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{{short description|1979 video game}}
{{Infobox VG
{{Infobox video game
| title =
| image =
| title = Trek-80
| image = File:Trek-80 Cover.jpg
| caption =
| aspect ratio =
| caption =
| developer = [[Judges Guild]]
| resolution =
| publisher = [[Processor Technology|Processor Technology Corporation]]
| developer = [[Judges Guild]]
| designer = Bruce Berry
| publisher =
| distributor =
| series =
| engine =
| designer = [[Bruce Berry]]
| license =
| released = 1979
| series =
| genre =
| engine =
| modes =
| platforms = [[TRS-80]]
| version =
| alt = Main gameplay screen
| released = 1979
| genre =
| modes =
| ratings =
| platforms = [[TRS-80]]
| media = cassette tape
| requirements =
| input =
}}
}}

'''''Trek-80''''' is a [[computer game]] developed by [[Judges Guild]] in 1979 for the [[TRS-80]].
'''''Trek-80''''' is a [[computer game]] developed by [[Judges Guild]] in 1979 for the [[TRS-80]].


==Plot==
==Plot==
The object of ''Trek-80'' is to destroy all the Klingon vessels while losing no more than five supply tugs in a specified period of time. The player moves the ship using warp drive for galactic travel, and impulse drive for inner quadrant movement. The Enterprise and Klingon vessels are armed with phasers and photon torpedoes, while the supply tugs only have phasers. The Enterprise also has the ability to use the ram as a weapon.<ref name="Dragon36"/>
''Trek-80'' is a game in which the player must destroy all the [[Klingon]] ships within a time limit and cannot lose more than five supply [[space tug|tugs]]. The player uses the [[warp drive]] to move the ship for galactic travel, and [[impulse drive]] for moving through the inner quadrant. [[USS Enterprise (NCC-1701)|The Enterprise]] and Klingon vessels are armed with [[Weapons_in_Star_Trek#Phaser|phasers]] and [[photon torpedo]]es, but the supply tugs only have phasers. The Enterprise is also able to use a ram for an attack.<ref name="Dragon36"/>


==Gameplay==
==Gameplay==
{{thumb|content=[[File:Trk80.gif|300px]]|align=left|caption=Main gameplay screen}}
The graphic layout is the usual galactic grid overlayed by an 8 x 8 quadrant grid found in [[Star Trek (text game)|Trek]] games. The Enterprise is depicted by an "E", and Klingons by a "K", and the tugs by the up arrow. Additional information displayed on-screen includes: stardate, ship's condition, quadrant, ship's energy, bases, torpedoes, and number of tugs lost.<ref name="Dragon36"/>
The screen displays an 8 × 8 square quadrant grid laid out over the galaxy as found in [[Star Trek (text game)|Trek]] games. The Enterprise is represented using the letter "E", and likewise Klingons use a "K", and the supply tugs use an upward pointing arrow. The on-screen display also shows the stardate, the condition of the ship, quadrant information, the energy of the ship, nearby bases, torpedoes left, and number of tugs destroyed.<ref name="Dragon36"/>
{{clear}}


==Development==
==Development==
As part of their intention to compete with [[TSR (company)|TSR]], Judges Guild increased the production on their print products, and also moved into producing computer games, although ''Trek-80'' (1979) the only such game Judged Guild released.<ref name="designers70s">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons: The '70s|publisher=[[Evil Hat Productions]]|year=2014| isbn=978-1-61317-075-5}}</ref>{{rp|198}}
''Trek-80'' was a basic language, 16K program written by Bruce Berry, and was the first computer game produced by a science-fiction/fantasy wargaming company. Barry took many ideas from the numerous Trek programs already on the market, and added a few new and different twists.<ref name="Dragon36"/>

''Trek-80'' was a 16K program written in [[BASIC]] by Bruce Berry, and was the first computer game produced by a wargaming company that specializes in science-fiction and fantasy. Barry used concepts drawn from Trek games that were available at the time, and innovated on them further.<ref name="Dragon36"/>


==Reception==
==Reception==
The game was reviewed in 1980 in ''[[Dragon (magazine)|The Dragon]]'' #36 by Michael Dodge. Dodge concluded the review with, ''Trek-80'' is a well written program and a good ''Star Trek'' game. The program's graphics are well laid out and easy to read, the mechanics are adequate, and the introductions of ramming and tugs are excellent features".<ref name="Dragon36">{{cite journal
The game was reviewed in 1980 in ''[[Dragon (magazine)|The Dragon]]'' #36 by Michael Dodge. Dodge concluded the review with, "''Trek-80'' is a well written program and a good ''Star Trek'' game. The program's graphics are well laid out and easy to read, the mechanics are adequate, and the introductions of ramming and tugs are excellent features".<ref name="Dragon36">{{cite journal
|title=The Dragon's Augury
|title=The Dragon's Augury
|author=Dodge, Michael
|author=Dodge, Michael
Line 41: Line 37:
|issue=36
|issue=36
|date=April 1980
|date=April 1980
|pages=64–65}}</ref>
|pages=65}}</ref>


==References==
==References==
Line 47: Line 43:


[[Category:1979 video games]]
[[Category:1979 video games]]
[[Category:Judges Guild publications]]
[[Category:TRS-80 games]]
[[Category:TRS-80 games]]
[[Category:TRS-80-only games]]
[[Category:Video games based on Star Trek]]
[[Category:Video games developed in the United States]]

Latest revision as of 06:46, 3 October 2024

Trek-80
Main gameplay screen
Developer(s)Judges Guild
Publisher(s)Processor Technology Corporation
Designer(s)Bruce Berry
Platform(s)TRS-80
Release1979

Trek-80 is a computer game developed by Judges Guild in 1979 for the TRS-80.

Plot

[edit]

Trek-80 is a game in which the player must destroy all the Klingon ships within a time limit and cannot lose more than five supply tugs. The player uses the warp drive to move the ship for galactic travel, and impulse drive for moving through the inner quadrant. The Enterprise and Klingon vessels are armed with phasers and photon torpedoes, but the supply tugs only have phasers. The Enterprise is also able to use a ram for an attack.[1]

Gameplay

[edit]
Main gameplay screen

The screen displays an 8 × 8 square quadrant grid laid out over the galaxy as found in Trek games. The Enterprise is represented using the letter "E", and likewise Klingons use a "K", and the supply tugs use an upward pointing arrow. The on-screen display also shows the stardate, the condition of the ship, quadrant information, the energy of the ship, nearby bases, torpedoes left, and number of tugs destroyed.[1]

Development

[edit]

As part of their intention to compete with TSR, Judges Guild increased the production on their print products, and also moved into producing computer games, although Trek-80 (1979) the only such game Judged Guild released.[2]: 198 

Trek-80 was a 16K program written in BASIC by Bruce Berry, and was the first computer game produced by a wargaming company that specializes in science-fiction and fantasy. Barry used concepts drawn from Trek games that were available at the time, and innovated on them further.[1]

Reception

[edit]

The game was reviewed in 1980 in The Dragon #36 by Michael Dodge. Dodge concluded the review with, "Trek-80 is a well written program and a good Star Trek game. The program's graphics are well laid out and easy to read, the mechanics are adequate, and the introductions of ramming and tugs are excellent features".[1]

References

[edit]
  1. ^ a b c d Dodge, Michael (April 1980). "The Dragon's Augury". The Dragon (36): 65.
  2. ^ Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN 978-1-61317-075-5.