Jump to content

Super Bunny: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
See also 'List of fictional rabbits and hares
top: updated link
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Short description|1983 video game}}
{{Infobox video game
{{Infobox video game
|title = Super Bunny
|title = Super Bunny
Line 10: Line 11:
|genre = [[Platform game|Platform]]
|genre = [[Platform game|Platform]]
|modes = [[Single-player video game|Single-player]]
|modes = [[Single-player video game|Single-player]]
|platforms = [[Apple II series|Apple II]], [[Atari 8-bit family|Atari 8-bit]], [[Commodore 64]]
|platforms = [[Apple II]], [[Atari 8-bit]], [[Commodore 64]]
}}
}}


'''''Super Bunny''''' is a [[platform game]] written by Vic Leone for the [[Apple II series|Apple II]] family of home computers and published by [[Datamost]] in 1983.<ref name=giantlist/> Ports to the [[Atari 8-bit family]]<ref name=amania/> and [[Commodore 64]]<ref name=gb/> followed in 1984.
'''''Super Bunny''''' is a [[platform game]] written by Vic Leone for the [[Apple II]] and published by [[Datamost]] in 1983.<ref name=giantlist/> Ports to the [[Atari 8-bit computers]]<ref name=amania/> and [[Commodore 64]]<ref name=gb/> followed in 1984.


==Gameplay==
==Gameplay==
Line 54: Line 55:
[[Category:1983 video games]]
[[Category:1983 video games]]
[[Category:Apple II games]]
[[Category:Apple II games]]
[[Category:Atari 8-bit family games]]
[[Category:Atari 8-bit computer games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:Datamost games]]
[[Category:Datamost games]]
[[Category:Platform games]]
[[Category:Platformers]]
[[Category:Single-player video games]]
[[Category:Video games about rabbits and hares]]
[[Category:Video games about rabbits and hares]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]
[[Category:Single-player video games]]

Latest revision as of 18:00, 29 August 2024

Super Bunny
Publisher(s)Datamost
Designer(s)Vic Leone
Programmer(s)Apple II
Vic Leone[1]
Commodore 64
Jay Ford[2]
Platform(s)Apple II, Atari 8-bit, Commodore 64
Release1983: Apple
1984: Atari, C64
Genre(s)Platform
Mode(s)Single-player

Super Bunny is a platform game written by Vic Leone for the Apple II and published by Datamost in 1983.[1] Ports to the Atari 8-bit computers[3] and Commodore 64[2] followed in 1984.

Gameplay

[edit]

The player starts as a defenseless rabbit, hopping from the left side of the screen to the right on scrolling platforms. The goal is to avoid the creatures that appear on the platforms and reach the carrot at the right side of the screen. Landing on ("eating") the carrot turns the rabbit into Super Bunny, at which point he must return to the starting position, dispatching creatures and earning points.

The game has a different saying and song for each level (e.g., "crunch those critters" and the song "Here Comes Peter Cottontail!"). Super Bunny is credited in the game's splash screen as Reginald Rabbit.[4]

Credits

[edit]
  • Programmer: Vic Leone
  • Game concept: Bill Russell
  • Super Bunny concept: Gary Koffler
  • Graphics: Thomas Spears
  • Executive producer: Dave Gordon
  • Story: Dale Kranz
  • Music: Jon Rami and Dale Kranz
  • Cover art and illustrations: Martin Cannon
  • Cover copy: Dale Kranz
  • Art Director: Art Huff

See also

[edit]

References

[edit]
  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ a b "Super Bunny". Gamebase 64.
  3. ^ "Super Bunny". Atari Mania.
  4. ^ Vic Leone (1983). Super Bunny (Apple II). Datamost.
[edit]