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{{Short description|Mobile gaming company based in Istanbul, Turkey}}
{{Infobox company
{{Infobox company
| name = Peak Games
| name = Peak Games
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| successor = <!-- or: | successors = -->
| successor = <!-- or: | successors = -->
| founded = 2010
| founded = 2010
| founder = Sidar Sahin (CEO)
| founder = Sidar Sahin
| defunct = <!-- {{End date|YYYY|MM|DD}} -->
| defunct = <!-- {{End date|YYYY|MM|DD}} -->
| hq_location_city = Istanbul
| hq_location_city = Istanbul
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| num_employees =
| num_employees =
| num_employees_year = <!-- Year of num_employees data (if known) -->
| num_employees_year = <!-- Year of num_employees data (if known) -->
| parent = [[Zynga]]
| parent = [[Take-Two Interactive]] (via [[Zynga]])
| website = https://peak.com/
| website = https://peak.com/
}}
}}
'''Peak Games''' is a [[mobile gaming]] company based in [[Istanbul, Turkey]]. The privately-held company was acquired by [[Zynga]] in June 2020 for $1.8 billion.<ref>{{cite news |last1=Needleman |first1=Sarah E. |title=Zynga to Buy Turkish Mobile-Game Studio Peak for $1.8 Billion |url=https://www.wsj.com/articles/zynga-to-buy-turkish-mobile-game-studio-peak-for-1-8-billion-11591021309 |work=[[Wall Street Journal]] |date=1 June 2020}}</ref><ref>{{cite news |last1=Ghosh |first1=Shona |title=Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition |url=https://www.businessinsider.com/zynga-acquires-peak-gaming-1-8-billion-2020-6 |work=[[Business Insider]] |date=June 1, 2020}}</ref> The company launched the games ''Toy Blast'' in 2015 and ''Toon Blast'' in 2017, both collectively have more than 12 million average mobile daily active users as of June 2020.<ref>{{cite news |last1=Writer |title=Zynga Enters Into Agreement to Acquire Istanbul-based Peak, Creator of Top Charting Mobile Franchises Toon Blast and Toy Blast |url=https://investor.zynga.com/news-releases/news-release-details/zynga-enters-agreement-acquire-istanbul-based-peak-creator-top |work=investor.zynga.com |language=en}}</ref>
'''Peak Games''' is a [[mobile gaming]] company based in [[Istanbul, Turkey]]. The privately held company was acquired by [[Zynga]] in June 2020 for $1.8 billion.<ref>{{cite news |last1=Needleman |first1=Sarah E. |title=Zynga to Buy Turkish Mobile-Game Studio Peak for $1.8 Billion |url=https://www.wsj.com/articles/zynga-to-buy-turkish-mobile-game-studio-peak-for-1-8-billion-11591021309 |work=[[Wall Street Journal]] |date=1 June 2020}}</ref><ref>{{cite news |last1=Ghosh |first1=Shona |title=Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition |url=https://www.businessinsider.com/zynga-acquires-peak-gaming-1-8-billion-2020-6 |work=[[Business Insider]] |date=June 1, 2020}}</ref> The company launched the games ''Toy Blast'' in 2015 and ''Toon Blast'' in 2017, both collectively have more than 12 million average mobile daily active users as of June 2020.<ref>{{cite news |last1=Writer |title=Zynga Enters Into Agreement to Acquire Istanbul-based Peak, Creator of Top Charting Mobile Franchises Toon Blast and Toy Blast |url=https://investor.zynga.com/news-releases/news-release-details/zynga-enters-agreement-acquire-istanbul-based-peak-creator-top |work=investor.zynga.com |language=en}}</ref>


==History and overview==
==History and overview==


Peak Games was founded by Sidar Sahin in October 2010. The company was founded as a mobile technology company that designed and developed [[casual games|casual puzzle games]] for Android and iOS platforms.<ref>{{cite news |last1=Rooney |first1=Ben |title=Peak Games Founder Wants to Change The World |url=https://www.wsj.com/articles/BL-TEB-4796 |work=[[Wall Street Journal]] |date=15 October 2012}}</ref> In 2017, Peak Games sold its mobile card games to Zynga for a reported $100 million. The acquisition included card games Spades Plus, Gin Rummy Plus and Okey Plus.<ref>{{cite news |last1=Palmeri |first1=Christopher |last2=Ersoy |first2=Ercan |title=Zynga Pays $100 Million for Turkish Mobile Card Game Assets |url=https://www.bloomberg.com/news/articles/2017-11-07/zynga-buys-peak-games-for-100-million-for-card-game-dominance |work=[[Bloomberg L.P.|Bloomberg]] |date=7 November 2017 |language=en}}</ref><ref>{{cite news |last1=Takahashi |first1=Dean |title=Zynga pays $100 million for Peak Games’ casual card game studio |url=https://venturebeat.com/2017/11/07/zynga-pays-100-million-for-peak-games-casual-card-game-studio/ |work=[[VentureBeat]] |date=7 November 2017}}</ref>
Peak Games was founded by Sidar Sahin in October 2010. The company was founded as a mobile technology company that designed and developed [[casual games|casual puzzle games]] for Android and iOS platforms.<ref>{{cite news |last1=Rooney |first1=Ben |title=Peak Games Founder Wants to Change The World |url=https://www.wsj.com/articles/BL-TEB-4796 |work=[[Wall Street Journal]] |date=15 October 2012}}</ref> In 2017, Peak Games sold its mobile card games to Zynga for a reported $100 million. The acquisition included card games Spades Plus, Gin Rummy Plus and Okey Plus.<ref>{{cite news |last1=Palmeri |first1=Christopher |last2=Ersoy |first2=Ercan |title=Zynga Pays $100 Million for Turkish Mobile Card Game Assets |url=https://www.bloomberg.com/news/articles/2017-11-07/zynga-buys-peak-games-for-100-million-for-card-game-dominance |work=[[Bloomberg L.P.|Bloomberg]] |date=7 November 2017 |language=en}}</ref><ref>{{cite news |last1=Takahashi |first1=Dean |title=Zynga pays $100 million for Peak Games' casual card game studio |url=https://venturebeat.com/2017/11/07/zynga-pays-100-million-for-peak-games-casual-card-game-studio/ |work=[[VentureBeat]] |date=7 November 2017}}</ref>


According to a [[Harvard Business School]] case study, Peak Games was Europe’s third biggest grossing online gaming company with an audience of over 350 million users worldwide as of 2018.<ref>{{cite web |last1=Kerr |first1=William R. |last2=Yucaoglu |first2=Gamze |title=Peak Games: Hiring Priorities in Times of Rapid Growth (A) |url=https://www.hbs.edu/faculty/Pages/item.aspx?num=53725 |publisher=[[Harvard Business School]] |language=en-us |date=23 January 2018}}</ref>
According to a [[Harvard Business School]] case study, Peak Games was Europe’s third biggest grossing online gaming company with an audience of over 350 million users worldwide as of 2018.<ref>{{cite web |last1=Kerr |first1=William R. |last2=Yucaoglu |first2=Gamze |title=Peak Games: Hiring Priorities in Times of Rapid Growth (A) |url=https://www.hbs.edu/faculty/Pages/item.aspx?num=53725 |publisher=[[Harvard Business School]] |language=en-us |date=23 January 2018}}</ref>


The company was backed by venture capital with a total funding of $18 million.<ref>{{cite news |last1=Lunden |first1=Ingrid |title=Zynga acquires Turkey’s Peak Games for $1.8B, after buying its card games studio for $100M in 2017 |url=https://techcrunch.com/2020/06/01/zynga-acquires-turkeys-peak-games-for-1-8b-after-buying-its-card-games-studio-for-100m-in-2017/ |work=[[TechCrunch]] |date=June 1, 2020}}</ref><ref>{{cite web |title=Peak Games - Crunchbase Profile & Funding |url=https://www.crunchbase.com/organization/peak-games |website=[[Crunchbase]] |language=en}}</ref> It was acquired by American social game developer, Zynga in a cash and share deal worth $1.8 billion in June 2020.<ref>{{cite news |title=Zynga acquires Turkey’s Peak Games for $1.8bn |url=https://www.ft.com/content/3c42eeb0-8b0f-4659-9eea-9cd11b4ac452 |work=[[Financial Times]] |date=June 1, 2020}}</ref> After the acquisition, Peak Games operates independently with its 100 employees.<ref>{{cite news |last1=Takahashi |first1=Dean |title=Zynga pays $100 million for Peak Games’ casual card game studio |url=https://venturebeat.com/2017/11/07/zynga-pays-100-million-for-peak-games-casual-card-game-studio/ |work=[[VentureBeat]] |date=7 November 2017}}</ref>
The company was backed by venture capital with a total funding of $18 million.<ref>{{cite news |last1=Lunden |first1=Ingrid |title=Zynga acquires Turkey's Peak Games for $1.8B, after buying its card games studio for $100M in 2017 |url=https://techcrunch.com/2020/06/01/zynga-acquires-turkeys-peak-games-for-1-8b-after-buying-its-card-games-studio-for-100m-in-2017/ |work=[[TechCrunch]] |date=June 1, 2020}}</ref> It was acquired by American social game developer, Zynga in a cash and share deal worth $1.8 billion in June 2020.<ref>{{cite news |title=Zynga acquires Turkey's Peak Games for $1.8bn |url=https://www.ft.com/content/3c42eeb0-8b0f-4659-9eea-9cd11b4ac452 |work=[[Financial Times]] |date=June 1, 2020}}</ref> After the acquisition, Peak Games operates independently with its 100 employees.<ref>{{cite news |last1=Takahashi |first1=Dean |title=Zynga pays $100 million for Peak Games' casual card game studio |url=https://venturebeat.com/2017/11/07/zynga-pays-100-million-for-peak-games-casual-card-game-studio/ |work=[[VentureBeat]] |date=7 November 2017}}</ref>


==Games developed==
==Games developed==


Peak Games have designed and developed notable mobile games.<ref>{{cite news |last1=Ozdemir |first1=Ozge |title=Zynga's acquisition of Peak: How was the $ 1.8 billion worth of sales realized? |url=https://www.bbc.com/turkce/haberler-dunya-52940564 |work=[[BBC News]] |date=June 6, 2020 |language=tr}}</ref><ref>{{cite news |last1=Lunden |first1=Ingrid |title=Zynga acquires Turkey’s Peak Games for $1.8B, after buying its card games studio for $100M in 2017 |url=https://techcrunch.com/2020/06/01/zynga-acquires-turkeys-peak-games-for-1-8b-after-buying-its-card-games-studio-for-100m-in-2017/ |work=[[TechCrunch]] |date=June 1, 2020}}</ref><ref>{{cite news |last1=Ghosh |first1=Shona |title=Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition |url=https://www.businessinsider.com/zynga-acquires-peak-gaming-1-8-billion-2020-6 |work=[[Business Insider]] |date=June 1, 2020}}</ref>
Peak Games have designed and developed notable mobile games.<ref>{{cite news |last1=Ozdemir |first1=Ozge |title=Zynga's acquisition of Peak: How was the $ 1.8 billion worth of sales realized? |url=https://www.bbc.com/turkce/haberler-dunya-52940564 |work=[[BBC News]] |date=June 6, 2020 |language=tr}}</ref><ref>{{cite news |last1=Lunden |first1=Ingrid |title=Zynga acquires Turkey's Peak Games for $1.8B, after buying its card games studio for $100M in 2017 |url=https://techcrunch.com/2020/06/01/zynga-acquires-turkeys-peak-games-for-1-8b-after-buying-its-card-games-studio-for-100m-in-2017/ |work=[[TechCrunch]] |date=June 1, 2020}}</ref><ref>{{cite news |last1=Ghosh |first1=Shona |title=Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition |url=https://www.businessinsider.com/zynga-acquires-peak-gaming-1-8-billion-2020-6 |work=[[Business Insider]] |date=June 1, 2020}}</ref>


* Toy Blast
* ''Toy Blast'' (launched 2015)
* Toon Blast
* ''Toon Blast'' (launched 2017)
* Lost Bubble
* ''Lost Bubble'' (launched 2013)
* Lost Jewels
* ''Lost Jewels'' (launched 2012)
* ''Match Factory!'' (launched 2023)


== References ==
== References ==
{{reflist}}
{{reflist}}
{{Zynga}}
{{Take-Two Interactive}}

[[Category:2010 establishments in Turkey]]
[[Category:Video game companies of Turkey]]
[[Category:Video game companies established in 2010]]
[[Category:Video game development companies]]
[[Category:Zynga]]

Latest revision as of 08:26, 18 October 2024

Peak Games
Company typeSubsidiary
IndustryMobile games
Founded2010
FounderSidar Sahin
Headquarters
Istanbul
,
Turkey
Area served
Worldwide
ProductsToy Blast, Toon Blast
ParentTake-Two Interactive (via Zynga)
Websitehttps://peak.com/

Peak Games is a mobile gaming company based in Istanbul, Turkey. The privately held company was acquired by Zynga in June 2020 for $1.8 billion.[1][2] The company launched the games Toy Blast in 2015 and Toon Blast in 2017, both collectively have more than 12 million average mobile daily active users as of June 2020.[3]

History and overview

[edit]

Peak Games was founded by Sidar Sahin in October 2010. The company was founded as a mobile technology company that designed and developed casual puzzle games for Android and iOS platforms.[4] In 2017, Peak Games sold its mobile card games to Zynga for a reported $100 million. The acquisition included card games Spades Plus, Gin Rummy Plus and Okey Plus.[5][6]

According to a Harvard Business School case study, Peak Games was Europe’s third biggest grossing online gaming company with an audience of over 350 million users worldwide as of 2018.[7]

The company was backed by venture capital with a total funding of $18 million.[8] It was acquired by American social game developer, Zynga in a cash and share deal worth $1.8 billion in June 2020.[9] After the acquisition, Peak Games operates independently with its 100 employees.[10]

Games developed

[edit]

Peak Games have designed and developed notable mobile games.[11][12][13]

  • Toy Blast (launched 2015)
  • Toon Blast (launched 2017)
  • Lost Bubble (launched 2013)
  • Lost Jewels (launched 2012)
  • Match Factory! (launched 2023)

References

[edit]
  1. ^ Needleman, Sarah E. (1 June 2020). "Zynga to Buy Turkish Mobile-Game Studio Peak for $1.8 Billion". Wall Street Journal.
  2. ^ Ghosh, Shona (June 1, 2020). "Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition". Business Insider.
  3. ^ Writer. "Zynga Enters Into Agreement to Acquire Istanbul-based Peak, Creator of Top Charting Mobile Franchises Toon Blast and Toy Blast". investor.zynga.com.
  4. ^ Rooney, Ben (15 October 2012). "Peak Games Founder Wants to Change The World". Wall Street Journal.
  5. ^ Palmeri, Christopher; Ersoy, Ercan (7 November 2017). "Zynga Pays $100 Million for Turkish Mobile Card Game Assets". Bloomberg.
  6. ^ Takahashi, Dean (7 November 2017). "Zynga pays $100 million for Peak Games' casual card game studio". VentureBeat.
  7. ^ Kerr, William R.; Yucaoglu, Gamze (23 January 2018). "Peak Games: Hiring Priorities in Times of Rapid Growth (A)". Harvard Business School.
  8. ^ Lunden, Ingrid (June 1, 2020). "Zynga acquires Turkey's Peak Games for $1.8B, after buying its card games studio for $100M in 2017". TechCrunch.
  9. ^ "Zynga acquires Turkey's Peak Games for $1.8bn". Financial Times. June 1, 2020.
  10. ^ Takahashi, Dean (7 November 2017). "Zynga pays $100 million for Peak Games' casual card game studio". VentureBeat.
  11. ^ Ozdemir, Ozge (June 6, 2020). "Zynga's acquisition of Peak: How was the $ 1.8 billion worth of sales realized?". BBC News (in Turkish).
  12. ^ Lunden, Ingrid (June 1, 2020). "Zynga acquires Turkey's Peak Games for $1.8B, after buying its card games studio for $100M in 2017". TechCrunch.
  13. ^ Ghosh, Shona (June 1, 2020). "Gaming giant Zynga will buy Turkish developer Peak for $1.8 billion in its biggest ever acquisition". Business Insider.