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| num_cards = 52-card
| num_cards = 52-card
| deck = Anglo-American
| deck = [[French-suited]] [[English pattern]]
| origin = [[England]]
| origin = [[England]]
| related = [[Whist]]
| related = [[Boston (card game)|Boston]]
| playing_time =
| playing_time =
| random_chance =
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'''Solo whist''' is the English form of Wiezen (Belgian or Ghent Whist), a simple game of the [[Boston (card game)|Boston family]] played in the [[Low Countries]].<ref>Oxford Dictionary of Card Games, David Parlett, pg. 273 {{ISBN|0-19-869173-4}}</ref> It is a [[trick-taking game|trick-taking]] [[card game]] for four players in which players can bid to make eight tricks in trumps with any partner, or a solo contract playing against the other three players. Thus it combines both partnership and cut-throat play. Scoring is with small stakes won or paid out on each hand.
'''Solo Whist''', sometimes known as '''English Solo'''{{efn|'English Solo' to distinguish it from e.g. [[German Solo]], [[Irish Solo]] and [[Spanish Solo]]}} or simply '''Solo''', is a [[trick-taking game|trick-taking]] [[card game]] for four players. Despite the name it is not related to [[Whist]], but derives from an early form of [[Boston (card game)|Boston]] played in the [[Low Countries]], whose direct ancestor, in turn, was the 17th-century Spanish game of [[Ombre]].{{sfn|Parlett|p=210|1991}} Its major distinctive feature is that one [[Player (game)|player]] often plays against the other three. However, players form temporary alliances with two players playing against the other two if "Prop and Cop" is the current bid. It requires four players using a standard 52 [[Playing cards|card deck]] with no [[joker (playing card)|jokers]]. Aces are high and the deal, bidding and play are clockwise.


==History==
==History==
Solo Whist was first played in the [[Low Countries]] in the first half of the 19th century and in [[England]] somewhere about the year 1852 by a family of [[Netherlands|Dutch]] [[Jews]]. It was practically unknown outside Jewish circles until the end of the 1860s. From 1870 and 1872 it began to be played in the [[London]] sporting clubs in an attempt to supplant the card games formerly in vogue.<ref>Wandering Jew Card Game & How to win at Whist, vol. 4 p. 37, R. D. Manning, 1999 {{ISBN|978-1-895507-02-7}}</ref>
Wiezen or Belgian Whist, a simple form of Boston, has been played in the [[Low Countries]] since the early 19th Century. The game was introduced to [[London]] in 1852 by a family of [[Netherlands|Dutch]] [[Jews]]. It quickly became popular in London's Jewish Community and was known as Solo Whist. In the early 1870s Solo Whist was played as a low stakes gambling game in London's sporting clubs as a replacement for more complex and slower games like Whist.<ref>Wandering Jew Card Game & How to win at Whist, vol. 4 p. 37, R. D. Manning, 1999 {{ISBN|978-1-895507-02-7}}</ref>


Solo Whist continued to be played as a social gambling game in homes and pubs during the 20th Century in [[UK|Britain]], [[Australia]] and [[New Zealand]], however, its popularity declined as Contract Bridge's rose.
Solo Whist derives from an early variety of [[Boston (card game)|Boston Whist]] through a [[Flanders|Flemish]] form of the game called "Ghent Whist" <ref>Oxford Dictionary of Card Games, David Parlett, pg. 273 {{ISBN|0-19-869173-4}}</ref> and became popular in Britain as a relaxation from the rigours of partnership. In the event, it remains an essentially informal game of home and pub, and is played for the interest of small stakes rather than for the more arcane pleasures of ingenious coups and complex scores.

Solo whist may have failed to attract the attention that it deserved because it did not develop a scoring system of comparable refinement, and were it not for the phenomenal expansion of Bridge, Solo might have developed further and occupied the social position now claimed by [[Contract bridge|Contract]]. The game is now mainly played in [[UK|Britain]], [[Australia]] and [[New Zealand]],<ref name="rules">{{cite web|url=http://www.pagat.com/boston/solowhist.html|author=McLeod, J|title=Rules of Solo|year=2006}}</ref> and also especially popular within the [[Jewish]] community.<ref name="ghetto">{{cite book|url=http://www.bookrags.com/ebooks/12680/51.html|author=Zangwill, I|title=Children Of The Ghetto|year=1892}}</ref>


==Dealing==
==Dealing==
The cards are [[shuffling|shuffled]] by the dealer and [[Cut (cards)|cut]] by the player to dealer's right. They can be dealt in ones but it is common practice to deal the cards in groups of three and then a single card for the last round (3,3,3,3,1). The last card is turned face up to indicate the trump suit for that game. The exposed card is part of the dealer's hand and he can pick it up once everyone has noted it. The turn to deal passes to the left after each hand.
The cards are [[shuffling|shuffled]] by the dealer and [[Cut (cards)|cut]] by the player to dealer's right. Cards are usually dealt 3,3,3,3,1 with the last card to the dealer dealt face up to indicate the trump suit. Others deal with a rotating 4th card: 4333, 3433, 3343, 3334 or deal the cards singly as in Bridge.

A common alternative is to deal with a " rotating 4 " as follows : 4,3,3,3 3,4,3,3 3,3,4,3 3,3,3,4 which has the advantage of concluding with 4 to the dealer to confirm a correctly dealt hand .

Trumps may also decided by a pre- determined sequence, usually H,C,D,S - and so differing from bridge .

In some variations the cards are not shuffled after every game, this creates the possibility of a hand having several cards of the same suit making Solo and Abundance hands much more likely.


==Bidding==
==Bidding==
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===High-scoring Solo===
===High-scoring Solo===
*To increase the proportion of hands with uneven distributions, some play that the cards are shuffled only at the start of a session and after a bid of abundance or higher, while others play that the cards are never reshuffled after the opening deal. The cards are simply gathered together by the new dealer and the player to the dealer's right cuts. One variant allows for a -1 penalty for any player who reflexively shuffles the cards.
*To increase the proportion of distributional hands, some play that the cards are only lightly shuffled, shuffled only at the beginning, after a bid of abundance, or not shuffled at all. This can be enforced with 1 point penalty for shuffling inappropriately.


===Different Trumps===
===Different Trumps===
*Instead of turning the dealer's last dealt card for trump, some cut a card from a second pack. Others go through the trump suits in cyclic order: hearts, clubs, diamonds, spades, hearts, etc. Some even add 'no trumps' into that cycle.
*To avoid turning the dealer's last dealt card for trump, a second pack can be used for cutting Trumps. Like any form of Whist, Solo Whist can be played with rotating trumps: H, D, C, S as in Bridge Whist. No Trumps can be included in the rotation. Or the game can be played with a fixed Trump suit as in [[Spades (suit)|Spades]].


===Grand Slam Solo===
===Grand Slam Solo===
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===Irish Solo===
===Irish Solo===
*There are two phases of the game, the bidding and the play. During bidding players try and win the bid by claiming to be able to win more tricks than the previous player claimed. There are no things such as those mentioned above like "Prop & Cop" etc., nor are there various points, it is just straight bidding similar to [[contract bridge|Bridge]]. For example, a player who calls "six spades" will try to win six tricks with spades as trumps, but be outbid if another player calls "seven hearts." The one who wins the bidding round is the one who goes "solo" in the play phase. The solo player is playing against the other three players. The goal is to win what he said he could win, the goal of the other three is to stop him.<ref>Ander (2018), p. xx.</ref>
Solo Whist is not to be confused with Irish Solo, which is not related to Solo Whist, German Solo or Spanish Solo. It is a form of Cut-Throat Bid Whist for four players. The suit rankings are the same as [[Contract Bridge]] (NT,S,H,D,C) but the bids are for a number of tricks and denomination like in [[500 (card game)|500]] or [[Preferans]], not for odd tricks as in Bridge. So a bid of Six Spades is an undertaking to make six tricks and would be beaten by a bid of Six No Trumps or Seven Clubs. The winner of the auction is Declarer and plays solo against the other three players. A bid of Misère is an undertaking to win no tricks, and is equivalent in rank to a bid of 12 Tricks.<ref>Ander (2018), p. xx.</ref>

#If there is betting each trick is given a certain value and the pot is given by the number of tricks that were bid.
#If the solo player gets the bid he/she wins the pot, if the other three stop him/her from achieving it they split the pot between them.
#If there is a player short then, before bidding, that hand is laid open on the table and whoever wins the bidding places it opposite their seat and plays from it after the player following them has played a card.


Pot betting is sometimes played, with the pot equal to an agreed stake multiplied by the number of tricks bid. If Declarer makes their contract they are paid 1/3 the value of the pot by each of the other three players. If they fail they pay out 1/3 of the Pot to each of the other players.
Obs: A bid of Misère claims to be able to lose all 13 tricks, its value is equivalent to attempting to win 12 tricks. The suit order and no trumps have the same status order as in [[contract bridge|Bridge]].


== In literature==
== In literature==
In Robert W Service's poem "[[The Shooting of Dan McGrew]]", Dan McGrew is playing Solo in the back of the bar. His bid is "Spread Misère". Presumably that is the same bid as Misère Ouverte.
In Robert W Service's poem "[[The Shooting of Dan McGrew]]", Dan McGrew is playing Solo in the back of the bar. His bid is "Spread Misère" (Misère Ouverte).


==Trivia==
==Trivia==
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* Ander, Tim (2018). ''How to Play Whist''. {{ISBN|9781976880407}}
* Ander, Tim (2018). ''How to Play Whist''. {{ISBN|9781976880407}}
* {{cite book |last1=Parlett |first1=David |author-link=David Parlett |title=A History of Card Games |date=1991 |publisher=Oxford University Press |location=Oxford, England |isbn=0-19-282905-X}}
* {{cite book |last1=Parlett |first1=David |author-link=David Parlett |title=A History of Card Games |date=1991 |publisher=Oxford University Press |location=Oxford, England |isbn=0-19-282905-X}}
* [[Hoffmann, Professor]] (1891). "Solo Whist" in [https://babel.hathitrust.org/cgi/pt?id=hvd.hn52me&view=1up&seq=238 ''The Cyclopædia of Card and Table Games'']. London: George Routledge. pp. 218–239.
* [[Hoffmann, Professor]] (1891). "Solo Whist" in [https://babel.hathitrust.org/cgi/pt?id=hvd.hn52me&view=1up&seq=238 ''The Cyclopædia of Card and Table Games'']. London: George Routledge. pp.&nbsp;218–239.
* Wilks, Abraham S. (1894). "Solo Whist and its Rules" in [https://babel.hathitrust.org/cgi/pt?id=nyp.33433066638903&view=1up&seq=483&q1=solo ''The Whist Table''], ed. by "Portland". NY: Charles Scribner's Sons. pp. 401–466.
* Wilks, Abraham S. (1894). "Solo Whist and its Rules" in [https://babel.hathitrust.org/cgi/pt?id=nyp.33433066638903&view=1up&seq=483&q1=solo ''The Whist Table''], ed. by "Portland". NY: Charles Scribner's Sons. pp.&nbsp;401–466.
* Wilks, Abraham S. (1898). [https://babel.hathitrust.org/cgi/pt?id=hvd.hn1h18&view=1up&seq=11 ''The Handbook of Solo Whist'']. NY: Brentano.
* Wilks, Abraham S. (1898). [https://babel.hathitrust.org/cgi/pt?id=hvd.hn1h18&view=1up&seq=11 ''The Handbook of Solo Whist'']. NY: Brentano.
* Wilks, Abraham S. and G. F. Pardon (c. 1888). ''How to Play Solo Whist''. NY: Scribner & Welford's.
* Wilks, Abraham S. and G. F. Pardon (c. 1888). ''How to Play Solo Whist''. NY: Scribner & Welford's.

Latest revision as of 17:05, 10 January 2024

Solo Whist
OriginEngland
Alternative namesSolo
Typetrick-taking
Players4
Cards52-card
DeckFrench-suited English pattern
Rank (high→low)A K Q J 10 9 8 7 6 5 4 3 2
PlayClockwise
Related games
Boston

Solo whist is the English form of Wiezen (Belgian or Ghent Whist), a simple game of the Boston family played in the Low Countries.[1] It is a trick-taking card game for four players in which players can bid to make eight tricks in trumps with any partner, or a solo contract playing against the other three players. Thus it combines both partnership and cut-throat play. Scoring is with small stakes won or paid out on each hand.

History

[edit]

Wiezen or Belgian Whist, a simple form of Boston, has been played in the Low Countries since the early 19th Century. The game was introduced to London in 1852 by a family of Dutch Jews. It quickly became popular in London's Jewish Community and was known as Solo Whist. In the early 1870s Solo Whist was played as a low stakes gambling game in London's sporting clubs as a replacement for more complex and slower games like Whist.[2]

Solo Whist continued to be played as a social gambling game in homes and pubs during the 20th Century in Britain, Australia and New Zealand, however, its popularity declined as Contract Bridge's rose.

Dealing

[edit]

The cards are shuffled by the dealer and cut by the player to dealer's right. Cards are usually dealt 3,3,3,3,1 with the last card to the dealer dealt face up to indicate the trump suit. Others deal with a rotating 4th card: 4333, 3433, 3343, 3334 or deal the cards singly as in Bridge.

Bidding

[edit]

Beginning with the player to dealer's left, each competitor may make one of the bids in the table below or pass. If someone bids, then subsequent players can either pass or bid higher. The bidding continues around the table as many times as necessary until the contract is settled. If everyone passes or there is a Prop without a Cop then the hands are thrown in and dealt again.

Call Description Proposer Points Further notes
Prop and Cop Two players attempt to win eight tricks together. The first player calling Prop and the remaining players invited to call Cop +/- 1 Both proposer and accepter score.[3]
Solo One player attempts to make five tricks alone +/- 3 (wins or loses one unit from other players)
Misère One player attempts to win no tricks +/- 6 (wins or loses two units from other players) There is no trump
Abundance One player attempts to win nine tricks +/- 9 (wins or loses three units from other players) Proposer picks the trump
Royal Abundance One player attempts to win nine tricks in the current trump +/- 9 (wins or loses three units from other players)
Misère Ouverte One player attempts to win no tricks with their hand placed face up on the table after the first trick is complete +/- 12 (wins or loses four units from other players) There is no trump
Abundance Declared One player attempts to win all 13 tricks with their hand placed face up on the table after the first trick is complete +/- 18 (wins or loses six units from other players) Proposer leads first. There is no trump

Play

[edit]

The player to the dealer's left leads the first trick, except in the case of an Abundance Declared in which case the bidder leads. Any card may be led and the other three players must follow suit where possible. A player with no card of the led suit may play a trump. If any trumps are played, then the trick is won by the highest trump card. If there are no trumps, it is won by the highest card in the suit that was led. The winner of the trick gets to lead to the next. Once a player has succeeded or failed in their bid, scores are adjusted. The deal then passes to the left and the next hand begins.

Variations

[edit]

Morris Fagelson

[edit]

A common version of Solo played among the Jewish community in Essex and East London show the following differences:

  • A Prop and Cop pairing need to win seven tricks. Players only get one bid, except the person to the dealer's left who is able to bid twice, although, if someone Props without a Cop, they still have the option to upgrade to a Solo no matter where they sit. The Proposer picks the trump in an Abundance Declared hand.

Straight Solo

[edit]
  • In this variation, Prop and Cop is eliminated and only individual hands are allowed.

High-scoring Solo

[edit]
  • To increase the proportion of distributional hands, some play that the cards are only lightly shuffled, shuffled only at the beginning, after a bid of abundance, or not shuffled at all. This can be enforced with 1 point penalty for shuffling inappropriately.

Different Trumps

[edit]
  • To avoid turning the dealer's last dealt card for trump, a second pack can be used for cutting Trumps. Like any form of Whist, Solo Whist can be played with rotating trumps: H, D, C, S as in Bridge Whist. No Trumps can be included in the rotation. Or the game can be played with a fixed Trump suit as in Spades.

Grand Slam Solo

[edit]
  • Uses rules for the Straight Solo and High-scoring Solo above, as well as the cyclical trump order described in "Different Trumps" above. Additionally, the "Abundance Declared" is replaced with two bids: A Petit Slam and a Grand Slam. The Petit Slam requires the bidder to make 12 tricks, and is scored above a Royal Abundance but below a Misère Ouverte. The Grand Slam, like an Abundance Declared, requires the bidder to make all 13 tricks, and ranks above all other bids. Both the Petit and Grand Slam bids allow the declarer to choose the trump suit.

Overtricks

[edit]
  • To spice up the game further, some play with a payment for overtricks in Prop and Cop, Solo and Abundance. In that case it is usual to set the basic score for a solo as four, five or six units, increasing the other scores in proportion. Each overtrick or undertrick in a Prop and Cop or Solo is worth an extra unit. In Abundance, overtricks gain an extra two units each, but undertricks cost only one unit each. There is no score for over or undertricks in Misère, Misère Ouverte or Abundance Declared.

Irish Solo

[edit]

Solo Whist is not to be confused with Irish Solo, which is not related to Solo Whist, German Solo or Spanish Solo. It is a form of Cut-Throat Bid Whist for four players. The suit rankings are the same as Contract Bridge (NT,S,H,D,C) but the bids are for a number of tricks and denomination like in 500 or Preferans, not for odd tricks as in Bridge. So a bid of Six Spades is an undertaking to make six tricks and would be beaten by a bid of Six No Trumps or Seven Clubs. The winner of the auction is Declarer and plays solo against the other three players. A bid of Misère is an undertaking to win no tricks, and is equivalent in rank to a bid of 12 Tricks.[4]

Pot betting is sometimes played, with the pot equal to an agreed stake multiplied by the number of tricks bid. If Declarer makes their contract they are paid 1/3 the value of the pot by each of the other three players. If they fail they pay out 1/3 of the Pot to each of the other players.

In literature

[edit]

In Robert W Service's poem "The Shooting of Dan McGrew", Dan McGrew is playing Solo in the back of the bar. His bid is "Spread Misère" (Misère Ouverte).

Trivia

[edit]
  • The words "Misère", "Ouverte", "Grand", and "Petit" are French and mean misery, open, large, and small, respectively. The hands Royal Abundance and Abundance Declared are also known as Abundance Royale and Abundance Declaree; Abundance is sometimes nicknamed Bundle.

See also

[edit]

Footnotes

[edit]

References

[edit]
  1. ^ Oxford Dictionary of Card Games, David Parlett, pg. 273 ISBN 0-19-869173-4
  2. ^ Wandering Jew Card Game & How to win at Whist, vol. 4 p. 37, R. D. Manning, 1999 ISBN 978-1-895507-02-7
  3. ^ The Pan Book of Card Games - Hubert Philips ISBN 0-330-20175-1.
  4. ^ Ander (2018), p. xx.

Bibliography

[edit]
  • "Bird's Eye" (1881). Solo Whist. Manchester: John Heywood.
  • _ (1883). The Rules of Solo Whist: Derived from the Best Authorities. Melbourne: Samuel Mullen.
  • Ander, Tim (2018). How to Play Whist. ISBN 9781976880407
  • Parlett, David (1991). A History of Card Games. Oxford, England: Oxford University Press. ISBN 0-19-282905-X.
  • Hoffmann, Professor (1891). "Solo Whist" in The Cyclopædia of Card and Table Games. London: George Routledge. pp. 218–239.
  • Wilks, Abraham S. (1894). "Solo Whist and its Rules" in The Whist Table, ed. by "Portland". NY: Charles Scribner's Sons. pp. 401–466.
  • Wilks, Abraham S. (1898). The Handbook of Solo Whist. NY: Brentano.
  • Wilks, Abraham S. and G. F. Pardon (c. 1888). How to Play Solo Whist. NY: Scribner & Welford's.
[edit]