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| title = SSX on Tour
| title = SSX on Tour
| image = SSX on Tour.jpg
| image = SSX on Tour.jpg
| caption = European box art
| developer = [[EA Canada]]<br />[[EA Montreal]] <small>(PSP)</small>
| developer = [[EA Canada]]<br />[[EA Montreal]] <small>(PSP)</small>
| publisher = [[EA Sports BIG]]
| publisher = [[EA Sports BIG]]
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| platforms = [[GameCube]], [[PlayStation 2]], [[Xbox (console)|Xbox]], [[PlayStation Portable]]
| platforms = [[GameCube]], [[PlayStation 2]], [[Xbox (console)|Xbox]], [[PlayStation Portable]]
| released = '''GameCube''', '''PlayStation 2''' & '''Xbox'''<br/>{{vgrelease|NA|October 11, 2005|EU|October 21, 2005}}'''PlayStation Portable'''<br/>{{vgrelease|NA|October 11, 2005|EU|October 28, 2005}}
| released = '''GameCube''', '''PlayStation 2''' & '''Xbox'''<br/>{{vgrelease|NA|October 11, 2005|EU|October 21, 2005}}'''PlayStation Portable'''<br/>{{vgrelease|NA|October 11, 2005|EU|October 28, 2005}}
| genre = [[Sports video game|Sports]]
| genre = [[Sports video game|Sports]], [[Racing video game|Racing]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
}}
}}


'''''SSX on Tour''''' is a snowboarding and skiing game, the fourth title in the ''[[SSX (series)|SSX]]'' series of [[video game]]s for the [[GameCube]], [[PlayStation 2]], [[Xbox (console)|Xbox]] and [[PlayStation Portable]]. It was released in North America on October 11, 2005 and in the PAL region on October 21, 2005. The PlayStation Portable version was released in Europe on October 28, 2005. In 2007, a prequel titled ''[[SSX Blur]]'' was released, which took place between ''SSX 3'' and ''SSX on Tour''. The GameCube version contains [[Mario]], [[Luigi]], and [[Princess Peach]] as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's [[intellectual properties]] appear in EA franchises.<ref>{{cite web |last=Torres |first=Ricardo |date=August 26, 2005 |url=http://www.gamespot.com/articles/ssx-on-tour-character-spotlight-mario-luigi-and-peach/1100-6132098/ |title=SSX On Tour Character Spotlight: Mario, Luigi, and Peach |website=[[GameSpot]] |access-date=September 6, 2015}}</ref><ref name=":1">{{cite web |last=Castro |first=Juan |date=August 26, 2005 |url=http://www.ign.com/articles/2005/08/27/mario-joins-ssx-on-tour |title=Mario Joins SSX On Tour |website=[[IGN]] |access-date=September 6, 2015}}</ref>
'''''SSX on Tour''''' is a 2005 [[extreme sports game]] developed by [[EA Canada]] and published by [[Electronic Arts]] under the [[EA Sports Big|EA Sports BIG]] label for the [[GameCube]], [[PlayStation 2]], [[Xbox (console)|Xbox]] and [[PlayStation Portable]]. It is the fourth title in the ''[[SSX]]'' series.
In 2007, a prequel titled ''[[SSX Blur]]'' was released, which took place between ''SSX 3'' and ''SSX on Tour''. The GameCube version contains [[Mario]], [[Luigi]], and [[Princess Peach]] as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's [[intellectual properties]] appear in EA franchises.<ref>{{cite web |last=Torres |first=Ricardo |date=August 26, 2005 |url=http://www.gamespot.com/articles/ssx-on-tour-character-spotlight-mario-luigi-and-peach/1100-6132098/ |title=SSX On Tour Character Spotlight: Mario, Luigi, and Peach |website=[[GameSpot]] |access-date=September 6, 2015 |archive-date=April 16, 2014 |archive-url=https://web.archive.org/web/20140416085315/http://www.gamespot.com/articles/ssx-on-tour-character-spotlight-mario-luigi-and-peach/1100-6132098/ |url-status=live }}</ref><ref name=":1">{{cite web |last=Castro |first=Juan |date=August 26, 2005 |url=http://www.ign.com/articles/2005/08/27/mario-joins-ssx-on-tour |title=Mario Joins SSX On Tour |website=[[IGN]] |access-date=September 6, 2015 |archive-date=March 11, 2012 |archive-url=https://web.archive.org/web/20120311101906/http://uk.cube.ign.com/articles/645/645922p1.html |url-status=live }}</ref>


==Gameplay==
==Gameplay==
The gameplay in ''SSX on Tour'' is similar to that in ''[[SSX 3]]'', with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves - known as "Monster Tricks" now, previously known as "Über tricks". Despite the similarities, numerous changes were made to the structure of races and events themselves. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier (skiing being a new feature in the game). Once created, their 'boarder can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one.<ref>{{Cite web|last=Clayman|first=David|date=2021-11-01|title=SSX On Tour|url=https://www.ign.com/articles/2005/10/11/ssx-on-tour|access-date=2022-01-12|website=IGN|language=en}}</ref>
The gameplay in ''SSX on Tour'' is similar to that in ''[[SSX 3]]'', with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves (which have been renamed from "Über Tricks" to "Monster Tricks"). Despite the similarities, numerous changes were made to the structure of races and events themselves. A new mechanic in ''On Tour'' compared to previous entries is the addition of skiing alongside snowboarding, though the gameplay of the two is fairly identical. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier. Once created, their character can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one.<ref>{{Cite web|last=Clayman|first=David|date=2021-11-01|title=SSX On Tour|url=https://www.ign.com/articles/2005/10/11/ssx-on-tour|access-date=2022-01-12|website=IGN|language=en|archive-date=2022-01-12|archive-url=https://web.archive.org/web/20220112033625/https://www.ign.com/articles/2005/10/11/ssx-on-tour|url-status=live}}</ref>


With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning ''SSX'' veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the [[Nintendo Gamecube]] version, [[Mario]], [[Luigi]], and [[Princess Peach]] appear as playable characters. Also in this version, the slope that was named "Last Call" in other versions of the game was renamed to "Nintendo Village", with certain textures in the level replaced with ''[[Mario (franchise)|Mario]]'' themed iconography. Unlike its predecessor, ''SSX3'', no online play was included on any of the versions of ''SSX On Tour''. The main focus was on improving the single-player storyline mode, implementing the character-creation system, the selection of new tracks, and the addition of skiing as well as snowboarding.<ref name=":1" />
With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning ''SSX'' veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the [[GameCube]] version, [[Mario]], [[Luigi]], and [[Princess Peach]] appear as playable characters, and the level "Last Call" was renamed to "Nintendo Village", with ''[[Mario (franchise)|Mario]]''-themed iconography replacing certain textures in the level. Unlike its predecessor, ''SSX3'', no online play was included on any of the versions of ''SSX On Tour''. The main focus was on improving the single-player story mode, implementing the character-creation system, working on new levels, and implementing skiing.<ref name=":1" />


The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. It also has omitted the use of bonuses on the special "Monster Tricks".{{Citation needed|date=October 2015}}
The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. It also has omitted the use of bonuses when doing Monster Tricks.{{Citation needed|date=October 2015}}


This game is presented in the style of a sketch-book, a new direction for the SSX series. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", which was actually controversial within the team according to art director Rich Curren.<ref name=":0" /> "When we looked at the SSX franchise, everything was shiny and slick and felt too 'produced,'" Curren explained. "We used drawings that looked like they were produced by a 15-year-old kid – not even 'good' drawings at that. We committed to this concept and it worked."<ref name=":0" />
This game is presented in the style of a sketch-book, a new direction for the SSX series. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", which were actually controversial within the team according to art director Rich Curren.<ref name=":0" /> "When we looked at the SSX franchise, everything was shiny and slick and felt too 'produced,'" said Curren. "We used drawings that looked like they were produced by a 15-year-old kid – not even 'good' drawings at that. We committed to this concept and it worked."<ref name=":0" />


==Soundtrack==
==Soundtrack==
Like ''[[SSX Tricky]]'' and ''[[SSX 3]]'', ''SSX on Tour'' features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. The focus of punk and rock is a departure from the more electronic hip-hop, breakbeat, and techno<ref name=":2">{{Citation|title=SSX Tricky - The Making of - Music| date=28 January 2021 |url=https://www.youtube.com/watch?v=GrwHdgXFyYs|language=en|access-date=2022-01-12|archive-date=2022-01-13|archive-url=https://web.archive.org/web/20220113191418/https://www.youtube.com/watch?v=GrwHdgXFyYs&gl=US&hl=en|url-status=live}}</ref> focused soundtracks of previous games in the series. According to art director Rich Curren, the goal of this change was to capture "something that was more reflective of snowboard and youth culture at the time: the second coming of rock."<ref name=":0">{{Cite book|last=Wyman|first=Michael Thornton|url=https://books.google.com/books?id=JbLpAwAAQBAJ&dq=ssx+on+tour+making+of&pg=PA152|title=Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games|date=2012-11-12|publisher=CRC Press|isbn=978-1-136-13238-4|pages=151–154|language=en|access-date=2022-01-14|archive-date=2023-05-05|archive-url=https://web.archive.org/web/20230505151102/https://books.google.com/books?id=JbLpAwAAQBAJ&dq=ssx+on+tour+making+of&pg=PA152|url-status=live}}</ref> He recalled the move was initially met with "a lot of blank stares" but after initial tests proved the music was getting the highest reception of anything in the game, they ran with the new direction.<ref name=":0" />
One of the most notable features of every game in the ''SSX'' series has been the soundtracks used, usually featuring prominently in the games. Like ''[[SSX Tricky]]'' and ''[[SSX 3]]'', ''SSX on Tour'' features a licensed soundtrack, including rap, punk, rock and alternative music styles. The prominence of punk and rock is a departure from the more techno-heavy soundtracks of previous games in the series.


Tracks used on the menu screens are instrumental versions of the ones used during races. Much like previous entries, the soundtrack dynamically fades out when doing certain actions, such as boosting or getting big air off a jump. In addition, when performing "Monster Tricks" during an event, the music will fade away, to be replaced with the sound of the wind whistling as the player cuts through the air. Upon hitting the ground again, the music cuts back in. The main song used in the intro is [[Iron Maiden]]'s [[Run to the Hills]].<ref>{{cite web |last=Surette |first=Tim |date=September 12, 2005 |url=http://www.gamespot.com/articles/ea-tracks-ssx-on-tour/1100-6133015/ |title=EA Tracks SSX on Tour |website=GameSpot |access-date=September 6, 2015 |archive-date=January 3, 2017 |archive-url=https://web.archive.org/web/20170103093854/http://www.gamespot.com/articles/ea-tracks-ssx-on-tour/1100-6133015/ |url-status=live }}</ref>
According to art director, Rich Curren, he was brought on the team to "change the overall sensibility and style of the game ... we moved away from the brand's techno/rave style to something that was more reflective of snowboard and youth culture at the time: the second coming of rock."<ref name=":0">{{Cite book|last=Wyman|first=Michael Thornton|url=https://books.google.com/books?id=JbLpAwAAQBAJ&pg=PA152&lpg=PA152&dq=ssx+on+tour+making+of&source=bl&ots=fICr0Tcqmn&sig=ACfU3U04gm7fidxAgbdvPuTEES-ZFMdS-g&hl=en&sa=X&ved=2ahUKEwjyy-iynKv1AhVTKn0KHVhGALIQ6AF6BAgbEAM#v=onepage&q=ssx%20on%20tour%20making%20of&f=false|title=Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games|date=2012-11-12|publisher=CRC Press|isbn=978-1-136-13238-4|pages=151-154|language=en}}</ref> He recalled the move was initially met with "a lot of blank stares" but after initial tests proved the music was getting the highest reception of anything in the game, they ran with the new direction.<ref name=":0" />

The soundtrack is integrated with the game rather than used as a background to it. Tracks used on the menu screens play only as instrumental versions of the ones used during races. In addition, when performing "Monster Tricks" during an event, the music will fade away, to be replaced with the sound of the wind whistling by as the player cuts through the air. Upon hitting the ground again, the music cuts back in, enhancing the sensations of the game. The main song used in the intro is [[Iron Maiden]]'s [[Run to the Hills]].<ref>{{cite web |last=Surette |first=Tim |date=September 12, 2005 |url=http://www.gamespot.com/articles/ea-tracks-ssx-on-tour/1100-6133015/ |title=EA Tracks SSX on Tour |website=GameSpot |access-date=September 6, 2015}}</ref>


==Reception==
==Reception==
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| EGM_PSP = 7.5/10<ref>{{cite magazine |author=EGM staff |title=SSX On Tour (PSP) |magazine=Electronic Gaming Monthly |issue=198 |date=December 2005 |page=174}}</ref>
| EGM_PSP = 7.5/10<ref>{{cite magazine |author=EGM staff |title=SSX On Tour (PSP) |magazine=Electronic Gaming Monthly |issue=198 |date=December 2005 |page=174}}</ref>
| EGM_XBOX = 8.33/10<ref name=EGM/>
| EGM_XBOX = 8.33/10<ref name=EGM/>
| EuroG_PS2 = 8/10<ref>{{cite web |last=Bramwell |first=Tom |date=October 20, 2005 |url=http://www.eurogamer.net/articles/r_ssxontour_ps2 |title=SSX On Tour (PS2) |website=[[Eurogamer]] |access-date=September 6, 2015}}</ref>
| EuroG_PS2 = 8/10<ref>{{cite web |last=Bramwell |first=Tom |date=October 20, 2005 |url=http://www.eurogamer.net/articles/r_ssxontour_ps2 |title=SSX On Tour (PS2) |website=[[Eurogamer]] |access-date=September 6, 2015 |archive-date=March 4, 2016 |archive-url=https://web.archive.org/web/20160304094553/http://www.eurogamer.net/articles/r_ssxontour_ps2 |url-status=live }}</ref>
| Fam_NGC = 33/40<ref name=Fam>{{cite web |last=Gantayat |first=Anoop |date=November 28, 2005 |url=http://www.ign.com/articles/2005/11/29/now-playing-in-japan-20 |title=Now Playing in Japan |website=IGN |access-date=September 6, 2015}}</ref><br />(C+A) 31/40<ref name=Fam/>
| Fam_NGC = 33/40<ref name=Fam>{{cite web |last=Gantayat |first=Anoop |date=November 28, 2005 |url=http://www.ign.com/articles/2005/11/29/now-playing-in-japan-20 |title=Now Playing in Japan |website=IGN |access-date=September 6, 2015 |archive-date=July 12, 2017 |archive-url=https://web.archive.org/web/20170712125604/http://www.ign.com/articles/2005/11/29/now-playing-in-japan-20 |url-status=live }}</ref><br />(C+A) 31/40<ref name=Fam/>
| Fam_PS2 = 33/40<ref name=Fam/>
| Fam_PS2 = 33/40<ref name=Fam/>
| Fam_PSP = 31/40<ref name=Fam/>
| Fam_PSP = 31/40<ref name=Fam/>
Line 51: Line 52:
| GamePro_PS2 = {{Rating|4|5}}<ref name=GamePro/>
| GamePro_PS2 = {{Rating|4|5}}<ref name=GamePro/>
| GamePro_XBOX = {{Rating|4|5}}<ref name=GamePro/>
| GamePro_XBOX = {{Rating|4|5}}<ref name=GamePro/>
| GameRev_NGC = B<ref name=GameRev>{{cite web |last=Gee |first=Brian |date=October 26, 2005 |url=http://www.gamerevolution.com/review/ssx-on-tour |title=SSX On Tour Review (GC, PS2, Xbox) |publisher=[[Game Revolution]] |access-date=September 6, 2015}}</ref>
| GameRev_NGC = B<ref name=GameRev>{{cite web |last=Gee |first=Brian |date=October 26, 2005 |url=http://www.gamerevolution.com/review/ssx-on-tour |title=SSX On Tour Review (GC, PS2, Xbox) |publisher=[[Game Revolution]] |access-date=September 6, 2015 |archive-date=September 15, 2015 |archive-url=https://web.archive.org/web/20150915231743/http://www.gamerevolution.com/review/ssx-on-tour |url-status=live }}</ref>
| GameRev_PS2 = B<ref name=GameRev/>
| GameRev_PS2 = B<ref name=GameRev/>
| GameRev_XBOX = B<ref name=GameRev/>
| GameRev_XBOX = B<ref name=GameRev/>
| GSpot_NGC = 8.6/10<ref>{{cite web |last=Davis |first=Ryan |date=October 11, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135521/ |title=SSX On Tour Review (GC) |website=GameSpot |access-date=September 6, 2015}}</ref>
| GSpot_NGC = 8.6/10<ref>{{cite web |last=Davis |first=Ryan |date=October 11, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135521/ |title=SSX On Tour Review (GC) |website=GameSpot |access-date=September 6, 2015 |archive-date=October 18, 2016 |archive-url=https://web.archive.org/web/20161018092728/http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135521/ |url-status=live }}</ref>
| GSpot_PS2 = 8.7/10<ref name=GSpot>{{cite web |last=Davis |first=Ryan |date=October 11, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135523/ |title=SSX On Tour Review (PS2, Xbox) |website=GameSpot |access-date=September 6, 2015}}</ref>
| GSpot_PS2 = 8.7/10<ref name=GSpot>{{cite web |last=Davis |first=Ryan |date=October 11, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135523/ |title=SSX On Tour Review (PS2, Xbox) |website=GameSpot |access-date=September 6, 2015 |archive-date=October 26, 2016 |archive-url=https://web.archive.org/web/20161026122527/http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135523/ |url-status=live }}</ref>
| GSpot_PSP = 8.4/10<ref>{{cite web |last=Ekberg |first=Brian |date=October 17, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135935/ |title=SSX On Tour Review (PSP) |website=GameSpot |access-date=September 6, 2015}}</ref>
| GSpot_PSP = 8.4/10<ref>{{cite web |last=Ekberg |first=Brian |date=October 17, 2005 |url=http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135935/ |title=SSX On Tour Review (PSP) |website=GameSpot |access-date=September 6, 2015 |archive-date=October 19, 2016 |archive-url=https://web.archive.org/web/20161019032503/http://www.gamespot.com/reviews/ssx-on-tour-review/1900-6135935/ |url-status=live }}</ref>
| GSpot_XBOX = 8.7/10<ref name=GSpot/>
| GSpot_XBOX = 8.7/10<ref name=GSpot/>
| GSpy_NGC = {{Rating|4|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://cube.gamespy.com/gamecube/ssx-4/658558p1.html |title=GameSpy: SSX On Tour (GCN) |publisher=[[GameSpy]] |access-date=September 6, 2015}}</ref>
| GSpy_NGC = {{Rating|4|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://cube.gamespy.com/gamecube/ssx-4/658558p1.html |title=GameSpy: SSX On Tour (GCN) |publisher=[[GameSpy]] |access-date=September 6, 2015 |archive-date=September 5, 2015 |archive-url=https://web.archive.org/web/20150905232143/http://cube.gamespy.com/gamecube/ssx-4/658558p1.html |url-status=live }}</ref>
| GSpy_PS2 = {{Rating|4.5|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://ps2.gamespy.com/playstation-2/ssx-4/658556p1.html |title=GameSpy: SSX On Tour (PS2) |publisher=GameSpy |access-date=September 6, 2015}}</ref>
| GSpy_PS2 = {{Rating|4.5|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://ps2.gamespy.com/playstation-2/ssx-4/658556p1.html |title=GameSpy: SSX On Tour (PS2) |publisher=GameSpy |access-date=September 6, 2015 |archive-date=September 6, 2015 |archive-url=https://web.archive.org/web/20150906050620/http://ps2.gamespy.com/playstation-2/ssx-4/658556p1.html |url-status=live }}</ref>
| GSpy_PSP = {{Rating|4|5}}<ref>{{cite web |last=McGarvey |first=Sterling |date=October 27, 2005 |url=http://psp.gamespy.com/playstation-portable/ssx-4/662150p1.html |title=GameSpy: SSX on Tour (PSP) |publisher=GameSpy |access-date=September 6, 2015}}</ref>
| GSpy_PSP = {{Rating|4|5}}<ref>{{cite web |last=McGarvey |first=Sterling |date=October 27, 2005 |url=http://psp.gamespy.com/playstation-portable/ssx-4/662150p1.html |title=GameSpy: SSX on Tour (PSP) |publisher=GameSpy |access-date=September 6, 2015 |archive-date=September 6, 2015 |archive-url=https://web.archive.org/web/20150906003704/http://psp.gamespy.com/playstation-portable/ssx-4/662150p1.html |url-status=live }}</ref>
| GSpy_XBOX = {{Rating|4.5|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://xbox.gamespy.com/xbox/ssx-4/658548p1.html |title=GameSpy: SSX On Tour (Xbox) |publisher=GameSpy |access-date=September 6, 2015}}</ref>
| GSpy_XBOX = {{Rating|4.5|5}}<ref>{{cite web |last=Tuttle |first=Will |date=October 14, 2005 |url=http://xbox.gamespy.com/xbox/ssx-4/658548p1.html |title=GameSpy: SSX On Tour (Xbox) |publisher=GameSpy |access-date=September 6, 2015 |archive-date=September 6, 2015 |archive-url=https://web.archive.org/web/20150906212433/http://xbox.gamespy.com/xbox/ssx-4/658548p1.html |url-status=live }}</ref>
| GT_NGC = 7.7/10<ref name=GT>{{cite web |url=http://www.gametrailers.com/reviews/b61wiy/ssx--on-tour-review |title=SSX: On Tour Review (GC, PS2, Xbox) |publisher=[[GameTrailers]] |date=October 29, 2005 |access-date=September 6, 2015}}</ref>
| GT_NGC = 7.7/10<ref name=GT>{{cite web |url=http://www.gametrailers.com/reviews/b61wiy/ssx--on-tour-review |title=SSX: On Tour Review (GC, PS2, Xbox) |publisher=[[GameTrailers]] |date=October 29, 2005 |access-date=September 6, 2015}}</ref>
| GT_PS2 = 7.7/10<ref name=GT/>
| GT_PS2 = 7.7/10<ref name=GT/>
Line 72: Line 73:
| IGN_PS2 = 8.8/10<ref name=IGN/>
| IGN_PS2 = 8.8/10<ref name=IGN/>
| IGN_PSP = 8.4/10<ref>{{cite web |last=Clayman |first=David |date=October 10, 2005 |url=http://psp.ign.com/articles/657/657439p1.html |title=SSX On Tour (PSP) |website=IGN |archive-url=https://web.archive.org/web/20070318011246/http://psp.ign.com/articles/657/657439p1.html |archive-date=March 18, 2007 |url-status=dead |access-date=September 6, 2015}}</ref>
| IGN_PSP = 8.4/10<ref>{{cite web |last=Clayman |first=David |date=October 10, 2005 |url=http://psp.ign.com/articles/657/657439p1.html |title=SSX On Tour (PSP) |website=IGN |archive-url=https://web.archive.org/web/20070318011246/http://psp.ign.com/articles/657/657439p1.html |archive-date=March 18, 2007 |url-status=dead |access-date=September 6, 2015}}</ref>
| IGN_XBOX = 8.8/10<ref name=IGN>{{cite web |last=Clayman |first=David |date=October 10, 2005 |url=http://www.ign.com/articles/2005/10/11/ssx-on-tour |title=SSX On Tour (GCN, PS2, Xbox) |website=IGN |access-date=September 6, 2015}}</ref>
| IGN_XBOX = 8.8/10<ref name=IGN>{{cite web |last=Clayman |first=David |date=October 10, 2005 |url=http://www.ign.com/articles/2005/10/11/ssx-on-tour |title=SSX On Tour (GCN, PS2, Xbox) |website=IGN |access-date=September 6, 2015 |archive-date=October 25, 2015 |archive-url=https://web.archive.org/web/20151025032931/http://www.ign.com/articles/2005/10/11/ssx-on-tour |url-status=live }}</ref>
| NP_NGC = 8/10<ref>{{cite magazine |title=SSX on Tour |magazine=[[Nintendo Power]] |volume=198 |date=December 2005 |page=111}}</ref>
| NP_NGC = 8/10<ref>{{cite magazine |title=SSX on Tour |magazine=[[Nintendo Power]] |volume=198 |date=December 2005 |page=111}}</ref>
| OPM_PS2 = {{Rating|4|5}}<ref>{{cite magazine |url=http://www.1up.com/reviews/ssx-on-tour_11 |title=SSX On Tour (PS2) |magazine=[[Official U.S. PlayStation Magazine]] |date=December 2005 |page=114 |access-date=September 6, 2015 |archive-url=https://web.archive.org/web/20160707090410/http://www.1up.com/reviews/ssx-on-tour_11 |archive-date=July 7, 2016 |url-status=dead |df=mdy-all }}</ref>
| OPM_PS2 = {{Rating|4|5}}<ref>{{cite magazine |url=http://www.1up.com/reviews/ssx-on-tour_11 |title=SSX On Tour (PS2) |magazine=[[Official U.S. PlayStation Magazine]] |date=December 2005 |page=114 |access-date=September 6, 2015 |archive-url=https://web.archive.org/web/20160707090410/http://www.1up.com/reviews/ssx-on-tour_11 |archive-date=July 7, 2016 |url-status=dead |df=mdy-all }}</ref>
Line 78: Line 79:
| OXM_XBOX = 8/10<ref>{{cite magazine |title=SSX on Tour |magazine=[[Official Xbox Magazine]] |date=December 2005 |page=118}}</ref>
| OXM_XBOX = 8/10<ref>{{cite magazine |title=SSX on Tour |magazine=[[Official Xbox Magazine]] |date=December 2005 |page=118}}</ref>
| rev1 = ''[[Detroit Free Press]]''
| rev1 = ''[[Detroit Free Press]]''
| rev1_PS2 = {{Rating|3|4}}<ref>{{cite news |last=Schaefer |first=Jim |date=October 23, 2005 |url=https://pqasb.pqarchiver.com/freep/doc/436624595.html?FMT=ABS&FMTS=ABS:FT&type=current&date=Oct+23%2C+2005&author=Schaefer%2C+Jim&pub=Detroit+Free+Press&edition=&startpage=&desc=BAREBONES%2C+BUT+A+BLAST |title=BAREBONES, BUT A BLAST |newspaper=[[Detroit Free Press]] |access-date=September 6, 2015}}</ref>
| rev1_PS2 = {{Rating|3|4}}<ref>{{cite news |last=Schaefer |first=Jim |date=October 23, 2005 |url=https://www.proquest.com/docview/436624595 |title=BAREBONES, BUT A BLAST |newspaper=[[Detroit Free Press]] |access-date=September 6, 2015|id={{ProQuest|436624595}} }}</ref>
| MC_NGC = 80/100<ref name=MCGC>{{cite web |url=http://www.metacritic.com/game/gamecube/ssx-on-tour |title=SSX On Tour for GameCube Reviews |website=[[Metacritic]] |access-date=September 6, 2015}}</ref>
| MC_NGC = 80/100<ref name=MCGC>{{cite web |url=https://www.metacritic.com/game/ssx-on-tour/critic-reviews/?platform=gamecube |title=SSX On Tour for GameCube Reviews |website=[[Metacritic]] |access-date=September 6, 2015 |archive-date=September 6, 2015 |archive-url=https://web.archive.org/web/20150906124802/http://www.metacritic.com/game/gamecube/ssx-on-tour |url-status=live }}</ref>
| MC_PS2 = 80/100<ref name=MCPS2>{{cite web |url=http://www.metacritic.com/game/playstation-2/ssx-on-tour |title=SSX On Tour for PlayStation 2 Reviews |website=Metacritic |access-date=September 6, 2015}}</ref>
| MC_PS2 = 80/100<ref name=MCPS2>{{cite web |url=https://www.metacritic.com/game/ssx-on-tour/critic-reviews/?platform=playstation-2 |title=SSX On Tour for PlayStation 2 Reviews |website=Metacritic |access-date=September 6, 2015 |archive-date=September 23, 2015 |archive-url=https://web.archive.org/web/20150923030834/http://www.metacritic.com/game/playstation-2/ssx-on-tour |url-status=live }}</ref>
| MC_PSP = 79/100<ref name=MCPSP>{{cite web |url=http://www.metacritic.com/game/psp/ssx-on-tour |title=SSX On Tour for PSP Reviews |website=Metacritic |access-date=September 6, 2015}}</ref>
| MC_PSP = 79/100<ref name=MCPSP>{{cite web |url=https://www.metacritic.com/game/ssx-on-tour/critic-reviews/?platform=psp |title=SSX On Tour for PSP Reviews |website=Metacritic |access-date=September 6, 2015 |archive-date=November 4, 2015 |archive-url=https://web.archive.org/web/20151104125121/http://www.metacritic.com/game/psp/ssx-on-tour |url-status=live }}</ref>
| MC_XBOX = 81/100<ref name=MCXB>{{cite web |url=http://www.metacritic.com/game/xbox/ssx-on-tour |title=SSX On Tour for Xbox Reviews |website=Metacritic |access-date=September 6, 2015}}</ref>
| MC_XBOX = 81/100<ref name=MCXB>{{cite web |url=https://www.metacritic.com/game/ssx-on-tour/critic-reviews/?platform=xbox |title=SSX On Tour for Xbox Reviews |website=Metacritic |access-date=September 6, 2015 |archive-date=September 5, 2015 |archive-url=https://web.archive.org/web/20150905222652/http://www.metacritic.com/game/xbox/ssx-on-tour |url-status=live }}</ref>
}}
}}


Line 91: Line 92:
*Alternative Sports Game at [[IGN]]
*Alternative Sports Game at [[IGN]]
*Best Use of Sound in a Game at DEM X AWARDS 2005
*Best Use of Sound in a Game at DEM X AWARDS 2005
*D.I.C.E's Best Sports Game of the Year [[Academy of Interactive Arts & Sciences]] (AIAS) 2006{{Citation needed|date=October 2015}}
*[[D.I.C.E. Award for Sports Game of the Year|Sports Game of the Year]] at [[9th Annual Interactive Achievement Awards]] [[Academy of Interactive Arts & Sciences|(AIAS)]] in 2006.<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2006&idGame=127 |title=D.I.C.E. Awards By Video Game Details SSX On Tour |publisher=[[Academy of Interactive Arts & Sciences]] |website=interactive.org |access-date=27 October 2023}}</ref>


'''Nominations'''
'''Nominations'''
Line 97: Line 98:
*Best Individual Sports Game at [[Spike Video Game Awards]] 2005
*Best Individual Sports Game at [[Spike Video Game Awards]] 2005
*Best Sports/Extreme Sports title at [[1UP.com]]{{Citation needed|date=October 2015}}
*Best Sports/Extreme Sports title at [[1UP.com]]{{Citation needed|date=October 2015}}
*[[D.I.C.E. Award for Outstanding Achievement in Original Music Composition|Outstanding Achievement in Soundtrack]] at [[9th Annual Interactive Achievement Awards]] [[Academy of Interactive Arts & Sciences|(AIAS)]] in 2006.<ref>{{cite web |url=https://www.interactive.org/awards/award_category_details.asp?idAward=2006&idGameAwardType=99 |title=2006 Awards Category Details Outstanding Achievement in Soundtrack |publisher=[[Academy of Interactive Arts & Sciences]] |website=interactive.org |access-date=27 October 2023}}</ref>



{{Clear}}
{{Clear}}
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[[Category:EA Sports games]]
[[Category:EA Sports games]]
[[Category:EA Sports Big games]]
[[Category:EA Sports Big games]]
[[Category:Interactive Achievement Award winners]]
[[Category:Multiplayer and single-player video games]]
[[Category:Multiplayer and single-player video games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation Portable games]]
[[Category:PlayStation Portable games]]
[[Category:Skiing video games]]
[[Category:Skiing video games]]
[[Category:Snowboarding video games]]
[[Category:SSX]]
[[Category:SSX]]
[[Category:Video games developed in Canada]]
[[Category:Video games developed in Canada]]
[[Category:Xbox games]]
[[Category:Xbox games]]
[[Category:EA Montreal games]]

Latest revision as of 22:36, 14 October 2024

SSX on Tour
European box art
Developer(s)EA Canada
EA Montreal (PSP)
Publisher(s)EA Sports BIG
SeriesSSX
Platform(s)GameCube, PlayStation 2, Xbox, PlayStation Portable
ReleaseGameCube, PlayStation 2 & Xbox
  • NA: October 11, 2005
  • EU: October 21, 2005
PlayStation Portable
  • NA: October 11, 2005
  • EU: October 28, 2005
Genre(s)Sports, Racing
Mode(s)Single-player, multiplayer

SSX on Tour is a 2005 extreme sports game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the GameCube, PlayStation 2, Xbox and PlayStation Portable. It is the fourth title in the SSX series.

In 2007, a prequel titled SSX Blur was released, which took place between SSX 3 and SSX on Tour. The GameCube version contains Mario, Luigi, and Princess Peach as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises.[1][2]

Gameplay

[edit]

The gameplay in SSX on Tour is similar to that in SSX 3, with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves (which have been renamed from "Über Tricks" to "Monster Tricks"). Despite the similarities, numerous changes were made to the structure of races and events themselves. A new mechanic in On Tour compared to previous entries is the addition of skiing alongside snowboarding, though the gameplay of the two is fairly identical. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier. Once created, their character can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one.[3]

With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning SSX veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the GameCube version, Mario, Luigi, and Princess Peach appear as playable characters, and the level "Last Call" was renamed to "Nintendo Village", with Mario-themed iconography replacing certain textures in the level. Unlike its predecessor, SSX3, no online play was included on any of the versions of SSX On Tour. The main focus was on improving the single-player story mode, implementing the character-creation system, working on new levels, and implementing skiing.[2]

The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. It also has omitted the use of bonuses when doing Monster Tricks.[citation needed]

This game is presented in the style of a sketch-book, a new direction for the SSX series. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", which were actually controversial within the team according to art director Rich Curren.[4] "When we looked at the SSX franchise, everything was shiny and slick and felt too 'produced,'" said Curren. "We used drawings that looked like they were produced by a 15-year-old kid – not even 'good' drawings at that. We committed to this concept and it worked."[4]

Soundtrack

[edit]

Like SSX Tricky and SSX 3, SSX on Tour features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. The focus of punk and rock is a departure from the more electronic hip-hop, breakbeat, and techno[5] focused soundtracks of previous games in the series. According to art director Rich Curren, the goal of this change was to capture "something that was more reflective of snowboard and youth culture at the time: the second coming of rock."[4] He recalled the move was initially met with "a lot of blank stares" but after initial tests proved the music was getting the highest reception of anything in the game, they ran with the new direction.[4]

Tracks used on the menu screens are instrumental versions of the ones used during races. Much like previous entries, the soundtrack dynamically fades out when doing certain actions, such as boosting or getting big air off a jump. In addition, when performing "Monster Tricks" during an event, the music will fade away, to be replaced with the sound of the wind whistling as the player cuts through the air. Upon hitting the ground again, the music cuts back in. The main song used in the intro is Iron Maiden's Run to the Hills.[6]

Reception

[edit]

The game received "favorable" reviews on all platforms according to video game review aggregator Metacritic.[34][35][36][37] In Japan, Famitsu gave the GameCube and PS2 versions a score of one nine and three eights, bringing it to a total of 33 out of 40;[10] for the PSP version, the same magazine gave it a score of three eights and one seven, while Famitsu Cube + Advance also gave the GameCube version three eights and one seven, both for a total of 31 out of 40.[10]

Awards and nominations

[edit]

Awards

Nominations


References

[edit]
  1. ^ Torres, Ricardo (August 26, 2005). "SSX On Tour Character Spotlight: Mario, Luigi, and Peach". GameSpot. Archived from the original on April 16, 2014. Retrieved September 6, 2015.
  2. ^ a b Castro, Juan (August 26, 2005). "Mario Joins SSX On Tour". IGN. Archived from the original on March 11, 2012. Retrieved September 6, 2015.
  3. ^ Clayman, David (2021-11-01). "SSX On Tour". IGN. Archived from the original on 2022-01-12. Retrieved 2022-01-12.
  4. ^ a b c d Wyman, Michael Thornton (2012-11-12). Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games. CRC Press. pp. 151–154. ISBN 978-1-136-13238-4. Archived from the original on 2023-05-05. Retrieved 2022-01-14.
  5. ^ SSX Tricky - The Making of - Music, 28 January 2021, archived from the original on 2022-01-13, retrieved 2022-01-12
  6. ^ Surette, Tim (September 12, 2005). "EA Tracks SSX on Tour". GameSpot. Archived from the original on January 3, 2017. Retrieved September 6, 2015.
  7. ^ a b c EGM staff (December 2005). "SSX On Tour (GC, PS2, Xbox)". Electronic Gaming Monthly. No. 198.
  8. ^ EGM staff (December 2005). "SSX On Tour (PSP)". Electronic Gaming Monthly. No. 198. p. 174.
  9. ^ Bramwell, Tom (October 20, 2005). "SSX On Tour (PS2)". Eurogamer. Archived from the original on March 4, 2016. Retrieved September 6, 2015.
  10. ^ a b c d e f Gantayat, Anoop (November 28, 2005). "Now Playing in Japan". IGN. Archived from the original on July 12, 2017. Retrieved September 6, 2015.
  11. ^ a b Reiner, Andrew (November 2005). "SSX On Tour (PS2, Xbox)". Game Informer. No. 151. p. 140. Archived from the original on February 18, 2006. Retrieved September 6, 2015.
  12. ^ Helgeson, Matt (December 2005). "SSX On Tour (PSP)". Game Informer. No. 152. p. 190. Archived from the original on June 22, 2008. Retrieved September 6, 2015.
  13. ^ a b c Johnny K (October 24, 2005). "SSX On Tour (GC, PS2, Xbox)". GamePro. Archived from the original on November 24, 2005. Retrieved September 6, 2015.
  14. ^ a b c Gee, Brian (October 26, 2005). "SSX On Tour Review (GC, PS2, Xbox)". Game Revolution. Archived from the original on September 15, 2015. Retrieved September 6, 2015.
  15. ^ Davis, Ryan (October 11, 2005). "SSX On Tour Review (GC)". GameSpot. Archived from the original on October 18, 2016. Retrieved September 6, 2015.
  16. ^ a b Davis, Ryan (October 11, 2005). "SSX On Tour Review (PS2, Xbox)". GameSpot. Archived from the original on October 26, 2016. Retrieved September 6, 2015.
  17. ^ Ekberg, Brian (October 17, 2005). "SSX On Tour Review (PSP)". GameSpot. Archived from the original on October 19, 2016. Retrieved September 6, 2015.
  18. ^ Tuttle, Will (October 14, 2005). "GameSpy: SSX On Tour (GCN)". GameSpy. Archived from the original on September 5, 2015. Retrieved September 6, 2015.
  19. ^ Tuttle, Will (October 14, 2005). "GameSpy: SSX On Tour (PS2)". GameSpy. Archived from the original on September 6, 2015. Retrieved September 6, 2015.
  20. ^ McGarvey, Sterling (October 27, 2005). "GameSpy: SSX on Tour (PSP)". GameSpy. Archived from the original on September 6, 2015. Retrieved September 6, 2015.
  21. ^ Tuttle, Will (October 14, 2005). "GameSpy: SSX On Tour (Xbox)". GameSpy. Archived from the original on September 6, 2015. Retrieved September 6, 2015.
  22. ^ a b c "SSX: On Tour Review (GC, PS2, Xbox)". GameTrailers. October 29, 2005. Retrieved September 6, 2015.
  23. ^ Bedigian, Louis (October 20, 2005). "SSX On Tour - GC - Review". GameZone. Archived from the original on January 25, 2009. Retrieved September 6, 2015.
  24. ^ Knutson, Michael (October 17, 2005). "SSX On Tour - PS2 - Review". GameZone. Archived from the original on January 25, 2009. Retrieved September 6, 2015.
  25. ^ McIntyre, Nathan "Eint" (November 8, 2005). "SSX On Tour - PSP - Review". GameZone. Archived from the original on December 31, 2008. Retrieved September 6, 2015.
  26. ^ Romano, Natalie (October 30, 2005). "SSX On Tour - XB - Review". GameZone. Archived from the original on January 16, 2009. Retrieved September 6, 2015.
  27. ^ a b c Clayman, David (October 10, 2005). "SSX On Tour (GCN, PS2, Xbox)". IGN. Archived from the original on October 25, 2015. Retrieved September 6, 2015.
  28. ^ Clayman, David (October 10, 2005). "SSX On Tour (PSP)". IGN. Archived from the original on March 18, 2007. Retrieved September 6, 2015.
  29. ^ "SSX on Tour". Nintendo Power. Vol. 198. December 2005. p. 111.
  30. ^ "SSX On Tour (PS2)". Official U.S. PlayStation Magazine. December 2005. p. 114. Archived from the original on July 7, 2016. Retrieved September 6, 2015.
  31. ^ Pfister, Andrew (February 2006). "SSX On Tour (PSP)". Official U.S. PlayStation Magazine. Archived from the original on June 20, 2016. Retrieved September 6, 2015.
  32. ^ "SSX on Tour". Official Xbox Magazine. December 2005. p. 118.
  33. ^ Schaefer, Jim (October 23, 2005). "BAREBONES, BUT A BLAST". Detroit Free Press. ProQuest 436624595. Retrieved September 6, 2015.
  34. ^ a b "SSX On Tour for GameCube Reviews". Metacritic. Archived from the original on September 6, 2015. Retrieved September 6, 2015.
  35. ^ a b "SSX On Tour for PlayStation 2 Reviews". Metacritic. Archived from the original on September 23, 2015. Retrieved September 6, 2015.
  36. ^ a b "SSX On Tour for PSP Reviews". Metacritic. Archived from the original on November 4, 2015. Retrieved September 6, 2015.
  37. ^ a b "SSX On Tour for Xbox Reviews". Metacritic. Archived from the original on September 5, 2015. Retrieved September 6, 2015.
  38. ^ "D.I.C.E. Awards By Video Game Details SSX On Tour". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 27 October 2023.
  39. ^ "2006 Awards Category Details Outstanding Achievement in Soundtrack". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 27 October 2023.
[edit]