After Burner II: Difference between revisions
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{{Infobox video game |
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|title=After Burner II |
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|image=After Burner II.jpg |
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|caption=European box art (note erroneous use of [[F-15]]) |
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|developer=[[Sega AM2]] |
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|publisher=[[Sega]] |
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|designer=[[Yu Suzuki]] |
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|programmer=Satoshi Mifune |
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|artist= |
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|composer=[[Hiroshi Kawaguchi (composer)|Hiroshi Kawaguchi]] <small>(Arcade)</small><br>[[Noriyuki Iwadare]] <small>(Genesis)</small><br>[[Naoki Kodaka]] <small>(Famicom)</small> |
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|engine= |
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|platforms=[[Arcade game|Arcade]], [[Amiga]], [[Atari ST]], [[MS-DOS]], [[Famicom]], [[Sharp X68000]], [[Video Challenger]], [[Sega Genesis|Mega Drive/Genesis]], [[TurboGrafx-16|PC Engine]], [[Sega Saturn|Saturn]], [[FM Towns]] |
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|released={{Collapsible list|title=1987|'''Arcade'''<br>October 1987<br>'''Amiga'''<br>1989<br>'''Atari ST'''<br>1989<br>'''MS-DOS'''<br>1989<br>'''Famicom'''<br>1989<br>'''Sharp X68000'''<br>1989<br>'''Mega Drive/Genesis'''{{vgrelease|JP|March 23, 1990}}{{vgrelease|NA|March 22, 1990}}{{vgrelease|EU|1990}}'''PC Engine'''{{vgrelease|JP|September 28, 1990}}'''Sega Saturn'''{{vgrelease|JP|September 27, 1996}}'''Nintendo 3DS'''<br>{{vgrelease|JP|December 18, 2013|WW|January 15, 2015}}}} |
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|genre=[[Combat flight simulator]] |
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|modes=[[Single-player video game|Single-player]] |
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|arcade system=[[List of Sega arcade system boards#Sega X Board|Sega X Board]] |
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}} |
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{{R from merge}} |
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'''''After Burner II''''' is an arcade [[combat flight simulator]] game released by [[Sega]] in October 1987.<ref>{{cite web |url=http://www.arcade-museum.com/game_detail.php?game_id=6822 |title =After Burner II |publisher =The International Arcade Museum |archive-url =https://web.archive.org/web/20200120152913/http://www.arcade-museum.com/game_detail.php?game_id=6822 |access-date =1 Nov 2013 |archive-date =2020-01-20 }}</ref> It is the second game in the ''[[After Burner]]'' series. In the game, players fly an [[Grumman F-14 Tomcat|F-14 Tomcat]] jet fighter, gunning down enemies while avoiding incoming fire. ''After Burner II'' came both a standard arcade cabinet and a [[Servomechanism|servo]] actuated, sit-down version which moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. |
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{{R to section}} |
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== Development == |
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Development of ''After Burner II'' commenced after ''[[Out Run]]'' was finished. The game was mostly created by three men, [[Yu Suzuki]], Satoshi Mifune, and Kawaguchi. During development, it was codenamed ''Studio 128'' to specify the secrecy of the project.<ref>{{Cite web|author=blackoak|url=http://shmuplations.com/afterburner/|title=shmuplations.com|website=shmuplations.com|access-date=2019-09-01}}</ref> |
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The primary influence of ''After Burner II'' was ''[[Top Gun]]'', although an art style in the vein of science fiction anime films like ''[[Laputa: Castle in the Sky]]'' was considered but scrapped due to team wanting to appeal to a western audience. |
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''After Burner II'' was considered to be a reissue of ''After Burner'', that included minor improvements such as a throttle that was absent in the original game. |
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==Ports== |
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[[File:ARC After Burner II.png|thumb|left|Arcade version screenshot.]] |
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''After Burner II'' has been [[Translation|translated]] and [[Porting|ported]] to numerous home systems: [[PC Engine]], [[Sharp X68000]], [[Sega Genesis|Genesis]], [[Famicom]], [[FM Towns Marty]], [[Atari ST]], [[Amiga]], [[Amstrad CPC]], [[Commodore 64]], and [[Sega Saturn]].<ref>{{cite web|url=https://archive.org/details/Neo_Kobe_Fujitsu_FM_Towns_2016-02-25|title=FM Towns ROM Archive}} After Burner II FM Towns ROM.</ref> |
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The game was rebuilt with [[Stereoscopy|stereoscopic 3D]] feature as one of [[3D Classics]] for [[Nintendo 3DS]]. |
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==Reception== |
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''[[Mega (magazine)|Mega]]'' placed the Genesis/Mega Drive version at number 38 in their Top Mega Drive Games of All Time.<ref>Mega magazine issue 1, page 76, [[Future plc|Future Publishing]], Oct 1992</ref> ''MegaTech'' magazine praised the smooth and fast gameplay, as well as the sound. |
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{{Video game reviews |
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| IGN = 5/10 <small>(Mobile Phone)</small><ref>[http://ca.ign.com/articles/2005/06/29/after-burner-ii After Burner II - IGN]</ref> |
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| rev1 = ''[[MegaTech]]'' |
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| rev1Score = 90%<ref>MegaTech rating, [[EMAP]], issue 5, page 78, May 1992</ref> |
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| rev2 = ''[[Compute!|Compute's Guide]]'' |
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| rev2Score = 19/25<ref>Compute's Guide to Sega, Steven A Schwartz, 1990, {{ISBN|0-87455-238-9}}, p5</ref> |
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}} |
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==Legacy== |
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In Japan, ''After Burner II'' was released on the [[PlayStation 2]] as part of the ''[[Sega Ages]]'' classic series. |
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M2 ported ''After Burner II'' in Sega's [[3D Classics]] series to the [[Nintendo 3DS]] [[Nintendo eShop|eShop]] in Japan on 2013 and worldwide in 2015. This version is faithful to the original arcade game with additions, including Touch Controls and screen layouts that resemble the Upright as well as the Commander and Deluxe cabinets. An unlockable new Special mode was also added, which used a time-slowing "Burst" system similar to ''[[After Burner Climax]]'', and featured a different story and altered stages. This mode has no stage select or continues, and instead depends on frequent acquisition of extra lives over the course of the game in order to complete it.<ref>[http://archives.sega.jp/3d/ab2/index.html Sega 3D Classics After Burner II page (Japan)] {{webarchive|url=https://web.archive.org/web/20150211111318/http://archives.sega.jp/3d/ab2/index.html |date=2015-02-11 }}</ref> |
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==References== |
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{{Reflist}} |
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==External links== |
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*{{KLOV game|id=6822}} |
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*[http://www.arcade-history.com/index.php?page=detail&id=40 ''After Burner II''] at Arcade History |
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*{{cite web| title=After Burner II game footage| url=https://www.youtube.com/watch?v=65weTx0haog| access-date=2020-05-24}} |
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{{After Burner series|state=expanded}} |
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{{Yu Suzuki}} |
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{{Sega}} |
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{{Authority control}} |
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[[Category:1987 video games]] |
[[Category:1987 video games]] |
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[[Category:Sega Saturn games]] |
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[[Category:Sega video games]] |
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[[Category:X68000 games]] |
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[[Category:Shoot 'em ups]] |
[[Category:Shoot 'em ups]] |
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[[Category:TurboGrafx-16 games]] |
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[[Category:Virtual Console games]] |
[[Category:Virtual Console games]] |
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[[Category:Video games |
[[Category:Video games scored by David Lowe]] |
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[[Category:Video games scored by Hiroshi Kawaguchi]] |
[[Category:Video games scored by Hiroshi Kawaguchi]] |
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[[Category:Video games scored by Noriyuki Iwadare]] |
[[Category:Video games scored by Noriyuki Iwadare]] |
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[[Category:Video games designed by Yu Suzuki]] |
[[Category:Video games designed by Yu Suzuki]] |
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[[Category:Single-player video games]] |
[[Category:Single-player video games]] |
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[[Category:Video games developed in Japan]] |
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Latest revision as of 16:47, 10 February 2023
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Categories:
- 1987 video games
- Amiga games
- Arcade video games
- Atari ST games
- DOS games
- Flight simulation video games
- FM Towns games
- Nintendo 3DS eShop games
- Nintendo Entertainment System games
- PlayStation 2 games
- Rutubo Games games
- Sega-AM2 games
- Sega arcade games
- Sega Genesis games
- Sega Saturn games
- Sega video games
- X68000 games
- Shoot 'em ups
- TurboGrafx-16 games
- Virtual Console games
- Video games scored by David Lowe
- Video games scored by Hiroshi Kawaguchi
- Video games scored by Noriyuki Iwadare
- Video games designed by Yu Suzuki
- Single-player video games
- Video games developed in Japan