Draft:David Hecht: Difference between revisions
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[[File:David G D Hecht.jpg|frame |
[[File:David G D Hecht.jpg|frame|David Hecht circa 2003]] |
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'''David Hecht''' is a designer of board games. |
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==Early life== |
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David Hecht was a [[United States Navy]] contractor.<ref>{{cite news |last=Newman |first=Russell Dean |date=1999-01-18 |title="Choo-Choo' Monopoly Is Fast-Track Fun |url=https://infoweb.newsbank.com/apps/news/document-view?p=WORLDNEWS&docref=news/13ED4082337FF1D8&f=basic |newspaper=[[Chattanooga Times Free Press]] |accessdate=2023-11-28 |archiveurl=https://archive.today/20231128091922/https://infoweb.newsbank.com/apps/news/document-view?p=WORLDNEWS&docref=news/13ED4082337FF1D8&f=basic |archivedate=2023-11-28 }}</ref> |
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⚫ | Hecht has been playing board games since 1971, when he was introduced to ''[[Diplomacy (game)|Diplomacy]]'' by [[Allan B. Calhamer|Alan Calhamer]] and [[Simulation Publications|SPI]]'s ''[[The Battle of Borodino: Napoleon in Russia 1812|Borodino]]'' by his history teacher. He began playing railroad games when a friend introduced him to ''[[Rail Baron (game)|Rail Baron]]'' in 1977. He was introduced to [[18XX]] games when a friend brought back a copy of ''[[1829 (board game)|1829]]'' from a trip to England. |
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Hecht ran an ''[[1830: The Game of Railroads and Robber Barons|1830]]'' event at AvalonCon in 1998.<ref>https://archive.org/details/GeneralMagazineVol32i2/page/n31/mode/2up</ref> |
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==Career== |
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Hecht was first inspired to design an [[18XX]] game in 1995, when he met [[Federico Vellani (game designer)|Federico Vellani]], the designer of ''[[1841 (board game)|1841]]'' and ''[[1849 (board game)|1849]]'', at RailCon '95 in [[Lancaster, Pennsylvania]]. Vellani, the convention guest of honor, had brought some prototypes of his works in progress, ''[[1827 (board game)|1827]]'' and ''[[1827Jr]]'', and encouraged Hecht to try his own hand at it. |
Hecht was first inspired to design an [[18XX]] game in 1995, when he met [[Federico Vellani (game designer)|Federico Vellani]], the designer of ''[[1841 (board game)|1841]]'' and ''[[1849 (board game)|1849]]'', at RailCon '95 in [[Lancaster, Pennsylvania]]. Vellani, the convention guest of honor, had brought some prototypes of his works in progress, ''[[1827 (board game)|1827]]'' and ''[[1827Jr]]'', and encouraged Hecht to try his own hand at it. |
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Hecht has designed, developed and published |
Hecht has designed, developed and published: |
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:''[[1826 (board game)|1826]]'' (France and Belgium) |
:''[[1826 (board game)|1826]]'' (France and Belgium) |
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:''[[18EU]]'' (Europe) |
:''[[18EU]]'' (Europe) |
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:''[[18Scan]]'' (Scandinavia) |
:''[[18Scan]]'' (Scandinavia) |
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:''[[18US]]'' (the continental US on two map panels) |
:''[[18US]]'' (the continental US on two map panels) |
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==References== |
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{{reflist}} |
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==External links== |
==External links== |
Latest revision as of 13:45, 12 November 2024
David Hecht is a designer of board games.
Early life
[edit]David Hecht was a United States Navy contractor.[1]
Hecht has been playing board games since 1971, when he was introduced to Diplomacy by Alan Calhamer and SPI's Borodino by his history teacher. He began playing railroad games when a friend introduced him to Rail Baron in 1977. He was introduced to 18XX games when a friend brought back a copy of 1829 from a trip to England.
Hecht ran an 1830 event at AvalonCon in 1998.[2]
Career
[edit]Hecht has assisted in game development since 1972, when he first began attending sessions of SPI's "Friday Night Follies" in downtown Manhattan. He also participated in playtesting the original Cosmic Encounter from Eon Games.
Hecht was first inspired to design an 18XX game in 1995, when he met Federico Vellani, the designer of 1841 and 1849, at RailCon '95 in Lancaster, Pennsylvania. Vellani, the convention guest of honor, had brought some prototypes of his works in progress, 1827 and 1827Jr, and encouraged Hecht to try his own hand at it.
Hecht has designed, developed and published:
- 1826 (France and Belgium)
- 18EU (Europe)
- 18FL (Florida)
- 18VA (Virginia and Maryland)
- 18Scan (Scandinavia)
- 18US (the continental US on two map panels)
References
[edit]- ^ Newman, Russell Dean (1999-01-18). ""Choo-Choo' Monopoly Is Fast-Track Fun". Chattanooga Times Free Press. Archived from the original on 2023-11-28. Retrieved 2023-11-28.
- ^ https://archive.org/details/GeneralMagazineVol32i2/page/n31/mode/2up
External links
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Category:Board game designers
Category:Living people