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List of game controllers: Difference between revisions

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Controllers: Added white background to Shooting Gallery image and added placeholder image with background for SpaceOrb 360 and ASCII Sphere 360
See also: add section; add N-Control Avenger, an attachment for video game controllers
 
(27 intermediate revisions by 22 users not shown)
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|style="background: white;" | [[File:Magnavox-Odyssey-Controller-FL.jpg|150px]]
|style="background: white;" | [[File:Magnavox-Odyssey-Controller-FL.jpg|150px]]
|[[Magnavox Odyssey]]
|[[Magnavox Odyssey]]
|'''Connectivity:''' Magnavox Odyssey controller port<br>'''Input:''' 3 knobs, 1 button
|'''Connectivity:''' Magnavox Odyssey controller port<br />'''Input:''' 3 knobs, 1 button
|September 1972
|September 1972
|<ref>{{cite book|url=https://books.google.com/books?id=XiM0ntMybNwC|title=The Video Game Explosion: A History from PONG to Playstation and Beyond|last=Wolf|first=Mark J. P.|publisher=[[ABC-CLIO]]|date=2008|accessdate=September 8, 2020|page=50|isbn=9780313338687}}</ref>
|<ref>{{cite book|url=https://books.google.com/books?id=XiM0ntMybNwC|title=The Video Game Explosion: A History from PONG to Playstation and Beyond|last=Wolf|first=Mark J. P.|publisher=[[ABC-CLIO]]|date=2008|accessdate=September 8, 2020|page=50|isbn=9780313338687}}</ref>
|-
|-
|[[Shooting Gallery (game accessory)|Shooting Gallery]]
|[[Shooting Gallery (game accessory)|Shooting Gallery]]
|style="background:white;" | [[File:No image available.svg|150px]]
|style="background:white;" | [[File:Magnavox Odyssey Shooting Gallery controller.jpg|150x150px]]
|[[Magnavox Odyssey]]
|[[Magnavox Odyssey]]
|'''Connectivity:''' Magnavox Odyssey controller port<br>'''Input:''' 1 trigger, [[photodiode]]
|'''Connectivity:''' Magnavox Odyssey controller port<br />'''Input:''' 1 trigger, [[photodiode]]
|September 1972
|September 1972
|<ref>{{cite thesis|url=http://margel.ca/files/papers/428.pdf|title=Literature Review of Video Game Input Devices|last=Margel|first=Michael|publisher=[[University of Toronto]]|date=2013|accessdate=September 8, 2020|page=2}}</ref>
|<ref>{{cite thesis|url=http://margel.ca/files/papers/428.pdf|title=Literature Review of Video Game Input Devices|last=Margel|first=Michael|publisher=[[University of Toronto]]|date=2013|accessdate=September 8, 2020|page=2}}</ref>
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|style="background: white;" | [[File:Atari-2600-Joystick.jpg|150px]]
|style="background: white;" | [[File:Atari-2600-Joystick.jpg|150px]]
|[[Atari 2600]]
|[[Atari 2600]]
|'''Connectivity:''' [[Atari joystick port]]<br>'''Input:''' 1 digital button, eight-directional digital joystick
|'''Connectivity:''' [[Atari joystick port]]<br />'''Input:''' 1 digital button, eight-directional digital joystick
|1978
|1978
|<ref>{{cite web|url=https://faqs.cs.uu.nl/na-dir/atari-8-bit/faq.html|title=Subject: Atari 8-Bit Computers: Frequently Asked Questions|publisher=[[Utrecht University]]|date=June 11, 2015|accessdate=August 9, 2020}}</ref>
|<ref>{{cite web|url=https://faqs.cs.uu.nl/na-dir/atari-8-bit/faq.html|title=Subject: Atari 8-Bit Computers: Frequently Asked Questions|publisher=[[Utrecht University]]|date=June 11, 2015|accessdate=August 9, 2020}}</ref>
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|style="background: white;" | [[File:Nintendo-Famicom-Controller-I-FL.jpg|150px]] [[File:Nintendo-Entertainment-System-NES-Controller-FL.jpg|150px]]
|style="background: white;" | [[File:Nintendo-Famicom-Controller-I-FL.jpg|150px]] [[File:Nintendo-Entertainment-System-NES-Controller-FL.jpg|150px]]
|[[Nintendo Entertainment System|NES]]
|[[Nintendo Entertainment System|NES]]
|'''Connectivity:''' NES controller port<br>'''Input:''' 4 digital buttons, [[D-pad]]
|'''Connectivity:''' NES controller port<br />'''Input:''' 4 digital buttons, [[D-pad]], microphone (Famicom only)
|July 15, 1983
|July 15, 1983
|<ref>{{cite web|url=https://www.usgamer.net/articles/nintendo-gets-into-the-game|title=Nintendo Gets Into the Game|last=Parish|first=Jeremy|work=[[USGamer]]|date=June 26, 2013|accessdate=August 12, 2020}}</ref>
|<ref>{{cite web|url=https://www.usgamer.net/articles/nintendo-gets-into-the-game|title=Nintendo Gets Into the Game|last=Parish|first=Jeremy|work=[[USGamer]]|date=June 26, 2013|accessdate=August 12, 2020}}</ref>
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|style="background: white;" | [[File:Nintendo-Entertainment-System-NES-Zapper-Gray-L.jpg|150px]]
|style="background: white;" | [[File:Nintendo-Entertainment-System-NES-Zapper-Gray-L.jpg|150px]]
|[[Nintendo Entertainment System|NES]]
|[[Nintendo Entertainment System|NES]]
|'''Connectivity:''' NES controller port<br>'''Input:''' 1 trigger, [[photodiode]]
|'''Connectivity:''' NES controller port<br />'''Input:''' 1 trigger, [[photodiode]]
|February 18, 1984
|February 18, 1984
|<ref>{{cite web|url=https://arstechnica.com/gaming/2014/12/duck-hunts-virtual-console-debut-and-why-the-original-hates-your-new-tv/|title=''Duck Hunt''{{'}}s Virtual Console debut, and why the original hates your new TV|last=Cunningham|first=Andrew|work=[[Ars Technica]]|date=December 18, 2014|accessdate=August 9, 2020}}<br>{{cite book|url=https://books.google.com/books?id=fijhDwAAQBAJ|title=Reimagining Communication: Mediation|chapter-url=https://books.google.com/books?id=fijhDwAAQBAJ&pg=PT157|chapter=10 – Augmented Reality|last1=Serrano|first1=Aarón Rodríguez|last2=Núñez|first2=Marta Martín|last3=Catalán|first3=Shaila García|publisher=[[Routledge]]|date=May 4, 2020|accessdate=August 9, 2020|isbn=9781351015417}}</ref>
|<ref>{{cite web|url=https://arstechnica.com/gaming/2014/12/duck-hunts-virtual-console-debut-and-why-the-original-hates-your-new-tv/|title=''Duck Hunt''{{'}}s Virtual Console debut, and why the original hates your new TV|last=Cunningham|first=Andrew|work=[[Ars Technica]]|date=December 18, 2014|accessdate=August 9, 2020}}<br />{{cite book|url=https://books.google.com/books?id=fijhDwAAQBAJ|title=Reimagining Communication: Mediation|chapter-url=https://books.google.com/books?id=fijhDwAAQBAJ&pg=PT157|chapter=10 – Augmented Reality|last1=Serrano|first1=Aarón Rodríguez|last2=Núñez|first2=Marta Martín|last3=Catalán|first3=Shaila García|publisher=[[Routledge]]|date=May 4, 2020|accessdate=August 9, 2020|isbn=9781351015417}}</ref>
|-
|-
|[[Master System controller]]
|[[Master System controller]]
|style="background: white;" | [[File:Sega-Master-System-Controllers.jpg|150px]]
|style="background: white;" | [[File:Sega-Master-System-Controllers.jpg|150px]]
|[[Master System]]
|[[Master System]]
|'''Connectivity:''' Master System controller port<br>'''Input:''' 2 digital buttons, [[D-pad]]
|'''Connectivity:''' Master System controller port<br />'''Input:''' 2 digital buttons, [[D-pad]]
|September 1986
|September 1986
|<ref name=SegaMSPeripherals>{{cite web|title=Master System peripherals|publisher=Sega Corporation|language=Japanese|accessdate=August 29, 2020|url=http://sega.jp/fb/segahard/master/peri.html|url-status=live|archiveurl=https://web.archive.org/web/20140407085707/http://sega.jp/fb/segahard/master/peri.html|archivedate=April 7, 2014}}</ref><ref>''Computer Entertainer'', February 1987, [http://i.imgur.com/eUXac6M.jpg page 13] {{webarchive|url=https://web.archive.org/web/20151122215258/http://i.imgur.com/eUXac6M.jpg|date=November 22, 2015}}</ref>
|<ref name=SegaMSPeripherals>{{cite web|title=Master System peripherals|publisher=Sega Corporation|language=Japanese|accessdate=August 29, 2020|url=http://sega.jp/fb/segahard/master/peri.html|url-status=live|archiveurl=https://web.archive.org/web/20140407085707/http://sega.jp/fb/segahard/master/peri.html|archivedate=April 7, 2014}}</ref><ref>''[[Computer Entertainer]]'', February 1987, [http://i.imgur.com/eUXac6M.jpg page 13] {{webarchive|url=https://web.archive.org/web/20151122215258/http://i.imgur.com/eUXac6M.jpg|date=November 22, 2015}}</ref>
|-
|-
|[[NES Advantage]]
|[[NES Advantage]]
|style="background: white;" | [[File:Nintendo-NES-Advantage-Controller.jpg|150px]]
|style="background: white;" | [[File:Nintendo-NES-Advantage-Controller.jpg|150px]]
|[[Nintendo Entertainment System|NES]]
|[[Nintendo Entertainment System|NES]]
|'''Connectivity:''' NES controller port<br>'''Input:''' 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch
|'''Connectivity:''' NES controller port<br />'''Input:''' 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch
|1987
|1987
|<ref>{{cite book|url=https://books.google.com/books?id=e7hWDwAAQBAJ|title=Game Time: Understanding Temporality in Video Games|last=Hanson|first=Christopher|publisher=[[Indiana University Press]]|date=March 8, 2018|accessdate=August 12, 2020|isbn=9780253032843}}</ref>
|<ref>{{cite book|url=https://books.google.com/books?id=e7hWDwAAQBAJ|title=Game Time: Understanding Temporality in Video Games|last=Hanson|first=Christopher|publisher=[[Indiana University Press]]|date=March 8, 2018|accessdate=August 12, 2020|isbn=9780253032843}}</ref>
|-
|-
|[[Sega Genesis controller]]
|[[Sega Genesis controller|Sega Genesis/Mega Drive controller]]
|style="background: white;" | [[File:Sega-Genesis-3But-Cont.jpg|150px]]
|style="background: white;" | [[File:Sega-Genesis-3But-Cont.jpg|150px]]
|[[Sega Genesis|Genesis]]
|[[Sega Genesis]]
|'''Connectivity:''' Sega Genesis controller port<br>'''Input:''' 4 digital buttons, [[D-pad]]
|'''Connectivity:''' Sega Genesis controller port<br />'''Input:''' 4 digital buttons, [[D-pad]]
|October 29, 1988
|October 29, 1988
|<ref name=SegaVisions1993>{{cite magazine|url=https://archive.org/details/Sega_Visions_1993-08_Sega_US|title=Heavy Equipment|magazine=[[Sega Visions]]|date=August–September 1993|page=94}}</ref>{{Sfn|Sega Archives|2016|p=61}}
|<ref name=SegaVisions1993>{{cite magazine|url=https://archive.org/details/Sega_Visions_1993-08_Sega_US|title=Heavy Equipment|magazine=[[Sega Visions]]|date=August–September 1993|page=94}}</ref>{{Sfn|Sega Archives|2016|p=61}}
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|style="background: white;" | [[File:Super-Famicom-Controller.jpg|150px]]
|style="background: white;" | [[File:Super-Famicom-Controller.jpg|150px]]
|[[Super Nintendo Entertainment System|SNES]]
|[[Super Nintendo Entertainment System|SNES]]
|'''Connectivity:''' SNES controller port<br>'''Input:''' 8 digital buttons, [[D-pad]]
|'''Connectivity:''' SNES controller port<br />'''Input:''' 8 digital buttons, [[D-pad]]
|November 21, 1990
|November 21, 1990
|{{Sfn|Loguidice, Barton|2014|pp=2.5|loc=History; Technical Specifications}}
|{{Sfn|Loguidice, Barton|2014|pp=2.5|loc=History; Technical Specifications}}
|-
|-
|[[Gravis PC GamePad]]
|[[Gravis PC GamePad]]
|style="background: white;" | [[File:Gravis pc gamepad.jpg|150px]]
|style="background: white;" | [[File:Gravis pc gamepad (cropped).jpg|150px]]
|[[DOS]]
|[[DOS]]
|'''Connectivity:''' [[DA-15]] [[game port]]<br>'''Input:''' 4 digital buttons, 2 switches, [[D-pad]]
|'''Connectivity:''' [[DA-15]] [[game port]]<br />'''Input:''' 4 digital buttons, 2 switches, [[D-pad]]
|1992
|1992
|<ref>{{cite web|url=https://www.howtogeek.com/672716/how-the-gravis-pc-gamepad-transformed-pc-gaming-in-the-90s/|title=How the Gravis PC GamePad Transformed PC Gaming in the '90s|last=Edwards|first=Benj|work=How-To Geek|date=June 6, 2020|accessdate=August 13, 2020}}</ref>
|<ref>{{cite web|url=https://www.howtogeek.com/672716/how-the-gravis-pc-gamepad-transformed-pc-gaming-in-the-90s/|title=How the Gravis PC GamePad Transformed PC Gaming in the '90s|last=Edwards|first=Benj|work=How-To Geek|date=June 6, 2020|accessdate=August 13, 2020}}</ref>
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|style="background: white;" | [[File:Sega Menacer cropped.jpg|150px]]
|style="background: white;" | [[File:Sega Menacer cropped.jpg|150px]]
|[[Sega Genesis]]
|[[Sega Genesis]]
|'''Connectivity:''' Sega Genesis controller port<br>'''Input:''' 4 buttons, 2 infrared transmitters
|'''Connectivity:''' Sega Genesis controller port<br />'''Input:''' 4 buttons, 2 infrared transmitters
|1992
|1992
|<ref>{{cite journal |title=Menacer |date=January 1993 |journal=[[Mean Machines]] |issue=4 |pages=82–84 |issn=0960-4952 }}<br>{{cite news |title=Weapons for the zap-happy |last1=Burrill |first1=William |date=March 20, 1993 |page=J4 |work=[[Toronto Star]] |via=[[LexisNexis]] |issn=0319-0781 }}</ref>
|<ref>{{cite journal |title=Menacer |date=January 1993 |journal=[[Mean Machines]] |issue=4 |pages=82–84 |issn=0960-4952 }}<br />{{cite news |title=Weapons for the zap-happy |last1=Burrill |first1=William |date=March 20, 1993 |page=J4 |work=[[Toronto Star]] |via=[[LexisNexis]] |issn=0319-0781 }}</ref>
|-
|-
|[[Super Scope]]
|[[Super Scope]]
|style="background: white;" | [[File:Nintendo-SNES-Super-Scope-L.jpg|150px]]
|style="background: white;" | [[File:Nintendo-SNES-Super-Scope-L.jpg|150px]]
|[[SNES]]
|[[SNES]]
|'''Connectivity:''' 2nd SNES controller port<br>'''Dimensions:''' 23 inches long<br>'''Input:''' 3 digital buttons, 1 switch, [[photodiode]]
|'''Connectivity:''' 2nd SNES controller port<br />'''Dimensions:''' 23 inches long<br />'''Input:''' 3 digital buttons, 1 switch, [[photodiode]]
|1992
|1992
|<ref>{{cite book|url=https://archive.org/details/SNESDevManual|title=Super Nintendo Entertainment System Development Manual|publisher=[[Nintendo]]|date=1993|accessdate=August 28, 2020|volume=II|pages=4-1-3, 4-3-1, 4-4-3}}<br>{{cite magazine|url=https://archive.org/details/GamePro_Issue_033_April_1992|title=Super NES Pro Review – Super Scope|author=Slasher Quan|magazine=[[GamePro]]|date=April 1992|accessdate=August 28, 2020|volume=4|issue=4|pages=62–63}}</ref>
|<ref>{{cite book|url=https://archive.org/details/SNESDevManual|title=Super Nintendo Entertainment System Development Manual|publisher=[[Nintendo]]|date=1993|accessdate=August 28, 2020|volume=II|pages=4-1-3, 4-3-1, 4-4-3}}<br />{{cite magazine|url=https://archive.org/details/GamePro_Issue_033_April_1992|title=Super NES Pro Review – Super Scope|author=Slasher Quan|magazine=[[GamePro]]|date=April 1992|accessdate=August 28, 2020|volume=4|issue=4|pages=62–63}}</ref>
|-
|-
|[[Sega Genesis#Peripherals|6-Button Arcade Pad]]
|[[Sega Genesis#Peripherals|6-Button Arcade Pad]]
|style="background: white;" | [[File:Sega-Genesis-6But-Cont.jpg|150px]]
|style="background: white;" | [[File:Sega-Genesis-6But-Cont.jpg|150px]]
|[[Sega Genesis|Genesis]]
|[[Sega Genesis]]
|'''Connectivity:''' Sega Genesis controller port<br>'''Input:''' 7 digital buttons, [[D-pad]]
|'''Connectivity:''' Sega Genesis controller port<br />'''Input:''' 8 digital buttons, [[D-pad]]
|1993
|1993
|<ref name=SegaVisions1993/>{{Sfn|Sega Archives|2016|p=92}}
|<ref name=SegaVisions1993/>{{Sfn|Sega Archives|2016|p=92}}
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|[[File:Sega-Saturn-Controller-Mk-I-NA-FL.jpg|150x150px]]
|[[File:Sega-Saturn-Controller-Mk-I-NA-FL.jpg|150x150px]]
|[[Sega Saturn]]
|[[Sega Saturn]]
|'''Connectivity:''' Sega Saturn controller port<br>'''Input:''' 9 digital buttons, [[D-pad]]
|'''Connectivity:''' Sega Saturn controller port<br />'''Input:''' 9 digital buttons, [[D-pad]]
|November 22, 1994
|November 22, 1994
|
|
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|style="background: white;" | [[File:PSX-Original-Controller.jpg|150px]]
|style="background: white;" | [[File:PSX-Original-Controller.jpg|150px]]
|[[PlayStation (console)|PlayStation]]
|[[PlayStation (console)|PlayStation]]
|'''Connectivity:''' PlayStation controller port<br>'''Input:''' 10 digital buttons, [[D-pad]]
|'''Connectivity:''' PlayStation controller port<br />'''Input:''' 10 digital buttons, [[D-pad]]
|December 3, 1994
|December 3, 1994
|<ref>{{cite magazine|url=https://archive.org/details/nextgen-issue-012|title=NG Hardware: PlayStation|magazine=[[Next Generation (magazine)|Next Generation]]|date=December 1995|accessdate=August 10, 2020|pages=39, 41}}</ref>
|<ref>{{cite magazine|url=https://archive.org/details/nextgen-issue-012|title=NG Hardware: PlayStation|magazine=[[Next Generation (magazine)|Next Generation]]|date=December 1995|accessdate=August 10, 2020|pages=39, 41}}</ref>
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|style="background: white;" | [[File:Virtual-Boy-Controller.jpg|150px]]
|style="background: white;" | [[File:Virtual-Boy-Controller.jpg|150px]]
|[[Virtual Boy]]
|[[Virtual Boy]]
|'''Connectivity:''' Virtual Boy controller port<br>'''Input:''' 2 [[D-pad]]s, 6 digital buttons, power switch
|'''Connectivity:''' Virtual Boy controller port<br />'''Input:''' 2 [[D-pad]]s, 6 digital buttons, power switch
|July 21, 1995
|July 21, 1995
|<ref>{{cite thesis|url=https://www.eng.utah.edu/~zagal/Papers/Zachara_Zagal-VirtualBoyCaseStudy.pdf|title=Challenges for Success in Stereo Gaming: A Virtual Boy Case Study|last1=Zachara|first1=Matt|last2=Zagal|first2=José P.|publisher=[[DePaul University]]|date=2009|accessdate= September 8, 2020|pages=101–102}}</ref><ref>{{cite web|url=https://www.howtogeek.com/682090/virtually-forgotten-nintendos-virtual-boy-25-years-later/|title=Virtually Forgotten: Nintendo's Virtual Boy, 25 Years Later|last=Edwards|first=Benj|work=How-To Geek|date=July 21, 2020 |accessdate= September 8, 2020}}</ref>
|<ref>{{cite thesis|url=https://www.eng.utah.edu/~zagal/Papers/Zachara_Zagal-VirtualBoyCaseStudy.pdf|title=Challenges for Success in Stereo Gaming: A Virtual Boy Case Study|last1=Zachara|first1=Matt|last2=Zagal|first2=José P.|publisher=[[DePaul University]]|date=2009|accessdate= September 8, 2020|pages=101–102}}</ref><ref>{{cite web|url=https://www.howtogeek.com/682090/virtually-forgotten-nintendos-virtual-boy-25-years-later/|title=Virtually Forgotten: Nintendo's Virtual Boy, 25 Years Later|last=Edwards|first=Benj|work=How-To Geek|date=July 21, 2020 |accessdate= September 8, 2020}}</ref>
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|style="background: white;" | [[File:Bandai-Apple-Pippin-Applejack-Controller-FL.jpg|150px]]
|style="background: white;" | [[File:Bandai-Apple-Pippin-Applejack-Controller-FL.jpg|150px]]
|[[Apple Pippin]]
|[[Apple Pippin]]
|'''Connectivity:''' P-[[Apple Desktop Bus|ADB]]<br>'''Input:''' 9 digital buttons, [[D-pad]], [[trackball]]
|'''Connectivity:''' P-[[Apple Desktop Bus|ADB]]<br />'''Input:''' 9 digital buttons, [[D-pad]], [[trackball]]
|March 28, 1996
|March 28, 1996
|<ref>{{cite magazine|url=https://archive.org/details/RetroGamerIssue091-095|title=Obscura Machina – #8 Pippin|magazine=[[Retro Gamer]]|date=September 15, 2011|accessdate=September 5, 2020|issue=94|page=58}}<br>{{cite web|url=https://arstechnica.com/gaming/2018/03/the-mac-gaming-console-time-has-forgot/|title=The Mac gaming console that time forgot|last=Moss|first=Richard|work=[[Ars Technica]]|date=March 24, 2018|accessdate=September 5, 2020}}</ref>
|<ref>{{cite magazine|url=https://archive.org/details/RetroGamerIssue091-095|title=Obscura Machina – #8 Pippin|magazine=[[Retro Gamer]]|date=September 15, 2011|accessdate=September 5, 2020|issue=94|page=58}}<br />{{cite web|url=https://arstechnica.com/gaming/2018/03/the-mac-gaming-console-time-has-forgot/|title=The Mac gaming console that time forgot|last=Moss|first=Richard|work=[[Ars Technica]]|date=March 24, 2018|accessdate=September 5, 2020}}</ref>
|-
|-
|[[Nintendo 64 controller]]
|[[Nintendo 64 controller]]
|style="background: white;" | [[File:N64-Controller-Gray.jpg|150px]]
|style="background: white;" | [[File:N64-Controller-Gray.jpg|150px]]
|[[Nintendo 64]]
|[[Nintendo 64]]
|'''Connectivity:''' Nintendo 64 controller port, [[Controller Pak]] slot<br>'''Input:''' 1 [[analog stick]], 10 digital buttons, [[D-pad]]
|'''Connectivity:''' Nintendo 64 controller port, [[Controller Pak]] slot<br />'''Input:''' 1 [[analog stick]], 10 digital buttons, [[D-pad]]
|June 23, 1996
|June 23, 1996
|{{Sfn|Loguidice, Barton|2014|pp=3.3|loc=History; Technical Specifications}}
|{{Sfn|Loguidice, Barton|2014|pp=3.3|loc=History; Technical Specifications}}
|-
|-
|SpaceOrb 360
|[[SpaceOrb 360]]
|style="background:white;" | [[File:No image available.svg|150px]]
|style="background:white;" | [[File:Spaceorb360-3.JPG|thumb]]
|PC
|PC
|'''Connectivity:''' Serial
|'''Connectivity:''' Serial
Line 155: Line 155:
|
|
|-
|-
|ASCII Sphere 360
|[[ASCII Sphere 360]]
|style="background:white;" | [[File:No image available.svg|150px]]
|style="background:white;" | [[File:ASCII Sphere 360.jpg|thumb|right|alt=ASCII Sphere 360]]
|PlayStation
|PlayStation
|'''Connectivity:''' PlayStation controller port
|'''Connectivity:''' PlayStation controller port
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|[[File:Sega-Saturn-3D-Controller.jpg|171x171px]]
|[[File:Sega-Saturn-3D-Controller.jpg|171x171px]]
|[[Sega Saturn]]
|[[Sega Saturn]]
|'''Connectivity:''' Sega Saturn controller port<br>'''Input:''' 9 digital buttons, 1 analog stick, 1 toggle switch, [[D-pad]]
|'''Connectivity:''' Sega Saturn controller port<br />'''Input:''' 9 digital buttons, 1 analog stick, 1 toggle switch, [[D-pad]]
|July 5, 1996
|July 5, 1996
|
|
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| style="background: white;" | [[File:PlayStation Dual Analog.png|150px]]
| style="background: white;" | [[File:PlayStation Dual Analog.png|150px]]
|[[PlayStation (console)|PlayStation]]
|[[PlayStation (console)|PlayStation]]
|'''Connectivity:''' PlayStation controller port<br>'''Input:''' 10 digital buttons, 2 clickable analog sticks, 1 toggle button, [[D-pad]]
|'''Connectivity:''' PlayStation controller port<br />'''Input:''' 10 digital buttons, 2 clickable analog sticks, 1 toggle button, [[D-pad]]
|April 25, 1997
|April 25, 1997
|<ref>{{cite web|url=https://www.gamespot.com/gallery/how-ps5s-dualsense-fits-into-the-history-of-playst/2900-3089/#3|title=How PS5's DualSense Fits Into The History Of PlayStation Controllers|last=Fillari|first=Alessandro|work=[[GameSpot]]|date=April 7, 2020|accessdate=August 12, 2020}}</ref>
|<ref>{{cite web|url=https://www.gamespot.com/gallery/how-ps5s-dualsense-fits-into-the-history-of-playst/2900-3089/#3|title=How PS5's DualSense Fits Into The History Of PlayStation Controllers|last=Fillari|first=Alessandro|work=[[GameSpot]]|date=April 7, 2020|accessdate=August 12, 2020}}</ref>
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|[[File:DualShock.png|150x150px]]
|[[File:DualShock.png|150x150px]]
|[[PlayStation (console)|PlayStation]]
|[[PlayStation (console)|PlayStation]]
|'''Connectivity:''' PlayStation controller port<br>'''Input:''' 10 digital buttons, 2 clickable analog sticks, 1 toggle button, [[D-pad]]
|'''Connectivity:''' PlayStation controller port<br />'''Input:''' 10 digital buttons, 2 clickable analog sticks, 1 toggle button, [[D-pad]]
|November 20, 1997
|November 20, 1997
|
|
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| style="background: white;" | [[File:Sega-Dreamcast-Cont-n-VMU.jpg|150px]]
| style="background: white;" | [[File:Sega-Dreamcast-Cont-n-VMU.jpg|150px]]
|[[Dreamcast]]
|[[Dreamcast]]
|'''Connectivity:''' Dreamcast controller port, 2 [[dock connector|expansion socket]]s<br>'''Input:''' 1 [[analog stick]], 2 analog triggers, 5 digital buttons, [[D-pad]]
|'''Connectivity:''' Dreamcast controller port, 2 [[dock connector|expansion socket]]s<br />'''Input:''' 1 [[analog stick]], 2 analog triggers, 5 digital buttons, [[D-pad]]
|November 27, 1998
|November 27, 1998
|{{Sfn|Loguidice, Barton|2014|pp=3.4|loc=History; Technical Specifications}}
|{{Sfn|Loguidice, Barton|2014|pp=3.4|loc=History; Technical Specifications}}
Line 194: Line 194:
|[[File:DualShock 2.jpg|150x150px]]
|[[File:DualShock 2.jpg|150x150px]]
|[[PlayStation 2]]
|[[PlayStation 2]]
|'''Connectivity:''' PlayStation controller port<br>'''Input:''' 2 clickable [[analog sticks]], 8 pressure-sensitive buttons, 2 digital buttons, 1 toggle button, pressure-sensitive [[D-pad]]
|'''Connectivity:''' PlayStation controller port<br />'''Input:''' 2 clickable [[analog sticks]], 8 pressure-sensitive buttons, 2 digital buttons, 1 toggle button, pressure-sensitive [[D-pad]]
|March 4, 2000
|March 4, 2000
|
|
Line 201: Line 201:
| style="background: white;" | [[File:GameCube controller.png|150x150px]]
| style="background: white;" | [[File:GameCube controller.png|150x150px]]
|[[GameCube]]
|[[GameCube]]
|'''Connectivity:''' GameCube controller port<br>'''Input:''' 2 [[analog stick]]s, 2 clickable analog triggers, 6 digital buttons, [[D-pad]]
|'''Connectivity:''' GameCube controller port<br />'''Input:''' 2 [[analog stick]]s, 2 clickable analog triggers, 6 digital buttons, [[D-pad]]
|September 14, 2001
|September 14, 2001
|{{Sfn|Loguidice, Barton|2014|pp=3.7|loc=History; The Accessories}}
|{{Sfn|Loguidice, Barton|2014|pp=3.7|loc=History; The Accessories}}
|-
|-
|[[Xbox controller|Original Xbox controller]] (aka The Duke)
|[[Xbox controller]]<br />''(aka The Duke)''
| style="background: white;" | [[File:Xbox-Duke-Controller.jpg|150px]]
| style="background: white;" | [[File:Xbox-Duke-Controller.jpg|150px]]
|[[Xbox (console)|Xbox]]
|[[Xbox (console)|Xbox]]
|'''Connectivity:''' Xbox controller port, 2 Memory Unit slots<br>'''Dimensions:''' 6.5 × 5 × 3&nbsp;in<br>'''Input:''' 2 analog triggers, 2 clickable [[analog stick]]s, 2 digital buttons, 6 pressure-sensitive buttons, [[D-pad]]<br>'''Mass:''' <16&nbsp;oz.
|'''Connectivity:''' Xbox controller port, 2 Memory Unit slots<br />'''Dimensions:''' 6.5 × 5 × 3&nbsp;in<br />'''Input:''' 2 analog triggers, 2 clickable [[analog sticks]], 2 digital buttons, 6 pressure-sensitive buttons, [[D-pad]]<br />'''Mass:''' <16&nbsp;oz.
|November 15, 2001
|November 15, 2001
|<ref>{{cite magazine|title=Controllers and Peripherals|magazine=[[Official Xbox Magazine]]|date=2001|issue=Launch Special|pages=56–57}}</ref>{{Sfn|Loguidice, Barton|2014|pp=3.6|loc=History; The Accessories}}
|<ref>{{cite magazine|title=Controllers and Peripherals|magazine=[[Official Xbox Magazine]]|date=2001|issue=Launch Special|pages=56–57}}</ref>{{Sfn|Loguidice, Barton|2014|pp=3.6|loc=History; The Accessories}}
Line 215: Line 215:
|[[File:Xbox-s-controller.jpg|150x150px]]
|[[File:Xbox-s-controller.jpg|150x150px]]
|[[Xbox (console)|Xbox]]
|[[Xbox (console)|Xbox]]
|'''Connectivity:''' Xbox controller port, 2 Memory Unit slots<br>'''Input:''' 2 analog triggers, 2 clickable [[analog stick]]s, 2 digital buttons, 6 pressure-sensitive buttons, [[D-pad]]
|'''Connectivity:''' Xbox controller port, 2 Memory Unit slots<br />'''Input:''' 2 analog triggers, 2 clickable [[analog sticks]] (offset), 2 digital buttons, 6 pressure-sensitive buttons, [[D-pad]]
|2002
|2002
|
|
Line 222: Line 222:
|style="background: white;" | [[File:Xbox-360-Wireless-Controller-White.jpg|150px]]
|style="background: white;" | [[File:Xbox-360-Wireless-Controller-White.jpg|150px]]
|[[Xbox 360]]
|[[Xbox 360]]
|'''Connectivity:''' [[USB]], wireless (proprietary [[2.4 GHz]] protocol), 2.5&nbsp;mm headset jack<br>'''Input:''' 2 analog triggers, 2 clickable [[analog stick]]s, 10 digital buttons, [[D-pad]]
|'''Connectivity:''' [[USB]], wireless (proprietary [[2.4 GHz]] protocol), 2.5&nbsp;mm headset jack<br />'''Input:''' 2 analog triggers, 2 clickable [[analog sticks]] (offset), 10 digital buttons, [[D-pad]]
|November 22, 2005
|November 22, 2005
|<ref>{{cite book|url=https://books.google.com/books?id=7JiN67alLOMC|title=My Xbox: Xbox 360, Kinect, and Xbox LIVE|last1=Loguidice|first1=Bill|last2=Loguidice|first2=Christina|publisher=[[Que Publishing]]|date=January 26, 2012|accessdate=August 11, 2020|isbn=9780132832069}}<br>{{cite web|url=https://www.cnet.com/reviews/microsoft-xbox-360-controller-wired-white-review/|title=Microsoft Xbox 360 Controller (Wired) review|last=Rudden|first=David|work=[[CNET]]|date=June 1, 2006|accessdate=August 11, 2020}}<br>{{cite web|url=https://www.ign.com/articles/2006/06/27/xbox-360-controller-roundup|title=Xbox 360 Controller Roundup|last=Block|first=Gerry|work=[[IGN]]|date=June 26, 2006|accessdate=August 11, 2020}}</ref>
|<ref>{{cite book|url=https://books.google.com/books?id=7JiN67alLOMC|title=My Xbox: Xbox 360, Kinect, and Xbox LIVE|last1=Loguidice|first1=Bill|last2=Loguidice|first2=Christina|publisher=[[Que Publishing]]|date=January 26, 2012|accessdate=August 11, 2020|isbn=9780132832069}}<br />{{cite web|url=https://www.cnet.com/reviews/microsoft-xbox-360-controller-wired-white-review/|title=Microsoft Xbox 360 Controller (Wired) review|last=Rudden|first=David|work=[[CNET]]|date=June 1, 2006|accessdate=August 11, 2020}}<br />{{cite web|url=https://www.ign.com/articles/2006/06/27/xbox-360-controller-roundup|title=Xbox 360 Controller Roundup|last=Block|first=Gerry|work=[[IGN]]|date=June 26, 2006|accessdate=August 11, 2020}}</ref>
|-
|-
|[[Sixaxis]]
|[[Sixaxis]]
|style="background: white;" | [[File:PlayStation3-Sixaxis.jpg|150px]]
|style="background: white;" | [[File:PlayStation3-Sixaxis.jpg|150px]]
|[[PlayStation 3]]
|[[PlayStation 3]]
|'''Connectivity:''' [[Bluetooth]], [[USB]]<br>'''Input:''' 2 clickable [[analog sticks]], 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive [[D-pad]], [[accelerometer]], [[gyroscope]]
|'''Connectivity:''' [[Bluetooth]], [[USB]]<br />'''Input:''' 2 clickable [[analog sticks]], 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive [[D-pad]], [[accelerometer]], [[gyroscope]]
|November 11, 2006
|November 11, 2006
|<ref name=PS3Controller>{{cite thesis|url=http://courses.cecs.anu.edu.au/courses/CS_PROJECTS/10S2/Reports/Luke%20Vincent.pdf|title=Bluetooth Sniffing and the PS3|last=Vincent|first=Luke|publisher=[[Australian National University]]|date=November 1, 2010|accessdate=August 31, 2020|page=11}}<br>{{cite web|url=https://game.watch.impress.co.jp/docs/20071009/ps3.htm|title=SCEJ、40GB HDDを搭載した新PS3発売決定 – 従来モデルは約5,000円の値下げ – 「DUALSHOCK 3」も11月11日発売|language=Japanese|trans-title=SCEJ to release new PS3 with 40GB HDD – Previous model will be price cut about 5,000 yen – "DUALSHOCK 3" will be released on November 11th|last=Takizawa|first=Osamu|work=[[Game Watch]]|date=October 9, 2007|accessdate=August 31, 2020|archiveurl=https://web.archive.org/web/20200831093051/https://game.watch.impress.co.jp/docs/20071009/ps3.htm|archivedate=August 31, 2020|url-status=live}}</ref>
|<ref name=PS3Controller>{{cite thesis|url=http://courses.cecs.anu.edu.au/courses/CS_PROJECTS/10S2/Reports/Luke%20Vincent.pdf|title=Bluetooth Sniffing and the PS3|last=Vincent|first=Luke|publisher=[[Australian National University]]|date=November 1, 2010|accessdate=August 31, 2020|page=11}}<br />{{cite web|url=https://game.watch.impress.co.jp/docs/20071009/ps3.htm|title=SCEJ、40GB HDDを搭載した新PS3発売決定 – 従来モデルは約5,000円の値下げ – 「DUALSHOCK 3」も11月11日発売|language=Japanese|trans-title=SCEJ to release new PS3 with 40GB HDD – Previous model will be price cut about 5,000 yen – "DUALSHOCK 3" will be released on November 11th|last=Takizawa|first=Osamu|work=[[Game Watch]]|date=October 9, 2007|accessdate=August 31, 2020|archiveurl=https://web.archive.org/web/20200831093051/https://game.watch.impress.co.jp/docs/20071009/ps3.htm|archivedate=August 31, 2020|url-status=live}}</ref>
|-
|-
|[[Wii Remote]]
|[[Wii Remote]]
|style="background: white;" | [[File:Wii Remote Image.jpg|150px]]
|style="background: white;" | [[File:Wii Remote Image.jpg|150px]]
|[[Wii]]
|[[Wii]]
|'''Connectivity:''' [[Bluetooth]], Accessory connector port <small>(400&nbsp;kHz [[I²C]])</small><br>'''Input:''' 8 digital buttons, [[accelerometer]], [[D-pad]], [[gyroscope]] <small>(Wii Remote Plus only)</small>, [[infrared sensor]]
|'''Connectivity:''' [[Bluetooth]], Accessory connector port <small>(400&nbsp;kHz [[I²C]])</small><br />'''Input:''' 8 digital buttons, [[accelerometer]], [[D-pad]], [[gyroscope]] <small>(Wii Remote Plus only)</small>, [[infrared sensor]]
|November 19, 2006
|November 19, 2006
|<ref>{{cite book|url=https://books.google.com/books?id=6fu-EfVOAdEC|title=Codename Revolution: The Nintendo Wii Platform|last1=Jones|first1=Steven E.|last2=Thiruvathukal|first2=George K.|publisher=[[MIT Press]]|date=February 24, 2012|accessdate=August 9, 2020|pages=55, 58, 64, 67|isbn=9780262300537}}<br>{{cite web|url=https://www.engadget.com/2010-11-01-wii-remote-plus-vs-wii-remote.html|title=Wii Remote Plus vs. Wii Remote|last=Fletcher|first=JC|work=[[Engadget]]|date=November 1, 2010|accessdate=August 10, 2020}}<br>{{cite thesis|url=http://www.cs.cmu.edu/~15-821/READINGS/PAPERS/lee2008.pdf|title=Hacking the Nintendo Wii Remote|last=Lee|first=Johnny Chung|publisher=[[IEEE Computer Society]]|date=July–September 2008|accessdate=August 10, 2020|pages=39–40|doi=10.1109/MPRV.2008.53}}</ref>
|<ref>{{cite book|url=https://books.google.com/books?id=6fu-EfVOAdEC|title=Codename Revolution: The Nintendo Wii Platform|last1=Jones|first1=Steven E.|last2=Thiruvathukal|first2=George K.|publisher=[[MIT Press]]|date=February 24, 2012|accessdate=August 9, 2020|pages=55, 58, 64, 67|isbn=9780262300537}}<br />{{cite web|url=https://www.engadget.com/2010-11-01-wii-remote-plus-vs-wii-remote.html|title=Wii Remote Plus vs. Wii Remote|last=Fletcher|first=JC|work=[[Engadget]]|date=November 1, 2010|accessdate=August 10, 2020}}<br />{{cite journal|url=http://www.cs.cmu.edu/~15-821/READINGS/PAPERS/lee2008.pdf|title=Hacking the Nintendo Wii Remote|last=Lee|first=Johnny Chung|journal=IEEE Pervasive Computing |publisher=[[IEEE Computer Society]]|date=July–September 2008|volume=7 |issue=3 |accessdate=August 10, 2020|pages=39–40|doi=10.1109/MPRV.2008.53}}</ref>
|-
|-
|[[Wii Remote#Nunchuk|Nunchuk]]
|[[Wii Remote#Nunchuk|Nunchuk]]
|style="background: white;" | [[File:Wii Remote & Nunchuk.jpg|150px]]
|style="background: white;" | [[File:Wii Remote & Nunchuk.jpg|150px]]
|[[Wii]]
|[[Wii]]
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br>'''Input:''' 1 analog stick, 2 digital buttons, [[accelerometer]],
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br />'''Input:''' 1 analog stick, 2 digital buttons, [[accelerometer]],
|November 19, 2006
|November 19, 2006
|<ref>{{cite journal|url=https://www.technologyreview.com/2007/07/01/271887/hack-the-nintendo-wii/|url-access=limited|title=Hack: The Nintendo Wii|last=Turner|first=Daniel|journal=[[MIT Technology Review]]|date=July 1, 2007|accessdate=August 13, 2020|volume=110|issue=4}}</ref>
|<ref>{{cite journal|url=https://www.technologyreview.com/2007/07/01/271887/hack-the-nintendo-wii/|url-access=limited|title=Hack: The Nintendo Wii|last=Turner|first=Daniel|journal=[[MIT Technology Review]]|date=July 1, 2007|accessdate=August 13, 2020|volume=110|issue=4}}</ref>
Line 250: Line 250:
|style="background: white;" | [[File:Wii-Classic-Controller-White.jpg|150px]]
|style="background: white;" | [[File:Wii-Classic-Controller-White.jpg|150px]]
|[[Wii]]
|[[Wii]]
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br>'''Input:''' 2 [[analog sticks]], 2 clickable analog triggers, 9 digital buttons, [[D-pad]]
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br />'''Input:''' 2 [[analog sticks]], 2 clickable analog triggers, 9 digital buttons, [[D-pad]]
|November 19, 2006
|November 19, 2006
|
|
Line 257: Line 257:
|style="background: white;" | [[File:DualShock 3.jpg|150px]]
|style="background: white;" | [[File:DualShock 3.jpg|150px]]
|[[PlayStation 3]]
|[[PlayStation 3]]
|'''Connectivity:''' [[Bluetooth]], [[USB]]<br>'''Input:''' 2 clickable [[analog sticks]], 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive [[D-pad]], [[accelerometer]], [[gyroscope]]
|'''Connectivity:''' [[Bluetooth]], [[USB]]<br />'''Input:''' 2 clickable [[analog sticks]], 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive [[D-pad]], [[accelerometer]], [[gyroscope]]
|November 11, 2007
|November 11, 2007
|<ref name=PS3Controller/>
|<ref name=PS3Controller/>
Line 264: Line 264:
|[[File:Wii-classic-controller-pro.jpg|150x150px]]
|[[File:Wii-classic-controller-pro.jpg|150x150px]]
|[[Wii]]
|[[Wii]]
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br>'''Input:''' 2 [[analog sticks]], 11 digital buttons, [[D-pad]]
|'''Connectivity:''' Accessory connector plug <small>(400&nbsp;kHz [[I²C]])</small><br />'''Input:''' 2 [[analog sticks]], 11 digital buttons, [[D-pad]]
|Early 2009
|Early 2009
|
|
Line 270: Line 270:
|[[PlayStation Move]]
|[[PlayStation Move]]
|style="background: white;" | [[File:Sony-PlayStation-Move-Controller.jpg|75px]]
|style="background: white;" | [[File:Sony-PlayStation-Move-Controller.jpg|75px]]
|[[PlayStation 3]]
|[[PlayStation 3]], [[PlayStation 4]]
|'''Connectivity:''' [[Bluetooth]], [[mini-USB]] port<br>'''Input:''' 1 analog trigger, 8 digital buttons, [[accelerometer]], [[gyroscope]], [[magnetometer]]
|'''Connectivity:''' [[Bluetooth]], [[mini-USB]] port<br />'''Input:''' 1 analog trigger, 8 digital buttons, [[accelerometer]], [[gyroscope]], [[magnetometer]]
|September 15, 2010
|September 15, 2010
|<ref name=PSMove>{{cite web|url=https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/|title=PlayStation Move: Inside and Out|last=Shah|first=Sarju|work=[[GameSpot]]|date=September 10, 2010|accessdate=August 30, 2020|archiveurl=https://web.archive.org/web/20200830101013/https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/|archivedate=August 30, 2020|url-status=live}}<br>{{cite web|url=https://www.pocket-lint.com/games/buyers-guides/104272-kinect-vs-move-vs-wii|title=Microsoft Kinect vs PlayStation Move vs Nintendo Wii|last=Sung|first=Dan|work=Pocket-lint|date=June 16, 2010|accessdate=August 30, 2020|archiveurl=https://web.archive.org/web/20200830101447/https://www.pocket-lint.com/games/buyers-guides/104272-kinect-vs-move-vs-wii|archivedate=August 30, 2020|url-status=live}}</ref>
|<ref name=PSMove>{{cite web|url=https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/|title=PlayStation Move: Inside and Out|last=Shah|first=Sarju|work=[[GameSpot]]|date=September 10, 2010|accessdate=August 30, 2020|archiveurl=https://web.archive.org/web/20200830101013/https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/|archivedate=August 30, 2020|url-status=live}}<br />{{cite web|url=https://www.pocket-lint.com/games/buyers-guides/104272-kinect-vs-move-vs-wii|title=Microsoft Kinect vs PlayStation Move vs Nintendo Wii|last=Sung|first=Dan|work=Pocket-lint|date=June 16, 2010|accessdate=August 30, 2020|archiveurl=https://web.archive.org/web/20200830101447/https://www.pocket-lint.com/games/buyers-guides/104272-kinect-vs-move-vs-wii|archivedate=August 30, 2020|url-status=live}}</ref>
|-
|-
|[[PlayStation Move#Navigation controller|PlayStation Move Navigation controller]]
|[[PlayStation Move#Navigation controller|PlayStation Move Navigation controller]]
|style="background: white;" | [[File:Sony-PlayStation-Move-Navigator.jpg|75px]]
|style="background: white;" | [[File:Sony-PlayStation-Move-Navigator.jpg|75px]]
|[[PlayStation 3]]
|[[PlayStation 3]]
|'''Connectivity:''' [[Mini-USB]] port<br>'''Input:''' 1 analog trigger, 1 clickable [[analog stick]], 4 digital buttons, [[D-pad]]
|'''Connectivity:''' [[Mini-USB]] port<br />'''Input:''' 1 analog trigger, 1 clickable [[analog stick]], 4 digital buttons, [[D-pad]]
|September 15, 2010
|September 15, 2010
|<ref name=PSMove/>
|<ref name=PSMove/>
Line 285: Line 285:
|style="background: white;" | [[File:Xbox-360-Kinect-Standalone.png|150px]]
|style="background: white;" | [[File:Xbox-360-Kinect-Standalone.png|150px]]
|[[Xbox 360]]
|[[Xbox 360]]
|'''Connectivity:''' [[USB 2.0]]<br>'''Dimensions:''' 282 × 68 × 70&nbsp;mm<br>'''Input:''' 1 RGB camera, 2 [[infrared sensor|infrared depth sensors]], four-microphone array<br>'''Mass:''' 1360&nbsp;g
|'''Connectivity:''' [[USB 2.0]]<br />'''Dimensions:''' 282 × 68 × 70&nbsp;mm<br />'''Input:''' 1 RGB camera, 2 [[infrared sensor|infrared depth sensors]], four-microphone array<br />'''Mass:''' 1360&nbsp;g
|November 4, 2010
|November 4, 2010
|<ref name=kinect>{{cite thesis|url=https://web.mat.upc.edu/lali.barriere/p5/projecteRobert2017.pdf|title=Interaction for creative applications with the Kinect v2 device|last=López|first=Robert Pinedo|publisher=[[Polytechnic University of Catalonia]]|date=February 23, 2017|accessdate=August 13, 2020|pages=17–18, 24–25, 27|hdl=2117/102392}}<br>{{cite thesis|url=https://ntnuopen.ntnu.no/ntnu-xmlui/bitstream/handle/11250/2352571/12753_FULLTEXT.pdf|title=Petrel Software Usability Study: Using the Microsoft Kinect v2 for Workflow Execution|last=Westlye|first=Christopher Benjamin|publisher=[[Norwegian University of Science and Technology]]|date=June 17, 2015|accessdate=August 13, 2020|page=13|hdl=11250/2352571}}</ref>
|<ref name=kinect>{{cite thesis|url=https://web.mat.upc.edu/lali.barriere/p5/projecteRobert2017.pdf|title=Interaction for creative applications with the Kinect v2 device|last=López|first=Robert Pinedo|publisher=[[Polytechnic University of Catalonia]]|date=February 23, 2017|accessdate=August 13, 2020|pages=17–18, 24–25, 27|hdl=2117/102392}}<br />{{cite thesis|url=https://ntnuopen.ntnu.no/ntnu-xmlui/bitstream/handle/11250/2352571/12753_FULLTEXT.pdf|title=Petrel Software Usability Study: Using the Microsoft Kinect v2 for Workflow Execution|last=Westlye|first=Christopher Benjamin|publisher=[[Norwegian University of Science and Technology]]|date=June 17, 2015|accessdate=August 13, 2020|page=13|hdl=11250/2352571}}</ref>
|-
|-
|[[Wii U GamePad]]
|[[Wii U GamePad]]
|style="background: white;" | [[File:Wii U controller illustration.svg|150px]]
|style="background: white;" | [[File:Wii U controller illustration.svg|150px]]
|[[Wii U]]
|[[Wii U]]
|'''Connectivity:''' Proprietary wireless, Accessory Connector port, AC adapter port, headset jack, [[near-field communication]]<br>'''Input:''' 13 digital buttons, 2 clickable [[analog sticks]], [[touchscreen]], [[D-pad]], [[accelerometer]], front-facing camera, infrared transceiver, [[gyroscope]], [[magnetometer]], microphone, slider
|'''Connectivity:''' Proprietary wireless, Accessory Connector port, AC adapter port, headset jack, [[near-field communication]]<br />'''Input:''' 13 digital buttons, 2 clickable [[analog sticks]], [[touchscreen]], [[D-pad]], [[accelerometer]], front-facing camera, infrared transceiver, [[gyroscope]], [[magnetometer]], microphone, slider
|November 18, 2012
|November 18, 2012
|<ref>{{cite book|url=https://www.nintendo.com/consumer/downloads/manual-nintendo-wiiu-operations-english.pdf|title=Wii U Operations Manual |publisher=[[Nintendo]]|date=2012|accessdate=September 2, 2020}}</ref><ref>{{cite web|url=https://venturebeat.com/2012/10/17/what-is-the-wii-u-everything-you-need-to-know-about-nintendos-new-console/|title=What is the Wii U? Everything you need to know about Nintendo's new console |last= Grubb|first=Jeff|work=[[VentureBeat]]|date=October 17, 2012|accessdate=September 2, 2020}}</ref>
|<ref>{{cite book|url=https://www.nintendo.com/consumer/downloads/manual-nintendo-wiiu-operations-english.pdf|title=Wii U Operations Manual |publisher=[[Nintendo]]|date=2012|accessdate=September 2, 2020}}</ref><ref>{{cite web|url=https://venturebeat.com/2012/10/17/what-is-the-wii-u-everything-you-need-to-know-about-nintendos-new-console/|title=What is the Wii U? Everything you need to know about Nintendo's new console |last= Grubb|first=Jeff|work=[[VentureBeat]]|date=October 17, 2012|accessdate=September 2, 2020}}</ref>
Line 299: Line 299:
|style="background: white;" | [[File:Nintendo-Wii-U-Pro-Controller-Black.jpg|150px]]
|style="background: white;" | [[File:Nintendo-Wii-U-Pro-Controller-Black.jpg|150px]]
|[[Wii U]]
|[[Wii U]]
|'''Connectivity:''' [[Bluetooth]]<br>'''Input:''' 2 clickable [[analog sticks]], 13 digital buttons, [[D-pad]]
|'''Connectivity:''' [[Bluetooth]]<br />'''Input:''' 2 clickable [[analog sticks]], 13 digital buttons, [[D-pad]]
|November 18, 2012
|November 18, 2012
|
|
|-
|[[Ouya#Controller|Ouya Controller]]
|style="background: white;" | [[File:Ouya-Controller-FL.jpg|150px]]
|[[Ouya]]
|'''Connectivity:''' [[Bluetooth]]<br />'''Dimensions:''' 163 x 109 x 53.5&nbsp;mm<br />'''Input:''' 2 clickable [[analog sticks]] (offset), 2 analog triggers (LT, RT), 2 [[shoulder button]]s (LB, RB), 5 digital buttons (O, U, Y, A, Menu), Touchpad, and Digital [[D-Pad]]<br />'''Mass:''' 275 g
|June 25, 2013
|<ref>{{cite web |title=Ouya |url=http://www.ouya.tv/ |website=Ouya |access-date=12 July 2022 |archive-url=https://web.archive.org/web/20130529175953/http://www.ouya.tv/ |archive-date=29 May 2013 |url-status=dead}}</ref>
|-
|-
|[[DualShock 4]]
|[[DualShock 4]]
|style="background: white;" | [[File:DualShock 4.jpg|150px]]
|style="background: white;" | [[File:DualShock 4.jpg|150px]]
|[[PlayStation 4]]
|[[PlayStation 4]]
|'''Connectivity:''' [[Bluetooth]], [[Micro-USB]], 3.5&nbsp;mm stereo headset jack, extension port<br>'''Dimensions:''' 161 × 57 × 100&nbsp;mm<br>'''Input:''' 9 digital buttons, 2 analog triggers, 2 clickable [[analog stick]]s, [[accelerometer]], [[D-pad]], [[gyroscope]], two-point capacitive clickable [[Trackpad|touchpad]]<br>'''Mass:''' 210&nbsp;g
|'''Connectivity:''' [[Bluetooth]], [[Micro-USB]], 3.5&nbsp;mm stereo headset jack, extension port<br />'''Dimensions:''' 161 × 57 × 100&nbsp;mm<br />'''Input:''' 9 digital buttons, 2 analog triggers, 2 clickable [[analog stick]]s, [[accelerometer]], [[D-pad]], [[gyroscope]], two-point capacitive clickable [[Trackpad|touchpad]]<br />'''Mass:''' 210&nbsp;g
|November 15, 2013
|November 15, 2013
|<ref>{{cite web|url=https://www.playstation.com/en-gb/explore/ps4/tech-specs/|title=Tech specs|publisher=[[Sony Interactive Entertainment]]|accessdate=August 10, 2020|archiveurl=https://web.archive.org/web/20200810103503/https://www.playstation.com/en-gb/explore/ps4/tech-specs/|archivedate=August 10, 2020|url-status=live}}</ref><ref>{{cite web|url=https://www.engadget.com/2013-10-31-playstation-4-audio-game-install-details.html|title=Official PlayStation 4 FAQ explains what the system can (and can't) do|last=Seppala|first=Timothy J.|work=[[Engadget]]|date=October 31, 2013|accessdate=August 10, 2020}}</ref>
|<ref>{{cite web|url=https://www.playstation.com/en-gb/explore/ps4/tech-specs/|title=Tech specs|publisher=[[Sony Interactive Entertainment]]|accessdate=August 10, 2020|archiveurl=https://web.archive.org/web/20200810103503/https://www.playstation.com/en-gb/explore/ps4/tech-specs/|archivedate=August 10, 2020|url-status=live}}</ref><ref>{{cite web|url=https://www.engadget.com/2013-10-31-playstation-4-audio-game-install-details.html|title=Official PlayStation 4 FAQ explains what the system can (and can't) do|last=Seppala|first=Timothy J.|work=[[Engadget]]|date=October 31, 2013|accessdate=August 10, 2020}}</ref>
Line 313: Line 320:
|style="background: white;" | [[File:Microsoft-Xbox-One-controller.jpg|150px]]
|style="background: white;" | [[File:Microsoft-Xbox-One-controller.jpg|150px]]
|[[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]]
|[[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]]
|'''Connectivity:''' [[Micro-USB]], propriety wireless<br>'''Dimensions:''' 153 × 102 × 61 &nbsp;mm<br>'''Input:''' [[D-pad]], 2 analog triggers, 2 clickable analog sticks, 10 digital buttons
|'''Connectivity:''' [[Wireless|Propriety Wireless]], [[Micro USB]] {{small|(revisions prior to Elite Series 2)}}, [[USB-C]] {{small|(Elite Series 2 and third revision)}}, 3.5&nbsp;mm stereo [[phone connector (audio)|audio jack]] {{small|(after first revision)}}, [[Bluetooth 4.0]] {{small|(second revision)}}, [[Bluetooth LE]] {{small|(third revision)}}<br />'''Dimensions:''' 153 × 102 × 61 &nbsp;mm<br />'''Input:''' 2 clickable [[analog sticks]] (offset), 2 analog triggers (LB, RB), 2 [[shoulder button]]s (LT, RT), 9 digital buttons (Y, B, A, X, Menu, Options, Home), 1 Share button {{small|(third revision)}} and Digital [[D-Pad]]
|November 22, 2013
|November 22, 2013
|
|
Line 320: Line 327:
|style="background: white;" | [[File:Xbox-One-Kinect.jpg|150px]]
|style="background: white;" | [[File:Xbox-One-Kinect.jpg|150px]]
|[[Xbox One]]
|[[Xbox One]]
|'''Connectivity:''' [[USB 3.0]]<br>'''Dimensions:''' 249 × 66 × 67&nbsp;mm<br>'''Input:''' 1 RGB camera, 1 [[infrared sensor|infrared depth sensor]], four-microphone array<br>'''Mass:''' 1.4&nbsp;kg
|'''Connectivity:''' [[USB 3.0]]<br />'''Dimensions:''' 249 × 66 × 67&nbsp;mm<br />'''Input:''' 1 RGB camera, 1 [[infrared sensor|infrared depth sensor]], four-microphone array<br />'''Mass:''' 1.4&nbsp;kg
|November 22, 2013
|November 22, 2013
|<ref name=kinect/>
|<ref name=kinect/>
Line 327: Line 334:
|style="background: white;" | [[File:Steam Controller B.jpg|150px]]
|style="background: white;" | [[File:Steam Controller B.jpg|150px]]
|[[Linux]], [[Mac OS]], [[Microsoft Windows|Windows]]
|[[Linux]], [[Mac OS]], [[Microsoft Windows|Windows]]
|'''Connectivity:''' [[Micro-USB]], wireless<br>'''Input:''' 2 clickable analog triggers, clickable [[analog stick]], 2 clickable [[touchpad]]s, 9 digital buttons, [[accelerometer]], [[gyroscope]]
|'''Connectivity:''' [[Micro-USB]], wireless<br />'''Input:''' 2 clickable analog triggers, clickable [[analog stick]], 2 clickable [[touchpad]]s, 9 digital buttons, [[accelerometer]], [[gyroscope]]
|November 10, 2015
|November 10, 2015
|<ref>{{cite web|url=https://support.steampowered.com/kb_article.php?ref=2754-YPKV-8614|title=The Steam Controller|publisher=[[Valve Corporation]]|date=2015|accessdate=August 12, 2020|archiveurl=https://web.archive.org/web/20200812081024/https://support.steampowered.com/kb_article.php?ref=2754-YPKV-8614|archivedate=August 12, 2020|url-status=live}}</ref><ref>{{cite web|url=https://store.steampowered.com/app/353370/Steam_Controller/|title=Steam Controller – About This Hardware|publisher=[[Valve Corporation]]|date=November 10, 2015 |accessdate= August 12, 2020|archiveurl=https://web.archive.org/web/20200812084436/https://store.steampowered.com/app/353370/Steam_Controller/ |archivedate= August 12, 2020|url-status=live}}</ref><ref>{{cite web|url=https://www.derstandard.at/story/2000024410111/steam-controller-im-test-revolutionaerer-ersatz-fuer-maustastatur-in-spielen |title="Steam Controller": Revolutionärer Ersatz für Maus und Tastatur?|language= German|trans-title="Steam Controller": Revolutionary Replacement for Mouse and Keyboard?|last=Cap|first=Thomas|work=[[Der Standard]]|date=October 26, 2015|accessdate=August 12, 2020}}</ref>
|<ref>{{cite web|url=https://support.steampowered.com/kb_article.php?ref=2754-YPKV-8614|title=The Steam Controller|publisher=[[Valve Corporation]]|date=2015|accessdate=August 12, 2020|archiveurl=https://web.archive.org/web/20200812081024/https://support.steampowered.com/kb_article.php?ref=2754-YPKV-8614|archivedate=August 12, 2020|url-status=live}}</ref><ref>{{cite web|url=https://store.steampowered.com/app/353370/Steam_Controller/|title=Steam Controller – About This Hardware|publisher=[[Valve Corporation]]|date=November 10, 2015 |accessdate= August 12, 2020|archiveurl=https://web.archive.org/web/20200812084436/https://store.steampowered.com/app/353370/Steam_Controller/ |archivedate= August 12, 2020|url-status=live}}</ref><ref>{{cite web|url=https://www.derstandard.at/story/2000024410111/steam-controller-im-test-revolutionaerer-ersatz-fuer-maustastatur-in-spielen |title="Steam Controller": Revolutionärer Ersatz für Maus und Tastatur?|language= German|trans-title="Steam Controller": Revolutionary Replacement for Mouse and Keyboard?|last=Cap|first=Thomas|work=[[Der Standard]]|date=October 26, 2015|accessdate=August 12, 2020}}</ref>
Line 334: Line 341:
|style="background: white;" | [[File:Nintendo Switch Joy-Con Controllers.png|150px]]
|style="background: white;" | [[File:Nintendo Switch Joy-Con Controllers.png|150px]]
|[[Nintendo Switch]]
|[[Nintendo Switch]]
|'''Connectivity:''' [[Bluetooth]]; ''R:'' [[near-field communication]]<br>'''Dimensions:''' 102 × 35.9 × 28.4&nbsp;mm<br>'''Input:''' [[Accelerometer]], [[gyroscope]]; ''L:'' 10 digital buttons, clickable [[analog stick]]; ''R:'' 10 digital buttons, clickable [[analog stick]], infrared motion camera<br>'''Mass:''' ''L:'' ≈ 49.3&nbsp;g; ''R:'' ≈ 52.2&nbsp;g
|'''Connectivity:''' [[Bluetooth]]; ''R:'' [[near-field communication]]<br />'''Dimensions:''' 102 × 35.9 × 28.4&nbsp;mm<br />'''Input:''' [[Accelerometer]], [[gyroscope]]; ''L:'' 10 digital buttons, clickable [[analog stick]]; ''R:'' 10 digital buttons, clickable [[analog stick]], infrared motion camera<br />'''Mass:''' ''L:'' ≈ 49.3&nbsp;g; ''R:'' ≈ 52.2&nbsp;g
|March 3, 2017
|March 3, 2017
|<ref>{{cite web|url=https://www.nintendo.com/switch/tech-specs/|title=Nintendo Switch Technical Specs|publisher=[[Nintendo]]|date=2017|accessdate=September 2, 2020|archiveurl=https://web.archive.org/web/20200902084219/https://www.nintendo.com/switch/tech-specs/|archivedate=September 2, 2020|url-status=live}}<br>{{cite web|url=https://www.businessinsider.com/nintendo-switch-release-date-details-games-price-2017-2|title=Here's everything we know about Nintendo's new $300 console, the Switch|last=Gilbert|first=Ben|work=[[Business Insider]]|date=February 25, 2017|accessdate=September 2, 2020}}</ref>
|<ref>{{cite web|url=https://www.nintendo.com/switch/tech-specs/|title=Nintendo Switch Technical Specs|publisher=[[Nintendo]]|date=2017|accessdate=September 2, 2020|archiveurl=https://web.archive.org/web/20200902084219/https://www.nintendo.com/switch/tech-specs/|archivedate=September 2, 2020|url-status=live}}<br />{{cite web|url=https://www.businessinsider.com/nintendo-switch-release-date-details-games-price-2017-2|title=Here's everything we know about Nintendo's new $300 console, the Switch|last=Gilbert|first=Ben|work=[[Business Insider]]|date=February 25, 2017|accessdate=September 2, 2020}}</ref>
|-
|-
|[[Nintendo Switch Pro Controller]]
|[[Nintendo Switch Pro Controller]]
|style="background: white;" | [[File:Nintendo-Switch-Pro-Controller-FL.jpg|150px]]
|style="background: white;" | [[File:Nintendo-Switch-Pro-Controller-FL.jpg|150px]]
|[[Nintendo Switch]]
|[[Nintendo Switch]]
|'''Connectivity:''' [[USB-C]], [[Bluetooth]], [[near-field communication]]<br>'''Input:''' [[Accelerometer]], [[gyroscope]]; 13 digital buttons, 2 clickable [[analog sticks]]
|'''Connectivity:''' [[USB-C]], [[Bluetooth]], [[near-field communication]]<br />'''Input:''' [[Accelerometer]], [[gyroscope]]; 13 digital buttons, 2 clickable [[analog sticks]]
|March 3, 2017
|March 3, 2017
|
|
|-
|-
|[[Google_Stadia#Controller|Google Stadia Controller]]
|[[Google Stadia#Controller|Google Stadia Controller]]
|style="background: white;" | [[File:Google Stadia Controller.jpg|150px]]
|style="background: white;" | [[File:Google Stadia Controller.jpg|150px]]
|[[Google Stadia]]
|[[Google Stadia]]
|'''Connectivity:''' [[Wi-Fi]], [[USC-C]], [[Bluetooth Low Energy|Bluetooth Low Energy 4.2 (BLE)]], 3.5mm stereo headset jack<br/>'''Dimensions:''' 163 x 105 x 65&nbsp;mm<br/>'''Input:''' 2 [[analog stick]]s, 2 analog triggers (L2, R2), 2 [[shoulder button]]s (L1, R1), 9 digital buttons (Y, B, A, X, Menu, Options, Capture, Google Assistant, Stadia), and Digital [[D-Pad]]<br/>'''Mass:''' 268 g
|'''Connectivity:''' [[Wi-Fi]], [[USB-C]], [[Bluetooth Low Energy|Bluetooth Low Energy 4.2 (BLE)]], 3.5mm stereo headset jack<br />'''Dimensions:''' 163 x 105 x 65&nbsp;mm<br />'''Input:''' 2 clickable [[analog sticks]], 2 analog triggers (L2, R2), 2 [[shoulder button]]s (L1, R1), 9 digital buttons (Y, B, A, X, Menu, Options, Capture, Google Assistant, Stadia), and Digital [[D-Pad]]<br />'''Mass:''' 268 g
|November 19, 2019
|November 19, 2019
|<ref>{{cite web |title=Stadia Controller |url=https://store.google.com/us/product/stadia_controller |website=Google Store |publisher=Google |access-date=12 July 2022}}</ref><ref>{{cite web |last1=Stark |first1=Chelsea |title=Google Stadia launches November in 14 countries |url=https://www.polygon.com/2019/6/6/18655088/google-stadia-release-date-us-canada-europe |website=Polygon |publisher=Polygon |access-date=12 July 2022}}</ref>
|<ref>{{cite web |title=Stadia Controller |url=https://store.google.com/us/product/stadia_controller |website=Google Store |access-date=12 July 2022}}</ref><ref>{{cite web |last1=Stark |first1=Chelsea |title=Google Stadia launches November in 14 countries |url=https://www.polygon.com/2019/6/6/18655088/google-stadia-release-date-us-canada-europe |website=Polygon |access-date=12 July 2022}}</ref>
|-
|[[Sinden Light Gun]]
|style="background: white;" |
|[[Windows]], [[Linux]]
|'''Connectivity:''' [[USB-A]]<br />'''Input:''' [[D-pad]], 4 buttons
|September 2020
|<ref>{{cite web |last1=McFerran |first1=Damien |title=Review - Sinden Light Gun - Old-School Arcade Blasting On Your Modern-Day TV |url=https://www.timeextension.com/reviews/sinden-light-gun-old-school-arcade-blasting-on-your-modern-day-tv |website=[[Time Extension]] |publisher=[[Hookshot Media]] |access-date=26 December 2023 |archive-url=https://web.archive.org/web/20230602084513/https://www.timeextension.com/reviews/sinden-light-gun-old-school-arcade-blasting-on-your-modern-day-tv |archive-date=2 June 2023 |date=25 May 2023 |url-status=live}}</ref>
|-
|-
|[[DualSense]]
|[[DualSense]]
|style="background: white;" | [[File:Playstation DualSense Controller.png|150px]]
|style="background: white;" | [[File:Playstation DualSense Controller.png|150px]]
|[[PlayStation 5]]
|[[PlayStation 5]]
|'''Connectivity:''' [[USB-C]], [[Bluetooth#Bluetooth 5.1R|Bluetooth 5.1]], 3.5mm [[Phone connector (audio)#Mobile phones|TRRS]] ([[OMTP – The Wireless Association|OMTP]]) stereo headset jack<br/>'''Dimensions:''' 160 × 66 × 106&nbsp;mm<br/>'''Input:''' 6 axis [[motion sensing]] (3 axis [[accelerometer]], 3 axis [[gyroscope]]), 2 clickable [[analog sticks]], 2 analog triggers, 9 digital buttons, [[D-pad]], 2 point [[Capacitive sensing|capacitive]] [[touchpad]] with click mechanism (see buttons)<br/>'''Mass:''' 280 g
|'''Connectivity:''' [[USB-C]], [[Bluetooth#Bluetooth 5.1R|Bluetooth 5.1]], 3.5mm [[Phone connector (audio)#PDAs and mobile phones|TRRS]] ([[OMTP – The Wireless Association|OMTP]]) stereo headset jack<br />'''Dimensions:''' 160 × 66 × 106&nbsp;mm<br />'''Input:''' 6 axis [[motion sensing]] (3 axis [[accelerometer]], 3 axis [[gyroscope]]), 2 clickable [[analog sticks]], 2 analog triggers, 9 digital buttons, [[D-pad]], 2 point [[Capacitive sensing|capacitive]] [[touchpad]] with click mechanism (see buttons)<br />'''Mass:''' 280 g
|November 12, 2020
|November 12, 2020
|
|
|-
|[[Amazon Luna#Controllers|Amazon Luna Controller]]
|style="background: white;" |<!-- Deleted image removed: [[File:Amazon Luna Controller.png|150px]] -->
|[[Amazon Luna]]
|'''Connectivity:''' [[Wi-Fi]], [[USB-C]], [[Bluetooth Low Energy|Bluetooth Low Energy 4.2 (BLE)]], 3.5mm stereo headset<br />'''Dimensions:''' 156.4 x 107.6 x 58.5&nbsp;mm<br />'''Input:''' 2 clickable [[analog sticks]] (offset), 2 analog triggers (L2, R2), 2 [[shoulder button]]s (LB, RB), 8 digital buttons (X, Y, A, B, Home, Action, Menu, Microphone), and Digital [[D-Pad]]<br />'''Mass:''' 281.5 g
|March 1, 2022
|<ref>{{cite web |title=Welcome to Luna |url=https://www.amazon.com/luna/getting-started |website=Amazon |access-date=12 July 2022}}</ref><ref>{{cite web |title=Luna Controller – The best wireless controller for Luna, Amazon's new cloud gaming service |url=https://us.amazon.com/Amazon-Luna-Controller/dp/B07P989QTJ/ref=sr_1_1 |website=Amazon |access-date=12 July 2022}}</ref><ref>{{cite web |last1=Fernandez |first1=Nick |title=Amazon Luna: Everything you need to know about Amazon's cloud gaming service |url=https://www.androidauthority.com/amazon-luna-1170676/ |website=Android Authority |access-date=12 July 2022}}</ref>
|}
|}


Line 374: Line 395:
|style="background: white;" | [[File:SNES-Mouse-and-Pad.jpg|150px]]
|style="background: white;" | [[File:SNES-Mouse-and-Pad.jpg|150px]]
|[[Super Nintendo Entertainment System|SNES]]
|[[Super Nintendo Entertainment System|SNES]]
|'''Connectivity:''' SNES controller port<br>'''Input:''' 2 buttons
|'''Connectivity:''' SNES controller port<br />'''Input:''' 2 buttons
|July 14, 1992
|July 14, 1992
|<ref>{{cite magazine|url=https://archive.org/details/weeklyfamitsuno189july31st1992|title=家庭用ゲーム機専用マウスはボクたちになにをもたらすのか?|language=Japanese|trans-title=What does a mouse for home video game consoles bring us?|magazine=[[Famitsu]]|date=July 31, 1992|accessdate=September 14, 2020|issue=189|pages=8, 42}}</ref>
|<ref>{{cite magazine|url=https://archive.org/details/weeklyfamitsuno189july31st1992|title=家庭用ゲーム機専用マウスはボクたちになにをもたらすのか?|language=Japanese|trans-title=What does a mouse for home video game consoles bring us?|magazine=[[Famitsu]]|date=July 31, 1992|accessdate=September 14, 2020|issue=189|pages=8, 42}}</ref>
Line 381: Line 402:
|style="background: white;" | [[File:PlayStation Mouse.jpg|150px]]
|style="background: white;" | [[File:PlayStation Mouse.jpg|150px]]
|[[PlayStation (console)|PlayStation]]
|[[PlayStation (console)|PlayStation]]
|'''Connectivity:''' PlayStation controller port<br>'''Input:''' 2 buttons
|'''Connectivity:''' PlayStation controller port<br />'''Input:''' 2 buttons
|December 3, 1994
|December 3, 1994
|<ref>{{cite web|url=https://www.techradar.com/news/sony-slip-ups-ahead-of-the-ps5-we-look-back-at-the-playstation-tech-that-just-didnt-work|title=Sony slip-ups: ahead of the PS5, we look back at the PlayStation tech that just didn't work|last=Forde|first=Matthew|work=[[TechRadar]]|date=April 25, 2020|accessdate=August 12, 2020}}</ref>{{Sfn|Loguidice, Barton|2014|pp=3.2|loc=The Accessories}}
|<ref>{{cite web|url=https://www.techradar.com/news/sony-slip-ups-ahead-of-the-ps5-we-look-back-at-the-playstation-tech-that-just-didnt-work|title=Sony slip-ups: ahead of the PS5, we look back at the PlayStation tech that just didn't work|last=Forde|first=Matthew|work=[[TechRadar]]|date=April 25, 2020|accessdate=August 12, 2020}}</ref>{{Sfn|Loguidice, Barton|2014|pp=3.2|loc=The Accessories}}
|}
|}

==See also==
*[[N-Control Avenger]], an attachment for video game controllers


==Notes==
==Notes==

Latest revision as of 21:09, 13 June 2024

The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.

Controllers

[edit]
Name Image Platform Specifications Original release date Refs
Magnavox Odyssey controller Magnavox Odyssey Connectivity: Magnavox Odyssey controller port
Input: 3 knobs, 1 button
September 1972 [1]
Shooting Gallery Magnavox Odyssey Connectivity: Magnavox Odyssey controller port
Input: 1 trigger, photodiode
September 1972 [2]
Atari CX40 joystick Atari 2600 Connectivity: Atari joystick port
Input: 1 digital button, eight-directional digital joystick
1978 [3]
NES/Famicom controller NES Connectivity: NES controller port
Input: 4 digital buttons, D-pad, microphone (Famicom only)
July 15, 1983 [4]
NES Zapper NES Connectivity: NES controller port
Input: 1 trigger, photodiode
February 18, 1984 [5]
Master System controller Master System Connectivity: Master System controller port
Input: 2 digital buttons, D-pad
September 1986 [6][7]
NES Advantage NES Connectivity: NES controller port
Input: 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch
1987 [8]
Sega Genesis/Mega Drive controller Sega Genesis Connectivity: Sega Genesis controller port
Input: 4 digital buttons, D-pad
October 29, 1988 [9][10]
Nintendo Power Glove NES-Power-Glove.jpg NES Connectivity: NES controller port

Input: D-pad, A, B, Start, Select, Turbo Buttons

December 3, 1989
SNES/Super Famicom controller SNES Connectivity: SNES controller port
Input: 8 digital buttons, D-pad
November 21, 1990 [11]
Gravis PC GamePad DOS Connectivity: DA-15 game port
Input: 4 digital buttons, 2 switches, D-pad
1992 [12]
Menacer Sega Genesis Connectivity: Sega Genesis controller port
Input: 4 buttons, 2 infrared transmitters
1992 [13]
Super Scope SNES Connectivity: 2nd SNES controller port
Dimensions: 23 inches long
Input: 3 digital buttons, 1 switch, photodiode
1992 [14]
6-Button Arcade Pad Sega Genesis Connectivity: Sega Genesis controller port
Input: 8 digital buttons, D-pad
1993 [9][15]
Sega Saturn controller Sega Saturn Connectivity: Sega Saturn controller port
Input: 9 digital buttons, D-pad
November 22, 1994
PlayStation controller PlayStation Connectivity: PlayStation controller port
Input: 10 digital buttons, D-pad
December 3, 1994 [16]
Virtual Boy controller Virtual Boy Connectivity: Virtual Boy controller port
Input: 2 D-pads, 6 digital buttons, power switch
July 21, 1995 [17][18]
Apple Pippin controller Apple Pippin Connectivity: P-ADB
Input: 9 digital buttons, D-pad, trackball
March 28, 1996 [19]
Nintendo 64 controller Nintendo 64 Connectivity: Nintendo 64 controller port, Controller Pak slot
Input: 1 analog stick, 10 digital buttons, D-pad
June 23, 1996 [20]
SpaceOrb 360
PC Connectivity: Serial

Input: 6-axis rubber ball, 6 buttons

1996
ASCII Sphere 360
ASCII Sphere 360
PlayStation Connectivity: PlayStation controller port

Input: 6-axis rubber ball, 10 buttons, D-pad

3D Pad Sega Saturn Connectivity: Sega Saturn controller port
Input: 9 digital buttons, 1 analog stick, 1 toggle switch, D-pad
July 5, 1996
Dual Analog Controller PlayStation Connectivity: PlayStation controller port
Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad
April 25, 1997 [21]
DualShock PlayStation Connectivity: PlayStation controller port
Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad
November 20, 1997
Dreamcast controller Dreamcast Connectivity: Dreamcast controller port, 2 expansion sockets
Input: 1 analog stick, 2 analog triggers, 5 digital buttons, D-pad
November 27, 1998 [22]
DualShock 2 PlayStation 2 Connectivity: PlayStation controller port
Input: 2 clickable analog sticks, 8 pressure-sensitive buttons, 2 digital buttons, 1 toggle button, pressure-sensitive D-pad
March 4, 2000
Nintendo GameCube controller GameCube Connectivity: GameCube controller port
Input: 2 analog sticks, 2 clickable analog triggers, 6 digital buttons, D-pad
September 14, 2001 [23]
Xbox controller
(aka The Duke)
Xbox Connectivity: Xbox controller port, 2 Memory Unit slots
Dimensions: 6.5 × 5 × 3 in
Input: 2 analog triggers, 2 clickable analog sticks, 2 digital buttons, 6 pressure-sensitive buttons, D-pad
Mass: <16 oz.
November 15, 2001 [24][25]
Xbox Controller S Xbox Connectivity: Xbox controller port, 2 Memory Unit slots
Input: 2 analog triggers, 2 clickable analog sticks (offset), 2 digital buttons, 6 pressure-sensitive buttons, D-pad
2002
Xbox 360 controller Xbox 360 Connectivity: USB, wireless (proprietary 2.4 GHz protocol), 2.5 mm headset jack
Input: 2 analog triggers, 2 clickable analog sticks (offset), 10 digital buttons, D-pad
November 22, 2005 [26]
Sixaxis PlayStation 3 Connectivity: Bluetooth, USB
Input: 2 clickable analog sticks, 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive D-pad, accelerometer, gyroscope
November 11, 2006 [27]
Wii Remote Wii Connectivity: Bluetooth, Accessory connector port (400 kHz I²C)
Input: 8 digital buttons, accelerometer, D-pad, gyroscope (Wii Remote Plus only), infrared sensor
November 19, 2006 [28]
Nunchuk Wii Connectivity: Accessory connector plug (400 kHz I²C)
Input: 1 analog stick, 2 digital buttons, accelerometer,
November 19, 2006 [29]
Classic Controller Wii Connectivity: Accessory connector plug (400 kHz I²C)
Input: 2 analog sticks, 2 clickable analog triggers, 9 digital buttons, D-pad
November 19, 2006
DualShock 3 PlayStation 3 Connectivity: Bluetooth, USB
Input: 2 clickable analog sticks, 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive D-pad, accelerometer, gyroscope
November 11, 2007 [27]
Classic Controller Pro Wii Connectivity: Accessory connector plug (400 kHz I²C)
Input: 2 analog sticks, 11 digital buttons, D-pad
Early 2009
PlayStation Move PlayStation 3, PlayStation 4 Connectivity: Bluetooth, mini-USB port
Input: 1 analog trigger, 8 digital buttons, accelerometer, gyroscope, magnetometer
September 15, 2010 [30]
PlayStation Move Navigation controller PlayStation 3 Connectivity: Mini-USB port
Input: 1 analog trigger, 1 clickable analog stick, 4 digital buttons, D-pad
September 15, 2010 [30]
Kinect for Xbox 360 Xbox 360 Connectivity: USB 2.0
Dimensions: 282 × 68 × 70 mm
Input: 1 RGB camera, 2 infrared depth sensors, four-microphone array
Mass: 1360 g
November 4, 2010 [31]
Wii U GamePad Wii U Connectivity: Proprietary wireless, Accessory Connector port, AC adapter port, headset jack, near-field communication
Input: 13 digital buttons, 2 clickable analog sticks, touchscreen, D-pad, accelerometer, front-facing camera, infrared transceiver, gyroscope, magnetometer, microphone, slider
November 18, 2012 [32][33]
Wii U Pro Controller Wii U Connectivity: Bluetooth
Input: 2 clickable analog sticks, 13 digital buttons, D-pad
November 18, 2012
Ouya Controller Ouya Connectivity: Bluetooth
Dimensions: 163 x 109 x 53.5 mm
Input: 2 clickable analog sticks (offset), 2 analog triggers (LT, RT), 2 shoulder buttons (LB, RB), 5 digital buttons (O, U, Y, A, Menu), Touchpad, and Digital D-Pad
Mass: 275 g
June 25, 2013 [34]
DualShock 4 PlayStation 4 Connectivity: Bluetooth, Micro-USB, 3.5 mm stereo headset jack, extension port
Dimensions: 161 × 57 × 100 mm
Input: 9 digital buttons, 2 analog triggers, 2 clickable analog sticks, accelerometer, D-pad, gyroscope, two-point capacitive clickable touchpad
Mass: 210 g
November 15, 2013 [35][36]
Xbox Wireless Controller Xbox One, Xbox Series X/S Connectivity: Propriety Wireless, Micro USB (revisions prior to Elite Series 2), USB-C (Elite Series 2 and third revision), 3.5 mm stereo audio jack (after first revision), Bluetooth 4.0 (second revision), Bluetooth LE (third revision)
Dimensions: 153 × 102 × 61  mm
Input: 2 clickable analog sticks (offset), 2 analog triggers (LB, RB), 2 shoulder buttons (LT, RT), 9 digital buttons (Y, B, A, X, Menu, Options, Home), 1 Share button (third revision) and Digital D-Pad
November 22, 2013
Kinect for Xbox One Xbox One Connectivity: USB 3.0
Dimensions: 249 × 66 × 67 mm
Input: 1 RGB camera, 1 infrared depth sensor, four-microphone array
Mass: 1.4 kg
November 22, 2013 [31]
Steam Controller Linux, Mac OS, Windows Connectivity: Micro-USB, wireless
Input: 2 clickable analog triggers, clickable analog stick, 2 clickable touchpads, 9 digital buttons, accelerometer, gyroscope
November 10, 2015 [37][38][39]
Joy-Con Nintendo Switch Connectivity: Bluetooth; R: near-field communication
Dimensions: 102 × 35.9 × 28.4 mm
Input: Accelerometer, gyroscope; L: 10 digital buttons, clickable analog stick; R: 10 digital buttons, clickable analog stick, infrared motion camera
Mass: L: ≈ 49.3 g; R: ≈ 52.2 g
March 3, 2017 [40]
Nintendo Switch Pro Controller Nintendo Switch Connectivity: USB-C, Bluetooth, near-field communication
Input: Accelerometer, gyroscope; 13 digital buttons, 2 clickable analog sticks
March 3, 2017
Google Stadia Controller Google Stadia Connectivity: Wi-Fi, USB-C, Bluetooth Low Energy 4.2 (BLE), 3.5mm stereo headset jack
Dimensions: 163 x 105 x 65 mm
Input: 2 clickable analog sticks, 2 analog triggers (L2, R2), 2 shoulder buttons (L1, R1), 9 digital buttons (Y, B, A, X, Menu, Options, Capture, Google Assistant, Stadia), and Digital D-Pad
Mass: 268 g
November 19, 2019 [41][42]
Sinden Light Gun Windows, Linux Connectivity: USB-A
Input: D-pad, 4 buttons
September 2020 [43]
DualSense PlayStation 5 Connectivity: USB-C, Bluetooth 5.1, 3.5mm TRRS (OMTP) stereo headset jack
Dimensions: 160 × 66 × 106 mm
Input: 6 axis motion sensing (3 axis accelerometer, 3 axis gyroscope), 2 clickable analog sticks, 2 analog triggers, 9 digital buttons, D-pad, 2 point capacitive touchpad with click mechanism (see buttons)
Mass: 280 g
November 12, 2020
Amazon Luna Controller Amazon Luna Connectivity: Wi-Fi, USB-C, Bluetooth Low Energy 4.2 (BLE), 3.5mm stereo headset
Dimensions: 156.4 x 107.6 x 58.5 mm
Input: 2 clickable analog sticks (offset), 2 analog triggers (L2, R2), 2 shoulder buttons (LB, RB), 8 digital buttons (X, Y, A, B, Home, Action, Menu, Microphone), and Digital D-Pad
Mass: 281.5 g
March 1, 2022 [44][45][46]

Mice

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The following is a list of gaming mice, mice which are designed specifically to play games:

Name Image Platform Specifications Original release date Refs
Super NES Mouse SNES Connectivity: SNES controller port
Input: 2 buttons
July 14, 1992 [47]
PlayStation Mouse PlayStation Connectivity: PlayStation controller port
Input: 2 buttons
December 3, 1994 [48][49]

See also

[edit]

Notes

[edit]
  1. ^ Wolf, Mark J. P. (2008). The Video Game Explosion: A History from PONG to Playstation and Beyond. ABC-CLIO. p. 50. ISBN 9780313338687. Retrieved September 8, 2020.
  2. ^ Margel, Michael (2013). Literature Review of Video Game Input Devices (PDF) (Thesis). University of Toronto. p. 2. Retrieved September 8, 2020.
  3. ^ "Subject: Atari 8-Bit Computers: Frequently Asked Questions". Utrecht University. June 11, 2015. Retrieved August 9, 2020.
  4. ^ Parish, Jeremy (June 26, 2013). "Nintendo Gets Into the Game". USGamer. Retrieved August 12, 2020.
  5. ^ Cunningham, Andrew (December 18, 2014). "Duck Hunt's Virtual Console debut, and why the original hates your new TV". Ars Technica. Retrieved August 9, 2020.
    Serrano, Aarón Rodríguez; Núñez, Marta Martín; Catalán, Shaila García (May 4, 2020). "10 – Augmented Reality". Reimagining Communication: Mediation. Routledge. ISBN 9781351015417. Retrieved August 9, 2020.
  6. ^ "Master System peripherals" (in Japanese). Sega Corporation. Archived from the original on April 7, 2014. Retrieved August 29, 2020.
  7. ^ Computer Entertainer, February 1987, page 13 Archived November 22, 2015, at the Wayback Machine
  8. ^ Hanson, Christopher (March 8, 2018). Game Time: Understanding Temporality in Video Games. Indiana University Press. ISBN 9780253032843. Retrieved August 12, 2020.
  9. ^ a b "Heavy Equipment". Sega Visions. August–September 1993. p. 94.
  10. ^ Sega Archives 2016, p. 61.
  11. ^ Loguidice, Barton 2014, pp. 2.5, History; Technical Specifications.
  12. ^ Edwards, Benj (June 6, 2020). "How the Gravis PC GamePad Transformed PC Gaming in the '90s". How-To Geek. Retrieved August 13, 2020.
  13. ^ "Menacer". Mean Machines (4): 82–84. January 1993. ISSN 0960-4952.
    Burrill, William (March 20, 1993). "Weapons for the zap-happy". Toronto Star. p. J4. ISSN 0319-0781 – via LexisNexis.
  14. ^ Super Nintendo Entertainment System Development Manual. Vol. II. Nintendo. 1993. pp. 4-1-3, 4-3-1, 4-4-3. Retrieved August 28, 2020.
    Slasher Quan (April 1992). "Super NES Pro Review – Super Scope". GamePro. Vol. 4, no. 4. pp. 62–63. Retrieved August 28, 2020.
  15. ^ Sega Archives 2016, p. 92.
  16. ^ "NG Hardware: PlayStation". Next Generation. December 1995. pp. 39, 41. Retrieved August 10, 2020.
  17. ^ Zachara, Matt; Zagal, José P. (2009). Challenges for Success in Stereo Gaming: A Virtual Boy Case Study (PDF) (Thesis). DePaul University. pp. 101–102. Retrieved September 8, 2020.
  18. ^ Edwards, Benj (July 21, 2020). "Virtually Forgotten: Nintendo's Virtual Boy, 25 Years Later". How-To Geek. Retrieved September 8, 2020.
  19. ^ "Obscura Machina – #8 Pippin". Retro Gamer. No. 94. September 15, 2011. p. 58. Retrieved September 5, 2020.
    Moss, Richard (March 24, 2018). "The Mac gaming console that time forgot". Ars Technica. Retrieved September 5, 2020.
  20. ^ Loguidice, Barton 2014, pp. 3.3, History; Technical Specifications.
  21. ^ Fillari, Alessandro (April 7, 2020). "How PS5's DualSense Fits Into The History Of PlayStation Controllers". GameSpot. Retrieved August 12, 2020.
  22. ^ Loguidice, Barton 2014, pp. 3.4, History; Technical Specifications.
  23. ^ Loguidice, Barton 2014, pp. 3.7, History; The Accessories.
  24. ^ "Controllers and Peripherals". Official Xbox Magazine. No. Launch Special. 2001. pp. 56–57.
  25. ^ Loguidice, Barton 2014, pp. 3.6, History; The Accessories.
  26. ^ Loguidice, Bill; Loguidice, Christina (January 26, 2012). My Xbox: Xbox 360, Kinect, and Xbox LIVE. Que Publishing. ISBN 9780132832069. Retrieved August 11, 2020.
    Rudden, David (June 1, 2006). "Microsoft Xbox 360 Controller (Wired) review". CNET. Retrieved August 11, 2020.
    Block, Gerry (June 26, 2006). "Xbox 360 Controller Roundup". IGN. Retrieved August 11, 2020.
  27. ^ a b Vincent, Luke (November 1, 2010). Bluetooth Sniffing and the PS3 (PDF) (Thesis). Australian National University. p. 11. Retrieved August 31, 2020.
    Takizawa, Osamu (October 9, 2007). "SCEJ、40GB HDDを搭載した新PS3発売決定 – 従来モデルは約5,000円の値下げ – 「DUALSHOCK 3」も11月11日発売" [SCEJ to release new PS3 with 40GB HDD – Previous model will be price cut about 5,000 yen – "DUALSHOCK 3" will be released on November 11th]. Game Watch (in Japanese). Archived from the original on August 31, 2020. Retrieved August 31, 2020.
  28. ^ Jones, Steven E.; Thiruvathukal, George K. (February 24, 2012). Codename Revolution: The Nintendo Wii Platform. MIT Press. pp. 55, 58, 64, 67. ISBN 9780262300537. Retrieved August 9, 2020.
    Fletcher, JC (November 1, 2010). "Wii Remote Plus vs. Wii Remote". Engadget. Retrieved August 10, 2020.
    Lee, Johnny Chung (July–September 2008). "Hacking the Nintendo Wii Remote" (PDF). IEEE Pervasive Computing. 7 (3). IEEE Computer Society: 39–40. doi:10.1109/MPRV.2008.53. Retrieved August 10, 2020.
  29. ^ Turner, Daniel (July 1, 2007). "Hack: The Nintendo Wii". MIT Technology Review. 110 (4). Retrieved August 13, 2020.
  30. ^ a b Shah, Sarju (September 10, 2010). "PlayStation Move: Inside and Out". GameSpot. Archived from the original on August 30, 2020. Retrieved August 30, 2020.
    Sung, Dan (June 16, 2010). "Microsoft Kinect vs PlayStation Move vs Nintendo Wii". Pocket-lint. Archived from the original on August 30, 2020. Retrieved August 30, 2020.
  31. ^ a b López, Robert Pinedo (February 23, 2017). Interaction for creative applications with the Kinect v2 device (PDF) (Thesis). Polytechnic University of Catalonia. pp. 17–18, 24–25, 27. hdl:2117/102392. Retrieved August 13, 2020.
    Westlye, Christopher Benjamin (June 17, 2015). Petrel Software Usability Study: Using the Microsoft Kinect v2 for Workflow Execution (PDF) (Thesis). Norwegian University of Science and Technology. p. 13. hdl:11250/2352571. Retrieved August 13, 2020.
  32. ^ Wii U Operations Manual (PDF). Nintendo. 2012. Retrieved September 2, 2020.
  33. ^ Grubb, Jeff (October 17, 2012). "What is the Wii U? Everything you need to know about Nintendo's new console". VentureBeat. Retrieved September 2, 2020.
  34. ^ "Ouya". Ouya. Archived from the original on May 29, 2013. Retrieved July 12, 2022.
  35. ^ "Tech specs". Sony Interactive Entertainment. Archived from the original on August 10, 2020. Retrieved August 10, 2020.
  36. ^ Seppala, Timothy J. (October 31, 2013). "Official PlayStation 4 FAQ explains what the system can (and can't) do". Engadget. Retrieved August 10, 2020.
  37. ^ "The Steam Controller". Valve Corporation. 2015. Archived from the original on August 12, 2020. Retrieved August 12, 2020.
  38. ^ "Steam Controller – About This Hardware". Valve Corporation. November 10, 2015. Archived from the original on August 12, 2020. Retrieved August 12, 2020.
  39. ^ Cap, Thomas (October 26, 2015). ""Steam Controller": Revolutionärer Ersatz für Maus und Tastatur?" ["Steam Controller": Revolutionary Replacement for Mouse and Keyboard?]. Der Standard (in German). Retrieved August 12, 2020.
  40. ^ "Nintendo Switch Technical Specs". Nintendo. 2017. Archived from the original on September 2, 2020. Retrieved September 2, 2020.
    Gilbert, Ben (February 25, 2017). "Here's everything we know about Nintendo's new $300 console, the Switch". Business Insider. Retrieved September 2, 2020.
  41. ^ "Stadia Controller". Google Store. Retrieved July 12, 2022.
  42. ^ Stark, Chelsea. "Google Stadia launches November in 14 countries". Polygon. Retrieved July 12, 2022.
  43. ^ McFerran, Damien (May 25, 2023). "Review - Sinden Light Gun - Old-School Arcade Blasting On Your Modern-Day TV". Time Extension. Hookshot Media. Archived from the original on June 2, 2023. Retrieved December 26, 2023.
  44. ^ "Welcome to Luna". Amazon. Retrieved July 12, 2022.
  45. ^ "Luna Controller – The best wireless controller for Luna, Amazon's new cloud gaming service". Amazon. Retrieved July 12, 2022.
  46. ^ Fernandez, Nick. "Amazon Luna: Everything you need to know about Amazon's cloud gaming service". Android Authority. Retrieved July 12, 2022.
  47. ^ "家庭用ゲーム機専用マウスはボクたちになにをもたらすのか?" [What does a mouse for home video game consoles bring us?]. Famitsu (in Japanese). No. 189. July 31, 1992. pp. 8, 42. Retrieved September 14, 2020.
  48. ^ Forde, Matthew (April 25, 2020). "Sony slip-ups: ahead of the PS5, we look back at the PlayStation tech that just didn't work". TechRadar. Retrieved August 12, 2020.
  49. ^ Loguidice, Barton 2014, pp. 3.2, The Accessories.

References

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