Jump to content

Web3D Consortium: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
Changing short description from "International not-for-profit, member-funded industry consortium founded in 1997" to "International industry consortium"
 
(44 intermediate revisions by 37 users not shown)
Line 1: Line 1:
{{Short description|International industry consortium}}
{{advert}}
{{Infobox organization
The Web3D Consortium defines and evolves the X3D royalty-free open standards file format and run-time architecture to represent and communicate 3D scenes.
|name = Web3D Consortium
|bgcolor = <!-- header background color -->
|fgcolor = <!-- header text color -->
|image =
|image_border =
|size = <!-- default 200px -->
|alt = <!-- alt text; see [[WP:ALT]] -->
|caption =
|map = <!-- optional -->
|msize = <!-- map size, optional, default 200px -->
|malt = <!-- map alt text -->
|mcaption = <!-- optional -->
|abbreviation =
|motto =
|formation = {{Start date and age|1997|paren=yes}}
|type = [[non-profit organization|NPO]]
|status = [[501(c)(6)]] private
|purpose =
|headquarters = [[Salinas, California]]<br>{{Coordinates|36|40|40|N|121|39|20|W|}}
|location =
|region_served =
|membership =
|language = [[American English|English]]
|leader_title = President
|leader_name = Nicholas Polys
|main_organ = <!--(gral. assembly, board of directors, etc)-->
|parent_organization =
|affiliations =
|num_staff =
|num_volunteers =
|budget =
|website = {{URL|web3d.org}}
|remarks =
}}
'''Web3D Consortium''' is an international [[non-profit organization|not-for-profit]], member-funded industry [[consortium]], originally founded in 1997. Web3D Consortium members from governmental, nonprofit and research organizations worldwide, including working alongside individual professional members to collaborate in a consensus process and encouraging development and implementation of open standards for 3D content and services.<ref>{{cite web |url=https://www.web3d.org/about |title=About Web3D Consortium / Web3D Consortium |accessdate=2023-05-23 }}</ref>


The Web3D Consortium promotes deployment of X3D standards for the communication of 3D scenes in multiple applications, use cases, platforms, and verticals. Members collaboratively develop the X3D standards and tools making them widely adopted across diverse markets for academia, government, industry, and individuals. The Web3D Consortium offers robust ISO standardized 3D functionality and long-term stability for enterprise solutions and interoperability with other 3D standards.
The development of 3D web-based graphics has evolved from its beginnings as the Virtual Reality Modeling Language (VRML) to Extensible 3D (X3D). Over the last five years, advances in real time graphics and networking technology, and most notably the emergence of the Extensible Markup Language (XML), have heavily influenced the development of the ISO approved, freely available, X3D open standard. X3D embodies best practices in commercial real time graphics within the widely adopted framework of the World Wide Web family of technologies and standards and has no intellectual property restrictions. It provides a system for the storage, retrieval and playback of real time graphics content embedded in applications, all within an open architecture to support a wide array of domains and user scenarios.


The Consortium defines and develops the X3D royalty-free [[open standard]]s [[file format]] and [[Run-time system|runtime]] architecture to represent and communicate [[3D computer graphics|3D scenes]]. The development of [[Web3D|3D web-based graphics]] has evolved from its beginnings as the Virtual Reality Modeling Language ([[VRML]]) to Extensible 3D ([[X3D]]). Over recent years, advances in real time graphics and networking technology, and most notably the emergence of the Extensible Markup Language [[XML]], have heavily influenced the development of the [[International Organization for Standardization|ISO]]-approved, freely available, X3D open standard. X3D embodies best practices in commercial real time graphics within the widely adopted framework of the [[World Wide Web]] family of technologies and standards and has no intellectual property restrictions. It provides a system for the storage, retrieval and playback of real time graphics content embedded in applications, all within an [[open architecture]] to support a wide array of domains and user scenarios.<ref>{{cite web |url=https://www.web3d.org/x3d/what-x3d |title=What is X3D? / Web3D Consortium |accessdate=2023-05-23 }}</ref>
Web3D applications have been actively pursued by many organizations for quite some time. This community has spearheaded the development of the [[VRML]] 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the [[X3D]] specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services.


[[Web3D]] applications have been active for some time. Previously known as the [[VRML]] Consortium, this community spearheaded the development of the VRML 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the X3D specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services.
Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long term members.


Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long-term members and open source developers.
== More external links ==

==See also==
* [[VRML]], the first ISO-standard format for 3D browsing
* [[X3D]], modern descendant of VRML that includes [[XML]] encoding
* [[Web3D]]
* [[WebGL]]

==References==
{{Reflist|30em}}

==External links==
* [http://www.web3d.org/ Web3D Consortium]
* [http://www.web3d.org/ Web3D Consortium]
* [http://xml.coverpages.org/vrml-X3D.html VRML (Virtual Reality Modeling Language) and X3D]
* [http://xml.coverpages.org/vrml-X3D.html VRML (Virtual Reality Modeling Language) and X3D]


{{vector graphics markup languages}}
[[Category:Graphics standards]]
{{Authority control}}

{{DEFAULTSORT:Web3d Consortium}}
[[Category:Computer graphics organizations]]
[[Category:Computer graphics organizations]]
[[Category:Graphics standards]]
[[Category:ISO standards]]
[[Category:ISO standards]]
[[Category:Markup languages]]
[[Category:Markup languages]]
[[Category:Virtual reality]]
[[Category:Mountain View, California]]
[[Category:Virtual reality organizations]]

Latest revision as of 14:03, 2 September 2023

Web3D Consortium
Formation1997 (27 years ago) (1997)
TypeNPO
Legal status501(c)(6) private
HeadquartersSalinas, California
36°40′40″N 121°39′20″W / 36.67778°N 121.65556°W / 36.67778; -121.65556
Official language
English
President
Nicholas Polys
Websiteweb3d.org

Web3D Consortium is an international not-for-profit, member-funded industry consortium, originally founded in 1997. Web3D Consortium members from governmental, nonprofit and research organizations worldwide, including working alongside individual professional members to collaborate in a consensus process and encouraging development and implementation of open standards for 3D content and services.[1]

The Web3D Consortium promotes deployment of X3D standards for the communication of 3D scenes in multiple applications, use cases, platforms, and verticals. Members collaboratively develop the X3D standards and tools making them widely adopted across diverse markets for academia, government, industry, and individuals. The Web3D Consortium offers robust ISO standardized 3D functionality and long-term stability for enterprise solutions and interoperability with other 3D standards.

The Consortium defines and develops the X3D royalty-free open standards file format and runtime architecture to represent and communicate 3D scenes. The development of 3D web-based graphics has evolved from its beginnings as the Virtual Reality Modeling Language (VRML) to Extensible 3D (X3D). Over recent years, advances in real time graphics and networking technology, and most notably the emergence of the Extensible Markup Language XML, have heavily influenced the development of the ISO-approved, freely available, X3D open standard. X3D embodies best practices in commercial real time graphics within the widely adopted framework of the World Wide Web family of technologies and standards and has no intellectual property restrictions. It provides a system for the storage, retrieval and playback of real time graphics content embedded in applications, all within an open architecture to support a wide array of domains and user scenarios.[2]

Web3D applications have been active for some time. Previously known as the VRML Consortium, this community spearheaded the development of the VRML 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the X3D specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services.

Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long-term members and open source developers.

See also

[edit]
  • VRML, the first ISO-standard format for 3D browsing
  • X3D, modern descendant of VRML that includes XML encoding
  • Web3D
  • WebGL

References

[edit]
  1. ^ "About Web3D Consortium / Web3D Consortium". Retrieved 2023-05-23.
  2. ^ "What is X3D? / Web3D Consortium". Retrieved 2023-05-23.
[edit]