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{{more citations needed|date=August 2014}}
[[Image:RPG Marvel Super Heroes Adventure Game.jpg|frame|right|Cover of ''Marvel Super Heroes Adventure Game'']]
{{Infobox RPG

|image=Image:RPG Marvel Super Heroes Adventure Game.jpg
{{Multiple issues|
|caption= Cover of ''Marvel Super Heroes Adventure Game''
{{Unreferenced|date=January 2014}}
|designer=
{{Sections|date=January 2014}}
|publisher= [[TSR (company)|TSR]]
|date= 1998
|genre= Superheroes
|system= [[SAGA System]]
}}
}}


The '''''Marvel Super Heroes Adventure Game''''' is a [[role-playing game]] published by [[TSR, Inc.]] that uses the ''[[SAGA System]]''. It should not be confused with the earlier ''[[Marvel Super Heroes (role-playing game)|Marvel Super Heroes Game]]'' (also published by TSR) or the later ''[[Marvel Universe Roleplaying Game]]'' (published by Marvel Comics).
The '''''Marvel Super Heroes Adventure Game''''' is a [[role-playing game]] published by [[TSR (company)|TSR, Inc.]] that uses the ''[[SAGA System]]'' and features characters published by [[Marvel Comics]]. It should not be confused with the earlier ''[[Marvel Super Heroes (role-playing game)|Marvel Super Heroes Game]]'', also published by TSR, the later ''[[Marvel Universe Roleplaying Game]]'', published by Marvel itself, or ''[[Marvel Heroic Roleplaying]]'', published by [[Margaret Weis Productions]].


==Publication history==
The game box contained a Fate Deck of 96 cards,each of which had a picture of a character, one of the 24 different Callings which fit the character, an Aura of either Positive (a + symbol), Negative (a - symbol), or Neutral (a . symbol), one of the five Suits, each of which was represented by a character. The Suits were Strength (color Green), represented by the Incredible Hulk, Agility (color Red), represented by Spider Man, Intellect (color Blue), represented by Mr. Fantastic, Willpower (color Purple), represented by Dr. Strange, and the Doom suit with villainous characters (color Black) represented by Dr. Doom; a roster book with 31 Heroes and 19 Villains, and a "game book" instruction manual.
''Marvel Super Heroes Adventure Game'' was published on July 30, 1998.<ref>{{cite web | url=http://www.wizards.com/Corporate_Info/News_Releases/TSR/Marvel.html | archive-url=https://web.archive.org/web/19990506100651/http://www.wizards.com/Corporate_Info/News_Releases/TSR/Marvel.html | archive-date=1999-05-06 | title=Wizards of the Coast }}</ref> The game was based on the [[SAGA System]], and publications for the game lasted into 2000.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7|page=284}}</ref>


==Contents==
The game rules were fairly simple. Each character had 4 abilities, which were rated from 1 to 30, with 10 being the non-powered human maximum. Abilities that were considered Superhuman (Hulk's Strength, Spider Man's Agility, Mr. Fantastic's Intellect, and Dr. Strange's Willpower) were rated between 11 and 20. Only Cosmic level characters, such as Galactus, could have an Ability between 21 to 30. Each character also had an Edge rated from 0 to 4, (Cosmic level characters could have an Edge of 5). A character had a starting Hand Size equal to the character's Edge plus 2. The Edge was the character's level rating, a 0 was a supporting character (though there were villains who had an Edge of 0, such as the X-Men villain Proteus, or the Avengers villain the Super Adaptoid). Edge 1 was an inexperienced hero such as Jubilee of the X-Men. Edge 2 were experienced heroes, such as The Human Torch, Jean Grey, or Hawkeye. Edge 3 were expert level characters, such as Mr. Fantastic, Iron Man, Cyclops, and Professor X. Edge 4 characters were the very best at what they did, such as Dr. Doom, Magneto, or Captain America.
The game box contained a Fate Deck, roster book, and instruction manual.
Characters also had 111 Powers and over 100 Skills to choose from, each of which had one of the Ability Suits as its Trump Suit.


==External links==
===Fate Deck===
The Fate Deck was a deck of 96 cards used instead of dice in order to determine the outcome of actions and to help determine results. Each card contained a picture of a character, a Calling, an Aura (positive, neutral, or negative), and a Suit.
*[http://www.rpg.net/news+reviews/reviews/rev_2198.html Review at [[RPGnet]]]


There were five Suits, each of which represented by a character. The Suits were:
[[Category:Marvel Comics games]]
*Strength Suit (color Green), represented by the [[Hulk|Incredible Hulk]]
[[Category:Mike Selinker games]]
*Agility Suit (color Red), represented by [[Spider-Man]]
[[Category:Role-playing games based on comics]]
*Intellect Suit (color Blue), represented by [[Mister Fantastic]]
[[Category:Superhero role-playing games]]
*Willpower Suit (color Purple), represented by [[Doctor Strange]]
[[Category:TSR (company) games]]
*Doom Suit (color Black), represented by [[Doctor Doom]]


TSR issued four promotional cards separately at the launch of the game: Ghost Rider, Lockheed, Deadpool and The Impossible Man. These cards are quite rare today.<ref>{{Cite web|url=http://www.waynesbooks.com/MSHSAGAsystem.html|title=SAGA rules system - Marvel Super Heroes - Wayne's Books RPG Reference}}</ref>


===Roster Book===
{{rpg-stub}}
The roster book contained the game details and biographies of 31 Heroes and 19 Villains.
{{Marvel-Comics-stub}}

===The Game Book===
The game book was an instruction manual that guided players in how to play the game and create their own characters.

==Game rules==
The game rules were designed for fast and simple play. Each character had 4 abilities, rated from 1 to 30. Normal human abilities ranked between 1 and 10; superhuman abilities, such as Thor's strength, ranged between 11 and 20; cosmic-level characters, such as Galactus, could have abilities between 21 and 30. Each character also had an Edge, ranked between 0 and 5, which was to represent their experience as a hero or villain. The character's Edge determined the player's Hand Size (2 plus the Edge value). Supporting characters and minions typically had an Edge of 0; Inexperienced characters, hero such as Jubilee of the X-Men, had an Edge of 1; Experienced heroes, such as Hawkeye, had an Edge of 2; Expert characters, such as Iron Man, held an Edge of 3; Characters that were the very best at what they did, such as Captain America, had an Edge of 4; cosmic-level characters, such as the Watcher, had an Edge of 5.

Characters also had 111 Powers, further customized by Stunts (additional abilities) and Limits (limitations of the power). There were 100 Skills to choose from, each of which had one of the Ability Suits as its Trump Suit.

==Reception==
''Marvel Super Heroes Adventure Game'' was reviewed in the online second volume of ''[[Pyramid (magazine)|Pyramid]]''."<ref>{{cite web|url=http://www.sjgames.com/pyramid/sample.html?id=582 |title=Pyramid: Pyramid Pick: Marvel Super Heroes Adventure Game |publisher=Sjgames.com |date=February 5, 1999 |accessdate=2020-05-06}}</ref>

==Reviews==
*''[[SF Site]]''<ref>{{Cite web|url=https://www.sfsite.com/11a/marv44.htm|title = The SF Site Featured Review: Marvel Super Heroes Adventure Game}}</ref>

==See also==
*[[List of Marvel RPG supplements|List of Marvel RPG Supplements]]

==References==
{{Reflist}}

==External links==
*[http://www.rpg.net/news+reviews/reviews/rev_2198.html Review] at [[RPGnet]]

[[Category:Marvel Comics role-playing games]]
[[Category:Mike Selinker games]]
[[Category:TSR, Inc. games]]
[[Category:Role-playing games introduced in 1998]]

Latest revision as of 14:57, 23 August 2024

Marvel Super Heroes Adventure Game
Cover of Marvel Super Heroes Adventure Game
PublishersTSR
Publication1998
GenresSuperheroes
SystemsSAGA System

The Marvel Super Heroes Adventure Game is a role-playing game published by TSR, Inc. that uses the SAGA System and features characters published by Marvel Comics. It should not be confused with the earlier Marvel Super Heroes Game, also published by TSR, the later Marvel Universe Roleplaying Game, published by Marvel itself, or Marvel Heroic Roleplaying, published by Margaret Weis Productions.

Publication history

[edit]

Marvel Super Heroes Adventure Game was published on July 30, 1998.[1] The game was based on the SAGA System, and publications for the game lasted into 2000.[2]

Contents

[edit]

The game box contained a Fate Deck, roster book, and instruction manual.

Fate Deck

[edit]

The Fate Deck was a deck of 96 cards used instead of dice in order to determine the outcome of actions and to help determine results. Each card contained a picture of a character, a Calling, an Aura (positive, neutral, or negative), and a Suit.

There were five Suits, each of which represented by a character. The Suits were:

TSR issued four promotional cards separately at the launch of the game: Ghost Rider, Lockheed, Deadpool and The Impossible Man. These cards are quite rare today.[3]

Roster Book

[edit]

The roster book contained the game details and biographies of 31 Heroes and 19 Villains.

The Game Book

[edit]

The game book was an instruction manual that guided players in how to play the game and create their own characters.

Game rules

[edit]

The game rules were designed for fast and simple play. Each character had 4 abilities, rated from 1 to 30. Normal human abilities ranked between 1 and 10; superhuman abilities, such as Thor's strength, ranged between 11 and 20; cosmic-level characters, such as Galactus, could have abilities between 21 and 30. Each character also had an Edge, ranked between 0 and 5, which was to represent their experience as a hero or villain. The character's Edge determined the player's Hand Size (2 plus the Edge value). Supporting characters and minions typically had an Edge of 0; Inexperienced characters, hero such as Jubilee of the X-Men, had an Edge of 1; Experienced heroes, such as Hawkeye, had an Edge of 2; Expert characters, such as Iron Man, held an Edge of 3; Characters that were the very best at what they did, such as Captain America, had an Edge of 4; cosmic-level characters, such as the Watcher, had an Edge of 5.

Characters also had 111 Powers, further customized by Stunts (additional abilities) and Limits (limitations of the power). There were 100 Skills to choose from, each of which had one of the Ability Suits as its Trump Suit.

Reception

[edit]

Marvel Super Heroes Adventure Game was reviewed in the online second volume of Pyramid."[4]

Reviews

[edit]

See also

[edit]

References

[edit]
  1. ^ "Wizards of the Coast". Archived from the original on 1999-05-06.
  2. ^ Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 284. ISBN 978-1-907702-58-7.
  3. ^ "SAGA rules system - Marvel Super Heroes - Wayne's Books RPG Reference".
  4. ^ "Pyramid: Pyramid Pick: Marvel Super Heroes Adventure Game". Sjgames.com. February 5, 1999. Retrieved 2020-05-06.
  5. ^ "The SF Site Featured Review: Marvel Super Heroes Adventure Game".
[edit]