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{{refimprove|date=October 2017}}
{{Infobox CVG| title = Big Sky Trooper
{{Short description|1995 video game}}
|image = [[Image:BigskySNES boxart.jpg|250px|Boxart]]
{{Infobox video game
|title = Big Sky Trooper
| image = Big Sky Trooper Coverart.png
|developer = [[LucasArts]]
|developer = [[LucasArts]]
|publisher = [[JVC]]
|publisher = [[JVCKenwood Victor Entertainment#Video games|JVC Musical Industries]]
|designer =
|designer =
|engine =
|engine =
|released = [[1996]]
|released = {{vgrelease|NA|October 1995|PAL|1995}}
|genre = [[Adventure game|Adventure]]
|genre = [[Action game|Action]]
|modes = [[Single player]]
|modes = [[Single player]]
|ratings =
|platforms = [[Super Nintendo Entertainment System|Super NES]]
|platforms = [[Super Nintendo Entertainment System|Super NES]]
|media = 8-[[megabit]] [[cartridge (electronics)|cartridge]]
|requirements =
|input =
}}
}}


'''''Big Sky Trooper''''' is a sci-fi action game, produced by [[JVCKenwood Victor Entertainment#Video games|JVC Musical Industries]] and [[LucasArts]] for the [[Super Nintendo Entertainment System|Super NES]] in October 1995. The game runs on the ZAMN engine.<ref>{{cite web |title=Interview: Toshiyasu Morita at Sega-16.com |url=http://www.sega-16.com/feature_page.php?id=323&title=Interview:%20Toshiyasu%20Morita |access-date=2010-02-05 |archive-url=https://web.archive.org/web/20100114200440/http://sega-16.com/feature_page.php?id=323&title=Interview%3A%20Toshiyasu%20Morita |archive-date=14 January 2010 |url-status=dead }}</ref>
[[Image:BigskySNES_ingame.jpg|left|225px|thumb|Aboard the E.S.S. Dire Wolf]]
'''''Big Sky Trooper''''' is a sci-fi adventure game, produced by [[JVC]] and [[LucasArts]] for the [[Super Nintendo Entertainment System|Super NES]] in January 1996, and having bright, cartoon-like graphics. At the start of the game, the player chooses an [[player character|avatar]], male or female, before the story begins; the evil Space Slug forces, led by the Sultan of Slime, have launched a [[blitzkrieg|sudden attack]] on humanity, quickly occupying the majority of planets in the galaxy, and forcing the [[Sidereal]] [[Shock Troops]] to recruit soldiers to counter the threat. After passing three "grueling tests", the player is made a "21-star general" and transported to the E.S.S. Dire Wolf, where he meets the ship's Flexible Interactive Digital Omnicomputer (FIDO, represented by a dog). From this point, the player receives various orders, from rescuing stranded agents on various worlds, retrieving upgrade parts for the ship and the player, and repairing various machines which help keep the universe running.


==Gameplay==
The vast majority of the game, however, is spent hunting down and driving the Slugs of different planets; when arriving at an occupied world, the game switches to an overhead ''[[Asteroids (game)|Asteroids]]''-esque view, where the Dire Wolf must shoot down all enemies (beginning with small, weak ships, with larger ones featured later in the game). After this, the player dons a suit of [[powered armor]] and descends to the planet's surface to hunt down the Slugs (which actually resemble green blobs capable of splitting and combining, if necessary). Once this is finished, any additional tasks (such as speaking to people, opening up passages to the different machines) can be completed, or the player can return to the Dire Wolf and head to the next planet.
At the start of the game, the player chooses an [[player character|avatar]], male or female. The evil Space Slug forces, led by the Sultan of Slime, have launched a [[blitzkrieg|sudden attack]] on humanity, quickly occupying the majority of planets in the galaxy, and forcing the Sidereal [[Shock troops|Shock Troops]] to recruit soldiers to counter the threat. After passing three "grueling tests", the player is made a "21-star general" and transported to the E.S.S. Dire Wolf, where they meet the ship's Flexible Interactive Digital Omnicomputer (FIDO, represented by a dog). From this point, the player receives various orders, from rescuing stranded agents on various cartoon-like worlds, retrieving upgrade parts for the ship and the player, and repairing various machines which help keep the universe running.


The vast majority of the game, however, is spent hunting down and driving the Slugs off different planets; when arriving at an occupied world, the game switches to an overhead ''[[Asteroids (video game)|Asteroids]]''-esque view, where the Dire Wolf must shoot down all enemies (beginning with small, weak ships, with larger ones featured later in the game). After this, the player dons a suit of [[powered armor]] and descends to the planet's surface to hunt down the Slugs. Once this is finished, any additional tasks (such as speaking to people, opening up passages to the different machines) can be completed, or the player can return to the Dire Wolf and head to the next planet.
It should be noted that the general plot of the game (planets conquered by alien invaders, player is suddenly recruited and must don power armor to retake them) is similar to the novel ''[[Starship Troopers]]''.

==Reception==
A reviewer for ''[[Next Generation (magazine)|Next Generation]]'', noting the game's incongruous mix of cutesy graphics and storyline with remarkably complex gameplay and levels, concluded that "What exactly this game's intended audience is supposed to be, we can't figure out, but it deserves at least a small one." He gave it three out of five stars.<ref>{{cite journal|title=Big Sky Trooper|journal=[[Next Generation (magazine)|Next Generation]]|issue=11|publisher=[[Imagine Media]]|date=November 1995|pages=186, 189}}</ref>

==References==
<references/>


==External links==
==External links==
*{{moby game|id=/big-sky-trooper}}
*[http://www.gamefaqs.com/console/snes/game/584285.html BST game walkthrough]
{{Use dmy dates|date=June 2017}}
*[http://faqs.ign.com/articles/542/542168p1.html IGN- Map FAQ]
*[http://www.mobygames.com/game/snes/big-sky-trooper Big Sky Trooper] at [[Mobygames]]


[[Category:1996 computer and video games]]
[[Category:1995 video games]]
[[Category:Super NES games]]
[[Category:LucasArts games]]
[[Category:Science fiction video games]]
[[Category:Single-player video games]]
[[Category:Super Nintendo Entertainment System games]]
[[Category:Super Nintendo Entertainment System-only games]]
[[Category:Video games about mecha]]
[[Category:Video games developed in the United States]]
[[Category:Video games with gender-selectable protagonists]]

Latest revision as of 15:37, 22 October 2024

Big Sky Trooper
Developer(s)LucasArts
Publisher(s)JVC Musical Industries
Platform(s)Super NES
Release
  • NA: October 1995
  • PAL: 1995
Genre(s)Action
Mode(s)Single player

Big Sky Trooper is a sci-fi action game, produced by JVC Musical Industries and LucasArts for the Super NES in October 1995. The game runs on the ZAMN engine.[1]

Gameplay

[edit]

At the start of the game, the player chooses an avatar, male or female. The evil Space Slug forces, led by the Sultan of Slime, have launched a sudden attack on humanity, quickly occupying the majority of planets in the galaxy, and forcing the Sidereal Shock Troops to recruit soldiers to counter the threat. After passing three "grueling tests", the player is made a "21-star general" and transported to the E.S.S. Dire Wolf, where they meet the ship's Flexible Interactive Digital Omnicomputer (FIDO, represented by a dog). From this point, the player receives various orders, from rescuing stranded agents on various cartoon-like worlds, retrieving upgrade parts for the ship and the player, and repairing various machines which help keep the universe running.

The vast majority of the game, however, is spent hunting down and driving the Slugs off different planets; when arriving at an occupied world, the game switches to an overhead Asteroids-esque view, where the Dire Wolf must shoot down all enemies (beginning with small, weak ships, with larger ones featured later in the game). After this, the player dons a suit of powered armor and descends to the planet's surface to hunt down the Slugs. Once this is finished, any additional tasks (such as speaking to people, opening up passages to the different machines) can be completed, or the player can return to the Dire Wolf and head to the next planet.

Reception

[edit]

A reviewer for Next Generation, noting the game's incongruous mix of cutesy graphics and storyline with remarkably complex gameplay and levels, concluded that "What exactly this game's intended audience is supposed to be, we can't figure out, but it deserves at least a small one." He gave it three out of five stars.[2]

References

[edit]
  1. ^ "Interview: Toshiyasu Morita at Sega-16.com". Archived from the original on 14 January 2010. Retrieved 5 February 2010.
  2. ^ "Big Sky Trooper". Next Generation (11). Imagine Media: 186, 189. November 1995.
[edit]