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{{Short description|1983 video game}}
{{Infobox VG|
{{Infobox video game
|title = Halls of the Things
|title = Halls of the Things
|image = [[Image:HallsOfTheThings.jpg]]
|image = HallsOfTheThings.jpg
|caption = Cover art by Dave De Leuw
|developer = [[Neil Mottershead]]<br>[[Simon Brattel]]<br>[[Martin S. Horsley]]
|developer = Design Design
|programmer = Neil Mottershead<br>[[Simon Brattel]]<br>Martin S. Horsley
|publisher = [[Crystal Computing]]
|publisher = [[Crystal Computing]]
|released = [[1983 in video gaming|1983]]
|released = [[1983 in video gaming|1983]]
|genre=[[Arcade Game|Arcade]]
|genre=[[Action game|Action]]
|platforms = [[ZX Spectrum]] [[Amstrad CPC]] [[Commodore 64]]
|platforms = [[ZX Spectrum]], [[Amstrad CPC]], [[Commodore 64]]
|requirements = 48K [[RAM]]
|media = [[Compact audio cassette|Cassette]]
}}
}}


'''''Halls of the Things''''' is a [[video game]] developed by [[Design Design]] for the [[ZX Spectrum]] and released by [[Crystal Computing]] in 1983. It was ported to the [[Amstrad CPC]] and [[Commodore 64]]. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms. Once the player has the rings they must then find the magical key hidden in the dungeon, which opens the drawbridge allowing the player to escape. To hinder the player's progress they are attacked by "things," but the player is armed with a sword, arrows, fireballs and lightning to aid you in the quest.
'''''Halls of the Things''''' is a [[ZX Spectrum]] [[video game]] developed by [[Design Design]] and released by [[Crystal Computing]] in [[1983 in video gaming|1983]].


The game was re-released by Design Design Software and [[Firebird Software]]. A sequel, ''[[Return of the Things]]'', was released in 1984.
In this game you have to guide your hero through seven floors of a tower, searching for seven rings, each floor is a complex maze of corridors and rooms. Once you have the rings you must then find the magical key hidden in the dungeon, this key opens the drawbridge which will allow you to escape. To hinder your progress, the things will attack you, but you are armed with a sword, arrows, fireballs and lightning to aid you in your quest.


==Reception==
The game was re-released by both [[Design Design Software]] and [[Firebird Software]].
{{VG reviews
|SUser = 910<ref name=SUser>{{cite journal |date=August 1983 |title=Review |journal=[[Sinclair User]] |issue=17 |pages=32|url=https://archive.org/details/sinclair-user-magazine-027/page/n61/mode/2up}}</ref>
|Z64 = 88%<ref>{{cite magazine|magazine=[[Zzap!64]]|title=Zzap! Budget Test|page=89|issue=37|date=May 1988|url=https://archive.org/details/zzapp_64_issue_037_600dpi/page/n87/mode/2up/}}</ref>
}}


A sequel, ''[[Return of the Things]]'', was released in 1984.
The game was well received when it was released.


"Excellent and dangerously addictive it could change the Spectrum games scene overnight". ''[[Sinclair User]]''<ref name=SUser/>
==Reviews==
The game was well received when it was released, reviews can be found in the following magazines....


*''"Excellent and dangerously addictive it could change the Spectrum games scene overnight"''. [[Sinclair User]]<ref>{{cite journal |year=1983 |month=August |title=Review... |journal=[[Sinclair User]] |issue=17 |pages=32}}</ref>
"Spectacular. One of the best games i've seen, finely balanced between simplicity and addictiveness - superb graphics and colour - I CAN'T RECOMMEND IT HIGHLY ENOUGH". ''[[Popular Computing Weekly]]''<ref>{{cite journal |year=1983 |title=Review |journal=[[Popular Computing Weekly]]}}</ref>


''ZX Computing'' magazine, featured ''Halls of the Things'' as the best game of 1983.<ref>{{cite journal |date=December 1983 |title=Feature |journal=ZX Computing |issue=8312 |pages=151}}</ref> The ZX Spectrum version was voted the 27th best game of all time in a special issue of ''[[Your Sinclair]]'' magazine in 2004.<ref>{{cite journal|title=Top 50 Games of All Time|journal=Your Sinclair|date=November 2004|publisher=Imagine Publishing}}</ref>
*''"Spectacular. One of the best games i've seen, finely balanced between simplicity and addictiveness - superb graphics and colour - I CAN'T RECOMMEND IT HIGHLY ENOUGH"''. [[Popular Computing Weekly]]<ref>{{cite journal |year=1983 |month=?? |title=Review... |journal=[[Popular Computing Weekly]] |issue=?? |pages=??}}</ref>

*[[ZX Computing]]<ref>{{cite journal |year=1983 |month=October |title=Review... |journal=[[ZX Computing]] |issue=8310 |pages=18}}</ref>
*[[Computer and Video Games]]<ref>{{cite journal |year=1984 |month=January |title=Review... |journal=[[Computer and Video Games]] |issue=27 |pages=18}}</ref>

==Game of the Year==
[[ZX Computing]] magazine, featured Halls of the Things as the best game of 1983.<ref>{{cite journal |year=1983 |month=December |title=Feature... |journal=[[ZX Computing]] |issue=8312 |pages=151}}</ref>


==References==
==References==
{{reflist}}
<references/>


== External links ==
== External links ==
*{{WoS_game|id=0002209}}
*{{WoS_game|id=0002209}}
*{{lemon64 game|name=Halls of the Things|id=1137}}
*[http://www.desdes.com/products/oldfiles/index.htm ''Halls of the Things original source code''] at Design Design
*[http://www.desdes.com/products/oldfiles/index.htm ''Halls of the Things original source code''] {{Webarchive|url=https://web.archive.org/web/20080922021337/http://www.desdes.com/products/oldfiles/index.htm |date=2008-09-22 }} at Design Design
*[http://retrospec.sgn.net/game-overview.php?link=halls ''Halls of the Things Remake''] at RetroSpec
*Another [http://www.whatisblueandfurry.com/hott/halls08.html '' Halls of the Things Remake''] at whatisblueandfurry
*[http://www.mobygames.com/game/zx-spectrum/halls-of-the-things ''Halls of the Things''] at MobyGames


{{Crystal Computing series}}
{{Crystal Computing series}}

[[Category:1983 video games]]
[[Category:1983 video games]]
[[Category:ZX Spectrum games]]
[[Category:Amstrad CPC games]]
[[Category:Amstrad CPC games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:Crystal Computing games]]

[[Category:Video games developed in the United Kingdom]]
[[nl:Halls of the Things]]
[[Category:ZX Spectrum games]]

Latest revision as of 04:17, 30 June 2024

Halls of the Things
Cover art by Dave De Leuw
Developer(s)Design Design
Publisher(s)Crystal Computing
Programmer(s)Neil Mottershead
Simon Brattel
Martin S. Horsley
Platform(s)ZX Spectrum, Amstrad CPC, Commodore 64
Release1983
Genre(s)Action

Halls of the Things is a video game developed by Design Design for the ZX Spectrum and released by Crystal Computing in 1983. It was ported to the Amstrad CPC and Commodore 64. The player travels through seven floors of a tower, searching for seven rings, with each floor being a complex maze of corridors and rooms. Once the player has the rings they must then find the magical key hidden in the dungeon, which opens the drawbridge allowing the player to escape. To hinder the player's progress they are attacked by "things," but the player is armed with a sword, arrows, fireballs and lightning to aid you in the quest.

The game was re-released by Design Design Software and Firebird Software. A sequel, Return of the Things, was released in 1984.

Reception

[edit]

The game was well received when it was released.

"Excellent and dangerously addictive it could change the Spectrum games scene overnight". Sinclair User[1]

"Spectacular. One of the best games i've seen, finely balanced between simplicity and addictiveness - superb graphics and colour - I CAN'T RECOMMEND IT HIGHLY ENOUGH". Popular Computing Weekly[3]

ZX Computing magazine, featured Halls of the Things as the best game of 1983.[4] The ZX Spectrum version was voted the 27th best game of all time in a special issue of Your Sinclair magazine in 2004.[5]

References

[edit]
  1. ^ a b "Review". Sinclair User (17): 32. August 1983.
  2. ^ "Zzap! Budget Test". Zzap!64. No. 37. May 1988. p. 89.
  3. ^ "Review". Popular Computing Weekly. 1983.
  4. ^ "Feature". ZX Computing (8312): 151. December 1983.
  5. ^ "Top 50 Games of All Time". Your Sinclair. Imagine Publishing. November 2004.
[edit]