NCAA Football 07: Difference between revisions
No edit summary |
MiamiMogul (talk | contribs) added Category:EA Sports College Football using HotCat |
||
(45 intermediate revisions by 34 users not shown) | |||
Line 1: | Line 1: | ||
{{short description|2006 video game}} |
|||
⚫ | |||
{{more citations needed|date=May 2012}} |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|cover player=[[Reggie Bush]] |
|||
⚫ | |||
|released=July 18, 2006 |
| released = {{vgrelease|US|July 18, 2006}} |
||
|genre=[[Sports game|Sports]], [[American football]] |
|||
|modes=[[single-player video game|Single player]], [[multiplayer video game|multiplayer]], multiplayer online |
| genre = [[Sports game|Sports]], [[American football]] |
||
| modes = [[single-player video game|Single player]], [[multiplayer video game|multiplayer]], multiplayer online |
|||
⚫ | |||
|ratings=[[Entertainment Software Rating Board|ESRB]]: Everyone (E) |
|||
⚫ | |||
⚫ | |||
|media= |
|||
|input=[[Gamepad]] |
|||
⚫ | |||
'''''NCAA Football 07''''' is a [[college football|collegiate football]] [[video game]] published by [[Electronic Arts]]. The product features former [[University of Southern California|USC]] player |
'''''NCAA Football 07''''' is a [[college football|collegiate football]] [[video game]] published by [[Electronic Arts]]. It is the successor to ''[[NCAA Football 06]]'' in the ''[[NCAA Football series|NCAA Football]]'' series. The product features former [[University of Southern California|USC]] player [[Reggie Bush]] on the cover. While there weren't any new, major features added to the PlayStation 2 and Xbox games, tweaks were added to improve the existing features. |
||
The theme for 07 is "Turn the Tide |
The theme for ''07'' is "Turn the Tide". Like [[NCAA Football 2005|the 2005 version]] said for home-field advantage, this year's version emphasizes that momentum is more important in college football than any other sport. This is illustrated by a momentum meter on the score graphic at the top (or bottom, in the case of the Xbox 360 version) of the screen. The more the meter is shifted towards a team, the better its players will perform. |
||
NCAA Football 07 also includes spring drills, an update to Race for the Heisman mode called Campus Legend (which plays more like NFL Superstar mode in [[Madden NFL 07|Madden]]), [[ESPN]] integration, and a spring game in Dynasty and Campus Legend modes. ESPN integration is expected to increase with the next NCAA Football releases. |
''NCAA Football 07'' also includes spring drills, an update to Race for the Heisman mode called Campus Legend (which plays more like NFL Superstar mode in ''[[Madden NFL 07|Madden]]''), [[ESPN]] integration, and a spring game in Dynasty and Campus Legend modes. ESPN integration is expected to increase with the next NCAA Football releases. |
||
A demo was released for download on the [[Xbox Live Marketplace]] for download on July 12th. It was announced by [[Larry Hryb|Major Nelson]] on his podcast. Eagles NFL Quarterback [[Michael Vick]] appears in an opening cameo for the [[Virginia Tech Hokies]], where Vick attended. |
|||
==Campus Legend== |
==Campus Legend== |
||
Campus Legend, for the most part, runs on the same system as its predecessor, Race for the Heisman. One creates a player, goes to a football camp, performs in drills, and is awarded a scholarship to play for a Division |
Campus Legend, for the most part, runs on the same system as its predecessor, Race for the Heisman. One creates a player, goes to a football camp, performs in drills, and is awarded a scholarship to play for a Division I-A program. However, changes begin right from the start of camp. |
||
<sup>Campus Legend was not available on the Xbox 360 Version of the game.</sup> |
<sup>Campus Legend was not available on the Xbox 360 Version of the game.</sup> |
||
===Camp=== |
===Camp=== |
||
Rather than picking one drill to participate in, the player participates in a series of four drills which vary by position. (e.g. player gains attribute points - one to sixteen points depending on the performance - by repeatedly tapping A on the [[Xbox]] during the 40 Yard Dash.) |
Rather than picking one drill to participate in, the player participates in a series of four drills which vary by position. (e.g. player gains attribute points - one to sixteen points depending on the performance - by repeatedly tapping A on the [[Xbox (console)|Xbox]] during the 40 Yard Dash.) |
||
===Picking a school=== |
===Picking a school=== |
||
[[Image:Ncaa 2007 screenshot.jpg|left|thumb|300px|Screenshot of in-game action between [[Virginia Tech]] and [[University of Virginia|Virginia]] at [[Lane Stadium]]]] |
[[Image:Ncaa 2007 screenshot.jpg|left|thumb|300px|Screenshot of in-game action between [[Virginia Tech]] and [[University of Virginia|Virginia]] at [[Lane Stadium]]]] |
||
Another change in NCAA Football 07 is which schools |
Another change in ''NCAA Football 07'' is which schools which the player can attend. Rather than choosing one of three scholarships or applying as a walk-on to another program, performance in camp determines player points and the distribution of said points determines the skill of players. |
||
===The Dorm=== |
===The Dorm=== |
||
Once moved into the dorm, a player is required to choose a major. While some are legitimate (e.g. chemistry, sports medicine, English), others are rather odd (e.g. [[ESPN]], 1-AA team nicknames, sports geography). Academic performance will improve a player's ratings, but one must choose a major that improves relevant ratings. For example, a quarterback would not want to major in something that would improve his tackling ability |
Once moved into the dorm, a player is required to choose a major. While some are legitimate (e.g. chemistry, sports medicine, English), others are rather odd (e.g. [[ESPN]], 1-AA team nicknames, sports geography). Academic performance will improve a player's ratings, but one must choose a major that improves relevant ratings. For example, a quarterback would not want to major in something that would improve his tackling ability. Also added is an NCAA progress report, where players can check their GPA, athletic goals, attribute point bonuses, and popularity; a computer to check rankings anywhere from the Heisman watch to All-Americans to the coaches' and AP polls; a closet to edit appearance, gear, and attribute points; and a school magazine chronicling headlines from the player's team. The dorm room also featured a picture of the player's current girlfriend, with the beauty depending on the player's success; this feature was removed for the following year's game.<ref>{{cite web |url=http://xbox360.ign.com/articles/780/780221p1.html |title=NCAA Football 08 Preview |date=13 April 2007 |access-date=2008-05-26 }}</ref> |
||
===During the year=== |
===During the year=== |
||
Campus Legend introduces a challenge for the player to balance academic performance, athletic performance, and campus popularity in hopes of becoming the greatest to ever attend his school. Each weekday on the calendar in the dorm has a morning, afternoon, and evening event. The morning event is always classes (with the exception of the midterm and final exams), and is automatically simulated (unless it's an aforementioned test). The afternoon event is always practice, where one can earn attribute points if he performs well enough. The evening event gives the player a choice of studying (a pop-up on the screen that gives the answer to a potential exam question), meeting with a tutor (a two-night event where one receives a five-question quiz to improve his GPA), participating in a position drill (a two-night event where the player takes part in one of his position's four specific drills from camp to earn attribute points), or participating in a campus social activity, which boosts popularity. Weekends are simulated except for the game, if there is one that weekend. |
Campus Legend introduces a challenge for the player to balance academic performance, athletic performance, and campus popularity in hopes of becoming the greatest to ever attend his school. Each weekday on the calendar in the dorm has a morning, afternoon, and evening event. The morning event is always classes (with the exception of the midterm and final exams), and is automatically simulated (unless it's an aforementioned test). The afternoon event is always practice, where one can earn attribute points if he performs well enough. The evening event gives the player a choice of studying (a pop-up on the screen that gives the answer to a potential exam question), meeting with a tutor (a two-night event where one receives a five-question quiz to improve his GPA), participating in a position drill (a two-night event where the player takes part in one of his position's four specific drills from camp to earn attribute points), or participating in a campus social activity, which boosts popularity. Weekends are simulated except for the game, if there is one that weekend. |
||
== NCAA Football 07 on the Xbox 360 == |
== ''NCAA Football 07'' on the Xbox 360 == |
||
The Xbox 360 version of the game was thought by many to be incomplete as it lacked features of the console versions such as Campus Legend mode and Spring Drills. However the game featured several mini-games of its own such as [[bowling]], where the player is put at the 20-yard line of the opponent's end zone and a touchdown is considered a [[Strike (bowling)|strike]] and if a touchdown scored on a second |
The Xbox 360 version of the game was thought by many to be incomplete as it lacked features of the console versions such as Campus Legend mode and Spring Drills. However, the game featured several mini-games of its own such as [[bowling]], where the player is put at the 20-yard line of the opponent's end zone and a touchdown is considered a [[Strike (bowling)|strike]] and if a touchdown scored on a second-down play is a [[spare (bowling)|spare]], as in bowling. Graphics in the game were well-done and showed great representation. Other problems with the game were offensive or created or edited players in the game imported to ''[[Madden NFL 07]]'' were un-signable at a rating of "99" and contracted at a high amount of money which were over the game's salary cap. Also, draft classes had defensive players as listed as top five picks and very few offensive players were top five or top ten picks in the NFL Draft. "Create-a-player" required the player to insert the player's name and gear, but the player's look or appearance could not be changed after the player was created. Also unlike ''Madden 07'' players ratings and names could be edited. |
||
==Awards & Reception== |
==Awards & Reception== |
||
The [[Xbox]] version of the game is the most critically successful, receiving an 87.8% on GameRankings. |
The [[Xbox (console)|Xbox]] version of the game is the most critically successful, receiving an 87.8% on GameRankings. |
||
===Awards=== |
===Awards=== |
||
*Received [[IGN]]'s award for Best [[PlayStation 2|PS2]] Sports Game of 2006.<ref>{{cite web |url=http://bestof.ign.com/2006/ps2/16.html |title=IGN.com Presents: the best of 2006 | |
*Received [[IGN]]'s award for Best [[PlayStation 2|PS2]] Sports Game of 2006.<ref>{{cite web |url=http://bestof.ign.com/2006/ps2/16.html |archive-url=https://web.archive.org/web/20070110000022/http://bestof.ign.com/2006/ps2/16.html |url-status=dead |archive-date=January 10, 2007 |title=IGN.com Presents: the best of 2006 |access-date=2008-05-26 }}</ref> |
||
* |
*Gaming Target - "52 Games We'll Still Be Playing From 2006" selection <ref>{{cite web |url=http://www.gamingtarget.com/article.php?artid=6371 |title=52 Games we'll still be playing from 2006 |access-date=2008-05-26 }}</ref> |
||
==Sales== |
|||
The game sold 2.5 million copies.<ref>{{cite web|first=Rachel|last=Bachman|url=https://www.newspapers.com/clip/94350585/the-spokesman-review/|title=Video games prove to be important|newspaper=[[The Spokesman-Review]]|page=12|date=July 22, 2007|accessdate=February 6, 2022|via=[[Newspapers.com]]}}</ref> |
|||
==Sources== |
==Sources== |
||
{{Reflist}} |
{{Reflist}} |
||
==External links== |
==External links== |
||
*[http://www.ncaafootball07.com NCAA Football '07 Official Website] |
|||
*[http://sports.ign.com/articles/703/703531p1.html Reggie Bush Immortalized] |
*[http://sports.ign.com/articles/703/703531p1.html Reggie Bush Immortalized] |
||
*[http://sports.ign.com/articles/702/702461p1.html NCAA Football 360: First Look] |
*[http://sports.ign.com/articles/702/702461p1.html NCAA Football 360: First Look] |
||
Line 71: | Line 70: | ||
[[Category:Electronic Arts games]] |
[[Category:Electronic Arts games]] |
||
[[Category:EA Sports games]] |
[[Category:EA Sports games]] |
||
[[Category:North America-exclusive video games]] |
|||
[[Category:Multiplayer and single-player video games]] |
|||
[[it:NCAA Football 07]] |
|||
[[Category:NCAA video games]] |
|||
[[Category:Video games developed in the United States]] |
|||
[[Category:EA Tiburon games]] |
|||
[[Category:EA Sports College Football]] |
Latest revision as of 17:05, 21 July 2024
This article needs additional citations for verification. (May 2012) |
NCAA Football 07 | |
---|---|
Developer(s) | EA Tiburon |
Publisher(s) | EA Sports |
Platform(s) | PS2, Xbox, Xbox 360, PSP |
Release |
|
Genre(s) | Sports, American football |
Mode(s) | Single player, multiplayer, multiplayer online |
NCAA Football 07 is a collegiate football video game published by Electronic Arts. It is the successor to NCAA Football 06 in the NCAA Football series. The product features former USC player Reggie Bush on the cover. While there weren't any new, major features added to the PlayStation 2 and Xbox games, tweaks were added to improve the existing features.
The theme for 07 is "Turn the Tide". Like the 2005 version said for home-field advantage, this year's version emphasizes that momentum is more important in college football than any other sport. This is illustrated by a momentum meter on the score graphic at the top (or bottom, in the case of the Xbox 360 version) of the screen. The more the meter is shifted towards a team, the better its players will perform.
NCAA Football 07 also includes spring drills, an update to Race for the Heisman mode called Campus Legend (which plays more like NFL Superstar mode in Madden), ESPN integration, and a spring game in Dynasty and Campus Legend modes. ESPN integration is expected to increase with the next NCAA Football releases.
Campus Legend
[edit]Campus Legend, for the most part, runs on the same system as its predecessor, Race for the Heisman. One creates a player, goes to a football camp, performs in drills, and is awarded a scholarship to play for a Division I-A program. However, changes begin right from the start of camp. Campus Legend was not available on the Xbox 360 Version of the game.
Camp
[edit]Rather than picking one drill to participate in, the player participates in a series of four drills which vary by position. (e.g. player gains attribute points - one to sixteen points depending on the performance - by repeatedly tapping A on the Xbox during the 40 Yard Dash.)
Picking a school
[edit]Another change in NCAA Football 07 is which schools which the player can attend. Rather than choosing one of three scholarships or applying as a walk-on to another program, performance in camp determines player points and the distribution of said points determines the skill of players.
The Dorm
[edit]Once moved into the dorm, a player is required to choose a major. While some are legitimate (e.g. chemistry, sports medicine, English), others are rather odd (e.g. ESPN, 1-AA team nicknames, sports geography). Academic performance will improve a player's ratings, but one must choose a major that improves relevant ratings. For example, a quarterback would not want to major in something that would improve his tackling ability. Also added is an NCAA progress report, where players can check their GPA, athletic goals, attribute point bonuses, and popularity; a computer to check rankings anywhere from the Heisman watch to All-Americans to the coaches' and AP polls; a closet to edit appearance, gear, and attribute points; and a school magazine chronicling headlines from the player's team. The dorm room also featured a picture of the player's current girlfriend, with the beauty depending on the player's success; this feature was removed for the following year's game.[1]
During the year
[edit]Campus Legend introduces a challenge for the player to balance academic performance, athletic performance, and campus popularity in hopes of becoming the greatest to ever attend his school. Each weekday on the calendar in the dorm has a morning, afternoon, and evening event. The morning event is always classes (with the exception of the midterm and final exams), and is automatically simulated (unless it's an aforementioned test). The afternoon event is always practice, where one can earn attribute points if he performs well enough. The evening event gives the player a choice of studying (a pop-up on the screen that gives the answer to a potential exam question), meeting with a tutor (a two-night event where one receives a five-question quiz to improve his GPA), participating in a position drill (a two-night event where the player takes part in one of his position's four specific drills from camp to earn attribute points), or participating in a campus social activity, which boosts popularity. Weekends are simulated except for the game, if there is one that weekend.
NCAA Football 07 on the Xbox 360
[edit]The Xbox 360 version of the game was thought by many to be incomplete as it lacked features of the console versions such as Campus Legend mode and Spring Drills. However, the game featured several mini-games of its own such as bowling, where the player is put at the 20-yard line of the opponent's end zone and a touchdown is considered a strike and if a touchdown scored on a second-down play is a spare, as in bowling. Graphics in the game were well-done and showed great representation. Other problems with the game were offensive or created or edited players in the game imported to Madden NFL 07 were un-signable at a rating of "99" and contracted at a high amount of money which were over the game's salary cap. Also, draft classes had defensive players as listed as top five picks and very few offensive players were top five or top ten picks in the NFL Draft. "Create-a-player" required the player to insert the player's name and gear, but the player's look or appearance could not be changed after the player was created. Also unlike Madden 07 players ratings and names could be edited.
Awards & Reception
[edit]The Xbox version of the game is the most critically successful, receiving an 87.8% on GameRankings.
Awards
[edit]- Received IGN's award for Best PS2 Sports Game of 2006.[2]
- Gaming Target - "52 Games We'll Still Be Playing From 2006" selection [3]
Sales
[edit]The game sold 2.5 million copies.[4]
Sources
[edit]- ^ "NCAA Football 08 Preview". 13 April 2007. Retrieved 2008-05-26.
- ^ "IGN.com Presents: the best of 2006". Archived from the original on January 10, 2007. Retrieved 2008-05-26.
- ^ "52 Games we'll still be playing from 2006". Retrieved 2008-05-26.
- ^ Bachman, Rachel (July 22, 2007). "Video games prove to be important". The Spokesman-Review. p. 12. Retrieved February 6, 2022 – via Newspapers.com.
External links
[edit]- 2006 video games
- College football video games
- PlayStation 2 games
- PlayStation Portable games
- Xbox games
- Xbox 360 games
- Electronic Arts games
- EA Sports games
- North America-exclusive video games
- Multiplayer and single-player video games
- NCAA video games
- Video games developed in the United States
- EA Tiburon games
- EA Sports College Football