Fizz buzz: Difference between revisions
Undid revision 126003514 by 24.12.111.174 (talk) |
updated the bare URL reference |
||
(279 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{short description|Group word game to teach mathematical division}}{{One source|date=June 2024}} |
|||
'''Bizz buzz''' (also known as '''fizz buzz''', or simply '''buzz''') is a group word game frequently encountered as a [[car game]] or a [[drinking game]]. |
|||
'''Fizz buzz''' is a group word game for children to teach them about [[division (mathematics)|division]].<ref>{{cite book |last=Rees |first=Janet |title=Fizz Buzz: 101 Spoken Numeracy Games – Ideal for Mental Maths |date=2002 |publisher=Learning Development Aids |isbn=978-1855033528 }}</ref> Players take turns to count incrementally, replacing any number divisible by three with the word "fizz", and any number divisible by five with the word "buzz", and any number divisible by both three and five with the word "fizzbuzz". |
|||
== Play == |
== Play == |
||
Players generally sit in a circle. The player designated to go first says the number " |
Players generally sit in a circle. The player designated to go first says the number "one", and the players then count upwards in turn. However, any number [[division (mathematics)|divisible]] by three is replaced by the word ''fizz'' and any number divisible by five by the word ''buzz''. Numbers divisible by both three and five (i.e. divisible by fifteen) become ''fizz buzz''. A player who hesitates or makes a mistake is eliminated. |
||
⚫ | |||
== Example == |
|||
⚫ | |||
⚫ | |||
<blockquote> |
|||
⚫ | |||
</blockquote> |
|||
== |
== Other variations == |
||
In some versions of the game, other divisibility rules such as 7 can be used instead. Another rule that may be used to complicate the game is where numbers containing a digit also trigger the corresponding rule (for instance, 52 would use the same rule for a number divisible by 5). |
|||
* Different divisors such as 7 can be used in place of 3 and 5. |
|||
* Instead of (or in addition to) replacing numbers that have 3, 5, or 7 as a factor, the game can be played by replacing the actual digit with "bizz" or "buzz": |
|||
<blockquote> |
|||
1, 2, Bizz, 4, Buzz, Bizz, 7, 8, Bizz, 10, 11, 12, Bizz, 14, Buzz, 16, 17, 18, 19, 20, 21, 22, Bizz, 24, Buzz, 26, 27, 28, 29, Bizz, Bizz, Bizz, Bizz, Bizz, Bizz Buzz, Bizz, Bizz, Bizz, Bizz, 40, 41, 42, Bizz, 44, Buzz, ... |
|||
</blockquote> |
|||
: In this variation, sometimes only the actual digit is replaced, so 23 becomes "twenty-bizz" and 50 is "buzzty". |
|||
* Different words or gestures can replace "bizz" or "buzz". |
|||
* The game can be played in a [[Radix|mathematical base]] other than 10. For example, playing in base 5 would proceed as follows: |
|||
<blockquote> |
|||
1, 2, Bizz, 4, Buzz, Bizz, 12, 13, Bizz, Buzz, 21, Bizz, 23, 24, Bizz Buzz, 31, 32, Bizz, 34, Buzz, Bizz, ... |
|||
</blockquote> |
|||
Note, this order also presents when counting in base 10 as everyone is usually too drunk to notice any mistake. |
|||
== |
== Programming == |
||
Fizz buzz (often spelled '''FizzBuzz''' in this context) has been used as an interview screening device for [[computer programmers]]. Writing a [[computer program|program]] to output the first 100 FizzBuzz numbers is a relatively trivial problem requiring little more than a loop and conditional statements in any popular language, and is thus a quick way to weed out applicants with absolutely no programming experience.<ref>{{cite web |url=https://blog.codinghorror.com/why-cant-programmers-program/ |title=Why Can't Programmers.. Program? |first=Jeff |last=Atwood |date=26 February 2007 |access-date=July 30, 2024}}</ref> |
|||
Fizz Buzz has been used as an interview screening device for computer programmers <ref> [http://tickletux.wordpress.com/2007/01/24/using-fizzbuzz-to-find-developers-who-grok-coding Using FizzBuzz to Find Developers who Grok Coding ]</ref><ref>[http://www.codinghorror.com/blog/archives/000781.html Coding Horror: Why Can't Programmers.. Program?]</ref>. Creating a list of the first 100 Fizz Buzz numbers is a very small problem for any would-be computer programmer, so interviewers can easily sort out those with insufficient programming ability. A lot of controversy exist in various comments on internet whether this question alone judges the skills of a computer programmer. |
|||
== References == |
== References == |
||
* [http://cocktails.about.com/od/partiesholidays/p/biz_buz_gm.htm About.com: Bizz Buzz- The Drinking Thinking Game] |
|||
<references /> |
<references /> |
||
== External links == |
|||
* [https://rosettacode.org/wiki/FizzBuzz Rosetta Code: Fizz Buzz at Rosetta Code] |
|||
* [http://philcrissman.net/posts/eulers-fizzbuzz/ Euler's FizzBuzz], an unorthodox programmatic solution making use of [[Euler's theorem]] |
|||
* [https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpriseEdition Enterprise FizzBuzz], Comical 'enterprise' implementation of FizzBuzz with intentional verbosity |
|||
[[Category:Car games]] |
[[Category:Car games]] |
||
[[Category: |
[[Category:Children's games]] |
||
[[Category:Mathematical games]] |
|||
[[Category:Division (mathematics)]] |
Latest revision as of 19:04, 30 July 2024
This article relies largely or entirely on a single source. (June 2024) |
Fizz buzz is a group word game for children to teach them about division.[1] Players take turns to count incrementally, replacing any number divisible by three with the word "fizz", and any number divisible by five with the word "buzz", and any number divisible by both three and five with the word "fizzbuzz".
Play
[edit]Players generally sit in a circle. The player designated to go first says the number "one", and the players then count upwards in turn. However, any number divisible by three is replaced by the word fizz and any number divisible by five by the word buzz. Numbers divisible by both three and five (i.e. divisible by fifteen) become fizz buzz. A player who hesitates or makes a mistake is eliminated.
For example, a typical round of fizz buzz would start as follows:
1, 2, Fizz, 4, Buzz, Fizz, 7, 8, Fizz, Buzz, 11, Fizz, 13, 14, Fizz Buzz, 16, 17, Fizz, 19, Buzz, Fizz, 22, 23, Fizz, Buzz, 26, Fizz, 28, 29, Fizz Buzz, 31, 32, Fizz, 34, Buzz, Fizz, ...
Other variations
[edit]In some versions of the game, other divisibility rules such as 7 can be used instead. Another rule that may be used to complicate the game is where numbers containing a digit also trigger the corresponding rule (for instance, 52 would use the same rule for a number divisible by 5).
Programming
[edit]Fizz buzz (often spelled FizzBuzz in this context) has been used as an interview screening device for computer programmers. Writing a program to output the first 100 FizzBuzz numbers is a relatively trivial problem requiring little more than a loop and conditional statements in any popular language, and is thus a quick way to weed out applicants with absolutely no programming experience.[2]
References
[edit]- ^ Rees, Janet (2002). Fizz Buzz: 101 Spoken Numeracy Games – Ideal for Mental Maths. Learning Development Aids. ISBN 978-1855033528.
- ^ Atwood, Jeff (26 February 2007). "Why Can't Programmers.. Program?". Retrieved July 30, 2024.
External links
[edit]- Rosetta Code: Fizz Buzz at Rosetta Code
- Euler's FizzBuzz, an unorthodox programmatic solution making use of Euler's theorem
- Enterprise FizzBuzz, Comical 'enterprise' implementation of FizzBuzz with intentional verbosity