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{{Main page image/TFA|image=Andrew Shouldice GDC2023.03.24 - Crop.jpg|caption=Andrew Shouldice, designer of ''Tunic''}}
{{Main page image/TFA|image=Andrew Shouldice GDC2023.03.24 - Crop.jpg|caption=Andrew Shouldice, designer of ''Tunic''}}
'''''[[Tunic (video game)|Tunic]]''''' is a 2022 [[action-adventure game]] developed by Isometricorp Games and published by [[Adam Saltsman#Finji|Finji]]. It is set in a ruined fantasy world, where the player controls an [[Anthropomorphism|anthropomorphic]] fox on a journey to free a fox spirit trapped in a crystal. The player discovers the gameplay and setting by exploring and finding in-game pages of a manual that offers clues, drawings, and notes. The backstory is obscured in a [[constructed writing system]], and there are numerous hidden pathways. Designer Andrew Shouldice developed ''Tunic'', his first major game, over seven years. The game was released for [[macOS]], [[Microsoft Windows|Windows]], [[Xbox One]], and [[Xbox Series X and Series S|Xbox Series X/S]] in March 2022, followed by [[porting|ports]] for [[Nintendo Switch]], [[PlayStation 4]], and [[PlayStation 5]] in September. It received positive reviews, especially for its aesthetics, design, and gameplay, but drew some criticism for uneven difficulty and the potential for players to feel stuck. ''Tunic'' won the [[D.I.C.E. Award for Outstanding Achievement for an Independent Game|Outstanding Achievement for an Independent Game]] award at the [[26th Annual D.I.C.E. Awards]]. {{TFAFULL|Tunic (video game)}}
'''''[[Tunic (video game)|Tunic]]''''' is a 2022 [[action-adventure game]] developed by Isometricorp Games and published by [[Adam Saltsman#Finji|Finji]]. It is set in a ruined fantasy world, where the player controls an [[Anthropomorphism|anthropomorphic]] fox on a journey to free a fox spirit trapped in a crystal. The player discovers the gameplay and setting by exploring and finding in-game pages of a manual that offers clues, drawings, and notes. The backstory is obscured in a [[constructed writing system]], and there are numerous hidden pathways. Designer Andrew Shouldice developed ''Tunic'', his first major game, over seven years. The game was released for [[macOS]], [[Microsoft Windows|Windows]], the [[Xbox One]], and the [[Xbox Series X and Series S|Xbox Series X/S]] in March 2022, followed by [[porting|ports]] for the [[Nintendo Switch]], the [[PlayStation 4]], and the [[PlayStation 5]] in September. It received positive reviews, especially for its aesthetics, design, and gameplay, but drew some criticism for uneven difficulty and the potential for players to feel stuck. ''Tunic'' won the [[D.I.C.E. Award for Outstanding Achievement for an Independent Game|Outstanding Achievement for an Independent Game]] award at the [[26th Annual D.I.C.E. Awards]]. {{TFAFULL|Tunic (video game)}}


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Latest revision as of 22:16, 10 November 2023

Andrew Shouldice, designer of Tunic
Andrew Shouldice, designer of Tunic

Tunic is a 2022 action-adventure game developed by Isometricorp Games and published by Finji. It is set in a ruined fantasy world, where the player controls an anthropomorphic fox on a journey to free a fox spirit trapped in a crystal. The player discovers the gameplay and setting by exploring and finding in-game pages of a manual that offers clues, drawings, and notes. The backstory is obscured in a constructed writing system, and there are numerous hidden pathways. Designer Andrew Shouldice developed Tunic, his first major game, over seven years. The game was released for macOS, Windows, the Xbox One, and the Xbox Series X/S in March 2022, followed by ports for the Nintendo Switch, the PlayStation 4, and the PlayStation 5 in September. It received positive reviews, especially for its aesthetics, design, and gameplay, but drew some criticism for uneven difficulty and the potential for players to feel stuck. Tunic won the Outstanding Achievement for an Independent Game award at the 26th Annual D.I.C.E. Awards. (Full article...)

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