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{{short description|American video game developer}}
{{Use mdy dates|date=April 2023}}
{{Infobox company
{{Infobox company
| name = FASA Studio
| name = FASA Studio
| logo =
| logo =
| former_name = FASA Interactive Technologies Inc.<br />(1994–2002)
| type = [[Subsidiary]]
| type = [[Subsidiary]]
| industry = [[Video game industry|Video games]]
| industry = [[Video game industry|Video games]]
| foundation = 1994
| foundation = {{Start date and age|1994}} in [[Chicago]], [[Illinois]]
| defunct = September 12, 2007
| defunct = {{End date and age|2007|09|12}}
| founder = [[Jordan Weisman]]
| founders =
| location = [[Redmond, Washington]], U.S.
| location_city =
| location_country =
| location_country =
| area_served =
| area_served =
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| operating_income =
| operating_income =
| net_income =
| net_income =
| parent = [[Microsoft Game Studios]]
| parent = {{Ubl|[[Microsoft]] (1999–2000)|[[Microsoft Game Studios]] (2000–2007)}}
| num_employees =
| num_employees =
}}
}}


'''FASA Studio''' (formerly '''FASA Interactive''') was a [[video game developer]] that was founded in 1994 by the [[tabletop game]] company [[FASA Corporation]].<ref>{{cite web |url=http://www.gamespy.com/articles/697/697083p18.html |title=GameSpy Retro: Developer Origins, Page 18 of 19 |first=John |last=Keefer |date=March 31, 2006 |website=[[GameSpy]] |archive-url=https://web.archive.org/web/20070609133145/http://www.gamespy.com/articles/697/697083p18.html |archive-date=June 9, 2007 |url-status=dead}}</ref>
'''FASA Studio''' (formerly '''FASA Interactive Technologies Inc.''') was an American [[video game developer]] that was founded in 1994 in [[Chicago]], [[Illinois]] by the [[tabletop game]] company [[FASA Corporation]].<ref name=":0">{{cite web |last=Keefer |first=John |date=March 31, 2006 |title=GameSpy Retro: Developer Origins |url=http://www.gamespy.com/articles/697/697083p18.html |url-status=dead |archive-url=https://web.archive.org/web/20070609133145/http://www.gamespy.com/articles/697/697083p18.html |archive-date=June 9, 2007 |website=[[GameSpy]] |page=18}}</ref> FASA is an acronym for "Freedonian Aeronautics and Space Administration".<ref name=":0" /><ref>{{Cite web |title=About FASA |url=http://fasastudio.com/about_fasa/default.htm?c00=0 |archive-url=https://web.archive.org/web/20041213194300/http://fasastudio.com/about_fasa/default.htm?c00=0 |archive-date=2004-12-13 |website=FASA Studio}}</ref>


In 1996, FASA Interactive and Virtual World Entertainment, another company created by [[FASA Corp.]] founders [[Jordan Weisman]] and [[L. Ross Babcock III|L. Ross Babcock]], became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of [[Microsoft Studios]]. As such, the company developed games exclusive to the [[Microsoft Windows|Windows]] and [[Xbox (console)|Xbox]] platforms. Its headquarters were located in [[Redmond, Washington]], only a few miles from Microsoft Corporation's main campus.
In 1996, FASA Interactive and Virtual World Entertainment, another company created by [[FASA Corp.]] founders [[Jordan Weisman]] and [[L. Ross Babcock III|L. Ross Babcock]], became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of [[Microsoft Game Studios]].<ref>{{cite book |last1=Loguidice |first1=Bill |url=https://books.google.com/books?id=vpjpAgAAQBAJ&pg=PT513 |title=Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time |last2=Barton |first2=Matt |date=February 24, 2014 |publisher=CRC Press |isbn=9781135006501 |page=513 |oclc=1064676510 |quote=To bolster its lineup, Microsoft acquired FASA Studio and made them part of Microsoft Game Studios. |author-link2=Matt Barton (motorcyclist)}}</ref> As such, the company developed games exclusive to the [[Microsoft Windows|Windows]] and [[Xbox (console)|Xbox]] platforms Its headquarters were located in [[Redmond, Washington]], only a few miles from Microsoft Corporation's main campus.


FASA was officially shut down on September 12, 2007 with only the Community Manager and Technical Support Manager positions remaining active to support their games.<ref>{{cite news |first=Michael |last=McWhertor |url=http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |title=Shadowrun Developer Shuts Down |publisher=Kotaku.com |date=2007-09-12 |access-date=2007-09-13 |url-status=dead |archive-url=https://web.archive.org/web/20071016053720/http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |archive-date=2007-10-16 }}</ref> Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called [[Smith & Tinker]].<ref>[http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/ Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) - Joystiq<!-- Bot generated title -->]</ref> Smith & Tinker closed down November 8, 2012.<ref>{{Cite web|url=https://www.crunchbase.com/organization/smith-tinker|title=Smith & Tinker CrunchBase|access-date=2015-03-23}}</ref>
FASA was officially shut down on September 12, 2007, with only the Community Manager and Technical Support Manager positions remaining active to support their games.<ref>{{cite news |last=McWhertor |first=Michael |date=2007-09-12 |title=Shadowrun Developer Shuts Down |publisher=[[Kotaku]] |url=http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |url-status=dead |access-date=2007-09-13 |archive-url=https://web.archive.org/web/20071016053720/http://kotaku.com/gaming/breaking/shadowrun-developer-shuts-down-299338.php |archive-date=2007-10-16}}</ref> Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called [[Smith & Tinker]].<ref>{{Cite web |last=Ransom-Wiley |first=James |date=December 6, 2007 |title=Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices) |url=http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/ |archive-url=https://web.archive.org/web/20071212235446/http://www.joystiq.com/2007/12/06/weisman-licenses-mechwarrior-shadowrun-crimson-skies-rights-ba/ |archive-date=2007-12-12 |website=[[Joystiq]]}}</ref> Smith & Tinker closed down November 8, 2012.{{cn|date=July 2021}}


==Games developed==
==Games developed==
{| class="wikitable"
*''[[MechCommander]]'' – [[Personal computer|PC]] (1998)
|+
*''[[MechWarrior 4: Vengeance]]'' – [[Personal computer|PC]] (2000)
!Year
*''MechWarrior 4: Black Knight'' – [[Personal computer|PC]] (2001) - with [[Cyberlore Studios]]
!Title
*''[[MechCommander 2]]'' – [[Personal computer|PC]] (2001)
!Platform
*''[[MechWarrior 4: Mercenaries]]'' – [[Personal computer|PC]] (2002) - with [[Cyberlore Studios]]
!Note(s)
*''[[Mechassault]]'' – [[Xbox (console)|Xbox]] (2002)
|-
*''[[Crimson Skies: High Road to Revenge]]'' – [[Xbox (console)|Xbox]] (2003)
|1998
*''[[Mechassault 2: Lone Wolf]]'' – [[Xbox (console)|Xbox]] (2004)
|''[[MechCommander]]''
*''[[Shadowrun (2007 video game)|Shadowrun]]'' – [[Personal computer|PC]], [[Xbox 360]] (2007)
| rowspan="5" |[[Windows]]
|Published by [[MicroProse]] and [[Hasbro Interactive]]
|-
|2000
|''[[MechWarrior 4: Vengeance]]''
|
|-
| rowspan="2" |2001
|''[[MechWarrior 4: Black Knight]]''
|Co-developed with [[Cyberlore Studios]]
|-
|''[[MechCommander 2]]''
|
|-
| rowspan="2" |2002
|''[[MechWarrior 4: Mercenaries]]''
|Co-developed with Cyberlore Studios
|-
|''[[MechAssault]]''
| rowspan="3" |[[Xbox (console)|Xbox]]
|Co-developed with [[Day 1 Studios]]
|-
|2003
|''[[Crimson Skies: High Road to Revenge]]''
|
|-
|2004
|''[[MechAssault 2: Lone Wolf]]''
|Co-developed with Day 1 Studios
|-
|2007
|''[[Shadowrun (2007 video game)|Shadowrun]]''
|Windows, [[Xbox 360]]
|
|}


==References==
==References==
{{Reflist}}
<references/>


==External links==
==External links==
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{{Xbox Game Studios}}
{{Xbox Game Studios}}
{{Microsoft}}
{{Microsoft}}
{{Authority control}}


{{DEFAULTSORT:Fasa Studio}}
{{DEFAULTSORT:Fasa Studio}}
[[Category:Microsoft subsidiaries]]
[[Category:Former Microsoft subsidiaries]]
[[Category:Defunct video game companies of the United States]]
[[Category:Defunct video game companies of the United States]]
[[Category:Video game development companies]]
[[Category:Video game development companies]]

Latest revision as of 01:04, 11 June 2023

FASA Studio
FormerlyFASA Interactive Technologies Inc.
(1994–2002)
Company typeSubsidiary
IndustryVideo games
Founded1994; 30 years ago (1994) in Chicago, Illinois
FounderJordan Weisman
DefunctSeptember 12, 2007; 17 years ago (2007-09-12)
HeadquartersRedmond, Washington, U.S.
Parent

FASA Studio (formerly FASA Interactive Technologies Inc.) was an American video game developer that was founded in 1994 in Chicago, Illinois by the tabletop game company FASA Corporation.[1] FASA is an acronym for "Freedonian Aeronautics and Space Administration".[1][2]

In 1996, FASA Interactive and Virtual World Entertainment, another company created by FASA Corp. founders Jordan Weisman and L. Ross Babcock, became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG to acquire the talent at FIT and the intellectual properties of FASA Corp. The VWE component of VWEG was sold to a group headed by VWEG's former CFO, James Garbarini. FASA Interactive then became a FASA Studio, a component of Microsoft Game Studios.[3] As such, the company developed games exclusive to the Windows and Xbox platforms Its headquarters were located in Redmond, Washington, only a few miles from Microsoft Corporation's main campus.

FASA was officially shut down on September 12, 2007, with only the Community Manager and Technical Support Manager positions remaining active to support their games.[4] Microsoft subsequently licensed the rights to produce electronic adaptations of FASA games back to Weisman, who directed a venture called Smith & Tinker.[5] Smith & Tinker closed down November 8, 2012.[citation needed]

Games developed

[edit]
Year Title Platform Note(s)
1998 MechCommander Windows Published by MicroProse and Hasbro Interactive
2000 MechWarrior 4: Vengeance
2001 MechWarrior 4: Black Knight Co-developed with Cyberlore Studios
MechCommander 2
2002 MechWarrior 4: Mercenaries Co-developed with Cyberlore Studios
MechAssault Xbox Co-developed with Day 1 Studios
2003 Crimson Skies: High Road to Revenge
2004 MechAssault 2: Lone Wolf Co-developed with Day 1 Studios
2007 Shadowrun Windows, Xbox 360

References

[edit]
  1. ^ a b Keefer, John (March 31, 2006). "GameSpy Retro: Developer Origins". GameSpy. p. 18. Archived from the original on June 9, 2007.
  2. ^ "About FASA". FASA Studio. Archived from the original on December 13, 2004.
  3. ^ Loguidice, Bill; Barton, Matt (February 24, 2014). Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. p. 513. ISBN 9781135006501. OCLC 1064676510. To bolster its lineup, Microsoft acquired FASA Studio and made them part of Microsoft Game Studios.
  4. ^ McWhertor, Michael (September 12, 2007). "Shadowrun Developer Shuts Down". Kotaku. Archived from the original on October 16, 2007. Retrieved September 13, 2007.
  5. ^ Ransom-Wiley, James (December 6, 2007). "Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices)". Joystiq. Archived from the original on December 12, 2007.
[edit]