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Loot (video games): Revision history


For any version listed below, click on its date to view it. For more help, see Help:Page history and Help:Edit summary. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary

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18 November 2022

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20 October 2022

  • curprev 23:1723:17, 20 October 2022 92.91.213.84 talk 6,351 bytes +854 expanded on color-coded loot rarity history, with Diablo and Diablo II initially seeding the concept and World of Warcraft's color system being the one actually used for most modern loot-based games (as was actually stated in already cited sources) undo

19 October 2022

6 September 2022

28 August 2021

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13 December 2020

7 November 2020

23 January 2020

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2 September 2018

2 February 2018

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