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{{Short description|1984 video game}}
{{Short description|1984 video game}}
{{for|the Flight Simulator game for 8-bit and 16-bit computers|Flight Simulator II (Sublogic)}}
{{Infobox video game
{{Infobox video game
| title = Microsoft Flight Simulator 2.0
| title = Microsoft Flight Simulator 2.0
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| designer = [[Bruce Artwick]]
| designer = [[Bruce Artwick]]
| series = ''[[Microsoft Flight Simulator]]''
| series = ''[[Microsoft Flight Simulator]]''
| platforms = [[IBM Personal Computer|IBM PC]], [[IBM PCjr]], [[PC AT]], [[IBM PC Convertible]], [[MS-DOS]], [[IBM PS/2]], [[Commodore 64]]
| platforms = [[IBM Personal Computer|IBM PC]], [[IBM PCjr]], [[PC AT]], [[IBM PC Convertible]], [[MS-DOS]], [[IBM PS/2]]
| released = {{release date and age|1984|5}}
| released = {{release date and age|1984|5}}
| genre = [[Amateur flight simulation]]
| genre = [[Amateur flight simulation]]
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In May 1984, [[Microsoft]] released their version 2 (v2.10)<ref name="auto1"/> for [[IBM Personal Computer|IBM PCs]]. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added [[joystick]] and [[Computer mouse|mouse]] input, as well as support for [[RGB monitor|RGB]] (4-color [[Color Graphics Adapter|CGA graphics]]) and composite monitors<ref name="auto">{{Cite web|url=https://archive.org/details/pcworld512unse|title=PC World Dec. 1987, p.209|via=Internet Archive}}</ref> and [[IBM PCjr]].
In May 1984, [[Microsoft]] released their version 2 (v2.10)<ref name="auto1"/> for [[IBM Personal Computer|IBM PCs]]. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added [[joystick]] and [[Computer mouse|mouse]] input, as well as support for [[RGB monitor|RGB]] (4-color [[Color Graphics Adapter|CGA graphics]]) and composite monitors<ref name="auto">{{Cite web|url=https://archive.org/details/pcworld512unse|title=PC World Dec. 1987, p.209|via=Internet Archive}}</ref> and [[IBM PCjr]].


The new simulator expanded the scenery coverage to include a model of the entire [[United States]],<ref name="auto"/> although the airports were limited to the same areas as in ''[[Microsoft Flight Simulator 1.0]]''.
The new simulator expanded the scenery coverage to include a model of the entire [[United States]],<ref name="auto"/> although the airports were limited to the same areas featured in [[Microsoft Flight Simulator (1982 video game)|the original ''Microsoft Flight Simulator'']]''.''


Version 2.10a,<ref name="auto1"/> released in August 1984, added [[PC AT]] support and minor bug corrections.
Version 2.10a,<ref name="auto1"/> released in August 1984, added [[PC AT]] support and minor bug corrections.


Later versions (2.11,<ref name="auto1"/> unreleased and v2.12,<ref name="auto1"/> released in April 1985) fixed a no color problem on PCjr graphics, adding [[Hercules Graphics Card|Hercules graphics]] and [[Enhanced Graphics Adapter|EGA]] support.
Later versions (2.11,<ref name="auto1"/> unreleased and v2.12,<ref name="auto1"/><ref>{{Cite web |date=1985 |title=PC Mag 23 Jul 1985 |url=https://books.google.com/books?id=Dwvc24nC0IQC&dq=%22%22Microsoft+Flight+Simulator+3%22&pg=PA53}}</ref> released in April 1985) fixed a no color problem on PCjr graphics, adding [[Hercules Graphics Card|Hercules graphics]] and [[Enhanced Graphics Adapter|EGA]] support.


Version 2.13,<ref name="auto1"/> released in August 1986, added support for [[IBM PC Convertible]], enhanced keyboard, [[3.5" inch floppy drive]]s, [[MS-DOS 3.2]] and laptop [[LCD]] displays.
Version 2.13,<ref name="auto1"/> released in August 1986, added support for [[IBM PC Convertible]], enhanced keyboard, [[3.5" inch floppy drive]]s, [[MS-DOS 3.2]] and laptop [[LCD]] displays.
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[[Category:1984 video games]]
[[Category:1984 video games]]
[[Category:Microsoft Flight Simulator]]
[[Category:Microsoft Flight Simulator]]
[[Category:Single-player video games]]
[[Category:Sublogic games]]
[[Category:Video game sequels]]
[[Category:Video game sequels]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]

Latest revision as of 17:08, 29 October 2024

Microsoft Flight Simulator 2.0
Developer(s)Sublogic
Publisher(s)Microsoft
Designer(s)Bruce Artwick
SeriesMicrosoft Flight Simulator
Platform(s)IBM PC, IBM PCjr, PC AT, IBM PC Convertible, MS-DOS, IBM PS/2
ReleaseMay 1984; 40 years ago (1984-05)
Genre(s)Amateur flight simulation
Mode(s)Single-player

Microsoft Flight Simulator, commonly known as Microsoft Flight Simulator 2.0 or FS2, is a flight simulator video game. It was released in 1984[1] for the IBM PC as a self-booting disk.

Publication history

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FS 2.0 – Scenery coverage includes the entire United States.

In May 1984, Microsoft released their version 2 (v2.10)[1] for IBM PCs. This version made small improvements to the original version, including the graphics and a more precise simulation in general. It added joystick and mouse input, as well as support for RGB (4-color CGA graphics) and composite monitors[2] and IBM PCjr.

The new simulator expanded the scenery coverage to include a model of the entire United States,[2] although the airports were limited to the same areas featured in the original Microsoft Flight Simulator.

Version 2.10a,[1] released in August 1984, added PC AT support and minor bug corrections.

Later versions (2.11,[1] unreleased and v2.12,[1][3] released in April 1985) fixed a no color problem on PCjr graphics, adding Hercules graphics and EGA support.

Version 2.13,[1] released in August 1986, added support for IBM PC Convertible, enhanced keyboard, 3.5" inch floppy drives, MS-DOS 3.2 and laptop LCD displays.

Version 2.14,[1] released in June 1987 brought IBM PS/2 support.

Over the next year or two, compatibility with Sublogic Scenery Disks was provided, gradually covering the whole U.S. (including Hawaii), Japan, and part of Europe.

Reception

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David Florance for Compute! said "shortcomings are easily outweighed by the sheer delight this program brings."[4]

Jason Durbin for PC World said of v. 2.13 "for the timid types who wouldn't be caught living or dead at 10,000 feet, Microsoft Flight Simulator is an excellent way to enjoy the thrill of flight vicariously."[2]

Dick Aarons for PC Magazine said "I've found that the peaceful world of flying in the Microsoft Flight Simulator can provide hours of realistic flying fun."[5]

Microsoft Flight Simulator, Version 2.0 was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[6]

Reviews

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References

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  1. ^ a b c d e f g "Microsoft Flight Simulator (v2.0) for PC Booter (1984)". MobyGames.
  2. ^ a b c "PC World Dec. 1987, p.209" – via Internet Archive.
  3. ^ "PC Mag 23 Jul 1985". 1985.
  4. ^ "Compute! Magazine Issue 055". December 27, 1984 – via Internet Archive.
  5. ^ "PC Mag 1984-10-02". October 2, 1984 – via Internet Archive.
  6. ^ Lesser, Hartley, Patricia, and Kirk (February 1989). "The Role of Computers". Dragon (142): 42–51.{{cite journal}}: CS1 maint: multiple names: authors list (link)
  7. ^ "Tilt 037". December 27, 1986 – via Internet Archive.
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