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{{Multiple issues|
{{short description|Series of video game bundles similar to the Humble Bundle}}
{{Cleanup press release|1=article|date=January 2022}}
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{{Article for deletion/dated|page=IndieGala|timestamp=20210729053317|year=2021|month=July|day=29|substed=yes}}
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{{One source
| date = June 2017
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{{Infobox company
{{Infobox company
| name = IndieGala
| industry = Video games, Digital distribution
| type = [[Société à responsabilité limitée|s.r.l.]]
| founded = {{start date and age|2011}}
| industry = [[Video game industry|Video games]], [[Digital distribution]]
| hq_location_city = [[Rome, Italy]]
| founded = {{Start date and age|2011}}
| key_people = Riccardo Rosapepe (CEO)
| hq_location_city = [[Rome]], [[Italy]]
| website = {{url|www.indiegala.com/}}
| num_employees = 20+
| num_employees_year = April 2019
| website = [https://www.indiegala.com/ indiegala.com]
}}
}}


'''IndieGala''' is an Italy-based [[Online distribution|digital storefront]] for video games, [[video game developer]], [[Video game publisher|publisher]] and distributor. IndieGala has a [[Multi platform|multi-platform]] catalogue of +7,000 games from more than 700 game publishers and developers, including [[Bandai Namco Entertainment|Bandai Namco]], [[Bethesda Softworks]], [[2K Games]], [[Ubisoft]], [[Capcom]], [[Paradox Interactive]], [[Kalypso Media]], [[Konami]] and [[THQ Nordic]] as well as smaller [[Independent video game development|independent developers.]]
'''IndieGala, s.r.l.''' is an Italy-based [[Online distribution|digital storefront]] for video games, which grew out of its original offering of Indie Gala Bundles, a collections of games sold at a [[Pay what you want|price determined by the purchaser]] and with a portion of the price going towards charity and the rest split between the game developers. IndieGala continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront.

The company's co-founder and CEO is Riccardo Rosapepe.<ref>{{Cite web|title=Indiegala: è italiano il leader mondiale nella vendita di videogiochi “a pacchetto”|url=https://www.ilfoglio.it/stand-up-start-up/2015/05/21/news/indiegala-e-italiano-il-leader-mondiale-nella-vendita-di-videogiochi-a-pacchetto-84040/|access-date=2021-08-10|website=www.ilfoglio.it|language=it}}</ref><ref>{{Cite web|date=2015-06-28|title=Who is...Indie Gala|url=https://www.indiegamebundles.com/who-is-indie-gala/|access-date=2021-08-10|website=Indie Game Bundles|language=en-US}}</ref>


== History ==
== History ==
Initial bundles were typically collections of [[Independent video game development|independently developed]] games featuring [[Cross-platform|multi-platform]] support (including [[Microsoft Windows]], [[macOS]], and [[Linux]] platforms), mainly on the [[Steam (service)|Steam platform]]. Subsequently, the bundles became more frequent and expanded to include games from established developers, [[AAA (video game industry)|AAA publishers]],<ref>{{Cite news|first=Phil|last= Savage|date=2013-04-18|title=IndieGala bundle defies its own name - includes Mass Effect 2|language=en|work=PC Gamer|url=https://www.pcgamer.com/uk/indiegala-bundle-defies-its-own-name-includes-mass-effect-2/|access-date=2021-12-20}}</ref> games for [[Android (operating system)|Android]]-based devices,<ref>{{Cite web|date=2012-06-19|title=Humble Bundle style Indie Gala offering up four games for Android, pay what you want|url=https://www.droidgamers.com/2012/06/19/humble-bundle-style-indie-gala-offering-up-four-games-for-android-pay-what-you-want/|access-date=2021-12-20|website=Droid Gamers|language=en-US}}</ref><ref>{{Cite web|date=2012-06-19|title=Name your price for 4 exciting Android games in the new Indie Gala!|url=https://www.androidauthority.com/name-your-price-for-four-exciting-android-games-in-the-new-indie-gala-96007/|access-date=2021-12-20|website=Android Authority}}</ref> games without [[digital rights management]] (DRM), [[graphic design]] assets. IndieGala's bundles were some of the first to feature digital copies of [[music]]<ref>{{Cite web|last=Dobra|first=Andrei|date=2012-02-06|title=New Indie Gala Bundles Offer Great Games and Music Albums for Low Prices|url=https://news.softpedia.com/news/New-Indie-Gala-Bundle-Offers-Great-Games-and-Music-Albums-for-Low-Prices-250908.shtml|access-date=2021-12-20|website=softpedia|language=en}}</ref><ref name="24-7pressrelease">{{Cite web|title=IndieGala Makes its First Pay-What-You-Want Charity Indie Game Bundle Even Bigger, Adding Vizati Game as New Year Bonus. Bundle Ends 6 January 2012|url=https://www.24-7pressrelease.com/press-release/255226/indiegala-makes-its-first-pay-what-you-want-charity-indie-game-bundle-even-bigger-adding-vizati-game-as-new-year-bonus-bundle-ends-6-january-2012|access-date=2021-12-20|website=24-7 Press Release Newswire|language=en}}</ref> and [[comic book]]s.<ref>{{Cite web|last=Williams|first=Corey|date=2012-04-05|title=IndieGala III offers Comic|url=https://www.pushstartplay.com/all/platform/pc/indiegala-iii-offers-comic/|access-date=2021-12-20|website=PushStartPlay|language=en-GB}}</ref> Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales.<ref>{{Cite web|date=2014-05-26|title=IndieGala Celebrates '1M Bundles Sold' Milestone with Free Afterfall Insanity Extended Edition Giveaway|url=https://www.pcinvasion.com/indiegala-celebrates-1m-bundles-sold-milestone-free-afterfall-insanity-extended-edition-giveaway/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref>
IndieGala started out by offering [[video game]] bundles, similar to [[Humble Bundle]], with games offered generally only for [[Microsoft Windows]], and usually with [[digital rights management]] (DRM). The first IndieGala bundle was released on December 5, 2011.<ref>{{Cite web|title=The Indie Gala launches its first 'pay-what-you-want' bundle|url=https://www.shacknews.com/article/71418/the-indie-gala-launches-its-first-pay-what-you-want|access-date=2021-08-10|website=Shacknews|language=en}}</ref><ref>{{Cite web|title=Indie Gala 1|url=https://indiegamebundle.fandom.com/wiki/Indie_Gala_1|access-date=2021-08-10|website=Indie Game Bundle Wiki|language=en}}</ref>


The IndieGala Bundle offerings support a number of charities, including [[Save the Children|Save The Children]], [[Child's Play (charity)|Child's Play]], [[AbleGamers|AbleGamers Foundation]], [[Italian Red Cross]] charities, most notably supporting the efforts in the [[Emilia-Romagna|Emilia Romagna]] region of [[Italy]] that was affected by a series of [[earthquake]]s.<ref name="24-7pressrelease"/><ref>{{Cite web|last=Sanchez|first=David|date=2012-05-30|title=Indie Gala: Pay what you want, help folks with disabilities|url=https://www.gamezone.com/news/indie-gala-pay-what-you-want-help-folks-with-disabilities/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2012-05-29|title=Indie Gala V Supports AbleGamers and Earthquake Victims|url=https://www.escapistmagazine.com/indie-gala-v-supports-ablegamers-and-earthquake-victims/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Doyle|first=Shannon|title=IndieGala Supreme Bundle Benefits AbleGamers Charity|url=https://www.mmogames.com/gamenews/indiegala-supreme-bundle-benefits-ablegamers-charity/|access-date=2014-03-13|website=www.mmogames.com}}</ref><ref>{{Cite web|last=Griffiths|first=Daniel Nye|date=2012-04-29|title=Good Games: Indie Gala Supports Gamers With Disabilites &#91;sic&#93;|url=https://www.forbes.com/sites/danielnyegriffiths/2012/05/29/good-games-indie-gala-supports-gamers-with-disabilites/|access-date=2021-12-20|website=Forbes|language=en}}</ref><ref>{{Cite web|last=Splechta|first=Mike|date=2012-07-27|title=Indiegala 7 is here, get awesome games, help charity, you know the deal|url=https://www.gamezone.com/news/indiegala-7-is-here-get-awesome-games-help-charity-you-know-the-deal/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Broida|first=Rick|date=2012-06-20|title=Indie Gala Mobile bundles Android games for a good cause|url=https://www.cnet.com/tech/mobile/indie-gala-mobile-bundles-android-games-for-a-good-cause/|access-date=2021-12-20|website=CNET|language=en}}</ref><ref>{{Cite web|last=Shannon|first=Daniel|date=2012-07-30|title=Indie Gala Seven Begins|url=https://www.brokenjoysticks.net/2012/07/30/indie-gala-seven-begins/|access-date=2021-12-20|website=Broken Joysticks|language=en-US}}</ref> The success of the [[Humble Bundle]] approach is what inspired IndieGala and a number of similar efforts to offer "pay what you want" bundles, including [[Indie Royale]] and [[Fanatical (company)|Fanatical]] (formerly Bundle Stars).<ref>{{Cite news|last1=Fenlon|first1=Wes|first2=Tyler |last2=Wilde|date=2019-07-12|title=PC game storefronts compared: what you need to know about retailers and resellers|language=en|work=PC Gamer|url=https://www.pcgamer.com/uk/pc-game-storefronts-compared-what-you-need-to-know-about-retailers-and-resellers/|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Broida|first=Rick|date=2013-03-06|title=Three name-your-own-price indie game bundles|url=https://www.cnet.com/tech/computing/three-name-your-own-price-indie-game-bundles/|access-date=2021-12-20|website=CNET|language=en}}</ref><ref>{{Cite web|last=Burford|first=GB|date=2014-06-24|title=How To Buy A Lot Of Video Games With Very Little Money|url=https://www.kotaku.com.au/2014/06/how-to-buy-a-lot-of-video-games-with-very-little-money/|archive-url=https://web.archive.org/web/20140626022600/http://www.kotaku.com.au/2014/06/how-to-buy-a-lot-of-video-games-with-very-little-money/|url-status=dead|archive-date=June 26, 2014|access-date=2021-12-20|website=Kotaku Australia|language=en-AU}}</ref><ref>{{Cite web|last=FM|first=Yúbal|date=2016-06-24|title=No sólo de Steam vive el ahorrador: 7 páginas imprescindibles para encontrar juegos baratos|url=https://www.genbeta.com/web-20/no-solo-de-steam-vive-el-ahorrador-x-paginas-imprescindibles-para-encontrar-juegos-baratos|access-date=2021-12-20|website=Genbeta|language=es}}</ref><ref>{{Cite news|last=Savage|first=Phil|date=2013-01-10|title=A bundle of bundles: Indie Royale, Indie Gala and the Free Bundle all live|language=en|work=PC Gamer|url=https://www.pcgamer.com/a-bundle-of-bundles-indie-royale-indie-gala-and-the-free-bundle-all-live/|access-date=2021-12-20}}</ref>
Most games, so far, have been [[Steam (service)|Steam]] keys or [[Desura]] keys and not direct downloads. Exceptions include, but are not limited to, ''Vizati'' in the first IndieGala bundle, ''Fruit Blitz'' for [[Android (operating system)|Android]] in the second IndiGala bundle, as well as the original ''[[Postal (video game)|Postal]]'' game for [[MacOS]], [[Linux]] and [[Microsoft Windows|Windows]], also in the second IndieGala bundle.


The IndieGala operation has since grown to include a dedicated storefront, a [[Steam (service)|Steam]]-like client similar to [[GOG.com#GOG Galaxy|GOG's Galaxy]] or [[Desura]]'s client, a publishing and development arm, as well as a fund to support [[indie game]]s and indie [[Video game developer|developers]].<ref>{{Cite web|date=2012-03-09|title=GamePolitics News {{!}} GamePolitics|url=http://gamepolitics.com/2012/03/09/indiegala-reveals-galafund|access-date=2021-12-20|website=gamepolitics.com}}</ref><ref>{{Cite web|last=Valentaten|first=Daav|date=2012-03-12|title=IndieGala Launches Gala Fund For Aspiring Indie Developers|url=http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|url-status=dead|archive-url=https://web.archive.org/web/20130404193708/http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|archive-date=2013-04-04|website=gamesta}}</ref><ref>{{Cite web|title=Indiegala's Company Page|url=https://company.indiegala.com/|access-date=2021-12-20|website=Indiegala Company|language=en-US}}</ref>
Similarly to [[Humble Bundle]], buyers can set the revenue split between the developers, [[Charitable organization|charities]] and organizers.


As a corporation, IndieGala is headquartered in [[Rome]], [[Italy]], with about 25 employees.<ref>{{Cite web|title=INDIEGALA s.r.l. - LinkedIn|url=https://www.linkedin.com/company/indiegala/|website=LinkedIn}}[[Wikipedia:SPS|{{sup|[''self-published'']}}]]</ref> Its co-founder and CEO is Riccardo Rosapepe.<ref>{{Cite web|last=Cellini|first=Paolo|date=2015-05-21|title=Indiegala: è italiano il leader mondiale nella vendita di videogiochi "a pacchetto"|url=https://www.ilfoglio.it/stand-up-start-up/2015/05/21/news/indiegala-e-italiano-il-leader-mondiale-nella-vendita-di-videogiochi-a-pacchetto-84040/|access-date=2021-12-20|website=www.ilfoglio.it|language=it}}</ref>
A peculiarity of the IndieGala bundles, which distinguishes it from other similar sites, is to give to music albums almost the same prominence as that given to the games. IndieGala was the first to include music with an indie game bundle.<ref>{{Cite web|title=Indie Gala|url=https://indiegamebundle.fandom.com/wiki/Indie_Gala|access-date=2021-08-10|website=Indie Game Bundle Wiki|language=en}}</ref>


IndieGala's online debut and their first bundle named "The Indie Gala" was released on December 5, 2011, and sold over 20,000 copies.<ref>{{Cite web|last=Fisher|first=Liam|date=2012-02-05|title=Indie Gala's back, this time with more options|url=https://www.destructoid.com/indie-galas-back-this-time-with-more-options/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref><ref>{{Cite web|last=Rici|first=Rick|date=2021-12-05|title=10 Years of IndieGala – a Heartfelt Thank You!|url=https://www.indiegala.com/blog/10-years-of-indiegala-a-heartfelt-thank-you/28530|access-date=2021-12-20|website=IndieGala Blog}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2011-12-07|title=The Indie Gala Comes to Town|url=https://www.escapistmagazine.com/the-indie-gala-comes-to-town/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite news|last=Meer|first=Alec|date=2011-12-07|title=Again With The Indie Bundles|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/again-with-the-indie-bundles|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Derocher|first=Joshua|date=2011-12-07|title=Two more pay-what-you-want indie bundles on PC|url=https://www.destructoid.com/two-more-pay-what-you-want-indie-bundles-on-pc/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref>
IndieGala also launched an initiative called GalaFund that aims to support [[independent game development]].<ref>{{cite web|date=2012-03-09|title=IndieGala Reveals the GalaFund|url=http://gamepolitics.com/2012/03/09/indiegala-reveals-galafund|publisher=GamePolitics|accessdate=2012-09-17}}</ref><ref>{{Cite web|last=B|first=Todd|date=2012-03-09|title=IndieGala is proud to announce the launch of a brand new tool that looks to support the amazing world of indie games.|url=https://linuxgameconsortium.com/indiegala-is-proud-to-announce-the-launch-of-a-brand-new/|access-date=2021-08-10|website=Linux Game Consortium - gaming news, reviews and support|language=en-US}}</ref>


In 2013 IndieGala started focusing on publishing and independently developing video games. The first published and co-developed video game was Blockstorm, which was released in 2014 in [[early access]].<ref>{{Cite web|date=2014-06-02|title=BlockStorm Enters Steam Early Access|url=https://culturefly.co.uk/blockstorm-enters-steam-early-access/|access-date=2021-08-10|website=Culturefly|language=en-US}}</ref>.
IndieGala's first published game was officially released on [[Steam (service)|Steam]] on May 21, 2015, and it sold over 40,000 copies globally.<ref>{{Cite web|last=Skeleton|first=Jaimie|date=2015-05-18|title=Blockstorm Announces Steam Release Date|url=https://mmohuts.com/news/blockstorm-announces-steam-release-date/|access-date=2021-12-20|website=MMOHuts|language=en-US}}</ref>


IndieGala's first developed game was released in [[Early access|Early Access]] on [[Steam (service)|Steam]] on 20 December 2017.<ref>{{Cite web|last=Ek|first=Robin|date=2017-12-09|title="Stayin' Alive" is coming to Steam on the 20th of December|url=http://thegg.net/indie-games/stayin-alive-is-coming-to-steam-on-the-20th-of-december/|access-date=2021-12-20|website=The Gaming Ground|language=en-US}}</ref>
IndieGala has since grown to include a dedicated storefront, the IndieGala Store.

In March 2022 IndieGala announced the development of a new open-world horror game.<ref>{{Cite web |last=Rivera |first=C. Anthony |date=2022-03-30 |title=New Open World Horror 'Vorax' Coming to Steam Winter 2022 |url=https://thenerdstash.com/new-open-world-horror-vorax-coming-to-steam-winter-2022/ |access-date=2022-07-29 |website=The Nerd Stash |language=en-US}}</ref>


== Games developed ==
== Games developed ==
{| class="wikitable sortable"
{| class="wikitable sortable"
!Year
! width="40" scope="col" |Year
!Title
! width="150" scope="col" |Title
!Genre
! width="120" scope="col" |Genre
!PC
! width="80" scope="col" |PC
! width="80" scope="col" |[[List of home video game consoles#Eighth generation .282012.E2.80.93present.29|8th Gen]]
![[List of home video game consoles#Eighth generation .282012.E2.80.93present.29|8th Gen]]
![[List of home video game consoles#Upcoming consoles|9th Gen]]
![[List of home video game consoles#Upcoming consoles|9th Gen]]
|-
|TBA
|Vorax<ref>{{Cite web |title=Vorax – Hardcore Survival Horror by Indiegala. |url=https://voraxgame.com/ |access-date=2022-07-29 |language=en-US}}</ref>
|[[Action game|Action]] / [[Horror game|Horror]] / [[Survival game|Survival]]
|[[Microsoft Windows|Windows]]
|N/A
|N/A
|-
|2019
|''Die Young: Prologue''
|[[Action game|Action]] / [[Adventure|Adventure /]] [[Survival game|Survival]]
|[[Microsoft Windows|Windows]]
|N/A
|N/A
|-
|-
|2019
|2019
|''Die Young''<ref>{{Cite web|last=Nieva|first=Jason|date=2019-09-12|title=Die Young Leaves Early Access, Now On Steam|url=https://www.player.one/die-young-leaves-early-access-now-steam-129953|access-date=2021-12-20|website=Player.One|language=en}}</ref><ref>{{Cite web|last=Smith|first=Mark|date=2019-09-15|title=Die Young Review – PC|url=https://gamechronicles.com/die-young-review-pc/|access-date=2021-12-20|website=Game Chronicles|language=en-US}}</ref>
|''Die Young''
|Action / Adventure
|[[Action game|Action]] / [[Adventure|Adventure /]] [[Survival game|Survival]]
|[[Microsoft Windows|Windows]]
|[[Microsoft Windows|Windows]]
|[[PlayStation 4|PS4]]<ref>{{Cite web|last=destinysperez15|date=2021-02-03|title=Die Young Now Available on PlayStation 4 in Europe, Asia and Australia Coming to American PS Store in Q1 2021|url=https://spartaprimez.com/2021/02/03/die-young-now-available-on-playstation-4-in-europe-asia-and-australia-coming-to-american-ps-store-in-q1-2021/|access-date=2021-12-20|website=Spartaprimez.com|language=en-US}}</ref>
|[[PlayStation 4|PS4]]
|[[PlayStation 5|PS5]]
|[[PlayStation 5|PS5]]
|-
|-
|2018
|2018
|''Stayin' Alive''<ref>{{Cite web|last=Ek|first=Jonas|date=2017-12-20|title=IndieGala's "Stayin' Alive" is out now for PC via Steam|url=http://thegg.net/press-releases/indiegalas-stayin-alive-is-out-now-for-pc-via-steam/|access-date=2021-12-20|website=thegg.net (The Gaming Ground)|language=en-US}}</ref>
|''Stayin' Alive''
|Action
|[[Action game|Action]]
|[[Microsoft Windows|Windows]]
|[[Microsoft Windows|Windows]]
|N/A
|N/A
Line 63: Line 75:
!Year
!Year
!Title
!Title
!Developer
!Platform(s)
!Genre(s)
!Platform
|-
|-
|2015
|2015
|''Blockstorm''<ref>{{Cite web|last=Tsui|first=Jamie Laike|date=2015-05-22|title=Voxel FPS Blockstorm Leaves Early Access|url=https://www.capsulecomputers.com.au/2015/05/voxel-fps-blockstorm-leaves-early-access/|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Peel|first=Jeremy|date=2015-05-21|title=Blockstorm hands on: dig a trench as Walter White for the first time in an FPS|url=https://www.pcgamesn.com/blockstorm/blockstorm-hands-on-dig-a-trench-as-walter-white-for-the-first-time-in-an-fps|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Matias|first=Antonio|date=2021-04-16|title=Provato Blockstorm|url=https://guiagame.com/provato-blockstorm/|access-date=2021-12-20|website=Guia Game|language=es}}</ref>
|''Blockstorm''
|GhostShark
|[[Microsoft Windows]], [[Linux]], [[OS X]]
|[[Action game|Action]] / [[FPS game|FPS]]
|[[Microsoft Windows]], [[Linux]], [[OS X]]
|-
|-
| rowspan="2" |2016
| rowspan="2" |2016
|''Tyler''
|''Tyler''
|ILLUSIONETWORK
|[[Action game|Action]] / [[Casual game|Casual]]
|[[Microsoft Windows]]
|[[Microsoft Windows]]
|-
|-
|''Red Rope: Don't Fall Behind''<ref>{{Cite web|last=Bishop|first=Sam|date=2016-08-24|title=Red Rope: Don't Fall Behind is a co-op puzzler with a twist|url=https://www.gamereactor.eu/red-rope-dont-fall-behind-is-a-coop-puzzler-with-a-twist/|access-date=2021-12-20|website=Gamereactor UK|language=en}}</ref>
|''Red Rope: Don't Fall Behind''
|Yonder
|[[Microsoft Windows]], [[Linux]], [[OS X]]
|[[Action game|Action]] / [[Adventure]] / [[Cooperative video game|Cooperative]]
|[[Microsoft Windows]], [[Linux]], [[OS X]]
|-
|-
|2017
|2017
|''Downward''<ref>{{Cite web|last=Brady|first=Margaux|date=2017-01-11|title=Downward : le jeu de parkour - Downward|url=https://gamewave.fr/downward/downward-le-jeu-de-parkour/|access-date=2021-12-20|website=GAMEWAVE|language=fr}}</ref>
|''Downward''
|Caracal Games
|[[Microsoft Windows|Microsoft Windows,]] [[Linux]]
|[[Adventure]] / [[Platform game|Platform]]
|[[Microsoft Windows]], [[Linux]]
|-
|-
|2018
|2018
|''Gates Of Nowhere''<ref>{{Cite web|last=Loguidice|first=Bill|date=2021-12-03|title=HTC Vive/VIVEPORT VR Review: Gates of Nowhere|url=https://armchairarcade.com/perspectives/2021/12/03/gates-of-nowhere-vr/|access-date=2021-12-20|website=Armchair Arcade|language=en-US}}</ref>
|''Gates Of Nowhere''
|Symmetrical
|[[Action game|Action]] / [[Adventure]] / [[Virtual reality game|VR]]
|[[Microsoft Windows]]
|[[Microsoft Windows]]
|-
|-
|2020
|2020
|''Exit Limbo: Opening''<ref>{{Cite web|last=Besser|first=Paolo|date=2020-11-21|title=Opening – Recensione|url=https://www.thegamesmachine.it/exit-limbo-pc/exit-limbo-opening-recensione/|access-date=2021-12-20|website=The Games Machine|language=it-IT}}</ref>
|''Exit Limbo: Opening''
|Virtual Craft Studio
|[[Action game|Action]] / [[Adventure]] / [[Beat 'em up|Brawler]]
|[[Microsoft Windows]]
|[[Microsoft Windows]]
|}
|}


== Controversy ==
== Controversy and criticism ==
In 2016 IndieGala posted an image [[Meme (Internet)|meme]] on their [[social media]] that drew criticism of the [[Insurgency (video game)|Insurgency]] developer.<ref>{{Cite web|last=Hall|first=Charlie|date=2016-12-22|title=Developer demands online shop pull Islamophobic tweet (update)|url=https://www.polygon.com/2016/12/22/14064002/insurgency-indiegala-islamophobic-tweet|access-date=2021-08-10|website=Polygon|language=en}}</ref><ref>{{Cite web|title=Indiegala gets into hot water for promoting video game sale with offensive meme|url=https://www.neowin.net/news/indiegala-gets-into-hot-water-for-promoting-video-game-sale-with-offensive-meme/|access-date=2021-08-10|website=Neowin|language=en}}</ref>
In 2013, a Indie Gala bundle had a part of its proceeds going towards the political election campaign of a candidate in [[Vancouver]].<ref>{{Cite web|last=Chalk|first=Andy|date=2013-04-18|title=New Indie Gala Raising Funds For Political Campaign|url=https://www.escapistmagazine.com/new-indie-gala-raising-funds-for-political-campaign/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Goodman|first=Breanna|date=2013-04-18|title=Portion of Indie Gala proceeds funding political campaign|url=https://gamingtrend.com/news/portion-of-indie-gala-proceeds-funding-political-campaign/|access-date=2021-12-20|website=GAMING TREND|language=en-US}}</ref>

In 2017, in an attempt to mitigate [[Online piracy|piracy]], IndieGala gave away one of their [[Unreal Engine]] titles, Die Young,<ref>{{cite press release|date=2015-07-31|title=Indiegala at Gamescom presents: Die Young|url=https://www.gamasutra.com/view/pressreleases/250141/Indiegala_at_Gamescom_presents_Die_Young.php|url-status=dead|archive-url=https://web.archive.org/web/20150806024619/http://www.gamasutra.com/view/pressreleases/250142/Indiegala_at_Gamescom_presents_Die_Young.php|archive-date=2015-08-06|access-date=2015-08-01|website=Gamasutra|language=en}}</ref> which at that point of time was still in [[Early access|Early Access.]]<ref>{{Cite web|last=Tarason|first=Dominic|date=2017-09-17|title=Early Access survival game Die Young attempts to mitigate piracy with an official free version|url=https://www.pcgamesn.com/die-young/die-young-survival-horror-drm-free-piracy|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Tue|first=Sep 26th 2017 7:39pm-Timothy Geigner|title=Yet Another Developer Sees That Free Can Work For Video Games As Both An Anti-Piracy Strategy And As Promotion|url=https://www.techdirt.com/articles/20170919/10400038240/yet-another-developer-sees-that-free-can-work-video-games-as-both-anti-piracy-strategy-as-promotion.shtml|access-date=2021-12-20|website=Techdirt.}}</ref>

In 2017, due to a checkout issue involving [[G2A]] in the IndieGala system, customers were unknowingly subscribed to subscription trial. The company apologized and the affected customers were compensated.<ref>{{Cite web|last=Foxall|first=Sam|date=2017-03-03|title=G2A apologise for G2A Shield/IndieGala mixup, sending a free game to those affected|url=https://www.pcgamesn.com/g2a-land/g2a-shield-indiegala-mixup|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Otton|first=Andrew|date=2017-03-07|title=Indiegala Customers Automatically Signed Up for G2A Shield Due to G2A "IT Error"|url=https://techraptor.net/gaming/news/indiegala-customers-automatically-signed-up-for-g2a-shield-due-to-g2a-it-error|access-date=2021-12-20|website=TechRaptor|language=en}}</ref><ref>{{Cite web|last=Mattas|first=Jeff|date=2011-12-06|title=The Indie Gala launches its first 'pay-what-you-want' bundle|url=https://www.shacknews.com/article/71418/the-indie-gala-launches-its-first-pay-what-you-want|access-date=2021-12-20|website=Shacknews|language=en}}</ref>

In 2017, the customers of IndieGala together with other retailers such as [[Green Man Gaming]] and [[Gameplanet|GamesPlanet]] who have purchased ''[[Castle of Illusion Starring Mickey Mouse (2013 video game)|Castle of Illusion]]'' from their respective storefronts were affected by a series of key deactivations. The issue apparently stemmed from a technical mishap the moment when the publishing agreement between [[Sega|SEGA]] and [[Disney]] came to an end, the situation however was later resolved.<ref>{{Cite web|date=2017-01-18|title=Castle of Illusion Steam key revokes under investigation|url=https://www.pcinvasion.com/castle-illusion-steam-key-revokes-investigation/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref><ref>{{Cite web|date=2017-01-19|title=Revoked Castle Of Illusion Steam Keys Being Reactivated|url=https://www.greenmangaming.com/blog/revoked-castle-illusion-steam-keys-reactivated/|access-date=2021-12-20|website=www.greenmangaming.com}}</ref>


== See also ==
== See also ==

* [[Pay what you want]]
* [[Pay what you want]]
* [[Humble Bundle]]
* [[Humble Bundle]]
* [[Indie Royale]]
* [[Indie Royale]]
*[[itch.io]]
* [[itch.io]]
* [[Desura]]
* [[Desura]]
* [[Steam (service)|Steam]]
* [[Steam (service)|Steam]]


==External links==
== References ==
* [http://www.indiegala.com Official IndieGala website]

==References==
<references />
<references />
{{Software digital distribution platforms}}


== External links ==
[[Category:Charity fundraisers]]
[[Category:Indie video games]]
[[Category:Linux games]]
[[Category:MacOS games]]
[[Category:Video game compilations]]
[[Category:Windows games]]
[[Category:2012 in video gaming]]
[[Category:Pay what you want game vendors]]


* [https://www.indiegala.com/ Official IndieGala website]


{{Software digital distribution platforms}}
{{videogame-website-stub}}

[[Category:Software distribution platforms]]
[[Category:Online-only retailers of video games]]
[[Category:Italian companies established in 2011]]
[[Category:Companies based in Rome]]
[[Category:Pay what you want game vendors]]

Latest revision as of 18:02, 12 November 2024

IndieGala
Company types.r.l.
IndustryVideo games, Digital distribution
Founded2011; 13 years ago (2011)
Headquarters
Number of employees
20+ (April 2019)
Websiteindiegala.com

IndieGala, s.r.l. is an Italy-based digital storefront for video games, which grew out of its original offering of Indie Gala Bundles, a collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. IndieGala continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront.

History

[edit]

Initial bundles were typically collections of independently developed games featuring multi-platform support (including Microsoft Windows, macOS, and Linux platforms), mainly on the Steam platform. Subsequently, the bundles became more frequent and expanded to include games from established developers, AAA publishers,[1] games for Android-based devices,[2][3] games without digital rights management (DRM), graphic design assets. IndieGala's bundles were some of the first to feature digital copies of music[4][5] and comic books.[6] Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales.[7]

The IndieGala Bundle offerings support a number of charities, including Save The Children, Child's Play, AbleGamers Foundation, Italian Red Cross charities, most notably supporting the efforts in the Emilia Romagna region of Italy that was affected by a series of earthquakes.[5][8][9][10][11][12][13][14] The success of the Humble Bundle approach is what inspired IndieGala and a number of similar efforts to offer "pay what you want" bundles, including Indie Royale and Fanatical (formerly Bundle Stars).[15][16][17][18][19]

The IndieGala operation has since grown to include a dedicated storefront, a Steam-like client similar to GOG's Galaxy or Desura's client, a publishing and development arm, as well as a fund to support indie games and indie developers.[20][21][22]

As a corporation, IndieGala is headquartered in Rome, Italy, with about 25 employees.[23] Its co-founder and CEO is Riccardo Rosapepe.[24]

IndieGala's online debut and their first bundle named "The Indie Gala" was released on December 5, 2011, and sold over 20,000 copies.[25][26][27][28][29]

IndieGala's first published game was officially released on Steam on May 21, 2015, and it sold over 40,000 copies globally.[30]

IndieGala's first developed game was released in Early Access on Steam on 20 December 2017.[31]

In March 2022 IndieGala announced the development of a new open-world horror game.[32]

Games developed

[edit]
Year Title Genre PC 8th Gen 9th Gen
TBA Vorax[33] Action / Horror / Survival Windows N/A N/A
2019 Die Young: Prologue Action / Adventure / Survival Windows N/A N/A
2019 Die Young[34][35] Action / Adventure / Survival Windows PS4[36] PS5
2018 Stayin' Alive[37] Action Windows N/A N/A

Games published

[edit]
Year Title Developer Genre(s) Platform
2015 Blockstorm[38][39][40] GhostShark Action / FPS Microsoft Windows, Linux, OS X
2016 Tyler ILLUSIONETWORK Action / Casual Microsoft Windows
Red Rope: Don't Fall Behind[41] Yonder Action / Adventure / Cooperative Microsoft Windows, Linux, OS X
2017 Downward[42] Caracal Games Adventure / Platform Microsoft Windows, Linux
2018 Gates Of Nowhere[43] Symmetrical Action / Adventure / VR Microsoft Windows
2020 Exit Limbo: Opening[44] Virtual Craft Studio Action / Adventure / Brawler Microsoft Windows

Controversy and criticism

[edit]

In 2013, a Indie Gala bundle had a part of its proceeds going towards the political election campaign of a candidate in Vancouver.[45][46]

In 2017, in an attempt to mitigate piracy, IndieGala gave away one of their Unreal Engine titles, Die Young,[47] which at that point of time was still in Early Access.[48][49]

In 2017, due to a checkout issue involving G2A in the IndieGala system, customers were unknowingly subscribed to subscription trial. The company apologized and the affected customers were compensated.[50][51][52]

In 2017, the customers of IndieGala together with other retailers such as Green Man Gaming and GamesPlanet who have purchased Castle of Illusion from their respective storefronts were affected by a series of key deactivations. The issue apparently stemmed from a technical mishap the moment when the publishing agreement between SEGA and Disney came to an end, the situation however was later resolved.[53][54]

See also

[edit]

References

[edit]
  1. ^ Savage, Phil (2013-04-18). "IndieGala bundle defies its own name - includes Mass Effect 2". PC Gamer. Retrieved 2021-12-20.
  2. ^ "Humble Bundle style Indie Gala offering up four games for Android, pay what you want". Droid Gamers. 2012-06-19. Retrieved 2021-12-20.
  3. ^ "Name your price for 4 exciting Android games in the new Indie Gala!". Android Authority. 2012-06-19. Retrieved 2021-12-20.
  4. ^ Dobra, Andrei (2012-02-06). "New Indie Gala Bundles Offer Great Games and Music Albums for Low Prices". softpedia. Retrieved 2021-12-20.
  5. ^ a b "IndieGala Makes its First Pay-What-You-Want Charity Indie Game Bundle Even Bigger, Adding Vizati Game as New Year Bonus. Bundle Ends 6 January 2012". 24-7 Press Release Newswire. Retrieved 2021-12-20.
  6. ^ Williams, Corey (2012-04-05). "IndieGala III offers Comic". PushStartPlay. Retrieved 2021-12-20.
  7. ^ "IndieGala Celebrates '1M Bundles Sold' Milestone with Free Afterfall Insanity Extended Edition Giveaway". PC Invasion. 2014-05-26. Retrieved 2021-12-20.
  8. ^ Sanchez, David (2012-05-30). "Indie Gala: Pay what you want, help folks with disabilities". GameZone. Retrieved 2021-12-20.
  9. ^ Chalk, Andy (2012-05-29). "Indie Gala V Supports AbleGamers and Earthquake Victims". The Escapist. Retrieved 2021-12-20.
  10. ^ Doyle, Shannon. "IndieGala Supreme Bundle Benefits AbleGamers Charity". www.mmogames.com. Retrieved 2014-03-13.
  11. ^ Griffiths, Daniel Nye (2012-04-29). "Good Games: Indie Gala Supports Gamers With Disabilites [sic]". Forbes. Retrieved 2021-12-20.
  12. ^ Splechta, Mike (2012-07-27). "Indiegala 7 is here, get awesome games, help charity, you know the deal". GameZone. Retrieved 2021-12-20.
  13. ^ Broida, Rick (2012-06-20). "Indie Gala Mobile bundles Android games for a good cause". CNET. Retrieved 2021-12-20.
  14. ^ Shannon, Daniel (2012-07-30). "Indie Gala Seven Begins". Broken Joysticks. Retrieved 2021-12-20.
  15. ^ Fenlon, Wes; Wilde, Tyler (2019-07-12). "PC game storefronts compared: what you need to know about retailers and resellers". PC Gamer. Retrieved 2021-12-20.
  16. ^ Broida, Rick (2013-03-06). "Three name-your-own-price indie game bundles". CNET. Retrieved 2021-12-20.
  17. ^ Burford, GB (2014-06-24). "How To Buy A Lot Of Video Games With Very Little Money". Kotaku Australia. Archived from the original on June 26, 2014. Retrieved 2021-12-20.
  18. ^ FM, Yúbal (2016-06-24). "No sólo de Steam vive el ahorrador: 7 páginas imprescindibles para encontrar juegos baratos". Genbeta (in Spanish). Retrieved 2021-12-20.
  19. ^ Savage, Phil (2013-01-10). "A bundle of bundles: Indie Royale, Indie Gala and the Free Bundle all live". PC Gamer. Retrieved 2021-12-20.
  20. ^ "GamePolitics News | GamePolitics". gamepolitics.com. 2012-03-09. Retrieved 2021-12-20.
  21. ^ Valentaten, Daav (2012-03-12). "IndieGala Launches Gala Fund For Aspiring Indie Developers". gamesta. Archived from the original on 2013-04-04.
  22. ^ "Indiegala's Company Page". Indiegala Company. Retrieved 2021-12-20.
  23. ^ "INDIEGALA s.r.l. - LinkedIn". LinkedIn.[self-published]
  24. ^ Cellini, Paolo (2015-05-21). "Indiegala: è italiano il leader mondiale nella vendita di videogiochi "a pacchetto"". www.ilfoglio.it (in Italian). Retrieved 2021-12-20.
  25. ^ Fisher, Liam (2012-02-05). "Indie Gala's back, this time with more options". Destructoid. Retrieved 2021-12-20.
  26. ^ Rici, Rick (2021-12-05). "10 Years of IndieGala – a Heartfelt Thank You!". IndieGala Blog. Retrieved 2021-12-20.
  27. ^ Chalk, Andy (2011-12-07). "The Indie Gala Comes to Town". The Escapist. Retrieved 2021-12-20.
  28. ^ Meer, Alec (2011-12-07). "Again With The Indie Bundles". Rock, Paper, Shotgun. Retrieved 2021-12-20.
  29. ^ Derocher, Joshua (2011-12-07). "Two more pay-what-you-want indie bundles on PC". Destructoid. Retrieved 2021-12-20.
  30. ^ Skeleton, Jaimie (2015-05-18). "Blockstorm Announces Steam Release Date". MMOHuts. Retrieved 2021-12-20.
  31. ^ Ek, Robin (2017-12-09). ""Stayin' Alive" is coming to Steam on the 20th of December". The Gaming Ground. Retrieved 2021-12-20.
  32. ^ Rivera, C. Anthony (2022-03-30). "New Open World Horror 'Vorax' Coming to Steam Winter 2022". The Nerd Stash. Retrieved 2022-07-29.
  33. ^ "Vorax – Hardcore Survival Horror by Indiegala". Retrieved 2022-07-29.
  34. ^ Nieva, Jason (2019-09-12). "Die Young Leaves Early Access, Now On Steam". Player.One. Retrieved 2021-12-20.
  35. ^ Smith, Mark (2019-09-15). "Die Young Review – PC". Game Chronicles. Retrieved 2021-12-20.
  36. ^ destinysperez15 (2021-02-03). "Die Young Now Available on PlayStation 4 in Europe, Asia and Australia Coming to American PS Store in Q1 2021". Spartaprimez.com. Retrieved 2021-12-20.{{cite web}}: CS1 maint: numeric names: authors list (link)
  37. ^ Ek, Jonas (2017-12-20). "IndieGala's "Stayin' Alive" is out now for PC via Steam". thegg.net (The Gaming Ground). Retrieved 2021-12-20.
  38. ^ Tsui, Jamie Laike (2015-05-22). "Voxel FPS Blockstorm Leaves Early Access". Retrieved 2021-12-20.
  39. ^ Peel, Jeremy (2015-05-21). "Blockstorm hands on: dig a trench as Walter White for the first time in an FPS". PCGamesN. Retrieved 2021-12-20.
  40. ^ Matias, Antonio (2021-04-16). "Provato Blockstorm". Guia Game (in Spanish). Retrieved 2021-12-20.
  41. ^ Bishop, Sam (2016-08-24). "Red Rope: Don't Fall Behind is a co-op puzzler with a twist". Gamereactor UK. Retrieved 2021-12-20.
  42. ^ Brady, Margaux (2017-01-11). "Downward : le jeu de parkour - Downward". GAMEWAVE (in French). Retrieved 2021-12-20.
  43. ^ Loguidice, Bill (2021-12-03). "HTC Vive/VIVEPORT VR Review: Gates of Nowhere". Armchair Arcade. Retrieved 2021-12-20.
  44. ^ Besser, Paolo (2020-11-21). "Opening – Recensione". The Games Machine (in Italian). Retrieved 2021-12-20.
  45. ^ Chalk, Andy (2013-04-18). "New Indie Gala Raising Funds For Political Campaign". The Escapist. Retrieved 2021-12-20.
  46. ^ Goodman, Breanna (2013-04-18). "Portion of Indie Gala proceeds funding political campaign". GAMING TREND. Retrieved 2021-12-20.
  47. ^ "Indiegala at Gamescom presents: Die Young". Gamasutra (Press release). 2015-07-31. Archived from the original on 2015-08-06. Retrieved 2015-08-01.
  48. ^ Tarason, Dominic (2017-09-17). "Early Access survival game Die Young attempts to mitigate piracy with an official free version". PCGamesN. Retrieved 2021-12-20.
  49. ^ Tue, Sep 26th 2017 7:39pm-Timothy Geigner. "Yet Another Developer Sees That Free Can Work For Video Games As Both An Anti-Piracy Strategy And As Promotion". Techdirt. Retrieved 2021-12-20.{{cite web}}: CS1 maint: numeric names: authors list (link)
  50. ^ Foxall, Sam (2017-03-03). "G2A apologise for G2A Shield/IndieGala mixup, sending a free game to those affected". PCGamesN. Retrieved 2021-12-20.
  51. ^ Otton, Andrew (2017-03-07). "Indiegala Customers Automatically Signed Up for G2A Shield Due to G2A "IT Error"". TechRaptor. Retrieved 2021-12-20.
  52. ^ Mattas, Jeff (2011-12-06). "The Indie Gala launches its first 'pay-what-you-want' bundle". Shacknews. Retrieved 2021-12-20.
  53. ^ "Castle of Illusion Steam key revokes under investigation". PC Invasion. 2017-01-18. Retrieved 2021-12-20.
  54. ^ "Revoked Castle Of Illusion Steam Keys Being Reactivated". www.greenmangaming.com. 2017-01-19. Retrieved 2021-12-20.
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