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| image = Yooka-Laylee cover art.jpg
| image = Yooka-Laylee cover art.jpg
| caption = Cover art
| caption = Cover art
| developer = [[Playtonic Games]]
| developer = [[Playtonic Games]]{{efn|PlayStation 4 and Xbox One versions developed by Team17.}}
| publisher = [[Team17]]
| publisher = [[Team17]]
| director = Chris Sutherland
| director = [[Chris Sutherland (programmer)|Chris Sutherland]]
| producer = Andy Wilson
| producer = Andy Wilson
| designer = Gavin Price<br />Gary Richards
| designer = Gavin Price<br />Gary Richards
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* [[Nintendo Switch]]
* [[Nintendo Switch]]
}}
}}
| released = {{Unbulleted list|'''Windows, macOS, Linux, PS4, Xbox One'''|11 April 2017|'''Nintendo Switch'''|14 December 2017|'''Amazon Luna'''|20 October 2020<ref>{{Cite web |last=Gartenberg |first=Chaim |date=2020-10-20 |title=Hands-on with Amazon’s Luna game streaming service |url=https://www.theverge.com/2020/10/20/21525339/amazon-luna-hands-on-cloud-gaming-streaming-early-access-price-games |access-date=2022-12-18 |website=The Verge |language=en-US}}</ref>}}
| released = {{Unbulleted list|'''Windows, macOS, Linux, PS4, Xbox One'''|11 April 2017|'''Nintendo Switch'''|14 December 2017|'''Amazon Luna'''|20 October 2020<ref>{{Cite web |last=Gartenberg |first=Chaim |date=2020-10-20 |title=Hands-on with Amazon's Luna game streaming service |url=https://www.theverge.com/2020/10/20/21525339/amazon-luna-hands-on-cloud-gaming-streaming-early-access-price-games |access-date=2022-12-18 |website=The Verge |language=en-US}}</ref>}}
| genre = [[Platform game|Platform]]
| genre = [[Platformer|Platform]], [[Action-adventure game|action-adventure]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
}}
}}


'''''Yooka-Laylee''''' is a [[platform game]] published by [[Team17]] in 2017 for [[Microsoft Windows|Windows]], [[macOS]], [[Linux]], [[PlayStation 4]], [[Xbox One]], and [[Nintendo Switch]], followed by a version for [[Amazon Luna]] in October 2020.<ref>{{cite web |title=Yooka-Laylee Will Get A Nintendo Switch Physical Release |url=http://www.siliconera.com/2018/06/11/yooka-laylee-will-get-nintendo-switch-physical-release/ |website=Siliconera |access-date=11 June 2018 |date=11 June 2018}}</ref> Developed by [[Playtonic Games]], a group of former key personnel from [[Rare (company)|Rare]], ''Yooka-Laylee'' is a [[spiritual successor]] to the ''[[Banjo-Kazooie]]'' series released for the [[Nintendo 64]] nearly 20 years prior. After years of planning to develop a new game, Playtonic Games initiated a [[Kickstarter]] campaign that attracted significant media coverage and raised a record-breaking sum of over [[Pound sterling|£]]2&nbsp;million. The game follows chameleon Yooka and bat Laylee on their quest to retrieve a magical book from an evil corporation.
'''''Yooka-Laylee''''' is a 2017 [[platform game]] developed by [[Playtonic Games]] and published by [[Team17]]. It was released for [[Microsoft Windows|Windows]], [[macOS]], [[Linux]], [[PlayStation 4]] and [[Xbox One]] in April 2017, [[Nintendo Switch]] in December 2017 and [[Amazon Luna]] in October 2020.<ref>{{cite web |title=Yooka-Laylee Will Get A Nintendo Switch Physical Release |url=http://www.siliconera.com/2018/06/11/yooka-laylee-will-get-nintendo-switch-physical-release/ |website=Siliconera |access-date=11 June 2018 |date=11 June 2018}}</ref> Developed by a group of former key personnel from [[Rare (company)|Rare]], ''Yooka-Laylee'' is a [[spiritual successor]] to the ''[[Banjo-Kazooie]]'' series. After years of planning to develop a new game, Playtonic Games initiated a [[Kickstarter]] campaign that attracted significant media coverage and raised a record-breaking sum of over [[Pound sterling|£]]2 million. The game follows chameleon Yooka and bat Laylee on their quest to retrieve a magical book from an evil corporation.


''Yooka-Laylee'' received mixed reviews, with critics divided on whether emulating its predecessors was enough to make it a successful game, or whether it was purely trying to capitalize on nostalgia. While most critics agreed that it captured the essence of earlier platformers, they also pointed out technical shortcomings and outdated gameplay. A sequel, ''[[Yooka-Laylee and the Impossible Lair]]'', was released on October 8, 2019.<ref>{{cite web|url=https://www.nintendolife.com/news/2019/09/yooka-laylee_and_the_impossible_lair_leaps_onto_nintendo_switch_on_october_8th|title=Yooka-Laylee And The Impossible Lair Leaps Onto Nintendo Switch On October 8th|website=Nintendo Life|date=2 September 2019|access-date=September 2, 2019}}</ref>
''Yooka-Laylee'' received mixed reviews, with critics divided on whether emulating its predecessors was enough to make it a successful game, or whether it was purely trying to capitalize on nostalgia. While most critics agreed that it captured the essence of earlier platformers, they also pointed out technical shortcomings and outdated gameplay.
A spin-off, ''[[Yooka-Laylee and the Impossible Lair]]'', was released on 8 October 2019<ref>{{cite web|url=https://www.nintendolife.com/news/2019/09/yooka-laylee_and_the_impossible_lair_leaps_onto_nintendo_switch_on_october_8th|title=Yooka-Laylee And The Impossible Lair Leaps Onto Nintendo Switch On October 8th|website=Nintendo Life|date=2 September 2019|access-date=2 September 2019}}</ref> and a remaster titled '''''Yooka-Replaylee''''' is in development.<ref>{{Cite web |last=Playtonic |date=2024-06-06 |title=Announcing Yooka-Replaylee! |url=https://www.playtonicgames.com/news/announcing-yooka-replaylee/ |access-date=2024-06-07 |website=Playtonic Games |language=en-US}}</ref>


==Gameplay==
==Gameplay==
[[File:Yookalaylee.jpg|thumb|left|''Yooka-Laylee'' features gameplay similar to the spiritual predecessor, ''[[Banjo-Kazooie (video game)|Banjo-Kazooie]]'', where the player searches for and collects items in an open 3D environment.]]
[[File:Yookalaylee.jpg|thumb|left|''Yooka-Laylee'' features gameplay similar to the spiritual predecessor, ''[[Banjo-Kazooie (video game)|Banjo-Kazooie]]'', where the player searches for and collects items in an open 3D environment.]]


''Yooka-Laylee'' is a [[platform game]] played from a [[Virtual camera system#Third-person view|third-person perspective]].<ref name="GSpot" /> The gameplay is similar to that of games in the ''[[Banjo-Kazooie (video game)|Banjo-Kazooie]]'' and ''[[Chameleon Twist]]'' series. The player controls two [[player character|characters]] that work together to explore their environment, collect items, solve puzzles and defeat enemies. The playable characters are Yooka, a male chameleon,<ref>{{cite web|url = http://www.playtonicgames.com/the-man-behind-yooka-and-laylee/|title = The Man Behind Yooka and Laylee|website = Playtonic Games|date = 5 May 2015|access-date = 20 June 2015|url-status = live|archive-url = https://web.archive.org/web/20150619135606/http://www.playtonicgames.com/the-man-behind-yooka-and-laylee|archive-date = 19 June 2015|df = dmy-all}}</ref> and Laylee, a female bat.<ref name="kickstarter">{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/description|title = Yooka-Laylee - A 3D Platformer Rare-vival!|access-date = 18 June 2015|website = [[Kickstarter]]|date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150626123230/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/description|archive-date = 26 June 2015|df = dmy-all}}</ref><ref name="reveal-promo">{{cite web|url = http://www.playtonicgames.com/introducing-yooka-laylee/|title = Introducing Yooka-Laylee|website = Playtonic Games|date = 30 April 2015|access-date = 18 June 2015|url-status = live|archive-url = https://web.archive.org/web/20150623154015/http://www.playtonicgames.com/introducing-yooka-laylee|archive-date = 23 June 2015|df = dmy-all}}</ref> During their adventures, Yooka and Laylee explore [[Level (video gaming)|world]]s contained within magical books and complete challenges to collect "Pagies": golden book pages that act as the main currency in the game. Players can use their Pagies to either unlock new worlds or expand those which have already been unlocked.<ref name="Gamereactor-2017">{{cite web|url=https://www.gamereactor.eu/articles/523663/Yooka-Laylee+Talking+to+Playtonic/|title=Yooka-Laylee: Talking to Playtonic|first=Jonas|last=Mäki|date=27 March 2017|website=[[Gamereactor]]|url-status=live|archive-url=https://web.archive.org/web/20170803045930/https://www.gamereactor.eu/articles/523663/Yooka-Laylee+Talking+to+Playtonic/|archive-date=3 August 2017|df=dmy-all}}</ref><ref>{{cite web|url = http://www.gamesradar.com/yooka-laylees-world-made-books-you-unlock-collecting-pages/|title = Yooka-Laylee's world is made of books you unlock by collecting pages|website = [[GamesRadar]]|date = 17 May 2015|access-date = 18 June 2015|last = Reseigh-Lincoln|first = Dom|url-status = live|archive-url = https://web.archive.org/web/20150619005151/http://www.gamesradar.com/yooka-laylees-world-made-books-you-unlock-collecting-pages/|archive-date = 19 June 2015|df = dmy-all}}</ref>
''Yooka-Laylee'' is a [[platform game]] played from a [[Third-person (video games)|third-person perspective]].<ref name="GSpot" /> The gameplay is similar to that of games in the ''[[Banjo-Kazooie (video game)|Banjo-Kazooie]]'' and ''[[Chameleon Twist]]'' series. The player controls two [[player character|characters]] that work together to explore their environment, collect items, solve puzzles and defeat enemies. The playable characters are Yooka, a male chameleon,<ref>{{cite web|url = http://www.playtonicgames.com/the-man-behind-yooka-and-laylee/|title = The Man Behind Yooka and Laylee|website = Playtonic Games|date = 5 May 2015|access-date = 20 June 2015|url-status = live|archive-url = https://web.archive.org/web/20150619135606/http://www.playtonicgames.com/the-man-behind-yooka-and-laylee|archive-date = 19 June 2015|df = dmy-all}}</ref> and Laylee, a female bat.<ref name="kickstarter">{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/description|title = Yooka-Laylee - A 3D Platformer Rare-vival!|access-date = 18 June 2015|website = [[Kickstarter]]|date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150626123230/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/description|archive-date = 26 June 2015|df = dmy-all}}</ref><ref name="reveal-promo">{{cite web|url = http://www.playtonicgames.com/introducing-yooka-laylee/|title = Introducing Yooka-Laylee|website = Playtonic Games|date = 30 April 2015|access-date = 18 June 2015|url-status = live|archive-url = https://web.archive.org/web/20150623154015/http://www.playtonicgames.com/introducing-yooka-laylee|archive-date = 23 June 2015|df = dmy-all}}</ref> Yooka and Laylee explore [[Level (video gaming)|world]]s contained within magical books and complete challenges to collect "Pagies": golden book pages that act as currency. Players can use their Pagies to either unlock worlds or expand those which have already been unlocked.<ref name="Gamereactor-2017">{{cite web|url=https://www.gamereactor.eu/articles/523663/Yooka-Laylee+Talking+to+Playtonic/|title=Yooka-Laylee: Talking to Playtonic|first=Jonas|last=Mäki|date=27 March 2017|website=[[Gamereactor]]|url-status=live|archive-url=https://web.archive.org/web/20170803045930/https://www.gamereactor.eu/articles/523663/Yooka-Laylee+Talking+to+Playtonic/|archive-date=3 August 2017|df=dmy-all}}</ref><ref>{{cite web|url = http://www.gamesradar.com/yooka-laylees-world-made-books-you-unlock-collecting-pages/|title = Yooka-Laylee's world is made of books you unlock by collecting pages|website = [[GamesRadar]]|date = 17 May 2015|access-date = 18 June 2015|last = Reseigh-Lincoln|first = Dom|url-status = live|archive-url = https://web.archive.org/web/20150619005151/http://www.gamesradar.com/yooka-laylees-world-made-books-you-unlock-collecting-pages/|archive-date = 19 June 2015|df = dmy-all}}</ref> The characters share one [[Health (gaming)|health]] meter, but unlike the game's spiritual predecessor, they have unlimited [[life (gaming)|lives]]; should they die from losing all health or falling into a [[bottomless pit (video gaming)|bottomless pit]], they will respawn at a [[checkpoint (video gaming)|checkpoint]].<ref name="GRadar">{{cite web |last=Houghton |first=David |date=4 April 2017 |url=http://www.gamesradar.com/yooka-laylee-review/ |title=Yooka-Laylee review: "A good-natured platformer that all too often trips over its own dated clumsiness" |work=[[GamesRadar]] |publisher=[[Future plc]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170405073544/http://www.gamesradar.com/yooka-laylee-review/ |archive-date=5 April 2017 |df=dmy-all }}</ref>


Yooka and Laylee can learn a variety of abilities, including "sonar blasting", "tongue whipping", "sky soaring", eating berries for temporary powers such as fire breath, and a "fart bubble" for breathing underwater. Most of these abilities use a power meter that is filled by collecting butterflies (which can be eaten instead to restore health).<ref name="GRadar">{{cite web |last=Houghton |first=David |date=4 April 2017 |url=http://www.gamesradar.com/yooka-laylee-review/ |title=Yooka-Laylee review: "A good-natured platformer that all too often trips over its own dated clumsiness" |work=[[GamesRadar]] |publisher=[[Future plc]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170405073544/http://www.gamesradar.com/yooka-laylee-review/ |archive-date=5 April 2017 |df=dmy-all }}</ref> Each new ability is earned by collecting enough quills to purchase them from Trowzer, a snake salesman who wears pants.<ref>{{cite web|url = http://www.digitaltrends.com/gaming/yooka-laylee-trowzer-snake/|title = Meet Banjo-Kazooie Successor Yooka-Laylee's Newest Character: Trowzer the Snake|date = 12 May 2015|access-date = 18 June 2015|website = [[Digital Trends]]|last = Wouk|first = Kristofer|url-status = live|archive-url = https://web.archive.org/web/20150618113327/http://www.digitaltrends.com/gaming/yooka-laylee-trowzer-snake/|archive-date = 18 June 2015|df = dmy-all}}</ref> Collectibles by the name of [[molecule|Mollycools]] are given to Dr. Puzz, an octopus scientist, in order to give Yooka and Laylee various transformations that grant them exclusive abilities. Play Tonics are RPG-style ability modifiers that are purchased from Vendi, a living vending machine, and equipped to modify or enhance players' ability stats.<ref name=Kazooiecopy>{{cite web|last1=Campbell|first1=Collin|title=Yooka-Laylee isn't going to be a Banjo-Kazooie copy|url=http://www.polygon.com/2015/6/22/8817003/yooka-laylee-e3-preview|website=Polygon|date=22 June 2015|access-date=1 October 2015|url-status=live|archive-url=https://web.archive.org/web/20151001145232/http://www.polygon.com/2015/6/22/8817003/yooka-laylee-e3-preview|archive-date=1 October 2015|df=dmy-all}}</ref> Also found in the levels are Ghost Writers, collectible characters who provide various challenges like catching or fighting them, and Play Tokens, which are used to play the secret [[arcade games]] that are found once per level, hosted by a low-polygon [[tyrannosaurus rex]] named Rextro Sixtyfourus.<ref>{{cite web|url = https://www.siliconera.com/2015/11/13/meet-yooka-laylees-low-poly-dino-rextro-sixtyfourus/|title = Meet Yooka-Laylee's Low-Poly Dino, Rextro Sixtyfourus|last=Priestman|first=Chris|website = Siliconera|date = November 13, 2015|access-date = June 9, 2019}}</ref> There are several "quiz show challenges", similar to the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' games. Furthermore, there is another character named Kartos, a sentient [[mine cart]] who allows "mine cart" sequences, similar to those of ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''.<ref>{{cite web|url = https://www.siliconera.com/2016/02/14/meet-kartos-god-ore-newest-yooka-laylee-character/|title = Meet Kartos, "The God Of Ore," The Newest Yooka-Laylee Character|last=Priestman|first=Chris|website = Siliconera|date = February 14, 2016|access-date = June 9, 2019}}</ref>
Yooka and Laylee can learn a variety of abilities, including "sonar blasting", "tongue whipping", "sky soaring", eating berries for temporary powers such as fire breath, and a "fart bubble" for breathing underwater. Most of these abilities use a power meter that is filled by collecting butterflies (which can be eaten instead to restore health).<ref name="GRadar"/> Each ability is earned by collecting enough quills to purchase them from Trowzer.<ref>{{cite web|url = http://www.digitaltrends.com/gaming/yooka-laylee-trowzer-snake/|title = Meet Banjo-Kazooie Successor Yooka-Laylee's Newest Character: Trowzer the Snake|date = 12 May 2015|access-date = 18 June 2015|website = [[Digital Trends]]|last = Wouk|first = Kristofer|url-status = live|archive-url = https://web.archive.org/web/20150618113327/http://www.digitaltrends.com/gaming/yooka-laylee-trowzer-snake/|archive-date = 18 June 2015|df = dmy-all}}</ref> Collectibles by the name of Mollycools are given to Dr. Puzz, an octopus scientist, in order to give Yooka and Laylee various transformations that grant them abilities. Play Tonics are role-playing-like ability modifiers that are purchased from Vendi, a living vending machine, and equipped to modify or enhance players' ability stats.<ref name=Kazooiecopy>{{cite web|last1=Campbell|first1=Collin|title=Yooka-Laylee isn't going to be a Banjo-Kazooie copy|url=http://www.polygon.com/2015/6/22/8817003/yooka-laylee-e3-preview|website=Polygon|date=22 June 2015|access-date=1 October 2015|url-status=live|archive-url=https://web.archive.org/web/20151001145232/http://www.polygon.com/2015/6/22/8817003/yooka-laylee-e3-preview|archive-date=1 October 2015|df=dmy-all}}</ref> Also found in the levels are Ghost Writers, collectible characters who provide various challenges like catching or fighting them, and Play Tokens, which are used to play the secret [[arcade games]] that are found once per level, hosted by a low-polygon [[tyrannosaurus rex]] named Rextro Sixtyfourus.<ref>{{cite web|url = https://www.siliconera.com/2015/11/13/meet-yooka-laylees-low-poly-dino-rextro-sixtyfourus/|title = Meet Yooka-Laylee's Low-Poly Dino, Rextro Sixtyfourus|last=Priestman|first=Chris|website = Siliconera|date = 13 November 2015|access-date = 9 June 2019}}</ref> There are several "quiz show challenges", similar to the ''[[Banjo-Kazooie (series)|Banjo-Kazooie]]'' games. There is a character named Kartos, a sentient [[mine cart]] who allows "mine cart" sequences, similar to those of ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''.<ref>{{cite web|url = https://www.siliconera.com/2016/02/14/meet-kartos-god-ore-newest-yooka-laylee-character/|title = Meet Kartos, "The God Of Ore," The Newest Yooka-Laylee Character|last=Priestman|first=Chris|website = Siliconera|date = 14 February 2016|access-date = 9 June 2019}}</ref>


The game features a local [[Cooperative video game|cooperative multiplayer]] mode for two players. There is also a 2–4 player adversarial local [[Multiplayer video game|multiplayer]] mode, with eight different minigames.<ref name="kickstarter" /> The game also features an optional "64-bit" mode, which imitates the graphical appearance of Nintendo 64 games.<ref name="kickstarter" />
The game features a local [[Cooperative video game|cooperative multiplayer]] mode for two players. There is also a 2–4 player adversarial local [[Multiplayer video game|multiplayer]] mode, with eight different minigames.<ref name="kickstarter" /> The game features an optional "64-bit" mode, which imitates the graphical appearance of Nintendo 64 games.<ref name="kickstarter" />


==Plot==
==Plot==
At the Hivory Towers corporation, CEO Capital B and his assistant Dr. Quack use a machine to suck up all the books in the world with the intention of obtaining a magical book called the "One Book" in order to rewrite the universe. Meanwhile, on Shipwreck Creek, Yooka and Laylee, who have the One Book, watch as the book gets sucked into Hivory Towers with its pages escaping. The two venture to Hivory Towers to reclaim the book.
After their precious book, later revealed to be the magical "One Book", is sucked up by the evil Hivory Towers Corporation, Yooka and Laylee enter their headquarters to retrieve their property. Fighting their way through the vast company grounds and the levels they contain, they eventually manage to reassemble the book's lost pages. In a final fight against the [[CEO]] Capital B, they manage to defeat him and reclaim the One Book. Yooka and Laylee proceed to invite everyone from their grand adventure for a party at Shipwreck Creek, and Laylee decides to lock the book up in a safe so that it appreciates in value. During the credits, it is revealed that Hivory Towers is part of the bigger evil organization V.I.L.E., which still targets the book.

Traversing through Hivory Towers, Yooka and Laylee explore five different worlds to collect the One Book's Pagies. Yooka and Laylee eventually confront Capital B in his office, where they learn that Hivory Towers is merely part of a bigger association named V.I.L.E. and that Dr. Quack is really Capital B.'s supervisor. Just then, a sentient cannon named Blasto, who is a friend of Yooka and Laylee's, inadvertently shoots a cannon ball at Capital B. and Dr. Quack, knocking them onto the One Book and they subsequently get trapped inside it. Afterwards, Yooka, Laylee, and all their friends celebrate their victory with a party.


==Development==
==Development==
[[File:Grant Kirkhope.png|thumb|right|upright=.7|Former Rare composer [[Grant Kirkhope]] wrote a number of musical themes for the game.|alt=A blue duotone headshot photo of a white man with a short haircut in T-shirt]]
[[File:Grant Kirkhope by Gage Skidmore.jpg|thumb|right|upright=.7|Former Rare composer [[Grant Kirkhope]] wrote a number of musical themes for the game.|alt=A headshot photo of a white man with a short haircut in T-shirt]]


In September 2012, a group of former Rare employees attempted to create a spiritual successor to ''Banjo-Kazooie''. They joined under the Twitter handle ''Mingy Jongo'', the name of a boss from the second ''Banjo'' game, ''[[Banjo-Tooie]]'', with cooperation from ex-Rare designers, including composer [[Grant Kirkhope]]. In December 2014, the account was left abandoned and the project confirmed to be on indefinite hiatus by Kirkhope in a [[Reddit#IAmA and AMA|Reddit AMA]];<ref>{{cite web|url = https://www.reddit.com/r/IAmA/comments/23h2s1/i_am_grant_kirkhope_composer_of_banjo_and_dk_64/cgwxvwl|title = I am Grant Kirkhope, composer of Banjo and DK 64, along w/ developers Prismatic Games of the Party-RTS, Hex Heroes, for Wii U/PC|access-date = 3 March 2015|date = 20 April 2014|website = [[Reddit]]|url-status = live|archive-url = https://web.archive.org/web/20150513024709/http://www.reddit.com/r/IAmA/comments/23h2s1/i_am_grant_kirkhope_composer_of_banjo_and_dk_64/cgwxvwl|archive-date = 13 May 2015|df = dmy-all}}</ref> however, in August a video game company named ''Playtonic Games'' was incorporated by this group, and the account was soon revived under the name of its new company. Playtonic then announced that they were planning a [[spiritual successor]] to the ''Banjo-Kazooie'' franchise titled ''Yooka-Laylee'', formerly codenamed ''Project Ukulele''.<ref>{{cite web|url = http://www.ign.com/articles/2015/02/10/former-rare-developers-working-on-banjo-kazooie-spiritual-successor|title = Former Rare Developers Working on Banjo Kazooie Spiritual Successor|website = [[IGN]]|access-date = 11 February 2015|date = 10 February 2015|last = Macy|first = Seth|url-status = live|archive-url = https://web.archive.org/web/20150731171917/http://www.ign.com/articles/2015/02/10/former-rare-developers-working-on-banjo-kazooie-spiritual-successor|archive-date = 31 July 2015|df = dmy-all}}</ref> At the start of development, six people were involved. To finance the game, the development team decided to use [[fundraising]] website [[Kickstarter]] to acquire £175,000 to start production. Immediately, the campaign attracted enormous attention and the goal was reached within 40 minutes, a record on the platform.<ref>{{cite web|url = https://www.engadget.com/2015/07/31/yooka-laylee-team17-publisher/|title = 'Yooka-Laylee' snags a publisher after record-breaking Kickstarter|first = Timothy J.|last = Seppala|access-date = 10 October 2017|date = 31 July 2015|website = Engadget|url-status = live|archive-url = https://web.archive.org/web/20171011071852/https://www.engadget.com/2015/07/31/yooka-laylee-team17-publisher/|archive-date = 11 October 2017|df = dmy-all}}</ref> Later the campaign made another record for the fastest game to get {{US$|1,000,000}} pledged in the history of the platform.<ref>{{cite web|url = https://gamerant.com/yooka-laylee-fastest-kickstarter-game-1-million/|title = 'Yooka-Laylee' is Fastest Game to $1 Million on Kickstarter|first = Elton|last = Jones|access-date = 10 October 2017|date = 20 April 2014|website = Heavy|url-status = live|archive-url = https://web.archive.org/web/20171011023604/https://gamerant.com/yooka-laylee-fastest-kickstarter-game-1-million/|archive-date = 11 October 2017|df = dmy-all}}</ref> Within a few weeks, the game had garnered £2.1&nbsp;million from over 80,000 backers.<ref>{{cite web|url = http://heavy.com/games/2017/03/yooka-laylee-kickstarter-pre-order-toybox-release-date/|title = 'Yooka-Laylee': 5 Fast Facts You Need to Know|first = Kyle|last = Sledge|access-date = 10 October 2017|date = 22 March 2017|website = Gamesrant|url-status = live|archive-url = https://web.archive.org/web/20171011071918/http://heavy.com/games/2017/03/yooka-laylee-kickstarter-pre-order-toybox-release-date/|archive-date = 11 October 2017|df = dmy-all}}</ref>
In September 2012, a group of former Rare employees attempted to create a spiritual successor to ''Banjo-Kazooie''. They joined under the Twitter handle ''Mingy Jongo'', the name of a boss from the second ''Banjo'' game, ''[[Banjo-Tooie]]'', with cooperation from ex-Rare designers, including composer [[Grant Kirkhope]]. In December 2014, the account was left abandoned, and the project confirmed to be on indefinite hiatus by Kirkhope in a [[Reddit#IAmA and AMA|Reddit AMA]];<ref>{{cite web|url = https://www.reddit.com/r/IAmA/comments/23h2s1/i_am_grant_kirkhope_composer_of_banjo_and_dk_64/cgwxvwl|title = I am Grant Kirkhope, composer of Banjo and DK 64, along w/ developers Prismatic Games of the Party-RTS, Hex Heroes, for Wii U/PC|access-date = 3 March 2015|date = 20 April 2014|website = [[Reddit]]|url-status = live|archive-url = https://web.archive.org/web/20150513024709/http://www.reddit.com/r/IAmA/comments/23h2s1/i_am_grant_kirkhope_composer_of_banjo_and_dk_64/cgwxvwl|archive-date = 13 May 2015|df = dmy-all}}</ref> however, in August a video game company named Playtonic Games was incorporated by this group, and the account was revived under the name of its new company. Playtonic announced that they were planning a [[spiritual successor]] to the ''Banjo-Kazooie'' franchise titled ''Yooka-Laylee'', formerly codenamed ''Project Ukulele''.<ref>{{cite web|url = http://www.ign.com/articles/2015/02/10/former-rare-developers-working-on-banjo-kazooie-spiritual-successor|title = Former Rare Developers Working on Banjo Kazooie Spiritual Successor|website = [[IGN]]|access-date = 11 February 2015|date = 10 February 2015|last = Macy|first = Seth|url-status = live|archive-url = https://web.archive.org/web/20150731171917/http://www.ign.com/articles/2015/02/10/former-rare-developers-working-on-banjo-kazooie-spiritual-successor|archive-date = 31 July 2015|df = dmy-all}}</ref> At the start of development, six people were involved. To finance the game, the development team decided to use [[fundraising]] website [[Kickstarter]] to acquire £175,000 to start production. The campaign attracted attention and the goal was reached within 40 minutes, a record on the platform.<ref>{{cite web|url = https://www.engadget.com/2015/07/31/yooka-laylee-team17-publisher/|title = 'Yooka-Laylee' snags a publisher after record-breaking Kickstarter|first = Timothy J.|last = Seppala|access-date = 10 October 2017|date = 31 July 2015|website = Engadget|url-status = live|archive-url = https://web.archive.org/web/20171011071852/https://www.engadget.com/2015/07/31/yooka-laylee-team17-publisher/|archive-date = 11 October 2017|df = dmy-all}}</ref> Later the campaign made another record for the fastest game to get {{US$|1,000,000}} pledged in the history of the platform.<ref>{{cite web|url = https://gamerant.com/yooka-laylee-fastest-kickstarter-game-1-million/|title = 'Yooka-Laylee' is Fastest Game to $1 Million on Kickstarter|first = Elton|last = Jones|access-date = 10 October 2017|date = 20 April 2014|website = Heavy|url-status = live|archive-url = https://web.archive.org/web/20171011023604/https://gamerant.com/yooka-laylee-fastest-kickstarter-game-1-million/|archive-date = 11 October 2017|df = dmy-all}}</ref> Within a few weeks, the game had garnered £2.1&nbsp;million from over 80,000 backers.<ref>{{cite web|url = http://heavy.com/games/2017/03/yooka-laylee-kickstarter-pre-order-toybox-release-date/|title = 'Yooka-Laylee': 5 Fast Facts You Need to Know|first = Kyle|last = Sledge|access-date = 10 October 2017|date = 22 March 2017|website = Gamesrant|url-status = live|archive-url = https://web.archive.org/web/20171011071918/http://heavy.com/games/2017/03/yooka-laylee-kickstarter-pre-order-toybox-release-date/|archive-date = 11 October 2017|df = dmy-all}}</ref>


The game was intended as a resurrection and modernization of the "collectathon" 3D platforming game genre of the late 1990s and early 2000s, with an emphasis on progression by collecting various different items.<ref>{{cite web|url = http://the-artifice.com/nintendo-collectathon/|title = The Nintendo Collectathon: A Genre of the Past|date = 9 December 2014|access-date = 2 May 2015|website = The Artifice|last = Hein|first = Daniel|url-status = live|archive-url = https://web.archive.org/web/20150505092544/http://the-artifice.com/nintendo-collectathon/|archive-date = 5 May 2015|df = dmy-all}}</ref> Some of the collectibles were created using [[Sprite (computer graphics)|2D sprites]].<ref name="RedBullGames-2016" /> Additional post-launch downloadable content was planned, which began production following the game's release, with crowdfunding participants receiving this content for free.<ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1228142|title = New Stretch Goal: Payback Time!|date = 12 May 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150618214852/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1228142|archive-date = 18 June 2015|df = dmy-all}}</ref><ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1263469|title = £2 Million Reached! You did it!|date = 16 June 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150618235546/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1263469|archive-date = 18 June 2015|df = dmy-all}}</ref> The game's native language is featured in English, but it also features French, German, Italian and Spanish [[Video game localization|localizations]]. [[Wil Overton]], a former artist for Rare, illustrated the game's [[instruction manual]].<ref>{{cite web|url = https://www.nintendo-insider.com/wil-overton-to-illustrate-yooka-laylees-retro-themed-game-manual/ |title = WIL OVERTON TO ILLUSTRATE YOOKA-LAYLEE'S "RETRO-THEMED GAME MANUAL" |date = 10 June 2015 |access-date = 25 March 2019 |last=Seedhouse |first=Alex |website = Nintendo Insider}}</ref>
The game was intended as a resurrection and modernization of the "collectathon" 3D platforming game genre of the late 1990s and early 2000s, with an emphasis on progression by collecting various different items.<ref>{{cite web|url = http://the-artifice.com/nintendo-collectathon/|title = The Nintendo Collectathon: A Genre of the Past|date = 9 December 2014|access-date = 2 May 2015|website = The Artifice|last = Hein|first = Daniel|url-status = live|archive-url = https://web.archive.org/web/20150505092544/http://the-artifice.com/nintendo-collectathon/|archive-date = 5 May 2015|df = dmy-all}}</ref> Some of the collectibles were created using [[Sprite (computer graphics)|2D sprites]].<ref name="RedBullGames-2016" /> Additional post-launch downloadable content was planned, which began production following the game's release, with crowdfunding participants receiving this content for free.<ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1228142|title = New Stretch Goal: Payback Time!|date = 12 May 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150618214852/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1228142|archive-date = 18 June 2015|df = dmy-all}}</ref><ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1263469|title = £2 Million Reached! You did it!|date = 16 June 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150618235546/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1263469|archive-date = 18 June 2015|df = dmy-all}}</ref> The game's native language is featured in English; it features French, German, Italian and Spanish [[Video game localization|localizations]]. [[Wil Overton]], a former artist for Rare, illustrated the game's [[instruction manual]].<ref>{{cite web|url = https://www.nintendo-insider.com/wil-overton-to-illustrate-yooka-laylees-retro-themed-game-manual/ |title = WIL OVERTON TO ILLUSTRATE YOOKA-LAYLEE'S "RETRO-THEMED GAME MANUAL" |date = 10 June 2015 |access-date = 25 March 2019 |last=Seedhouse |first=Alex |website = Nintendo Insider}}</ref>


The game was created with the [[Unity (game engine)|Unity]] engine with help from [[middleware]] tools.<ref name="RedBullGames-2016">{{cite web|url=https://www.redbull.com/ca-en/yooka-laylee-interview-red-bull-games|title=Pushing platforming perfection with Yooka-Laylee|first=Damien|last=McFerran|date=28 November 2016|website=[[Red Bull Games]]|url-status=live|archive-url=https://web.archive.org/web/20170803050508/https://www.redbull.com/ca-en/yooka-laylee-interview-red-bull-games|archive-date=3 August 2017|df=dmy-all}}</ref><ref name="Engadget-2017" /> This allowed for bugs to be more easily repaired and the incorporation of ten thousand [[polygon]]s.<ref name="Gamasutra-2017">{{cite web|url=http://www.gamasutra.com/view/news/289181/YookaLaylee_devs_7_biggest_game_design_changes_since_the_N64_era.php|title=Yooka-Laylee devs: 7 biggest game design changes since the N64 era|first=Willie|last=Clark|date=17 January 2017|website=[[Gamasutra]]|url-status=live|archive-url=https://web.archive.org/web/20170803085610/http://www.gamasutra.com/view/news/289181/YookaLaylee_devs_7_biggest_game_design_changes_since_the_N64_era.php|archive-date=3 August 2017|df=dmy-all}}</ref> The phoneticizing of "ukulele" was an early idea that went through several versions (e.g. Hawaiian terms Yoku, meaning "to eat bugs", and Laylee, meaning "to fly") until the final title "Yooka-Laylee".<ref name="Gamereactor-2017" /> ''Yooka-Laylee'' features 3D worlds by environment artist Steven Hurst, who also worked on the ''Banjo-Kazooie'' series as well as ''[[Viva Piñata]]''. The game's characters were designed by Kevin Bayliss, who helped design the modern Kong characters in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], and Ed Bryan, who designed the characters in ''Banjo-Kazooie''.<ref name="kickstarter" /> Originally, character art director Steve Mayles imagined Yooka as a lion, but eventually made him a chameleon and created Laylee as a bat, because of how their abilities could accommodate the gameplay.<ref name="USgamer-2016">{{cite web|url=http://www.usgamer.net/articles/steve-mayles-and-grant-kirkhope-talk-yooka-laylee|title=Steve Mayles and Grant Kirkhope Talk About Yooka-Laylee|first=Jaz|last=Rignall|date=8 July 2016|website=[[USgamer]]|url-status=live|archive-url=https://web.archive.org/web/20170803085736/http://www.usgamer.net/articles/steve-mayles-and-grant-kirkhope-talk-yooka-laylee|archive-date=3 August 2017|df=dmy-all}}</ref><ref name="RollingStone-2017">{{cite magazine|url=https://www.rollingstone.com/glixel/news/the-hit-making-dna-of-yooka-laylee-and-donkey-kong-64-w473188|title=British developer Rare was a hit factory in the Nineties – now the same team is using an old recipe to make something new|first=Alex|last=Wiltshire|date=22 March 2016|magazine=[[Rolling Stone]]|url-status=live|archive-url=https://web.archive.org/web/20171011021912/https://www.rollingstone.com/glixel/news/the-hit-making-dna-of-yooka-laylee-and-donkey-kong-64-w473188|archive-date=11 October 2017|df=dmy-all}}</ref> Player characters were deliberately left without voices so as to enhance player choice. The game's [[Experience point#Perks|perk system]] was based upon what was done in video games outside the 3D platform genre.<ref name="Engadget-2017">{{cite web|url=https://www.engadget.com/2017/03/28/yooka-laylee-3d-platformer-revival-interview/|title='Yooka-Laylee' is at the heart of a 3D platformer revival|first=Nick|last=Summers|date=28 March 2017|website=[[Engadget]]|url-status=live|archive-url=https://web.archive.org/web/20170803085440/https://www.engadget.com/2017/03/28/yooka-laylee-3d-platformer-revival-interview/|archive-date=3 August 2017|df=dmy-all}}</ref> [[Layers (digital image editing)|Layered animations]] were among other things employed to improve character movement.<ref name="Gamasutra-2017" /> Along with Kirkhope, former Rare composers [[David Wise (composer)|David Wise]] and [[Steve Burke (composer)|Steve Burke]] collaborated to compose the game's orchestral score. {{citation needed|date=October 2019}} A soundtrack CD was released and rewarded to certain supporters of the crowdfunding campaign.<ref name="kickstarter" /> The increase in [[Computer data storage|memory]] availability since working on ''Banjo-Kazooie'' permitted a higher quality soundtrack.<ref name="Gamasutra-2017" /> The title character of the indie game ''[[Shovel Knight]]'' makes an appearance as a [[non-playable character]], voiced by ''Shovel Knight'' director Sean Velasco.<ref name=":1" /> The inclusion was announced by ''Shovel Knight'' developer [[Yacht Club Games]] following the release of Yooka's character trailer in September 2016.<ref name=":1">{{cite web|url=http://yachtclubgames.com/2016/09/shovel-knight-joins-yooka-laylee/|title=Shovel Knight Joins Yooka-Laylee - Yacht Club Games|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170501035624/http://yachtclubgames.com/2016/09/shovel-knight-joins-yooka-laylee/|archive-date=1 May 2017|df=dmy-all}}</ref><ref name=":0">{{cite web|title=Shovel Knight Will Appear in Yooka-Laylee|url=http://twinfinite.net/2016/09/shovel-knight-in-yooka-laylee/|website=Twinfinite|access-date=20 June 2017|url-status=dead|archive-url=https://web.archive.org/web/20171011071902/http://twinfinite.net/2016/09/shovel-knight-in-yooka-laylee/|archive-date=11 October 2017|df=dmy-all}}</ref>
The game was created with the [[Unity (game engine)|Unity]] engine with help from [[middleware]] tools.<ref name="RedBullGames-2016">{{cite web|url=https://www.redbull.com/ca-en/yooka-laylee-interview-red-bull-games|title=Pushing platforming perfection with Yooka-Laylee|first=Damien|last=McFerran|date=28 November 2016|website=[[Red Bull Games]]|url-status=live|archive-url=https://web.archive.org/web/20170803050508/https://www.redbull.com/ca-en/yooka-laylee-interview-red-bull-games|archive-date=3 August 2017|df=dmy-all}}</ref><ref name="Engadget-2017" /> This allowed for bugs to be more easily repaired and the incorporation of ten thousand [[polygon]]s.<ref name="Gamasutra-2017">{{cite web|url=http://www.gamasutra.com/view/news/289181/YookaLaylee_devs_7_biggest_game_design_changes_since_the_N64_era.php|title=Yooka-Laylee devs: 7 biggest game design changes since the N64 era|first=Willie|last=Clark|date=17 January 2017|website=[[Gamasutra]]|url-status=live|archive-url=https://web.archive.org/web/20170803085610/http://www.gamasutra.com/view/news/289181/YookaLaylee_devs_7_biggest_game_design_changes_since_the_N64_era.php|archive-date=3 August 2017|df=dmy-all}}</ref> The phoneticizing of "ukulele" was an early idea that went through several versions (e.g. Hawaiian terms Yoku, meaning "to eat bugs", and Laylee, meaning "to fly") until the final title "Yooka-Laylee".<ref name="Gamereactor-2017" /> ''Yooka-Laylee'' features 3D worlds by environment artist Steven Hurst, who also worked on the ''Banjo-Kazooie'' series as well as ''[[Viva Piñata]]''. The game's characters were designed by Kevin Bayliss, who helped design the modern Kong characters in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], and Ed Bryan, who designed the characters in ''Banjo-Kazooie''.<ref name="kickstarter" /> Originally, character art director Steve Mayles imagined Yooka as a lion, but eventually made him a chameleon and created Laylee as a bat, because of how their abilities could accommodate the gameplay.<ref name="USgamer-2016">{{cite web|url=http://www.usgamer.net/articles/steve-mayles-and-grant-kirkhope-talk-yooka-laylee|title=Steve Mayles and Grant Kirkhope Talk About Yooka-Laylee|first=Jaz|last=Rignall|date=8 July 2016|website=[[USgamer]]|url-status=live|archive-url=https://web.archive.org/web/20170803085736/http://www.usgamer.net/articles/steve-mayles-and-grant-kirkhope-talk-yooka-laylee|archive-date=3 August 2017|df=dmy-all}}</ref><ref name="RollingStone-2017">{{cite magazine|url=https://www.rollingstone.com/glixel/news/the-hit-making-dna-of-yooka-laylee-and-donkey-kong-64-w473188|title=British developer Rare was a hit factory in the Nineties – now the same team is using an old recipe to make something new|first=Alex|last=Wiltshire|date=22 March 2016|magazine=[[Rolling Stone]]|url-status=live|archive-url=https://web.archive.org/web/20171011021912/https://www.rollingstone.com/glixel/news/the-hit-making-dna-of-yooka-laylee-and-donkey-kong-64-w473188|archive-date=11 October 2017|df=dmy-all}}</ref> Player characters were deliberately left without voices so as to enhance player choice. The game's [[Experience point#Perks|perk system]] was based upon what was done in video games outside the 3D platform genre.<ref name="Engadget-2017">{{cite web|url=https://www.engadget.com/2017/03/28/yooka-laylee-3d-platformer-revival-interview/|title='Yooka-Laylee' is at the heart of a 3D platformer revival|first=Nick|last=Summers|date=28 March 2017|website=[[Engadget]]|url-status=live|archive-url=https://web.archive.org/web/20170803085440/https://www.engadget.com/2017/03/28/yooka-laylee-3d-platformer-revival-interview/|archive-date=3 August 2017|df=dmy-all}}</ref> [[Layers (digital image editing)|Layered animations]] were among other things employed to improve character movement.<ref name="Gamasutra-2017" /> Along with Kirkhope, former Rare composers [[David Wise (composer)|David Wise]] and [[Steve Burke (composer)|Steve Burke]] collaborated to compose the game's orchestral score.{{citation needed|date=October 2019}} A soundtrack CD was released and rewarded to certain supporters of the crowdfunding campaign.<ref name="kickstarter" /> The increase in [[Computer data storage|memory]] availability since working on ''Banjo-Kazooie'' permitted a higher quality soundtrack.<ref name="Gamasutra-2017" /> The title character of the indie game ''[[Shovel Knight]]'' makes an appearance as a [[non-playable character]], voiced by ''Shovel Knight'' director Sean Velasco.<ref name=":1" /> The inclusion was announced by ''Shovel Knight'' developer [[Yacht Club Games]] following the release of Yooka's character trailer in September 2016.<ref name=":1">{{cite web|url=http://yachtclubgames.com/2016/09/shovel-knight-joins-yooka-laylee/|title=Shovel Knight Joins Yooka-Laylee - Yacht Club Games|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170501035624/http://yachtclubgames.com/2016/09/shovel-knight-joins-yooka-laylee/|archive-date=1 May 2017|df=dmy-all}}</ref><ref name=":0">{{cite web|title=Shovel Knight Will Appear in Yooka-Laylee|url=http://twinfinite.net/2016/09/shovel-knight-in-yooka-laylee/|website=Twinfinite|access-date=20 June 2017|url-status=dead|archive-url=https://web.archive.org/web/20171011071902/http://twinfinite.net/2016/09/shovel-knight-in-yooka-laylee/|archive-date=11 October 2017|df=dmy-all}}</ref>


In March 2017, YouTube personality [[JonTron|Jon "JonTron" Jafari]], who was set to voice a character in ''Yooka-Laylee'', would have his voiceovers removed from the final game after making controversial comments on a [[Twitch (service)|Twitch]] livestream.<ref>{{cite news|last1=Sarkar|first1=Samit|title=JonTron being cut from Yooka-Laylee after spouting racist views|url=http://www.polygon.com/2017/3/23/15039978/yooka-laylee-jontron-removed-playtonic|access-date=24 March 2017|work=Polygon|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170324022137/http://www.polygon.com/2017/3/23/15039978/yooka-laylee-jontron-removed-playtonic|archive-date=24 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Tucker|first1=Jake|title=Playtonic remove controversial YouTuber JonTron from Yooka-Laylee|url=http://www.develop-online.net/news/playtonic-remove-controversial-youtuber-jontron-from-yooka-laylee/0230987|access-date=27 March 2017|work=Develop|date=24 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170327021243/http://www.develop-online.net/news/playtonic-remove-controversial-youtuber-jontron-from-yooka-laylee/0230987|archive-date=27 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Grubb|first1=Jeff|title=Yooka-Laylee developer removes voice of YouTube personality JonTron after racist statements|url=https://venturebeat.com/2017/03/23/yooka-laylee-developer-removes-voice-of-youtube-personality-jontron-after-racist-statements/|access-date=27 March 2017|work=Venture Beat|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170328105705/https://venturebeat.com/2017/03/23/yooka-laylee-developer-removes-voice-of-youtube-personality-jontron-after-racist-statements/|archive-date=28 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Amato|first1=Peter|title=Yooka-Laylee Dev Removes JonTron's Voice Acting After Racism Controversy|url=https://www.pastemagazine.com/articles/2017/03/yooka-laylee-dev-removes-jontrons-voice-acting-aft.html|access-date=27 March 2017|work=Paste Magazine|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170328195551/https://www.pastemagazine.com/articles/2017/03/yooka-laylee-dev-removes-jontrons-voice-acting-aft.html|archive-date=28 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Sinclair|first1=Brendan|title=This Week In The Business: Lengthy Switch Shortages|url=https://www.kotaku.com.au/2017/03/this-week-in-the-business-lengthy-switch-shortages/|access-date=27 March 2017|work=Kotaku|date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170327155332/https://www.kotaku.com.au/2017/03/this-week-in-the-business-lengthy-switch-shortages/|archive-date=27 March 2017|df=dmy-all}}</ref> Jafari stated that although it was unfortunate his role had been removed, he understood Playtonic's reasoning and wished them success.<ref>{{Cite news|url=https://twitter.com/jontronshow/status/845038284967493638?lang=en|title=Jon Jafari on Twitter|work=Twitter|access-date=11 April 2017|language=en|url-status=live|archive-url=https://web.archive.org/web/20170422064120/https://twitter.com/jontronshow/status/845038284967493638?lang=en|archive-date=22 April 2017|df=dmy-all}}</ref>
In March 2017, YouTube personality [[JonTron|Jon "JonTron" Jafari]], who was set to voice a character in ''Yooka-Laylee'', had his voiceovers removed from the final game after making racist comments on a [[Twitch (service)|Twitch]] livestream.<ref>{{cite news|last1=Sarkar|first1=Samit|title=JonTron being cut from Yooka-Laylee after spouting racist views|url=http://www.polygon.com/2017/3/23/15039978/yooka-laylee-jontron-removed-playtonic|access-date=24 March 2017|work=Polygon|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170324022137/http://www.polygon.com/2017/3/23/15039978/yooka-laylee-jontron-removed-playtonic|archive-date=24 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Tucker|first1=Jake|title=Playtonic remove controversial YouTuber JonTron from Yooka-Laylee|url=http://www.develop-online.net/news/playtonic-remove-controversial-youtuber-jontron-from-yooka-laylee/0230987|access-date=27 March 2017|work=Develop|date=24 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170327021243/http://www.develop-online.net/news/playtonic-remove-controversial-youtuber-jontron-from-yooka-laylee/0230987|archive-date=27 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Grubb|first1=Jeff|title=Yooka-Laylee developer removes voice of YouTube personality JonTron after racist statements|url=https://venturebeat.com/2017/03/23/yooka-laylee-developer-removes-voice-of-youtube-personality-jontron-after-racist-statements/|access-date=27 March 2017|work=Venture Beat|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170328105705/https://venturebeat.com/2017/03/23/yooka-laylee-developer-removes-voice-of-youtube-personality-jontron-after-racist-statements/|archive-date=28 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Amato|first1=Peter|title=Yooka-Laylee Dev Removes JonTron's Voice Acting After Racism Controversy|url=https://www.pastemagazine.com/articles/2017/03/yooka-laylee-dev-removes-jontrons-voice-acting-aft.html|access-date=27 March 2017|work=Paste Magazine|date=23 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170328195551/https://www.pastemagazine.com/articles/2017/03/yooka-laylee-dev-removes-jontrons-voice-acting-aft.html|archive-date=28 March 2017|df=dmy-all}}</ref><ref>{{cite news|last1=Sinclair|first1=Brendan|title=This Week In The Business: Lengthy Switch Shortages|url=https://www.kotaku.com.au/2017/03/this-week-in-the-business-lengthy-switch-shortages/|access-date=27 March 2017|work=Kotaku|date=27 March 2017|url-status=dead|archive-url=https://web.archive.org/web/20170327155332/https://www.kotaku.com.au/2017/03/this-week-in-the-business-lengthy-switch-shortages/|archive-date=27 March 2017|df=dmy-all}}</ref> Jafari stated that although it was unfortunate his role had been removed, he understood Playtonic's reasoning and wished them success.<ref>{{Cite news|url=https://twitter.com/jontronshow/status/845038284967493638?lang=en|title=Jon Jafari on Twitter|work=Twitter|access-date=11 April 2017|language=en|url-status=live|archive-url=https://web.archive.org/web/20170422064120/https://twitter.com/jontronshow/status/845038284967493638?lang=en|archive-date=22 April 2017|df=dmy-all}}</ref>


Shortly after ''Yooka-Laylee''{{'}}s release, Playtonic announced further updates to the game to address criticism of the in-game camera and controls while adding additional features and various other improvements.<ref>{{cite web|publisher= Playtonic|date= 2 May 2017|title= Spit-n-Polish|url= http://www.playtonicgames.com/spit-n-polish/|access-date= 4 May 2017|url-status= live|archive-url= https://web.archive.org/web/20170502171238/http://www.playtonicgames.com/spit-n-polish/|archive-date= 2 May 2017|df= dmy-all}}</ref>
Shortly after ''Yooka-Laylee''{{'}}s release, Playtonic announced further updates to the game to address criticism of the in-game camera and controls while adding additional features and various other improvements.<ref>{{cite web|publisher= Playtonic|date= 2 May 2017|title= Spit-n-Polish|url= http://www.playtonicgames.com/spit-n-polish/|access-date= 4 May 2017|url-status= live|archive-url= https://web.archive.org/web/20170502171238/http://www.playtonicgames.com/spit-n-polish/|archive-date= 2 May 2017|df= dmy-all}}</ref>


==Release==
==Release==
The game is published by [[Team17]], who also assisted Playtonic with [[Video game localization|localization]], [[product certification]], [[quality assurance]], [[marketing]] and general non-developer tasks.<ref name="Team17">{{cite web|url=http://www.mcvuk.com/news/read/team17-will-publish-yooka-laylee-and-eyes-retail-release/0153431|title=Team17 will publish Yooka-Laylee and eyes retail release|first=Christopher|last=Dring|work=MCV|date=30 July 2015|access-date=30 July 2015|url-status=live|archive-url=https://web.archive.org/web/20150809171155/http://www.mcvuk.com/news/read/team17-will-publish-yooka-laylee-and-eyes-retail-release/0153431|archive-date=9 August 2015|df=dmy-all}}</ref> The game's funding project was announced on [[Kickstarter]] in May 2015. It reached its initial [[Crowdfunding in video games|crowdfunding campaign]] goal of [[Pound sterling|£]]175,000 within thirty-eight minutes<ref>{{cite web|url = http://www.gamesradar.com/yooka-laylee-kickstarter/|title = Banjo-Kazooie devs' Yooka-Laylee funded in 38 minutes|first = Connor|last = Sheridan|website = GamesRadar|date = 1 May 2015|access-date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150505060405/http://www.gamesradar.com/yooka-laylee-kickstarter/|archive-date = 5 May 2015|df = dmy-all}}</ref> and its initial highest goal of £1&nbsp;million in 21 hours,<ref>{{Cite tweet |user=PlaytonicGames |number=594487419560419329 |date=2 May 2015 |title=£1 MILLION! #YookaLaylee will release day-one on Wii U, PS4, Xbox One, Mac, Linux and PC! }}</ref> at the time becoming the fastest video game in Kickstarter history to reach {{US$|1&nbsp;million|link=yes}}.<ref>{{cite web|url = http://www.hardcoregamer.com/2015/05/01/yooka-laylee-fastest-video-game-kickstarter-to-hit-1-million/146899/|title = Fastest Video Game Kickstarter to Hit $1 Million|date = 1 May 2015|access-date = 2 May 2015|website = Hardcore Gamer|last = Hannley|first = Steve|url-status = live|archive-url = https://web.archive.org/web/20150504132345/http://www.hardcoregamer.com/2015/05/01/yooka-laylee-fastest-video-game-kickstarter-to-hit-1-million/146899/|archive-date = 4 May 2015|df = dmy-all}}</ref> Playtonic Games later sent out a public statement thanking all their supporters and promising more updates in the future.<ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1218423|title = 1 Million & More Stretch Goals!|date = 2 May 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150626101036/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1218423|archive-date = 26 June 2015|df = dmy-all}}</ref> The campaign added four additional stretch goals, all of which have been reached. Those who contributed predetermined amounts to the campaign received special rewards related to the game's release. It is currently the highest-funded UK video game in Kickstarter history, passing the previous record held by ''[[Elite: Dangerous]]'',<ref>{{cite web|url = https://www.gamereactor.eu/news/316114/Yooka-Laylee%20breaks%20records%20on%20Kickstarter/|title = Yooka-Laylee breaks records on Kickstarter|website = [[Gamereactor]]|date = 14 May 2015|access-date = 18 June 2015|last = Lemne|first = Bengt|url-status = live|archive-url = https://web.archive.org/web/20150618215155/https://www.gamereactor.eu/news/316114/Yooka-Laylee%20breaks%20records%20on%20Kickstarter/|archive-date = 18 June 2015|df = dmy-all}}</ref> earning £2,090,104.<ref>{{cite web|url = http://www.ign.com/articles/2015/04/30/spiritual-successor-to-banjo-kazooie-reveals-its-lead-characters|title = Spiritual successor to Banjo Kazooie reveals its lead characters|first = Daniel|last = Krupa|website = IGN|date = 30 April 2015|access-date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150430172826/http://www.ign.com/articles/2015/04/30/spiritual-successor-to-banjo-kazooie-reveals-its-lead-characters|archive-date = 30 April 2015|df = dmy-all}}</ref> with success in the crowdfunding campaign allowing a simultaneous April 2017 release for consoles.
The game is published by [[Team17]], who also assisted Playtonic with [[Video game localization|localization]], [[product certification]], [[quality assurance]], [[marketing]] and general non-developer tasks.<ref name="Team17">{{cite web|url=http://www.mcvuk.com/news/read/team17-will-publish-yooka-laylee-and-eyes-retail-release/0153431|title=Team17 will publish Yooka-Laylee and eyes retail release|first=Christopher|last=Dring|work=MCV|date=30 July 2015|access-date=30 July 2015|url-status=live|archive-url=https://web.archive.org/web/20150809171155/http://www.mcvuk.com/news/read/team17-will-publish-yooka-laylee-and-eyes-retail-release/0153431|archive-date=9 August 2015|df=dmy-all}}</ref> The game's funding project was announced on [[Kickstarter]] in May 2015. It reached its initial [[Crowdfunding in video games|crowdfunding campaign]] goal of [[Pound sterling|£]]175,000 within thirty-eight minutes<ref>{{cite web|url = http://www.gamesradar.com/yooka-laylee-kickstarter/|title = Banjo-Kazooie devs' Yooka-Laylee funded in 38 minutes|first = Connor|last = Sheridan|website = GamesRadar|date = 1 May 2015|access-date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150505060405/http://www.gamesradar.com/yooka-laylee-kickstarter/|archive-date = 5 May 2015|df = dmy-all}}</ref> and its initial highest goal of £1&nbsp;million in 21 hours,<ref>{{Cite tweet |user=PlaytonicGames |number=594487419560419329 |date=2 May 2015 |title=£1 MILLION! #YookaLaylee will release day-one on Wii U, PS4, Xbox One, Mac, Linux and PC! }}</ref> at the time becoming the fastest video game in Kickstarter history to reach {{US$|1&nbsp;million|link=yes}}.<ref>{{cite web|url = http://www.hardcoregamer.com/2015/05/01/yooka-laylee-fastest-video-game-kickstarter-to-hit-1-million/146899/|title = Fastest Video Game Kickstarter to Hit $1 Million|date = 1 May 2015|access-date = 2 May 2015|website = Hardcore Gamer|last = Hannley|first = Steve|url-status = live|archive-url = https://web.archive.org/web/20150504132345/http://www.hardcoregamer.com/2015/05/01/yooka-laylee-fastest-video-game-kickstarter-to-hit-1-million/146899/|archive-date = 4 May 2015|df = dmy-all}}</ref> Playtonic Games later sent out a public statement thanking all their supporters and promising more updates in the future.<ref>{{cite web|url = https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1218423|title = 1 Million & More Stretch Goals!|date = 2 May 2015|access-date = 18 June 2015|website = Kickstarter|url-status = live|archive-url = https://web.archive.org/web/20150626101036/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1218423|archive-date = 26 June 2015|df = dmy-all}}</ref> The campaign added four additional stretch goals, all of which have been reached. Those who contributed predetermined amounts to the campaign received special rewards related to the game's release. It is currently the highest-funded UK video game in Kickstarter history, passing the previous record held by ''[[Elite: Dangerous]]'',<ref>{{cite web|url = https://www.gamereactor.eu/news/316114/Yooka-Laylee%20breaks%20records%20on%20Kickstarter/|title = Yooka-Laylee breaks records on Kickstarter|website = [[Gamereactor]]|date = 14 May 2015|access-date = 18 June 2015|last = Lemne|first = Bengt|url-status = live|archive-url = https://web.archive.org/web/20150618215155/https://www.gamereactor.eu/news/316114/Yooka-Laylee%20breaks%20records%20on%20Kickstarter/|archive-date = 18 June 2015|df = dmy-all}}</ref> earning £2,090,104.<ref>{{cite web|url = http://www.ign.com/articles/2015/04/30/spiritual-successor-to-banjo-kazooie-reveals-its-lead-characters|title = Spiritual successor to Banjo Kazooie reveals its lead characters|first = Daniel|last = Krupa|website = IGN|date = 30 April 2015|access-date = 1 May 2015|url-status = live|archive-url = https://web.archive.org/web/20150430172826/http://www.ign.com/articles/2015/04/30/spiritual-successor-to-banjo-kazooie-reveals-its-lead-characters|archive-date = 30 April 2015|df = dmy-all}}</ref> with success in the crowdfunding campaign allowing a simultaneous April 2017 release for consoles.{{citation needed|date=March 2024}}


In October 2016, Playtonic Games confirmed that the game would have a physical retail release alongside the digital release, and promised backers who earned the digital version the choice of physical media.<ref>{{cite web |url=https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1697841 |title=Boxed Version Update! |website=Kickstarter |date=3 October 2016 |access-date=6 October 2016 |url-status=live |archive-url=https://web.archive.org/web/20161009112429/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1697841 |archive-date=9 October 2016 |df=dmy-all }}</ref> In December, Playtonic Games confirmed the game would be available both digitally and at retail worldwide on 11 April 2017 for all platforms. In the same update, Playtonic Games announced that the [[Wii U]] version had been cancelled, with development duties moved to the Nintendo Switch. The announcement cited "unforeseen technical issues" as the reason for cancelling it. Playtonic offered Kickstarter backers who pledged for the Wii U version choices of refund or moving their pledge to any other platform at no additional cost. Playtonic said that additional details regarding the game's Nintendo Switch version would be announced in January 2017.<ref>{{cite web|url=http://www.playtonicgames.com/faq|title=December 13 Kickstarter FAQ - Playtonic Games|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170402150814/http://www.playtonicgames.com/faq|archive-date=2 April 2017|df=dmy-all}}</ref><ref>{{cite web |url=http://www.playtonicgames.com/yooka-laylee-reptile-rolls-towards-release/ |title=Yooka-Laylee Rattles Towards Release! |website=Playtonic Games' official website |date=12 December 2016 |access-date=13 December 2016 |url-status=live |archive-url=https://web.archive.org/web/20161213132128/http://www.playtonicgames.com/yooka-laylee-reptile-rolls-towards-release/ |archive-date=13 December 2016 |df=dmy-all }}</ref> It was later explained that the decision to cancel the Wii U version is unrelated to the console's poor commercial performance, and that some of the developers expressed reluctance to do so.<ref name="NL-cites-WU-cancellation-NOT-commercial">{{cite web|url=http://www.nintendolife.com/news/2016/12/yooka-laylees_wii_u_cancellation_is_only_due_to_technical_challenges_not_the_systems_woes|title=Yooka-Laylee's Wii U Cancellation is Only Due to Technical Challenges, Not the System's Woes|first=Thomas|last=Whitehead|publisher=[[Nintendo Life]]|date=13 December 2016|access-date=13 December 2016|url-status=live|archive-url=https://web.archive.org/web/20161213171503/http://www.nintendolife.com/news/2016/12/yooka-laylees_wii_u_cancellation_is_only_due_to_technical_challenges_not_the_systems_woes|archive-date=13 December 2016|df=dmy-all}}</ref> In February, Playtonic noted that a physical release for ''Yooka-Laylee'' on the Nintendo Switch was "beyond [their] scope", and they had no plans for it at the time.<ref>{{cite web|url=https://www.playtonicgames.com/yooka-laylee-kickstarter-finalisation-faq/|title=Yooka-Laylee Kickstarter Finalisation FAQ|website=Playtonic Games}}</ref><ref>{{cite web|url=http://wwg.com/2017/02/05/yooka-laylee-won-t-be-getting-a-physical-release-on-the-nintendo/|title=Yooka-Laylee Won't Be Getting A Physical Release On The Nintendo Switch|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170404193754/http://wwg.com/2017/02/05/yooka-laylee-won-t-be-getting-a-physical-release-on-the-nintendo/|archive-date=4 April 2017|df=dmy-all}}</ref> [[Limited Run Games]] announced to release physical copies for the Nintendo Switch in North America, starting in August 2018.<ref name="Siliconera cites physical Switch release">{{cite web |url=http://www.siliconera.com/2018/06/11/yooka-laylee-will-get-nintendo-switch-physical-release/ |date=June 11, 2018 |access-date=July 26, 2018 |author=Jenni |website=[[Siliconera]] |title=Yooka-Laylee Will Get A Nintendo Switch Physical Release}}</ref> Playtonic Games also announced the release of a special Collector's Edition of the game for December 2017, including a statue, [[concept art]], a [[key chain]], and [[pin]]s.<ref>{{cite web|url=https://www.destructoid.com/yooka-laylee-is-getting-a-collector-s-box-with-a-new-statue-465520.phtml|title=Yooka-Laylee is getting a collector's box with a new statue|first=Peter|last=Glagowski|publisher=[[Destructoid]]|date=6 October 2017|access-date=10 October 2017|url-status=live|archive-url=https://web.archive.org/web/20180412135604/https://www.destructoid.com/yooka-laylee-is-getting-a-collector-s-box-with-a-new-statue-465520.phtml|archive-date=12 April 2018|df=dmy-all}}</ref>
In October 2016, Playtonic Games confirmed that the game would have a physical retail release alongside the digital release, and promised backers who earned the digital version the choice of physical media.<ref>{{cite web |url=https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1697841 |title=Boxed Version Update! |website=Kickstarter |date=3 October 2016 |access-date=6 October 2016 |url-status=live |archive-url=https://web.archive.org/web/20161009112429/https://www.kickstarter.com/projects/playtonic/yooka-laylee-a-3d-platformer-rare-vival/posts/1697841 |archive-date=9 October 2016 |df=dmy-all }}</ref> In December, Playtonic Games confirmed the game would be available both digitally and at retail worldwide on 11 April 2017 for all platforms. In the same update, Playtonic Games announced that the [[Wii U]] version had been cancelled, with development duties moved to the Nintendo Switch. The announcement cited "unforeseen technical issues" as the reason for cancelling it. Playtonic offered Kickstarter backers who pledged for the Wii U version choices of refund or moving their pledge to any other platform at no additional cost. Playtonic said that additional details regarding the game's Nintendo Switch version would be announced in January 2017.<ref>{{cite web|url=http://www.playtonicgames.com/faq|title=December 13 Kickstarter FAQ - Playtonic Games|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170402150814/http://www.playtonicgames.com/faq|archive-date=2 April 2017|df=dmy-all}}</ref><ref>{{cite web |url=http://www.playtonicgames.com/yooka-laylee-reptile-rolls-towards-release/ |title=Yooka-Laylee Rattles Towards Release! |website=Playtonic Games' official website |date=12 December 2016 |access-date=13 December 2016 |url-status=live |archive-url=https://web.archive.org/web/20161213132128/http://www.playtonicgames.com/yooka-laylee-reptile-rolls-towards-release/ |archive-date=13 December 2016 |df=dmy-all }}</ref> It was later explained that the decision to cancel the Wii U version is unrelated to the console's poor commercial performance, and that some of the developers expressed reluctance to do so.<ref name="NL-cites-WU-cancellation-NOT-commercial">{{cite web|url=http://www.nintendolife.com/news/2016/12/yooka-laylees_wii_u_cancellation_is_only_due_to_technical_challenges_not_the_systems_woes|title=Yooka-Laylee's Wii U Cancellation is Only Due to Technical Challenges, Not the System's Woes|first=Thomas|last=Whitehead|publisher=[[Nintendo Life]]|date=13 December 2016|access-date=13 December 2016|url-status=live|archive-url=https://web.archive.org/web/20161213171503/http://www.nintendolife.com/news/2016/12/yooka-laylees_wii_u_cancellation_is_only_due_to_technical_challenges_not_the_systems_woes|archive-date=13 December 2016|df=dmy-all}}</ref> In February, Playtonic noted that a physical release for ''Yooka-Laylee'' on the Nintendo Switch was "beyond [their] scope", and they had no plans for it at the time.<ref>{{cite web|url=https://www.playtonicgames.com/yooka-laylee-kickstarter-finalisation-faq/|title=Yooka-Laylee Kickstarter Finalisation FAQ|website=Playtonic Games|access-date=26 July 2018|archive-date=2 September 2018|archive-url=https://web.archive.org/web/20180902145624/https://www.playtonicgames.com/yooka-laylee-kickstarter-finalisation-faq/|url-status=dead}}</ref><ref>{{cite web|url=http://wwg.com/2017/02/05/yooka-laylee-won-t-be-getting-a-physical-release-on-the-nintendo/|title=Yooka-Laylee Won't Be Getting A Physical Release On The Nintendo Switch|access-date=27 March 2017|url-status=live|archive-url=https://web.archive.org/web/20170404193754/http://wwg.com/2017/02/05/yooka-laylee-won-t-be-getting-a-physical-release-on-the-nintendo/|archive-date=4 April 2017|df=dmy-all}}</ref> [[Limited Run Games]] announced to release physical copies for the Nintendo Switch in North America, starting in August 2018.<ref name="Siliconera cites physical Switch release">{{cite web |url=http://www.siliconera.com/2018/06/11/yooka-laylee-will-get-nintendo-switch-physical-release/ |date=11 June 2018 |access-date=26 July 2018 |author=Jenni |website=[[Siliconera]] |title=Yooka-Laylee Will Get A Nintendo Switch Physical Release}}</ref> Playtonic Games also announced the release of a special Collector's Edition of the game for December 2017, including a statue, [[concept art]], a [[key chain]], and [[pin]]s.<ref>{{cite web|url=https://www.destructoid.com/yooka-laylee-is-getting-a-collector-s-box-with-a-new-statue-465520.phtml|title=Yooka-Laylee is getting a collector's box with a new statue|first=Peter|last=Glagowski|publisher=[[Destructoid]]|date=6 October 2017|access-date=10 October 2017|url-status=live|archive-url=https://web.archive.org/web/20180412135604/https://www.destructoid.com/yooka-laylee-is-getting-a-collector-s-box-with-a-new-statue-465520.phtml|archive-date=12 April 2018|df=dmy-all}}</ref>


''Yooka-Laylee'' was delayed to early 2017 in order to give the team additional time to polish the game.<ref>{{cite web|url=https://www.videogamer.com/news/yooka-laylee-delayed-to-2017|title=Yooka-Laylee delayed to 2017|first=James|last=Orray|website=VideoGamer.com|date=6 June 2016|access-date=6 June 2016|url-status=live|archive-url=https://web.archive.org/web/20170208014026/https://www.videogamer.com/news/yooka-laylee-delayed-to-2017|archive-date=8 February 2017|df=dmy-all}}</ref> Additionally, Playtonic Games was focusing their development efforts on the PC and Wii U versions, and originally giving the latter platform "the right attention" due to greater demand from Kickstarter backers, as well as [[nostalgia]] factors. Publisher Team17 assisted porting the game to the PlayStation 4 and Xbox One.<ref name="WiiUPCfocus">{{cite web |url=http://www.mcvuk.com/news/read/yooka-laylee-delayed-to-2017-playtonic-internally-handling-wii-u-and-pc-versions/0167997 |title=Yooka-Laylee delayed to 2017; Playtonic internally handling Wii U and PC versions |first=Christopher |last=Dring |work=[[MCV (magazine)|MCV]] |date=6 June 2016 |access-date=8 November 2016 |url-status=dead |archive-url=https://web.archive.org/web/20161108195012/http://www.mcvuk.com/news/read/yooka-laylee-delayed-to-2017-playtonic-internally-handling-wii-u-and-pc-versions/0167997 |archive-date=8 November 2016 |df=dmy-all }}</ref> On 1 April 2017, Playtonic released ''The Yooka-Laylee Rap!'', which was a stretch goal on Kickstarter. It pays homage to the [[DK Rap]] from ''[[Donkey Kong 64]]'', with Kirkhope reprising his role as the composer.<ref>{{cite news|last1=Frank|first1=Allegra|title=The guy behind the DK Rap is back at it again (update)|url=http://www.polygon.com/2017/3/31/15138562/dk-rap-video-yooka-laylee-rap|access-date=3 April 2017|work=Polygon|date=3 April 2017|url-status=live|archive-url=https://web.archive.org/web/20170404045054/http://www.polygon.com/2017/3/31/15138562/dk-rap-video-yooka-laylee-rap|archive-date=4 April 2017|df=dmy-all}}</ref>
''Yooka-Laylee'' was delayed to early 2017 in order to give the team additional time to polish the game.<ref>{{cite web|url=https://www.videogamer.com/news/yooka-laylee-delayed-to-2017|title=Yooka-Laylee delayed to 2017|first=James|last=Orray|website=VideoGamer.com|date=6 June 2016|access-date=6 June 2016|url-status=live|archive-url=https://web.archive.org/web/20170208014026/https://www.videogamer.com/news/yooka-laylee-delayed-to-2017|archive-date=8 February 2017|df=dmy-all}}</ref> Additionally, Playtonic Games was focusing their development efforts on the PC and Wii U versions, and originally giving the latter platform "the right attention" due to greater demand from Kickstarter backers, as well as [[nostalgia]] factors. Publisher Team17 developed the PlayStation 4 and Xbox One versions of the game.<ref name="WiiUPCfocus">{{cite web |url=http://www.mcvuk.com/news/read/yooka-laylee-delayed-to-2017-playtonic-internally-handling-wii-u-and-pc-versions/0167997 |title=Yooka-Laylee delayed to 2017; Playtonic internally handling Wii U and PC versions |first=Christopher |last=Dring |work=[[MCV (magazine)|MCV]] |date=6 June 2016 |access-date=8 November 2016 |url-status=dead |archive-url=https://web.archive.org/web/20161108195012/http://www.mcvuk.com/news/read/yooka-laylee-delayed-to-2017-playtonic-internally-handling-wii-u-and-pc-versions/0167997 |archive-date=8 November 2016 |df=dmy-all }}</ref> On 1 April 2017, Playtonic released ''The Yooka-Laylee Rap!'', which was a stretch goal on Kickstarter. It pays homage to the [[DK Rap]] from ''[[Donkey Kong 64]]'', with Kirkhope reprising his role as the composer.<ref>{{cite news|last1=Frank|first1=Allegra|title=The guy behind the DK Rap is back at it again (update)|url=http://www.polygon.com/2017/3/31/15138562/dk-rap-video-yooka-laylee-rap|access-date=3 April 2017|work=Polygon|date=3 April 2017|url-status=live|archive-url=https://web.archive.org/web/20170404045054/http://www.polygon.com/2017/3/31/15138562/dk-rap-video-yooka-laylee-rap|archive-date=4 April 2017|df=dmy-all}}</ref>


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| MC = (NS) 75/100<ref name="MCNS">{{cite web |url=http://www.metacritic.com/game/switch/yooka-laylee |title=Yooka-Laylee for Switch Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=14 December 2017 |url-status=live |archive-url=https://web.archive.org/web/20171226220114/http://www.metacritic.com/game/switch/yooka-laylee |archive-date=26 December 2017 |df=dmy-all }}</ref><br />(PC) 73/100<ref name="MCPC">{{cite web
| MC = (NS) 75/100<ref name="MCNS">{{cite web |url=https://www.metacritic.com/game/yooka-laylee/critic-reviews/?platform=nintendo-switch |title=Yooka-Laylee for Switch Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=14 December 2017 |url-status=live |archive-url=https://web.archive.org/web/20171226220114/http://www.metacritic.com/game/switch/yooka-laylee |archive-date=26 December 2017 |df=dmy-all }}</ref><br />(PC) 73/100<ref name="MCPC">{{cite web
|url=http://www.metacritic.com/game/pc/yooka-laylee |title=Yooka-Laylee for PC Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170406053941/http://www.metacritic.com/game/pc/yooka-laylee |archive-date=6 April 2017 |df=dmy-all }}</ref><br />(PS4) 68/100<ref name="MCPS4">{{cite web |url=http://www.metacritic.com/game/playstation-4/yooka-laylee |title=Yooka-Laylee for Playstation 4 Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170406053946/http://www.metacritic.com/game/playstation-4/yooka-laylee |archive-date=6 April 2017 |df=dmy-all }}</ref><br />(XONE) 73/100<ref name="MCXONE">{{cite web |url=http://www.metacritic.com/game/xbox-one/yooka-laylee |title=Yooka-Laylee for Xbox One Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404055413/http://www.metacritic.com/game/xbox-one/yooka-laylee |archive-date=4 April 2017 |df=dmy-all }}</ref>
|url=https://www.metacritic.com/game/yooka-laylee/critic-reviews/?platform=pc |title=Yooka-Laylee for PC Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170406053941/http://www.metacritic.com/game/pc/yooka-laylee |archive-date=6 April 2017 |df=dmy-all }}</ref><br />(PS4) 68/100<ref name="MCPS4">{{cite web |url=https://www.metacritic.com/game/yooka-laylee/critic-reviews/?platform=playstation-4 |title=Yooka-Laylee for Playstation 4 Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170406053946/http://www.metacritic.com/game/playstation-4/yooka-laylee |archive-date=6 April 2017 |df=dmy-all }}</ref><br />(XONE) 73/100<ref name="MCXONE">{{cite web |url=https://www.metacritic.com/game/yooka-laylee/critic-reviews/?platform=xbox-one |title=Yooka-Laylee for Xbox One Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404055413/http://www.metacritic.com/game/xbox-one/yooka-laylee |archive-date=4 April 2017 |df=dmy-all }}</ref>
| Destruct = 8/10<ref name="Destruct">{{cite web |last=Carter |first=Chris |date=4 April 2017 |url=https://www.destructoid.com/review-yooka-laylee-425484.phtml |title=Review: Yooka-Laylee |work=[[Destructoid]] |publisher=Enthusiast Gaming |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404225501/https://www.destructoid.com/review-yooka-laylee-425484.phtml |archive-date=4 April 2017 |df=dmy-all }}</ref>
| Destruct = 8/10<ref name="Destruct">{{cite web |last=Carter |first=Chris |date=4 April 2017 |url=https://www.destructoid.com/review-yooka-laylee-425484.phtml |title=Review: Yooka-Laylee |work=[[Destructoid]] |publisher=Enthusiast Gaming |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404225501/https://www.destructoid.com/review-yooka-laylee-425484.phtml |archive-date=4 April 2017 |df=dmy-all }}</ref>
| EGM = 7/10<ref>{{cite web |last=Carsillo |first=Ray |date=11 April 2017 |url=http://www.egmnow.com/articles/reviews/yooka-laylee-review/ |title=Yooka-Laylee review |work=[[Electronic Gaming Monthly]] |publisher=EGM Media, LLC |access-date=11 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170414012843/http://www.egmnow.com/articles/reviews/yooka-laylee-review |archive-date=14 April 2017 |df=dmy-all }}</ref>
| EGM = 7/10<ref>{{cite magazine |last=Carsillo |first=Ray |date=11 April 2017 |url=http://www.egmnow.com/articles/reviews/yooka-laylee-review/ |title=Yooka-Laylee review |magazine=[[Electronic Gaming Monthly]] |publisher=EGM Media, LLC |access-date=11 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170414012843/http://www.egmnow.com/articles/reviews/yooka-laylee-review |archive-date=14 April 2017 |df=dmy-all }}</ref>
| GI = 8/10<ref>{{cite magazine |last=Shea |first=Brian |date=4 April 2017 |url=http://gameinformer.com/games/yooka-laylee/b/pc/archive/2017/04/04/yooka-laylee-game-informer-review.aspx |title=Reviving A Classic Genre - Yooka-Laylee - PC |magazine=[[Game Informer]] |publisher=[[GameStop]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404215413/http://www.gameinformer.com/games/yooka-laylee/b/pc/archive/2017/04/04/yooka-laylee-game-informer-review.aspx |archive-date=4 April 2017 |df=dmy-all }}</ref>
| GI = 8/10<ref>{{cite magazine |last=Shea |first=Brian |date=4 April 2017 |url=http://gameinformer.com/games/yooka-laylee/b/pc/archive/2017/04/04/yooka-laylee-game-informer-review.aspx |title=Reviving A Classic Genre - Yooka-Laylee - PC |magazine=[[Game Informer]] |publisher=[[GameStop]] |access-date=4 April 2017 |url-status=dead |archive-url=https://web.archive.org/web/20170404215413/http://www.gameinformer.com/games/yooka-laylee/b/pc/archive/2017/04/04/yooka-laylee-game-informer-review.aspx |archive-date=4 April 2017 |df=dmy-all }}</ref>
| GameRev = {{Rating|4|5}}<ref name="gamerevreview">{{cite web |last=Kozanitis |first=James |date=4 April 2017 |url=http://www.gamerevolution.com/review/71992-yooka-laylee-review |title=Yooka-Laylee Review |work=[[Game Revolution]] |publisher=[[CraveOnline]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170606173856/http://www.gamerevolution.com/review/71992-yooka-laylee-review |archive-date=6 June 2017 |df=dmy-all }}</ref>
| GameRev = {{Rating|4|5}}<ref name="gamerevreview">{{cite web |last=Kozanitis |first=James |date=4 April 2017 |url=http://www.gamerevolution.com/review/71992-yooka-laylee-review |title=Yooka-Laylee Review |work=[[Game Revolution]] |publisher=[[CraveOnline]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170606173856/http://www.gamerevolution.com/review/71992-yooka-laylee-review |archive-date=6 June 2017 |df=dmy-all }}</ref>
| GRadar = {{Rating|3|5}}<ref name="GRadar"/>
| GRadar = {{Rating|3|5}}<ref name="GRadar"/>
| GSpot = 6/10<ref name="GSpot">{{cite web |last=Plagge |first=Kallie |date=4 April 2017 |url=https://www.gamespot.com/reviews/yooka-laylee-review/1900-6416649/ |title=Yooka-Laylee Review |work=[[GameSpot]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170719083151/https://www.gamespot.com/reviews/yooka-laylee-review/1900-6416649/ |archive-date=19 July 2017 |df=dmy-all }}</ref>
| GSpot = 6/10<ref name="GSpot">{{cite web |last=Plagge |first=Kallie |date=4 April 2017 |url=https://www.gamespot.com/reviews/yooka-laylee-review/1900-6416649/ |title=Yooka-Laylee Review |work=[[GameSpot]] |publisher=[[CBS Interactive]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170719083151/https://www.gamespot.com/reviews/yooka-laylee-review/1900-6416649/ |archive-date=19 July 2017 |df=dmy-all }}</ref>
| IGN = 7/10<ref name="IGN">{{cite web |last=Sliva |first=Marty |date=4 April 2017 |url=http://www.ign.com/articles/2017/04/04/yooka-laylee-review |title=Yooka-Laylee Review |work=[[IGN]] |publisher=[[Ziff Davis]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404191911/http://www.ign.com/articles/2017/04/04/yooka-laylee-review |archive-date=4 April 2017 |df=dmy-all }}</ref>
| IGN = 7/10<ref name="IGN">{{cite web |last=Sliva |first=Marty |date=4 April 2017 |url=http://www.ign.com/articles/2017/04/04/yooka-laylee-review |title=Yooka-Laylee Review |work=[[IGN]] |publisher=[[Ziff Davis]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404191911/http://www.ign.com/articles/2017/04/04/yooka-laylee-review |archive-date=4 April 2017 |df=dmy-all }}</ref>
| NLife = 8/10<ref> {{cite web |last=Vogel |first=Mitch |date=17 April 2022 |url=https://www.nintendolife.com/reviews/switch-eshop/yooka-laylee |title=Yooka-Laylee for Nintendo Life |work=[[Nintendo Life]] |publisher=[[Gamer Network]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20220411112613/https://www.nintendolife.com//reviews/switch-eshop/yooka-laylee |archive-date=11 April 2022 |df=dmy-all }}</ref>
| NLife = 8/10<ref>{{cite web |last=Vogel |first=Mitch |date=17 April 2022 |url=https://www.nintendolife.com/reviews/switch-eshop/yooka-laylee |title=Yooka-Laylee for Nintendo Life |work=[[Nintendo Life]] |publisher=[[Gamer Network]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20220411112613/https://www.nintendolife.com//reviews/switch-eshop/yooka-laylee |archive-date=11 April 2022 |df=dmy-all }}</ref>
| PCGUS = 68/100<ref>{{cite web |last=Marks |first=Tom |date=4 April 2017 |url=http://www.pcgamer.com/yooka-laylee-review/ |title=Yooka-Laylee review |work=[[PC Gamer]] |publisher=[[Future plc]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170405073410/http://www.pcgamer.com/yooka-laylee-review/ |archive-date=5 April 2017 |df=dmy-all }}</ref>
| PCGUS = 68/100<ref>{{cite web |last=Marks |first=Tom |date=4 April 2017 |url=http://www.pcgamer.com/yooka-laylee-review/ |title=Yooka-Laylee review |work=[[PC Gamer]] |publisher=[[Future plc]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170405073410/http://www.pcgamer.com/yooka-laylee-review/ |archive-date=5 April 2017 |df=dmy-all }}</ref>
| Poly = 5.5/10<ref name="Polygon">{{cite web |last=Stark |first=Chelsea |date=4 April 2017 |url=http://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4 |title=Yooka-Laylee review |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404150143/http://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4 |archive-date=4 April 2017 |df=dmy-all }}</ref>
| Poly = 5.5/10<ref name="Polygon">{{cite web |last=Stark |first=Chelsea |date=4 April 2017 |url=http://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4 |title=Yooka-Laylee review |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |access-date=4 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170404150143/http://www.polygon.com/2017/4/4/15171316/yooka-laylee-review-xbox-one-pc-playstation-4 |archive-date=4 April 2017 |df=dmy-all }}</ref>
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''Yooka-Laylee'' received "mixed or average" reviews on the PC, PlayStation 4 and Xbox One, while on the Nintendo Switch it received "generally favourable" reviews, according to [[review aggregator]] [[Metacritic]].<ref name="MCPC" /><ref name="MCPS4" /><ref name="MCXONE" /> Critics generally agreed that the game recaptured the feel of a classic 3D platformer, but were divided over whether this made the game successful or simply made its gameplay and design feel unoriginal and outdated.<ref>{{cite web |last=Sheridan |first=Connor |date=4 April 2017 |url=http://www.gamesradar.com/yooka-laylee-critical-round-up-what-does-the-world-think/ |title=Yooka-Laylee: Why are critics so wildly divided by 2017's most love-hate game? |work=[[GamesRadar]] |publisher=[[Future plc]] |access-date=6 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170407013819/http://www.gamesradar.com/yooka-laylee-critical-round-up-what-does-the-world-think/ |archive-date=7 April 2017 |df=dmy-all }}</ref> Its Kickstarter backers were ultimately satisfied with the final product, despite their disappointments with the pre-release demo being delayed and the cancellation of the Wii U version, with many of those backers being given Steam codes instead of Switch codes.<ref name="GamesIndustry.biz-2017">{{cite web |last=Dring |first=Christopher |date=20 April 2017 |url=http://www.gamesindustry.biz/articles/2017-04-19-i-backed-yooka-laylee |title=Yooka-Laylee: The backers' view |work=GamesIndustry.biz |publisher=Gamer Network |url-status=live |archive-url=https://web.archive.org/web/20170803085756/http://www.gamesindustry.biz/articles/2017-04-19-i-backed-yooka-laylee |archive-date=3 August 2017 |df=dmy-all }}</ref> It debuted at number 6 in the U.K. all-formats chart in its first week<ref>{{cite web |last=Dunning |first=Jason |date=17 April 2017 |url=http://www.playstationlifestyle.net/2017/04/17/uk-sales-chart-yooka-laylee-debuts-6th-persona-5-disappears-chart/ |title=UK Sales Chart: Yooka-Laylee Debuts in 6th, Persona 5 Disappears From the Chart |work=PlayStation LifeStyle |publisher=[[CraveOnline]] |access-date=27 June 2017 |url-status=live |archive-url=https://web.archive.org/web/20170624141543/http://www.playstationlifestyle.net/2017/04/17/uk-sales-chart-yooka-laylee-debuts-6th-persona-5-disappears-chart/ |archive-date=24 June 2017 |df=dmy-all }}</ref> as well as the number 2 spot in the Australian sales charts in its first week.<ref>
''Yooka-Laylee'' received "mixed or average" reviews on the PC, PlayStation 4 and Xbox One, while on the Nintendo Switch it received "generally favourable" reviews, according to [[review aggregator]] [[Metacritic]].<ref name="MCPC" /><ref name="MCPS4" /><ref name="MCXONE" /> Critics generally agreed that the game recaptured the feel of a classic 3D platformer, but were divided over whether this made the game successful or simply made its gameplay and design feel unoriginal and outdated.<ref>{{cite web |last=Sheridan |first=Connor |date=4 April 2017 |url=http://www.gamesradar.com/yooka-laylee-critical-round-up-what-does-the-world-think/ |title=Yooka-Laylee: Why are critics so wildly divided by 2017's most love-hate game? |work=[[GamesRadar]] |publisher=[[Future plc]] |access-date=6 April 2017 |url-status=live |archive-url=https://web.archive.org/web/20170407013819/http://www.gamesradar.com/yooka-laylee-critical-round-up-what-does-the-world-think/ |archive-date=7 April 2017 |df=dmy-all }}</ref> Its Kickstarter backers were ultimately satisfied with the final product, despite their disappointments with the pre-release demo being delayed and the cancellation of the Wii U version, with many of those backers being given Steam codes instead of Switch codes.<ref name="GamesIndustry.biz-2017">{{cite web |last=Dring |first=Christopher |date=20 April 2017 |url=http://www.gamesindustry.biz/articles/2017-04-19-i-backed-yooka-laylee |title=Yooka-Laylee: The backers' view |work=GamesIndustry.biz |publisher=Gamer Network |url-status=live |archive-url=https://web.archive.org/web/20170803085756/http://www.gamesindustry.biz/articles/2017-04-19-i-backed-yooka-laylee |archive-date=3 August 2017 |df=dmy-all }}</ref> It debuted at number 6 in the U.K. all-formats chart in its first week<ref>{{cite web |last=Dunning |first=Jason |date=17 April 2017 |url=http://www.playstationlifestyle.net/2017/04/17/uk-sales-chart-yooka-laylee-debuts-6th-persona-5-disappears-chart/ |title=UK Sales Chart: Yooka-Laylee Debuts in 6th, Persona 5 Disappears From the Chart |work=PlayStation LifeStyle |publisher=[[CraveOnline]] |access-date=27 June 2017 |url-status=live |archive-url=https://web.archive.org/web/20170624141543/http://www.playstationlifestyle.net/2017/04/17/uk-sales-chart-yooka-laylee-debuts-6th-persona-5-disappears-chart/ |archive-date=24 June 2017 |df=dmy-all }}</ref> as well as the number 2 spot in the Australian sales charts in its first week.<ref>
{{cite web |last=van Daal |first=Joel |date=21 April 2017 |url=http://www.mcvpacific.com/news/read/the-anz-igea-top-ten-charts-powered-by-npd-week-15-2/0181550 |title=The ANZ IGEA Top Ten Charts powered by NPD - Week 15 |work=[[MCV (magazine)|MCV Pacific]] |publisher=[[NewBay Media]] |access-date=27 June 2017 |url-status=dead |archive-url=https://web.archive.org/web/20170626110830/http://www.mcvpacific.com/news/read/the-anz-igea-top-ten-charts-powered-by-npd-week-15-2/0181550 |archive-date=26 June 2017 |df=dmy-all }}</ref> By 24 November 2018, the game has sold over 1 million copies.<ref>{{cite web |last1=Morales |first1=Greysun |title=Yooka-Laylee Has Managed to Sell Over One Million Copies |url=https://twinfinite.net/2018/11/yooka-laylee-sell-million-copies/ |website=Twinfinite |date=24 November 2018}}</ref>
{{cite web |last=van Daal |first=Joel |date=21 April 2017 |url=http://www.mcvpacific.com/news/read/the-anz-igea-top-ten-charts-powered-by-npd-week-15-2/0181550 |title=The ANZ IGEA Top Ten Charts powered by NPD - Week 15 |work=[[MCV (magazine)|MCV Pacific]] |publisher=[[NewBay Media]] |access-date=27 June 2017 |url-status=dead |archive-url=https://web.archive.org/web/20170626110830/http://www.mcvpacific.com/news/read/the-anz-igea-top-ten-charts-powered-by-npd-week-15-2/0181550 |archive-date=26 June 2017 |df=dmy-all }}</ref> By 24 November 2018, the game has sold over 1 million copies.<ref>{{cite web |last1=Morales |first1=Greysun |title=Yooka-Laylee Has Managed to Sell Over One Million Copies |url=https://twinfinite.net/2018/11/yooka-laylee-sell-million-copies/ |website=Twinfinite |date=24 November 2018}}</ref>

The game won the award for "Game in a Small Studio" at [[The Independent Game Developers' Association]] Awards, whereas its other nomination was for "Action and Adventure Game".<ref>{{cite web |url=http://tiga.org/awards/2017-winners |title=2017 Winners |work=[[The Independent Game Developers' Association]] |date=2 November 2017 |access-date=6 September 2018}}</ref> It was also nominated for "New Games IP", "Animation", and "Visual Design" at the 2017 [[Develop (magazine)|Develop Awards]];<ref>{{cite web |last=Cleaver |first=Sean |date=12 May 2017 |url=https://www.mcvuk.com/develop-awards-2017-the-finalists/ |title=Develop Awards 2017: The Finalists |work=[[MCV (magazine)|MCV]] |access-date=4 September 2018 }}</ref> and for "Game, Original Family" at the National Academy of Video Game Trade Reviewers Awards.<ref>{{cite web |url=http://navgtr.org/archives/3351/ |title=Nominee List for 2017 |work=National Academy of Video Game Trade Reviewers |date=9 February 2018 |access-date=18 February 2018 |url-status=dead |archive-url=https://archive.today/20180215172210/http://navgtr.org/archives/3351/ |archive-date=15 February 2018 |df=dmy-all }}</ref><ref>{{cite web |url=http://navgtr.org/archives/3365/ |title=Horizon wins 7; Mario GOTY |work=National Academy of Video Game Trade Reviewers |date=13 March 2018 |access-date=15 March 2018 |url-status=dead |archive-url=https://archive.today/20180314070824/http://navgtr.org/archives/3365/ |archive-date=14 March 2018 |df=dmy-all }}</ref>
The game won the award for "Game in a Small Studio" at [[The Independent Game Developers' Association]] Awards, whereas its other nomination was for "Action and Adventure Game".<ref>{{cite web |url=http://tiga.org/awards/2017-winners |title=2017 Winners |work=[[The Independent Game Developers' Association]] |date=2 November 2017 |access-date=6 September 2018}}</ref> It was also nominated for "New Games IP", "Animation", and "Visual Design" at the 2017 [[Develop (UK magazine)|Develop Awards]];<ref>{{cite web |last=Cleaver |first=Sean |date=12 May 2017 |url=https://www.mcvuk.com/develop-awards-2017-the-finalists/ |title=Develop Awards 2017: The Finalists |work=[[MCV (magazine)|MCV]] |access-date=4 September 2018 }}</ref> and for "Game, Original Family" at the National Academy of Video Game Trade Reviewers Awards.<ref>{{cite web |url=http://navgtr.org/archives/3351/ |title=Nominee List for 2017 |work=National Academy of Video Game Trade Reviewers |date=9 February 2018 |access-date=18 February 2018 |url-status=dead |archive-url=https://archive.today/20180215172210/http://navgtr.org/archives/3351/ |archive-date=15 February 2018 |df=dmy-all }}</ref><ref>{{cite web |url=http://navgtr.org/archives/3365/ |title=Horizon wins 7; Mario GOTY |work=National Academy of Video Game Trade Reviewers |date=13 March 2018 |access-date=15 March 2018 |url-status=dead |archive-url=https://archive.today/20180314070824/http://navgtr.org/archives/3365/ |archive-date=14 March 2018 |df=dmy-all }}</ref>


Many critics praised the game as a successful follow up to the original ''Banjo-Kazooie'' games. Steven Bogos of ''[[The Escapist (magazine)|The Escapist]]'' positively referred to the game as "Banjo-Threeie", calling it "a nostalgic ride through time, bringing the collect-a-thons from the N64 era into the modern age".<ref name="escapereview"/> James Kozanitis of [[Game Revolution]] felt that ''Yooka-Laylee'' improved on the gameplay and structure of classic titles, in particular the relevance and importance of the collectables.<ref name="gamerevreview"/> Chris Carter of ''[[Destructoid]]'' praised the expansive levels and the colorful design, but concluded that due to the throwback designs, it would not be for everyone.<ref name="Destruct"/> Marty Sliva of [[IGN]] called ''Yooka-Laylee'' "a good reminder that this genre, once thought to be dead, still has some life left in it". He also noted different aspects of the game that felt authentic to games from the 90s, praising the level design, soundtrack and characters while also criticizing how the game controlled at certain points and stated it was "not 1998 anymore" regarding frustrating camera movement.<ref name="IGN"/> Kallie Plagge of [[GameSpot]] similarly praised certain aspects such as the collectibles and non-linear structure, while also criticizing the uncooperative camera and in some instances convoluted level design.<ref name="GSpot"/>
Many critics praised the game as a successful follow up to the original ''Banjo-Kazooie'' games. Steven Bogos of ''[[The Escapist (magazine)|The Escapist]]'' positively referred to the game as "Banjo-Threeie", calling it "a nostalgic ride through time, bringing the collect-a-thons from the N64 era into the modern age".<ref name="escapereview"/> James Kozanitis of [[Game Revolution]] felt that ''Yooka-Laylee'' improved on the gameplay and structure of classic titles, in particular the relevance and importance of the collectables.<ref name="gamerevreview"/> Chris Carter of ''[[Destructoid]]'' praised the expansive levels and the colorful design, but concluded that due to the throwback designs, it would not be for everyone.<ref name="Destruct"/> Marty Sliva of [[IGN]] called ''Yooka-Laylee'' "a good reminder that this genre, once thought to be dead, still has some life left in it". He also noted different aspects of the game that felt authentic to games from the 90s, praising the level design, soundtrack and characters while also criticizing how the game controlled at certain points and stated it was "not 1998 anymore" regarding frustrating camera movement.<ref name="IGN"/> Kallie Plagge of [[GameSpot]] similarly praised certain aspects such as the collectibles and non-linear structure, while also criticizing the uncooperative camera and in some instances convoluted level design.<ref name="GSpot"/>
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On the other hand, Colm Ahern was more negative about the game's intention to capitalize on people's nostalgia, especially noting "camera issues, ambiguous puzzles, a distinct lack of signposting, and voices that will make your ears bleed",<ref name="VG"/> while the game itself could not decide whether it was aiming at children or adults as an audience. Furthermore, while he was positive about the first level, he claimed that all other levels in the game were falling short, finding them repetitive and confusing.<ref name="VG"/> Chelsea Stark of ''[[Polygon (website)|Polygon]]'' noted that ''Yooka-Laylee'' was "proof that sometimes our fondest memories should stay in the past".<ref name="Polygon"/> She called the game's combat mechanics "a chore" and was critical of the controls.<ref name="Polygon"/> [[GamesRadar]] also noted the game's repetitive missions and objectives, with reviewer David Houghton noting that some of the game's power-ups, especially the flight ability, render most puzzles and level design choices obsolete.<ref name="GRadar"/>
On the other hand, Colm Ahern was more negative about the game's intention to capitalize on people's nostalgia, especially noting "camera issues, ambiguous puzzles, a distinct lack of signposting, and voices that will make your ears bleed",<ref name="VG"/> while the game itself could not decide whether it was aiming at children or adults as an audience. Furthermore, while he was positive about the first level, he claimed that all other levels in the game were falling short, finding them repetitive and confusing.<ref name="VG"/> Chelsea Stark of ''[[Polygon (website)|Polygon]]'' noted that ''Yooka-Laylee'' was "proof that sometimes our fondest memories should stay in the past".<ref name="Polygon"/> She called the game's combat mechanics "a chore" and was critical of the controls.<ref name="Polygon"/> [[GamesRadar]] also noted the game's repetitive missions and objectives, with reviewer David Houghton noting that some of the game's power-ups, especially the flight ability, render most puzzles and level design choices obsolete.<ref name="GRadar"/>


==Sequel and other appearances==
==Spin-off and other appearances==
A remaster of the game entitled "Yooka-Replaylee" was announced in June 2024.<ref>{{Cite web |date=2024-06-06 |title=Yooka-Laylee remake Yooka-Replaylee announced for consoles, PC |url=https://www.gematsu.com/2024/06/yooka-laylee-remake-yooka-replaylee-announced-for-consoles-pc |access-date=2024-06-07 |website=Gematsu |language=en-US}}</ref> It was confirmed to be available on [[PlayStation 5]], [[Xbox Series X and Series S|Xbox Series X/S]], PC, and an unspecified [[Nintendo]] console.<ref>{{Cite web |date=2024-10-24 |title=Yooka-Replaylee confirmed for PS5, Xbox Series, and Nintendo consoles |url=https://www.gematsu.com/2024/10/yooka-replaylee-confirmed-for-ps5-xbox-series-and-nintendo-consoles |access-date=2024-10-24 |website=Gematsu |language=en-US}}</ref>
A sequel, ''[[Yooka-Laylee and the Impossible Lair]]'', in contrast to its predecessor, is the game set in [[2.5D]] levels resembling those of the ''[[Donkey Kong Country]]'' series, although it does contain a 3D overworld. The game was released for PlayStation 4, Xbox One, Nintendo Switch, and PC on October 8, 2019.<ref>{{Cite web |url=https://www.ign.com/articles/2019/06/07/yooka-laylee-and-the-impossible-lair-announced |title=YOOKA-LAYLEE AND THE IMPOSSIBLE LAIR ANNOUNCED |last=Purslow |first=Matt |date=June 8, 2019 |website=IGN |language=en-GB |access-date=June 9, 2019}}</ref>

A spin-off, ''[[Yooka-Laylee and the Impossible Lair]]'', in contrast to the 2017 original, is the game set in [[2.5D]] levels resembling those of the ''[[Donkey Kong Country]]'' series, although it does contain a 3D overworld. The game was released for PlayStation 4, Xbox One, Nintendo Switch, and PC on 8 October 2019.<ref>{{Cite web |url=https://www.ign.com/articles/2019/06/07/yooka-laylee-and-the-impossible-lair-announced |title=YOOKA-LAYLEE AND THE IMPOSSIBLE LAIR ANNOUNCED |last=Purslow |first=Matt |date=8 June 2019 |website=IGN |language=en-GB |access-date=9 June 2019}}</ref>

Yooka and Laylee appear as playable guest characters in the [[fighting game]]s ''Mighty Fight Federation'',<ref>{{cite web |url=http://www.nintendolife.com/news/2018/07/yooka-laylee_joins_the_battle_in_brawlout_on_nintendo_switch |title=Yooka-Laylee Joins The Battle In Brawlout On Nintendo Switch |last=Doolan |first=Liam |work=Nintendo Life |date=21 July 2018 |access-date=25 March 2019}}</ref> ''[[Brawlout]]'', and in the party battle game ''Brief Battles'' as a skin for the character Violet,<ref>{{Cite web |url=http://www.pushsquare.com/news/2019/04/brief_battles_is_a_party_brawler_dropping_its_drawers_on_ps4_next_month |title=Brief Battles Is a Party Brawler Dropping Its Drawers on PS4 Next Month |last=Square |first=Push |date=2019-04-08 |website=Push Square |language=en-GB |access-date=2019-04-12 |quote=There are various guest Underwearriors (yep) from other indie titles, such as Yooka-Laylee...and more.}}</ref> and as assist characters in the beat ’em up game ''Jitsu Squad''.<ref>{{Cite web|url=https://www.gamasutra.com/view/pressreleases/377623/MAXIMILIAN_DOOD__YOOKALAYLEE_REVEALED_FOR_UPCOMING_2D_BEAT_EM_UP_GAME_JITSU_SQUAD.php|title=MAXIMILIAN DOOD & YOOKA-LAYLEE REVEALED FOR UPCOMING 2D BEAT 'EM UP GAME: JITSU SQUAD!|publisher=[[Gamasutra]]|date=2021-02-18|access-date=2021-03-07}}</ref> Developers Komi Games and [[Playtonic Games]] worked together to write a canonical story for characters Yooka and Laylee in ''Mighty Fight Federation'' that takes place between ''Yooka-Laylee'' and ''[[Yooka-Laylee and the Impossible Lair]]''. Yooka and Laylee each appear as paid costumes in ''[[Fall Guys]].''<ref>{{Cite web |title=Yooka-Laylee - Steam News Hub |url=https://store.steampowered.com/news/app/360830/view/ |access-date=2023-07-31 |website=store.steampowered.com |language=en}}</ref>


== Notes ==
Yooka and Laylee appear as playable guest characters in the [[fighting game]]s ''Mighty Fight Federation'',<ref>{{cite web |url=http://www.nintendolife.com/news/2018/07/yooka-laylee_joins_the_battle_in_brawlout_on_nintendo_switch |title=Yooka-Laylee Joins The Battle In Brawlout On Nintendo Switch |last=Doolan |first=Liam |work=Nintendo Life |date=21 July 2018 |access-date=25 March 2019}}</ref> ''[[Brawlout]]'', and in the party battle game ''Brief Battles'' as a skin for the character Violet,<ref>{{Cite web |url=http://www.pushsquare.com/news/2019/04/brief_battles_is_a_party_brawler_dropping_its_drawers_on_ps4_next_month |title=Brief Battles Is a Party Brawler Dropping Its Drawers on PS4 Next Month |last=Square |first=Push |date=2019-04-08 |website=Push Square |language=en-GB |access-date=2019-04-12 |quote=There are various guest Underwearriors (yep) from other indie titles, such as Yooka-Laylee...and more.}}</ref> and as assist characters in the beat ’em up game ''Jitsu Squad''.<ref>{{Cite web|url=https://www.gamasutra.com/view/pressreleases/377623/MAXIMILIAN_DOOD__YOOKALAYLEE_REVEALED_FOR_UPCOMING_2D_BEAT_EM_UP_GAME_JITSU_SQUAD.php|title=MAXIMILIAN DOOD & YOOKA-LAYLEE REVEALED FOR UPCOMING 2D BEAT 'EM UP GAME: JITSU SQUAD!|publisher=[[Gamasutra]]|date=2021-02-18|access-date=2021-03-07}}</ref> Developers ''Komi Games'' and ''[[Playtonic Games]]'' worked together to write a canonical story for characters Yooka and Laylee in ''Mighty Fight Federation'' that takes place between ''Yooka-Laylee'' and ''[[Yooka-Laylee and the Impossible Lair]]''.
<references group="lower-alpha" />


==References==
==References==
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==External links==
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Latest revision as of 18:48, 12 November 2024

Yooka-Laylee
Cover art
Developer(s)Playtonic Games[a]
Publisher(s)Team17
Director(s)Chris Sutherland
Producer(s)Andy Wilson
Designer(s)Gavin Price
Gary Richards
Artist(s)
  • Steve Mayles
  • Steven Hurst
  • Kevin Bayliss
Writer(s)Andy Robinson
Composer(s)
EngineUnity
Platform(s)
Release
  • Windows, macOS, Linux, PS4, Xbox One
  • 11 April 2017
  • Nintendo Switch
  • 14 December 2017
  • Amazon Luna
  • 20 October 2020[1]
Genre(s)Platform, action-adventure
Mode(s)Single-player, multiplayer

Yooka-Laylee is a 2017 platform game developed by Playtonic Games and published by Team17. It was released for Windows, macOS, Linux, PlayStation 4 and Xbox One in April 2017, Nintendo Switch in December 2017 and Amazon Luna in October 2020.[2] Developed by a group of former key personnel from Rare, Yooka-Laylee is a spiritual successor to the Banjo-Kazooie series. After years of planning to develop a new game, Playtonic Games initiated a Kickstarter campaign that attracted significant media coverage and raised a record-breaking sum of over £2 million. The game follows chameleon Yooka and bat Laylee on their quest to retrieve a magical book from an evil corporation.

Yooka-Laylee received mixed reviews, with critics divided on whether emulating its predecessors was enough to make it a successful game, or whether it was purely trying to capitalize on nostalgia. While most critics agreed that it captured the essence of earlier platformers, they also pointed out technical shortcomings and outdated gameplay.

A spin-off, Yooka-Laylee and the Impossible Lair, was released on 8 October 2019[3] and a remaster titled Yooka-Replaylee is in development.[4]

Gameplay

[edit]
Yooka-Laylee features gameplay similar to the spiritual predecessor, Banjo-Kazooie, where the player searches for and collects items in an open 3D environment.

Yooka-Laylee is a platform game played from a third-person perspective.[5] The gameplay is similar to that of games in the Banjo-Kazooie and Chameleon Twist series. The player controls two characters that work together to explore their environment, collect items, solve puzzles and defeat enemies. The playable characters are Yooka, a male chameleon,[6] and Laylee, a female bat.[7][8] Yooka and Laylee explore worlds contained within magical books and complete challenges to collect "Pagies": golden book pages that act as currency. Players can use their Pagies to either unlock worlds or expand those which have already been unlocked.[9][10] The characters share one health meter, but unlike the game's spiritual predecessor, they have unlimited lives; should they die from losing all health or falling into a bottomless pit, they will respawn at a checkpoint.[11]

Yooka and Laylee can learn a variety of abilities, including "sonar blasting", "tongue whipping", "sky soaring", eating berries for temporary powers such as fire breath, and a "fart bubble" for breathing underwater. Most of these abilities use a power meter that is filled by collecting butterflies (which can be eaten instead to restore health).[11] Each ability is earned by collecting enough quills to purchase them from Trowzer.[12] Collectibles by the name of Mollycools are given to Dr. Puzz, an octopus scientist, in order to give Yooka and Laylee various transformations that grant them abilities. Play Tonics are role-playing-like ability modifiers that are purchased from Vendi, a living vending machine, and equipped to modify or enhance players' ability stats.[13] Also found in the levels are Ghost Writers, collectible characters who provide various challenges like catching or fighting them, and Play Tokens, which are used to play the secret arcade games that are found once per level, hosted by a low-polygon tyrannosaurus rex named Rextro Sixtyfourus.[14] There are several "quiz show challenges", similar to the Banjo-Kazooie games. There is a character named Kartos, a sentient mine cart who allows "mine cart" sequences, similar to those of Donkey Kong Country and Donkey Kong 64.[15]

The game features a local cooperative multiplayer mode for two players. There is also a 2–4 player adversarial local multiplayer mode, with eight different minigames.[7] The game features an optional "64-bit" mode, which imitates the graphical appearance of Nintendo 64 games.[7]

Plot

[edit]

At the Hivory Towers corporation, CEO Capital B and his assistant Dr. Quack use a machine to suck up all the books in the world with the intention of obtaining a magical book called the "One Book" in order to rewrite the universe. Meanwhile, on Shipwreck Creek, Yooka and Laylee, who have the One Book, watch as the book gets sucked into Hivory Towers with its pages escaping. The two venture to Hivory Towers to reclaim the book.

Traversing through Hivory Towers, Yooka and Laylee explore five different worlds to collect the One Book's Pagies. Yooka and Laylee eventually confront Capital B in his office, where they learn that Hivory Towers is merely part of a bigger association named V.I.L.E. and that Dr. Quack is really Capital B.'s supervisor. Just then, a sentient cannon named Blasto, who is a friend of Yooka and Laylee's, inadvertently shoots a cannon ball at Capital B. and Dr. Quack, knocking them onto the One Book and they subsequently get trapped inside it. Afterwards, Yooka, Laylee, and all their friends celebrate their victory with a party.

Development

[edit]
A headshot photo of a white man with a short haircut in T-shirt
Former Rare composer Grant Kirkhope wrote a number of musical themes for the game.

In September 2012, a group of former Rare employees attempted to create a spiritual successor to Banjo-Kazooie. They joined under the Twitter handle Mingy Jongo, the name of a boss from the second Banjo game, Banjo-Tooie, with cooperation from ex-Rare designers, including composer Grant Kirkhope. In December 2014, the account was left abandoned, and the project confirmed to be on indefinite hiatus by Kirkhope in a Reddit AMA;[16] however, in August a video game company named Playtonic Games was incorporated by this group, and the account was revived under the name of its new company. Playtonic announced that they were planning a spiritual successor to the Banjo-Kazooie franchise titled Yooka-Laylee, formerly codenamed Project Ukulele.[17] At the start of development, six people were involved. To finance the game, the development team decided to use fundraising website Kickstarter to acquire £175,000 to start production. The campaign attracted attention and the goal was reached within 40 minutes, a record on the platform.[18] Later the campaign made another record for the fastest game to get US$1,000,000 pledged in the history of the platform.[19] Within a few weeks, the game had garnered £2.1 million from over 80,000 backers.[20]

The game was intended as a resurrection and modernization of the "collectathon" 3D platforming game genre of the late 1990s and early 2000s, with an emphasis on progression by collecting various different items.[21] Some of the collectibles were created using 2D sprites.[22] Additional post-launch downloadable content was planned, which began production following the game's release, with crowdfunding participants receiving this content for free.[23][24] The game's native language is featured in English; it features French, German, Italian and Spanish localizations. Wil Overton, a former artist for Rare, illustrated the game's instruction manual.[25]

The game was created with the Unity engine with help from middleware tools.[22][26] This allowed for bugs to be more easily repaired and the incorporation of ten thousand polygons.[27] The phoneticizing of "ukulele" was an early idea that went through several versions (e.g. Hawaiian terms Yoku, meaning "to eat bugs", and Laylee, meaning "to fly") until the final title "Yooka-Laylee".[9] Yooka-Laylee features 3D worlds by environment artist Steven Hurst, who also worked on the Banjo-Kazooie series as well as Viva Piñata. The game's characters were designed by Kevin Bayliss, who helped design the modern Kong characters in the Donkey Kong Country series, and Ed Bryan, who designed the characters in Banjo-Kazooie.[7] Originally, character art director Steve Mayles imagined Yooka as a lion, but eventually made him a chameleon and created Laylee as a bat, because of how their abilities could accommodate the gameplay.[28][29] Player characters were deliberately left without voices so as to enhance player choice. The game's perk system was based upon what was done in video games outside the 3D platform genre.[26] Layered animations were among other things employed to improve character movement.[27] Along with Kirkhope, former Rare composers David Wise and Steve Burke collaborated to compose the game's orchestral score.[citation needed] A soundtrack CD was released and rewarded to certain supporters of the crowdfunding campaign.[7] The increase in memory availability since working on Banjo-Kazooie permitted a higher quality soundtrack.[27] The title character of the indie game Shovel Knight makes an appearance as a non-playable character, voiced by Shovel Knight director Sean Velasco.[30] The inclusion was announced by Shovel Knight developer Yacht Club Games following the release of Yooka's character trailer in September 2016.[30][31]

In March 2017, YouTube personality Jon "JonTron" Jafari, who was set to voice a character in Yooka-Laylee, had his voiceovers removed from the final game after making racist comments on a Twitch livestream.[32][33][34][35][36] Jafari stated that although it was unfortunate his role had been removed, he understood Playtonic's reasoning and wished them success.[37]

Shortly after Yooka-Laylee's release, Playtonic announced further updates to the game to address criticism of the in-game camera and controls while adding additional features and various other improvements.[38]

Release

[edit]

The game is published by Team17, who also assisted Playtonic with localization, product certification, quality assurance, marketing and general non-developer tasks.[39] The game's funding project was announced on Kickstarter in May 2015. It reached its initial crowdfunding campaign goal of £175,000 within thirty-eight minutes[40] and its initial highest goal of £1 million in 21 hours,[41] at the time becoming the fastest video game in Kickstarter history to reach US$1 million.[42] Playtonic Games later sent out a public statement thanking all their supporters and promising more updates in the future.[43] The campaign added four additional stretch goals, all of which have been reached. Those who contributed predetermined amounts to the campaign received special rewards related to the game's release. It is currently the highest-funded UK video game in Kickstarter history, passing the previous record held by Elite: Dangerous,[44] earning £2,090,104.[45] with success in the crowdfunding campaign allowing a simultaneous April 2017 release for consoles.[citation needed]

In October 2016, Playtonic Games confirmed that the game would have a physical retail release alongside the digital release, and promised backers who earned the digital version the choice of physical media.[46] In December, Playtonic Games confirmed the game would be available both digitally and at retail worldwide on 11 April 2017 for all platforms. In the same update, Playtonic Games announced that the Wii U version had been cancelled, with development duties moved to the Nintendo Switch. The announcement cited "unforeseen technical issues" as the reason for cancelling it. Playtonic offered Kickstarter backers who pledged for the Wii U version choices of refund or moving their pledge to any other platform at no additional cost. Playtonic said that additional details regarding the game's Nintendo Switch version would be announced in January 2017.[47][48] It was later explained that the decision to cancel the Wii U version is unrelated to the console's poor commercial performance, and that some of the developers expressed reluctance to do so.[49] In February, Playtonic noted that a physical release for Yooka-Laylee on the Nintendo Switch was "beyond [their] scope", and they had no plans for it at the time.[50][51] Limited Run Games announced to release physical copies for the Nintendo Switch in North America, starting in August 2018.[52] Playtonic Games also announced the release of a special Collector's Edition of the game for December 2017, including a statue, concept art, a key chain, and pins.[53]

Yooka-Laylee was delayed to early 2017 in order to give the team additional time to polish the game.[54] Additionally, Playtonic Games was focusing their development efforts on the PC and Wii U versions, and originally giving the latter platform "the right attention" due to greater demand from Kickstarter backers, as well as nostalgia factors. Publisher Team17 developed the PlayStation 4 and Xbox One versions of the game.[55] On 1 April 2017, Playtonic released The Yooka-Laylee Rap!, which was a stretch goal on Kickstarter. It pays homage to the DK Rap from Donkey Kong 64, with Kirkhope reprising his role as the composer.[56]

Reception

[edit]

Yooka-Laylee received "mixed or average" reviews on the PC, PlayStation 4 and Xbox One, while on the Nintendo Switch it received "generally favourable" reviews, according to review aggregator Metacritic.[58][59][60] Critics generally agreed that the game recaptured the feel of a classic 3D platformer, but were divided over whether this made the game successful or simply made its gameplay and design feel unoriginal and outdated.[71] Its Kickstarter backers were ultimately satisfied with the final product, despite their disappointments with the pre-release demo being delayed and the cancellation of the Wii U version, with many of those backers being given Steam codes instead of Switch codes.[72] It debuted at number 6 in the U.K. all-formats chart in its first week[73] as well as the number 2 spot in the Australian sales charts in its first week.[74] By 24 November 2018, the game has sold over 1 million copies.[75]

The game won the award for "Game in a Small Studio" at The Independent Game Developers' Association Awards, whereas its other nomination was for "Action and Adventure Game".[76] It was also nominated for "New Games IP", "Animation", and "Visual Design" at the 2017 Develop Awards;[77] and for "Game, Original Family" at the National Academy of Video Game Trade Reviewers Awards.[78][79]

Many critics praised the game as a successful follow up to the original Banjo-Kazooie games. Steven Bogos of The Escapist positively referred to the game as "Banjo-Threeie", calling it "a nostalgic ride through time, bringing the collect-a-thons from the N64 era into the modern age".[70] James Kozanitis of Game Revolution felt that Yooka-Laylee improved on the gameplay and structure of classic titles, in particular the relevance and importance of the collectables.[64] Chris Carter of Destructoid praised the expansive levels and the colorful design, but concluded that due to the throwback designs, it would not be for everyone.[61] Marty Sliva of IGN called Yooka-Laylee "a good reminder that this genre, once thought to be dead, still has some life left in it". He also noted different aspects of the game that felt authentic to games from the 90s, praising the level design, soundtrack and characters while also criticizing how the game controlled at certain points and stated it was "not 1998 anymore" regarding frustrating camera movement.[65] Kallie Plagge of GameSpot similarly praised certain aspects such as the collectibles and non-linear structure, while also criticizing the uncooperative camera and in some instances convoluted level design.[5]

On the other hand, Colm Ahern was more negative about the game's intention to capitalize on people's nostalgia, especially noting "camera issues, ambiguous puzzles, a distinct lack of signposting, and voices that will make your ears bleed",[69] while the game itself could not decide whether it was aiming at children or adults as an audience. Furthermore, while he was positive about the first level, he claimed that all other levels in the game were falling short, finding them repetitive and confusing.[69] Chelsea Stark of Polygon noted that Yooka-Laylee was "proof that sometimes our fondest memories should stay in the past".[68] She called the game's combat mechanics "a chore" and was critical of the controls.[68] GamesRadar also noted the game's repetitive missions and objectives, with reviewer David Houghton noting that some of the game's power-ups, especially the flight ability, render most puzzles and level design choices obsolete.[11]

Spin-off and other appearances

[edit]

A remaster of the game entitled "Yooka-Replaylee" was announced in June 2024.[80] It was confirmed to be available on PlayStation 5, Xbox Series X/S, PC, and an unspecified Nintendo console.[81]

A spin-off, Yooka-Laylee and the Impossible Lair, in contrast to the 2017 original, is the game set in 2.5D levels resembling those of the Donkey Kong Country series, although it does contain a 3D overworld. The game was released for PlayStation 4, Xbox One, Nintendo Switch, and PC on 8 October 2019.[82]

Yooka and Laylee appear as playable guest characters in the fighting games Mighty Fight Federation,[83] Brawlout, and in the party battle game Brief Battles as a skin for the character Violet,[84] and as assist characters in the beat ’em up game Jitsu Squad.[85] Developers Komi Games and Playtonic Games worked together to write a canonical story for characters Yooka and Laylee in Mighty Fight Federation that takes place between Yooka-Laylee and Yooka-Laylee and the Impossible Lair. Yooka and Laylee each appear as paid costumes in Fall Guys.[86]

Notes

[edit]
  1. ^ PlayStation 4 and Xbox One versions developed by Team17.

References

[edit]
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  9. ^ a b Mäki, Jonas (27 March 2017). "Yooka-Laylee: Talking to Playtonic". Gamereactor. Archived from the original on 3 August 2017.
  10. ^ Reseigh-Lincoln, Dom (17 May 2015). "Yooka-Laylee's world is made of books you unlock by collecting pages". GamesRadar. Archived from the original on 19 June 2015. Retrieved 18 June 2015.
  11. ^ a b c d Houghton, David (4 April 2017). "Yooka-Laylee review: "A good-natured platformer that all too often trips over its own dated clumsiness"". GamesRadar. Future plc. Archived from the original on 5 April 2017. Retrieved 4 April 2017.
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  13. ^ Campbell, Collin (22 June 2015). "Yooka-Laylee isn't going to be a Banjo-Kazooie copy". Polygon. Archived from the original on 1 October 2015. Retrieved 1 October 2015.
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  33. ^ Tucker, Jake (24 March 2017). "Playtonic remove controversial YouTuber JonTron from Yooka-Laylee". Develop. Archived from the original on 27 March 2017. Retrieved 27 March 2017.
  34. ^ Grubb, Jeff (23 March 2017). "Yooka-Laylee developer removes voice of YouTube personality JonTron after racist statements". Venture Beat. Archived from the original on 28 March 2017. Retrieved 27 March 2017.
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  36. ^ Sinclair, Brendan (27 March 2017). "This Week In The Business: Lengthy Switch Shortages". Kotaku. Archived from the original on 27 March 2017. Retrieved 27 March 2017.
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  38. ^ "Spit-n-Polish". Playtonic. 2 May 2017. Archived from the original on 2 May 2017. Retrieved 4 May 2017.
  39. ^ Dring, Christopher (30 July 2015). "Team17 will publish Yooka-Laylee and eyes retail release". MCV. Archived from the original on 9 August 2015. Retrieved 30 July 2015.
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  41. ^ @PlaytonicGames (2 May 2015). "£1 MILLION! #YookaLaylee will release day-one on Wii U, PS4, Xbox One, Mac, Linux and PC!" (Tweet) – via Twitter.
  42. ^ Hannley, Steve (1 May 2015). "Fastest Video Game Kickstarter to Hit $1 Million". Hardcore Gamer. Archived from the original on 4 May 2015. Retrieved 2 May 2015.
  43. ^ "1 Million & More Stretch Goals!". Kickstarter. 2 May 2015. Archived from the original on 26 June 2015. Retrieved 18 June 2015.
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