Jump to content

Stone Age (board game): Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
Importing Wikidata short description: "2008 board game"
 
(35 intermediate revisions by 19 users not shown)
Line 1: Line 1:
{{Short description|2008 board game}}
[[File:L'Âge de pierre jeu.jpg|thumbnail|right|A game in progress.]]
{{Unreferenced|date=November 2021}}
{{Infobox game
{{Infobox game
| title = Stone Age
| title = ''Stone Age''
| image_link = [[File:Stone Age game.jpg|180px]]
| image_link = [[File:Stone Age game.jpg|180px]]
| image_caption = Box cover
| image_caption = Box cover
| designer = [[Michael Tummelhofer]]
| designer = [[Michael Tummelhofer]]
| publisher = [[Hans im Glück]] (Germany)<br/>[[Rio Grande Games]] (U.S.)<br/>[[Κάισσα]] (Greece)
| publisher = [[Hans im Glück]]
| players = 2 to 4
| players = 2 to 4
| ages = 10 and up
| ages = 13+
| setup_time =
| setup_time =
| playing_time = 60 minutes
| playing_time = 60 - 90 Minute
| complexity =
| complexity =
| strategy =
| strategy =
| random_chance =
| random_chance =
| skills =
| skills =
| bggid = 34635
}}
}}
{{italic title}}
{{italic title}}
'''''Stone Age''''' is [[German-style board game|designer board game]] designed by [[ Michael Tummelhofer]] and published by [[Hans im Glück]] in 2008.
'''''Stone Age''''' is a [[German-style board game|designer board game]] designed by [[Michael Tummelhofer]] and published by [[Hans im Glück]] in 2008. It is a development game with a Stone Age theme that involves taking control of a tribe to collect resources and build a village that has the most powerful chief.


Players collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this prehistoric time.
'''Stone Age''' is a development game with a Stone Age theme and it's is about taking control of a tribe to collect resources and build a village that has the most powerful chief.

The players in stone age live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time.


==Components==
==Components==
* 1 gameboard
* 1 gameboard
* 4 individual player boards
* 4 individual player boards
* 58 wooden resources
* 68 wooden resources
* 40 wooden people
* 40 wooden people
* 8 wooden markers in 2 sizes
* 8 wooden markers in 2 sizes
Line 45: Line 43:
{{Commons category|Stone Age (board game)}}
{{Commons category|Stone Age (board game)}}
*{{bgg|34635|''Stone Age''}}
*{{bgg|34635|''Stone Age''}}
* [http://riograndegames.com/games.html?id=254 Stone Age] at [[Rio Grande Games]]
* [http://riograndegames.com/games.html?id=254 ''Stone Age''] at [[Rio Grande Games]]
* [http://zmangames.com/product-details.php?id=1249 Stone Age] at [[Z-Man Games]]
* [https://www.zmangames.com/en/products/stone-age/ ''Stone Age''] at [[Z-Man Games]]
* [http://zmangames.com/rulebooks/Stone_Age.pdf Stone Age Rules]
* [https://images.zmangames.com/filer_public/ee/88/ee888bec-5000-4566-9fb0-8c6475e706a0/zm7260_stone_age_rules.pdf ''Stone Age'' Rules]


[[Category:Board games introduced in 2008]]
[[Category:Board games introduced in 2008]]
[[Category:Historical board games]]
[[Category:Board games about history]]
[[Category:Worker placement board games]]
[[Category:Prehistoric people in popular culture]]
[[Category:Rio Grande Games games]]

Latest revision as of 12:53, 13 September 2024

Stone Age
Box cover
DesignersMichael Tummelhofer
PublishersHans im Glück
Players2 to 4
Playing time60 - 90 Minute
Age range13+

Stone Age is a designer board game designed by Michael Tummelhofer and published by Hans im Glück in 2008. It is a development game with a Stone Age theme that involves taking control of a tribe to collect resources and build a village that has the most powerful chief.

Players collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this prehistoric time.

Components

[edit]
  • 1 gameboard
  • 4 individual player boards
  • 68 wooden resources
  • 40 wooden people
  • 8 wooden markers in 2 sizes
  • 53 food tiles
  • 28 building tiles
  • 18 tool tiles
  • 1 start player figure
  • 36 civilization cards
  • 7 dice
  • 1 leather dice cup
  • 1 information sheet

Awards

[edit]
[edit]