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#REDIRECT [[Glossary of video game terms]] |
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[[File:NBA2K13MyCareerModePlayerCreationScreen.jpg|thumb|right|300px|The career mode in ''[[NBA 2K13]]'' allows various vital statistics to be customized.]] |
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'''Career mode''' is a video game term referring to a mode of gameplay that involves taking control of a single character and guiding the character through their career.<ref>{{cite web | url = http://ps3.gamezone.com/previews/item/ufc_undisputed_2010_career_mode_preview/ | title = UFC Undisputed 2010 career mode preview | publisher = PS3 GameZone| date = | accessdate = 2011-04-18}}</ref> The mode is normally associated with [[sports game]]s, where it is referred to by various names such as "superstar mode",<ref name="maddennfl08"/> "My Player mode",<ref>{{cite web | url = http://xbox360.ign.com/articles/102/1027052p1.html | title = NBA 2K10: My Player Hands On | publisher = IGN| date = | accessdate = 2012-04-02}}</ref> and "Road to the Show mode",<ref name="mlb10theshowcareermode"/> in which a player controls the career of a single [[professional sports|athlete]].<ref name="nbalive09">{{cite web | url = http://sports.ign.com/articles/915/915480p1.html| title = NBA Live 09's Be A Pro Mode | publisher = IGN| date = | accessdate = 2011-04-18}}</ref> |
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Normal features of the mode include tracking the character's statistics and customizing the character's appearance and attributes. Additional options may also be available, such as participating in various activities outside of the main gameplay, as in ''[[NBA 2K13]]'' which allows players to spend virtual currency to make special appearances at charity functions to improve team chemistry. |
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==Features== |
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[[File:MLB10TheShowRoadtotheShowPS3ScreenShot.jpg|thumb|left|300px|''[[MLB 10: The Show]]'' features an extensive character creation feature.]] |
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Players in the mode are normally rated, sometimes with a scale from 0 to 99 (with 99 being the highest score) in both the overall category and in various categories that correspond to a specific position (e.g., a [[quarterback]] in American football, a [[catcher]] in baseball, a [[point guard]] in basketball).<ref>{{cite web | url = http://www.gamespot.com/news/6233897.html | title = Madden NFL 10: Two Cover Stars and Top Ten Position Ratings | publisher = [[GameSpot]]| date = | accessdate = 2011-04-18}}</ref> |
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Career mode generally rewards players for positive plays (such as scoring a [[Basketball|basket]], grabbing a [[Rebound (basketball)|rebound]], hitting a [[home run]], blocking a [[Shot (ice hockey)|shot]], or scoring a [[touchdown]]) and penalizes them for negative plays (like missed shots, throwing an [[interception]], or [[strikeout|striking out]]).<ref name="nbalive09"/> During matches, gamers take the role of one specific player, controlling all of their actions with teammates controlled by the game's [[Artificial intelligence (video games)|A.I]]. Normally a limited amount of control is provided over teammates such as calling for a teammate to pass or take a shot. Players can always benefit from the A.I. when they either take a shot that is appropriate for their skill level or pass to the receiver that they happen to see open.<ref name="fifasoccer08">{{cite web | url = http://www.gamespot.com/ps3/sports/fifasoccer08/news.html?sid=6178123&mode=previews | title = FIFA Soccer 08 Hands-On: Be A Pro mode | publisher = [[GameSpot]]| date = | accessdate = 2011-04-18}}</ref> |
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Some games such as the ''[[Madden NFL]]'' series award [[experience points]] that can be used to augment ratings of various skills.<ref name="maddennfl08">{{cite web | url = http://pc.ign.com/articles/809/809410p1.html | title = Madden 08 Countdown: Superstar Mode | publisher = IGN| date = | accessdate = 2011-04-18}}</ref> Games such as ''[[MLB 13: The Show]]'', feature in-depth creation features allowing for control over many aspects of the in-game character.<ref name="mlb10theshowcareermode">{{cite web | url = http://ps3.ign.com/articles/107/1071558p1.html | title = MLB 10: The Show Career Mode Hands-on | publisher = IGN| date = | accessdate = 2011-04-18}}</ref> In addition to playing skills, other vital statistics such as eye color, weight, height, and date of birth may also be editable. Career mode may also span in-game years, taking a player from [[rookie]] year to retirement. |
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While video game with career mode have been exclusively [[single-player video game|single-player]] in the past, ''[[Madden NFL 13]]'' brings a true [[multiplayer video game|multiplayer]] career mode experience by allowing multiple players play their career modes with each other at the same time. The only limitation that players cannot be on a team that is controlled by a human-controlled coach.<ref>{{cite web | url = http://kotaku.com/5918199/what-exactly-is-maddens-new-career-mode-giving-youand-what-is-it-taking-away | title = What Exactly is Madden’s New Career Mode Giving You—and What Is It Taking Away? | publisher = Kotaku| date = | accessdate = 2012-12-13}}</ref> Recent games like ''[[NBA 2K13]]'' and ''Madden NFL 13'' have a fake [[social networking]] screen that operates similar to [[Twitter]].<ref>{{cite web | url = http://www.joystiq.com/2012/06/05/madden-13-aims-to-be-the-first-true-sports-rpg/ | title = Madden 13 aims to be the 'first true sports RPG' | publisher = Joystiq| date = | accessdate = 2012-12-13}}</ref> |
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Association football games like ''[[FIFA 13]]'' handle red-card suspensions for the player's career mode persona just like if it was a computer-controlled player in the manager mode. |
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==References== |
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{{reflist|2}} |
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[[Category:Video game gameplay]] |
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[[Category:Video game terminology]] |
Latest revision as of 23:22, 6 February 2024
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