Cranston Manor: Difference between revisions
No edit summary Tags: Manual revert Mobile edit Mobile web edit |
|||
(13 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Short description|1981 video game}} |
|||
{{Infobox video game |
{{Infobox video game |
||
|title = Cranston Manor |
|title = Cranston Manor |
||
|image = Cranston Manor Cover.png |
|image = Cranston Manor Cover.png |
||
|developer = [[Sierra Entertainment|On-Line Systems]] |
|developer = [[Sierra Entertainment|On-Line Systems]] |
||
|publisher = |
|publisher = On-Line Systems |
||
|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/> |
|designer = Larry Ledden<ref name=mocgh/><br>Harold DeWitz<ref name=giantlist/><br>[[Ken Williams (game developer)|Ken Williams]]<ref name=giantlist/> |
||
|series = [[List of Hi-Res Adventures video games|Hi-Res Adventures]] |
|series = ''[[List of Hi-Res Adventures video games|Hi-Res Adventures]]'' |
||
|engine = ADL |
|engine = ADL |
||
|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}} |
|released = {{vgrelease|NA|1981<ref>[http://www.gamefaqs.com/appleii/566354-cranston-manor/data ''Cranston Manor''] at [[GameFAQs]]</ref>}} |
||
|genre = [[ |
|genre = [[Graphic adventure]] |
||
|modes = [[Single-player video game|Single-player]] |
|modes = [[Single-player video game|Single-player]] |
||
|platforms = [[Apple II]], [[FM-7]], [[ |
|platforms = [[Apple II]], [[FM-7]], [[PC-88]], [[PC-98]] |
||
}} |
}} |
||
'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981 |
'''''Cranston Manor''''' is a [[graphic adventure]] published for the [[Apple II]] by [[Sierra Entertainment|On-Line Systems]] in 1981 and is ''[[List of Hi-Res Adventures video games|Hi-Res Adventure]]'' #3.<ref name=manual/> The player must invade a [[mansion]] that was occupied by a [[millionaire]] and steal the sixteen [[treasure]]s that are inside of it.<ref name=manual/> The game allows players to switch between graphics-based and text-based gameplay.<ref name=manual/> |
||
''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/> |
''Cranston Manor'' is based on Larry Ledden's [[interactive fiction|text adventure]] ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, [[Ken Williams (game developer)|Ken Williams]], and Harold DeWitz.<ref name=giantlist/> |
||
==Development== |
==Development== |
||
Larry Ledden wrote ''The Cranston Manor Adventure'' as text-only [[interactive fiction]] for the [[Atari 8-bit |
Larry Ledden wrote ''The Cranston Manor Adventure'' as text-only [[interactive fiction]] for the [[Atari 8-bit computers]]. It was published by [[Artworx]] in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as ''Cranston Manor'' for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.<ref name=mocgh/> |
||
==References== |
==References== |
||
Line 26: | Line 27: | ||
<ref name="mocgh">{{cite web |title=Cranston Manor Adventure |url=https://www.mocagh.org/loadpage.php?getgame=cranston-alt |website=Museum of Computer Game History}}</ref> |
<ref name="mocgh">{{cite web |title=Cranston Manor Adventure |url=https://www.mocagh.org/loadpage.php?getgame=cranston-alt |website=Museum of Computer Game History}}</ref> |
||
}} |
}} |
||
== External links == |
|||
* [https://www.mobygames.com/game/hi-res-adventure-3-cranston-manor ''Cranston Manor'' at MobyGames] |
|||
* [https://www.mobygames.com/game/cranston-manor-adventure The original ''Cranston Manor'' adventure game at MobyGames] |
|||
{{Sierra Adventure Games|Hi-Res}} |
{{Sierra Adventure Games|Hi-Res}} |
||
Line 37: | Line 42: | ||
[[Category:ScummVM-supported games]] |
[[Category:ScummVM-supported games]] |
||
[[Category:Sierra Entertainment games]] |
[[Category:Sierra Entertainment games]] |
||
[[Category:Single-player video games]] |
|||
[[Category:Video games developed in the United States]] |
[[Category:Video games developed in the United States]] |
||
Latest revision as of 13:07, 6 October 2024
Cranston Manor | |
---|---|
Developer(s) | On-Line Systems |
Publisher(s) | On-Line Systems |
Designer(s) | Larry Ledden[2] Harold DeWitz[3] Ken Williams[3] |
Series | Hi-Res Adventures |
Engine | ADL |
Platform(s) | Apple II, FM-7, PC-88, PC-98 |
Release | |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Cranston Manor is a graphic adventure published for the Apple II by On-Line Systems in 1981 and is Hi-Res Adventure #3.[4] The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it.[4] The game allows players to switch between graphics-based and text-based gameplay.[4]
Cranston Manor is based on Larry Ledden's text adventure The Cranston Manor Adventure. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz.[3]
Development
[edit]Larry Ledden wrote The Cranston Manor Adventure as text-only interactive fiction for the Atari 8-bit computers. It was published by Artworx in 1981. Sierra On-Line acquired the rights from Ledden to create a graphical version which was published as Cranston Manor for the Apple II. Ledden was paid royalties, but did not receive credit in Sierra's version.[2]
References
[edit]- ^ Cranston Manor at GameFAQs
- ^ a b "Cranston Manor Adventure". Museum of Computer Game History.
- ^ a b c Hague, James. "The Giant list of Classic Game Programmers".
- ^ a b c "Cranston Manor manual" (PDF). Museum of Computer Adventure Game History. On-Line Systems. 1981.