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{{Refimprove|date=August 2013}}
{{More citations needed|date=August 2013}}
{{Short description|1998 video game}}
{{Infobox video game
{{Infobox video game
| title = Tex Murphy: Overseer
| title = Tex Murphy: Overseer
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| caption = Cover art
| caption = Cover art
| developer = [[Access Software]]
| developer = [[Access Software]]
| publisher = Access Software
| publisher = {{vgrelease|NA|Access Software|EU|[[Square Enix Europe|Eidos Interactive]]}}
| director = Adrian Carr
| director = Adrian Carr
| producer = Aaron Conners<br>Catrine McGregor<br>Bruce Ward
| producer = Aaron Conners<br>Catrine McGregor<br>Bruce Ward
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| series = ''[[Tex Murphy]]''
| series = ''[[Tex Murphy]]''
| engine =
| engine =
| platforms = [[Microsoft Windows]]
| platforms = [[Microsoft Windows|Windows]]
| released = {{vgrelease|NA|February 25, 1998<ref>{{cite web|url=http://ogr.com/news/news1298.html|title=News for February 25, 1998|date=February 25, 1998|website=Online Gaming Review|archive-url=https://web.archive.org/web/20001204021700/http://www.ogr.com/news/news0298.html|archive-date=December 4, 2000|access-date=December 6, 2019|quote='''February 25, 1998:''' "...a plethora of new titles should be hitting stores today, including...Tex Murphy Overseer..."}}</ref>|EU|1998}}
| released = {{vgrelease|NA|February 28, 1998}}
| genre = [[Adventure game|Adventure]]
| genre = [[Adventure game|Adventure]]
| modes = [[Single-player video game|Single-player]]
| modes = [[Single-player video game|Single-player]]
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==Plot==
==Plot==
Like all Tex Murphy games, ''Tex Murphy: Overseer'' takes place in post-[[World War III]] [[San Francisco]]. After the devastating events of WWIII, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas still remain as they were before the war (as in [[Old San Francisco]]). WWIII also left another mark on the world: the formation of two classes of citizens. Specifically, the [[Mutant]]s and the "Norms".
Like all Tex Murphy games, ''Tex Murphy: Overseer'' takes place in post-[[World War III]] [[San Francisco]]. After the devastating events of WWIII, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas still remain as they were before the war (as in [[Old San Francisco]]). WWIII also left another mark on the world: the formation of two classes of citizens. Specifically, the [[Mutant (fiction)|Mutants]] and the "Norms".


Since the game is told as a series of [[Flashback (narrative)|flashback]]s, it actually takes place in two different time frames. The current year is 2043, shortly after the events of ''The Pandora Directive'' and as such tensions between the Mutants and Norms have begun to die down. However, the flashbacks take place in November 2037. The Crusade for Genetic Purity is beginning to gain momentum, and tensions are building between the two groups. The Mutants are usually forced to live in the run-down areas of cities such as Old San Francisco. Tex lives in his new apartment on Front St. in New San Francisco. He has just been kicked out of the Colonel's Detective Agency for reporting the Colonel's unethical practices, and has now gone into business on his own.
Since the game is told as a series of [[Flashback (narrative)|flashback]]s, it actually takes place in two different time frames. The current year is 2043, shortly after the events of ''The Pandora Directive'' and as such tensions between the Mutants and Norms have begun to die down. However, the flashbacks take place in November 2037. The Crusade for Genetic Purity is beginning to gain momentum, and tensions are building between the two groups. The Mutants are usually forced to live in the run-down areas of cities such as Old San Francisco. Tex lives in his new apartment on Front St. in New San Francisco. He has just been kicked out of the Colonel's Detective Agency for reporting the Colonel's unethical practices, and has now gone into business on his own.
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==Gameplay==
==Gameplay==
[[File:Tex Murphy Overseer screenshot.jpg|thumb|Exploring in the 3D environment]]
''Tex Murphy: Overseer'' is the third game in the Tex Murphy series to use virtual world technology. For ''Overseer'', [[Access Software]] created a new virtual world engine designed for use in Windows 95/98. Along with the new engine came a slightly modified control system. The virtual world still allowed for full freedom of movement and allowed the user to search for clues in every corner, which by this point had become a staple of the Tex series.
''Tex Murphy: Overseer'' is the third game in the Tex Murphy series to use virtual world technology. For ''Overseer'', [[Access Software]] created a new virtual world engine designed for use in Windows 95/98. Along with the new engine came a slightly modified control system. The virtual world still allowed for full freedom of movement and allowed the user to search for clues in every corner, which by this point had become a staple of the Tex series.


''Overseer'' continued the use of the Tex Murphy series' unique method of dialogue selection. Instead of providing you with a list of responses showing the exact words that Tex will say, each dialogue choice is given an adequate description. Never knowing exactly what Tex will say when you select an option helps to keep the dialogue surprising, and often funny.
''Overseer'' continued the use of the Tex Murphy series' unique method of dialogue selection. Instead of providing the players with a list of responses showing the exact words that Tex will say, each dialogue choice is given an adequate description. Never knowing exactly what Tex will say when the players select an option helps to keep the dialogue surprising, and often funny.


The game provided two difficulty settings: Entertainment mode and Gamer mode. On Entertainment mode, hints were available and you could bypass certain puzzles in the game. A total of 1,500&nbsp;points were available on Entertainment mode. In Gamer mode, no hints were available and puzzles could not be bypassed. However, you received bonus points if you solved certain puzzles within a set amount of time. A total of 4,000&nbsp;points were available on Gamer mode, though due to a glitch with one puzzle, only 3,900 of these points are actually attainable. Unlike its predecessor, ''The Pandora Directive'', ''Overseer'' didn't have any other changes to gameplay between the two modes.
The game has two difficulty settings: Entertainment mode and Gamer mode. On Entertainment mode, hints are available and the players can bypass certain puzzles in the game. A total of 1,500 points are available on Entertainment mode. In Gamer mode, no hints are available and puzzles cannot be bypassed, but the players receive bonus points when solving certain puzzles within a set amount of time. A total of 4,000 points are available on Gamer mode, though due to a glitch with one puzzle, only 3,900 of these points are actually attainable. Unlike its predecessor, ''The Pandora Directive'', ''Overseer'' didn't have any other changes to gameplay between the two modes.


==Development==
==Development==
In October 1996, Access Software announced plans for a new ''Tex Murphy'' project, under the working title ''Trance''.<ref>{{cite web|first=Peter|last=Smith|url=http://www.cdmag.com/news/1016961.html|archiveurl=https://web.archive.org/web/19970101080435/http://www.cdmag.com/news/1016961.html|title=Access announces new adventure|date=October 16, 1996|archivedate=January 1, 1997|accessdate=April 26, 2019}}</ref> The game continues the ''Tex Murphy'' tradition of using some well-known actors to portray major characters, such as [[Michael York (actor)|Michael York]], [[Henry Darrow]], [[Richard Norton (actor)|Richard Norton]], [[Joe Estevez]] and [[Clint Howard]].
In October 1996, Access Software announced plans for a new ''Tex Murphy'' project, under the working title ''Trance''.<ref>{{cite web|url=http://www.cdmag.com/news/1016961.html|title=Access announces new adventure [Incomplete]|first=Peter|last=Smith|date=October 16, 1996|website=[[Computer Games Magazine|Computer Games Strategy Plus]]|publisher=Strategy Plus, Inc.|archive-url=https://web.archive.org/web/19970101080435/http://www.cdmag.com/news/1016961.html|archive-date=January 1, 1997|access-date=April 26, 2019}}</ref> The game continues the ''Tex Murphy'' tradition of using some well-known actors to portray major characters, such as [[Michael York (actor)|Michael York]], [[Henry Darrow]], [[Richard Norton (actor)|Richard Norton]], [[Joe Estevez]] and [[Clint Howard]].


''Overseer'' was the first game to ship a version developed specifically for DVD-ROM. The package contained two copies of the game, one on five CDs and one on a single DVD. The advantage to the DVD version was the absence of any disc swapping and the higher quality video files used. They were otherwise identical in content. Some versions of the game have a blinking red [[Light-emitting diode|LED]] embedded in the front of the box, on top of the central building.<ref name="fourthlaw">{{cite web|url=http://fourthlaw.com/tex-murphy-overseer-install-guide/ |title=Tex Murphy Overseer Install Guide &#124; Fourth Law &#124; Fourth Law |publisher=fourthlaw.com |accessdate=2014-04-04 |deadurl=no |archiveurl=https://web.archive.org/web/20140111235122/http://fourthlaw.com/tex-murphy-overseer-install-guide/ |archivedate=2014-01-11 }}</ref>
''Overseer'' was the first game to ship a version developed specifically for DVD-ROM (although pre-existing games with DVD-ROM versions were on the market earlier). The North American package contained two copies of the game, one on five CDs and one on a single DVD. The advantage to the DVD version was the absence of any disc swapping and the higher quality video files used. They were otherwise identical in content. Some versions of the game have a blinking red [[Light-emitting diode|LED]] embedded in the front of the box, on top of the central building.<ref name="fourthlaw">{{cite web|url=http://fourthlaw.com/tex-murphy-overseer-install-guide/|title=Tex Murphy Overseer Install Guide|website=Fourth Law|archive-url=https://web.archive.org/web/20140111235122/http://fourthlaw.com/tex-murphy-overseer-install-guide/|archive-date=January 11, 2014|access-date=April 4, 2014}}</ref> Later and international versions sold the two versions separately.


Initially, Access intended to develop a proper sequel to ''The Pandora Directive'' called ''Trance'', but shifted their plan to ''Overseer'' in order to take a shorter term contract with [[Intel]], who wanted a game to bundle with upcoming hardware. The choice to use an existing story arose out of the needs of an accelerated development cycle.<ref name="adventure-treff.de">{{cite web|url=http://www.adventure-treff.de/artikel/interviews.php?id=80&lang=eng |title=Adventure-Treff - Interview: Aaron Conners |author=Böke, Ingmar |publisher=adventure-treff.de |date=2014-01-18 |accessdate=18 January 2014 |deadurl=no |archiveurl=https://web.archive.org/web/20130907075709/http://www.adventure-treff.de/artikel/interviews.php?id=80&lang=eng |archivedate=7 September 2013 }}</ref> Never intended as a full-on sequel, let alone the final Tex Murphy game, director Adrian Carr said it was "created solely as a demonstration for a new Intel computer chip."<ref name="adventure-treff">{{cite web |url=http://www.adventure-treff.de/artikel/interviews.php?id=93&lang=eng |title=Adventure-Treff - Interview: Adrian Carr (Zweiter Teil) |author=Böke, Ingmar |publisher=adventure-treff.de |date=2014-01-18 |accessdate=18 January 2014 |deadurl=yes |archiveurl=https://web.archive.org/web/20131214155606/http://www.adventure-treff.de/artikel/interviews.php?id=93&lang=eng |archivedate=14 December 2013 |df= }}</ref> When Intel decided to drop the bundle, Access Software continued development and expanded the interactive areas, and published the finished game themselves.<ref name="adventure-treff.de"/>
Initially, Access intended to develop a proper sequel to ''The Pandora Directive'' called ''Trance'', but shifted their plan to ''Overseer'' in order to take a shorter term contract with [[Intel]], who wanted a game to bundle with upcoming hardware. The choice to use an existing story arose out of the needs of an accelerated development cycle.<ref name="adventure-treff.de">{{cite web|url=http://www.adventure-treff.de/artikel/interviews.php?id=80&lang=eng|title=Interview: Aaron Conners|first=Ingmar|last=Böke|date=June 18, 2011|website=Adventure-Treff|archive-url=https://web.archive.org/web/20130907075709/http://www.adventure-treff.de/artikel/interviews.php?id=80&lang=eng|archive-date=September 7, 2013|access-date=January 18, 2014}}</ref> Never intended as a full-on sequel, let alone the final Tex Murphy game, director Adrian Carr said that it was created solely as a demonstration for a new Intel computer chip.<ref name="adventure-treff">{{cite web|url=http://www.adventure-treff.de/artikel/interviews.php?id=93&lang=eng|title=Interview: Adrian Carr (Zweiter Teil)|first=Ingmar|last=Böke|date=June 7, 2012|website=Adventure-Treff|archive-url=https://web.archive.org/web/20131214155606/http://www.adventure-treff.de/artikel/interviews.php?id=93&lang=eng|archive-date=December 14, 2013|access-date=January 18, 2014}}</ref> When Intel decided to drop the bundle, Access Software continued development and expanded the interactive areas, and published the finished game themselves.<ref name="adventure-treff.de"/>


The cliffhanger ending was intended as a lead-in to a true sequel. ''Trance'', which was later expanded into a trilogy of games, tentatively titled ''Chance'', ''Polarity'', and ''Trance''. However, Access was sold to [[Microsoft]] shortly after ''Overseer'''s release and the Tex sequels were put on permanent hold. This was due to the merge, the series' declining sales, and the decline of adventure games as a whole. In October 2004, Microsoft sold ''Overseer'' developer Access Software and rights to the game to [[Take-Two Interactive]] who then renamed the studio to [[Indie Built]]. However, in 2005 Indie Built shut its doors. After Indie closed, the rights to the series transferred to a group of former Access employees, among whom was Aaron Conners. Since ''Overseer'', Conners and Jones have tried to give fans some hints as to where the story was headed: these hints included Flash animations and a series of "[[Old Time Radio]]" episodes. However, all further animations and radio episodes were cancelled in 2008.
The cliffhanger ending was intended as a lead-in to a true sequel ''Trance'', which was later expanded into a trilogy of games, tentatively titled ''Chance'', ''Polarity'', and ''Trance''. However, Access was sold to [[Microsoft]] shortly after ''Overseer'''s release and the Tex sequels were put on permanent hold. This was due to the merge, the series' declining sales, and the decline of adventure games as a whole. In October 2004, Microsoft sold ''Overseer'' developer Access Software and rights to the game to [[Take-Two Interactive]] who then renamed the studio to [[Indie Built]], but in 2005 the latter shut its doors. After Indie was closed, the rights to the series transferred to a group of former Access employees, among whom was Aaron Conners. Since ''Overseer'', Conners and Jones have tried to give fans some hints as to where the story was headed: these hints included Flash animations and a series of "[[Old Time Radio]]" episodes. All further animations and radio episodes were cancelled in 2008.


After the closing of Indie Built, Chris Jones and Aaron Conners re-acquired the rights, and hoped to finance a new Tex game by developing casual [[hidden object game]]s. During this time, they commenced some exploratory pre-development but were unable to generate enough capital to develop a sequel. Chris and Aaron launched a [[Kickstarter]] campaign to raise the additional money needed to do a "full" Tex Murphy game. The campaign exceeded its initial goal of $450,000 on June 7th; production on [[Tesla Effect: A Tex Murphy Adventure|Project Fedora]] began on June 18th.
After the closing of Indie Built, Chris Jones and Aaron Conners re-acquired the rights, and hoped to finance a new Tex game by developing casual [[hidden object game]]s. During this time, they commenced some exploratory pre-development but were unable to generate enough capital to develop a sequel. In 2012, Chris and Aaron launched a [[Kickstarter]] campaign to raise the additional money needed to do a "full" Tex Murphy game. The campaign exceeded its initial goal of $450,000 on June 7th; production on [[Tesla Effect: A Tex Murphy Adventure|Project Fedora]] began on June 18th.<ref>{{cite web|url=http://bigfinishgames.com/games/project-fedora|title=Project Fedora|website=Big Finish Games|archive-url=https://web.archive.org/web/20120615084221/http://bigfinishgames.com/games/project-fedora|archive-date=June 15, 2012|access-date=July 6, 2012}}</ref>


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| GR = 82%<ref name="gamerankings">{{cite web|url=https://www.gamerankings.com/pc/198947-tex-murphy-overseer/index.html|title=Tex Murphy: Overseer for PC|website=[[GameRankings]]|publisher=CBS Interactive|archive-url=https://web.archive.org/web/20190602030856/https://www.gamerankings.com/pc/198947-tex-murphy-overseer/index.html|archive-date=June 2, 2019|access-date=July 1, 2023}}</ref>
| NGen = {{rating|2|5}}<ref name="NG"/>
| AdvGamers = (2004) {{Rating|4|5}}<ref name="adventuregamers">{{cite web|url=https://adventuregamers.com/articles/view/17494|title=Tex Murphy: Overseer review|first=Christina|last=Gmiterko|date=September 10, 2004|website=[[Adventure Gamers]]|archive-url=https://web.archive.org/web/20120611075217/https://adventuregamers.com/articles/view/17494|archive-date=June 11, 2012|url-status=live|access-date=July 1, 2023}}</ref><br />(1998) {{Rating|3.5|5}}<ref>{{cite web|url=http://adventuregamer.com/reviews/access/overseer.shtml|title=[Tex Murphy:] Overseer|first=Brian|last=Kazian|year=1998|website=[[Adventure Gamers|Adventure Gamer]]|archive-url=https://web.archive.org/web/20000119171621/http://adventuregamer.com/reviews/access/overseer.shtml|archive-date=January 19, 2000|access-date=July 1, 2023}}</ref>
| PCPP = 89%<ref name=pcpp>{{cite journal | author=Jones, Gareth | title=Review; ''Tex Murphy - Overseer'' | date=May 1998 | issue=24 | journal=[[PC PowerPlay]] | pages=72, 73 }}</ref>
| CNG = 8/10<ref>{{cite web|url=http://www.gamecenter.com/Reviews/Item/0%2C6%2C0-1584%2C00.html|title=Tex Murphy: Overseer|first=Arinn|last=Dembo|date=March 24, 1998|website=Gamecenter|publisher=[[CNET]]|archive-url=https://web.archive.org/web/20000816110647/http://www.gamecenter.com/Reviews/Item/0,6,0-1584,00.html|archivedate=August 16, 2000|access-date=July 1, 2023}}</ref>
| rev4 = ''[[GamePro#PC Games|PC Games]]''
| CGSP = {{Rating|2.5|5}}<ref>{{cite web|url=http://www.cdmag.com/articles/010/155/overseer_review.html|title=Tex Murphy: Overseer|first=Bemjamin E.|last=Sones|date=March 11, 1998|website=Computer Games Strategy Plus|publisher=Strategy Plus, Inc.|archive-url=https://web.archive.org/web/20030704225346/http://www.cdmag.com/articles/010/155/overseer_review.html|archive-date=July 4, 2003|access-date=July 1, 2023}}</ref>
| rev4Score = B-<ref name=pcgamesrev>{{cite web | archiveurl=https://web.archive.org/web/19991105063147/http://www.games.net/pcgames/articles/0,1034,1908,00.html?CHANNEL=pcgames&AD_SECTION=adventure | url=http://www.games.net:80/pcgames/articles/0,1034,1908,00.html?CHANNEL=pcgames&AD_SECTION=adventure | title=''Tex Murphy: Overseer'' | author=Olafson, Peter | date=April 14, 1998 | archivedate=November 5, 1999 | work=[[GamePro#PC Games|PC Games]] | deadurl=yes | df= }}</ref>
| CGW = {{Rating|3|5}}<ref name="cgw">{{cite magazine|url=https://www.cgwmuseum.org/galleries/issues/cgw_167.pdf|title=Tex Murphy: Underachiever (''Tex Murphy: Overseer'' Review)|author=Scorpia|magazine=[[Computer Gaming World]]|publisher=[[Ziff Davis]]|issue=167|date=June 1998|pages=197–98|archive-url=https://web.archive.org/web/20230421134237/https://www.cgwmuseum.org/galleries/issues/cgw_167.pdf|archive-date=April 21, 2023|url-status=live|access-date=July 1, 2023}}</ref>
| GSpot = 6.3/10<ref name="gamespot">{{cite web|url=https://www.gamespot.com/reviews/tex-murphy-overseer-review/1900-2543575/|title=Tex Murphy: Overseer Review|first=Stephen|last=Poole|date=April 6, 1998|website=[[GameSpot]]|publisher=[[Fandom (website)|Fandom]]|archive-url=https://web.archive.org/web/20050104114118/http://www.gamespot.com/pc/adventure/texmurphyoverseer/review.html|archive-date=January 4, 2005|url-status=live|access-date=July 1, 2023}}</ref>
| Gen4 = {{Rating|3|6}}<ref>{{cite magazine|url=http://download.abandonware.org/magazines/Generation%204/generation4_numero114/G%C3%A9n%C3%A9ration%204%20n%C2%B0114%20-%20Page%20169%20%281998-09%29.jpg|title=Tex Murphy Overseer|language=fr|magazine=Génération 4|issue=114|date=September 1998|page=169|archive-url=https://web.archive.org/web/20230701182632/http://download.abandonware.org/magazines/Generation%204/generation4_numero114/G%C3%A9n%C3%A9ration%204%20n%C2%B0114%20-%20Page%20169%20%281998-09%29.jpg|archive-date=July 1, 2023|url-status=live|access-date=July 1, 2023}}</ref>
| Hyper = 64%<ref>{{cite magazine|url=https://retrocdn.net/images/a/a6/Hyper_AU_056.pdf|title=Tex Murphy: Overseer|first=David|last=Wildgoose|magazine=[[Hyper (magazine)|Hyper]]|publisher=[[nextmedia|Next Media Pty Ltd]]|issue=56|date=June 1998|pages=70–71|access-date=July 1, 2023}}</ref>
| NGen = {{Rating|2|5}}<ref name="ngen">{{cite magazine|url=https://archive.org/details/NEXT_Generation_42/page/n149/mode/2up|title=Tex Murphy: Overseer|magazine=[[Next Generation (magazine)|Next Generation]]|publisher=[[Future US|Imagine Media]]|issue=42|date=June 1998|page=146|access-date=July 1, 2023}}</ref>
| PCGUS = 69%<ref>{{cite magazine|url=http://www.pcgamer.com/reviews/154.html|title=Tex Murphy: Overseer|first=William R.|last=Trotter|magazine=[[PC Gamer]]|publisher=Imagine Media|volume=5|issue=6|date=June 1998|archive-url=https://web.archive.org/web/20000117011717/http://www.pcgamer.com/reviews/154.html|archive-date=January 17, 2000|access-date=July 1, 2023}}</ref>
| PCPP = 89%<ref>{{cite magazine|url=https://archive.org/details/PCPowerplay-024-1998-05/page/n71/mode/2up|title=TEX MURPHY- Overseer [sic]|first=Gareth|last=Jones|magazine=[[PC PowerPlay]]|publisher=Next Media Pty Ltd|issue=24|date=May 1998|pages=72–73|access-date=July 1, 2023}}</ref>
}}
}}


''Tex Murphy: Overseer'' received generally positive reviews, maintaining an 81.6% on [[GameRankings]],<ref name="gamerankings">{{cite web|url=http://www.gamerankings.com/pc/198947-tex-murphy-overseer/index.html |title=Tex Murphy: Overseer for PC - GameRankings |publisher=gamerankings.com |accessdate=18 January 2014 |deadurl=no |archiveurl=https://web.archive.org/web/20131214154219/http://www.gamerankings.com/pc/198947-tex-murphy-overseer/index.html |archivedate=14 December 2013 }}</ref> but many critics felt it compared negatively to the previous two entries in the series, ''[[Under a Killing Moon]]'' and ''[[The Pandora Directive]]''.<ref name="gamespot">{{cite web|url=http://www.gamespot.com/tex-murphy-overseer/reviews/tex-murphy-overseer-review-2543575/ |title=Tex Murphy: Overseer Review - GameSpot |publisher=gamespot.com |accessdate=18 January 2014 |deadurl=no |archiveurl=https://web.archive.org/web/20130910050206/http://www.gamespot.com/tex-murphy-overseer/reviews/tex-murphy-overseer-review-2543575/ |archivedate=10 September 2013 }}</ref><ref name="adventuregamers">{{cite web|url=http://www.adventuregamers.com/articles/view/17494 |title=Tex Murphy: Overseer - AdventureGamers.com |publisher=adventuregamers.com |accessdate=18 January 2014 |deadurl=no |archiveurl=https://web.archive.org/web/20131214153427/http://www.adventuregamers.com/articles/view/17494 |archivedate=14 December 2013 }}</ref> Key points of criticism centered largely on technical flaws including high system requirements and narrow hardware support for 3D acceleration and DVD video playback. The removal of multiple narrative paths found in ''The Pandora Directive'' was also noted.<ref name="adventureclassicgaming">{{cite web|url=http://www.adventureclassicgaming.com/index.php/site/reviews/61/ |title=Tex Murphy: Overseer - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums |publisher=adventureclassicgaming.com |accessdate=18 January 2014 |deadurl=no |archiveurl=https://web.archive.org/web/20131214154005/http://www.adventureclassicgaming.com/index.php/site/reviews/61/ |archivedate=14 December 2013 }}</ref> According to a review in ''[[Computer Gaming World]]'', "overall, ''Tex Murphy: Overseer'' is a definite step down from ''Pandora Directive''. With its foregone conclusion, it lacks the replayability of the previous game in the series."{{citation needed|date=March 2013}}
''Tex Murphy: Overseer'' received favorable reviews according to the [[Review aggregator|review aggregation]] website [[GameRankings]],<ref name="gamerankings"/> but many critics felt it compared negatively to the previous two entries in the series, ''[[Under a Killing Moon]]'' and ''[[The Pandora Directive]]''.<ref name="adventuregamers"/><ref name="gamespot"/> Key points of criticism centered largely on technical flaws including high system requirements and narrow hardware support for 3D acceleration and DVD video playback. The removal of multiple narrative paths found in ''The Pandora Directive'' was also noted.<ref>{{cite web|url=http://www.adventureclassicgaming.com/index.php/site/reviews/61/|title=Tex Murphy: Overseer|first=Jeff|last=Taylor|date=April 9, 1998|website=Adventure Classic Gaming|archive-url=https://web.archive.org/web/20131214154005/http://www.adventureclassicgaming.com/index.php/site/reviews/61/|archive-date=December 14, 2013|url-status=live|access-date=January 18, 2014}}</ref> ''[[Computer Gaming World]]''{{'}}s [[Scorpia (journalist)|Scorpia]] considered this game as a step down from ''Pandora Directive'', noting its cliffhanger in the plot and a lack of replayability of the previous games.<ref name="cgw"/> ''[[Next Generation (magazine)|Next Generation]]'' said, "Die-hard fans of the ''Tex Murphy'' games will find more of what they like. However, if you're looking for an adventure game that'll sweep you off your feet and make the hours fly by, look elsewhere."<ref name="ngen"/>


The game was nominated for the "[[D.I.C.E. Award for Adventure Game of the Year|PC Adventure Game of the Year]]" award at the [[Academy of Interactive Arts & Sciences]]' [[1st Annual Interactive Achievement Awards|inaugural Interactive Achievement Awards]],<ref>{{cite web|url=http://www.interactive.org/html/award/awardupdate.htm|title=The Award - Updates|website=[[Academy of Interactive Arts & Sciences]]|archive-url=https://web.archive.org/web/19980615090128/http://www.interactive.org/html/award/awardupdate.htm|archive-date=June 15, 1998}}</ref> which was ultimately given to ''[[Blade Runner (1997 video game)|Blade Runner]]''.<ref>{{cite web|url=http://www.interactive.org/html/award/awardwin98.htm|title=The Award - Winners|website=Academy of Interactive Arts & Sciences|archive-url=https://web.archive.org/web/19980615090115/http://www.interactive.org/html/award/awardwin98.htm|archive-date=June 15, 1998}}</ref>
''[[Next Generation (magazine)|Next Generation]]'' reviewed the PC version of the game, rating it two stars out of five, and stated that "Die-hard fans of the ''Tex Murphy'' games will find more of what they like. However, if you're looking for an adventure game that'll sweep you off your feet and make the hours fly by, look elsewhere."<ref name="NG">{{cite magazine|last=|first=|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=42|publisher=[[Future US|Imagine Media]]|date=June 1998|page=146}}</ref>


{{clear}}
''Tex Murphy: Overseer'' was a finalist for the [[Academy of Interactive Arts & Sciences]]' 1997 "Adventure Game of the Year" award,<ref name=aias1997-2>{{cite web |archiveurl=https://web.archive.org/web/19980615090128/http://www.interactive.org/html/award/awardupdate.htm |url=http://www.interactive.org:80/html/award/awardupdate.htm |title=The Award; Award Updates |publisher=[[Academy of Interactive Arts & Sciences]] |archivedate=June 15, 1998 |deadurl=yes |df= }}</ref> which ultimately went to ''[[Blade Runner (1997 video game)|Blade Runner]]''.<ref name=aias1997>{{cite web |archiveurl=https://web.archive.org/web/19980615090115/http://www.interactive.org/html/award/awardwin98.htm |url=http://www.interactive.org:80/html/award/awardwin98.htm |title=The Award; Award Updates |publisher=[[Academy of Interactive Arts & Sciences]] |archivedate=June 15, 1998 |deadurl=yes |df= }}</ref>


==References==
==References==
{{reflist}}
{{Reflist}}


==External links==
==External links==
*{{moby game|id=/tex-murphy-overseer|name=''Tex Murphy: Overseer''}}
* {{moby game|id=/1455/tex-murphy-overseer/}}


{{TexMurphy}}
{{TexMurphy}}
{{Authority control}}


[[Category:1998 video games]]
[[Category:1998 video games]]
[[Category:Access Software games]]
[[Category:Detective video games]]
[[Category:Eidos Interactive games]]
[[Category:First-person adventure games]]
[[Category:First-person adventure games]]
[[Category:Full motion video based games]]
[[Category:Full motion video based games]]
[[Category:Single-player video games]]
[[Category:Tex Murphy]]
[[Category:Tex Murphy]]
[[Category:Video game remakes]]
[[Category:Video game remakes]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]
[[Category:Video games set in the 2030s]]
[[Category:Video games set in 2037]]
[[Category:Video games set in San Francisco]]
[[Category:Video games set in the 2040s]]
[[Category:Video games set in the 2040s]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Windows-only games]]
[[Category:Windows-only games]]
[[Category:Detective video games]]

Latest revision as of 03:59, 8 October 2024

Tex Murphy: Overseer
Cover art
Developer(s)Access Software
Publisher(s)
Director(s)Adrian Carr
Producer(s)Aaron Conners
Catrine McGregor
Bruce Ward
Designer(s)Aaron Conners
Chris Jones
Programmer(s)Mark Knight
Writer(s)Aaron Conners
Chris Jones
SeriesTex Murphy
Platform(s)Windows
Release
Genre(s)Adventure
Mode(s)Single-player

Tex Murphy: Overseer is the fifth installment in the Tex Murphy series of graphic adventure games produced by Access Software. In it, the player controls Private Investigator Tex Murphy as he recounts the story of his first case to his girlfriend, Chelsee Bando. Like the previous two Tex Murphy games, Under a Killing Moon and The Pandora Directive, Overseer combined the use of full motion video (FMV) with 3D environments.

Plot

[edit]

Like all Tex Murphy games, Tex Murphy: Overseer takes place in post-World War III San Francisco. After the devastating events of WWIII, many major cities have been rebuilt (as is the case with New San Francisco), though certain areas still remain as they were before the war (as in Old San Francisco). WWIII also left another mark on the world: the formation of two classes of citizens. Specifically, the Mutants and the "Norms".

Since the game is told as a series of flashbacks, it actually takes place in two different time frames. The current year is 2043, shortly after the events of The Pandora Directive and as such tensions between the Mutants and Norms have begun to die down. However, the flashbacks take place in November 2037. The Crusade for Genetic Purity is beginning to gain momentum, and tensions are building between the two groups. The Mutants are usually forced to live in the run-down areas of cities such as Old San Francisco. Tex lives in his new apartment on Front St. in New San Francisco. He has just been kicked out of the Colonel's Detective Agency for reporting the Colonel's unethical practices, and has now gone into business on his own.

The game starts out with Tex going on a date with Chelsee Bando. Worrying about Tex's ability to commit to a relationship, she confronts him about how he still wears his wedding ring from his ex-wife, Sylvia Linsky. This leads Tex to recount the story of his first case. Tex is hired by Sylvia Linsky to discover the truth behind her father's suicide. She believes he was actually murdered, but the police have already closed the case. With no one else to turn to, she goes to Tex for help. Tex becomes involved in a plot involving implants and mind control, and must do what he can to stop it, before it's too late. The story which Tex recounts to Chelsee is essentially the events of Mean Streets, the first game in the series. There are, however, several notable plot differences between the two.

Gameplay

[edit]
Exploring in the 3D environment

Tex Murphy: Overseer is the third game in the Tex Murphy series to use virtual world technology. For Overseer, Access Software created a new virtual world engine designed for use in Windows 95/98. Along with the new engine came a slightly modified control system. The virtual world still allowed for full freedom of movement and allowed the user to search for clues in every corner, which by this point had become a staple of the Tex series.

Overseer continued the use of the Tex Murphy series' unique method of dialogue selection. Instead of providing the players with a list of responses showing the exact words that Tex will say, each dialogue choice is given an adequate description. Never knowing exactly what Tex will say when the players select an option helps to keep the dialogue surprising, and often funny.

The game has two difficulty settings: Entertainment mode and Gamer mode. On Entertainment mode, hints are available and the players can bypass certain puzzles in the game. A total of 1,500 points are available on Entertainment mode. In Gamer mode, no hints are available and puzzles cannot be bypassed, but the players receive bonus points when solving certain puzzles within a set amount of time. A total of 4,000 points are available on Gamer mode, though due to a glitch with one puzzle, only 3,900 of these points are actually attainable. Unlike its predecessor, The Pandora Directive, Overseer didn't have any other changes to gameplay between the two modes.

Development

[edit]

In October 1996, Access Software announced plans for a new Tex Murphy project, under the working title Trance.[2] The game continues the Tex Murphy tradition of using some well-known actors to portray major characters, such as Michael York, Henry Darrow, Richard Norton, Joe Estevez and Clint Howard.

Overseer was the first game to ship a version developed specifically for DVD-ROM (although pre-existing games with DVD-ROM versions were on the market earlier). The North American package contained two copies of the game, one on five CDs and one on a single DVD. The advantage to the DVD version was the absence of any disc swapping and the higher quality video files used. They were otherwise identical in content. Some versions of the game have a blinking red LED embedded in the front of the box, on top of the central building.[3] Later and international versions sold the two versions separately.

Initially, Access intended to develop a proper sequel to The Pandora Directive called Trance, but shifted their plan to Overseer in order to take a shorter term contract with Intel, who wanted a game to bundle with upcoming hardware. The choice to use an existing story arose out of the needs of an accelerated development cycle.[4] Never intended as a full-on sequel, let alone the final Tex Murphy game, director Adrian Carr said that it was created solely as a demonstration for a new Intel computer chip.[5] When Intel decided to drop the bundle, Access Software continued development and expanded the interactive areas, and published the finished game themselves.[4]

The cliffhanger ending was intended as a lead-in to a true sequel Trance, which was later expanded into a trilogy of games, tentatively titled Chance, Polarity, and Trance. However, Access was sold to Microsoft shortly after Overseer's release and the Tex sequels were put on permanent hold. This was due to the merge, the series' declining sales, and the decline of adventure games as a whole. In October 2004, Microsoft sold Overseer developer Access Software and rights to the game to Take-Two Interactive who then renamed the studio to Indie Built, but in 2005 the latter shut its doors. After Indie was closed, the rights to the series transferred to a group of former Access employees, among whom was Aaron Conners. Since Overseer, Conners and Jones have tried to give fans some hints as to where the story was headed: these hints included Flash animations and a series of "Old Time Radio" episodes. All further animations and radio episodes were cancelled in 2008.

After the closing of Indie Built, Chris Jones and Aaron Conners re-acquired the rights, and hoped to finance a new Tex game by developing casual hidden object games. During this time, they commenced some exploratory pre-development but were unable to generate enough capital to develop a sequel. In 2012, Chris and Aaron launched a Kickstarter campaign to raise the additional money needed to do a "full" Tex Murphy game. The campaign exceeded its initial goal of $450,000 on June 7th; production on Project Fedora began on June 18th.[6]

Reception

[edit]

Tex Murphy: Overseer received favorable reviews according to the review aggregation website GameRankings,[7] but many critics felt it compared negatively to the previous two entries in the series, Under a Killing Moon and The Pandora Directive.[8][13] Key points of criticism centered largely on technical flaws including high system requirements and narrow hardware support for 3D acceleration and DVD video playback. The removal of multiple narrative paths found in The Pandora Directive was also noted.[19] Computer Gaming World's Scorpia considered this game as a step down from Pandora Directive, noting its cliffhanger in the plot and a lack of replayability of the previous games.[12] Next Generation said, "Die-hard fans of the Tex Murphy games will find more of what they like. However, if you're looking for an adventure game that'll sweep you off your feet and make the hours fly by, look elsewhere."[16]

The game was nominated for the "PC Adventure Game of the Year" award at the Academy of Interactive Arts & Sciences' inaugural Interactive Achievement Awards,[20] which was ultimately given to Blade Runner.[21]

References

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  1. ^ "News for February 25, 1998". Online Gaming Review. February 25, 1998. Archived from the original on December 4, 2000. Retrieved December 6, 2019. February 25, 1998: "...a plethora of new titles should be hitting stores today, including...Tex Murphy Overseer..."
  2. ^ Smith, Peter (October 16, 1996). "Access announces new adventure [Incomplete]". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on January 1, 1997. Retrieved April 26, 2019.
  3. ^ "Tex Murphy Overseer Install Guide". Fourth Law. Archived from the original on January 11, 2014. Retrieved April 4, 2014.
  4. ^ a b Böke, Ingmar (June 18, 2011). "Interview: Aaron Conners". Adventure-Treff. Archived from the original on September 7, 2013. Retrieved January 18, 2014.
  5. ^ Böke, Ingmar (June 7, 2012). "Interview: Adrian Carr (Zweiter Teil)". Adventure-Treff. Archived from the original on December 14, 2013. Retrieved January 18, 2014.
  6. ^ "Project Fedora". Big Finish Games. Archived from the original on June 15, 2012. Retrieved July 6, 2012.
  7. ^ a b "Tex Murphy: Overseer for PC". GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved July 1, 2023.
  8. ^ a b Gmiterko, Christina (September 10, 2004). "Tex Murphy: Overseer review". Adventure Gamers. Archived from the original on June 11, 2012. Retrieved July 1, 2023.
  9. ^ Kazian, Brian (1998). "[Tex Murphy:] Overseer". Adventure Gamer. Archived from the original on January 19, 2000. Retrieved July 1, 2023.
  10. ^ Dembo, Arinn (March 24, 1998). "Tex Murphy: Overseer". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved July 1, 2023.
  11. ^ Sones, Bemjamin E. (March 11, 1998). "Tex Murphy: Overseer". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 4, 2003. Retrieved July 1, 2023.
  12. ^ a b Scorpia (June 1998). "Tex Murphy: Underachiever (Tex Murphy: Overseer Review)" (PDF). Computer Gaming World. No. 167. Ziff Davis. pp. 197–98. Archived (PDF) from the original on April 21, 2023. Retrieved July 1, 2023.
  13. ^ a b Poole, Stephen (April 6, 1998). "Tex Murphy: Overseer Review". GameSpot. Fandom. Archived from the original on January 4, 2005. Retrieved July 1, 2023.
  14. ^ "Tex Murphy Overseer". Génération 4 (in French). No. 114. September 1998. p. 169. Archived from the original on July 1, 2023. Retrieved July 1, 2023.
  15. ^ Wildgoose, David (June 1998). "Tex Murphy: Overseer" (PDF). Hyper. No. 56. Next Media Pty Ltd. pp. 70–71. Retrieved July 1, 2023.
  16. ^ a b "Tex Murphy: Overseer". Next Generation. No. 42. Imagine Media. June 1998. p. 146. Retrieved July 1, 2023.
  17. ^ Trotter, William R. (June 1998). "Tex Murphy: Overseer". PC Gamer. Vol. 5, no. 6. Imagine Media. Archived from the original on January 17, 2000. Retrieved July 1, 2023.
  18. ^ Jones, Gareth (May 1998). "TEX MURPHY- Overseer [sic]". PC PowerPlay. No. 24. Next Media Pty Ltd. pp. 72–73. Retrieved July 1, 2023.
  19. ^ Taylor, Jeff (April 9, 1998). "Tex Murphy: Overseer". Adventure Classic Gaming. Archived from the original on December 14, 2013. Retrieved January 18, 2014.
  20. ^ "The Award - Updates". Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998.
  21. ^ "The Award - Winners". Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998.
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