Jump to content

Ugo Volt: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
remove copyright content copied from http://xbox360.ign.com/articles/708/708442p1.html or elsewhere
 
(27 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{more citations needed|date=November 2017}}
{{Infobox video game
{{Infobox video game
| title = Ugo Volt
| title = Ugo Volt
| image =
| image = [[File:Ugo_Volt_poster.jpg|260px|Ugo Volt poster]]
| developer = [[Move Interactive|Move Interactive, Produções de Software S.A.]]
| developer = [[Move Interactive|Move Interactive, Produções de Software S.A.]]
| publisher =
| publisher =
| engine = [[Unreal Engine 3]] <ref>{{cite web|url=http://n0n4m3.x10host.com/2010/12/30/ugo-volt-2005-2008/|title=Ugo Volt (2005 – 2008)|work=x10host.com}}</ref><br />EMotion FX 2 <ref>{{cite web|url=http://www.emotionfx.com/|title=Emotionfx Games|work=emotionfx.com}}</ref><br />[[Ageia|AGEIA PhysX]]
| engine = [[Unreal Engine 3]]<ref>{{cite web|url=http://n0n4m3.x10host.com/2010/12/30/ugo-volt-2005-2008/|title=Ugo Volt (2005 – 2008)|work=x10host.com}}</ref><br />EMotion FX 2 <ref>{{cite web|url=http://www.emotionfx.com/|title=Emotionfx Games|work=emotionfx.com}}</ref><br />[[Ageia|AGEIA PhysX]]
| platforms = [[Microsoft Windows]]<br />[[Xbox 360]]<br />
| platforms = [[Microsoft Windows]]<br />[[Xbox 360]]
| released = December 2007 (Cancelled)
| released = Cancelled
| genre = [[First-person shooter]], [[Third-person shooter]]
| genre = [[First-person shooter]], [[Third-person shooter]]
| modes = [[Single Player]]
| modes = [[Single Player]]
| director = Rogério Silva
| director = Rogério Silva <ref>{{cite web|url=https://www.linkedin.com/in/rogeriosilva|title=Rogério Silva|work=linkedin.com}}</ref>
| producer = Michael Heinz
| producer = Michael Heinz
| designer = Ricardo Teixeira <ref>{{cite web|url=https://www.linkedin.com/in/rant3d|title=Ricardo Teixeira|work=linkedin.com}}</ref>
| designer = Ricardo Teixeira
| artist = Marco Leal
| programmer = Guilherme Santos <ref>{{cite web|url=https://www.linkedin.com/in/guilhermesantos|title=Guilherme Santos|work=linkedin.com}}</ref><br />Diogo Teixeira <ref>{{cite web|url=https://www.linkedin.com/in/diogoteixeira|title=Diogo Teixeira|work=linkedin.com}}</ref><br />Inês A Pereira <ref>{{cite web|url=http://www.inesalexandrinopereira.com/index.php/projects/ugo-volt|title=Inês Pereira Projects|work=linkedin.com}}</ref><br />Gonçalo Vieira<ref>{{cite web|url=https://www.linkedin.com/in/inesalexandrino/|title=Inês Alexandrino Pereira|work=inesalexandrinopereira.com}}</ref><br />Ricardo Sabino <ref>{{cite web|url=https://www.linkedin.com/in/ricardosabino|title=Ricardo Sabino|work=linkedin.com}}</ref><br />Bruno Nunes <ref>{{cite web|url=https://www.linkedin.com/in/brunonunes3d|title=Bruno Nunes|work=linkedin.com}}</ref>
| writer = Rogério Silva
| artist = Marco Leal <ref>{{cite web|url=https://www.linkedin.com/in/marcoleal|title=Marco Leal|work=linkedin.com}}</ref>
| writer = Rogério Silva <ref>{{cite web|url=https://www.linkedin.com/in/rogeriosilva|title=Rogério Silva|work=linkedin.com}}</ref>
| composer = Dyna Media
| composer = Dyna Media
}}
}}
Line 20: Line 20:
'''Ugo Volt''' (formerly '''FLOW: Prospects of Mayhem''') was a game developed by [[Move Interactive, Produções de Software S.A.|Move Interactive S.A.]] (2005-2008), set in the 22nd century in a post-apocalyptic [[Lisbon]] due to global warming. It was also the first [[Portugal|Portuguese]] game to be featured at [[Electronic Entertainment Expo|E3]] in 2006.<ref>{{Cite press release | url=http://www.gesventure.pt/em_destaque/move_interactive.pdf | title=PRIMEIRA EMPRESA PORTUGUESA A EXPÔR NA E3 | publisher=[[Move Interactive]] | date=2006-05-05 | format=PDF | language=Portuguese | accessdate=2007-12-26}}</ref>
'''Ugo Volt''' (formerly '''FLOW: Prospects of Mayhem''') was a game developed by [[Move Interactive, Produções de Software S.A.|Move Interactive S.A.]] (2005-2008), set in the 22nd century in a post-apocalyptic [[Lisbon]] due to global warming. It was also the first [[Portugal|Portuguese]] game to be featured at [[Electronic Entertainment Expo|E3]] in 2006.<ref>{{Cite press release | url=http://www.gesventure.pt/em_destaque/move_interactive.pdf | title=PRIMEIRA EMPRESA PORTUGUESA A EXPÔR NA E3 | publisher=[[Move Interactive]] | date=2006-05-05 | format=PDF | language=Portuguese | accessdate=2007-12-26}}</ref>


In 2007, due financial problems, they decide to put Ugo Volt on hold for a time and started to create a new videogame [[Floribella (video game)|Floribella: The Game]] in partnership with [[Sociedade Independente de Comunicação|SIC]], with purpose to raise some money to continue Ugo Volt. Unfortunately, after a long battle with the investors to secure funding and losing half the team in the process, Move Interactive eventually gave up and closed down the project. In June 2008, Move Interactive closed.
In 2007, due to financial problems, they decided to put Ugo Volt on hold for a time and started to create a new videogame ''Floribella: The Game'' in partnership with [[Sociedade Independente de Comunicação|SIC]], with purpose to raise some money to continue Ugo Volt. Unfortunately, after a long battle with the investors to secure funding and losing half the team in the process, Move Interactive eventually gave up and closed down the project. In June 2008, Move Interactive closed.


==Engine==
==Engine==
Ugo Volt tech demo in E3 2006 was powered by in-house [[Game engine|engine]] developed by Move Interactive. In 2007, the company switched to [[Unreal Engine 3]] in an attempt to give the small development team more freedom to focus on the actual game.
The ''Ugo Volt'' tech demo in E3 2006 was powered by an in-house [[Game engine|engine]] developed by Move Interactive. In 2007, the company switched to [[Unreal Engine 3]] in an attempt to give the small development team more freedom to focus on the actual game.


==References==
==References==
Line 29: Line 29:


==External links==
==External links==
*[http://www.ugovolt.com/ ''Ugo Volt'' Official website] (planned website, now under control of a third-party)
*[https://web.archive.org/web/20071016110609/http://www.ugovolt.com/index.html ''Ugo Volt'' Official website] (planned website, now under control of a third-party) (fetched from Web-Archive on 11-11-2020 from 16-10-2007)
*[http://www.move-interactive.com/ ''Move Interactive'' official website]
*[http://www.move-interactive.com/ ''Move Interactive'' official website]
*[http://www.gamerstek.com/noticias-1002.php/ News and Videos about ''Ugo Volt''] {{pt icon}}
*[http://www.gamerstek.com/noticias-1002.php/ News and Videos about ''Ugo Volt''] {{in lang|pt}}
*[http://media.xbox360.ign.com/media/823/823943/vids_1.html Trailer at IGN]
*[https://web.archive.org/web/20060623150517/http://media.xbox360.ign.com/media/823/823943/vids_1.html Trailer at IGN]
*[http://www.gametrailers.com/game/2598.html Videos (also in HD) at GameTrailers.com]
*[http://www.gametrailers.com/game/2598.html Videos (also in HD) at GameTrailers.com]


Line 38: Line 38:
[[Category:Cancelled Xbox 360 games]]
[[Category:Cancelled Xbox 360 games]]
[[Category:First-person shooters]]
[[Category:First-person shooters]]
[[Category:Vaporware]]
[[Category:Video games developed in Portugal]]
[[Category:Video games developed in Portugal]]
[[Category:Unreal Engine 3 games]]
[[Category:Video games set in the 22nd century]]
[[Category:Video games set in Portugal]]



{{fps-videogame-stub}}
{{fps-videogame-stub}}

Latest revision as of 02:52, 4 July 2024

Ugo Volt
Developer(s)Move Interactive, Produções de Software S.A.
Director(s)Rogério Silva
Producer(s)Michael Heinz
Designer(s)Ricardo Teixeira
Artist(s)Marco Leal
Writer(s)Rogério Silva
Composer(s)Dyna Media
EngineUnreal Engine 3[1]
EMotion FX 2 [2]
AGEIA PhysX
Platform(s)Microsoft Windows
Xbox 360
ReleaseCancelled
Genre(s)First-person shooter, Third-person shooter
Mode(s)Single Player

Ugo Volt (formerly FLOW: Prospects of Mayhem) was a game developed by Move Interactive S.A. (2005-2008), set in the 22nd century in a post-apocalyptic Lisbon due to global warming. It was also the first Portuguese game to be featured at E3 in 2006.[3]

In 2007, due to financial problems, they decided to put Ugo Volt on hold for a time and started to create a new videogame Floribella: The Game in partnership with SIC, with purpose to raise some money to continue Ugo Volt. Unfortunately, after a long battle with the investors to secure funding and losing half the team in the process, Move Interactive eventually gave up and closed down the project. In June 2008, Move Interactive closed.

Engine

[edit]

The Ugo Volt tech demo in E3 2006 was powered by an in-house engine developed by Move Interactive. In 2007, the company switched to Unreal Engine 3 in an attempt to give the small development team more freedom to focus on the actual game.

References

[edit]
  1. ^ "Ugo Volt (2005 – 2008)". x10host.com.
  2. ^ "Emotionfx Games". emotionfx.com.
  3. ^ "PRIMEIRA EMPRESA PORTUGUESA A EXPÔR NA E3" (PDF) (Press release) (in Portuguese). Move Interactive. 2006-05-05. Retrieved 2007-12-26.
[edit]