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{{Short description|1983 video game}}
'''Blagger''' is a platform game created by [[Antony Crowther]] and released by [[Alligata]] for the [[Commodore 64]], [[Amstrad CPC]], [[Acorn Electron]] and [[BBC Micro]] computers. In some countries this game was released under the name ''Gangster''. The sequel [[Son of Blagger]] was released in 1983. The gameplay is similar to that of [[Manic Miner]], also released in 1983. ''Blagger Goes to Hollywood'' also came out as a sequal in 1985.
{{Infobox video game
|title = Blagger
|image = Alligata-Blagger-elk.jpg
|developer = [[Antony Crowther]]<ref name="giantlist">{{cite web|last1=Hague|first1=James|title=The Giant List of Classic Game Programmers|url=https://dadgum.com/giantlist/}}</ref>
|publisher = [[Alligata]] <br> [[Amsoft]]
|designer =
|programmer =
|engine =
|series =
|released = [[1983 in video gaming|1983]]
|genre = [[Platform game|Platform]]
|modes = [[Single-player video game|Single-player]]
|platforms = [[Commodore 64]], [[Acorn Electron]], [[Amstrad CPC]], [[BBC Micro]], [[Commodore 16]], [[Commodore Plus/4|Plus/4]], [[MSX]], [[Amstrad PCW]]
}}


'''''Blagger''''' is a [[platform game]] created by [[Antony Crowther]] for the [[Commodore 64]] and released by [[Alligata]] in 1983. A [[BBC Micro]] port was released the same year, [[Acorn Electron]], [[Amstrad CPC]] (through [[Amsoft]]) and [[MSX]] in 1984, [[Commodore 16]] and [[Commodore Plus/4|Plus/4]] in 1985 and [[Amstrad PCW]] in 1987. In some countries this game was released under the name '''''Gangster'''''.
==Overview==


''[[Son of Blagger]]'', was released in 1984 with a third and final title ''Blagger Goes to Hollywood'' released in 1985. Another sequel, known as ''New Blagger'' but developed as ''Blagger 2'', being a direct continuation of the original, was produced in 1985 but not released.<ref>{{cite web |url=http://bbcmicro.co.uk/game.php?id=380 |title = New Blagger [hack]}}</ref>
The game is divided into a series of single screen levels. The goal of the player on each screen is manipulate Blagger, a burglar, to collect the scattered keys and then reach the safe. The keys must be collected and the safe opened in a set amount of time. Blagger can walk either left or right, or jump left or right. The jumping action is in a fixed pattern and cannot be altered once initiated. Gameplay reduces to learning the best order in which to collect the keys, and correct timing of movements and jumping.


===Hazards===
==Gameplay==
[[File:BBC micro Blagger demo screenshot.png|thumb|left|''Blagger'' includes platforms, ladders, conveyor belts, keys and baddies.]]


The game is divided into a series of single-screen levels. The goal of the player on each screen is to manipulate Roger, a burglar, to collect the scattered keys and then reach the safe.<ref>{{Cite web|url=https://archive.org/details/commodore-user-magazine-22/page/n27/mode/2up?view=theater|title = Commodore User Magazine Issue 22|date = July 1985}}</ref> The keys must be collected and the safe opened in a limited amount of time. Blagger can walk left and right, and jump left, right and up. The jumping action is in a fixed pattern and cannot be altered once initiated. Gameplay involves learning the best order in which to collect the keys, and good timing of movement and jumping.
Not all platforms are solid, some decay once Blagger has walked on them. Other platforms serve to move Blagger in a particular direction. Blagger will die if he touches cacti, or one of the moving enemy obstacles of the level. The moving enemies vary from level to level, and include cars, aliens, mad hatters, and giant mouths. The movement of the enemies is of a fixed pattern, repeatedly travelling from one point to another and back again. Some teenagers use the word blagger in everyday life. So far the word has no meaning but underground reporters are looking for a meaning and why some teenager and or children are using this word.


Not all platforms are permanent; some decay once Blagger has stepped on them. Other platforms serve to move Blagger in a particular direction. Blagger will die if he touches cacti, one of the moving enemy obstacles of the level, or if he falls more than a certain distance. The moving enemies vary from level to level, and include cars, aliens, mad hatters, and giant mouths. The movement of the enemies is in a fixed pattern, generally travelling from one point to another and back again.
==External link==

*[http://www.lemon64.com/games/details.php?ID=294 Blagger at Lemon64.com]
The BBC and Electron versions feature floating "RG"s as hazards (R.G. being the initials of the programmer of those versions, R.S. Goodley).{{citation needed|date=November 2017}}
[[Category: Amstrad CPC games]]

[[Category: MSX games]]
==Reception==
[[Category:Commodore 64 games]]
{{expand section|date=November 2017}}

==References==
{{reflist}}

==External links==
* {{Lemon64 game|id=294}}
* [http://www.darnkitty.com/blagger/ A remake of the original ''Blagger''] at Darn Kitty
* [http://plus4world.powweb.com/software/Blagger ''Blagger''] at Plus/4 World
* [https://archive.org/details/C64Gamevideoarchive40-Blagger/ Complete video from the C64 version] at [[Internet Archive]]

[[Category:1983 video games]]
[[Category:Alligata games]]
[[Category:Amsoft games]]
[[Category:Amstrad CPC games]]
[[Category:Amstrad PCW games]]
[[Category:BBC Micro and Acorn Electron games]]
[[Category:BBC Micro and Acorn Electron games]]
[[Category:Platform games]]
[[Category:Commodore 16 and Plus/4 games]]
[[Category: 1983 computer and video games]]
[[Category:Commodore 64 games]]
[[Category:MSX games]]
[[Category:Platformers]]
[[Category:Single-player video games]]
[[Category:Video games about crime]]
[[Category:Video games developed in the United Kingdom]]

Latest revision as of 15:17, 18 September 2024

Blagger
Developer(s)Antony Crowther[1]
Publisher(s)Alligata
Amsoft
Platform(s)Commodore 64, Acorn Electron, Amstrad CPC, BBC Micro, Commodore 16, Plus/4, MSX, Amstrad PCW
Release1983
Genre(s)Platform
Mode(s)Single-player

Blagger is a platform game created by Antony Crowther for the Commodore 64 and released by Alligata in 1983. A BBC Micro port was released the same year, Acorn Electron, Amstrad CPC (through Amsoft) and MSX in 1984, Commodore 16 and Plus/4 in 1985 and Amstrad PCW in 1987. In some countries this game was released under the name Gangster.

Son of Blagger, was released in 1984 with a third and final title Blagger Goes to Hollywood released in 1985. Another sequel, known as New Blagger but developed as Blagger 2, being a direct continuation of the original, was produced in 1985 but not released.[2]

Gameplay

[edit]
Blagger includes platforms, ladders, conveyor belts, keys and baddies.

The game is divided into a series of single-screen levels. The goal of the player on each screen is to manipulate Roger, a burglar, to collect the scattered keys and then reach the safe.[3] The keys must be collected and the safe opened in a limited amount of time. Blagger can walk left and right, and jump left, right and up. The jumping action is in a fixed pattern and cannot be altered once initiated. Gameplay involves learning the best order in which to collect the keys, and good timing of movement and jumping.

Not all platforms are permanent; some decay once Blagger has stepped on them. Other platforms serve to move Blagger in a particular direction. Blagger will die if he touches cacti, one of the moving enemy obstacles of the level, or if he falls more than a certain distance. The moving enemies vary from level to level, and include cars, aliens, mad hatters, and giant mouths. The movement of the enemies is in a fixed pattern, generally travelling from one point to another and back again.

The BBC and Electron versions feature floating "RG"s as hazards (R.G. being the initials of the programmer of those versions, R.S. Goodley).[citation needed]

Reception

[edit]

References

[edit]
  1. ^ Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ "New Blagger [hack]".
  3. ^ "Commodore User Magazine Issue 22". July 1985.
[edit]