Jump to content

Champion Boxing: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
PrimeBOT (talk | contribs)
m top: Task 30: removal of parameters in Template:Infobox video game following a template upgrade (+genfixes)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Short description|1984 video game}}
{{Infobox video game
{{Infobox video game
|title = Champion Boxing
|title = Champion Boxing
|image = ChampionBoxing arcadeflyer.png
|image = ChampionBoxing arcadeflyer.png
|caption = North American arcade flyer of ''Champion Boxing''.
|caption = North American arcade flyer
|developer = [[Sega-AM2]]
|developer = [[Sega]]
|publisher = [[Sega]]
|publisher = Sega
|designer = [[Yu Suzuki]]<ref name="gccx">[[GameCenter CX]] - 2nd Season, Episode 3. Retrieved on 2009-04-04</ref>
|designer = [[Yu Suzuki]]<ref name="gccx">[[GameCenter CX]] - 2nd Season, Episode 3. Retrieved on 2009-04-04</ref>
|artist = [[Rieko Kodama]]
|artist = [[Rieko Kodama]]
|released = '''SG-1000'''{{Video game release|JP|October 1984<ref name="Game Machine Magazine">{{cite web|title=Home Video Game Console(Japanese, top-right)|url=https://archive.org/details/game-machine-magazine-19850715p|work=Game Machine Magazine 15th July '85| date=15 July 1985 |publisher=Amusement Press Inc., Osaka, Japan|accessdate=25 August 2023}}</ref>|EU|1985}}'''Arcade'''{{Video game release|JP|November 1984<ref name=":62">{{Cite book|url=http://shmuplations.com/akiranagai/|title=Sega Arcade History|publisher=[[Enterbrain]]|year=2002|isbn=9784757707900|location=Tokyo|language=ja|access-date=11 September 2018|archive-url=https://web.archive.org/web/20180911225642/http://shmuplations.com/akiranagai/|archive-date=11 September 2018|url-status=live|via=Shmuplations}}</ref>|NA|1984}}
|released = <sup>[[Sega SG-1000|SG1000]]</sup>1984<ref name=GameSpy/><br><sup>[[Arcade game|ARC]]</sup>1984
|genre = [[Boxing]], [[Sports game|Sports]], [[Fighting game|Fighting]]
|genre = [[Sports video game|Sports]], [[Fighting game|fighting]]
|modes = [[Single-player]], [[multiplayer]]
|modes = [[Single-player]], [[multiplayer]]
|platforms = [[Sega SG-1000]], [[Arcade game|arcade]],<ref name="gccx"/> [[MSX]]
|platforms = [[SG-1000]], [[Arcade video game|Arcade]],<ref name="gccx"/> [[MSX]]
|arcade system =
|arcade system =
}}
}}
{{nihongo|'''''Champion Boxing'''''|チャンピオンボクシング||"Boxing Champion"}} is a 1984 [[boxing]] [[Sports game|sports]] [[video game]] developed and published by [[Sega]] for the [[Sega SG-1000]],<ref name=GameSpy>[http://cheats.gamespy.com/sg1000/champion-boxing/index.html Champion Boxing]{{dead link|date=November 2016 |bot=InternetArchiveBot |fix-attempted=yes }}, [[GameSpy]]</ref> and later ported to the arcades,<ref name=KLOV>{{KLOV game|id=7308}}</ref> only in [[Japan]] and [[Europe]]. It was [[Sega-AM2]] founder and leader [[Yu Suzuki]]'s debut creation, as well as that of [[Rieko Kodama]].<ref name="gccx"/> In 1985, a successor of ''Champion Boxing'' titled ''Champion Pro Wrestling'' was released in the arcades, and ported to the SG-1000 and the [[MSX]] home computer the same year. However, this is a [[professional wrestling]] game instead of a boxing game.
{{nihongo|'''''Champion Boxing'''''|チャンピオンボクシング||"Boxing Champion"}} is a 1984 [[boxing]] [[sports video game]] developed and published by [[Sega]] for the [[SG-1000]],<ref name=GameSpy>[http://cheats.gamespy.com/sg1000/champion-boxing/index.html Champion Boxing]{{dead link|date=November 2016 |bot=InternetArchiveBot |fix-attempted=yes }}, [[GameSpy]]</ref> and later ported to the arcades,<ref name=KLOV>{{KLOV game|id=7308}}</ref> only in [[Japan]] and [[Europe]]. It was [[Sega-AM2]] founder and leader [[Yu Suzuki]]'s debut creation, as well as that of [[Rieko Kodama]].<ref name="gccx"/> In 1985, a successor of ''Champion Boxing'' titled ''Champion Pro Wrestling'' was released in the arcades, and ported to the SG-1000 and the [[MSX]] home computer the same year. However, this is a [[professional wrestling]] game instead of a boxing game.


==Development==
==Development==
Line 20: Line 21:
According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.<ref name="Retro163"/>
According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.<ref name="Retro163"/>


[[Pengo (video game)|Pengo]] makes a cameo after a KO.
''[[Pengo (video game)|Pengo]]'' makes a cameo after a KO.


==References==
==References==
Line 29: Line 30:
*[http://www.arcade-history.com/?n=champion-boxing&page=detail&id=434 ''Champion Boxing'' at arcade-history]
*[http://www.arcade-history.com/?n=champion-boxing&page=detail&id=434 ''Champion Boxing'' at arcade-history]


{{Yu Suzuki}}
{{Yu Suzuki|state=expanded}}
{{Sega}}
{{Sega}}


[[Category:1984 video games]]
[[Category:1984 video games]]
[[Category:Arcade games]]
[[Category:Arcade video games]]
[[Category:Boxing video games]]
[[Category:Boxing video games]]
[[Category:MSX games]]
[[Category:MSX games]]
[[Category:Sega arcade games]]
[[Category:Sega arcade games]]
[[Category:Sega-AM2 games]]
[[Category:SG-1000 games]]
[[Category:SG-1000 games]]
[[Category:Video games designed by Yu Suzuki]]
[[Category:Video games designed by Yu Suzuki]]
[[Category:Video games developed in Japan]]
[[Category:Video games developed in Japan]]
[[Category:Multiplayer and single-player video games]]





Latest revision as of 04:29, 20 October 2023

Champion Boxing
North American arcade flyer
Developer(s)Sega
Publisher(s)Sega
Designer(s)Yu Suzuki[3]
Artist(s)Rieko Kodama
Platform(s)SG-1000, Arcade,[3] MSX
ReleaseSG-1000
Arcade
Genre(s)Sports, fighting
Mode(s)Single-player, multiplayer

Champion Boxing (チャンピオンボクシング, "Boxing Champion") is a 1984 boxing sports video game developed and published by Sega for the SG-1000,[4] and later ported to the arcades,[5] only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama.[3] In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.

Development

[edit]

Yu Suzuki described Champion Boxing as a minor project with very little staff, and said that because of this it allowed him to learn the process of games development with very little pressure.[6] Because the game was understaffed for designers, Suzuki actually contributed some of the drawings for the various punching animations.[6]

According to Suzuki, the game was developed for the SG-1000 first, and then the arcade version was created by simply installing an SG-1000 in an arcade cabinet.[6]

Pengo makes a cameo after a KO.

References

[edit]
  1. ^ "Home Video Game Console(Japanese, top-right)". Game Machine Magazine 15th July '85. Amusement Press Inc., Osaka, Japan. 15 July 1985. Retrieved 25 August 2023.
  2. ^ Sega Arcade History (in Japanese). Tokyo: Enterbrain. 2002. ISBN 9784757707900. Archived from the original on 11 September 2018. Retrieved 11 September 2018 – via Shmuplations.
  3. ^ a b c GameCenter CX - 2nd Season, Episode 3. Retrieved on 2009-04-04
  4. ^ Champion Boxing[permanent dead link], GameSpy
  5. ^ Champion Boxing at the Killer List of Videogames
  6. ^ a b c Marley, Scott (December 2016). "Q&A with Yu Suzuki". Retro Gamer. No. 163. Future Publishing. p. 61.
[edit]