Jump to content

Ministry of Broadcast: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
Sources say it won "Best Gameplay" awards
 
(50 intermediate revisions by 31 users not shown)
Line 1: Line 1:
{{short description|2020 adventure platform game}}
{{Infobox video game
{{Infobox video game
| title = Ministry of Broadcast
| title = Ministry of Broadcast
Line 4: Line 5:
| developer = Ministry of Broadcast Studio
| developer = Ministry of Broadcast Studio
| publisher = [[Hitcents]]
| publisher = [[Hitcents]]
| engine = [[GameMaker]]
| engine = [[GameMaker Studio|GameMaker Studio 2]]
| platforms = [[Windows]], [[macOS]], [[Nintendo Switch]]
| platforms = {{ubl|[[Microsoft Windows]]|[[macOS]]|[[Nintendo Switch]]}}
| released = '''Windows:''' 30 January 2020<br>'''Nintendo Switch:''' TBA
| released = '''Microsoft Windows''' 30 January 2020<br>'''Nintendo Switch''' 28 April 2020<br>
| genre = [[Platform video game]]
| genre = [[Platformer]]
| modes = [[Single-player]]
| modes = [[Single-player]]
| designer =
| designer =
Line 14: Line 15:
| composer =
| composer =
}}
}}
'''Ministry of Broadcast''' is a 2020 indie [[platform video game]] developed by Ministry of Broadcast studio. It is inspired by [[George Orwell|George Orwell's]] novel [[1984 (novel)|1984]].<ref name="Ministry of Broadcast Review: Just Broadcast">{{cite web |last1=Gordon |first1=Dakota |title=Ministry of Broadcast Review: Just Broadcast |url=https://www.keengamer.com/articles/reviews/pc-reviews/ministry-of-broadcast-review-just-broadcast/ |website=KeenGamer |accessdate=1 February 2020 |date=31 January 2020}}</ref>
'''''Ministry of Broadcast''''' is a 2020 independent [[adventure game|adventure]] [[platform video game]] developed by the developer Ministry of Broadcast Studio. It was mostly praised for its character development, cinematic tone, art style and story. It is inspired by [[George Orwell]]'s novel ''[[1984 (novel)|1984]]''.<ref name="Ministry of Broadcast Review: Just Broadcast">{{cite web |last1=Gordon |first1=Dakota |title=Ministry of Broadcast Review: Just Broadcast |url=https://www.keengamer.com/articles/reviews/pc-reviews/ministry-of-broadcast-review-just-broadcast/ |website=KeenGamer |accessdate=1 February 2020 |date=31 January 2020 |archive-date=1 February 2020 |archive-url=https://web.archive.org/web/20200201175254/https://www.keengamer.com/articles/reviews/pc-reviews/ministry-of-broadcast-review-just-broadcast/ |url-status=live }}</ref>


==Gameplay==
==Gameplay and plot==
Gameplay is inspired by [[Prince of Persia (1989 video game)|Prince of Persia]] as a classical 2D platform game. Player controls the main character and his task is to win the Wall Show. He goes through various levels full of traps and enemies that include guards dogs etg. Player must avoid hostile characters and traps that include spikes orf Piranhas in water. Player often comes across puzzles that needs to be solved to advance further. Player often has to use other contestants to solve the puzzle.<ref name="Ministry of Broadcast review - I'm not crazy, I'm just a little Orwell">{{cite web |title=Ministry of Broadcast review - I'm not crazy, I'm just a little Orwell |url=https://www.pcinvasion.com/ministry-of-broadcast-review-pc/ |website=PC Invasion |accessdate=1 February 2020 |date=31 January 2020}}</ref> There are also parts which need player to be quick asuch as when he is chased by a large crocodile.
Gameplay of ''Ministry of Broadcast'' is inspired by ''[[Prince of Persia (1989 video game)|Prince of Persia]]'' as a classical 2D platform game. The game is set in a [[Totalitarianism|totalitarian]] country divided by the Wall. The player character, named Orange, must compete in a lethal reality TV show called the "''Wall Show''". Orange goes through various levels full of traps and enemies that include guards dogs; must avoid hostile characters and traps that include spikes or piranhas in water and comes across puzzles that needs to be solved and can use other contestants to solve the puzzle.<ref name="Ministry of Broadcast review - I'm not crazy, I'm just a little Orwell">{{cite web |title=Ministry of Broadcast review - I'm not crazy, I'm just a little Orwell |url=https://www.pcinvasion.com/ministry-of-broadcast-review-pc/ |website=PC Invasion |accessdate=1 February 2020 |date=31 January 2020 |archive-date=1 February 2020 |archive-url=https://web.archive.org/web/20200201175041/https://www.pcinvasion.com/ministry-of-broadcast-review-pc/ |url-status=live }}</ref>


==Story==
==Development==
''Ministry of Broadcast'' was in development since February 2018 by two teams known as Twin Petes (Petr Škorňok and Petr Melicherík) and Fuchs+Dachs (Sanja Čežek and [[Dušan Čežek]]).{{cn|date=December 2020}} They came up with the idea in late 2017 when they saw a video about the [[Berlin Wall]].<ref name="Ministry of Broadcast: Pixel Totalitarianism">{{cite web |title=Ministry of Broadcast: Pixel Totalitarianism |url=https://80.lv/articles/ministry-of-broadcast-pixel-totalitarianism/ |website=80.lv |accessdate=2 February 2020 |language=en |date=12 July 2019 |archive-date=2 February 2020 |archive-url=https://web.archive.org/web/20200202091223/https://80.lv/articles/ministry-of-broadcast-pixel-totalitarianism/ |url-status=live }}</ref> Škorňok and Melicherík previously worked together as programmers at various start-up web services. They wished to make video games, but because they are both programmers they made a small text game. They decided to find artists for their new game. They came across the [[pixel art]] work of Sanja Čežek and her husband Dušan Čežek. They liked their work on browser game ''A Midsummer Night's Dream: Replayed'' and they offered collaboration. The Čežeks worked at the time on the video game whose development was at the time terminated, so they agreed.<ref name="FPI: Sanja Čežek, Petr Škorňok I Ministry of Broadcast">{{cite web |title=FPI: Sanja Čežek, Petr Škorňok I Ministry of Broadcast |url=https://visiongame.cz/fpi-sanja-cezek-petr-skornok-i-ministry-of-broadcast/ |website=visiongame.cz |accessdate=2 February 2020 |language=cs |archive-date=2 February 2020 |archive-url=https://web.archive.org/web/20200202091238/https://visiongame.cz/fpi-sanja-cezek-petr-skornok-i-ministry-of-broadcast/ |url-status=live }}</ref> Škorňok and Melicherík joined forces with Sanja and Dušan and Twin Petes was merged into Ministry of Broadcast Studio.<ref name="Ministry of Broadcast: Pixel Totalitarianism"/>
The game is set in a [[Totalitarianism|Totalitarian]] country divided by the Wall. The regime organises Wall Show whose winners are allowed to travel tot the other side of the Wall. Contestant known simply as Orange decides to participate in the Wall Show so that he can see his wife and father who remained on the other side of the Wall. He meets other contestants including his roommate Joe whom he wants to befriend. Orange is also accompanied by a talking Crow. Contestants are forced to face off in so-called arenas where the complete various tasks and orders and try to overcome obstacles. Orange successfully manages to overcome various obstacles but it is often at expense of other contestants whom he uses to win. Other contestants become more cold to Orange as a result. During the third Day of the Show an election is held beetween the incumbent Blue Colour and possible change represented by Red Colour. Most contestants want change and try to vote for Red but Guards prevent them from voting unless they vote Blue. Orange hears Joe that he wants to vote for Red. Orange decides to help Joe and togwether they get on the lift that would take them to voting Room where they vote red but one of ther contestants jumps to the Elevator with them and the Elevator can't lift them all. Joe is then shocked when Orange kicks the Contestant from the Elevato and doesn't want to talk to him. Orange is then interrogated by the Architect for his help to Joe and it seems that Orange lost chance to win the Wall Show but southern states launch bombing and all Contestants are forced to go to Bunkers but Orange is left behind. He manages to survive until he comes across Joe's Body finding out that Joe was executed for voting red. Orange manages to survive until Architect decides to come back for him but the Crow is presumably killed during the attack. Orange becomes angry for Joe's death but participates in Finale of the Show. Orange finds out that unlike previous Days, Traps in Finale are actually lethal when he gets other contestants impaled on Spikes. Orange gets through all 3 arenas during which he is forced to kill off other contestants. He is greetd by Architect who reveals to him that Joe is alive and they are forced to race on the Peak of the Mountain during for the Final contest. Joe reveals to Orange that he never considered him a Friend and that he only used used him. Orange feels betrayed and kills Joe during the Race. Orange then meets Architect on the top of Mountain. Architect expresses admiration with Orange's Cold Blood telling that he knew he win. Architect takes Orange to meet the GrandmastEr. Grandmaster offers Orange Architect's job.


Original MOB game was meant to be an arena shooter, but after the teams joined forces, they completely redesigned it into cinematic platformer with a strong narrative.
Player is given choice. If he agrees he becomes the New Architect and the game ends with Orange awaiting new Contestants. If Orange declines he gets Executed and thrown to the other side of Wall where his body is found by his Father.

There are also 2 secret endings. First one is when Player decides to not meet Grandmaster and instead goes to the left. He finds a Cave and meets the Crow who is revealed to be alive. Together they decide to escape. They go by the Wall until they find a Hole and together they Escape.

==Development==
The game was in development since February 2018 by a team known as Twin Petes that consisted of Petr Stoňok and Petr Melicherík.<ref name="Orwellovský Ministry of Broadcast je velkým českým překvapením » Vortex">{{cite web |title=Orwellovský Ministry of Broadcast je velkým českým překvapením » Vortex |url=https://www.vortex.cz/orwellovsky-ministry-of-broadcast-je-velkym-ceskym-prekvapenim/ |website=www.vortex.cz |accessdate=2 February 2020}}</ref> Developers first came with the idea during late 2017 when they saw a Video about [[Berlin Wall]].<ref name="Ministry of Broadcast: Pixel Totalitarianism">{{cite web |title=Ministry of Broadcast: Pixel Totalitarianism |url=https://80.lv/articles/ministry-of-broadcast-pixel-totalitarianism/ |website=80.lv |accessdate=2 February 2020 |language=en |date=12 July 2019}}</ref> It was developed by Stoňok and Melicherík previously worked together as Programmers on various start-upps Web services. They wished to make Video games. Because they are both Programmers they made a small text game but decided to find Graphicians for their new game. They came across Pixel Art works of Sanja Čežek and her Husband Dušan Čežek. They liked their work on browser game ''A Mudsummer Night's Dream: Replayed'' and so they offered collaboration. Sanja and Dušan worked at the time on a Video game ''British Council'' whose development was at the time terminated so they agreed.<ref name="FPI: Sanja Čežek, Petr Škorňok I Ministry of Broadcast">{{cite web |title=FPI: Sanja Čežek, Petr Škorňok I Ministry of Broadcast |url=https://visiongame.cz/fpi-sanja-cezek-petr-skornok-i-ministry-of-broadcast/ |website=visiongame.cz |accessdate=2 February 2020 |language=cs}}</ref> Stoňok and Melicherík joined forces with Sanja and Dušan and Twin Petes was merged into Ministry of Broadcast Studio.<ref name="Ministry of Broadcast: Pixel Totalitarianism"/>


During the development Ministry of Broadcast Studio partnered with Publisher [[Hitcents]] who agreed to publish ''Ministry of Broadcast'' on Steam and [[Nintendo Switch]].<ref name="Ministry of Broadcast in Development">{{cite web |title=Ministry of Broadcast in Development |url=https://80.lv/articles/ministry-of-broadcast-in-development/ |website=80.lv |accessdate=2 February 2020 |language=en |date=12 July 2019}}</ref> The game was released for Steam on 30 January 2020.<ref name='Hitcents Officially Releases "Ministry Of Broadcast" On Steam'>{{cite web |title=Hitcents Officially Releases "Ministry Of Broadcast" On Steam |url=https://www.bleedingcool.com/2020/01/30/hitcents-officially-releases-ministry-of-broadcast-on-steam/ |website=Bleeding Cool News And Rumors |accessdate=2 February 2020 |date=30 January 2020}}</ref>
During the development, Ministry of Broadcast Studio partnered with publisher [[Hitcents]] who agreed to publish ''Ministry of Broadcast'' on Steam and [[Nintendo Switch]].<ref name="Ministry of Broadcast in Development">{{cite web |title=Ministry of Broadcast in Development |url=https://80.lv/articles/ministry-of-broadcast-in-development/ |website=80.lv |accessdate=2 February 2020 |language=en |date=12 July 2019 |archive-date=2 February 2020 |archive-url=https://web.archive.org/web/20200202091230/https://80.lv/articles/ministry-of-broadcast-in-development/ |url-status=live }}</ref> The game was released for Steam on 30 January 2020.<ref name='Hitcents Officially Releases "Ministry Of Broadcast" On Steam'>{{cite web |title=Hitcents Officially Releases "Ministry Of Broadcast" On Steam |url=https://www.bleedingcool.com/2020/01/30/hitcents-officially-releases-ministry-of-broadcast-on-steam/ |website=Bleeding Cool News And Rumors |accessdate=2 February 2020 |date=30 January 2020 |archive-date=2 February 2020 |archive-url=https://web.archive.org/web/20200202091241/https://www.bleedingcool.com/2020/01/30/hitcents-officially-releases-ministry-of-broadcast-on-steam/ |url-status=live }}</ref> The Nintendo Switch version was released in Japan on May 7, 2020.<ref>{{cite web|title=Ministry of Broadcast (ミニストリー・オブ・ブロードキャスト)|url=https://ec.nintendo.com/JP/ja/titles/70010000027924|accessdate=24 April 2020|website=Nintendo Japan}}</ref>


==Reception==
==Reception==
''Ministry of Broadcast'' has won best gamplay award and was nominated for Best art award at 2018 Game Access.<ref name="Game Access 2018 je za námi a ukázal nádherné věci">{{cite web |title=Game Access 2018 je za námi a ukázal nádherné věci |url=https://cz.ign.com/game-access-2018/7989/feature/game-access-2018-je-za-nami-a-ukazal-nam-nadherne-veci |website=IGN Česko a Slovensko |accessdate=1 February 2020 |language=cs |date=3 June 2018}}</ref>
''Ministry of Broadcast'' won Best Gameplay and was nominated for Best Art at 2018 Game Access.<ref name="Game Access 2018 je za námi a ukázal nádherné věci">{{cite web |title=Game Access 2018 je za námi a ukázal nádherné věci |url=https://cz.ign.com/game-access-2018/7989/feature/game-access-2018-je-za-nami-a-ukazal-nam-nadherne-veci |website=IGN Česko a Slovensko |accessdate=1 February 2020 |language=cs |date=3 June 2018 |archive-date=1 February 2020 |archive-url=https://web.archive.org/web/20200201175043/https://cz.ign.com/game-access-2018/7989/feature/game-access-2018-je-za-nami-a-ukazal-nam-nadherne-veci |url-status=live }}</ref>


==References==
==References==
Line 41: Line 37:


[[Category:2020 video games]]
[[Category:2020 video games]]
[[Category:Side-scrolling platform games]]
[[Category:Side-scrolling platformers]]
[[Category:Platform games]]
[[Category:Indie games]]
[[Category:Indie video games]]
[[Category:Single-player video games]]
[[Category:Single-player video games]]
[[Category:Video games developed in the Czech Republic]]
[[Category:Video games developed in the Czech Republic]]
Line 50: Line 45:
[[Category:MacOS games]]
[[Category:MacOS games]]
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]
[[Category:GameMaker games]]
[[Category:Hitcents games]]

Latest revision as of 05:39, 26 August 2024

Ministry of Broadcast
Developer(s)Ministry of Broadcast Studio
Publisher(s)Hitcents
EngineGameMaker Studio 2
Platform(s)
ReleaseMicrosoft Windows 30 January 2020
Nintendo Switch 28 April 2020
Genre(s)Platformer
Mode(s)Single-player

Ministry of Broadcast is a 2020 independent adventure platform video game developed by the developer Ministry of Broadcast Studio. It was mostly praised for its character development, cinematic tone, art style and story. It is inspired by George Orwell's novel 1984.[1]

Gameplay and plot

[edit]

Gameplay of Ministry of Broadcast is inspired by Prince of Persia as a classical 2D platform game. The game is set in a totalitarian country divided by the Wall. The player character, named Orange, must compete in a lethal reality TV show called the "Wall Show". Orange goes through various levels full of traps and enemies that include guards dogs; must avoid hostile characters and traps that include spikes or piranhas in water and comes across puzzles that needs to be solved and can use other contestants to solve the puzzle.[2]

Development

[edit]

Ministry of Broadcast was in development since February 2018 by two teams known as Twin Petes (Petr Škorňok and Petr Melicherík) and Fuchs+Dachs (Sanja Čežek and Dušan Čežek).[citation needed] They came up with the idea in late 2017 when they saw a video about the Berlin Wall.[3] Škorňok and Melicherík previously worked together as programmers at various start-up web services. They wished to make video games, but because they are both programmers they made a small text game. They decided to find artists for their new game. They came across the pixel art work of Sanja Čežek and her husband Dušan Čežek. They liked their work on browser game A Midsummer Night's Dream: Replayed and they offered collaboration. The Čežeks worked at the time on the video game whose development was at the time terminated, so they agreed.[4] Škorňok and Melicherík joined forces with Sanja and Dušan and Twin Petes was merged into Ministry of Broadcast Studio.[3]

Original MOB game was meant to be an arena shooter, but after the teams joined forces, they completely redesigned it into cinematic platformer with a strong narrative.

During the development, Ministry of Broadcast Studio partnered with publisher Hitcents who agreed to publish Ministry of Broadcast on Steam and Nintendo Switch.[5] The game was released for Steam on 30 January 2020.[6] The Nintendo Switch version was released in Japan on May 7, 2020.[7]

Reception

[edit]

Ministry of Broadcast won Best Gameplay and was nominated for Best Art at 2018 Game Access.[8]

References

[edit]
  1. ^ Gordon, Dakota (31 January 2020). "Ministry of Broadcast Review: Just Broadcast". KeenGamer. Archived from the original on 1 February 2020. Retrieved 1 February 2020.
  2. ^ "Ministry of Broadcast review - I'm not crazy, I'm just a little Orwell". PC Invasion. 31 January 2020. Archived from the original on 1 February 2020. Retrieved 1 February 2020.
  3. ^ a b "Ministry of Broadcast: Pixel Totalitarianism". 80.lv. 12 July 2019. Archived from the original on 2 February 2020. Retrieved 2 February 2020.
  4. ^ "FPI: Sanja Čežek, Petr Škorňok I Ministry of Broadcast". visiongame.cz (in Czech). Archived from the original on 2 February 2020. Retrieved 2 February 2020.
  5. ^ "Ministry of Broadcast in Development". 80.lv. 12 July 2019. Archived from the original on 2 February 2020. Retrieved 2 February 2020.
  6. ^ "Hitcents Officially Releases "Ministry Of Broadcast" On Steam". Bleeding Cool News And Rumors. 30 January 2020. Archived from the original on 2 February 2020. Retrieved 2 February 2020.
  7. ^ "Ministry of Broadcast (ミニストリー・オブ・ブロードキャスト)". Nintendo Japan. Retrieved 24 April 2020.
  8. ^ "Game Access 2018 je za námi a ukázal nádherné věci". IGN Česko a Slovensko (in Czech). 3 June 2018. Archived from the original on 1 February 2020. Retrieved 1 February 2020.
[edit]