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{{Short description|Racquet sport}}
{{Multiple issues|
{{about|the sport|the toy|Paddle ball|}}
{{Orphan|date=February 2013}}
{{Tone|date=February 2012}}
{{refimprove|date=May 2024}}
{{Underlinked|date=December 2018}}
}}


'''Paddle-ball''' is a [[sport]] that can be played on a court half the size of a [[tennis court]], using paddle [[List of racket sports|racquets]] amongst two players (singles game) or in doubles with two teams consisting of two players. The Paddle-ball racquet or paddle is [[plastic]], smaller than a [[softball]] and has holes for less [[Drag (physics)|air friction]]. Below are the instructions for single games.
'''Paddle ball''' is a sport that is played on a court half the size of a [[tennis court]], using paddle [[List of racket sports|racquets]]. The paddle is made of [[wood]] or [[graphite]], and has holes to reduce [[Drag (physics)|air friction]]. The game is played in singles (two players) or in doubles (four players).
[[File:Paddles.JPG|thumb|330px|Standard Paddles]]
[[File:Paddles.JPG|thumb|330px|Standard Paddles]]


==Necessary Equipment==
==Necessary equipment==
To play paddle-ball, it is necessary to have a paddle (resembling a [[racquet ball]] paddle) that is no longer than 18 inches and no wider than 9 1/2 inches. The Paddle-ball is played with a plastic paddleball, the size of a softball. Air hole in the ball give less friction. Paddleballs come in yellow and light green.<ref name=galaxy>https://www.paddleballgalaxy.com/PG/category/paddletennis.html</ref>
To play paddle ball, it is necessary to have a paddle (resembling a [[racquetball]] paddle) that is no longer than 18 inches and no wider than 9.5 inches. The paddle ball is made of rubber and is the size of a softball. Air holes in the ball enable less friction in its travel. Paddleballs come in yellow and light green.<ref name=galaxy>{{Cite web|url=https://www.paddleballgalaxy.com/paddle-tennis-rules.html|title=Rules for Paddle Tennis &#124; PaddleballGalaxy|website=www.paddleballgalaxy.com}}</ref>


==Court==
==Court==
Paddle-ball is normally played on a [[Court Tennis|court]] 20 feet wide and 50 feet long with a wall that is 16 feet in height.<ref name=galaxy/> The court has a short line, a set of service markers, 2 side lines and a long line. The service zone is the [[area]] between the short line and the service markers. At the start of the play, one person must stand inside the service zone and strike the ball against the [[wall]]. The server must stay within the service zone until the ball crosses the short line.
Paddle ball is normally played on a [[Court Tennis|court]] that is 20 feet wide and 50 feet long, with a wall that is 16 feet in height.<ref name=galaxy/> The court has a short line, a set of service markers, two side lines and a long line. The service zone is the area between the short line and the service markers. At the start of play, one person must stand inside the service zone and strike the ball against the wall. The server must stay within this service zone until the ball crosses the short line.


==Gameplay and scoring rules==
==Fault, Short, Long==
The [[ball]] must cross the short line on each serve. Server must stay within the serving box. Once the serve is made, the opponent must hit the ball, hitting it off the wall. If the ball bounces before it crosses the short line, a Short is called. However, if the ball bounces beyond the long line, a Long out is called. Any service where the server is not within the service zone upon service is called a Fault. The server has a second chance to serve the ball. Failure to successfully serve the ball into the court beyond the short line twice results in the receiver winning the play. The server and the receiver then switch spots. The [[score (game)|scoring]] is similar to tennis, with players earning 15, 30 and 40 points before winning the [[game]].<ref name=galaxy/>
During the serve, the ball must cross the short line, and the server must remain in the service box. If the ball bounces before crossing this line, a "short" is called; if it bounces beyond the long line, it is a "long out". If the server steps out of the service zone during the serve, this is termed as a "fault". A server has two chances to execute a valid serve, failing which the receiver wins the point and the players swap roles. Scoring follows a progression of 15, 30, and 40 points before a player wins the game.


If the serve is good, the receiver must hit the ball before it bounces twice. If the receiver fails to successfully hit the ball back to the wall before its second bounce and have it bounce within the court, then the play stops and the server receives the point.
Once a valid serve is executed, the receiver must return the ball before it bounces twice on the court. The play then continues, with players alternately hitting the ball, avoiding a double bounce or hitting it out of bounds to prevent losing the point. If a ball, deemed to have been on track to hit the wall, strikes the server upon return, the point is restarted. Players switch roles if the receiver wins a point. Interferences such as intentional blocks or safety concerns can prompt a game restart. Deliberate interference by the server results in a point loss.
If the receiver hits the ball, but it hits the server, the play restarts again if it looked like the ball could have hit the wall. Otherwise, Fault goes to the receiver and the server wins the point.
After the receiver successfully returns the ball, the server can leave the box and must hit the ball before it bounces twice. The server and receiver then alternate until either the ball bounces twice or the ball falls out of bounds.
If the server wins the round they gain a point. If the receiver wins, they switch spots and then it is the opponent's turn to serve.
If for instance, one player blocks the other in striking the ball, a block can be called and the play is restarted. If the striker feels that hitting the ball will risk injuring another player, then a Safety can be called and the play starts again. If the server blocks the receiver deliberately it's out on server.


==Technicalities==
==Technicalities==
===Serving===
SERVING
* Stepping on or over short line, sideline or service marker is a fault.
* Stepping on or over the short line, sideline, or service marker is a fault.
* Ball is short on serve if the ball does not carry across the short line before bouncing. This is a fault.
* The ball is "short on serve" if it does not carry across the short line before bouncing. This is a fault.
* Ball is long on serve if ball carries past the long line without on court bounce or being received. This is a fault.
* The ball is "long on serve" if it carries past the long line without being received or bouncing on the court. This is a fault.
* Serving between the legs is an automatic fault.
* Serving between the legs is an automatic fault.
* Server is allowed (1) fault per service point. A second fault means server forfeits serve. This resets every new service point attempt.
* The server is allowed one fault per service point. A second fault means the server forfeits the serve. This resets every new service point attempt.
* If any serve is wide, the server forfeits the serve.
* If any serve is wide, the server forfeits the serve.
* If server swings and fails to contact ball, the server forfeits the serve.
* If the server swings and fails to hit the ball, they forfeit the serve.
* If served ball hits the ground before hitting the wall, server forfeits the serve.
* If the served ball hits the ground before hitting the wall, the server forfeits the serve.
* Server's partner must remain outside sideline in between service line and short line until the served ball crosses the short line.
* The server's partner must remain outside the sideline, in between the service line and the short line, until the served ball crosses the short line.

RECEIVING SERVE
===Receiving serve===
* Receiver must hit the ball before it bounces twice.
* Receiver must wait until ball crosses service line before returning serve.
* The receiver must hit the ball before it bounces twice.
* The receiver must wait until the ball crosses the service line before returning the serve.
* Receiver may hit ball before it bounces.
* If the server crosses their body with a serve, or if the served ball bounces within one foot of the server, a block may be called by receiver, and point is replayed.
* The receiver may hit the ball before it bounces.
* If the server crosses their body with a serve, or if the served ball bounces within one foot of the server, a block may be called by the receiver, and the point will be replayed.

GAME PLAY
===Game play===
* If struck ball hits the striker or partner, they forfeit the point.
* If a struck ball hits the striker or partner, they forfeit the point.
* Until the ball is struck or bounces twice, player(s) can swing any number of times.
* Until the ball is struck or bounces twice, player(s) can swing any number of times.
* After hit, ball must hit the wall before it hits the floor.
* After a hit, the ball must hit the wall before it hits the floor.
* Off wall, ball may be returned without bouncing.
* The ball may be returned off the wall without bouncing.
* Opponent(s) MAY NOT hinder striker by moving during the strikers swing if they are between striker and wall. If they do, opponents forfeit point to striking team. They may move if they are behind striker, and not impairing the striker's ability to return the ball.
* Opponents may not hinder the striker by moving during the striker's swing if they are between the striker and the wall. If they do, the resulting point is forfeited to the striking team. They may move if they are behind the striker and the movement does not impair the striker's ability to return the ball.
* If striking player lets the ball touch any part of their body, it's out against them.
* If the striking player lets the ball touch any part of their body, the ball is out against them.
* If struck ball will hit wall before bouncing, but hits opponent first, play is stopped and point is replayed.
* If the struck ball will hit a wall before bouncing, but hits the opponent first, gameplay is stopped and the point is replayed.
* If struck ball WILL NOT hit wall before bouncing, but hits opponent, striker forfeits point.
* If the struck ball does not hit wall a before bouncing but hits the opponent, the striker forfeits the point.
* If strikers paddle contacts opponent on forward motion, striker forfeits point.
* If the striker's paddle contacts the opponent on forward motion, the striker forfeits the point.
* If strikers paddle contacts opponent on backswing, point is replayed.
* If the striker's paddle contacts the opponent on back-swing, the point is replayed.
* The ball is in play until it bounces twice.
* The ball is in play until it bounces twice.
* If paddle is dropped during play, that player forfeits point.
* If a paddle is dropped during play, that player forfeits any resulting point.
* Player can call Safety out of fear or injuring opponent with ball or paddle. To call safety, you MUST be able to return ball, and immediately call out "block" or "safety". Any needless Safety is a penalty.
* A player can call "safety" out of fear for injuring their opponent with a ball or paddle. Any needless "safety" call is a penalty.
* If the ball breaks, play stops and the point is played over again. Ball's played over if it hits either a foreign object or if a foreign object enters court.
* If the ball breaks, the game is paused and the point is replayed. The ball is played over if it either hits a foreign object or a foreign object enters court.


A referee is not necessary in this particular game. It can be played with mutual or compromised agreements amongst the players.
A referee is not necessary in this game. It can be played with mutual or compromised agreements amongst the players.


==Additional Rules for Single Play==
==Additional rules for single play==
Server can serve anywhere within service box and must serve to major area of the court
The server can serve anywhere within the service box, and must serve to the major area of the court, which is equivalent to the "service area" on the opposing court side. If the ball lands anywhere outside this area, it is out. Serving from the middle, the server must declare which side of the court they are served into. Serving into a minor area must be declared, or it is a fault.
Major Area: Where the server begins serve. If the ball lands anywhere outside the major area, it's out.
Serving from middle, server must declare with side of court being served into.
Serving into a minor area must be declared or it's a fault.

{{reflist|2}}


==References==
==References==
{{reflist|2}}
<!--Arrange alphabetically by author's surname, or if there is no author, by title.-->


==External links==
==External links==
* [http://uspaddleballassociation.org/ The United States Paddleball Association, 2006]
* [http://uspaddleballassociation.org/ The United States Paddleball Association, 2006]
* [https://npa.paddleball.org/ National Paddleball Association (NPA)]


{{DEFAULTSORT:Paddleball}}
[[Category:Racket sports]]
[[Category:Forms of tennis]]
[[Category:Sports rules and regulations by sport]]
[[Category:Sports rules and regulations by sport]]

Latest revision as of 15:58, 25 August 2024

Paddle ball is a sport that is played on a court half the size of a tennis court, using paddle racquets. The paddle is made of wood or graphite, and has holes to reduce air friction. The game is played in singles (two players) or in doubles (four players).

Standard Paddles

Necessary equipment

[edit]

To play paddle ball, it is necessary to have a paddle (resembling a racquetball paddle) that is no longer than 18 inches and no wider than 9.5 inches. The paddle ball is made of rubber and is the size of a softball. Air holes in the ball enable less friction in its travel. Paddleballs come in yellow and light green.[1]

Court

[edit]

Paddle ball is normally played on a court that is 20 feet wide and 50 feet long, with a wall that is 16 feet in height.[1] The court has a short line, a set of service markers, two side lines and a long line. The service zone is the area between the short line and the service markers. At the start of play, one person must stand inside the service zone and strike the ball against the wall. The server must stay within this service zone until the ball crosses the short line.

Gameplay and scoring rules

[edit]

During the serve, the ball must cross the short line, and the server must remain in the service box. If the ball bounces before crossing this line, a "short" is called; if it bounces beyond the long line, it is a "long out". If the server steps out of the service zone during the serve, this is termed as a "fault". A server has two chances to execute a valid serve, failing which the receiver wins the point and the players swap roles. Scoring follows a progression of 15, 30, and 40 points before a player wins the game.

Once a valid serve is executed, the receiver must return the ball before it bounces twice on the court. The play then continues, with players alternately hitting the ball, avoiding a double bounce or hitting it out of bounds to prevent losing the point. If a ball, deemed to have been on track to hit the wall, strikes the server upon return, the point is restarted. Players switch roles if the receiver wins a point. Interferences such as intentional blocks or safety concerns can prompt a game restart. Deliberate interference by the server results in a point loss.

Technicalities

[edit]

Serving

[edit]
  • Stepping on or over the short line, sideline, or service marker is a fault.
  • The ball is "short on serve" if it does not carry across the short line before bouncing. This is a fault.
  • The ball is "long on serve" if it carries past the long line without being received or bouncing on the court. This is a fault.
  • Serving between the legs is an automatic fault.
  • The server is allowed one fault per service point. A second fault means the server forfeits the serve. This resets every new service point attempt.
  • If any serve is wide, the server forfeits the serve.
  • If the server swings and fails to hit the ball, they forfeit the serve.
  • If the served ball hits the ground before hitting the wall, the server forfeits the serve.
  • The server's partner must remain outside the sideline, in between the service line and the short line, until the served ball crosses the short line.

Receiving serve

[edit]
  • The receiver must hit the ball before it bounces twice.
  • The receiver must wait until the ball crosses the service line before returning the serve.
  • The receiver may hit the ball before it bounces.
  • If the server crosses their body with a serve, or if the served ball bounces within one foot of the server, a block may be called by the receiver, and the point will be replayed.

Game play

[edit]
  • If a struck ball hits the striker or partner, they forfeit the point.
  • Until the ball is struck or bounces twice, player(s) can swing any number of times.
  • After a hit, the ball must hit the wall before it hits the floor.
  • The ball may be returned off the wall without bouncing.
  • Opponents may not hinder the striker by moving during the striker's swing if they are between the striker and the wall. If they do, the resulting point is forfeited to the striking team. They may move if they are behind the striker and the movement does not impair the striker's ability to return the ball.
  • If the striking player lets the ball touch any part of their body, the ball is out against them.
  • If the struck ball will hit a wall before bouncing, but hits the opponent first, gameplay is stopped and the point is replayed.
  • If the struck ball does not hit wall a before bouncing but hits the opponent, the striker forfeits the point.
  • If the striker's paddle contacts the opponent on forward motion, the striker forfeits the point.
  • If the striker's paddle contacts the opponent on back-swing, the point is replayed.
  • The ball is in play until it bounces twice.
  • If a paddle is dropped during play, that player forfeits any resulting point.
  • A player can call "safety" out of fear for injuring their opponent with a ball or paddle. Any needless "safety" call is a penalty.
  • If the ball breaks, the game is paused and the point is replayed. The ball is played over if it either hits a foreign object or a foreign object enters court.

A referee is not necessary in this game. It can be played with mutual or compromised agreements amongst the players.

Additional rules for single play

[edit]

The server can serve anywhere within the service box, and must serve to the major area of the court, which is equivalent to the "service area" on the opposing court side. If the ball lands anywhere outside this area, it is out. Serving from the middle, the server must declare which side of the court they are served into. Serving into a minor area must be declared, or it is a fault.

References

[edit]
  1. ^ a b "Rules for Paddle Tennis | PaddleballGalaxy". www.paddleballgalaxy.com.
[edit]