Popeye no Eigo Asobi: Difference between revisions
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{{Short description|1983 video game}} |
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{{refimprove|date=October 2008}} |
{{refimprove|date=October 2008}} |
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{{Infobox video game |
{{Infobox video game |
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|title = Popeye no Eigo Asobi |
| title = Popeye no Eigo Asobi |
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|image = Popeye no Eigo Assobi Cover.PNG |
| image = Popeye no Eigo Assobi Cover.PNG |
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|caption = |
| caption = Japanese Famicom box art. |
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|developer = [[Nintendo]] |
| developer = [[Nintendo]] |
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|publisher = Nintendo |
| publisher = Nintendo |
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|producer = Shigeru Miyamoto |
| producer = [[Shigeru Miyamoto]] |
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|released = {{vgrelease|JP |
| released = {{vgrelease|JP|November 22, 1983}} |
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| genre = [[Educational]], [[Platform game|platform]] |
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|genre = [[Edutainment]],<ref name="gamefaqs">{{cite web | url = http://www.gamefaqs.com/console/nes/data/578220.html| title = Release information | publisher = [[GameFAQs]]| date = | accessdate = 2008-09-24}}</ref> [[Arcade game|Arcade]] |
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|modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] |
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|platforms = [[Nintendo Entertainment System|Family Computer]] |
| platforms = [[Nintendo Entertainment System|Family Computer]] |
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}} |
}} |
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{{nihongo foot|'''''Popeye no Eigo Asobi'''''|ポパイの英語遊び|Popai no Eigo Asobi|{{lit.}} '''''Popeye's English Fun'''''|lead=yes|group=lower-alpha}} ([[English language|English]]: '''''Popeye's English Fun''''') is a 1983 [[edutainment]] [[platform game|platform]] [[video game]] developed and published by [[Nintendo]] for the [[Nintendo Entertainment System|Family Computer]].<ref>{{Cite web |title=Popeye no Eigo Asobi for NES (1983) |url=https://www.mobygames.com/game/nes/popeye-no-eigo-asobi |access-date=2022-03-14 |website=MobyGames}}</ref> The game was based on [[Popeye (comic strip)|the comic strip of same name]] created by [[E. C. Segar]] and licensed from [[King Features Entertainment]]. It is a spin-off of the [[Popeye (arcade game)|''Popeye'' arcade game]] made by Nintendo. It was released exclusively in [[Japan]]. It was followed by the similar ''[[Donkey Kong Jr. Math]]'', which was released about one month later. This game was never released in [[North America]] because of the majority of English speakers in the United States and Canada and a corresponding version that would teach players [[Japanese language|Japanese]] was not created due to the technical limitations of the [[Nintendo Entertainment System]] along with the lack of popularity in the West to learn Japanese aside from cultural or business purposes in the 1980s. |
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{{nihongo|'''''Popeye no Eigo Asobi'''''|ポパイの英語遊び|Popai no Eigo Asobi|Popeye's English Game}} is the [[Japan]]ese-exclusive spin-off to the [[Popeye (arcade game)|''Popeye'' arcade game]]. |
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==Summary== |
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Along with a [[porting|port]] of its predecessor, it was released on the [[Nintendo Entertainment System|Family Computer]] in 1983. It is an [[educational video game]] and was followed by the similar ''[[Donkey Kong Jr. Math]]'', which was released about one month later. In the game, [[Popeye]] teaches players how to spell [[English language|English]] [[word]]s.<ref>{{cite web | url = http://xgreview.blogspot.com/2006/02/popeye-no-eigo-asobi-112283.html| title = Amateur game review | publisher = Xaqar| date = 2006-02-07| accessdate = 2008-09-29}}</ref> |
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The layout is similar to the ''Popeye'' arcade game, except that players cannot "die", they can only get incorrect answers. This game is based on the [[Animated cartoon|cartoon]] version of Popeye and not the recent [[Popeye (film)|movie]] or other incarnations. This game was never released in [[North America]] because of the majority of English speakers in the United States and Canada and a corresponding version that would teach players [[Japanese language|Japanese]] was not created due to the technical limitations of the [[Nintendo Entertainment System]] along with the lack of popularity in the West to learn Japanese aside from cultural or business purposes in the 1980s. |
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==Gameplay== |
==Gameplay== |
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The game includes three modes: Word Puzzle A, Word Puzzle B, and Word Catcher.<ref name="NinDB"/> In Word Puzzle A (based on the first level of the original game), the player is given the Japanese term for a word in one of six categories: [[Animal]], [[Country]], [[Food]], [[Sport]]s, [[Science]], and Others.<ref name="NinDB"/> Blank squares for the English word are given, and the player must maneuver Popeye around to point to [[Letter (alphabet)|letter]]s of the [[alphabet]] in order to fill in the blanks. Each wrong letter entry prompts [[Bluto|Brutus/Bluto]] to punch a [[basket]] carrying [[Swee'Pea]]; the player must solve the puzzle before Swee'Pea's basket is knocked off the platform it is attached to. |
In the game, [[Popeye]] teaches players how to spell [[English language|English]] [[word]]s.<ref>{{cite web |date=2006-02-07 |title=Amateur game review |url=http://xgreview.blogspot.com/2006/02/popeye-no-eigo-asobi-112283.html |publisher=Xaqar |accessdate=2008-09-29}}</ref> The layout is similar to the ''Popeye'' arcade game, except that players cannot "die", they can only get incorrect answers. The game includes three modes: Word Puzzle A, Word Puzzle B, and Word Catcher.<ref name="NinDB"/> In Word Puzzle A (based on the first level of the original game), the player is given the Japanese term for a word in one of six categories: [[Animal]], [[Country]], [[Food]], [[Sport]]s, [[Science]], and Others (due to technical limitations, these terms are displayed entirely as [[katakana]], regardless of their origin).<ref name="NinDB"/> Blank squares for the English word are given, and the player must maneuver Popeye around to point to [[Letter (alphabet)|letter]]s of the [[alphabet]] in order to fill in the blanks. Each wrong letter entry prompts [[Bluto|Brutus/Bluto]] to punch a [[basket]] carrying [[Swee'Pea]]; the player must solve the puzzle before Swee'Pea's basket is knocked off the platform it is attached to. |
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The player may also forfeit the puzzle by punching the "?" icon. If the puzzle is lost or forfeited, the correct English word will be displayed. Word Puzzle B is identical to the "A" mode; however, the player is not given the Japanese term beforehand. In the two-player ''Word Catcher'' mode (based on the third level of the original game), the first player controls Popeye and the second controls Bluto. Three Japanese words are displayed on the screen's left side, and both players compete to collect letters thrown by [[Olive Oyl]] to spell out their English equivalents. A player wins when he or she has correctly spelled five words.<ref name="NinDB">{{cite web|title='Popeye's English Game'|url=http://www.nindb.net/game/popeyes-english-game.html|accessdate=2009-05-19 |
The player may also forfeit the puzzle by punching the "?" icon. If the puzzle is lost or forfeited, the correct English word will be displayed. Word Puzzle B is identical to the "A" mode; however, the player is not given the Japanese term beforehand. In the two-player ''Word Catcher'' mode (based on the third level of the original game), the first player controls Popeye and the second controls Bluto. Three Japanese words are displayed on the screen's left side, and both players compete to collect letters thrown by [[Olive Oyl]] to spell out their English equivalents. A player wins when he or she has correctly spelled five words.<ref name="NinDB">{{cite web|title='Popeye's English Game'|url=http://www.nindb.net/game/popeyes-english-game.html|accessdate=2009-05-19|work=NinDB|url-status=dead|archiveurl=https://web.archive.org/web/20100619113323/http://nindb.net/game/popeyes-english-game.html|archivedate=2010-06-19}}</ref> |
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==See also== |
==See also== |
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* [[List of Famicom games]] |
* [[List of Famicom games]] |
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==Notes== |
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{{notelist}} |
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==References== |
==References== |
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==External links== |
==External links== |
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*[ |
*[https://web.archive.org/web/20100619113323/http://nindb.net/game/popeyes-english-game.html ''Popeye's English Game''] at [http://www.nindb.net NinDB] |
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{{Popeye}} |
{{Popeye}} |
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{{DEFAULTSORT:Popeye no Eigo Asobi}} |
{{DEFAULTSORT:Popeye no Eigo Asobi}} |
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[[Category:1983 video games]] |
[[Category:1983 video games]] |
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[[Category:Children's educational video games]] |
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[[Category:Japan-exclusive video games]] |
[[Category:Japan-exclusive video games]] |
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[[Category:Multiplayer and single-player video games]] |
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[[Category:Nintendo Entertainment System games]] |
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[[Category:Nintendo Entertainment System-only games]] |
[[Category:Nintendo Entertainment System-only games]] |
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[[Category:Nintendo games]] |
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[[Category:Video games based on Popeye|no Eigo Asobi]] |
[[Category:Video games based on Popeye|no Eigo Asobi]] |
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[[Category: |
[[Category:Video games developed in Japan]] |
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[[Category:Language learning video games]] |
Latest revision as of 21:31, 10 September 2024
This article needs additional citations for verification. (October 2008) |
Popeye no Eigo Asobi | |
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Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Producer(s) | Shigeru Miyamoto |
Platform(s) | Family Computer |
Release |
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Genre(s) | Educational, platform |
Mode(s) | Single-player, multiplayer |
Popeye no Eigo Asobi[a] (English: Popeye's English Fun) is a 1983 edutainment platform video game developed and published by Nintendo for the Family Computer.[1] The game was based on the comic strip of same name created by E. C. Segar and licensed from King Features Entertainment. It is a spin-off of the Popeye arcade game made by Nintendo. It was released exclusively in Japan. It was followed by the similar Donkey Kong Jr. Math, which was released about one month later. This game was never released in North America because of the majority of English speakers in the United States and Canada and a corresponding version that would teach players Japanese was not created due to the technical limitations of the Nintendo Entertainment System along with the lack of popularity in the West to learn Japanese aside from cultural or business purposes in the 1980s.
Gameplay
[edit]In the game, Popeye teaches players how to spell English words.[2] The layout is similar to the Popeye arcade game, except that players cannot "die", they can only get incorrect answers. The game includes three modes: Word Puzzle A, Word Puzzle B, and Word Catcher.[3] In Word Puzzle A (based on the first level of the original game), the player is given the Japanese term for a word in one of six categories: Animal, Country, Food, Sports, Science, and Others (due to technical limitations, these terms are displayed entirely as katakana, regardless of their origin).[3] Blank squares for the English word are given, and the player must maneuver Popeye around to point to letters of the alphabet in order to fill in the blanks. Each wrong letter entry prompts Brutus/Bluto to punch a basket carrying Swee'Pea; the player must solve the puzzle before Swee'Pea's basket is knocked off the platform it is attached to.
The player may also forfeit the puzzle by punching the "?" icon. If the puzzle is lost or forfeited, the correct English word will be displayed. Word Puzzle B is identical to the "A" mode; however, the player is not given the Japanese term beforehand. In the two-player Word Catcher mode (based on the third level of the original game), the first player controls Popeye and the second controls Bluto. Three Japanese words are displayed on the screen's left side, and both players compete to collect letters thrown by Olive Oyl to spell out their English equivalents. A player wins when he or she has correctly spelled five words.[3]
See also
[edit]Notes
[edit]References
[edit]- ^ "Popeye no Eigo Asobi for NES (1983)". MobyGames. Retrieved 2022-03-14.
- ^ "Amateur game review". Xaqar. 2006-02-07. Retrieved 2008-09-29.
- ^ a b c "'Popeye's English Game'". NinDB. Archived from the original on 2010-06-19. Retrieved 2009-05-19.