Kenshi (Mortal Kombat): Difference between revisions
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| voice = {{Collapsible list |title=Various |Robert Keting (''MK:DA'') |Brendan Scannell (''MK:D'') |Jin Hyong (''MK9'') |[[Vic Chao]] (2015–present) |[[Manny Jacinto]] (animated film)}} |
| voice = {{Collapsible list |title=Various |Robert Keting (''MK:DA'') |Brendan Scannell (''MK:D'') |Jin Hyong (''MK9'') |[[Vic Chao]] (2015–present) |[[Manny Jacinto]] (animated film)}} |
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| weapon = Sento ([[katana]]) |
| weapon = Sento ([[katana]]) |
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| family = [[ |
| family = [[Takeda Takahashi|Takeda]] (son, ''MKX''; cousin, ''MK1'') |
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| nationality = Japanese<ref>{{cite video game|title=[[Mortal Kombat X]]|developer=[[NetherRealm Studios]] |publisher=[[Warner Bros. Games]]|date=2015|level=Story mode}}</ref> |
| nationality = Japanese<ref>{{cite video game|title=[[Mortal Kombat X]]|developer=[[NetherRealm Studios]] |publisher=[[Warner Bros. Games]]|date=2015|level=Story mode}}</ref> |
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}} |
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'''Kenshi Takahashi''' is a character in the ''[[Mortal Kombat]]'' [[fighting game]] franchise by [[Midway Games]] and [[NetherRealm Studios]]. He makes his series debut in ''[[Mortal Kombat: Deadly Alliance]]'' (2002) as a blind swordsman and [[United States Special Forces|Special Forces]] operative. In addition to his sword skills, he possesses [[ |
'''Kenshi Takahashi''' is a character in the ''[[Mortal Kombat]]'' [[fighting game]] franchise by [[Midway Games]] and [[NetherRealm Studios]]. He makes his series debut in ''[[Mortal Kombat: Deadly Alliance]]'' (2002) as a blind swordsman and [[United States Special Forces|Special Forces]] operative. In addition to his sword skills, he possesses [[telekinesis|telekinetic]] abilities. |
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Outside of the games, Kenshi has appeared in various related media, including [[comic book]]s and the 2011 web series ''[[Mortal Kombat Legacy]]'', and is featured in the 2022 animated film ''[[Mortal Kombat Legends: Snow Blind]]''. While Kenshi is regarded as the best fighter from the series' three-dimensional era and one of the few characters to successfully transition to the return of the two-dimensional series of games, he has received some criticism as a perceived representation of disability and cultural tropes in video gaming. |
Outside of the games, Kenshi has appeared in various related media, including [[comic book]]s and the 2011 web series ''[[Mortal Kombat Legacy]]'', and is featured in the 2022 animated film ''[[Mortal Kombat Legends: Snow Blind]]''. While Kenshi is regarded as the best fighter from the series' three-dimensional era and one of the few characters to successfully transition to the return of the two-dimensional series of games, he has received some criticism as a perceived representation of disability and cultural tropes in video gaming. |
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In ''[[Mortal Kombat: Deadly Alliance]]'' character designer Allen Ditzig's early concept sketches, the character was called "the Kenshi" ("swordsman")<ref>{{cite web|url=https://www.nihongomaster.com/japanese/dictionary/word/24393/kenshi-剣士-けんし|title=Kenshi|work=Nihongo Master|accessdate=April 30, 2024}}</ref> and described as a "spirit hunter".<ref name="Kenshi concept art">{{cite web|url=http://www.ditzig.com/mkStuff/blindSK.jpg|title=Kenshi concept art|first=Allen|last=Ditzig|accessdate=November 27, 2013|work=ditzig.com|url-status=dead|archiveurl=https://web.archive.org/web/20131203032708/http://www.ditzig.com/mkStuff/blindSK.jpg |archivedate=December 3, 2013}}</ref> During production, Kenshi was originally named "Blind Gi",<ref name="venturebeat">{{cite web|url=https://venturebeat.com/2011/07/06/mortal-kombat-dlc-breakdown-kenshi/|title=Mortal Kombat DLC Breakdown: Kenshi|work=[[VentureBeat]]|first=Michael|last=Rousseau|date=July 6, 2011|access-date=June 30, 2014|archive-date=April 21, 2024|archive-url=https://web.archive.org/web/20240421050548/https://venturebeat.com/community/2011/07/06/mortal-kombat-dlc-breakdown-kenshi/|url-status=live}}</ref> which was changed to "Blind Kenshi" before his final name was determined.<ref name="Kenshi concept art"/> ''Mortal Kombat'' co-creator [[Ed Boon]] said that he had included Kenshi in the [[Mortal Kombat (2011 video game)|2011 reboot game]] because he and many of the series developers were fans of the character.<ref name="kenshiboon">{{cite web|url=http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/|title=Ed Boon Talks Freddy Krueger in Mortal Kombat, Secret Origins of DLC Characters|first=Sid|last=Shulman|publisher=PlayStation.Blog|date=July 22, 2011|access-date=February 9, 2014|archive-date=March 31, 2014|archive-url=https://web.archive.org/web/20140331130449/http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/|url-status=live}}</ref> For ''[[Mortal Kombat X]]'', designer Solomon Gaitan took inspiration from [[samurai]] and [[ninja]] in designing Kenshi's armor, and "tried to keep it more ninja-esque" with a slimmer shape "because too much samurai would be clunky and odd looking." The character's final digital sculpt was completed in a week with some changes made by [[NetherRealm Studios]]' art department, as "what works in concept art doesn't always hold up well in 3D."<ref>{{cite web|url=https://www.artstation.com/artwork/3qGBY|title=Mortal Kombat X – Kenshi|first=Solomon|last=Gaitan|work=ArtStation.com|date=2015|accessdate=April 30, 2024}}</ref> |
In ''[[Mortal Kombat: Deadly Alliance]]'' character designer Allen Ditzig's early concept sketches, the character was called "the Kenshi" ("swordsman")<ref>{{cite web|url=https://www.nihongomaster.com/japanese/dictionary/word/24393/kenshi-剣士-けんし|title=Kenshi|work=Nihongo Master|accessdate=April 30, 2024}}</ref> and described as a "spirit hunter".<ref name="Kenshi concept art">{{cite web|url=http://www.ditzig.com/mkStuff/blindSK.jpg|title=Kenshi concept art|first=Allen|last=Ditzig|accessdate=November 27, 2013|work=ditzig.com|url-status=dead|archiveurl=https://web.archive.org/web/20131203032708/http://www.ditzig.com/mkStuff/blindSK.jpg |archivedate=December 3, 2013}}</ref> During production, Kenshi was originally named "Blind Gi",<ref name="venturebeat">{{cite web|url=https://venturebeat.com/2011/07/06/mortal-kombat-dlc-breakdown-kenshi/|title=Mortal Kombat DLC Breakdown: Kenshi|work=[[VentureBeat]]|first=Michael|last=Rousseau|date=July 6, 2011|access-date=June 30, 2014|archive-date=April 21, 2024|archive-url=https://web.archive.org/web/20240421050548/https://venturebeat.com/community/2011/07/06/mortal-kombat-dlc-breakdown-kenshi/|url-status=live}}</ref> which was changed to "Blind Kenshi" before his final name was determined.<ref name="Kenshi concept art"/> ''Mortal Kombat'' co-creator [[Ed Boon]] said that he had included Kenshi in the [[Mortal Kombat (2011 video game)|2011 reboot game]] because he and many of the series developers were fans of the character.<ref name="kenshiboon">{{cite web|url=http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/|title=Ed Boon Talks Freddy Krueger in Mortal Kombat, Secret Origins of DLC Characters|first=Sid|last=Shulman|publisher=PlayStation.Blog|date=July 22, 2011|access-date=February 9, 2014|archive-date=March 31, 2014|archive-url=https://web.archive.org/web/20140331130449/http://blog.us.playstation.com/2011/07/22/ed-boon-talks-freddy-krueger-in-mortal-kombat-secret-origins-of-dlc-characters/|url-status=live}}</ref> For ''[[Mortal Kombat X]]'', designer Solomon Gaitan took inspiration from [[samurai]] and [[ninja]] in designing Kenshi's armor, and "tried to keep it more ninja-esque" with a slimmer shape "because too much samurai would be clunky and odd looking." The character's final digital sculpt was completed in a week with some changes made by [[NetherRealm Studios]]' art department, as "what works in concept art doesn't always hold up well in 3D."<ref>{{cite web|url=https://www.artstation.com/artwork/3qGBY|title=Mortal Kombat X – Kenshi|first=Solomon|last=Gaitan|work=ArtStation.com|date=2015|accessdate=April 30, 2024}}</ref> |
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Kenshi was intended to replace [[Ermac]] as the ''Mortal Kombat'' series' |
Kenshi was intended to replace [[Ermac]] as the ''Mortal Kombat'' series' character that utilized [[Telekinesis|psychokinetic]] abilities.<ref name="venturebeat"/> A physical weapon was added for him to channel his powers into, which Boon explained was done to compensate for his blindness and make him one of the "strongest" characters in ''Deadly Alliance''.<ref>{{cite web|url=https://www.youtube.com/watch?v=Xr45HgL8YCE|title=Mortal Kombat Deception: Kenshi Trading Card|author=[[Midway Games]]|date=22 January 2014 |via=[[YouTube]]|accessdate=April 27, 2024}}</ref> Mark Ryan Sallee of ''[[GameSpy]]'' described Kenshi's special moves in ''Mortal Kombat: Deception'' as similar to Ermac's but "not as [[Combo (video games)|comboable]]" while citing his sword attacks as his most potent in the game.<ref name="gamespy">{{cite web|url=http://uk.xbox.gamespy.com/xbox/mortal-kombat-deception/guide/page_32.html|title=''Mortal Kombat: Deception'' Walkthrough and Strategy Guide|work=[[GameSpy]]|publisher=[[IGN]]|date=January 8, 2004|first=Mark Ryan|last=Sallee|access-date=December 11, 2013|archive-date=February 5, 2015|archive-url=https://web.archive.org/web/20150205072032/http://uk.xbox.gamespy.com/xbox/mortal-kombat-deception/guide/page_12.html|url-status=live}}</ref> According to the site's ''Armageddon'' walkthrough, Kenshi is a midrange attacker whose special moves are best utilized at that distance, as anything closer makes him "vulnerable to counterattacks."<ref>{{cite web|url=http://uk.xbox.gamespy.com/xbox/mortal-kombat-armageddon-tba/guide/page_15.html#kens|title=Mortal Kombat: Armageddon Walkthrough & Strategy Guide|first=Alex|last=Vo|work=GameSpy|publisher=IGN Entertainment|date=January 7, 2006|access-date=June 25, 2014|archive-date=April 2, 2015|archive-url=https://web.archive.org/web/20150402111437/http://uk.xbox.gamespy.com/xbox/mortal-kombat-armageddon-tba/guide/page_15.html#kens|url-status=live}}</ref> Kenshi's offense includes creating a temporary psychic image that attacks opponents, first a clone of himself in the 2011 reboot,<ref name="venturebeat"/> a demon in ''[[Mortal Kombat X]]'',<ref name="prima"/> and an "ancestral" spirit in ''[[Mortal Kombat 1]]''.<ref name="venturebeat"/><ref>{{cite web|url=https://www.thegamer.com/mortal-kombat-1-kenshi-special-moves-fatality-mastery-complete-guide/|title=Mortal Kombat 1: Kenshi Guide|first=Seth|last=Parmer|work=TheGamer|date=September 27, 2023|accessdate=April 28, 2024}}</ref> |
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Kenshi has been cited as a difficult character to play in the series' recent installments. In ''MKX'', his playstyle is split into three variations like the other characters, and Bryan Dawson of [[Prima Games]] described him as "requir[ing] some patience to play" and who "relies heavily on keeping his opponents at a distance and only closing in when necessary."<ref name= |
Kenshi has been cited as a difficult character to play in the series' recent installments. In ''MKX'', his playstyle is split into three variations like the other characters, and Bryan Dawson of [[Prima Games]] described him as "requir[ing] some patience to play" and who "relies heavily on keeping his opponents at a distance and only closing in when necessary."<ref name= |
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"prima">{{cite web|url=https://primagames.com/tips/mortal-kombat-x-how-play-kenshi-combos-and-strategies|title=Mortal Kombat X – How To Play Kenshi: Combos And Strategies|first=Bryan|last=Dawson|work=Prima Games|publisher=[[Gamurs]]|date=May 6, 2015|accessdate=April 27, 2024}}</ref> Kai Adler of ''[[Screen Rant|GameRant]]''commented that while Kenshi could "dish out incredible damage," he was among ''MK1''{{'}}s most difficult characters to play "as his moves are very unfamiliar to the rest of the roster", and it was "up to the player to decide whether they want to follow a path that will require much time and practice dedicated to a single character."<ref>{{cite web|url=https://gamerant.com/mortal-kombat-1-most-difficult-fighters-play-as/|title=Mortal Kombat 1: 7 Most Difficult Fighters To Play As|first=Kai|last=Adler|work=[[Screen Rant|GameRant]]|publisher=Valnet Inc.|date=October 3, 2023|accessdate=April 28, 2024}}</ref> |
"prima">{{cite web|url=https://primagames.com/tips/mortal-kombat-x-how-play-kenshi-combos-and-strategies|title=Mortal Kombat X – How To Play Kenshi: Combos And Strategies|first=Bryan|last=Dawson|work=Prima Games|publisher=[[Gamurs]]|date=May 6, 2015|accessdate=April 27, 2024}}</ref> Kai Adler of ''[[Screen Rant|GameRant]]'' commented that while Kenshi could "dish out incredible damage," he was among ''MK1''{{'}}s most difficult characters to play "as his moves are very unfamiliar to the rest of the roster", and it was "up to the player to decide whether they want to follow a path that will require much time and practice dedicated to a single character."<ref>{{cite web|url=https://gamerant.com/mortal-kombat-1-most-difficult-fighters-play-as/|title=Mortal Kombat 1: 7 Most Difficult Fighters To Play As|first=Kai|last=Adler|work=[[Screen Rant|GameRant]]|publisher=Valnet Inc.|date=October 3, 2023|accessdate=April 28, 2024}}</ref> |
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==Appearances== |
==Appearances== |
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===''Mortal Kombat'' games=== |
===''Mortal Kombat'' games=== |
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A born fighter, Kenshi Takahashi wandered Earth in search of worthy competition, defeating opponents to boost his pride. In the process, he encounters a man named Song, who leads him to Sento, a powerful ancient sword. Upon locating it and opening its tomb, a concentration of imprisoned souls inside it [[Blindness|blind]]s Kenshi while "Song" reveals himself the evil sorcerer [[Shang Tsung]], who absorbs the souls and leaves Kenshi for dead. After the sword [[Telepathy|telepathically]] guides him out of the tomb, Kenshi re-dedicates himself towards retraining his senses and searching for Shang Tsung.<ref name=bio>{{cite web|url=https://venturebeat.com/community/2011/07/06/mortal-kombat-dlc-breakdown-kenshi/|title=Mortal Kombat DLC Breakdown: Kenshi|first=Michael |last=Rousseau|website=[[VentureBeat]]|date=July 6, 2011|access-date=January 2, 2012}}</ref> |
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In ''[[Mortal Kombat: Deadly Alliance]]'' (2002), Kenshi is recruited into the Special Forces to help find missing member [[ |
In ''[[Mortal Kombat: Deadly Alliance]]'' (2002), Kenshi is recruited into the Special Forces to help find missing member [[Cyrax]] in the otherworldly [[Fictional universe|dimension]] of Outworld. During his search, Kenshi encounters [[Ermac]], an enforcer of evil Outworld emperor [[Shao Kahn]].<ref>{{cite video game|title=[[Mortal Kombat: Deadly Alliance]] |developer=Midway Games |date=2002|level=Opening cinematic sequence}}</ref> Pitying him, Kenshi frees Ermac from Shao's control. In return, Ermac hones Kenshi's [[telekinesis|telekinetic]] power.<ref name=bio/> Kenshi resumes his hunt for Shang Tsung, but is thwarted by the Red Dragon clan, who destroy the Special Forces headquarters and send [[Mavado (Mortal Kombat)|Mavado]] to kill Kenshi. Despite defeating him however, Mavado leaves him for dead.<ref>{{cite video game|title=[[Mortal Kombat: Deadly Alliance]]|developer=[[Midway Games]] |publisher=Midway Games|date=2002 |level=Mavado biography}}</ref> |
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In ''[[Mortal Kombat: Deception]]'' (2004), Kenshi allies himself with [[Sub-Zero (Mortal Kombat)|Sub-Zero]] after the ninja nurses him back to health. As they attempt to return to Earth, they clash with [[Hotaru (Mortal Kombat)|Hotaru]], a neutral but strict guardsman from the realm of Seido who pledged his loyalty to the Dragon King [[Onaga (Mortal Kombat)|Onaga]] and has been pursuing Sub-Zero.<ref>{{cite video game|title=[[Mortal Kombat: Deception]]|developer=[[Midway Games]] |publisher=Midway Games|date=2004 |level=Kenshi biography}}</ref><ref>{{cite video game|title=[[Mortal Kombat: Deception]]|developer=[[Midway Games]] |publisher=Midway Games|date=2004 |level=Hotaru biography}}</ref> |
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In ''[[Mortal Kombat: Armageddon]]'' (2006), Kenshi takes part in the battle for the elemental [[Blaze (Mortal Kombat)|Blaze]]'s power.<ref>{{cite video game|title=[[Mortal Kombat: Armageddon]]|developer=[[Midway Games]] |publisher=Midway Games|date=2006 |level=Opening cinematic sequence}}</ref> With Shang Tsung believed killed by Onaga, Kenshi ends his revenge and returns to Earth, where he eliminates several criminal organizations before joining a group led by [[Johnny Cage]] in their battle against the fallen Elder God [[Shinnok]].<ref name="kenshibio">{{cite video game|title=[[Mortal Kombat: Armageddon]]|developer=[[Midway Games]] |publisher=Midway Games|date=2006 |level=Kenshi biography}}</ref> |
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Kenshi appears as a downloadable playable character in ''[[Mortal Kombat (2011 video game)|Mortal Kombat]]'' (2011), which included his in-game biography from ''Deadly Alliance''.<ref name=bio/> |
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In ''[[Mortal Kombat X]]'' (2015),<ref name=mkx>{{cite web|url=https://hardcoregamer.com/previews/hands-on-with-mortal-kombat-xs-story-johnny-cage-and-kenshi/138427/|title=Hands-on with Mortal Kombat X's Story, Johnny Cage and Kenshi|first=Kevin |last=Dunsmore|website=Hardcore Gamer|date=March 12, 2015|access-date=May 24, 2024}}</ref> Kenshi serves as a consultant to a Special Forces unit, and entered a relationship with a [[Thai Americans|Thai-American]] woman named Suchin. Together, they had a son named [[Takeda Takahashi]].<ref name="kenshiX">{{cite video game|title=[[Mortal Kombat X]]|developer=[[NetherRealm Studios]] |publisher= [[Warner Bros. Games]]|date=2015 |level=Kenshi biography}}</ref> However, she was killed by the Red Dragon clan in their pursuit of Kenshi, which leads him to leave Takeda in the care of [[Scorpion (Mortal Kombat)|Hanzo Hasashi]] for training and the youth's protection.<ref name="comic"/><ref>{{cite video game|title=[[Mortal Kombat X]]|developer=[[NetherRealm Studios]] |publisher=[[Warner Bros. Games]]|date=2015 |level=Takeda biography}}</ref> Twenty years later, Kenshi and Takeda reunite, though their relationship is briefly strained due to the former's absence before they later reconcile.<ref>{{cite video game|title=Mortal Kombat X|developer=NetherRealm Studios|publisher=Warner Bros. Games|date=2011 |level=Chapter 7: Takeda}}</ref><ref name=mkx/> |
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In |
In ''[[Mortal Kombat 1]]'' (2023), following changes to the timeline made by Fire God [[Liu Kang]], Kenshi is a former [[yakuza]] member and descendant of the Taira clan who seeks to reclaim the clan's lost sword, Sento, to free them from the yakuza. In pursuit of his quest, Kenshi comes into conflict with actor [[Johnny Cage]], who owns the sword as a memento. They are both recruited by Liu Kang to represent Earthrealm in the Mortal Kombat tournament.<ref name="cage">{{cite video game|title=[[Mortal Kombat 1]]|developer=[[NetherRealm Studios]] |publisher=[[Warner Bros. Games]]|date=2023 |level=Chapter 2: Mr. A-List (Johnny Cage)}}</ref> After [[Raiden (Mortal Kombat)|Raiden]] is chosen as Liu Kang's champion, Kenshi, Cage, and [[Kung Lao]] are tasked with capturing Shang Tsung. In the midst of this, they unknowingly botch Shang Tsung's efforts to treat Princess [[Mileena]]'s Tarkat disease,<ref>{{cite web|url=https://www.cbr.com/mk1-kung-lao-earthrealm-champion-find-success/|title=Mortal Kombat 1 Proves Kung Lao Doesn't Need to Be Earthrealm's Champion to Succeed|first=Renaldo|last=Matadeen|website=CBR|date=September 1, 2023|access-date=May 24, 2024}}</ref> leading to her going on a rampage. Amidst this, Kenshi rescues Cage from her, but loses his eyes in the attack before Shang Tsung stops her.<ref>{{cite video game|title=Mortal Kombat 1|developer=NetherRealm Studios|publisher=Warner Bros. Games|date=2023 |level=Chapter 5: Secrets and Lies (Kenshi Takahashi)}}</ref> In return, Cage eventually gives Sento back to Kenshi before the pair assist Liu Kang saving Earthrealm and Outworld from Shang Tsung.<ref>{{cite video game|title=Mortal Kombat 1|developer=NetherRealm Studios|publisher=Warner Bros. Games|date=2023 |level=Chapter 6: Upward Climb (Ashrah)}}</ref><ref>{{cite video game|title=Mortal Kombat 1|developer=NetherRealm Studios |publisher=Warner Bros. Games|date=2023 |level=Chapter 15: Armageddon}}</ref> Following this, Kenshi turns his attention back to reviving his clan and helping his cousin Takeda leave the yakuza as well.<ref>{{cite web|url=https://www.eurogamer.net/heres-our-first-look-at-mortal-kombat-1s-upcoming-dlc-fighter-takeda-takahashi|title=Here's our first look at Mortal Kombat 1's upcoming DLC fighter, Takeda Takahashi|first=Vikki|last=Blake|work=[[Eurogamer]]|publisher=[[Gamer Network]]|date=July 15, 2024|accessdate=July 26, 2024}}</ref> |
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===Other media=== |
===Other media=== |
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Kenshi appears in |
Kenshi appears in the second season of ''[[Mortal Kombat: Legacy]]'', portrayed by martial artist Dan Southworth. Initially unaccustomed to wearing a blindfold, he stated that there were "moments where I was just swinging my arms out and was hoping that it connected in the right place, or not."<ref name="southworth">{{cite web |url=http://nerdreactor.com/2013/06/21/interview-with-mortal-kombat-legacys-dan-southworth/ |title=Interview with Dan Southworth from Mortal Kombat: Legacy 2 |first=John |last=Nguyen |publisher=Nerd Reactor |date=June 21, 2013 |access-date=June 26, 2014 |archive-date=June 24, 2013 |archive-url=https://web.archive.org/web/20130624145005/http://nerdreactor.com/2013/06/21/interview-with-mortal-kombat-legacys-dan-southworth/ |url-status=dead }}</ref> This version of Kenshi is initially a ''[[rōnin]]'' from [[feudal Japan]]. After rescuing an old traveler from bandits, the former informs Kenshi of the "sword of Sento", which was crafted by Shao Kahn and guarded by the demonic Ermac. While Kenshi eventually succeeds in obtaining the weapon, he is blinded by Ermac, who later fights him in the Mortal Kombat tournament to reclaim Sento, only to be killed by Kenshi.<ref name="MKlegacy">{{cite AV media|title=[[Mortal Kombat: Legacy|Mortal Kombat Legacy II]]|date=2013|medium=Web series|number= 3-4|people=[[Kevin Tancharoen]] (director)|publisher=[[Warner Bros. Interactive Entertainment]]}} (Episodes 4 & 5: "Kenshi's Origin" and "Kenshi Encounters Ermac")</ref> |
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Kenshi appears in [[DC Comics]]' ''Mortal Kombat X: Blood Ties'' #1, which expands on Kenshi's decision to leave Takeda in Hanzo Hasashi's care.<ref name="comic">{{cite comic|title=Mortal Kombat X: Blood Ties |writer=Shawn Kittelsen |volume=1 |issue=1 |date=April 14, 2015 |publisher=[[DC Comics]] |id={{ISBN|1401257089}}}}</ref><ref>{{cite web |url=http://www.ign.com/articles/2015/01/06/mortal-kombat-x-comic-will-reveal-origins-of-kotal-kahn-dvorah-other-new-characters |title=Mortal Kombat X Comic Will Reveal Origins of Kotal Kahn, D'Vorah and Other New Characters |first=Joshua |last=Yehl |website=IGN.com |date=January 6, 2015 |access-date=February 11, 2015 |archive-date=February 12, 2015 |archive-url=https://web.archive.org/web/20150212072444/http://www.ign.com/articles/2015/01/06/mortal-kombat-x-comic-will-reveal-origins-of-kotal-kahn-dvorah-other-new-characters |url-status=live }}</ref> |
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A young Kenshi from a post-apocalyptic future appears in ''[[Mortal Kombat Legends: Snow Blind]]'', voiced by [[Manny Jacinto]].<ref>{{Cite web|title=Mortal Kombat Legends: Snow Blind Voice Cast and Plot Details Revealed|url=https://www.ign.com/articles/mortal-kombat-legends-snow-blind-cast-plot|access-date=2022-08-04|website=IGN|date=3 August 2022|archive-date=2022-09-29|archive-url=https://web.archive.org/web/20220929095859/https://www.ign.com/articles/mortal-kombat-legends-snow-blind-cast-plot|url-status=live}}</ref> After being blinded by Shang Tsung, Kenshi seeks out an aged Sub-Zero to defeat [[Kano (Mortal Kombat)|Kano]]'s Black Dragon clan.<ref name="IGN">{{cite web|url=https://www.ign.com/articles/mortal-kombat-legends-snow-blind-review|title=Mortal Kombat Legends: Snow Blind Review|first=Brittany|last=Vincent|work=[[IGN]]|publisher=[[Ziff Davis]]|date=October 5, 2022|accessdate=November 4, 2022|url-status=live|archiveurl=https://web.archive.org/web/20221006021544/https://www.ign.com/articles/mortal-kombat-legends-snow-blind-review|archivedate=October 6, 2022}}</ref> |
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==Reception== |
==Reception== |
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Kenshi is regarded as one of the ''Mortal Kombat'' series' top characters by several [[Video game journalism|gaming media]] outlets.<ref>{{cite web|url=http://www.gameplaybook.com/news/the-best-mortal-kombat-characters-of-all-time/ |title=The Best Mortal Kombat Characters of All Time|first=Robert|last=Workman|work=GamePlayBook|date= August 9, 2010|access-date=January 2, 2012|url-status=dead |archive-url=https://web.archive.org/web/20100820010338/http://www.gameplaybook.com/news/the-best-mortal-kombat-characters-of-all-time/|archive-date=August 20, 2010 }}</ref><ref>{{cite web|url=http://www.fearnet.com/news/review/dlc-review-kenshi-mortal-kombat|title=DLC Review: Kenshi for 'Mortal Kombat' |first=Carl|last=Lyon|work=[[Fearnet]]|publisher=[[NBCUniversal]] |date=July 14, 2011|access-date=January 2, 2012|url-status=dead|archiveurl=https://archive.today/20140702084349/http://www.fearnet.com/news/review/dlc-review-kenshi-mortal-kombat|archivedate=July 2, 2014}}</ref><ref>{{cite web|url=https://www.thegamer.com/mortal-kombat-1-best-fighters-characters-ranked/|title=The 10 Best Fighters In Mortal Kombat 1, Ranked|first=Zachary|last=Wiggs|work=TheGamer|date=September 19, 2023|accessdate=April 16, 2023|archive-date=September 28, 2023|archive-url=https://web.archive.org/web/20230928225412/https://www.thegamer.com/mortal-kombat-1-best-fighters-characters-ranked/|url-status=live}}</ref> Gavin Jasper of ''[[Den of Geek]]'' lauded Kenshi as "the best design to come out past the original [series] trilogy" with "a look that feels like [[Solid Snake]] mixed with [[Daredevil (Marvel Comics character)|Daredevil]]," and, despite his friendships with [[Sub-Zero (Mortal Kombat)|Sub-Zero]] and [[Scorpion (Mortal Kombat)|Scorpion]] in past games, "far from a [[Mary Sue]] character. [He] canonically gets his ass handed to him by [[Characters of the Mortal Kombat series#Mavado|Mavado]] [in ''Deadly Alliance''] and spends the next game healing from his injuries."<ref>{{cite web|url=http://www.denofgeek.us/games/mortal-kombat/243041/mortal-kombat-ranking-all-the-characters/page/0/5|title=Mortal Kombat: Ranking All the Characters|first=Gavin|last=Jasper|work=[[Den of Geek]]|publisher=DoG Tech LLC|date=January 30, 2015|access-date=February 4, 2015|url-status=live|archive-url=https://web.archive.org/web/20150204072504/http://www.denofgeek.us/games/mortal-kombat/243041/mortal-kombat-ranking-all-the-characters/page/0/5|archive-date=February 4, 2015}}</ref> ''[[Game Informer]]''{{'s}} Marcus Stewart wrote in 2021 that Kenshi's design and gameplay made him "one of the few post-[[Mortal Kombat 4|MK4]] characters that feels like he belongs with the classic roster,"<ref>{{cite web|url=https://www.gameinformer.com/2021/04/23/the-ultimate-scientific-ranking-of-every-playable-mortal-kombat-character|title=The Ultimate Scientific Ranking Of Every Playable Mortal Kombat Character|first=Marcus|last=Stewart|magazine=[[Game Informer]]|publisher=[[GameStop]]|date=April 23, 2021|url-status= |
Kenshi is regarded as one of the ''Mortal Kombat'' series' top characters by several [[Video game journalism|gaming media]] outlets.<ref>{{cite web|url=http://www.gameplaybook.com/news/the-best-mortal-kombat-characters-of-all-time/ |title=The Best Mortal Kombat Characters of All Time|first=Robert|last=Workman|work=GamePlayBook|date= August 9, 2010|access-date=January 2, 2012|url-status=dead |archive-url=https://web.archive.org/web/20100820010338/http://www.gameplaybook.com/news/the-best-mortal-kombat-characters-of-all-time/|archive-date=August 20, 2010 }}</ref><ref>{{cite web|url=http://www.fearnet.com/news/review/dlc-review-kenshi-mortal-kombat|title=DLC Review: Kenshi for 'Mortal Kombat' |first=Carl|last=Lyon|work=[[Fearnet]]|publisher=[[NBCUniversal]] |date=July 14, 2011|access-date=January 2, 2012|url-status=dead|archiveurl=https://archive.today/20140702084349/http://www.fearnet.com/news/review/dlc-review-kenshi-mortal-kombat|archivedate=July 2, 2014}}</ref><ref>{{cite web|url=https://www.thegamer.com/mortal-kombat-1-best-fighters-characters-ranked/|title=The 10 Best Fighters In Mortal Kombat 1, Ranked|first=Zachary|last=Wiggs|work=TheGamer|date=September 19, 2023|accessdate=April 16, 2023|archive-date=September 28, 2023|archive-url=https://web.archive.org/web/20230928225412/https://www.thegamer.com/mortal-kombat-1-best-fighters-characters-ranked/|url-status=live}}</ref> Gavin Jasper of ''[[Den of Geek]]'' lauded Kenshi as "the best design to come out past the original [series] trilogy" with "a look that feels like [[Solid Snake]] mixed with [[Daredevil (Marvel Comics character)|Daredevil]]," and, despite his friendships with [[Sub-Zero (Mortal Kombat)|Sub-Zero]] and [[Scorpion (Mortal Kombat)|Scorpion]] in past games, "far from a [[Mary Sue]] character. [He] canonically gets his ass handed to him by [[Characters of the Mortal Kombat series#Mavado|Mavado]] [in ''Deadly Alliance''] and spends the next game healing from his injuries."<ref>{{cite web|url=http://www.denofgeek.us/games/mortal-kombat/243041/mortal-kombat-ranking-all-the-characters/page/0/5|title=Mortal Kombat: Ranking All the Characters|first=Gavin|last=Jasper|work=[[Den of Geek]]|publisher=DoG Tech LLC|date=January 30, 2015|access-date=February 4, 2015|url-status=live|archive-url=https://web.archive.org/web/20150204072504/http://www.denofgeek.us/games/mortal-kombat/243041/mortal-kombat-ranking-all-the-characters/page/0/5|archive-date=February 4, 2015}}</ref> ''[[Game Informer]]''{{'s}} Marcus Stewart wrote in 2021 that Kenshi's design and gameplay made him "one of the few post-[[Mortal Kombat 4|MK4]] characters that feels like he belongs with the classic roster,"<ref>{{cite web|url=https://www.gameinformer.com/2021/04/23/the-ultimate-scientific-ranking-of-every-playable-mortal-kombat-character|title=The Ultimate Scientific Ranking Of Every Playable Mortal Kombat Character|first=Marcus|last=Stewart|magazine=[[Game Informer]]|publisher=[[GameStop]]|date=April 23, 2021|url-status=dead|archive-url=https://web.archive.org/web/20221031191903/https://www.gameinformer.com/2021/04/23/the-ultimate-scientific-ranking-of-every-playable-mortal-kombat-character|archive-date=October 31, 2022}}</ref> and Jason Wojnar of ''[[Screen Rant]]'' said the same year, "The series had a hard time introducing new characters that stuck once it transitioned into three dimensions. Kenshi, however, wooed fans from the start with his look and interesting backstory [and] has quickly become a series mainstay as if he was there from the beginning."<ref name="screenrant">{{cite web|url=https://screenrant.com/mortal-kombat-most-powerful-characters-ranked/|title=Mortal Kombat: The 28 Most Powerful Characters, Officially Ranked|first=Jason|last=Wojnar|work=[[Screen Rant]]|publisher=Valnet, Inc.|date=December 22, 2021|accessdate=November 3, 2022|url-status=live|archiveurl=https://web.archive.org/web/20220306092414/https://screenrant.com/mortal-kombat-most-powerful-characters-ranked/|archivedate=March 6, 2022}}</ref> Kevin Wong of ''[[Complex Networks|Complex]]'' rated ''Deadly Alliance'' as one of the best ''Mortal Kombat'' fighting titles in 2021 due to its combination of "classic fighters and the new ones — like Kenshi the blind swordsman — which made us excited for the franchise's future,"<ref>{{cite web|url=https://www.complex.com/pop-culture/mortal-kombat-video-games-ranked/mortal-kombat-deadly-alliance|title='Mortal Kombat' Games, Ranked|first=Kevin|last=Wong|work=[[Complex Networks|Complex]]|publisher=[[Complex Networks]]|date=April 22, 2021|url-status=live|archiveurl=https://web.archive.org/web/20211025165138/https://www.complex.com/pop-culture/mortal-kombat-video-games-ranked/|archivedate=October 25, 2021}}</ref> a point of view that was shared by Ravi Sinha of ''GamingBolt'' the following year.<ref>{{cite web|url=https://gamingbolt.com/mortal-kombat-ranking-the-series-from-worst-to-best/7|title=Mortal Kombat – Ranking The Series From Worst to Best|first=Ravi|last=Sinha|work=GamingBolt|date=March 4, 2019|accessdate=November 3, 2022|url-status=live|archiveurl=https://web.archive.org/web/20221103194815/https://gamingbolt.com/mortal-kombat-ranking-the-series-from-worst-to-best/7|archivedate=November 3, 2022}}</ref> However, ''[[The Daily Eastern News]]'' compared the ''MK 2011'' version of Kenshi to that of [[Kitana (Mortal Kombat)|Kitana]] in a 2019 article on [[sexism and video games]] in regards to costume design playing a role in the objectification of female characters in the ''MK'' series. "The male characters seemed more ready to get into a fight, while the females looked like they were about to go to the beach somewhere".<ref>{{cite web|url=https://www.thekeep.eiu.edu/cgi/viewcontent.cgi?article=1017&context=den_2019_apr|title=Students talk sexism in the video gaming community|first=Tom|last=O'Connor|work=[[The Daily Eastern News]]|publisher=[[Eastern Illinois University]]|page=5|date=April 24, 2019|accessdate=October 28, 2023|archive-date=February 25, 2024|archive-url=https://web.archive.org/web/20240225023808/https://thekeep.eiu.edu/cgi/viewcontent.cgi?article=1017&context=den_2019_apr|url-status=live}}</ref> |
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The character inspired blind [[Evolution Championship Series]] player Carlos Vasquez to create "The Sento Showdown", a ''Mortal Kombat'' tournament held yearly since 2019 catering exclusively to vision-impaired players.<ref>{{cite web|url=https://www.ign.com/articles/the-sento-showdown-mortal-kombat-fighting-game-tournament-accessibility|title=The Sento Showdown: How a Mortal Kombat Tournament Seeks to Raise Accessibility Awareness|first=Grant|last=Stoner|work=[[IGN]]|publisher=[[Ziff Davis]]|date=July 29, 2022|accessdate=October 28, 2023|archive-date=October 29, 2023|archive-url=https://web.archive.org/web/20231029074837/https://www.ign.com/articles/the-sento-showdown-mortal-kombat-fighting-game-tournament-accessibility|url-status=live}}</ref> He had previously shared accessibility concerns with [[NetherRealm Studios]] developer Herman Sanchez several years earlier that resulted in the company adding audio cues to their games beginning with ''[[Injustice: Gods Among Us]]''.<ref>{{cite web|url=https://variety.com/2018/gaming/features/blind-players-fighting-games-1202856319/|title=The Blind Masters of Fighting Games|first=David|last=O'Keefe|work=[[Variety (magazine)|Variety]]|publisher=[[Penske Media Corporation]]|date=June 25, 2018|accessdate=October 28, 2023|archive-date=October 29, 2023|archive-url=https://web.archive.org/web/20231029074838/https://variety.com/2018/gaming/features/blind-players-fighting-games-1202856319/|url-status=live}}</ref> Vasquez was later hired by NetherRealm Studios as an accessibility consultant.<ref>{{cite web|url=https://www.bbc.com/news/business-67565435|title=The pro gamer who has to rely upon sound alone|first=Will|last=McCurdy|work=[[BBC]]|date=December 10, 2023|accessdate=December 12, 2023|archive-date=December 11, 2023|archive-url=https://web.archive.org/web/20231211224938/https://www.bbc.com/news/business-67565435|url-status=live}}</ref> |
The character inspired blind [[Evolution Championship Series]] player Carlos Vasquez to create "The Sento Showdown", a ''Mortal Kombat'' tournament held yearly since 2019 catering exclusively to vision-impaired players.<ref>{{cite web|url=https://www.ign.com/articles/the-sento-showdown-mortal-kombat-fighting-game-tournament-accessibility|title=The Sento Showdown: How a Mortal Kombat Tournament Seeks to Raise Accessibility Awareness|first=Grant|last=Stoner|work=[[IGN]]|publisher=[[Ziff Davis]]|date=July 29, 2022|accessdate=October 28, 2023|archive-date=October 29, 2023|archive-url=https://web.archive.org/web/20231029074837/https://www.ign.com/articles/the-sento-showdown-mortal-kombat-fighting-game-tournament-accessibility|url-status=live}}</ref> He had previously shared accessibility concerns with [[NetherRealm Studios]] developer Herman Sanchez several years earlier that resulted in the company adding audio cues to their games beginning with ''[[Injustice: Gods Among Us]]''.<ref>{{cite web|url=https://variety.com/2018/gaming/features/blind-players-fighting-games-1202856319/|title=The Blind Masters of Fighting Games|first=David|last=O'Keefe|work=[[Variety (magazine)|Variety]]|publisher=[[Penske Media Corporation]]|date=June 25, 2018|accessdate=October 28, 2023|archive-date=October 29, 2023|archive-url=https://web.archive.org/web/20231029074838/https://variety.com/2018/gaming/features/blind-players-fighting-games-1202856319/|url-status=live}}</ref> Vasquez was later hired by NetherRealm Studios as an accessibility consultant.<ref>{{cite web|url=https://www.bbc.com/news/business-67565435|title=The pro gamer who has to rely upon sound alone|first=Will|last=McCurdy|work=[[BBC]]|date=December 10, 2023|accessdate=December 12, 2023|archive-date=December 11, 2023|archive-url=https://web.archive.org/web/20231211224938/https://www.bbc.com/news/business-67565435|url-status=live}}</ref> |
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Jesse Schedeen of ''[[IGN]]'' criticized the storytelling of the 2013 second season of ''Mortal Kombat: Legacy'' for "newcomers like Kenshi requir[ing] a certain amount of back-story to justify their presence", which he felt caused many episodes to rely heavily on flashbacks that disrupted the flow of the plot.<ref>{{cite web|url=https://www.ign.com/articles/2013/09/28/mortal-kombat-legacy-season-2-review|title=Mortal Kombat: Legacy - Season 2 Review|first=Jesse|last=Schedeen|work=[[IGN]]|publisher=[[Ziff Davis]]|date=September 28, 2013|accessdate=April 20, 2024|archive-date=September 30, 2013|archive-url=https://web.archive.org/web/20130930084559/http://www.ign.com/articles/2013/09/28/mortal-kombat-legacy-season-2-review|url-status=live}}</ref> Sam Stone of ''[[Comic Book Resources]]'' praised Manny Jacinto's voicework in ''Snow Blind'' as "balancing braggadocio with charisma in effective measure; Kenshi is definitely a headstrong protagonist but is kept in check enough for the audience to become invested in his story."<ref>{{cite web|url=https://www.cbr.com/review-mortal-kombat-legends-snow-blind/|title=REVIEW: Mortal Kombat Legends: Snow Blind Delivers a More Intimate Martial Arts Adventure|first=Sam|last=Stone|work=[[Comic Book Resources]]|publisher=Valnet, Inc.|date=October 11, 2022|accessdate=April 20, 2024|archive-date=October 30, 2022|archive-url=https://web.archive.org/web/20221030053126/https://www.cbr.com/review-mortal-kombat-legends-snow-blind/|url-status=live}}</ref> In her 2022 review, Brittany Vincent of ''IGN'' praised the film for "weaving a story around one of ''Mortal Kombat''{{'}}s lesser-known personalities", but opined that the storyline frequently diverted from Kenshi's exploits "when we've already been drawn in and want to learn more about him".<ref name="IGN"/> |
Jesse Schedeen of ''[[IGN]]'' criticized the storytelling of the 2013 second season of ''Mortal Kombat: Legacy'' for "newcomers like Kenshi requir[ing] a certain amount of back-story to justify their presence", which he felt caused many episodes to rely heavily on flashbacks that disrupted the flow of the plot.<ref>{{cite web|url=https://www.ign.com/articles/2013/09/28/mortal-kombat-legacy-season-2-review|title=Mortal Kombat: Legacy - Season 2 Review|first=Jesse|last=Schedeen|work=[[IGN]]|publisher=[[Ziff Davis]]|date=September 28, 2013|accessdate=April 20, 2024|archive-date=September 30, 2013|archive-url=https://web.archive.org/web/20130930084559/http://www.ign.com/articles/2013/09/28/mortal-kombat-legacy-season-2-review|url-status=live}}</ref> Sam Stone of ''[[Comic Book Resources]]'' praised Manny Jacinto's voicework in ''Snow Blind'' as "balancing braggadocio with charisma in effective measure; Kenshi is definitely a headstrong protagonist but is kept in check enough for the audience to become invested in his story."<ref>{{cite web|url=https://www.cbr.com/review-mortal-kombat-legends-snow-blind/|title=REVIEW: Mortal Kombat Legends: Snow Blind Delivers a More Intimate Martial Arts Adventure|first=Sam|last=Stone|work=[[Comic Book Resources]]|publisher=Valnet, Inc.|date=October 11, 2022|accessdate=April 20, 2024|archive-date=October 30, 2022|archive-url=https://web.archive.org/web/20221030053126/https://www.cbr.com/review-mortal-kombat-legends-snow-blind/|url-status=live}}</ref> In her 2022 review, Brittany Vincent of ''IGN'' praised the film for "weaving a story around one of ''Mortal Kombat''{{'}}s lesser-known personalities", but opined that the storyline frequently diverted from Kenshi's exploits "when we've already been drawn in and want to learn more about him".<ref name="IGN"/> |
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A 2021 publication titled ''Fragile Avatars? Representations of Disability in Video Games'' described Kenshi, along with Daredevil and ''[[Killer7]]'' character Con Smith, as representing the "blind avenger" who sought revenge against those responsible for their blindness while possessing elevated senses.<ref>{{cite book|author=Jan Stasieńko|display-authors=etal |
In his 2022 book ''Mortal Kombat: Games of Death'', David Church noted the series' increase in [[Culture of Japan|Japanese cultural]] influence following the 1999 departure of ''Mortal Kombat'' co-creator [[John Tobias]], "such as the blind swordsman Kenshi as a [[Zatoichi]] trope."<ref name="church">{{cite book|title=Mortal Kombat: Games of Death|first=David|last=Church|publisher=[[University of Michigan Press]]|date=2022|isbn=9780472902620 |page=125}}</ref> A 2021 publication titled ''Fragile Avatars? Representations of Disability in Video Games'' described Kenshi, along with Daredevil and ''[[Killer7]]'' character Con Smith, as representing the "blind avenger" who sought revenge against those responsible for their blindness while possessing elevated senses.<ref>{{cite book|author=Jan Stasieńko|display-authors=etal|title=Fragile Avatars? Representations of Disability in Video Games|date=2021|url=https://d1wqtxts1xzle7.cloudfront.net/88357265/Fragile_Avatars_ebook1-libre.pdf?1658378810=&response-content-disposition=inline%3B+filename%3DFragile_Avatars_Representations_of_Disa.pdf&Expires=1713320964&Signature=XFOfrS13bK4XCIaJvVj0gPoeW0TTbLvscqtlxLqkJtcfyJz7uBQ--i8UnSr1tU0-HD~G0q2BXFNlFLYGBf4CqyLq6~B2~rZURXcYiIt0xIy2Xb4Ls53ITnlEGFOpAY-lbBwTRHGXE7KybZlwLQ0hjcY3u7aYbHwQjVnBT0Jk9kcV8v4aVJhh7eaAUgJiD7MAv1DLffVwK0SGzv54TCPZu3Gl9Lflb~6pvKTlqDzau~ZoXl0HPX-UaZQnpJax6zFqndCaPcw3a5MhbkzPbxBlibsXhSK0nv7hQGpaObdaCV~CCrb50Jgj64C7hHv9tF5TI20c2x~-jkrFtsB72vXrMg__&Key-Pair-Id=APKAJLOHF5GGSLRBV4ZA|page=49|publisher=[[Polish Scientific Publishers PWN]]|isbn=978-83-65408-56-3|access-date=April 17, 2024}}{{Dead link|date=November 2024 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Matthew Essary of ''[[Polygon (website)|Polygon]]'', in a 2023 feature on blind action heroes in popular culture, categorized Kenshi with ''[[The Matrix (franchise)|The Matrix]]'' character [[Neo (The Matrix)|Neo]] in the trope of their blindness "actually improving their ability to fight back" due to their supernatural abilities.<ref>{{cite web|url=https://www.polygon.com/entertainment/23644691/blind-warrior-action-history-john-wick-zatoichi-donnie-yen|title=The history of the blind action hero, from Zatoichi to John Wick 4|first=Matthew|last=Essary|work=[[Polygon (website)|Polygon]]|publisher=[[Vox Media]]|date=March 26, 2023|accessdate=April 16, 2024|archive-date=October 13, 2023|archive-url=https://web.archive.org/web/20231013205335/https://www.polygon.com/entertainment/23644691/blind-warrior-action-history-john-wick-zatoichi-donnie-yen|url-status=live}}</ref> This trait was criticized by author Jennifer Dalsen in the 2023 book ''Gaming Disability: Disability Perspectives on Contemporary Video Games'' as "problematic because video games continue to use otherworldly powers as a way to accommodate or otherwise mitigate a disability," with her citing Kenshi and ''[[Perception (video game)|Perception]]'' protagonist Cassie Thornton as examples.<ref>{{cite book |editor=Katie Ellis|display-editors=etal |title=Gaming Disability: Disability Perspectives on Contemporary Video Games|date=2022 |publisher=[[Routledge]]|edition=Kindle|isbn= 978-1032372853|pages=235–250}} (Segment by Jennifer Dalsen: "A History of Disability in Video Game Character Design")</ref> Jef Rouner of the ''[[Houston Press]]'' expressed a similar opinion by unfavorably comparing the "Daredevil-blind" Kenshi to ''[[Sly Cooper]]'' character Bentley, who "as a [[wheelchair]] user isn’t erasing his inability to walk the way someone like Kenshi being psychic effectively erases his inability to see."<ref>{{cite web|url=https://www.houstonpress.com/arts/video-games-need-more-playable-disabled-heroes-8321466|title=Video Games Need More Playable Disabled Heroes|first=Jef|last=Rouner|work=[[Houston Press]]|date=April 14, 2016|accessdate=October 28, 2023|archive-date=October 29, 2023|archive-url=https://web.archive.org/web/20231029074840/https://www.houstonpress.com/arts/video-games-need-more-playable-disabled-heroes-8321466|url-status=live}}</ref> |
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==References== |
==References== |
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Latest revision as of 19:47, 15 November 2024
Kenshi | |
---|---|
Mortal Kombat character | |
First appearance | Mortal Kombat: Deadly Alliance (2002) |
Created by | Ed Boon Allen Ditzig |
Designed by | Allen Ditzig (MK:DA) Solomon Gaitan (MKX) |
Portrayed by | Dan Southworth (web series) |
Voiced by | Various
|
Motion capture |
|
In-universe information | |
Weapon | Sento (katana) |
Family | Takeda (son, MKX; cousin, MK1) |
Nationality | Japanese[2] |
Kenshi Takahashi is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He makes his series debut in Mortal Kombat: Deadly Alliance (2002) as a blind swordsman and Special Forces operative. In addition to his sword skills, he possesses telekinetic abilities.
Outside of the games, Kenshi has appeared in various related media, including comic books and the 2011 web series Mortal Kombat Legacy, and is featured in the 2022 animated film Mortal Kombat Legends: Snow Blind. While Kenshi is regarded as the best fighter from the series' three-dimensional era and one of the few characters to successfully transition to the return of the two-dimensional series of games, he has received some criticism as a perceived representation of disability and cultural tropes in video gaming.
Design and gameplay
[edit]In Mortal Kombat: Deadly Alliance character designer Allen Ditzig's early concept sketches, the character was called "the Kenshi" ("swordsman")[3] and described as a "spirit hunter".[4] During production, Kenshi was originally named "Blind Gi",[5] which was changed to "Blind Kenshi" before his final name was determined.[4] Mortal Kombat co-creator Ed Boon said that he had included Kenshi in the 2011 reboot game because he and many of the series developers were fans of the character.[6] For Mortal Kombat X, designer Solomon Gaitan took inspiration from samurai and ninja in designing Kenshi's armor, and "tried to keep it more ninja-esque" with a slimmer shape "because too much samurai would be clunky and odd looking." The character's final digital sculpt was completed in a week with some changes made by NetherRealm Studios' art department, as "what works in concept art doesn't always hold up well in 3D."[7]
Kenshi was intended to replace Ermac as the Mortal Kombat series' character that utilized psychokinetic abilities.[5] A physical weapon was added for him to channel his powers into, which Boon explained was done to compensate for his blindness and make him one of the "strongest" characters in Deadly Alliance.[8] Mark Ryan Sallee of GameSpy described Kenshi's special moves in Mortal Kombat: Deception as similar to Ermac's but "not as comboable" while citing his sword attacks as his most potent in the game.[9] According to the site's Armageddon walkthrough, Kenshi is a midrange attacker whose special moves are best utilized at that distance, as anything closer makes him "vulnerable to counterattacks."[10] Kenshi's offense includes creating a temporary psychic image that attacks opponents, first a clone of himself in the 2011 reboot,[5] a demon in Mortal Kombat X,[11] and an "ancestral" spirit in Mortal Kombat 1.[5][12]
Kenshi has been cited as a difficult character to play in the series' recent installments. In MKX, his playstyle is split into three variations like the other characters, and Bryan Dawson of Prima Games described him as "requir[ing] some patience to play" and who "relies heavily on keeping his opponents at a distance and only closing in when necessary."[11] Kai Adler of GameRant commented that while Kenshi could "dish out incredible damage," he was among MK1's most difficult characters to play "as his moves are very unfamiliar to the rest of the roster", and it was "up to the player to decide whether they want to follow a path that will require much time and practice dedicated to a single character."[13]
Appearances
[edit]Mortal Kombat games
[edit]A born fighter, Kenshi Takahashi wandered Earth in search of worthy competition, defeating opponents to boost his pride. In the process, he encounters a man named Song, who leads him to Sento, a powerful ancient sword. Upon locating it and opening its tomb, a concentration of imprisoned souls inside it blinds Kenshi while "Song" reveals himself the evil sorcerer Shang Tsung, who absorbs the souls and leaves Kenshi for dead. After the sword telepathically guides him out of the tomb, Kenshi re-dedicates himself towards retraining his senses and searching for Shang Tsung.[14]
In Mortal Kombat: Deadly Alliance (2002), Kenshi is recruited into the Special Forces to help find missing member Cyrax in the otherworldly dimension of Outworld. During his search, Kenshi encounters Ermac, an enforcer of evil Outworld emperor Shao Kahn.[15] Pitying him, Kenshi frees Ermac from Shao's control. In return, Ermac hones Kenshi's telekinetic power.[14] Kenshi resumes his hunt for Shang Tsung, but is thwarted by the Red Dragon clan, who destroy the Special Forces headquarters and send Mavado to kill Kenshi. Despite defeating him however, Mavado leaves him for dead.[16]
In Mortal Kombat: Deception (2004), Kenshi allies himself with Sub-Zero after the ninja nurses him back to health. As they attempt to return to Earth, they clash with Hotaru, a neutral but strict guardsman from the realm of Seido who pledged his loyalty to the Dragon King Onaga and has been pursuing Sub-Zero.[17][18]
In Mortal Kombat: Armageddon (2006), Kenshi takes part in the battle for the elemental Blaze's power.[19] With Shang Tsung believed killed by Onaga, Kenshi ends his revenge and returns to Earth, where he eliminates several criminal organizations before joining a group led by Johnny Cage in their battle against the fallen Elder God Shinnok.[20]
Kenshi appears as a downloadable playable character in Mortal Kombat (2011), which included his in-game biography from Deadly Alliance.[14]
In Mortal Kombat X (2015),[21] Kenshi serves as a consultant to a Special Forces unit, and entered a relationship with a Thai-American woman named Suchin. Together, they had a son named Takeda Takahashi.[22] However, she was killed by the Red Dragon clan in their pursuit of Kenshi, which leads him to leave Takeda in the care of Hanzo Hasashi for training and the youth's protection.[23][24] Twenty years later, Kenshi and Takeda reunite, though their relationship is briefly strained due to the former's absence before they later reconcile.[25][21]
In Mortal Kombat 1 (2023), following changes to the timeline made by Fire God Liu Kang, Kenshi is a former yakuza member and descendant of the Taira clan who seeks to reclaim the clan's lost sword, Sento, to free them from the yakuza. In pursuit of his quest, Kenshi comes into conflict with actor Johnny Cage, who owns the sword as a memento. They are both recruited by Liu Kang to represent Earthrealm in the Mortal Kombat tournament.[26] After Raiden is chosen as Liu Kang's champion, Kenshi, Cage, and Kung Lao are tasked with capturing Shang Tsung. In the midst of this, they unknowingly botch Shang Tsung's efforts to treat Princess Mileena's Tarkat disease,[27] leading to her going on a rampage. Amidst this, Kenshi rescues Cage from her, but loses his eyes in the attack before Shang Tsung stops her.[28] In return, Cage eventually gives Sento back to Kenshi before the pair assist Liu Kang saving Earthrealm and Outworld from Shang Tsung.[29][30] Following this, Kenshi turns his attention back to reviving his clan and helping his cousin Takeda leave the yakuza as well.[31]
Other media
[edit]Kenshi appears in the second season of Mortal Kombat: Legacy, portrayed by martial artist Dan Southworth. Initially unaccustomed to wearing a blindfold, he stated that there were "moments where I was just swinging my arms out and was hoping that it connected in the right place, or not."[32] This version of Kenshi is initially a rōnin from feudal Japan. After rescuing an old traveler from bandits, the former informs Kenshi of the "sword of Sento", which was crafted by Shao Kahn and guarded by the demonic Ermac. While Kenshi eventually succeeds in obtaining the weapon, he is blinded by Ermac, who later fights him in the Mortal Kombat tournament to reclaim Sento, only to be killed by Kenshi.[33]
Kenshi appears in DC Comics' Mortal Kombat X: Blood Ties #1, which expands on Kenshi's decision to leave Takeda in Hanzo Hasashi's care.[23][34]
A young Kenshi from a post-apocalyptic future appears in Mortal Kombat Legends: Snow Blind, voiced by Manny Jacinto.[35] After being blinded by Shang Tsung, Kenshi seeks out an aged Sub-Zero to defeat Kano's Black Dragon clan.[36]
Reception
[edit]Kenshi is regarded as one of the Mortal Kombat series' top characters by several gaming media outlets.[37][38][39] Gavin Jasper of Den of Geek lauded Kenshi as "the best design to come out past the original [series] trilogy" with "a look that feels like Solid Snake mixed with Daredevil," and, despite his friendships with Sub-Zero and Scorpion in past games, "far from a Mary Sue character. [He] canonically gets his ass handed to him by Mavado [in Deadly Alliance] and spends the next game healing from his injuries."[40] Game Informer's Marcus Stewart wrote in 2021 that Kenshi's design and gameplay made him "one of the few post-MK4 characters that feels like he belongs with the classic roster,"[41] and Jason Wojnar of Screen Rant said the same year, "The series had a hard time introducing new characters that stuck once it transitioned into three dimensions. Kenshi, however, wooed fans from the start with his look and interesting backstory [and] has quickly become a series mainstay as if he was there from the beginning."[42] Kevin Wong of Complex rated Deadly Alliance as one of the best Mortal Kombat fighting titles in 2021 due to its combination of "classic fighters and the new ones — like Kenshi the blind swordsman — which made us excited for the franchise's future,"[43] a point of view that was shared by Ravi Sinha of GamingBolt the following year.[44] However, The Daily Eastern News compared the MK 2011 version of Kenshi to that of Kitana in a 2019 article on sexism and video games in regards to costume design playing a role in the objectification of female characters in the MK series. "The male characters seemed more ready to get into a fight, while the females looked like they were about to go to the beach somewhere".[45]
The character inspired blind Evolution Championship Series player Carlos Vasquez to create "The Sento Showdown", a Mortal Kombat tournament held yearly since 2019 catering exclusively to vision-impaired players.[46] He had previously shared accessibility concerns with NetherRealm Studios developer Herman Sanchez several years earlier that resulted in the company adding audio cues to their games beginning with Injustice: Gods Among Us.[47] Vasquez was later hired by NetherRealm Studios as an accessibility consultant.[48]
Jesse Schedeen of IGN criticized the storytelling of the 2013 second season of Mortal Kombat: Legacy for "newcomers like Kenshi requir[ing] a certain amount of back-story to justify their presence", which he felt caused many episodes to rely heavily on flashbacks that disrupted the flow of the plot.[49] Sam Stone of Comic Book Resources praised Manny Jacinto's voicework in Snow Blind as "balancing braggadocio with charisma in effective measure; Kenshi is definitely a headstrong protagonist but is kept in check enough for the audience to become invested in his story."[50] In her 2022 review, Brittany Vincent of IGN praised the film for "weaving a story around one of Mortal Kombat's lesser-known personalities", but opined that the storyline frequently diverted from Kenshi's exploits "when we've already been drawn in and want to learn more about him".[36]
In his 2022 book Mortal Kombat: Games of Death, David Church noted the series' increase in Japanese cultural influence following the 1999 departure of Mortal Kombat co-creator John Tobias, "such as the blind swordsman Kenshi as a Zatoichi trope."[51] A 2021 publication titled Fragile Avatars? Representations of Disability in Video Games described Kenshi, along with Daredevil and Killer7 character Con Smith, as representing the "blind avenger" who sought revenge against those responsible for their blindness while possessing elevated senses.[52] Matthew Essary of Polygon, in a 2023 feature on blind action heroes in popular culture, categorized Kenshi with The Matrix character Neo in the trope of their blindness "actually improving their ability to fight back" due to their supernatural abilities.[53] This trait was criticized by author Jennifer Dalsen in the 2023 book Gaming Disability: Disability Perspectives on Contemporary Video Games as "problematic because video games continue to use otherworldly powers as a way to accommodate or otherwise mitigate a disability," with her citing Kenshi and Perception protagonist Cassie Thornton as examples.[54] Jef Rouner of the Houston Press expressed a similar opinion by unfavorably comparing the "Daredevil-blind" Kenshi to Sly Cooper character Bentley, who "as a wheelchair user isn’t erasing his inability to walk the way someone like Kenshi being psychic effectively erases his inability to see."[55]
References
[edit]- ^ @JeamWSR (June 9, 2023). "Mortal Kombat 1 🐉This is the actor who will play Kenshi in MK 1, Noah Fleder" (Tweet) – via Twitter.
- ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Story mode.
- ^ "Kenshi". Nihongo Master. Retrieved April 30, 2024.
- ^ a b Ditzig, Allen. "Kenshi concept art". ditzig.com. Archived from the original on December 3, 2013. Retrieved November 27, 2013.
- ^ a b c d Rousseau, Michael (July 6, 2011). "Mortal Kombat DLC Breakdown: Kenshi". VentureBeat. Archived from the original on April 21, 2024. Retrieved June 30, 2014.
- ^ Shulman, Sid (July 22, 2011). "Ed Boon Talks Freddy Krueger in Mortal Kombat, Secret Origins of DLC Characters". PlayStation.Blog. Archived from the original on March 31, 2014. Retrieved February 9, 2014.
- ^ Gaitan, Solomon (2015). "Mortal Kombat X – Kenshi". ArtStation.com. Retrieved April 30, 2024.
- ^ Midway Games (22 January 2014). "Mortal Kombat Deception: Kenshi Trading Card". Retrieved April 27, 2024 – via YouTube.
- ^ Sallee, Mark Ryan (January 8, 2004). "Mortal Kombat: Deception Walkthrough and Strategy Guide". GameSpy. IGN. Archived from the original on February 5, 2015. Retrieved December 11, 2013.
- ^ Vo, Alex (January 7, 2006). "Mortal Kombat: Armageddon Walkthrough & Strategy Guide". GameSpy. IGN Entertainment. Archived from the original on April 2, 2015. Retrieved June 25, 2014.
- ^ a b Dawson, Bryan (May 6, 2015). "Mortal Kombat X – How To Play Kenshi: Combos And Strategies". Prima Games. Gamurs. Retrieved April 27, 2024.
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- ^ Adler, Kai (October 3, 2023). "Mortal Kombat 1: 7 Most Difficult Fighters To Play As". GameRant. Valnet Inc. Retrieved April 28, 2024.
- ^ a b c Rousseau, Michael (July 6, 2011). "Mortal Kombat DLC Breakdown: Kenshi". VentureBeat. Retrieved January 2, 2012.
- ^ Midway Games (2002). Mortal Kombat: Deadly Alliance. Level/area: Opening cinematic sequence.
- ^ Midway Games (2002). Mortal Kombat: Deadly Alliance. Midway Games. Level/area: Mavado biography.
- ^ Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Kenshi biography.
- ^ Midway Games (2004). Mortal Kombat: Deception. Midway Games. Level/area: Hotaru biography.
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- ^ Midway Games (2006). Mortal Kombat: Armageddon. Midway Games. Level/area: Kenshi biography.
- ^ a b Dunsmore, Kevin (March 12, 2015). "Hands-on with Mortal Kombat X's Story, Johnny Cage and Kenshi". Hardcore Gamer. Retrieved May 24, 2024.
- ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Kenshi biography.
- ^ a b Shawn Kittelsen (w). Mortal Kombat X: Blood Ties, vol. 1, no. 1 (April 14, 2015). DC Comics, ISBN 1401257089.
- ^ NetherRealm Studios (2015). Mortal Kombat X. Warner Bros. Games. Level/area: Takeda biography.
- ^ NetherRealm Studios (2011). Mortal Kombat X. Warner Bros. Games. Level/area: Chapter 7: Takeda.
- ^ NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 2: Mr. A-List (Johnny Cage).
- ^ Matadeen, Renaldo (September 1, 2023). "Mortal Kombat 1 Proves Kung Lao Doesn't Need to Be Earthrealm's Champion to Succeed". CBR. Retrieved May 24, 2024.
- ^ NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 5: Secrets and Lies (Kenshi Takahashi).
- ^ NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 6: Upward Climb (Ashrah).
- ^ NetherRealm Studios (2023). Mortal Kombat 1. Warner Bros. Games. Level/area: Chapter 15: Armageddon.
- ^ Blake, Vikki (July 15, 2024). "Here's our first look at Mortal Kombat 1's upcoming DLC fighter, Takeda Takahashi". Eurogamer. Gamer Network. Retrieved July 26, 2024.
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- ^ Kevin Tancharoen (director) (2013). Mortal Kombat Legacy II (Web series). Warner Bros. Interactive Entertainment. (Episodes 4 & 5: "Kenshi's Origin" and "Kenshi Encounters Ermac")
- ^ Yehl, Joshua (January 6, 2015). "Mortal Kombat X Comic Will Reveal Origins of Kotal Kahn, D'Vorah and Other New Characters". IGN.com. Archived from the original on February 12, 2015. Retrieved February 11, 2015.
- ^ "Mortal Kombat Legends: Snow Blind Voice Cast and Plot Details Revealed". IGN. 3 August 2022. Archived from the original on 2022-09-29. Retrieved 2022-08-04.
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- ^ Jasper, Gavin (January 30, 2015). "Mortal Kombat: Ranking All the Characters". Den of Geek. DoG Tech LLC. Archived from the original on February 4, 2015. Retrieved February 4, 2015.
- ^ Stewart, Marcus (April 23, 2021). "The Ultimate Scientific Ranking Of Every Playable Mortal Kombat Character". Game Informer. GameStop. Archived from the original on October 31, 2022.
- ^ Wojnar, Jason (December 22, 2021). "Mortal Kombat: The 28 Most Powerful Characters, Officially Ranked". Screen Rant. Valnet, Inc. Archived from the original on March 6, 2022. Retrieved November 3, 2022.
- ^ Wong, Kevin (April 22, 2021). "'Mortal Kombat' Games, Ranked". Complex. Complex Networks. Archived from the original on October 25, 2021.
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- ^ O'Connor, Tom (April 24, 2019). "Students talk sexism in the video gaming community". The Daily Eastern News. Eastern Illinois University. p. 5. Archived from the original on February 25, 2024. Retrieved October 28, 2023.
- ^ Stoner, Grant (July 29, 2022). "The Sento Showdown: How a Mortal Kombat Tournament Seeks to Raise Accessibility Awareness". IGN. Ziff Davis. Archived from the original on October 29, 2023. Retrieved October 28, 2023.
- ^ O'Keefe, David (June 25, 2018). "The Blind Masters of Fighting Games". Variety. Penske Media Corporation. Archived from the original on October 29, 2023. Retrieved October 28, 2023.
- ^ McCurdy, Will (December 10, 2023). "The pro gamer who has to rely upon sound alone". BBC. Archived from the original on December 11, 2023. Retrieved December 12, 2023.
- ^ Schedeen, Jesse (September 28, 2013). "Mortal Kombat: Legacy - Season 2 Review". IGN. Ziff Davis. Archived from the original on September 30, 2013. Retrieved April 20, 2024.
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- ^ Church, David (2022). Mortal Kombat: Games of Death. University of Michigan Press. p. 125. ISBN 9780472902620.
- ^ Jan Stasieńko; et al. (2021). Fragile Avatars? Representations of Disability in Video Games (PDF). Polish Scientific Publishers PWN. p. 49. ISBN 978-83-65408-56-3. Retrieved April 17, 2024.[permanent dead link ]
- ^ Essary, Matthew (March 26, 2023). "The history of the blind action hero, from Zatoichi to John Wick 4". Polygon. Vox Media. Archived from the original on October 13, 2023. Retrieved April 16, 2024.
- ^ Katie Ellis; et al., eds. (2022). Gaming Disability: Disability Perspectives on Contemporary Video Games (Kindle ed.). Routledge. pp. 235–250. ISBN 978-1032372853. (Segment by Jennifer Dalsen: "A History of Disability in Video Game Character Design")
- ^ Rouner, Jef (April 14, 2016). "Video Games Need More Playable Disabled Heroes". Houston Press. Archived from the original on October 29, 2023. Retrieved October 28, 2023.
- Fictional blind characters
- Fictional Japanese people in video games
- Fictional judoka
- Fictional kenjutsuka
- Fictional Ninjutsu practitioners
- Fictional sanshou practitioners
- Fictional swordfighters in video games
- Fictional tai chi practitioners
- Fictional yakuza
- Male characters in video games
- Mortal Kombat characters
- NetherRealm Studios protagonists
- Telekinetic characters in video games
- Telepath characters in video games
- Video game characters introduced in 2002
- Video game characters who can teleport
- Video game characters with superhuman senses