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{{Short description|1981 video game}}
{{Infobox video game
{{Infobox video game
|title = Cranston Manor
|title = Cranston Manor
|image = Cranston Manor Cover.png
|image = Cranston Manor Cover.png
|developer = [[Sierra Entertainment|On-Line Systems]]
|developer = [[Sierra Entertainment|On-Line Systems]]
|publisher = [[Sierra Entertainment|On-Line Systems]]
|publisher = On-Line Systems
|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/>
|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/>
|series = [[List of Hi-Res Adventures video games|Hi-Res Adventures]]
|series = ''[[List of Hi-Res Adventures video games|Hi-Res Adventures]]''
|engine = ADL
|engine = ADL
|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}}
|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}}
|genre = [[Graphic adventure game|Graphic adventure]]
|genre = [[Graphic adventure]]
|modes = [[Single-player video game|Single-player]]
|modes = [[Single-player video game|Single-player]]
|platforms = [[Apple II]], [[FM-7]], [[PC-8800 Series|PC-88]], [[PC-9800 series|PC-98]]
|platforms = [[Apple II]], [[FM-7]], [[PC-88]], [[PC-98]]
}}
}}


'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981. It is [[List of Hi-Res Adventures video games|Hi-Res Adventure]] #3.<ref name=manual/> The player must invade a [[mansion]] that was occupied by a [[millionaire]] and steal the sixteen [[treasure]]s that are inside of it.<ref name=manual/> The game allows players to switch between graphics-based and text-based gameplay.<ref name=manual/>
'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981 and is ''[[List of Hi-Res Adventures video games|Hi-Res Adventure]]'' #3.<ref name=manual/> The player must invade a [[mansion]] that was occupied by a [[millionaire]] and steal the sixteen [[treasure]]s that are inside of it.<ref name=manual/> The game allows players to switch between graphics-based and text-based gameplay.<ref name=manual/>


''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/>
''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/>


==Development==
==Development==
Larry Ledden wrote ''The Cranston Manor Adventure'' as text-only [[interactive fiction]] for the [[Atari 8-bit family]]. It was published by [[Artworx]] in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as ''Cranston Manor'' for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.<ref name=mocgh/>
Larry Ledden wrote ''The Cranston Manor Adventure'' as text-only [[interactive fiction]] for the [[Atari 8-bit computers]]. It was published by [[Artworx]] in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as ''Cranston Manor'' for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.<ref name=mocgh/>


==References==
==References==
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<ref name="mocgh">{{cite web |title=Cranston Manor Adventure |url=https://www.mocagh.org/loadpage.php?getgame=cranston-alt |website=Museum of Computer Game History}}</ref>
<ref name="mocgh">{{cite web |title=Cranston Manor Adventure |url=https://www.mocagh.org/loadpage.php?getgame=cranston-alt |website=Museum of Computer Game History}}</ref>
}}
}}

== External links ==
* [https://www.mobygames.com/game/hi-res-adventure-3-cranston-manor ''Cranston Manor'' at MobyGames]
* [https://www.mobygames.com/game/cranston-manor-adventure The original ''Cranston Manor'' adventure game at MobyGames]


{{Sierra Adventure Games|Hi-Res}}
{{Sierra Adventure Games|Hi-Res}}
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[[Category:ScummVM-supported games]]
[[Category:ScummVM-supported games]]
[[Category:Sierra Entertainment games]]
[[Category:Sierra Entertainment games]]
[[Category:Single-player video games]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]



Latest revision as of 13:07, 6 October 2024

Cranston Manor
Developer(s)On-Line Systems
Publisher(s)On-Line Systems
Designer(s)Larry Ledden[2]
Harold DeWitz[3]
Ken Williams[3]
SeriesHi-Res Adventures
EngineADL
Platform(s)Apple II, FM-7, PC-88, PC-98
Release
Genre(s)Graphic adventure
Mode(s)Single-player

Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3.[4] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[4] The game allows players to switch between graphics-based and text-based gameplay.[4]

Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.[3]

Development

[edit]

Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.[2]

References

[edit]
  1. ^ Cranston Manor at GameFAQs
  2. ^ a b "Cranston Manor Adventure". Museum of Computer Game History.
  3. ^ a b c Hague, James. "The Giant list of Classic Game Programmers".
  4. ^ a b c "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.
[edit]