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{{Short description|2002 video game}}
{{tone|date=May 2020}}<!-- uses "you" -->
{{Infobox video game
{{Infobox video game
|image = Blender-bros-box.jpg
| image = Blender-bros-box.jpg
|developer = [[Hudson Soft]]
| developer = [[Hudson Soft]]
|publisher = [[Infogrames|Infogrames Hudson Inc.]]
| publisher = [[Infogrames]]<br>[[Piko Interactive]] (Windows)
|designer =
| designer =
| release = {{ubl|'''Game Boy Advance'''{{vgrelease|NA|April 16, 2002<ref>{{Cite web |last=Dubin |first=Jayson |date=April 16, 2002 |title=Blender Bros. for GBA Ships to Retail |url=https://www.gamezone.com/news/blender_bros_for_gba_ships_to_retail/ |access-date=January 11, 2024 |website=GameZone |language=en-US |archive-date=January 12, 2024 |archive-url=https://web.archive.org/web/20240112015252/https://www.gamezone.com/news/blender_bros_for_gba_ships_to_retail/ |url-status=live }}</ref>}}|'''Windows'''|August 25, 2020}}
|release = {{vgrelease|NA|April 15, 2002}}
|genre = [[Platform game|Platform]]
| genre = [[Platform game|Platform]]
|modes =[[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
|platforms = [[Game Boy Advance]]
| platforms = {{ubl|[[Game Boy Advance]]|[[Microsoft Windows|Windows]]}}
| alt = Box art for Blender Bros.
}}
}}


'''''Blender Bros.''''' is a 2002 [[platform game]] developed by [[Hudson Soft]] and published by [[Infogrames]].<ref name="IGN">Craig, Harris. [http://gameboy.ign.com/articles/357/357887p1.html "IGN: Blender Bros. Review"] {{Webarchive|url=https://web.archive.org/web/20071226193535/http://gameboy.ign.com/articles/357/357887p1.html |date=2007-12-26 }}. April 29, 2002. IGN.</ref> The game was originally released for the [[Game Boy Advance]], but in 2020, the game was ported to [[Microsoft Windows|Windows]] by [[Piko Interactive]].<ref>{{Cite web |title=Blender Bros on Steam |url=https://store.steampowered.com/app/1137680/Blender_Bros/ |access-date=2023-02-15 |website=store.steampowered.com |language=en |archive-date=2023-02-15 |archive-url=https://web.archive.org/web/20230215171756/https://store.steampowered.com/app/1137680/Blender_Bros/ |url-status=live }}</ref>
'''''Blender Bros.''''' is a [[platform game]] for [[Game Boy Advance]] that is developed by [[Hudson Soft]] and published by [[Infogrames]].


== Story ==
== Gameplay ==
In ''Blender Bros.,'' Players take control of Blender, a robotic dog. The player must navigate through a series of worlds (levels), defeating all enemies and solving all [[Puzzle video game|puzzles]] they encounter. Each world has a different theme (grassy, oceanic, etc.). A level is divided into three main stages, followed by a [[Boss (video games)|boss]].<ref name="IGN" /> One world is available initially. Completing a world unlocks one or more other worlds which the player will then have to complete until the final world. Levels consist of platform navigation, puzzle solving, boss fighting (at the end of the level), and a [[Racing game|driving]] sequence.<ref name="IGN" />
The player is Blender, the fearless leader of the Cosmo Keepers. He is determined to save the galaxy from the evil, even from the cute Zooligans. He has a huge set of ears that he can use for sonar (for figuring out where to go in a level), to fly for a short period of time, or to hit enemies with his signature spin move.


The levels are nonlinear and focus on puzzle solving and dexterity rather than speed (though the levels are timed, and players can track their times for each level). One aspect of the levels is the ability to interact with the background. Most levels consist of two layers, a front and back area which players can periodically move between. When players are in the front area, enemies and switches (an aspect of the game's puzzle solving mechanic) can be seen in the back area, forewarning them about the next part of the level. If they have access to a cosmo ball (a red ball that Blender can throw to kill enemies or hit switches), they can throw it upward to hit objects in the back area, allowing them to eliminate enemies before having to encounter them.
In the game, he uses Mini Bros. to help him. They all have special abilities that vary. Some can be used for lighting dark areas, some can heal Blender's life, and some do other things.


The game consists of seven worlds: Oasis, Diva, Earth, Shelltarl, Cosmo Heaven, Fo9, and Millitar. Oasis is the only world unlocked at first. Players also have access to Cosmo Heaven, but only as a hub at first. After completing Oasis, they unlock Diva and Shelltarl. After completing those, Earth and Fo9 are unlocked. Completing these unlocks Millitar. Upon completing Millitar, Cosmo Heaven is invaded by the Zooligans, turning it into the final world of the game. Shelltarl is the only world which does not follow the three-stage format of the other worlds, being a single long level.
== Gameplay ==
Blender performs most of his attacks using his ears, generally using the B button depending on context. Pressing down in midair, or pressing A to jump from the crouch position, will cause Blender to flip upside-down and perform a high jump. Pressing B while doing a high jump causes Blender to perform a "downward attack" resembling a drill. Blender can also charge his B spin, to perform a "spin wave". The spin wave is Blender's longest range attack, not including the extra attack range given by equipping Nuckle (the default Bro that you start the game with).


Throughout the game, players can collect Mini Bros. Mini Bros. are familiars that give them particular abilities. Nuckle, the Mini Bro. that players start out with, gives them extra range for their primary attack. Some Mini Bros. can also be evolved by playing the correct music for them. The records to play this music are available in the shop for ten bones each (bones being the currency of the game).
The levels are nonlinear, and focus on puzzle-solving and dexterity rather than speed (though the levels are timed, and you can track your times for each level). One unique aspect of the levels is the ability to interact with the background. Most levels consist of two layers - a front area and a back area - that you can periodically move between. When you are in the front area, enemies and switches can be seen in the back area, forewarning you about the next part of the level. If you have access to a cosmo ball (a red ball that Blender can throw to kill enemies or hit switches), you can throw it upward to hit objects in the back area, allowing you to eliminate enemies before having to cross paths with them.


Blender performs most of his attacks using his ears, generally using the B button, depending on context. Pressing down in mid-air, or pressing the A button to jump from the crouch position, will cause Blender to flip upside-down and perform a high jump. Pressing B while doing a high jump will cause Blender to perform a "downward attack" resembling a drill. Blender can also charge his spin attack to perform a "spin wave". The spin wave is Blender's longest-range attack, not including the extra attack range given by equipping Nuckle.
The total game consists of seven worlds - Oasis, Diva, Earth, Shelltarl, Cosmo Heaven, Fo9, and Millitar. With the exception of Shelltarl, which is a single long level, each world is divided into three main stages, followed by a boss. <ref name="IGN">Craig, Harris. [http://gameboy.ign.com/articles/357/357887p1.html "IGN: Blender Bros. Review"]. April 29, 2002. IGN.</ref> Oasis is the only world unlocked at first. You also have access to Cosmo Heaven, but only as a hub at first. After beating Oasis, you unlock Diva and Shelltarl. After beating those, Earth and Fo9 are unlocked. Beating these unlocks Millitar. Upon completing Millitar, Cosmo Heaven is invaded by the Zooligans, turning it into the final world of the game.


Blender's ears are also used for navigation. While in the air, Blender can use his ears to hover for a brief time. He can also use them to climb ropes and jump to a higher platform (by hitting them on the ground).<ref name="IGN" />
Throughout the game, you can collect different Bros. Bros are familiars that give you particular abilities. Nuckle, the Bro you start out with, gives you extra range for your primary attack. Some Bros can also be evolved when you play the right music for them. The records to play this music are available in the shop for ten bones apiece (bones being the currency of the game).

Besides the main gameplay, ''Blender Bros.'' also allows up to 4 players to connect using the [[Game Link Cable]] to play mini-games (such as 4-player racing) and trade Mini Bros.<ref name="IGN" /><ref name="metacritic" />

== Plot ==
In the future, humans and [[Anthropomorphism|anthropomorphic]] animals, called Animalmen, coexist. The number of Animalmen eventually surpasses the number of humans, and a group of anti-human Animal-Men, the Zooligans, plan to destroy the humans and rule the galaxy. The protagonist, Blender, a dog-like animal and the leader of the Cosmo Keepers, is determined to save the galaxy from the evil Zooligans.<ref name="IGN" />

Blender is aided by the Mini Bros., a series of ball-like robots that exhibit various special support abilities, including illuminating dark areas and healing Blender.


== Reception ==
== Reception ==
{{Video game reviews
{{Video game reviews
|MC=73/100<ref name=metacritic>{{cite web|url=http://www.metacritic.com/game/game-boy-advance/blender-bros|title=''Blender Bros.'' reviews|work=[[Metacritic]]|publisher=[[CBS Interactive]]|accessdate=August 21, 2016}}</ref>
| MC = 73/100<ref name=metacritic>{{cite web|url=https://www.metacritic.com/game/blender-bros/critic-reviews/?platform=game-boy-advance|title=''Blender Bros.'' reviews|work=[[Metacritic]]|publisher=[[CBS Interactive]]|access-date=August 21, 2016}}</ref>
|GSpot=7.4/10<ref name=gs/>
| GSpot = 7.4/10<ref name=gs/>
| IGN = 7.8/10<ref name="IGN" />
}}
}}
''Blender Bros.'' has received mixed reviews, averaging a score of 73/100 on [[Metacritic]] based on 10 critics' reviews.<ref name=metacritic/>
''Blender Bros.'' received mixed to positive reviews, averaging a score of 73/100 on [[Metacritic]] based on 10 critics' reviews.<ref name=metacritic/>


Tim Tracy of GameSpot gave this a 7.4 and wrote, "If you enjoy good 2D platform games, you can't go wrong with this one."<ref name="gs">Tracy, Tim. [http://www.gamespot.com/gba/action/blenderbros/review.html "Blender Bros. for Game Boy Advance Review"]. GameSpot. May 3, 2002.</ref> A common criticism of the game was that it was too short and over too quickly.<ref name="IGN" /><ref name="gs" /><ref>Fwifflo. [http://www.game-over.net/reviews.php?page=gbareviews&id=38 "Game Over Online Magazine - Blender Bro.s"]. June 27, 2002. Game Over Online Magazine.</ref>
Tim Tracy of [[GameSpot|Game Spot]] gave this a 7.4 and wrote, "If you enjoy good 2D platform games, you can't go wrong with this one."<ref name="gs">Tracy, Tim. [http://www.gamespot.com/gba/action/blenderbros/review.html "Blender Bros. for Game Boy Advance Review"] {{Webarchive|url=https://web.archive.org/web/20060512175058/http://www.gamespot.com/gba/action/blenderbros/review.html |date=2006-05-12 }}. GameSpot. May 3, 2002.</ref> Craig Harris from [[IGN]] described the game as "pretty typical for a platformer" and overall as a 'fun, easy challenge", praising the multiplayer functions, ultimately giving the game a 7.8.<ref name="IGN" />

A common criticism of the game was that it was too short and easy to beat. The game's translations from [[Japanese language|Japanese]] to [[English language|English]] were also criticized.<ref name="IGN" /><ref name="gs" /><ref>Fwifflo. [http://www.game-over.net/reviews.php?page=gbareviews&id=38 "Game Over Online Magazine - Blender Bro.s"] {{Webarchive|url=https://web.archive.org/web/20051217080108/http://www.game-over.net/reviews.php?id=38&page=gbareviews |date=2005-12-17 }}. June 27, 2002. Game Over Online Magazine.</ref>


==References==
==References==
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[[Category:Hudson Soft games]]
[[Category:Hudson Soft games]]
[[Category:Infogrames games]]
[[Category:Infogrames games]]
[[Category:Multiplayer and single-player video games]]
[[Category:North America-exclusive video games]]
[[Category:North America-exclusive video games]]
[[Category:Platform games]]
[[Category:Piko Interactive games]]
[[Category:Platformers]]
[[Category:Video games about dogs]]
[[Category:Video games developed in Japan]]
[[Category:Video games developed in Japan]]
[[Category:Video games featuring anthropomorphic characters]]
[[Category:Multiplayer and single-player video games]]

Latest revision as of 22:08, 29 October 2024

Blender Bros.
Box art for Blender Bros.
Developer(s)Hudson Soft
Publisher(s)Infogrames
Piko Interactive (Windows)
Platform(s)
Release
  • Game Boy Advance
  • Windows
  • August 25, 2020
Genre(s)Platform
Mode(s)Single-player, multiplayer

Blender Bros. is a 2002 platform game developed by Hudson Soft and published by Infogrames.[2] The game was originally released for the Game Boy Advance, but in 2020, the game was ported to Windows by Piko Interactive.[3]

Gameplay

[edit]

In Blender Bros., Players take control of Blender, a robotic dog. The player must navigate through a series of worlds (levels), defeating all enemies and solving all puzzles they encounter. Each world has a different theme (grassy, oceanic, etc.). A level is divided into three main stages, followed by a boss.[2] One world is available initially. Completing a world unlocks one or more other worlds which the player will then have to complete until the final world. Levels consist of platform navigation, puzzle solving, boss fighting (at the end of the level), and a driving sequence.[2]

The levels are nonlinear and focus on puzzle solving and dexterity rather than speed (though the levels are timed, and players can track their times for each level). One aspect of the levels is the ability to interact with the background. Most levels consist of two layers, a front and back area which players can periodically move between. When players are in the front area, enemies and switches (an aspect of the game's puzzle solving mechanic) can be seen in the back area, forewarning them about the next part of the level. If they have access to a cosmo ball (a red ball that Blender can throw to kill enemies or hit switches), they can throw it upward to hit objects in the back area, allowing them to eliminate enemies before having to encounter them.

The game consists of seven worlds: Oasis, Diva, Earth, Shelltarl, Cosmo Heaven, Fo9, and Millitar. Oasis is the only world unlocked at first. Players also have access to Cosmo Heaven, but only as a hub at first. After completing Oasis, they unlock Diva and Shelltarl. After completing those, Earth and Fo9 are unlocked. Completing these unlocks Millitar. Upon completing Millitar, Cosmo Heaven is invaded by the Zooligans, turning it into the final world of the game. Shelltarl is the only world which does not follow the three-stage format of the other worlds, being a single long level.

Throughout the game, players can collect Mini Bros. Mini Bros. are familiars that give them particular abilities. Nuckle, the Mini Bro. that players start out with, gives them extra range for their primary attack. Some Mini Bros. can also be evolved by playing the correct music for them. The records to play this music are available in the shop for ten bones each (bones being the currency of the game).

Blender performs most of his attacks using his ears, generally using the B button, depending on context. Pressing down in mid-air, or pressing the A button to jump from the crouch position, will cause Blender to flip upside-down and perform a high jump. Pressing B while doing a high jump will cause Blender to perform a "downward attack" resembling a drill. Blender can also charge his spin attack to perform a "spin wave". The spin wave is Blender's longest-range attack, not including the extra attack range given by equipping Nuckle.

Blender's ears are also used for navigation. While in the air, Blender can use his ears to hover for a brief time. He can also use them to climb ropes and jump to a higher platform (by hitting them on the ground).[2]

Besides the main gameplay, Blender Bros. also allows up to 4 players to connect using the Game Link Cable to play mini-games (such as 4-player racing) and trade Mini Bros.[2][4]

Plot

[edit]

In the future, humans and anthropomorphic animals, called Animalmen, coexist. The number of Animalmen eventually surpasses the number of humans, and a group of anti-human Animal-Men, the Zooligans, plan to destroy the humans and rule the galaxy. The protagonist, Blender, a dog-like animal and the leader of the Cosmo Keepers, is determined to save the galaxy from the evil Zooligans.[2]

Blender is aided by the Mini Bros., a series of ball-like robots that exhibit various special support abilities, including illuminating dark areas and healing Blender.

Reception

[edit]

Blender Bros. received mixed to positive reviews, averaging a score of 73/100 on Metacritic based on 10 critics' reviews.[4]

Tim Tracy of Game Spot gave this a 7.4 and wrote, "If you enjoy good 2D platform games, you can't go wrong with this one."[5] Craig Harris from IGN described the game as "pretty typical for a platformer" and overall as a 'fun, easy challenge", praising the multiplayer functions, ultimately giving the game a 7.8.[2]

A common criticism of the game was that it was too short and easy to beat. The game's translations from Japanese to English were also criticized.[2][5][6]

References

[edit]
  1. ^ Dubin, Jayson (April 16, 2002). "Blender Bros. for GBA Ships to Retail". GameZone. Archived from the original on January 12, 2024. Retrieved January 11, 2024.
  2. ^ a b c d e f g h i Craig, Harris. "IGN: Blender Bros. Review" Archived 2007-12-26 at the Wayback Machine. April 29, 2002. IGN.
  3. ^ "Blender Bros on Steam". store.steampowered.com. Archived from the original on 2023-02-15. Retrieved 2023-02-15.
  4. ^ a b c "Blender Bros. reviews". Metacritic. CBS Interactive. Retrieved August 21, 2016.
  5. ^ a b c Tracy, Tim. "Blender Bros. for Game Boy Advance Review" Archived 2006-05-12 at the Wayback Machine. GameSpot. May 3, 2002.
  6. ^ Fwifflo. "Game Over Online Magazine - Blender Bro.s" Archived 2005-12-17 at the Wayback Machine. June 27, 2002. Game Over Online Magazine.