Jump to content

Stocks & Bonds: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Wura321 (talk | contribs)
Added a wikilink
Tags: Reverted Visual edit Mobile edit Mobile web edit
Citation bot (talk | contribs)
Altered template type. Add: date, title, isbn, chapter-url. Removed or converted URL. Changed bare reference to CS1/2. | Use this bot. Report bugs. | Suggested by Jay8g | Linked from User:Jay8g/sandbox | #UCB_webform_linked 1074/1100
 
(13 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Short description|1964 board game}}
{{Infobox game|name=Stocks & Bonds|image=Stocks & Bonds.jpg|designer=|director=|illustrator=|publisher={{unbulleted list|[[3M]]|[[Avalon Hill]]}}|date={{Start date and age|1964}}|genre={{unbulleted list|Simulation game|[[Strategy game]]}}|players=2-5|playing_time=60 minutes|ages=12+|skills=|website=}}
{{Infobox game|name=Stocks & Bonds|image=Stocks & Bonds.jpg|designer=|director=|illustrator=|publisher={{unbulleted list|[[3M]]|[[Avalon Hill]]}}|date={{Start date and age|1964}}|genre={{unbulleted list|Simulation game|[[Strategy game]]}}|players=2-5|playing_time=60 minutes|ages=12+|skills=|website=}}


'''''Stocks & Bonds''''' is an economic [[strategy game]] published by [[3M]] in 1964.<ref>{{Cite web |title=Collection; Stocks & Bonds |url=https://onlinecollection.museumofplay.org/ArgusNet/Portal/Public.aspx?_gl=1*1vs8gsn*_ga*Mjk2NjYzMDQwLjE2NzczMDg4OTA.*_ga_NNDS4KF8SX*MTY3NzMwODg5MC4xLjEuMTY3NzMwODkwNC4wLjAuMA..&_ga=2.208090199.413636476.1677308890-296663040.1677308890&lang=en-US |access-date=2023-02-24 |website=[[The Strong National Museum of Play]]}}</ref> The [[game]] is a simulation of the American [[stock market]] in which players buy and trade fictitious stocks to become the richest by the end of the game. A video game adaptation titled ''[[Computer Stocks & Bonds]]'' was released by [[Avalon Hill]] in 1982.<ref>{{Cite journal |last= |first= |date=1984 |title=Introduction |url=https://archive.org/details/computerstocksandbondsavalonhill/page/n1/mode/2up |journal=Avalon Hill's Computer Stocks & Bonds Manual |publisher=[[Avalon Hill|Avalon Hill Game Company]] |pages=3 |via=[[Internet Archive]]}}</ref>
'''''Stocks & Bonds''''' is an economic [[strategy game]] published by [[3M]] in 1964.<ref>{{Cite web |title=Collection; Stocks & Bonds |url=https://onlinecollection.museumofplay.org/ArgusNet/Portal/Public.aspx?_gl=1*1vs8gsn*_ga*Mjk2NjYzMDQwLjE2NzczMDg4OTA.*_ga_NNDS4KF8SX*MTY3NzMwODg5MC4xLjEuMTY3NzMwODkwNC4wLjAuMA..&_ga=2.208090199.413636476.1677308890-296663040.1677308890&lang=en-US |access-date=2023-02-24 |website=[[The Strong National Museum of Play]]}}</ref> The game is a simulation of the American [[stock market]] in which players buy and trade fictitious stocks to become the richest by the end of the game. A video game adaptation titled ''[[Computer Stocks & Bonds]]'' was released by [[Avalon Hill]] in 1982.<ref>{{Cite journal |last= |first= |date=1984 |title=Introduction |url=https://archive.org/details/computerstocksandbondsavalonhill/page/n1/mode/2up |journal=Avalon Hill's Computer Stocks & Bonds Manual |publisher=[[Avalon Hill|Avalon Hill Game Company]] |pages=3 |via=[[Internet Archive]]}}</ref>


==Gameplay==
==Gameplay==
Each round, players buy and sell the bonds or shares of ten different corporations and collect earnings from the previous round. At the start of each round, a card is drawn to determine whether the market is "Bull" (increasing) or "Bear" (decreasing). The value of each companies' share-values is determined each round by rolling a pair of dice and looking up the corresponding price fluctuation in either the Bear or Bull price tables.<ref name=":0">{{Cite journal |last=Campion |first=Martin |date=August 1972 |title="Peace" Game Review; Stocks and Bonds |url=https://strategyandtacticspress.com/library-files/Moves%20Issue04.pdf |journal=[[Moves (magazine)|Moves]] |issue=4 |pages=18}}</ref><ref name=":4">{{Cite book |last=Freeman |first=Jon |url=https://archive.org/details/playboywinnersgu00free/page/20/mode/2up |title=The Playboy Winner's Guide to Board Games |publisher=[[Playboy]] |year=1979 |isbn=9780872165625 |pages=21-23 |language=en |chapter=Stocks and Bonds and The Stock Market Game |via=[[Internet Archive]] |authorlink=Jon Freeman (game designer)}}</ref> When the price of a stock reaches $150 or higher, the holders of the stock receive a second share for each they hold, the value of which are then halved.<ref name=":1" />
Each round, players buy and sell the bonds or shares of ten different corporations and collect earnings from the previous round. At the start of each round, a card is drawn to determine whether the market is "Bull" (increasing) or "Bear" (decreasing). The value of each companies' share-values is determined each round by rolling a pair of dice and looking up the corresponding price fluctuation in either the Bear or Bull price tables.<ref name=":0">{{Cite journal |last=Campion |first=Martin |date=August 1972 |title="Peace" Game Review; Stocks and Bonds |url=https://strategyandtacticspress.com/library-files/Moves%20Issue04.pdf |journal=[[Moves (magazine)|Moves]] |issue=4 |pages=18}}</ref><ref name=":4">{{Cite book |last=Freeman |first=Jon |chapter-url=https://archive.org/details/playboywinnersgu00free/page/20/mode/2up |title=The Playboy Winner's Guide to Board Games |publisher=[[Playboy]] |year=1979 |isbn=9780872165625 |pages=21–23 |language=en |chapter=Stocks and Bonds and The Stock Market Game |via=[[Internet Archive]] |authorlink=Jon Freeman (game designer)}}</ref> When the price of a stock reaches $150 or higher, the holders of the stock receive a second share for each they hold, the value of which are then halved.<ref name=":1" />


There are ten rounds and the player with the most money at the end is the winner.<ref name=":1" />
There are ten rounds and the player with the most money at the end is the winner.<ref name=":1" />
Line 10: Line 11:
==Reception==
==Reception==
Eric Solomon reviewed ''Stocks & Bonds'' for Issue 43 of ''[[Games & Puzzles]]'' magazine, and criticized the game for its unoriginality and low realism.<ref name=":1">{{Cite magazine |last=Solomon |first=Eric |url=http://archive.org/details/sim_games-and-puzzles_1975-12_43 |title=Stocks & Bonds|magazine=Games and Puzzles 1975-12| issue=43 | url-access= registration |date=December 1975 |publisher=AHC Publications |page=18 }}</ref> In ''[[The Playboy Winner's Guide to Board Games]],'' [[Jon Freeman (game designer)|Jon Freeman]] heavily compared the game to ''[[The Stock Market Game]],'' preferring the fact that all transactions take place on paper but commenting that the rules can occasionally be ambiguous.<ref name=":4" />
Eric Solomon reviewed ''Stocks & Bonds'' for Issue 43 of ''[[Games & Puzzles]]'' magazine, and criticized the game for its unoriginality and low realism.<ref name=":1">{{Cite magazine |last=Solomon |first=Eric |url=http://archive.org/details/sim_games-and-puzzles_1975-12_43 |title=Stocks & Bonds|magazine=Games and Puzzles 1975-12| issue=43 | url-access= registration |date=December 1975 |publisher=AHC Publications |page=18 }}</ref> In ''[[The Playboy Winner's Guide to Board Games]],'' [[Jon Freeman (game designer)|Jon Freeman]] heavily compared the game to ''[[The Stock Market Game]],'' preferring the fact that all transactions take place on paper but commenting that the rules can occasionally be ambiguous.<ref name=":4" />

==Reviews==
*''The Guide to simulations/games for education and training''<ref>{{cite book | url=https://archive.org/details/guidetosimulatio04edunse/page/382/mode/2up | isbn=978-0-8039-1375-2 | title=The Guide to simulations/Games for education and training | date=1980 }}</ref>


==References==
==References==

Latest revision as of 09:12, 19 June 2024

Stocks & Bonds
Publishers
Publication1964; 61 years ago (1964)
Genres
Players2-5
Playing time60 minutes
Age range12+

Stocks & Bonds is an economic strategy game published by 3M in 1964.[1] The game is a simulation of the American stock market in which players buy and trade fictitious stocks to become the richest by the end of the game. A video game adaptation titled Computer Stocks & Bonds was released by Avalon Hill in 1982.[2]

Gameplay

[edit]

Each round, players buy and sell the bonds or shares of ten different corporations and collect earnings from the previous round. At the start of each round, a card is drawn to determine whether the market is "Bull" (increasing) or "Bear" (decreasing). The value of each companies' share-values is determined each round by rolling a pair of dice and looking up the corresponding price fluctuation in either the Bear or Bull price tables.[3][4] When the price of a stock reaches $150 or higher, the holders of the stock receive a second share for each they hold, the value of which are then halved.[5]

There are ten rounds and the player with the most money at the end is the winner.[5]

Reception

[edit]

Eric Solomon reviewed Stocks & Bonds for Issue 43 of Games & Puzzles magazine, and criticized the game for its unoriginality and low realism.[5] In The Playboy Winner's Guide to Board Games, Jon Freeman heavily compared the game to The Stock Market Game, preferring the fact that all transactions take place on paper but commenting that the rules can occasionally be ambiguous.[4]

Reviews

[edit]
  • The Guide to simulations/games for education and training[6]

References

[edit]
  1. ^ "Collection; Stocks & Bonds". The Strong National Museum of Play. Retrieved 2023-02-24.
  2. ^ "Introduction". Avalon Hill's Computer Stocks & Bonds Manual. Avalon Hill Game Company: 3. 1984 – via Internet Archive.
  3. ^ Campion, Martin (August 1972). ""Peace" Game Review; Stocks and Bonds" (PDF). Moves (4): 18.
  4. ^ a b Freeman, Jon (1979). "Stocks and Bonds and The Stock Market Game". The Playboy Winner's Guide to Board Games. Playboy. pp. 21–23. ISBN 9780872165625 – via Internet Archive.
  5. ^ a b c Solomon, Eric (December 1975). "Stocks & Bonds". Games and Puzzles 1975-12. No. 43. AHC Publications. p. 18.
  6. ^ The Guide to simulations/Games for education and training. 1980. ISBN 978-0-8039-1375-2.