Fire Emblem: Difference between revisions
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{{About|the video game series|the seventh game in the series internationally released with no subtitle|Fire Emblem (video game)}} |
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{{Infobox video game series |
{{Infobox video game series |
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| title = Fire Emblem |
| title = Fire Emblem |
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The series' title refers to the "Fire Emblem", a recurring element usually portrayed as a royal weapon or shield representing the power of war and [[Dragon|dragons]]. The development of the first game began as a [[Dōjin|dōjin project]] by [[Shouzou Kaga]] and three other developers, and its success prompted the development of further games in the series. Kaga headed the development of each entry until the release of ''[[Fire Emblem: Thracia 776|Thracia 776]],'' when he left Intelligent Systems. He went on to found his own game studio, Tirnanog, who developed ''[[Tear Ring Saga]]''. |
The series' title refers to the "Fire Emblem", a recurring element usually portrayed as a royal weapon or shield representing the power of war and [[Dragon|dragons]]. The development of the first game began as a [[Dōjin|dōjin project]] by [[Shouzou Kaga]] and three other developers, and its success prompted the development of further games in the series. Kaga headed the development of each entry until the release of ''[[Fire Emblem: Thracia 776|Thracia 776]],'' when he left Intelligent Systems. He went on to found his own game studio, Tirnanog, who developed ''[[Tear Ring Saga]]''. |
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The series debuted in the West with the seventh game ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'' in 2003, under the title ''Fire Emblem''. According to the game's director, this was because of the international success of the similarly turn-based ''[[Advance Wars]]''.<ref name="advwi">{{Cite web|url=http://www.edge-online.com/features/making-advance-wars?page=2|archive-url=https://web.archive.org/web/20120426182037/http://www.edge-online.com/features/making-advance-wars?page=2|url-status=dead|archive-date=2012-04-26|title=The Making Of: Advance Wars - Edge Magazine|website = Edge|date=2012-04-26|access-date=2020-01-16}}</ref> The inclusion of [[Marth (Fire Emblem)|Marth]] and [[Roy (Fire Emblem)|Roy]] in the 2001 [[fighting game]] ''[[Super Smash Bros. Melee]]'' as playable characters is also cited as a reason |
The series debuted in the West with the seventh game ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'' in 2003, under the title ''Fire Emblem''. According to the game's director, this was because of the international success of the similarly turn-based ''[[Advance Wars]]''.<ref name="advwi">{{Cite web|url=http://www.edge-online.com/features/making-advance-wars?page=2|archive-url=https://web.archive.org/web/20120426182037/http://www.edge-online.com/features/making-advance-wars?page=2|url-status=dead|archive-date=2012-04-26|title=The Making Of: Advance Wars - Edge Magazine|website = Edge|date=2012-04-26|access-date=2020-01-16}}</ref> The inclusion of [[Marth (Fire Emblem)|Marth]] and [[Roy (Fire Emblem)|Roy]] in the 2001 [[fighting game]] ''[[Super Smash Bros. Melee]]'' as playable characters is also cited as a reason for the series' international release. Many games in the series sold well, although sales suffered a decline during the late 2000s. This downturn resulted in the series' near-cancellation until the critical and commercial successes of ''[[Fire Emblem Awakening]]'' (2012) and ''[[Fire Emblem: Three Houses]]'' (2019). |
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The series has been lauded for its gameplay and is frequently cited as the seminal series in the tactical role-playing genre, codifying various gameplay elements that would come to define the genre. Characters from across the series have been included in crossovers with other video game franchises, including the ''[[Super Smash Bros.]]'' series. |
The series has been lauded for its gameplay and is frequently cited as the seminal series in the tactical role-playing genre, codifying various gameplay elements that would come to define the genre. Characters from across the series have been included in crossovers with other video game franchises, including the ''[[Super Smash Bros.]]'' series. |
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== Common elements == |
== Common elements == |
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=== Gameplay === |
=== Gameplay === |
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''Fire Emblem''{{'}}s developers have described it as an "RPG simulation" that combines tactical simulation gameplay with the plot and character development of a role-playing game, creating a sense of connection with characters not present in previous tactical games.<ref name="4Ginterview">{{cite web |date=April 28, 2015 |script-title=ja:「ファイアーエムブレム」のこれまでとこれから。ファミコン時代の開発秘話から最新作「ファイアーエムブレムif」までを制作陣に聞く |url=http://www.4gamer.net/games/287/G028791/20150427113/ |url-status=live |archive-url=https://web.archive.org/web/20150627182109/http://www.4gamer.net/games/287/G028791/20150427113/ |archive-date=June 27, 2015 |access-date=July 10, 2015 |publisher=4Gamer.net}}</ref> Battles in the ''Fire Emblem'' series take place on a grid-based map, with the player controlling a set number of characters across maps tied to the game's story and optional side stories. Each character has a specific [[character class]] which gives them set abilities and affects how far they can move across the field; some classes have innate skills unique to them. Depending on the installment, a character's class can be changed or upgraded, sometimes by using special items. During a battle, a character gains [[experience point]]s by performing actions, such as attacking an enemy, healing an ally, or slaying a foe, which typically offers the most experience points. Each character has their own stats, and once a certain level is reached they level up and new skill points are awarded randomly to their attributes, such as health, agility, or strength. A character gains more experience the more they are used in battle.<ref name="FEAmanual">{{cite web |title=Fire Emblem Awakening European instruction manual |url=http://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/fire_emblem__awakening_1/ElectronicManual_Nintendo3DS_FireEmblemAwakening_EN.pdf |access-date=March 27, 2015 |publisher=[[Nintendo]]}}</ref><ref name="TechFE">{{cite web |author=Jenni, Lada |date=February 1, 2008 |title=Important Importables: Best SNES role-playing games |url=http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |url-status=dead |archive-url=https://web.archive.org/web/20150114125933/http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |archive-date=January 14, 2015 |access-date=September 11, 2009 |publisher=TechnologyTell}}</ref><ref>{{cite web |author=Concepcion, Miguel |date=February 13, 2013 |title=Fire Emblem: Awakening character guide |url=http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |url-status=live |archive-url=https://web.archive.org/web/20141224075532/http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |archive-date=December 24, 2014 |access-date=May 1, 2015 |publisher=[[GamesRadar]]}}</ref><ref name="GamaFE">{{cite web |author=Harris, John |date=July 2, 2009 |title=Game Design Essentials: 20 RPGs |url=http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |url-status=live |archive-url=https://web.archive.org/web/20131029200544/http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |archive-date=October 29, 2013 |access-date=July 18, 2015 |website=[[Gamasutra]] |page=14}}</ref> |
''Fire Emblem''{{'}}s developers have described it as an "RPG simulation" that combines tactical simulation gameplay with the plot and character development of a role-playing game, creating a sense of connection with characters not present in previous tactical games.<ref name="4Ginterview">{{cite web |date=April 28, 2015 |script-title=ja:「ファイアーエムブレム」のこれまでとこれから。ファミコン時代の開発秘話から最新作「ファイアーエムブレムif」までを制作陣に聞く |url=http://www.4gamer.net/games/287/G028791/20150427113/ |url-status=live |archive-url=https://web.archive.org/web/20150627182109/http://www.4gamer.net/games/287/G028791/20150427113/ |archive-date=June 27, 2015 |access-date=July 10, 2015 |publisher=4Gamer.net}}</ref> Battles in the ''Fire Emblem'' series take place on a grid-based map, with the player controlling a set number of characters across maps tied to the game's story and optional side stories. Each character has a specific [[character class]] which gives them set abilities and affects how far they can move across the field; some classes have innate skills unique to them. Depending on the installment, a character's class can be changed or upgraded, sometimes by using special items. During a battle, a character gains [[experience point]]s by performing actions, such as attacking an enemy, healing an ally, or slaying a foe, which typically offers the most experience points. Each character has their own stats, and once a certain level is reached they level up and new skill points are awarded randomly to their attributes, such as health, agility, or strength. A character gains more experience the more they are used in battle.<ref name="FEAmanual">{{cite web |title=Fire Emblem Awakening European instruction manual |url=http://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/fire_emblem__awakening_1/ElectronicManual_Nintendo3DS_FireEmblemAwakening_EN.pdf |access-date=March 27, 2015 |publisher=[[Nintendo]] |archive-date=July 23, 2014 |archive-url=https://web.archive.org/web/20140723211704/https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/fire_emblem__awakening_1/ElectronicManual_Nintendo3DS_FireEmblemAwakening_EN.pdf |url-status=live }}</ref><ref name="TechFE">{{cite web |author=Jenni, Lada |date=February 1, 2008 |title=Important Importables: Best SNES role-playing games |url=http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |url-status=dead |archive-url=https://web.archive.org/web/20150114125933/http://www.technologytell.com/gaming/29674/important-importables-best-snes-rpgs/ |archive-date=January 14, 2015 |access-date=September 11, 2009 |publisher=TechnologyTell}}</ref><ref>{{cite web |author=Concepcion, Miguel |date=February 13, 2013 |title=Fire Emblem: Awakening character guide |url=http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |url-status=live |archive-url=https://web.archive.org/web/20141224075532/http://www.gamesradar.com/fire-emblem-awakening-character-guide/ |archive-date=December 24, 2014 |access-date=May 1, 2015 |publisher=[[GamesRadar]]}}</ref><ref name="GamaFE">{{cite web |author=Harris, John |date=July 2, 2009 |title=Game Design Essentials: 20 RPGs |url=http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |url-status=live |archive-url=https://web.archive.org/web/20131029200544/http://www.gamasutra.com/view/feature/4066/game_design_essentials_20_rpgs.php?page=14 |archive-date=October 29, 2013 |access-date=July 18, 2015 |website=[[Gamasutra]] |page=14}}</ref> |
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A key element present in combat since ''Genealogy of the Holy War'' is the Weapon Triangle, a system governing the strengths and weaknesses that certain weapons and types of magic have against each other in a [[rock–paper–scissors]] fashion. For weapons, lances have an advantage against swords, swords have an advantage against axes, and axes have an advantage against lances. In the magic system, fire is stronger than wind, wind is stronger than thunder, and thunder is stronger than fire.<ref name="FEhistory">{{cite magazine |author=East, Thomas |date=April 13, 2013 |title=Fire Emblem through the ages |url=http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |url-status=dead |magazine=[[Official Nintendo Magazine]] |archive-url=https://web.archive.org/web/20130416201524/http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |archive-date=April 16, 2013 |access-date=July 17, 2015}}</ref><ref name="FEAmanual" /><ref name="TechFE" /> From ''The Binding Blade'' through ''Radiant Dawn'', these three elements are collectively known as anima magic. Anima is stronger than light, light is stronger than darkness, and darkness is stronger than anima. In ''Fates'', the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes.<ref name="SilTriangle">{{cite web |author=Sato |date=May 19, 2015 |title=Fire Emblem If Introduces New Weapon Triangle System |url=http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |url-status=dead |archive-url=https://web.archive.org/web/20150617061658/http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |archive-date=June 17, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref> Most games use a Weapon Durability system: after being used a certain number of times, a character's weapon will break. Different installments have various systems related to weapons: in ''Genealogy of the Holy War'', weapons can be repaired at special shops; in ''Path of Radiance'' and future games, weapons can be bought and upgraded. ''Fates'' replaces the durability system with a system where more powerful weapons weaken some of their wielder's stats.<ref name="TechFE" /><ref name="FatesFeatures">{{cite web |author=Sato |date=May 12, 2015 |title=Fire Emblem If Adds Easier Modes, And No Longer Has Limited Weapon Usage |url=http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |url-status=dead |archive-url=https://web.archive.org/web/20150626181713/http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |archive-date=June 26, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref> |
A key element present in combat since ''Genealogy of the Holy War'' is the Weapon Triangle, a system governing the strengths and weaknesses that certain weapons and types of magic have against each other in a [[rock–paper–scissors]] fashion. For weapons, lances have an advantage against swords, swords have an advantage against axes, and axes have an advantage against lances. In the magic system, fire is stronger than wind, wind is stronger than thunder, and thunder is stronger than fire.<ref name="FEhistory">{{cite magazine |author=East, Thomas |date=April 13, 2013 |title=Fire Emblem through the ages |url=http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |url-status=dead |magazine=[[Official Nintendo Magazine]] |archive-url=https://web.archive.org/web/20130416201524/http://www.officialnintendomagazine.co.uk/48555/features/fire-emblem-through-the-ages/ |archive-date=April 16, 2013 |access-date=July 17, 2015}}</ref><ref name="FEAmanual" /><ref name="TechFE" /> From ''The Binding Blade'' through ''Radiant Dawn'', these three elements are collectively known as anima magic. Anima is stronger than light, light is stronger than darkness, and darkness is stronger than anima. In ''Fates'', the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes.<ref name="SilTriangle">{{cite web |author=Sato |date=May 19, 2015 |title=Fire Emblem If Introduces New Weapon Triangle System |url=http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |url-status=dead |archive-url=https://web.archive.org/web/20150617061658/http://www.siliconera.com/2015/05/19/fire-emblem-if-introduces-new-weapon-triangle-system/ |archive-date=June 17, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref> Most games use a Weapon Durability system: after being used a certain number of times, a character's weapon will break. Different installments have various systems related to weapons: in ''Genealogy of the Holy War'', weapons can be repaired at special shops; in ''Path of Radiance'' and future games, weapons can be bought and upgraded. ''Fates'' replaces the durability system with a system where more powerful weapons weaken some of their wielder's stats.<ref name="TechFE" /><ref name="FatesFeatures">{{cite web |author=Sato |date=May 12, 2015 |title=Fire Emblem If Adds Easier Modes, And No Longer Has Limited Weapon Usage |url=http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |url-status=dead |archive-url=https://web.archive.org/web/20150626181713/http://www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/ |archive-date=June 26, 2015 |access-date=May 21, 2015 |publisher=Siliconera}}</ref> |
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Character relationships can be developed through support affinity both inside and outside of battle, which increases certain battle abilities.<ref name="FEAmanual" /><ref>{{cite web |date=February 7, 2008 |title=Fire Emblem: Radiant Dawn—Nintendo Au |url=http://games.nintendo.com.au/title.php?id=1619 |url-status=dead |archive-url=https://web.archive.org/web/20080801004303/http://games.nintendo.com.au/title.php?id=1619 |archive-date=August 1, 2008 |access-date=June 12, 2008 |publisher=[[Nintendo]]}}</ref><ref>{{cite web |last1=Totilo |first1=Stephen |date=February 4, 2013 |title=Tips for Playing Fire Emblem: Awakening |url=https://kotaku.com/tips-for-playing-fire-emblem-awakening-5981450 |access-date=August 19, 2019 |website=Kotaku |language=en}}</ref> A feature introduced in ''Genealogy of the Holy War'' and used in later installments is that characters who fall in love can have a child who inherits certain skills and stats from them.<ref name="FEhistory" /><ref name="FEAmanual" /> One of the recurring features in the series is [[permanent death]], in which units defeated in battle are permanently removed from the party, with very few exceptions, one being the main character, whose death results in a [[Game over|Game Over]] instead. ''Fire Emblem: New Mystery of the Emblem'' introduced Casual Mode, in which dead characters are revived at the end of a battle. ''Fates'' added Phoenix Mode, in which defeated characters are revived on the player's next turn. Another inclusion from ''Fates'' is 'My Castle', a customizable castle serving as the player's base of operations throughout the game.<ref name="FEAmanual" /><ref name="FatesFeatures" /><ref name="AndriaDeath">{{cite web |author=Gantayat, Anoop |date=February 15, 2012 |title=Fire Emblem 3DS Includes Permadeath Option |url=http://andriasang.com/comzyw/fire_emblem_permadeath/ |url-status=live |archive-url=https://web.archive.org/web/20140421001714/http://andriasang.com/comzyw/fire_emblem_permadeath/ |archive-date=April 21, 2014 |access-date=March 27, 2015 |publisher=Andriasang.com}}</ref> |
Character relationships can be developed through support affinity both inside and outside of battle, which increases certain battle abilities.<ref name="FEAmanual" /><ref>{{cite web |date=February 7, 2008 |title=Fire Emblem: Radiant Dawn—Nintendo Au |url=http://games.nintendo.com.au/title.php?id=1619 |url-status=dead |archive-url=https://web.archive.org/web/20080801004303/http://games.nintendo.com.au/title.php?id=1619 |archive-date=August 1, 2008 |access-date=June 12, 2008 |publisher=[[Nintendo]]}}</ref><ref>{{cite web |last1=Totilo |first1=Stephen |date=February 4, 2013 |title=Tips for Playing Fire Emblem: Awakening |url=https://kotaku.com/tips-for-playing-fire-emblem-awakening-5981450 |access-date=August 19, 2019 |website=Kotaku |language=en |archive-date=April 7, 2014 |archive-url=https://web.archive.org/web/20140407002548/http://kotaku.com/5981450/tips-for-playing-fire-emblem-awakening |url-status=live }}</ref> A feature introduced in ''Genealogy of the Holy War'' and used in later installments is that characters who fall in love can have a child who inherits certain skills and stats from them.<ref name="FEhistory" /><ref name="FEAmanual" /> One of the recurring features in the series is [[permanent death]], in which units defeated in battle are permanently removed from the party, with very few exceptions, one being the main character, whose death results in a [[Game over|Game Over]] instead. ''Fire Emblem: New Mystery of the Emblem'' introduced Casual Mode, in which dead characters are revived at the end of a battle. ''Fates'' added Phoenix Mode, in which defeated characters are revived on the player's next turn. Another inclusion from ''Fates'' is 'My Castle', a customizable castle serving as the player's base of operations throughout the game.<ref name="FEAmanual" /><ref name="FatesFeatures" /><ref name="AndriaDeath">{{cite web |author=Gantayat, Anoop |date=February 15, 2012 |title=Fire Emblem 3DS Includes Permadeath Option |url=http://andriasang.com/comzyw/fire_emblem_permadeath/ |url-status=live |archive-url=https://web.archive.org/web/20140421001714/http://andriasang.com/comzyw/fire_emblem_permadeath/ |archive-date=April 21, 2014 |access-date=March 27, 2015 |publisher=Andriasang.com}}</ref> |
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=== Story and themes === |
=== Story and themes === |
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== Development and history == |
== Development and history == |
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The first ''Fire Emblem'' game, ''Shadow Dragon and the Blade of Light'', was originally never intended as a commercial game, defined by creator [[Shouzou Kaga]] as a [[Dōjin|dōjin project]] with three other job-holding students. However, the game's unexpected commercial success prompted the development of more games in the series.<ref name="FEgean">{{cite book |date=January 27, 1997 |publisher=[[NTT Publishing]] |isbn=978-4757180147 |pages=86–91 |language=ja |script-title=ja:ファイアーエムブレム 聖戦の系譜 TREASURE}} [http://serenesforest.net/?s=Fire+Emblem+Treasure Translations A] [http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews Translations B] {{Webarchive|url=https://web.archive.org/web/20150722105211/http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews|date=July 22, 2015}}</ref> The game was developed at [[Intelligent Systems]], whose previous notable game was the strategy game ''[[Famicom Wars]]''.<ref name="FEhistory" /> Kaga worked on the ''Fire Emblem'' series until ''Thracia 776'', when he left Nintendo and began development on ''[[Tear Ring Saga]]'' for the [[PlayStation (console)|PlayStation]].<ref name="TsujiyokoInterview">{{cite web |date=2001 |title=Interview with Yuka Tsujiyoko |url=http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-url=https://web.archive.org/web/20020821180147/http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-date=August 21, 2002 |access-date=July 17, 2015 |publisher=RocketBaby}}</ref> After ''Thracia 776'', the ''Fire Emblem'' series had several releases on portable devices. In 2001, Marth and Roy, from ''Shadow Dragon and the Blade of Light'' and ''The Binding Blade'' respectively, appeared as playable characters in ''Super Smash Bros. Melee''. This, alongside the international success of ''Advance Wars'',<ref name="advwi"/> is cited as what led to Nintendo localizing ''The Blazing Blade'' for Western regions under the title ''Fire Emblem''. Due to its success overseas, it was decided to return the series to home consoles for ''Path of Radiance'' for the GameCube. Despite it arriving late in the GameCube's life cycle, it provided a late boost to sales, reaffirming Nintendo's faith in the series.<ref name="FEhistory" /><ref name="RDinterview">{{cite web |date=2007 |script-title=ja:ニンドリドットコム〜ファイアーエムブレム 暁の女神 開発スタッフインタビュー〜 |url=http://www.nindori.com/interview/156FE/index.html |url-status=dead |archive-url=https://web.archive.org/web/20070618061417/http://www.nindori.com/interview/156FE/index.html |archive-date=June 18, 2007 |access-date=July 17, 2015 |publisher=[[Nintendo Dream]]}} [http://serenesforest.net/general/interviews/radiant-dawn/nintendo-dream/ Translation]</ref> By 2010, the series was suffering from declining sales and Nintendo told Intelligent Systems that if their next ''Fire Emblem'' failed to sell above 250,000 units, the series would be canceled. This prompted Intelligent Systems to include many features new to the series with the intention of making it the culmination of the entire series up to that point.<ref name="FEAiwata">{{cite web |date=March 21, 2012 |title=Iwata asks "Fire Emblem Awakening" |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |url-status=live |archive-url=https://archive.today/20130707051430/http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |archive-date=July 7, 2013 |access-date=March 26, 2015 |publisher=Nintendo UK}}</ref><ref>{{cite web |author=Laura |date=May 25, 2013 |title=Fire Emblem: Awakening Was Almost The Last Game In The Series |url=http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |url-status=live |archive-url=https://web.archive.org/web/20150226035856/http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |archive-date=February 26, 2015 |access-date=June 19, 2013 |publisher=Siliconera}}</ref> The game's reception and sales ended up saving the series from cancellation, convincing Nintendo to continue production.<ref name="IwataInterview" /> |
The first ''Fire Emblem'' game, ''Shadow Dragon and the Blade of Light'', was originally never intended as a commercial game, defined by creator [[Shouzou Kaga]] as a [[Dōjin|dōjin project]] with three other job-holding students. However, the game's unexpected commercial success prompted the development of more games in the series.<ref name="FEgean">{{cite book |date=January 27, 1997 |publisher=[[NTT Publishing]] |isbn=978-4757180147 |pages=86–91 |language=ja |script-title=ja:ファイアーエムブレム 聖戦の系譜 TREASURE}} [http://serenesforest.net/?s=Fire+Emblem+Treasure Translations A] {{Webarchive|url=https://web.archive.org/web/20150721211010/http://serenesforest.net/?s=Fire+Emblem+Treasure |date=July 21, 2015 }} [http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews Translations B] {{Webarchive|url=https://web.archive.org/web/20150722105211/http://fe-according-to-japan.tumblr.com/tagged/kaga-interviews |date=July 22, 2015 }}</ref> The game was developed at [[Intelligent Systems]], whose previous notable game was the strategy game ''[[Famicom Wars]]''.<ref name="FEhistory" /> Kaga worked on the ''Fire Emblem'' series until ''Thracia 776'', when he left Nintendo and began development on ''[[Tear Ring Saga]]'' for the [[PlayStation (console)|PlayStation]].<ref name="TsujiyokoInterview">{{cite web |date=2001 |title=Interview with Yuka Tsujiyoko |url=http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-url=https://web.archive.org/web/20020821180147/http://interviews.rocketbaby.net/interviews_tsujiyoko_yuka_1.html |archive-date=August 21, 2002 |access-date=July 17, 2015 |publisher=RocketBaby}}</ref> After ''Thracia 776'', the ''Fire Emblem'' series had several releases on portable devices. In 2001, Marth and Roy, from ''Shadow Dragon and the Blade of Light'' and ''The Binding Blade'' respectively, appeared as playable characters in ''Super Smash Bros. Melee''. This, alongside the international success of ''Advance Wars'',<ref name="advwi"/> is cited as what led to Nintendo localizing ''The Blazing Blade'' for Western regions under the title ''Fire Emblem''. Due to its success overseas, it was decided to return the series to home consoles for ''Path of Radiance'' for the GameCube. Despite it arriving late in the GameCube's life cycle, it provided a late boost to sales, reaffirming Nintendo's faith in the series.<ref name="FEhistory" /><ref name="RDinterview">{{cite web |date=2007 |script-title=ja:ニンドリドットコム〜ファイアーエムブレム 暁の女神 開発スタッフインタビュー〜 |url=http://www.nindori.com/interview/156FE/index.html |url-status=dead |archive-url=https://web.archive.org/web/20070618061417/http://www.nindori.com/interview/156FE/index.html |archive-date=June 18, 2007 |access-date=July 17, 2015 |publisher=[[Nintendo Dream]] }} [http://serenesforest.net/general/interviews/radiant-dawn/nintendo-dream/ Translation] {{Webarchive|url=https://web.archive.org/web/20160304191249/http://serenesforest.net/general/interviews/radiant-dawn/nintendo-dream/ |date=March 4, 2016 }}</ref> By 2010, the series was suffering from declining sales and Nintendo told Intelligent Systems that if their next ''Fire Emblem'' failed to sell above 250,000 units, the series would be canceled. This prompted Intelligent Systems to include many features new to the series with the intention of making it the culmination of the entire series up to that point.<ref name="FEAiwata">{{cite web |date=March 21, 2012 |title=Iwata asks "Fire Emblem Awakening" |url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |url-status=live |archive-url=https://archive.today/20130707051430/http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Fire-Emblem-Awakening/Fire-Emblem-Awakening/1-An-All-New-Fire-Emblem/1-An-All-New-Fire-Emblem-724239.html |archive-date=July 7, 2013 |access-date=March 26, 2015 |publisher=Nintendo UK}}</ref><ref>{{cite web |author=Laura |date=May 25, 2013 |title=Fire Emblem: Awakening Was Almost The Last Game In The Series |url=http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |url-status=live |archive-url=https://web.archive.org/web/20150226035856/http://www.siliconera.com/2013/05/25/fire-emblem-awakening-was-almost-the-last-game-in-the-series/ |archive-date=February 26, 2015 |access-date=June 19, 2013 |publisher=Siliconera}}</ref> The game's reception and sales ended up saving the series from cancellation, convincing Nintendo to continue production.<ref name="IwataInterview" /> |
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The series' original music was composed by [[Yuka Tsujiyoko]]. As the only music composer at Intelligent Systems when ''Shadow Dragon and the Blade of Light'' was in production, she acted as both composer and sound director, up until ''Thracia 776'', when she left the company to become a freelancer after completing the score for ''[[Paper Mario]]''.<ref name="TsujiyokoInterview" /> She has worked on later ''Fire Emblem'' games, alongside other composers including Saki Kasuga, Hiroki Morishita, and Rei Kondoh.<ref>{{cite web |author=Greening, Chris |date=August 23, 2014 |title=Namco, Nintendo, and freelance composers team up for Super Smash Bros. 3DS |url=http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |url-status=live |archive-url=https://web.archive.org/web/20150405224812/http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |archive-date=April 5, 2015 |access-date=July 18, 2015 |publisher=Video Game Music Online}}</ref><ref name="FEFmusic">{{cite web |author=Greening, Chris |date=June 28, 2015 |title=Fire Emblem Fates combines music from series' veterans and newcomers |url=http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |url-status=live |archive-url=https://web.archive.org/web/20150704064910/http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |archive-date=July 4, 2015 |access-date=July 10, 2015 |publisher=Video Game Music Online}}</ref> The series includes several other notable staff members: Tohru Narihiro, who was involved in every ''Fire Emblem'' since the original; Masahiro Higuchi, who began as a graphics designer for ''Genealogy of the Holy War''; and Kouhei Maeda, who wrote the scenarios for every game since ''The Blazing Blade'' and became a director for ''Awakening''.<ref name="FEAiwata" /><ref name="RDinterview" /> |
The series' original music was composed by [[Yuka Tsujiyoko]]. As the only music composer at Intelligent Systems when ''Shadow Dragon and the Blade of Light'' was in production, she acted as both composer and sound director, up until ''Thracia 776'', when she left the company to become a freelancer after completing the score for ''[[Paper Mario]]''.<ref name="TsujiyokoInterview" /> She has worked on later ''Fire Emblem'' games, alongside other composers including Saki Kasuga, Hiroki Morishita, and Rei Kondoh.<ref>{{cite web |author=Greening, Chris |date=August 23, 2014 |title=Namco, Nintendo, and freelance composers team up for Super Smash Bros. 3DS |url=http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |url-status=live |archive-url=https://web.archive.org/web/20150405224812/http://www.vgmonline.net/namco-nintendo-and-freelance-composers-team-up-for-super-smash-bros-3ds/ |archive-date=April 5, 2015 |access-date=July 18, 2015 |publisher=Video Game Music Online}}</ref><ref name="FEFmusic">{{cite web |author=Greening, Chris |date=June 28, 2015 |title=Fire Emblem Fates combines music from series' veterans and newcomers |url=http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |url-status=live |archive-url=https://web.archive.org/web/20150704064910/http://www.vgmonline.net/fire-emblem-fates-combines-music-from-series-veterans-and-newcomers/ |archive-date=July 4, 2015 |access-date=July 10, 2015 |publisher=Video Game Music Online}}</ref> The series includes several other notable staff members: Tohru Narihiro, who was involved in every ''Fire Emblem'' since the original; Masahiro Higuchi, who began as a graphics designer for ''Genealogy of the Holy War''; and Kouhei Maeda, who wrote the scenarios for every game since ''The Blazing Blade'' and became a director for ''Awakening''.<ref name="FEAiwata" /><ref name="RDinterview" /> |
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Multiple artists are associated with the series. The characters of ''Mystery of the Emblem'' and ''Genealogy of the Holy War'' were designed by Katsuyoshi Koya, who later worked on designs for the ''Fire Emblem'' Trading Card Game. Katsuyoshi, who was unsatisfied with his work on the series, stepped down for ''Thracia 776''. The designer for ''Thracia 776'' was Mayumi Hirota, whose brief tenure with the series ended when she left Intelligent Systems with Kaga after the game's completion. Nevertheless, her art for the series was described by Kaga as his favorite up to that point.<ref name="ArtistHirota">{{cite web |author=Ward, Robert |date=July 10, 2015 |title=Fire Emblem Artist Spotlight: Mayumi Hirota |url=http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |url-status=live |archive-url=https://web.archive.org/web/20150714031916/http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |archive-date=July 14, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref><ref>{{cite web |author=Ward, Robert |date=July 8, 2015 |title=Fire Emblem Artist Spotlight: Katsuyoshi Koya |url=http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |url-status=live |archive-url=https://web.archive.org/web/20150718183502/http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref> Other artists involved in later games are Eiji Kaneda (''The Binding Blade''), Sachiko Wada (''The Sacred Stones'') and Senri Kita (''Path of Radiance'', ''Radiant Dawn'').<ref name="DengArtists">{{cite web |script-title=ja:ファイアーエムブレム メモリアルブック アカネイア・クロニクル |url=http://kouryaku.dengeki.com/emblem/ |url-status=dead |archive-url=https://web.archive.org/web/20150414074919/http://kouryaku.dengeki.com/emblem/ |archive-date=April 14, 2015 |access-date=July 18, 2015 |publisher=[[ASCII Media Works|Dengeki Online]]}}</ref> For ''Shadow Dragon'', the character artwork was remade by ''[[Ghost in the Shell]]'' artist [[Masamune Shirow]].<ref>{{cite book |author=Shirow, Masamune |title=Intron Depot 5 - Battalion |date=March 4, 2014 |publisher=Udon Entertainment |isbn=978-1616552732 |pages=10–16 |chapter=Fire Emblem: Shadow Dragon |author-link=Masamune Shirow}}</ref> The in-game portraits were instead designed by longtime contributor Daisuke Izuka, who returned as character designer for the remake of ''Mystery of the Emblem''.<ref name="DengArtists" /> For ''Awakening'', art director Toshiyuki Kusakihara worked with character designer [[Yūsuke Kozaki]], who was brought in to give a new look to the series.<ref name="FEAiwata" /><ref name="FEAinterview" /> Kozaki later returned as character designer for ''Fates'' and ''Heroes''.<ref name="IwataInterview" /> For ''Echoes: Shadows of Valentia'', illustrator [[Hidari (illustrator)|Hidari]] was hired to revise classic ''Gaiden'' designs in addition to creating new ones.<ref>{{cite web |last=Robinson |first=Martin |date=May 30, 2017 |title=Fire Emblem Echoes: Shadows of Valentia review |url=https://www.eurogamer.net/fire-emblem-echoes-shadows-of-valentia-review |access-date=July 12, 2022 |website=[[Eurogamer]]}}</ref> To depict a "glamorous, aristocratic society" in ''Three Houses'', Intelligent Systems contracted character designer Chinatsu Kurahana, best known for her work on ''[[Otome game|otome]]'' games such as ''[[Uta no Prince-sama]]'',<ref>{{cite web |last=Tran |first=Edmond |date=August 4, 2019 |title=Fire Emblem: Three Houses Developers Are Unsure Why The Series Is Popular In The West |url=https://www.gamespot.com/articles/fire-emblem-three-houses-developers-are-unsure-why/1100-6468629/ |access-date=July 12, 2022 |website=[[GameSpot]]}}</ref> while freelance artist Kazuma Koda provided the concept art.<ref>{{cite web |last=Donaldson |first=Alex |date=July 5, 2019 |title=Without the help of Koei Tecmo it simply wouldn't have been possible" – Fire Emblem: Three Houses developers on their biggest strategy RPG yet |url=https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ |access-date=July 12, 2022 |website=[[VG247]]}}</ref> Kurahana returned to design protagonist Shez, Arval, and the house leaders in its spin-off, ''Warriors: Three Hopes'', with Kusakihara filling in for the rest of the cast.<ref>{{cite web |date=July 2, 2022 |title=Fire Emblem Warriors: Three Hopes devs on origins, Byleth, Shez, weapon triangle, more |url=https://nintendoeverything.com/fire-emblem-warriors-three-hopes-developer-interview-koei-tecmo-omega-force/ |access-date=July 12, 2022 |website=Nintendo Everything}}</ref> |
Multiple artists are associated with the series. The characters of ''Mystery of the Emblem'' and ''Genealogy of the Holy War'' were designed by Katsuyoshi Koya, who later worked on designs for the ''Fire Emblem'' Trading Card Game. Katsuyoshi, who was unsatisfied with his work on the series, stepped down for ''Thracia 776''. The designer for ''Thracia 776'' was Mayumi Hirota, whose brief tenure with the series ended when she left Intelligent Systems with Kaga after the game's completion. Nevertheless, her art for the series was described by Kaga as his favorite up to that point.<ref name="ArtistHirota">{{cite web |author=Ward, Robert |date=July 10, 2015 |title=Fire Emblem Artist Spotlight: Mayumi Hirota |url=http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |url-status=live |archive-url=https://web.archive.org/web/20150714031916/http://www.siliconera.com/2015/07/10/fire-emblem-artist-spotlight-mayumi-hirota/ |archive-date=July 14, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref><ref>{{cite web |author=Ward, Robert |date=July 8, 2015 |title=Fire Emblem Artist Spotlight: Katsuyoshi Koya |url=http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |url-status=live |archive-url=https://web.archive.org/web/20150718183502/http://www.siliconera.com/2015/07/08/fire-emblem-artist-spotlight-katsuyoshi-koya/ |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Siliconera}}</ref> Other artists involved in later games are Eiji Kaneda (''The Binding Blade''), Sachiko Wada (''The Sacred Stones'') and Senri Kita (''Path of Radiance'', ''Radiant Dawn'').<ref name="DengArtists">{{cite web |script-title=ja:ファイアーエムブレム メモリアルブック アカネイア・クロニクル |url=http://kouryaku.dengeki.com/emblem/ |url-status=dead |archive-url=https://web.archive.org/web/20150414074919/http://kouryaku.dengeki.com/emblem/ |archive-date=April 14, 2015 |access-date=July 18, 2015 |publisher=[[ASCII Media Works|Dengeki Online]]}}</ref> For ''Shadow Dragon'', the character artwork was remade by ''[[Ghost in the Shell]]'' artist [[Masamune Shirow]].<ref>{{cite book |author=Shirow, Masamune |title=Intron Depot 5 - Battalion |date=March 4, 2014 |publisher=Udon Entertainment |isbn=978-1616552732 |pages=10–16 |chapter=Fire Emblem: Shadow Dragon |author-link=Masamune Shirow}}</ref> The in-game portraits were instead designed by longtime contributor Daisuke Izuka, who returned as character designer for the remake of ''Mystery of the Emblem''.<ref name="DengArtists" /> For ''Awakening'', art director Toshiyuki Kusakihara worked with character designer [[Yūsuke Kozaki]], who was brought in to give a new look to the series.<ref name="FEAiwata" /><ref name="FEAinterview" /> Kozaki later returned as character designer for ''Fates'' and ''Heroes''.<ref name="IwataInterview" /> For ''Echoes: Shadows of Valentia'', illustrator [[Hidari (illustrator)|Hidari]] was hired to revise classic ''Gaiden'' designs in addition to creating new ones.<ref>{{cite web |last=Robinson |first=Martin |date=May 30, 2017 |title=Fire Emblem Echoes: Shadows of Valentia review |url=https://www.eurogamer.net/fire-emblem-echoes-shadows-of-valentia-review |access-date=July 12, 2022 |website=[[Eurogamer]] |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817132047/https://www.eurogamer.net/fire-emblem-echoes-shadows-of-valentia-review |url-status=live }}</ref> To depict a "glamorous, aristocratic society" in ''Three Houses'', Intelligent Systems contracted character designer Chinatsu Kurahana, best known for her work on ''[[Otome game|otome]]'' games such as ''[[Uta no Prince-sama]]'',<ref>{{cite web |last=Tran |first=Edmond |date=August 4, 2019 |title=Fire Emblem: Three Houses Developers Are Unsure Why The Series Is Popular In The West |url=https://www.gamespot.com/articles/fire-emblem-three-houses-developers-are-unsure-why/1100-6468629/ |access-date=July 12, 2022 |website=[[GameSpot]] |archive-date=February 10, 2022 |archive-url=https://web.archive.org/web/20220210091822/https://www.gamespot.com/articles/fire-emblem-three-houses-developers-are-unsure-why/1100-6468629/ |url-status=live }}</ref> while freelance artist Kazuma Koda provided the concept art.<ref>{{cite web |last=Donaldson |first=Alex |date=July 5, 2019 |title=Without the help of Koei Tecmo it simply wouldn't have been possible" – Fire Emblem: Three Houses developers on their biggest strategy RPG yet |url=https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ |access-date=July 12, 2022 |website=[[VG247]] |archive-date=July 5, 2019 |archive-url=https://web.archive.org/web/20190705141742/https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ |url-status=live }}</ref> Kurahana returned to design protagonist Shez, Arval, and the house leaders in its spin-off, ''Warriors: Three Hopes'', with Kusakihara filling in for the rest of the cast.<ref>{{cite web |date=July 2, 2022 |title=Fire Emblem Warriors: Three Hopes devs on origins, Byleth, Shez, weapon triangle, more |url=https://nintendoeverything.com/fire-emblem-warriors-three-hopes-developer-interview-koei-tecmo-omega-force/ |access-date=July 12, 2022 |website=Nintendo Everything |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817132051/https://nintendoeverything.com/fire-emblem-warriors-three-hopes-developer-interview-koei-tecmo-omega-force/ |url-status=live }}</ref> |
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The first entry in the series, ''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]'', was released in 1990 for the Japanese [[Nintendo Entertainment System|Famicom]]. A second game for the Famicom, ''[[Fire Emblem Gaiden]]'', was released in 1992. It is known for having unusual mechanics compared to the rest of the series, such as dungeon exploration. It takes place in a similar timeframe as ''Shadow Dragon and the Blade of Light'', but on a different continent. In 1994, ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'' was released for the [[Super Nintendo Entertainment System|Super Famicom]], containing both a remake of ''Shadow Dragon and the Blade of Light'' and a sequel of the first game. Two more games were released for the Super Famicom in 1996 and 1999 respectively: ''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]'' and ''[[Fire Emblem: Thracia 776|Thracia 776]]''.<ref name="FElist">{{cite web|url=https://www.nintendo.co.jp/fe/series/index.html|script-title=ja:ファイアーエムブレムワールド 【FIRE EMBLEM WORLD】 - Series|publisher=Fire Emblem World|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150417154634/http://www.nintendo.co.jp/fe/series/index.html|archive-date=April 17, 2015|url-status=live}}</ref><ref name="FEhistory" /> |
The first entry in the series, ''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]'', was released in 1990 for the Japanese [[Nintendo Entertainment System|Famicom]]. A second game for the Famicom, ''[[Fire Emblem Gaiden]]'', was released in 1992. It is known for having unusual mechanics compared to the rest of the series, such as dungeon exploration. It takes place in a similar timeframe as ''Shadow Dragon and the Blade of Light'', but on a different continent. In 1994, ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'' was released for the [[Super Nintendo Entertainment System|Super Famicom]], containing both a remake of ''Shadow Dragon and the Blade of Light'' and a sequel of the first game. Two more games were released for the Super Famicom in 1996 and 1999 respectively: ''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]'' and ''[[Fire Emblem: Thracia 776|Thracia 776]]''.<ref name="FElist">{{cite web|url=https://www.nintendo.co.jp/fe/series/index.html|script-title=ja:ファイアーエムブレムワールド 【FIRE EMBLEM WORLD】 - Series|publisher=Fire Emblem World|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20150417154634/http://www.nintendo.co.jp/fe/series/index.html|archive-date=April 17, 2015|url-status=live}}</ref><ref name="FEhistory" /> |
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The next entry released was ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'' in 2002 for the [[Game Boy Advance]].<ref name="FEhistory" /><ref name="IGNearly" /> A prequel to ''The Binding Blade'', ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'', was released for the Game Boy Advance the following year.<ref name="FElist" /> It was released overseas under the title ''Fire Emblem'' in 2003 in North America and 2004 in Europe, becoming the first official release of the ''Fire Emblem'' series in these regions.<ref>{{cite web|url=http://uk.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|title=Ten Big GBA Games of 2003|website=[[IGN]]|date=July 1, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173332/http://www.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=http://uk.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|title=GC 2003: Fire Emblem Goes to Europe|website=[[IGN]]|date=August 21, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173506/http://www.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|archive-date=July 18, 2015|url-status=dead}}</ref> This is part in due to the inclusion of Marth and Roy in [[Super Smash Bros. Melee]] for the Gamecube in 2001, and the earlier release (and success) of [[Advance Wars]] in the West,<ref>{{Cite web |last=Suther |first=Austin |date=2018-11-03 |title=15 Years Of Fire Emblem In The West |url=https://techraptor.net/gaming/features/15-years-of-fire-emblem-in-west |access-date=2024-03-30 |website=TechRaptor |language=en}}</ref> prompting Intelligent Systems and Nintendo to finally release Fire Emblem in the West. The final entry for the Game Boy Advance, ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', was released in 2004 in Japan, and in 2005 in North America and Europe.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite magazine|url=http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|title=Fire Emblem: The Sacred Stones Available Now On Wii U Virtual Console|author=Hilliard, Kyle|magazine=[[Game Informer]]|date=June 21, 2015|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173659/http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|archive-date=July 18, 2015|url-status= |
The next entry released was ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'' in 2002 for the [[Game Boy Advance]].<ref name="FEhistory" /><ref name="IGNearly" /> A prequel to ''The Binding Blade'', ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'', was released for the Game Boy Advance the following year.<ref name="FElist" /> It was released overseas under the title ''Fire Emblem'' in 2003 in North America and 2004 in Europe, becoming the first official release of the ''Fire Emblem'' series in these regions.<ref>{{cite web|url=http://uk.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|title=Ten Big GBA Games of 2003|website=[[IGN]]|date=July 1, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173332/http://www.ign.com/articles/2003/07/01/ten-big-gba-games-of-2003|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=http://uk.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|title=GC 2003: Fire Emblem Goes to Europe|website=[[IGN]]|date=August 21, 2003|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173506/http://www.ign.com/articles/2003/08/21/gc-2003-fire-emblem-goes-to-europe|archive-date=July 18, 2015|url-status=dead}}</ref> This is part in due to the inclusion of Marth and Roy in [[Super Smash Bros. Melee]] for the Gamecube in 2001, and the earlier release (and success) of [[Advance Wars]] in the West,<ref>{{Cite web |last=Suther |first=Austin |date=2018-11-03 |title=15 Years Of Fire Emblem In The West |url=https://techraptor.net/gaming/features/15-years-of-fire-emblem-in-west |access-date=2024-03-30 |website=TechRaptor |language=en |archive-date=March 30, 2024 |archive-url=https://web.archive.org/web/20240330115850/https://techraptor.net/gaming/features/15-years-of-fire-emblem-in-west |url-status=live }}</ref> prompting Intelligent Systems and Nintendo to finally release Fire Emblem in the West. The final entry for the Game Boy Advance, ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', was released in 2004 in Japan, and in 2005 in North America and Europe.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite magazine|url=http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|title=Fire Emblem: The Sacred Stones Available Now On Wii U Virtual Console|author=Hilliard, Kyle|magazine=[[Game Informer]]|date=June 21, 2015|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718173659/http://www.gameinformer.com/b/news/archive/2015/06/21/fire-emblem-the-sacred-stones-available-now-on-wii-u-virtual-console.aspx|archive-date=July 18, 2015|url-status=dead}}</ref> |
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The ninth installment in the series, ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'', was released worldwide on the [[GameCube]] in 2005. It was the first ''Fire Emblem'' game to feature 3D graphics, voice acting, and full-motion animated cutscenes.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite web|url=http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|title=Nintendo Reveals Fall Schedule|author=Castro, Juan|website=[[IGN]]|date=July 22, 2005|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174336/http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|archive-date=July 18, 2015|url-status=live}}</ref><ref>{{cite web |url=https://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |title=Fire Emblem: Path of Radiance |publisher=[[Nintendo|Nintendo UK]] |access-date=July 18, 2015 |archive-url=https://archive.today/20131121133319/http://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |archive-date=November 21, 2013 |url-status=dead }}</ref> A direct sequel to ''Path of Radiance'', ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'' was released for the Wii in 2007 in Japan and North America, and 2008 in Europe.<ref name="FElist" /><ref>{{cite web|url=http://uk.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|title=PAX 07: Fire Emblem: Radiant Dawn|author=Buchanan, Levi|website=[[IGN]]|date=August 27, 2007|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174540/http://www.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |title=Fire Emblem: Radiant Dawn comes to Wii! |publisher=[[Nintendo|Nintendo UK]] |date=February 14, 2008 |access-date=July 18, 2015 |archive-url=https://archive.today/20220507104139/https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |archive-date=May 7, 2022 |url-status=live }}</ref> |
The ninth installment in the series, ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'', was released worldwide on the [[GameCube]] in 2005. It was the first ''Fire Emblem'' game to feature 3D graphics, voice acting, and full-motion animated cutscenes.<ref name="FElist" /><ref name="FEhistory" /><ref>{{cite web|url=http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|title=Nintendo Reveals Fall Schedule|author=Castro, Juan|website=[[IGN]]|date=July 22, 2005|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174336/http://www.ign.com/articles/2005/07/22/nintendo-reveals-fall-schedule|archive-date=July 18, 2015|url-status=live}}</ref><ref>{{cite web |url=https://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |title=Fire Emblem: Path of Radiance |publisher=[[Nintendo|Nintendo UK]] |access-date=July 18, 2015 |archive-url=https://archive.today/20131121133319/http://www.nintendo.co.uk/Games/Nintendo-GameCube/Fire-Emblem-Path-of-Radiance-268082.html |archive-date=November 21, 2013 |url-status=dead }}</ref> A direct sequel to ''Path of Radiance'', ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'' was released for the Wii in 2007 in Japan and North America, and 2008 in Europe.<ref name="FElist" /><ref>{{cite web|url=http://uk.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|title=PAX 07: Fire Emblem: Radiant Dawn|author=Buchanan, Levi|website=[[IGN]]|date=August 27, 2007|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718174540/http://www.ign.com/articles/2007/08/27/pax-07-fire-emblem-radiant-dawn|archive-date=July 18, 2015|url-status=dead}}</ref><ref>{{cite web|url=https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |title=Fire Emblem: Radiant Dawn comes to Wii! |publisher=[[Nintendo|Nintendo UK]] |date=February 14, 2008 |access-date=July 18, 2015 |archive-url=https://archive.today/20220507104139/https://www.nintendo.co.uk/News/2008/Fire-Emblem-Radiant-Dawn-comes-to-Wii--250370.html |archive-date=May 7, 2022 |url-status=live }}</ref> |
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The series moved to the [[Nintendo 3DS]] with ''[[Fire Emblem Awakening]]'', the thirteenth game in the series, released in 2012 in Japan and 2013 in North America and Europe.<ref>{{cite web|url=http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|title=Fire Emblem: Awakening Japanese box art|author=Romano, Sal|publisher=Gematsu|date=February 24, 2012|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20120823142156/http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|archive-date=August 23, 2012|url-status=live}}</ref><ref>{{cite web|url=http://nintendoeverything.com/113288/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl|title=Europe's Fire Emblem: Awakening bundle includes blue 3DS XL|author=Brian|publisher=Nintendo Everything|date=February 14, 2013|access-date=June 19, 2013|archive-url=https://web.archive.org/web/20141219225821/http://nintendoeverything.com/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl/|archive-date=December 19, 2014|url-status=dead}}</ref><ref>{{cite web|title=Fire Emblem Awakening launches Feb. 4 in North America|url=http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america|access-date=December 12, 2012|date=December 5, 2012|author=Fletcher, JC|publisher=[[Joystiq]]|archive-url=https://web.archive.org/web/20150202075435/http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america/|archive-date=February 2, 2015|url-status=dead}}</ref> ''Awakening'' was a major critical and commercial success, and is credited for revitalizing the franchise.<ref>{{cite web|url=http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|title=Strong Fire Emblem: Awakening sales saved the series' cancellation|website=GameSpot|author=Gaston, Martin|date=May 23, 2013|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20141231052827/http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|archive-date=December 31, 2014|url-status=live}}</ref> The second entry for the Nintendo 3DS, ''[[Fire Emblem Fates|Fates]]'', was released in June 2015 in Japan, February 2016 in North America, and in May 2016 for Europe and Australia. ''Fates'' comes in three versions: two physical versions titled ''Birthright'' and ''Conquest'', and a third route titled ''Revelation'' released as [[downloadable content]].<ref name="GemVersions">{{cite web|url=http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|title=Fire Emblem If slated for 2016 release|author=Romano, Sal|publisher=Gematsu|date=April 1, 2015|access-date=July 11, 2015|archive-url=https://web.archive.org/web/20150702211519/http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|archive-date=July 2, 2015|url-status=live}}</ref><ref>{{cite web|url=http://www.famitsu.com/news/201507/09082777.html|script-title=ja:『ファイアーエムブレムif』 第3のシナリオ"インビジブルキングダム"が配信開始【動画あり】|publisher=[[Famitsu]]|date=July 9, 2015|access-date=July 10, 2015|archive-url=https://web.archive.org/web/20150710214722/http://www.famitsu.com/news/201507/09082777.html|archive-date=July 10, 2015|url-status=live}}</ref> ''Fates'' was later re-released as a special version with all three versions included. A third entry, ''[[Fire Emblem Echoes: Shadows of Valentia]]'', was released on the Nintendo 3DS in April 2017 in Japan and in North America and Europe the following month.<ref>{{cite web|url=http://www.4gamer.net/games/369/G036902/20170119001/|script-title=ja:「ファイアーエムブレム エコーズ もうひとりの英雄王」が3DSで4月20日に発売。シリーズ2作目「ファイアーエムブレム外伝」のリメイク|language=ja|publisher=[[4Gamer.net]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224033/http://www.4gamer.net/games/369/G036902/20170119001/|archive-date=January 18, 2017|url-status=dead}}</ref><ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|title=Fire Emblem Echoes: Shadows of Valentia heading to 3DS this May|author=Frank, Allegra|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224157/http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|archive-date=January 18, 2017|url-status=live}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|title=There's a new Fire Emblem coming to the 3DS this year|author=Robinson, Martin|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118230855/http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|archive-date=January 18, 2017|url-status=live}}</ref> ''Echoes'' is an enhanced remake of ''Gaiden'', maintaining many of the unique features of ''Gaiden'' while revamping the graphics and script, and adding several ease-of-play improvements. |
The series moved to the [[Nintendo 3DS]] with ''[[Fire Emblem Awakening]]'', the thirteenth game in the series, released in 2012 in Japan and 2013 in North America and Europe.<ref>{{cite web|url=http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|title=Fire Emblem: Awakening Japanese box art|author=Romano, Sal|publisher=Gematsu|date=February 24, 2012|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20120823142156/http://gematsu.com/2012/02/fire-emblem-awakening-japanese-box-art|archive-date=August 23, 2012|url-status=live}}</ref><ref>{{cite web|url=http://nintendoeverything.com/113288/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl|title=Europe's Fire Emblem: Awakening bundle includes blue 3DS XL|author=Brian|publisher=Nintendo Everything|date=February 14, 2013|access-date=June 19, 2013|archive-url=https://web.archive.org/web/20141219225821/http://nintendoeverything.com/europes-fire-emblem-awakening-bundle-includes-blue-3ds-xl/|archive-date=December 19, 2014|url-status=dead}}</ref><ref>{{cite web|title=Fire Emblem Awakening launches Feb. 4 in North America|url=http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america|access-date=December 12, 2012|date=December 5, 2012|author=Fletcher, JC|publisher=[[Joystiq]]|archive-url=https://web.archive.org/web/20150202075435/http://www.joystiq.com/2012/12/05/fire-emblem-awakening-launches-feb-4-in-north-america/|archive-date=February 2, 2015|url-status=dead}}</ref> ''Awakening'' was a major critical and commercial success, and is credited for revitalizing the franchise.<ref>{{cite web|url=http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|title=Strong Fire Emblem: Awakening sales saved the series' cancellation|website=GameSpot|author=Gaston, Martin|date=May 23, 2013|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20141231052827/http://www.gamespot.com/articles/strong-fire-emblem-awakening-sales-saved-the-series-cancellation/1100-6408782/|archive-date=December 31, 2014|url-status=live}}</ref> The second entry for the Nintendo 3DS, ''[[Fire Emblem Fates|Fates]]'', was released in June 2015 in Japan, February 2016 in North America, and in May 2016 for Europe and Australia. ''Fates'' comes in three versions: two physical versions titled ''Birthright'' and ''Conquest'', and a third route titled ''Revelation'' released as [[downloadable content]].<ref name="GemVersions">{{cite web|url=http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|title=Fire Emblem If slated for 2016 release|author=Romano, Sal|publisher=Gematsu|date=April 1, 2015|access-date=July 11, 2015|archive-url=https://web.archive.org/web/20150702211519/http://gematsu.com/2015/04/fire-emblem-if-slated-for-2016-release|archive-date=July 2, 2015|url-status=live}}</ref><ref>{{cite web|url=http://www.famitsu.com/news/201507/09082777.html|script-title=ja:『ファイアーエムブレムif』 第3のシナリオ"インビジブルキングダム"が配信開始【動画あり】|publisher=[[Famitsu]]|date=July 9, 2015|access-date=July 10, 2015|archive-url=https://web.archive.org/web/20150710214722/http://www.famitsu.com/news/201507/09082777.html|archive-date=July 10, 2015|url-status=live}}</ref> ''Fates'' was later re-released as a special version with all three versions included. A third entry, ''[[Fire Emblem Echoes: Shadows of Valentia]]'', was released on the Nintendo 3DS in April 2017 in Japan and in North America and Europe the following month.<ref>{{cite web|url=http://www.4gamer.net/games/369/G036902/20170119001/|script-title=ja:「ファイアーエムブレム エコーズ もうひとりの英雄王」が3DSで4月20日に発売。シリーズ2作目「ファイアーエムブレム外伝」のリメイク|language=ja|publisher=[[4Gamer.net]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224033/http://www.4gamer.net/games/369/G036902/20170119001/|archive-date=January 18, 2017|url-status=dead}}</ref><ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|title=Fire Emblem Echoes: Shadows of Valentia heading to 3DS this May|author=Frank, Allegra|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118224157/http://www.polygon.com/2017/1/18/14316120/fire-emblem-echoes-shadows-of-valentia-3ds-release-date|archive-date=January 18, 2017|url-status=live}}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|title=There's a new Fire Emblem coming to the 3DS this year|author=Robinson, Martin|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118230855/http://www.eurogamer.net/articles/2017-01-18-theres-a-new-fire-emblem-coming-to-the-3ds-this-year|archive-date=January 18, 2017|url-status=live}}</ref> ''Echoes'' is an enhanced remake of ''Gaiden'', maintaining many of the unique features of ''Gaiden'' while revamping the graphics and script, and adding several ease-of-play improvements. |
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A ''Fire Emblem'' game was announced for the [[Nintendo Switch]] during a Fire Emblem focused [[Nintendo Direct]] in January 2017.<ref>{{Cite web |last=Byrd |first=Matthew |date=January 19, 2017 |title=New Fire Emblem Games Coming to Mobile, 3DS, and Switch |url=https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |access-date=November 26, 2022 |website=Den of Geek |archive-date=November 26, 2022 |archive-url=https://web.archive.org/web/20221126201458/https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |url-status=dead }}</ref> The game was officially revealed as ''[[Fire Emblem: Three Houses]]'' during the Nintendo Direct presentation at [[E3 2018]], and was released in July 2019.<ref>{{cite web|url=https://www.youtube.com/watch?v=gSaCX_irR9s |archive-url=https://ghostarchive.org/varchive/youtube/20211212/gSaCX_irR9s| archive-date=2021-12-12 |url-status=live|title=ファイアーエムブレム 風花雪月(ふうかせつげつ) E3 2018 出展映像|last=Nintendo 公式チャンネル|date=June 12, 2018|via=YouTube}}{{cbignore}}</ref> ''[[Fire Emblem Engage]]'', a second entry for Nintendo Switch, was announced during a September 2022 Nintendo Direct and released in January 2023.<ref>{{cite web|url=https://www.polygon.com/23350751/fire-emblem-engage-release-date-nintendo-switch |title=New Fire Emblem game lets you summon old heroes in battle |author=Petrana, Samit |website=[[Polygon (website)|Polygon]] |date=2022-09-13 |access-date=2022-09-13 }}</ref> |
A ''Fire Emblem'' game was announced for the [[Nintendo Switch]] during a Fire Emblem focused [[Nintendo Direct]] in January 2017.<ref>{{Cite web |last=Byrd |first=Matthew |date=January 19, 2017 |title=New Fire Emblem Games Coming to Mobile, 3DS, and Switch |url=https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |access-date=November 26, 2022 |website=Den of Geek |archive-date=November 26, 2022 |archive-url=https://web.archive.org/web/20221126201458/https://www.denofgeek.com/games/new-fire-emblem-games-coming-to-mobile-3ds-and-switch/ |url-status=dead }}</ref> The game was officially revealed as ''[[Fire Emblem: Three Houses]]'' during the Nintendo Direct presentation at [[E3 2018]], and was released in July 2019.<ref>{{cite web|url=https://www.youtube.com/watch?v=gSaCX_irR9s |archive-url=https://ghostarchive.org/varchive/youtube/20211212/gSaCX_irR9s| archive-date=2021-12-12 |url-status=live|title=ファイアーエムブレム 風花雪月(ふうかせつげつ) E3 2018 出展映像|last=Nintendo 公式チャンネル|date=June 12, 2018|via=YouTube}}{{cbignore}}</ref> ''[[Fire Emblem Engage]]'', a second entry for Nintendo Switch, was announced during a September 2022 Nintendo Direct and released in January 2023.<ref>{{cite web |url=https://www.polygon.com/23350751/fire-emblem-engage-release-date-nintendo-switch |title=New Fire Emblem game lets you summon old heroes in battle |author=Petrana, Samit |website=[[Polygon (website)|Polygon]] |date=2022-09-13 |access-date=2022-09-13 |archive-date=September 14, 2022 |archive-url=https://web.archive.org/web/20220914130458/https://www.polygon.com/23350751/fire-emblem-engage-release-date-nintendo-switch |url-status=live }}</ref> |
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=== Spin-offs and cameos === |
=== Spin-offs and cameos === |
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In 1997, an episodic prequel to ''Mystery of the Emblem'' titled ''[[Fire Emblem: Mystery of the Emblem#BS Fire Emblem|BS Fire Emblem: Archanea Senki-hen]]'' was released through [[Satellaview]].<ref>{{cite book|script-title=ja:任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です|publisher=[[Shogakukan]]|pages=9–17|isbn=978-4091064677|date=June 30, 2010|language=ja}}</ref> The events of ''Archanea Senki'' were included in the remake of ''Mystery of the Emblem''.<ref>{{cite web|url=https://www.nintendo.co.jp/ds/vi2j/topics/index.html |script-title=ja:ファイアーエムブレム 新・紋章の謎 ~光と影の英雄~ : 『新・紋章の謎』で広がる楽しみ方 |publisher=Fire Emblem: Mystery of the Emblem remake website |access-date=July 17, 2015 |archive-url=https://web.archive.org/web/20150717140426/http://www.nintendo.co.jp/ds/vi2j/topics/index.html |archive-date=July 17, 2015 |url-status=live }}</ref> ''BS Fire Emblem'' is considered an official part of the series by some developers, but not generally by fans.<ref name="FEAinterview">{{cite web|url=http://fireemblem.nintendo.com/developer-interview/|title=Fire Emblem Awakening Developer Interview|author=8-4 Inc.|publisher=Fire Emblem Official Website|access-date=March 26, 2015|archive-url=https://web.archive.org/web/20150210114506/http://fireemblem.nintendo.com/developer-interview/|archive-date=February 10, 2015|url-status=dead|author-link=8-4}}</ref> A crossover with the ''[[Megami Tensei|Shin Megami Tensei]]'' series, ''[[Tokyo Mirage Sessions ♯FE]]'', was released in December 2015 in Japan and worldwide in June 2016 for the [[Wii U]].<ref>{{cite web|url=http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|title=Shin Megami Tensei x Fire Emblem launches 2016|author=Romano, Sal|publisher=Gematsu|date=June 16, 2015|access-date=July 14, 2015|archive-url=https://web.archive.org/web/20150617123523/http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|archive-date=June 17, 2015|url-status=live}}</ref> ''Tokyo Mirage Sessions ♯FE'' was developed by [[Atlus]] rather than Intelligent Systems and combines gameplay, narrative, and aesthetic elements from both the ''Fire Emblem'' and ''Shin Megami Tensei'' series. On January 17, 2020, an enhanced version titled ''Tokyo Mirage Sessions ♯FE Encore'' was released on Nintendo Switch.<ref>{{Cite web|url=https://topics.nintendo.co.jp/c/article/a136e920-c9fd-11e9-b641-063b7ac45a6d.html|title=アトラスとファイアーエムブレムが融合した『幻影異聞録♯FE Encore』がNintendo Switchに登場!あらかじめダウンロードも開始! | トピックス | Nintendo}}</ref> ''[[Fire Emblem Heroes]]'' is a spin-off [[gacha game]] for Android and iOS, and was released in February 2017 for mobile devices.<ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316002/fire-emblem-heroes-mobile-nintendo-ios-android-iphone|title=Fire Emblem Heroes brings the tactical RPG to Android and iOS|author=McWhertor, Michael|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017}}</ref> ''Heroes'' is a crossover of characters from across the ''Fire Emblem'' series, rather than with another series, and also introduced original characters not seen in any other ''Fire Emblem'' game. A crossover with the ''[[Dynasty Warriors]]'' series, ''[[Fire Emblem Warriors]]'', was released for the [[New Nintendo 3DS]] and [[Nintendo Switch]] in 2017.<ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|title=Fire Emblem Warriors is slated for autumn on Switch and New 3DS|author=Matulef, Jeffrey|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118231120/http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|archive-date=January 18, 2017|url-status=live}}</ref> It was developed by [[Omega Force]] and [[Team Ninja]]. A second ''Warriors'' game, based on ''Three Houses,'' and titled ''[[Fire Emblem Warriors: Three Hopes]]'' was announced in a [[Nintendo Direct]] on February 9, 2022 and released on June 24, 2022.<ref>{{Cite web|last=Kim|first=Matt|date=February 9, 2022|title=Fire Emblem Warriors: Three Hopes Announced for Nintendo Switch|url=https://www.ign.com/articles/fire-emblem-warriors-three-hopes|access-date=February 10, 2022|website=IGN}}</ref> |
In 1997, an episodic prequel to ''Mystery of the Emblem'' titled ''[[Fire Emblem: Mystery of the Emblem#BS Fire Emblem|BS Fire Emblem: Archanea Senki-hen]]'' was released through [[Satellaview]].<ref>{{cite book|script-title=ja:任天堂公式ガイドブック 20th Anniversary 『ファイアーエムブレム大全』が発売中です|publisher=[[Shogakukan]]|pages=9–17|isbn=978-4091064677|date=June 30, 2010|language=ja}}</ref> The events of ''Archanea Senki'' were included in the remake of ''Mystery of the Emblem''.<ref>{{cite web|url=https://www.nintendo.co.jp/ds/vi2j/topics/index.html |script-title=ja:ファイアーエムブレム 新・紋章の謎 ~光と影の英雄~ : 『新・紋章の謎』で広がる楽しみ方 |publisher=Fire Emblem: Mystery of the Emblem remake website |access-date=July 17, 2015 |archive-url=https://web.archive.org/web/20150717140426/http://www.nintendo.co.jp/ds/vi2j/topics/index.html |archive-date=July 17, 2015 |url-status=live }}</ref> ''BS Fire Emblem'' is considered an official part of the series by some developers, but not generally by fans.<ref name="FEAinterview">{{cite web|url=http://fireemblem.nintendo.com/developer-interview/|title=Fire Emblem Awakening Developer Interview|author=8-4 Inc.|publisher=Fire Emblem Official Website|access-date=March 26, 2015|archive-url=https://web.archive.org/web/20150210114506/http://fireemblem.nintendo.com/developer-interview/|archive-date=February 10, 2015|url-status=dead|author-link=8-4}}</ref> A crossover with the ''[[Megami Tensei|Shin Megami Tensei]]'' series, ''[[Tokyo Mirage Sessions ♯FE]]'', was released in December 2015 in Japan and worldwide in June 2016 for the [[Wii U]].<ref>{{cite web|url=http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|title=Shin Megami Tensei x Fire Emblem launches 2016|author=Romano, Sal|publisher=Gematsu|date=June 16, 2015|access-date=July 14, 2015|archive-url=https://web.archive.org/web/20150617123523/http://gematsu.com/2015/06/shin-megami-tensei-x-fire-emblem-launches-2016|archive-date=June 17, 2015|url-status=live}}</ref> ''Tokyo Mirage Sessions ♯FE'' was developed by [[Atlus]] rather than Intelligent Systems and combines gameplay, narrative, and aesthetic elements from both the ''Fire Emblem'' and ''Shin Megami Tensei'' series. On January 17, 2020, an enhanced version titled ''Tokyo Mirage Sessions ♯FE Encore'' was released on Nintendo Switch.<ref>{{Cite web|url=https://topics.nintendo.co.jp/c/article/a136e920-c9fd-11e9-b641-063b7ac45a6d.html|title=アトラスとファイアーエムブレムが融合した『幻影異聞録♯FE Encore』がNintendo Switchに登場!あらかじめダウンロードも開始! | トピックス | Nintendo|access-date=September 8, 2019|archive-date=August 17, 2024|archive-url=https://web.archive.org/web/20240817132103/https://www.nintendo.com/jp/topics/article/a136e920-c9fd-11e9-b641-063b7ac45a6d|url-status=live}}</ref> ''[[Fire Emblem Heroes]]'' is a spin-off [[gacha game]] for Android and iOS, and was released in February 2017 for mobile devices.<ref>{{cite web|url=http://www.polygon.com/2017/1/18/14316002/fire-emblem-heroes-mobile-nintendo-ios-android-iphone|title=Fire Emblem Heroes brings the tactical RPG to Android and iOS|author=McWhertor, Michael|website=[[Polygon (website)|Polygon]]|date=January 18, 2017|access-date=January 18, 2017|archive-date=January 19, 2017|archive-url=https://web.archive.org/web/20170119052953/http://www.polygon.com/2017/1/18/14316002/fire-emblem-heroes-mobile-nintendo-ios-android-iphone|url-status=live}}</ref> ''Heroes'' is a crossover of characters from across the ''Fire Emblem'' series, rather than with another series, and also introduced original characters not seen in any other ''Fire Emblem'' game. A crossover with the ''[[Dynasty Warriors]]'' series, ''[[Fire Emblem Warriors]]'', was released for the [[New Nintendo 3DS]] and [[Nintendo Switch]] in 2017.<ref>{{cite web|url=http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|title=Fire Emblem Warriors is slated for autumn on Switch and New 3DS|author=Matulef, Jeffrey|website=[[Eurogamer]]|date=January 18, 2017|access-date=January 18, 2017|archive-url=https://web.archive.org/web/20170118231120/http://www.eurogamer.net/articles/2017-01-18-fire-emblem-warriors-is-slated-for-autumn-on-switch-on-3ds|archive-date=January 18, 2017|url-status=live}}</ref> It was developed by [[Omega Force]] and [[Team Ninja]]. A second ''Warriors'' game, based on ''Three Houses,'' and titled ''[[Fire Emblem Warriors: Three Hopes]]'' was announced in a [[Nintendo Direct]] on February 9, 2022 and released on June 24, 2022.<ref>{{Cite web|last=Kim|first=Matt|date=February 9, 2022|title=Fire Emblem Warriors: Three Hopes Announced for Nintendo Switch|url=https://www.ign.com/articles/fire-emblem-warriors-three-hopes|access-date=February 10, 2022|website=IGN|archive-date=February 10, 2022|archive-url=https://web.archive.org/web/20220210000024/https://www.ign.com/articles/fire-emblem-warriors-three-hopes|url-status=live}}</ref> |
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Characters from the ''Fire Emblem'' series have appeared in a number of other games as cameos or as part of crossovers. This includes multiple entries in the ''[[Super Smash Bros.]]'' series, beginning with protagonists Marth and Roy in ''[[Super Smash Bros. Melee]]''.<ref name="FEhistory"/><ref>{{cite web|url=http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|title=Sakurai Explains Why Chrom Didn't Make It Into Super Smash Bros. For Wii U And 3DS|author=McFerran, Damien|website=Nintendo Life|date=July 14, 2014|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20150205195143/http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|archive-date=February 5, 2015|url-status=live}}</ref> Characters from the series also appeared in Intelligent Systems' strategy game ''[[Code Name: S.T.E.A.M.]]'' as optional characters unlocked via [[amiibo]].<ref>{{cite web|url=http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|title=How Amiibo Work In Nintendo's New Games, And At What Cost|author=Fahey, Mike|publisher=[[Kotaku]]|date=January 15, 2015|access-date=January 28, 2015|archive-url=https://web.archive.org/web/20150710173506/http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|archive-date=July 10, 2015|url-status=live}}</ref> |
Characters from the ''Fire Emblem'' series have appeared in a number of other games as cameos or as part of crossovers. This includes multiple entries in the ''[[Super Smash Bros.]]'' series, beginning with protagonists Marth and Roy in ''[[Super Smash Bros. Melee]]''.<ref name="FEhistory"/><ref>{{cite web|url=http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|title=Sakurai Explains Why Chrom Didn't Make It Into Super Smash Bros. For Wii U And 3DS|author=McFerran, Damien|website=Nintendo Life|date=July 14, 2014|access-date=March 28, 2015|archive-url=https://web.archive.org/web/20150205195143/http://www.nintendolife.com/news/2014/07/sakurai_explains_why_chrom_didnt_make_it_into_super_smash_bros_for_wii_u_and_3ds|archive-date=February 5, 2015|url-status=live}}</ref> Characters from the series also appeared in Intelligent Systems' strategy game ''[[Code Name: S.T.E.A.M.]]'' as optional characters unlocked via [[amiibo]].<ref>{{cite web|url=http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|title=How Amiibo Work In Nintendo's New Games, And At What Cost|author=Fahey, Mike|publisher=[[Kotaku]]|date=January 15, 2015|access-date=January 28, 2015|archive-url=https://web.archive.org/web/20150710173506/http://www.kotaku.co.uk/2015/01/14/amiibo-work-nintendos-new-games-cost|archive-date=July 10, 2015|url-status=live}}</ref> |
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A ''Fire Emblem'' game was initially in development for the [[Nintendo 64]] and its peripheral [[64DD]]. Originally codenamed ''Fire Emblem 64'', it was first revealed by [[Shigeru Miyamoto]] in 1997.<ref>{{cite web|url=http://uk.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|website=[[IGN]]|date=July 30, 1997|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20131105020648/http://www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|archive-date=November 5, 2013|url-status=live}}</ref> Ultimately, due to poor sales for the 64DD and internal structural changes at Intelligent Systems, ''Fire Emblem 64'' was cancelled in 2000 and development shifted to what would become ''Fire Emblem: The Binding Blade''.<ref name="FEmaking"/><ref name="FEhistory"/><ref>{{cite web|url=http://www.gameiroiro.com/2000/000924-6.htm|script-title=ja:N64「ファイアーエムブレム」は開発中止、別機種移行へ|publisher=Gameiroiro|date=September 24, 2000|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20051102215404/http://www.gameiroiro.com/2000/000924-6.htm|archive-date=November 2, 2005|url-status=live}}</ref> Work done for ''Fire Emblem 64'' was incorporated into ''The Binding Blade''.<ref name="FEmaking">{{cite book|chapter=From the Beginning of Fire Emblem up to Awakening's Development|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|language=ja}}</ref><ref name="IGNearly">{{cite web|url=http://uk.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|title=Fire Emblem - Maiden of the Dark|website=[[IGN]]|date=January 23, 2001|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718170350/http://www.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|archive-date=July 18, 2015|url-status=live}}</ref> |
A ''Fire Emblem'' game was initially in development for the [[Nintendo 64]] and its peripheral [[64DD]]. Originally codenamed ''Fire Emblem 64'', it was first revealed by [[Shigeru Miyamoto]] in 1997.<ref>{{cite web|url=http://uk.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|website=[[IGN]]|date=July 30, 1997|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20131105020648/http://www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|archive-date=November 5, 2013|url-status=live}}</ref> Ultimately, due to poor sales for the 64DD and internal structural changes at Intelligent Systems, ''Fire Emblem 64'' was cancelled in 2000 and development shifted to what would become ''Fire Emblem: The Binding Blade''.<ref name="FEmaking"/><ref name="FEhistory"/><ref>{{cite web|url=http://www.gameiroiro.com/2000/000924-6.htm|script-title=ja:N64「ファイアーエムブレム」は開発中止、別機種移行へ|publisher=Gameiroiro|date=September 24, 2000|access-date=July 17, 2015|archive-url=https://web.archive.org/web/20051102215404/http://www.gameiroiro.com/2000/000924-6.htm|archive-date=November 2, 2005|url-status=live}}</ref> Work done for ''Fire Emblem 64'' was incorporated into ''The Binding Blade''.<ref name="FEmaking">{{cite book|chapter=From the Beginning of Fire Emblem up to Awakening's Development|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|language=ja}}</ref><ref name="IGNearly">{{cite web|url=http://uk.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|title=Fire Emblem - Maiden of the Dark|website=[[IGN]]|date=January 23, 2001|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718170350/http://www.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark|archive-date=July 18, 2015|url-status=live}}</ref> |
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An additional RTS-based game for the [[Wii]] was planned and would have been released after ''Fire Emblem: Radiant Dawn'', but after trial and error and an unfocused development schedule, the project was cancelled.<ref>{{cite book|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|pages=260–295|language=ja}}</ref> Intelligent Systems never planned a ''Fire Emblem'' game for the [[Wii U]]. Nintendo producer Hitoshi Yamagami said such a game would need to sell 700,000 copies to be profitable.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|title=Nintendo: Fire Emblem on Wii U Would Need to Sell 700,000 Units to be Worth It|author=Kaplan, Zack|publisher=Nintendo World Report|date=July 10, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718193316/http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|archive-date=July 18, 2015|url-status=live}}</ref> A rumored ''Fire Emblem'' remake for the Nintendo 3DS was being developed by [[AlphaDream]], but was cancelled following the company's bankruptcy surfaced in late 2019. According to the reports, it was one of the many video games that had been in development, but were ultimately scrapped for the platform, with many speculating those projects could be moved to the Nintendo Switch.<ref>{{cite web|url=https://www.gamespot.com/articles/another-fire-emblem-remake-for-3ds-was-reportedly-/1100-6471122/|title=Another Fire Emblem Remake For 3DS Was Reportedly Cancelled--Will It Come To Switch Instead?|publisher=GameSpot|access-date=November 3, 2019}}</ref>{{Clear}} |
An additional RTS-based game for the [[Wii]] was planned and would have been released after ''Fire Emblem: Radiant Dawn'', but after trial and error and an unfocused development schedule, the project was cancelled.<ref>{{cite book|script-title=ja:メイキング オブ ファイアーエムブレム 開発秘話で綴る25周年、覚醒そしてif|publisher=[[Tokuma Shoten]]|isbn=978-4198640569|date=November 28, 2015|pages=260–295|language=ja}}</ref> Intelligent Systems never planned a ''Fire Emblem'' game for the [[Wii U]]. Nintendo producer Hitoshi Yamagami said such a game would need to sell 700,000 copies to be profitable.<ref>{{cite web|url=http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|title=Nintendo: Fire Emblem on Wii U Would Need to Sell 700,000 Units to be Worth It|author=Kaplan, Zack|publisher=Nintendo World Report|date=July 10, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150718193316/http://www.nintendoworldreport.com/news/34875/nintendo-fire-emblem-on-wii-u-would-need-to-sell-700000-units-to-be-worth-it|archive-date=July 18, 2015|url-status=live}}</ref> A rumored ''Fire Emblem'' remake for the Nintendo 3DS was being developed by [[AlphaDream]], but was cancelled following the company's bankruptcy surfaced in late 2019. According to the reports, it was one of the many video games that had been in development, but were ultimately scrapped for the platform, with many speculating those projects could be moved to the Nintendo Switch.<ref>{{cite web|url=https://www.gamespot.com/articles/another-fire-emblem-remake-for-3ds-was-reportedly-/1100-6471122/|title=Another Fire Emblem Remake For 3DS Was Reportedly Cancelled--Will It Come To Switch Instead?|publisher=GameSpot|access-date=November 3, 2019|archive-date=April 7, 2022|archive-url=https://web.archive.org/web/20220407112044/https://www.gamespot.com/articles/another-fire-emblem-remake-for-3ds-was-reportedly-/1100-6471122/|url-status=live}}</ref>{{Clear}} |
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== Reception == |
== Reception == |
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| year7 = 2003 |
| year7 = 2003 |
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| sales7 = - |
| sales7 = - |
||
| gr7 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/gba/921183-fire-emblem-the-sacred-stones/index.html|title=Fire Emblem: The Sacred Stones for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr7 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/gba/921183-fire-emblem-the-sacred-stones/index.html|title=Fire Emblem: The Sacred Stones for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=December 29, 2018|archive-url=https://web.archive.org/web/20181229110121/https://www.gamerankings.com/gba/921183-fire-emblem-the-sacred-stones/index.html|url-status=live}}</ref> |
||
| mc7 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem/critic-reviews/?platform=game-boy-advance|title=Fire Emblem|website=Metacritic|access-date=January 16, 2019}}</ref> |
| mc7 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem/critic-reviews/?platform=game-boy-advance|title=Fire Emblem|website=Metacritic|access-date=January 16, 2019|archive-date=March 10, 2016|archive-url=https://web.archive.org/web/20160310190043/http://www.metacritic.com/game/game-boy-advance/fire-emblem|url-status=live}}</ref> |
||
| game8 = [[Fire Emblem: The Sacred Stones|The Sacred Stones]] |
| game8 = [[Fire Emblem: The Sacred Stones|The Sacred Stones]] |
||
| year8 = 2004 |
| year8 = 2004 |
||
| sales8 = - |
| sales8 = - |
||
| gr8 = 85%<ref>{{Cite web|url=https://www.gamerankings.com/gba/468480-fire-emblem/index.htmll|title=Fire Emblem for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr8 = 85%<ref>{{Cite web|url=https://www.gamerankings.com/gba/468480-fire-emblem/index.htmll|title=Fire Emblem for Game Boy Advance - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220062935/https://www.gamerankings.com/gba/468480-fire-emblem/index.htmll|url-status=live}}</ref> |
||
| mc8 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-the-sacred-stones/critic-reviews/?platform=game-boy-advance|title=Fire Emblem: The Sacred Stones|website=Metacritic|access-date=January 16, 2019}}</ref> |
| mc8 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-the-sacred-stones/critic-reviews/?platform=game-boy-advance|title=Fire Emblem: The Sacred Stones|website=Metacritic|access-date=January 16, 2019|archive-date=March 10, 2016|archive-url=https://web.archive.org/web/20160310031944/http://www.metacritic.com/game/game-boy-advance/fire-emblem-the-sacred-stones|url-status=live}}</ref> |
||
| game9 = [[Fire Emblem: Path of Radiance|Path of Radiance]] |
| game9 = [[Fire Emblem: Path of Radiance|Path of Radiance]] |
||
| year9 = 2005 |
| year9 = 2005 |
||
| sales9 = - |
| sales9 = - |
||
| gr9 = 86%<ref>{{Cite web|url=https://www.gamerankings.com/gamecube/920189-fire-emblem-path-of-radiance/index.html|title=Fire Emblem Path of Radiance for GameCube - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr9 = 86%<ref>{{Cite web|url=https://www.gamerankings.com/gamecube/920189-fire-emblem-path-of-radiance/index.html|title=Fire Emblem Path of Radiance for GameCube - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
||
| mc9 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-path-of-radiance/critic-reviews/?platform=gamecube|title=Fire Emblem: Path of Radiance|website=Metacritic|access-date=January 16, 2019}}</ref> |
| mc9 = 85<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-path-of-radiance/critic-reviews/?platform=gamecube|title=Fire Emblem: Path of Radiance|website=Metacritic|access-date=January 16, 2019|archive-date=August 26, 2012|archive-url=https://web.archive.org/web/20120826013542/http://www.metacritic.com/game/gamecube/fire-emblem-path-of-radiance|url-status=live}}</ref> |
||
| game10 = [[Fire Emblem: Radiant Dawn|Radiant Dawn]] |
| game10 = [[Fire Emblem: Radiant Dawn|Radiant Dawn]] |
||
| year10 = 2007 |
| year10 = 2007 |
||
| sales10 = - |
| sales10 = - |
||
| gr10 = 79%<ref>{{Cite web|url=https://www.gamerankings.com/wii/932999-fire-emblem-radiant-dawn/index.html|title=Fire Emblem: Radiant Dawn for Wii - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr10 = 79%<ref>{{Cite web|url=https://www.gamerankings.com/wii/932999-fire-emblem-radiant-dawn/index.html|title=Fire Emblem: Radiant Dawn for Wii - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220063006/https://www.gamerankings.com/wii/932999-fire-emblem-radiant-dawn/index.html|url-status=live}}</ref> |
||
| mc10 = 78<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-radiant-dawn/critic-reviews/?platform=wii|title=Fire Emblem: Radiant Dawn|website=Metacritic|access-date=January 16, 2019}}</ref> |
| mc10 = 78<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-radiant-dawn/critic-reviews/?platform=wii|title=Fire Emblem: Radiant Dawn|website=Metacritic|access-date=January 16, 2019|archive-date=August 26, 2010|archive-url=https://web.archive.org/web/20100826052726/http://www.metacritic.com/game/wii/fire-emblem-radiant-dawn|url-status=live}}</ref> |
||
| game11 = [[Fire Emblem: Shadow Dragon|Shadow Dragon]] |
| game11 = [[Fire Emblem: Shadow Dragon|Shadow Dragon]] |
||
| year11 = 2008 |
| year11 = 2008 |
||
| sales11 = - |
| sales11 = - |
||
| gr11 = 81%<ref>{{Cite web|url=https://www.gamerankings.com/ds/943695-fire-emblem-shadow-dragon/index.html|title=Fire Emblem: Shadow Dragon for DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr11 = 81%<ref>{{Cite web|url=https://www.gamerankings.com/ds/943695-fire-emblem-shadow-dragon/index.html|title=Fire Emblem: Shadow Dragon for DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
||
| mc11 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-shadow-dragon/critic-reviews/?platform=ds|title=Fire Emblem: Shadow Dragon|website=Metacritic|access-date=February 19, 2019}}</ref> |
| mc11 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-shadow-dragon/critic-reviews/?platform=ds|title=Fire Emblem: Shadow Dragon|website=Metacritic|access-date=February 19, 2019|archive-date=October 31, 2015|archive-url=https://web.archive.org/web/20151031170410/http://www.metacritic.com/game/ds/fire-emblem-shadow-dragon|url-status=live}}</ref> |
||
| game12 = [[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]] |
| game12 = [[Fire Emblem: New Mystery of the Emblem|New Mystery of the Emblem]] |
||
| year12 = 2010 |
| year12 = 2010 |
||
Line 196: | Line 197: | ||
| game13 = [[Fire Emblem Awakening|Awakening]] |
| game13 = [[Fire Emblem Awakening|Awakening]] |
||
| year13 = 2012 |
| year13 = 2012 |
||
| sales13 = 2.35<ref name="Awakening and Fates sales">{{Cite web|url=https://www.perfectly-nintendo.com/cesa-white-book-2022-additional-shipment-data-for-nintendo-games-nintendo-switch//|title=CESA White Book 2022: additional shipment data for Nintendo and third-party games (Nintendo Switch, Nintendo 3DS)|date=August 31, 2022|website=Perfectly-Nintendo|access-date=January 26, 2023}}</ref> |
| sales13 = 2.35<ref name="Awakening and Fates sales">{{Cite web|url=https://www.perfectly-nintendo.com/cesa-white-book-2022-additional-shipment-data-for-nintendo-games-nintendo-switch//|title=CESA White Book 2022: additional shipment data for Nintendo and third-party games (Nintendo Switch, Nintendo 3DS)|date=August 31, 2022|website=Perfectly-Nintendo|access-date=January 26, 2023|archive-date=December 26, 2022|archive-url=https://web.archive.org/web/20221226100933/https://www.perfectly-nintendo.com/cesa-white-book-2022-additional-shipment-data-for-nintendo-games-nintendo-switch/|url-status=live}}</ref> |
||
| gr13 = 93%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/643003-fire-emblem-awakening/index.html|title=Fire Emblem: Awakening for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr13 = 93%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/643003-fire-emblem-awakening/index.html|title=Fire Emblem: Awakening for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=February 20, 2019|archive-url=https://web.archive.org/web/20190220063019/https://www.gamerankings.com/3ds/643003-fire-emblem-awakening/index.html|url-status=live}}</ref> |
||
| mc13 = 92<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-awakening/critic-reviews/?platform=3ds|title=Fire Emblem: Awakening|website=Metacritic|access-date=January 16, 2019}}</ref> |
| mc13 = 92<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-awakening/critic-reviews/?platform=3ds|title=Fire Emblem: Awakening|website=Metacritic|access-date=January 16, 2019|archive-date=March 28, 2015|archive-url=https://web.archive.org/web/20150328111901/http://www.metacritic.com/game/3ds/fire-emblem-awakening|url-status=live}}</ref> |
||
| game14 = [[Fire Emblem Fates|Fates]] |
| game14 = [[Fire Emblem Fates|Fates]] |
||
| year14 = 2015 |
| year14 = 2015 |
||
| sales14 = 3.05<ref name="Awakening and Fates sales"/> |
| sales14 = 3.05<ref name="Awakening and Fates sales"/> |
||
| gr14 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/183131-fire-emblem-fates-special-edition/index.html|title=Fire Emblem Fates: Special Edition for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr14 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/183131-fire-emblem-fates-special-edition/index.html|title=Fire Emblem Fates: Special Edition for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019|archive-date=October 12, 2017|archive-url=https://web.archive.org/web/20171012044146/https://www.gamerankings.com/3ds/183131-fire-emblem-fates-special-edition/index.html|url-status=live}}</ref> |
||
| mc14 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-special-edition/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Special Edition|website=Metacritic|access-date=January 16, 2019}}</ref>{{efn|'''''Birthright''''': 86,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-birthright/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Birthright|website=Metacritic|access-date=January 16, 2019}}</ref> '''''Conquest''''': 87,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-if/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Conquest|website=Metacritic|access-date=January 16, 2019}}</ref> '''''Revelation''''': 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-revelation/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Revelation|website=Metacritic|access-date=January 16, 2019}}</ref>}} |
| mc14 = 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-special-edition/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Special Edition|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316165933/http://www.metacritic.com/game/3ds/fire-emblem-fates-special-edition|url-status=live}}</ref>{{efn|'''''Birthright''''': 86,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-birthright/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Birthright|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170057/http://www.metacritic.com/game/3ds/fire-emblem-fates-birthright|url-status=live}}</ref> '''''Conquest''''': 87,<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-if/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Conquest|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170143/http://www.metacritic.com/game/3ds/fire-emblem-fates-conquest|url-status=live}}</ref> '''''Revelation''''': 88<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-fates-revelation/critic-reviews/?platform=3ds|title=Fire Emblem Fates: Revelation|website=Metacritic|access-date=January 16, 2019|archive-date=March 16, 2016|archive-url=https://web.archive.org/web/20160316170220/http://www.metacritic.com/game/3ds/fire-emblem-fates-revelation|url-status=live}}</ref>}} |
||
| game15 = [[Fire Emblem Echoes: Shadows of Valentia|Echoes: Shadows of Valentia]] |
| game15 = [[Fire Emblem Echoes: Shadows of Valentia|Echoes: Shadows of Valentia]] |
||
| year15 = 2017 |
| year15 = 2017 |
||
| sales15 = 1.00<ref>{{cite web |last1=Richards |first1=Brian |title=Tons of sales data revealed for first and third-party Switch / 3DS games |url=https://nintendoeverything.com/tons-of-sales-data-revealed-for-first-and-third-party-switch-3ds-games/ |website=Nintendo Everything |date=3 August 2023}}</ref> |
| sales15 = 1.00<ref>{{cite web |last1=Richards |first1=Brian |title=Tons of sales data revealed for first and third-party Switch / 3DS games |url=https://nintendoeverything.com/tons-of-sales-data-revealed-for-first-and-third-party-switch-3ds-games/ |website=Nintendo Everything |date=3 August 2023}}</ref> |
||
| gr15 = 83%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/204443-fire-emblem-echoes-shadows-of-valentia/index.html|title=Fire Emblem Echoes: Shadows of Valentia for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
| gr15 = 83%<ref>{{Cite web|url=https://www.gamerankings.com/3ds/204443-fire-emblem-echoes-shadows-of-valentia/index.html|title=Fire Emblem Echoes: Shadows of Valentia for 3DS - GameRankings|website=www.gamerankings.com|access-date=February 19, 2019}}</ref> |
||
| mc15 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-echoes-shadows-of-valentia/critic-reviews/?platform=3ds|title=Fire Emblem Echoes: Shadows of Valentia|website=Metacritic|access-date=February 19, 2019}}</ref> |
| mc15 = 81<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-echoes-shadows-of-valentia/critic-reviews/?platform=3ds|title=Fire Emblem Echoes: Shadows of Valentia|website=Metacritic|access-date=February 19, 2019|archive-date=December 6, 2017|archive-url=https://web.archive.org/web/20171206142723/http://www.metacritic.com/game/3ds/fire-emblem-echoes-shadows-of-valentia|url-status=live}}</ref> |
||
| game16 = [[Fire Emblem: Three Houses|Three Houses]] |
| game16 = [[Fire Emblem: Three Houses|Three Houses]] |
||
| year16 = 2019 |
| year16 = 2019 |
||
| sales16 = 4.12<ref name="Awakening and Fates sales"/> |
| sales16 = 4.12<ref name="Awakening and Fates sales"/> |
||
| gr16 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/switch/204445-fire-emblem-three-houses/index.html|title=Fire Emblem: Three Houses for Nintendo Switch - GameRankings|website=www.gamerankings.com|access-date=August 5, 2019}}</ref> |
| gr16 = 89%<ref>{{Cite web|url=https://www.gamerankings.com/switch/204445-fire-emblem-three-houses/index.html|title=Fire Emblem: Three Houses for Nintendo Switch - GameRankings|website=www.gamerankings.com|access-date=August 5, 2019|archive-date=August 5, 2019|archive-url=https://web.archive.org/web/20190805201203/https://www.gamerankings.com/switch/204445-fire-emblem-three-houses/index.html|url-status=live}}</ref> |
||
| mc16 = 89<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-three-houses/critic-reviews/?platform=nintendo-switch|title=Fire Emblem: Three Houses|website=Metacritic|access-date=August 5, 2019}}</ref> |
| mc16 = 89<ref>{{Cite web|url=https://www.metacritic.com/game/fire-emblem-three-houses/critic-reviews/?platform=nintendo-switch|title=Fire Emblem: Three Houses|website=Metacritic|access-date=August 5, 2019|archive-date=September 6, 2019|archive-url=https://web.archive.org/web/20190906164640/https://www.metacritic.com/game/switch/fire-emblem-three-houses|url-status=live}}</ref> |
||
| game17 = [[Fire Emblem Engage|Engage]] |
| game17 = [[Fire Emblem Engage|Engage]] |
||
| year17 = 2023 |
| year17 = 2023 |
||
| sales17 = 1.61<ref>{{cite web |title=Financial Results Explanatory Material |url=https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf |website=Nintendo |access-date=10 May 2023}}</ref> |
| sales17 = 1.61<ref>{{cite web |title=Financial Results Explanatory Material |url=https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf |website=Nintendo |access-date=10 May 2023 |archive-date=May 9, 2023 |archive-url=https://web.archive.org/web/20230509154008/https://www.nintendo.co.jp/ir/pdf/2023/230509_3e.pdf |url-status=live }}</ref> |
||
| gr17 = - |
| gr17 = - |
||
| mc17 = 80<ref>{{cite web |url=https://www.metacritic.com/game/fire-emblem-engage/critic-reviews/?platform=nintendo-switch |title=Fire Emblem: Engage for Switch Reviews |website=[[Metacritic]] |access-date=June 21, 2023}}</ref> |
| mc17 = 80<ref>{{cite web |url=https://www.metacritic.com/game/fire-emblem-engage/critic-reviews/?platform=nintendo-switch |title=Fire Emblem: Engage for Switch Reviews |website=[[Metacritic]] |access-date=June 21, 2023 |archive-date=January 17, 2023 |archive-url=https://web.archive.org/web/20230117144730/https://www.metacritic.com/game/switch/fire-emblem-engage |url-status=live }}</ref> |
||
}} |
}} |
||
Line 225: | Line 226: | ||
In 2007, a Japanese public poll named ''Mystery of the Emblem'' as one of the country's All Time Top 100 video games.<ref name="JapanRanking">{{cite magazine | author= Campbell, Colin | date = March 3, 2006 | title=Japan Votes on All Time Top 100 | url = http://www.next-gen.biz/features/japan-votes-all-time-top-100|page=2 | magazine=[[Edge (magazine)|Edge]] | access-date = October 27, 2009|archive-url=https://web.archive.org/web/20120223200621/http://www.edge-online.com/features/japan-votes-all-time-top-100|archive-date=February 23, 2012|url-status=dead}}</ref> Speaking to ''[[Eurogamer|USGamer]]'', ''[[Massive Chalice]]'' creator Brad Muir commented on how ''Fire Emblem'' had influenced the game, referring to it as "[a] venerable strategy series", making positive reference to its gameplay and character relationships.<ref name="USGfireemblem">{{cite web|url=http://www.usgamer.net/articles/game-dev-recipes-massive-chalice |title=Game Dev Recipes: Massive Chalice |author=Bailey, Kat |website=[[Eurogamer|USGamer]] |date=October 1, 2014 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20141209214943/http://www.usgamer.net/articles/game-dev-recipes-massive-chalice|archive-date=December 9, 2014|url-status=live}}</ref> In her review of ''Awakening'', ''[[IGN]]'''s Audrey Drake said that "Far too few people have played the ''Fire Emblem'' series", calling it "[a] darling of the hardcore strategy RPG crowd - and one of the shining gems of the genre".<ref>{{cite web|url=http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |title=Fire Emblem Awakening |author=Drake, Audrey |website=[[IGN]] |date=January 30, 2013 |access-date=January 30, 2013 |archive-url=https://web.archive.org/web/20150314080239/http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |archive-date=March 14, 2015 |url-status=live }}</ref><ref name="IGNearly"/> |
In 2007, a Japanese public poll named ''Mystery of the Emblem'' as one of the country's All Time Top 100 video games.<ref name="JapanRanking">{{cite magazine | author= Campbell, Colin | date = March 3, 2006 | title=Japan Votes on All Time Top 100 | url = http://www.next-gen.biz/features/japan-votes-all-time-top-100|page=2 | magazine=[[Edge (magazine)|Edge]] | access-date = October 27, 2009|archive-url=https://web.archive.org/web/20120223200621/http://www.edge-online.com/features/japan-votes-all-time-top-100|archive-date=February 23, 2012|url-status=dead}}</ref> Speaking to ''[[Eurogamer|USGamer]]'', ''[[Massive Chalice]]'' creator Brad Muir commented on how ''Fire Emblem'' had influenced the game, referring to it as "[a] venerable strategy series", making positive reference to its gameplay and character relationships.<ref name="USGfireemblem">{{cite web|url=http://www.usgamer.net/articles/game-dev-recipes-massive-chalice |title=Game Dev Recipes: Massive Chalice |author=Bailey, Kat |website=[[Eurogamer|USGamer]] |date=October 1, 2014 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20141209214943/http://www.usgamer.net/articles/game-dev-recipes-massive-chalice|archive-date=December 9, 2014|url-status=live}}</ref> In her review of ''Awakening'', ''[[IGN]]'''s Audrey Drake said that "Far too few people have played the ''Fire Emblem'' series", calling it "[a] darling of the hardcore strategy RPG crowd - and one of the shining gems of the genre".<ref>{{cite web|url=http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |title=Fire Emblem Awakening |author=Drake, Audrey |website=[[IGN]] |date=January 30, 2013 |access-date=January 30, 2013 |archive-url=https://web.archive.org/web/20150314080239/http://www.ign.com/articles/2013/01/30/fire-emblem-awakening-review |archive-date=March 14, 2015 |url-status=live }}</ref><ref name="IGNearly"/> |
||
Several journalistic sites have cited its low notoriety in the west as an effect of Nintendo's sporadic localization efforts, along with its place in a niche game genre. At the same time, they have praised the series' gameplay, regularly noting its high difficulty and relationship mechanics.<ref name="DesFE">{{cite web|url=http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|title=Ranked: The five best Fire Emblem games|author=Carter, Chris|website=[[Destructoid]]|date=February 5, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150327115516/http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|archive-date=March 27, 2015|url-status=live}}</ref><ref name="FEgamesradar">{{cite web|url=http://www.gamesradar.com/what-fire-emblem/ |title=What is Fire Emblem? Learn about the classic SRPG |author=Gilbert, Henry |publisher=[[GamesRadar]] |date=February 1, 2013 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20150722232522/http://www.gamesradar.com/what-fire-emblem/ |archive-date=July 22, 2015 |url-status=live }}</ref><ref name="GamaFE"/><ref>{{cite web |url=http://www.rpgsite.net/feature/3257-rpg-site-awards-2013 |title=RPG Site Awards 2013 |publisher=RPG Site |date=January 27, 2014 |access-date=July 18, 2015|archive-url=https://web.archive.org/web/20140628044509/http://rpgsite.net/feature/3257-rpg-site-awards-2013 |archive-date=June 28, 2014|url-status=live}}</ref> The series has been cited as an inspiration for later tactical role-playing games, with ''Gamasutra'' naming ''[[Tactics Ogre: Let Us Cling Together]]'', ''[[Final Fantasy Tactics]]'' and the ''[[Disgaea]]'' series as being influenced by its design.<ref name="GamaFE"/><ref name="GIfireemblemt">{{cite magazine|url=http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|title=The 10 Best Strategy/RPGs You Can Purchase Now|author=Wallace, Kimberley|magazine=[[Game Informer]]|date=October 22, 2014|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20141229020545/http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|archive-date=December 29, 2014|url-status= |
Several journalistic sites have cited its low notoriety in the west as an effect of Nintendo's sporadic localization efforts, along with its place in a niche game genre. At the same time, they have praised the series' gameplay, regularly noting its high difficulty and relationship mechanics.<ref name="DesFE">{{cite web|url=http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|title=Ranked: The five best Fire Emblem games|author=Carter, Chris|website=[[Destructoid]]|date=February 5, 2013|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20150327115516/http://www.destructoid.com/ranked-the-five-best-fire-emblem-games-243791.phtml|archive-date=March 27, 2015|url-status=live}}</ref><ref name="FEgamesradar">{{cite web|url=http://www.gamesradar.com/what-fire-emblem/ |title=What is Fire Emblem? Learn about the classic SRPG |author=Gilbert, Henry |publisher=[[GamesRadar]] |date=February 1, 2013 |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20150722232522/http://www.gamesradar.com/what-fire-emblem/ |archive-date=July 22, 2015 |url-status=live }}</ref><ref name="GamaFE"/><ref>{{cite web |url=http://www.rpgsite.net/feature/3257-rpg-site-awards-2013 |title=RPG Site Awards 2013 |publisher=RPG Site |date=January 27, 2014 |access-date=July 18, 2015|archive-url=https://web.archive.org/web/20140628044509/http://rpgsite.net/feature/3257-rpg-site-awards-2013 |archive-date=June 28, 2014|url-status=live}}</ref> The series has been cited as an inspiration for later tactical role-playing games, with ''Gamasutra'' naming ''[[Tactics Ogre: Let Us Cling Together]]'', ''[[Final Fantasy Tactics]]'' and the ''[[Disgaea]]'' series as being influenced by its design.<ref name="GamaFE"/><ref name="GIfireemblemt">{{cite magazine|url=http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|title=The 10 Best Strategy/RPGs You Can Purchase Now|author=Wallace, Kimberley|magazine=[[Game Informer]]|date=October 22, 2014|access-date=July 18, 2015|archive-url=https://web.archive.org/web/20141229020545/http://www.gameinformer.com/b/features/archive/2014/10/22/the-10-best-strategy-rpgs-you-can-purchase-now.aspx|archive-date=December 29, 2014|url-status=dead}}</ref> In 2014, ''[[Destructoid]]'' writer Chris Carter praised the series' mechanics, and at the same time chose ''Mystery of the Emblem'', ''Path of Radiance'', and ''Awakening'' in his list of the five best games in the series.<ref name="DesFE"/> ''Awakening'' is generally cited as having brought the series more publicity and player attention outside of Japan.<ref name="DesFE"/><ref name="GIfireemblemt"/> |
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===In other media=== |
===In other media=== |
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A short, two episode [[original video animation]] series based on ''Mystery of the Emblem'' <ref>{{cite web | url=https://www.animenewsnetwork.com/encyclopedia/anime.php?id=637was | title=Fire Emblem (OAV) - Anime News Network }}</ref> released in 1996. These anime episodes were released in North America in 1998,<ref>{{cite web|url=http://www.advfilms.com/adv/news.html#Title10|archive-url=https://web.archive.org/web/19980221210352/http://www.advfilms.com/adv/news.html#Title10|archive-date=1998-02-21|title=Fire Emblem|publisher=ADV Films|date=1998-01-02|accessdate=2023-06-20}}</ref> five years before ''The Blazing Blade'' was localized, making them the first official ''Fire Emblem'' media to be released in the region.<ref>{{cite web |author=Fahey, Mike |date=November 2, 2014 |title=Ten Things You Might Not Know About Fire Emblem |url=http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |url-status=live |archive-url=https://web.archive.org/web/20141106163122/http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |archive-date=November 6, 2014 |access-date=July 18, 2015 |publisher=[[Kotaku]]}}</ref> Nintendo produced [[Amiibo]] figures of several ''Fire Emblem'' characters; they are compatible with ''Fates'', ''Echoes: Shadows of Valentia'', ''Three Houses'', ''Code Name: S.T.E.A.M.,'' ''[[Super Smash Bros. for Nintendo 3DS and Wii U]], and [[Super Smash Bros. Ultimate]].''<ref name="FEmedia">{{cite web |author=Theriault, Donald |date=April 17, 2015 |title=Frustrations Of A New Fire Emblem Fan |url=http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |url-status=live |archive-url=https://web.archive.org/web/20150718190603/http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Nintendo World Report}}</ref><ref name="SilAmiibo">{{cite web |author=Ward, Robert |date=July 6, 2015 |title=Fire Emblem Fates amiibo Break The Fourth Wall, Talk About Super Smash Bros. |url=http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |url-status=live |archive-url=https://web.archive.org/web/20150708014928/http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |archive-date=July 8, 2015 |access-date=July 11, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |title=Fire Emblem Echoes: Shadows of Valentia amiibo features |url=https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |url-status=dead |archive-url=https://web.archive.org/web/20180615000301/https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |archive-date=June 15, 2018 |access-date=February 8, 2018}}</ref><ref>{{Cite web |title=Super Smash Bros. Ultimate amiibo features |url=https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |access-date=February 19, 2019 |website=Nintendo |archive-date=February 20, 2019 |archive-url=https://web.archive.org/web/20190220062953/https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |url-status=dead }}</ref> Manga based on the games have also been produced, including ''The Binding Blade'', ''Awakening'', and ''Engage''.<ref>{{cite news |date=January 19, 2009 |title=The Sacred Blacksmith Light Novels Get Anime Green-Lit |work=[[Anime News Network]] |url=http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |url-status=live |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20131110015506/http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |archive-date=November 10, 2013}}</ref><ref name="FEFmedia">{{cite web |author=Sato |date=January 15, 2015 |title=Fire Emblem Also Gets A New Card Game And Manga In Japan |url=http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |url-status=live |archive-url=https://web.archive.org/web/20150706040350/http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |archive-date=July 6, 2015 |access-date=July 10, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |last=Tu |first=Trumann |date=January 20, 2023 |title=Fire Emblem Engage Manga Release Date Revealed |url=https://gamerant.com/fire-emblem-engage-manga-release-date/ |access-date=January 20, 2023}}</ref> Two [[trading card game]]s have been made with the ''Fire Emblem'' franchise: ''Fire Emblem: Trading Card Game'', which was released from 2001–2006, and ''Fire Emblem 0 (Cipher)'', which was released in 2015 and was discontinued in late 2020 with the twenty second expansion pack being the last one.<ref name="FEFmedia" /><ref name="DengArtists" /><ref name="ArtistHirota" />{{Clear}} |
A short, two episode [[original video animation]] series based on ''Mystery of the Emblem'' <ref>{{cite web | url=https://www.animenewsnetwork.com/encyclopedia/anime.php?id=637was | title=Fire Emblem (OAV) - Anime News Network | access-date=November 9, 2023 | archive-date=August 17, 2024 | archive-url=https://web.archive.org/web/20240817132058/https://www.animenewsnetwork.com/encyclopedia/anime.php?id=637 | url-status=live }}</ref> released in 1996. These anime episodes were released in North America in 1998,<ref>{{cite web|url=http://www.advfilms.com/adv/news.html#Title10|archive-url=https://web.archive.org/web/19980221210352/http://www.advfilms.com/adv/news.html#Title10|archive-date=1998-02-21|title=Fire Emblem|publisher=ADV Films|date=1998-01-02|accessdate=2023-06-20}}</ref> five years before ''The Blazing Blade'' was localized, making them the first official ''Fire Emblem'' media to be released in the region.<ref>{{cite web |author=Fahey, Mike |date=November 2, 2014 |title=Ten Things You Might Not Know About Fire Emblem |url=http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |url-status=live |archive-url=https://web.archive.org/web/20141106163122/http://kotaku.com/ten-things-you-might-not-know-about-fire-emblem-1653794689 |archive-date=November 6, 2014 |access-date=July 18, 2015 |publisher=[[Kotaku]]}}</ref> Nintendo produced [[Amiibo]] figures of several ''Fire Emblem'' characters; they are compatible with ''Fates'', ''Echoes: Shadows of Valentia'', ''Three Houses'', ''Code Name: S.T.E.A.M.,'' ''[[Super Smash Bros. for Nintendo 3DS and Wii U]], and [[Super Smash Bros. Ultimate]].''<ref name="FEmedia">{{cite web |author=Theriault, Donald |date=April 17, 2015 |title=Frustrations Of A New Fire Emblem Fan |url=http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |url-status=live |archive-url=https://web.archive.org/web/20150718190603/http://www.nintendoworldreport.com/editorial/40106/frustrations-of-a-new-fire-emblem-fan |archive-date=July 18, 2015 |access-date=July 18, 2015 |publisher=Nintendo World Report}}</ref><ref name="SilAmiibo">{{cite web |author=Ward, Robert |date=July 6, 2015 |title=Fire Emblem Fates amiibo Break The Fourth Wall, Talk About Super Smash Bros. |url=http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |url-status=live |archive-url=https://web.archive.org/web/20150708014928/http://www.siliconera.com/2015/07/06/fire-emblem-fates-amiibo-break-the-fourth-wall-talk-about-super-smash-bros/ |archive-date=July 8, 2015 |access-date=July 11, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |title=Fire Emblem Echoes: Shadows of Valentia amiibo features |url=https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |url-status=dead |archive-url=https://web.archive.org/web/20180615000301/https://www.nintendo.com/amiibo/games/detail/K64f7u8T2o2cVxb1m-rTlUQdP8sVtC-M |archive-date=June 15, 2018 |access-date=February 8, 2018}}</ref><ref>{{Cite web |title=Super Smash Bros. Ultimate amiibo features |url=https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |access-date=February 19, 2019 |website=Nintendo |archive-date=February 20, 2019 |archive-url=https://web.archive.org/web/20190220062953/https://www.nintendo.com/amiibo/games/detail/super-smash-bros-switch |url-status=dead }}</ref> Manga based on the games have also been produced, including ''The Binding Blade'', ''Awakening'', and ''Engage''.<ref>{{cite news |date=January 19, 2009 |title=The Sacred Blacksmith Light Novels Get Anime Green-Lit |work=[[Anime News Network]] |url=http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |url-status=live |access-date=July 18, 2015 |archive-url=https://web.archive.org/web/20131110015506/http://www.animenewsnetwork.com/news/2009-01-19/the-sacred-blacksmith-light-novels-get-anime-green-lit |archive-date=November 10, 2013}}</ref><ref name="FEFmedia">{{cite web |author=Sato |date=January 15, 2015 |title=Fire Emblem Also Gets A New Card Game And Manga In Japan |url=http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |url-status=live |archive-url=https://web.archive.org/web/20150706040350/http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/ |archive-date=July 6, 2015 |access-date=July 10, 2015 |publisher=Siliconera}}</ref><ref>{{Cite web |last=Tu |first=Trumann |date=January 20, 2023 |title=Fire Emblem Engage Manga Release Date Revealed |url=https://gamerant.com/fire-emblem-engage-manga-release-date/ |access-date=January 20, 2023 |archive-date=January 20, 2023 |archive-url=https://web.archive.org/web/20230120214924/https://gamerant.com/fire-emblem-engage-manga-release-date/ |url-status=live }}</ref> Two [[trading card game]]s have been made with the ''Fire Emblem'' franchise: ''Fire Emblem: Trading Card Game'', which was released from 2001–2006, and ''Fire Emblem 0 (Cipher)'', which was released in 2015 and was discontinued in late 2020 with the twenty second expansion pack being the last one.<ref name="FEFmedia" /><ref name="DengArtists" /><ref name="ArtistHirota" />{{Clear}} |
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==See also== |
==See also== |
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[[Category:Tactical role-playing video games by series]] |
[[Category:Tactical role-playing video games by series]] |
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[[Category:Tactical role-playing video games]] |
[[Category:Tactical role-playing video games]] |
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[[Category:Turn-based tactics video games]] |
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[[Category:Turn-based tactics video games by series]] |
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[[Category:Nintendo franchises]] |
[[Category:Nintendo franchises]] |
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[[Category:ADV Films]] |
[[Category:ADV Films]] |
Latest revision as of 18:24, 17 October 2024
Fire Emblem | |
---|---|
Genre(s) | Tactical role-playing |
Developer(s) | Intelligent Systems Koei Tecmo (2019) |
Publisher(s) | Nintendo |
Creator(s) | Shouzou Kaga |
Composer(s) | Yuka Tsujiyoko |
Platform(s) | |
First release | Shadow Dragon and the Blade of Light April 20, 1990 |
Latest release | Engage January 20, 2023 |
Spin-offs |
Fire Emblem[a] is a Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently consists of seventeen core entries and five spinoffs.
The core gameplay revolves around discrete battles between the player's team of characters and enemy non-player characters across grid-based maps. The player and enemy each take turns moving their characters across the map and having them perform combat-based actions. The games also feature a story and characters similar to traditional role-playing video games, and occasionally social simulation aspects as well. A notable aspect of gameplay is the permanent death of characters in battle, rendering them unusable upon being defeated, although this aspect of the game can be turned off starting from Fire Emblem: New Mystery of the Emblem onwards.
The series' title refers to the "Fire Emblem", a recurring element usually portrayed as a royal weapon or shield representing the power of war and dragons. The development of the first game began as a dōjin project by Shouzou Kaga and three other developers, and its success prompted the development of further games in the series. Kaga headed the development of each entry until the release of Thracia 776, when he left Intelligent Systems. He went on to found his own game studio, Tirnanog, who developed Tear Ring Saga.
The series debuted in the West with the seventh game The Blazing Blade in 2003, under the title Fire Emblem. According to the game's director, this was because of the international success of the similarly turn-based Advance Wars.[1] The inclusion of Marth and Roy in the 2001 fighting game Super Smash Bros. Melee as playable characters is also cited as a reason for the series' international release. Many games in the series sold well, although sales suffered a decline during the late 2000s. This downturn resulted in the series' near-cancellation until the critical and commercial successes of Fire Emblem Awakening (2012) and Fire Emblem: Three Houses (2019).
The series has been lauded for its gameplay and is frequently cited as the seminal series in the tactical role-playing genre, codifying various gameplay elements that would come to define the genre. Characters from across the series have been included in crossovers with other video game franchises, including the Super Smash Bros. series.
Common elements
Gameplay
Fire Emblem's developers have described it as an "RPG simulation" that combines tactical simulation gameplay with the plot and character development of a role-playing game, creating a sense of connection with characters not present in previous tactical games.[2] Battles in the Fire Emblem series take place on a grid-based map, with the player controlling a set number of characters across maps tied to the game's story and optional side stories. Each character has a specific character class which gives them set abilities and affects how far they can move across the field; some classes have innate skills unique to them. Depending on the installment, a character's class can be changed or upgraded, sometimes by using special items. During a battle, a character gains experience points by performing actions, such as attacking an enemy, healing an ally, or slaying a foe, which typically offers the most experience points. Each character has their own stats, and once a certain level is reached they level up and new skill points are awarded randomly to their attributes, such as health, agility, or strength. A character gains more experience the more they are used in battle.[3][4][5][6]
A key element present in combat since Genealogy of the Holy War is the Weapon Triangle, a system governing the strengths and weaknesses that certain weapons and types of magic have against each other in a rock–paper–scissors fashion. For weapons, lances have an advantage against swords, swords have an advantage against axes, and axes have an advantage against lances. In the magic system, fire is stronger than wind, wind is stronger than thunder, and thunder is stronger than fire.[7][3][4] From The Binding Blade through Radiant Dawn, these three elements are collectively known as anima magic. Anima is stronger than light, light is stronger than darkness, and darkness is stronger than anima. In Fates, the Weapon Triangle relationships add other weapons: swords and tomes are stronger than axes and bows, axes and bows are stronger than lances and shurikens, and lances and shurikens are stronger than swords and tomes.[8] Most games use a Weapon Durability system: after being used a certain number of times, a character's weapon will break. Different installments have various systems related to weapons: in Genealogy of the Holy War, weapons can be repaired at special shops; in Path of Radiance and future games, weapons can be bought and upgraded. Fates replaces the durability system with a system where more powerful weapons weaken some of their wielder's stats.[4][9]
Character relationships can be developed through support affinity both inside and outside of battle, which increases certain battle abilities.[3][10][11] A feature introduced in Genealogy of the Holy War and used in later installments is that characters who fall in love can have a child who inherits certain skills and stats from them.[7][3] One of the recurring features in the series is permanent death, in which units defeated in battle are permanently removed from the party, with very few exceptions, one being the main character, whose death results in a Game Over instead. Fire Emblem: New Mystery of the Emblem introduced Casual Mode, in which dead characters are revived at the end of a battle. Fates added Phoenix Mode, in which defeated characters are revived on the player's next turn. Another inclusion from Fates is 'My Castle', a customizable castle serving as the player's base of operations throughout the game.[3][9][12]
Story and themes
The Fire Emblem games take place across unrelated settings within a medieval or Renaissance-themed time period. The main protagonist, who is usually either royalty or a mercenary, is caught in the conflict of two or more countries across a continent and fighting for their cause.[13][14][15][16] The continents of Archanea and Valentia are the settings of Shadow Dragon and the Blade of Light, Gaiden, Mystery of the Emblem, and Awakening, and were the planned setting for Fire Emblem 64.[7][17][18] Genealogy of the Holy War and Thracia 776 are set in Jugdral, which is distantly connected with Archanea and Valentia, while The Blazing Blade and The Binding Blade take place in Elibe. The Sacred Stones is set in Magvel, and Path of Radiance and Radiant Dawn are set on the continent Tellius.[7] Fates is set on an unnamed continent, with the story instead focusing on the two powers fighting over its territory.[19][20] Three Houses takes place on the continent of Fódlan.[16] Engage is set in the continent of Elyos.
A recurring element in the series is the titular artifact known as the "Fire Emblem". In Shadow Dragon and the Blade of Light and other games set in Archanea, it is a shield inset with five magical gems named after its connection to dragons and weapons of war, being the "emblem of flame".[21][20] It also appears as a family crest in Genealogy of the Holy War, a family seal in The Binding Blade, a magic gemstone in The Sacred Stones, a bronze medallion holding a goddess of chaos in Path of Radiance and Radiant Dawn, a sword in Fates, and hereditary magical sigils in Three Houses.[22][16][20] Other magical elements, including feuding gods and mystical species such as dragons and shapeshifters, are also recurring elements in the series.[7]
Development and history
The first Fire Emblem game, Shadow Dragon and the Blade of Light, was originally never intended as a commercial game, defined by creator Shouzou Kaga as a dōjin project with three other job-holding students. However, the game's unexpected commercial success prompted the development of more games in the series.[23] The game was developed at Intelligent Systems, whose previous notable game was the strategy game Famicom Wars.[7] Kaga worked on the Fire Emblem series until Thracia 776, when he left Nintendo and began development on Tear Ring Saga for the PlayStation.[24] After Thracia 776, the Fire Emblem series had several releases on portable devices. In 2001, Marth and Roy, from Shadow Dragon and the Blade of Light and The Binding Blade respectively, appeared as playable characters in Super Smash Bros. Melee. This, alongside the international success of Advance Wars,[1] is cited as what led to Nintendo localizing The Blazing Blade for Western regions under the title Fire Emblem. Due to its success overseas, it was decided to return the series to home consoles for Path of Radiance for the GameCube. Despite it arriving late in the GameCube's life cycle, it provided a late boost to sales, reaffirming Nintendo's faith in the series.[7][25] By 2010, the series was suffering from declining sales and Nintendo told Intelligent Systems that if their next Fire Emblem failed to sell above 250,000 units, the series would be canceled. This prompted Intelligent Systems to include many features new to the series with the intention of making it the culmination of the entire series up to that point.[26][27] The game's reception and sales ended up saving the series from cancellation, convincing Nintendo to continue production.[28]
The series' original music was composed by Yuka Tsujiyoko. As the only music composer at Intelligent Systems when Shadow Dragon and the Blade of Light was in production, she acted as both composer and sound director, up until Thracia 776, when she left the company to become a freelancer after completing the score for Paper Mario.[24] She has worked on later Fire Emblem games, alongside other composers including Saki Kasuga, Hiroki Morishita, and Rei Kondoh.[29][30] The series includes several other notable staff members: Tohru Narihiro, who was involved in every Fire Emblem since the original; Masahiro Higuchi, who began as a graphics designer for Genealogy of the Holy War; and Kouhei Maeda, who wrote the scenarios for every game since The Blazing Blade and became a director for Awakening.[26][25]
Multiple artists are associated with the series. The characters of Mystery of the Emblem and Genealogy of the Holy War were designed by Katsuyoshi Koya, who later worked on designs for the Fire Emblem Trading Card Game. Katsuyoshi, who was unsatisfied with his work on the series, stepped down for Thracia 776. The designer for Thracia 776 was Mayumi Hirota, whose brief tenure with the series ended when she left Intelligent Systems with Kaga after the game's completion. Nevertheless, her art for the series was described by Kaga as his favorite up to that point.[31][32] Other artists involved in later games are Eiji Kaneda (The Binding Blade), Sachiko Wada (The Sacred Stones) and Senri Kita (Path of Radiance, Radiant Dawn).[33] For Shadow Dragon, the character artwork was remade by Ghost in the Shell artist Masamune Shirow.[34] The in-game portraits were instead designed by longtime contributor Daisuke Izuka, who returned as character designer for the remake of Mystery of the Emblem.[33] For Awakening, art director Toshiyuki Kusakihara worked with character designer Yūsuke Kozaki, who was brought in to give a new look to the series.[26][35] Kozaki later returned as character designer for Fates and Heroes.[28] For Echoes: Shadows of Valentia, illustrator Hidari was hired to revise classic Gaiden designs in addition to creating new ones.[36] To depict a "glamorous, aristocratic society" in Three Houses, Intelligent Systems contracted character designer Chinatsu Kurahana, best known for her work on otome games such as Uta no Prince-sama,[37] while freelance artist Kazuma Koda provided the concept art.[38] Kurahana returned to design protagonist Shez, Arval, and the house leaders in its spin-off, Warriors: Three Hopes, with Kusakihara filling in for the rest of the cast.[39]
Games
1990 | Shadow Dragon and the Blade of Light |
---|---|
1991 | |
1992 | Gaiden |
1993 | |
1994 | Mystery of the Emblem |
1995 | |
1996 | Genealogy of the Holy War |
1997 | Archanean War Chronicles |
1998 | |
1999 | Thracia 776 |
2000–2001 | |
2002 | The Binding Blade |
2003 | The Blazing Blade |
2004 | The Sacred Stones |
2005 | Path of Radiance |
2006 | |
2007 | Radiant Dawn |
2008 | Shadow Dragon |
2009 | |
2010 | New Mystery of the Emblem |
2011 | |
2012 | Awakening |
2013–2014 | |
2015 | Fates |
Tokyo Mirage Sessions ♯FE | |
2016 | |
2017 | Heroes |
Echoes: Shadows of Valentia | |
Warriors | |
2018 | |
2019 | Three Houses |
2020 | Tokyo Mirage Sessions ♯FE Encore |
2021 | |
2022 | Warriors: Three Hopes |
2023 | Engage |
There are currently seventeen games in the core Fire Emblem series, of which fourteen have been original games and three have been remakes.[40][28]
Main series
The first entry in the series, Shadow Dragon and the Blade of Light, was released in 1990 for the Japanese Famicom. A second game for the Famicom, Fire Emblem Gaiden, was released in 1992. It is known for having unusual mechanics compared to the rest of the series, such as dungeon exploration. It takes place in a similar timeframe as Shadow Dragon and the Blade of Light, but on a different continent. In 1994, Mystery of the Emblem was released for the Super Famicom, containing both a remake of Shadow Dragon and the Blade of Light and a sequel of the first game. Two more games were released for the Super Famicom in 1996 and 1999 respectively: Genealogy of the Holy War and Thracia 776.[41][7]
The next entry released was The Binding Blade in 2002 for the Game Boy Advance.[7][42] A prequel to The Binding Blade, The Blazing Blade, was released for the Game Boy Advance the following year.[41] It was released overseas under the title Fire Emblem in 2003 in North America and 2004 in Europe, becoming the first official release of the Fire Emblem series in these regions.[43][44] This is part in due to the inclusion of Marth and Roy in Super Smash Bros. Melee for the Gamecube in 2001, and the earlier release (and success) of Advance Wars in the West,[45] prompting Intelligent Systems and Nintendo to finally release Fire Emblem in the West. The final entry for the Game Boy Advance, The Sacred Stones, was released in 2004 in Japan, and in 2005 in North America and Europe.[41][7][46]
The ninth installment in the series, Path of Radiance, was released worldwide on the GameCube in 2005. It was the first Fire Emblem game to feature 3D graphics, voice acting, and full-motion animated cutscenes.[41][7][47][48] A direct sequel to Path of Radiance, Radiant Dawn was released for the Wii in 2007 in Japan and North America, and 2008 in Europe.[41][49][50]
In 2008, the series returned to handheld systems with two releases for the Nintendo DS. Fire Emblem: Shadow Dragon, an expanded remake of the first game, was released in 2008 in Japan and Europe, and 2009 in North America. Shadow Dragon makes use of unique DS features unavailable to the Famicom and introduced new characters, added additional story elements, revamped mechanics, and modernized graphics.[51][52][53] A Japanese-only entry, New Mystery of the Emblem, was released in 2010 for the DS as an expanded remake of Mystery of the Emblem.[54][55][26]
The series moved to the Nintendo 3DS with Fire Emblem Awakening, the thirteenth game in the series, released in 2012 in Japan and 2013 in North America and Europe.[56][57][58] Awakening was a major critical and commercial success, and is credited for revitalizing the franchise.[59] The second entry for the Nintendo 3DS, Fates, was released in June 2015 in Japan, February 2016 in North America, and in May 2016 for Europe and Australia. Fates comes in three versions: two physical versions titled Birthright and Conquest, and a third route titled Revelation released as downloadable content.[60][61] Fates was later re-released as a special version with all three versions included. A third entry, Fire Emblem Echoes: Shadows of Valentia, was released on the Nintendo 3DS in April 2017 in Japan and in North America and Europe the following month.[62][63][64] Echoes is an enhanced remake of Gaiden, maintaining many of the unique features of Gaiden while revamping the graphics and script, and adding several ease-of-play improvements.
A Fire Emblem game was announced for the Nintendo Switch during a Fire Emblem focused Nintendo Direct in January 2017.[65] The game was officially revealed as Fire Emblem: Three Houses during the Nintendo Direct presentation at E3 2018, and was released in July 2019.[66] Fire Emblem Engage, a second entry for Nintendo Switch, was announced during a September 2022 Nintendo Direct and released in January 2023.[67]
Spin-offs and cameos
In 1997, an episodic prequel to Mystery of the Emblem titled BS Fire Emblem: Archanea Senki-hen was released through Satellaview.[68] The events of Archanea Senki were included in the remake of Mystery of the Emblem.[69] BS Fire Emblem is considered an official part of the series by some developers, but not generally by fans.[35] A crossover with the Shin Megami Tensei series, Tokyo Mirage Sessions ♯FE, was released in December 2015 in Japan and worldwide in June 2016 for the Wii U.[70] Tokyo Mirage Sessions ♯FE was developed by Atlus rather than Intelligent Systems and combines gameplay, narrative, and aesthetic elements from both the Fire Emblem and Shin Megami Tensei series. On January 17, 2020, an enhanced version titled Tokyo Mirage Sessions ♯FE Encore was released on Nintendo Switch.[71] Fire Emblem Heroes is a spin-off gacha game for Android and iOS, and was released in February 2017 for mobile devices.[72] Heroes is a crossover of characters from across the Fire Emblem series, rather than with another series, and also introduced original characters not seen in any other Fire Emblem game. A crossover with the Dynasty Warriors series, Fire Emblem Warriors, was released for the New Nintendo 3DS and Nintendo Switch in 2017.[73] It was developed by Omega Force and Team Ninja. A second Warriors game, based on Three Houses, and titled Fire Emblem Warriors: Three Hopes was announced in a Nintendo Direct on February 9, 2022 and released on June 24, 2022.[74]
Characters from the Fire Emblem series have appeared in a number of other games as cameos or as part of crossovers. This includes multiple entries in the Super Smash Bros. series, beginning with protagonists Marth and Roy in Super Smash Bros. Melee.[7][75] Characters from the series also appeared in Intelligent Systems' strategy game Code Name: S.T.E.A.M. as optional characters unlocked via amiibo.[76]
Cancelled games
A Fire Emblem game was initially in development for the Nintendo 64 and its peripheral 64DD. Originally codenamed Fire Emblem 64, it was first revealed by Shigeru Miyamoto in 1997.[77] Ultimately, due to poor sales for the 64DD and internal structural changes at Intelligent Systems, Fire Emblem 64 was cancelled in 2000 and development shifted to what would become Fire Emblem: The Binding Blade.[78][7][79] Work done for Fire Emblem 64 was incorporated into The Binding Blade.[78][42]
An additional RTS-based game for the Wii was planned and would have been released after Fire Emblem: Radiant Dawn, but after trial and error and an unfocused development schedule, the project was cancelled.[80] Intelligent Systems never planned a Fire Emblem game for the Wii U. Nintendo producer Hitoshi Yamagami said such a game would need to sell 700,000 copies to be profitable.[81] A rumored Fire Emblem remake for the Nintendo 3DS was being developed by AlphaDream, but was cancelled following the company's bankruptcy surfaced in late 2019. According to the reports, it was one of the many video games that had been in development, but were ultimately scrapped for the platform, with many speculating those projects could be moved to the Nintendo Switch.[82]
Reception
Game | Year | Units sold (in millions) |
GameRankings | Metacritic |
---|---|---|---|---|
Shadow Dragon and the Blade of Light | 1990 | 0.33[83] | - | - |
Gaiden | 1992 | 0.32[83] | - | - |
Mystery of the Emblem | 1994 | 0.78[83] | - | - |
Genealogy of the Holy War | 1996 | 0.50[83] | - | - |
Thracia 776 | 1999 | 0.11[83] | 99%[84] | - |
The Binding Blade | 2002 | 0.35[85] | - | - |
The Blazing Blade | 2003 | - | 89%[86] | 88[87] |
The Sacred Stones | 2004 | - | 85%[88] | 85[89] |
Path of Radiance | 2005 | - | 86%[90] | 85[91] |
Radiant Dawn | 2007 | - | 79%[92] | 78[93] |
Shadow Dragon | 2008 | - | 81%[94] | 81[95] |
New Mystery of the Emblem | 2010 | - | - | - |
Awakening | 2012 | 2.35[96] | 93%[97] | 92[98] |
Fates | 2015 | 3.05[96] | 89%[99] | 88[100][b] |
Echoes: Shadows of Valentia | 2017 | 1.00[104] | 83%[105] | 81[106] |
Three Houses | 2019 | 4.12[96] | 89%[107] | 89[108] |
Engage | 2023 | 1.61[109] | - | 80[110] |
Sales in Japan were the highest with Shadow Dragon and the Blade of Light but progressively declined with future games, which sold 329,087; 324,699; 776,338; 498,216 and 106,108 copies respectively. As of 2002, total sales had reached over two million copies.[83] Awakening topped the total sales of both Radiant Dawn and the Mystery of the Emblem remake in its first week. It went on to sell 2.35 million copies worldwide and become the best-selling Fire Emblem game in Western territories at the time.[111][112][96]
In 2007, a Japanese public poll named Mystery of the Emblem as one of the country's All Time Top 100 video games.[113] Speaking to USGamer, Massive Chalice creator Brad Muir commented on how Fire Emblem had influenced the game, referring to it as "[a] venerable strategy series", making positive reference to its gameplay and character relationships.[114] In her review of Awakening, IGN's Audrey Drake said that "Far too few people have played the Fire Emblem series", calling it "[a] darling of the hardcore strategy RPG crowd - and one of the shining gems of the genre".[115][42]
Several journalistic sites have cited its low notoriety in the west as an effect of Nintendo's sporadic localization efforts, along with its place in a niche game genre. At the same time, they have praised the series' gameplay, regularly noting its high difficulty and relationship mechanics.[13][14][6][116] The series has been cited as an inspiration for later tactical role-playing games, with Gamasutra naming Tactics Ogre: Let Us Cling Together, Final Fantasy Tactics and the Disgaea series as being influenced by its design.[6][117] In 2014, Destructoid writer Chris Carter praised the series' mechanics, and at the same time chose Mystery of the Emblem, Path of Radiance, and Awakening in his list of the five best games in the series.[13] Awakening is generally cited as having brought the series more publicity and player attention outside of Japan.[13][117]
Legacy
Tear Ring Saga lawsuit
After Kaga left Intelligent Systems, he founded a studio called Tirnanog and began development on a game titled Emblem Saga, a strategy role-playing game for the PlayStation. The game bore multiple similarities to the Fire Emblem series, and Nintendo filed a lawsuit against Tirnanog for copyright infringement. The first suit failed, and the court ruled in Tirnanog's favor. Nintendo filed a second lawsuit, and this time was awarded a cash settlement of ¥76 million. Nevertheless, Tirnanog and publisher Enterbrain were still allowed to publish the entry, though they changed its name to "Tear Ring Saga", and eventually developed a sequel. Nintendo attempted taking a third lawsuit to the Japanese Supreme Court in 2005, but the second ruling was upheld.[118][119][120][121]
In other media
A short, two episode original video animation series based on Mystery of the Emblem [122] released in 1996. These anime episodes were released in North America in 1998,[123] five years before The Blazing Blade was localized, making them the first official Fire Emblem media to be released in the region.[124] Nintendo produced Amiibo figures of several Fire Emblem characters; they are compatible with Fates, Echoes: Shadows of Valentia, Three Houses, Code Name: S.T.E.A.M., Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate.[125][126][127][128] Manga based on the games have also been produced, including The Binding Blade, Awakening, and Engage.[129][130][131] Two trading card games have been made with the Fire Emblem franchise: Fire Emblem: Trading Card Game, which was released from 2001–2006, and Fire Emblem 0 (Cipher), which was released in 2015 and was discontinued in late 2020 with the twenty second expansion pack being the last one.[130][33][31]
See also
- Wars series, a modern military strategy series also developed by Intelligent Systems
- List of Japanese role-playing game franchises
Notes
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External links
- Official website (in Japanese and English)
- Fire Emblem
- Japanese role-playing video games
- Tactical role-playing video games by series
- Tactical role-playing video games
- Turn-based tactics video games
- Turn-based tactics video games by series
- Nintendo franchises
- ADV Films
- OVAs based on video games
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