Koopa Troopa: Difference between revisions
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{{Short description| |
{{Short description|Character in the Mario franchise}} |
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{{Use American English|date=April 2023}} |
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{{Infobox |
{{Infobox fictional race |
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| name = Koopa Troopas |
| name = Koopa Troopas |
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| series = [[Mario (franchise)|Mario]] |
| series = [[Mario (franchise)|Mario]] |
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| image = Koopa Troopa |
| image = Koopa Troopa by Shigehisa Nakaue.png |
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| image_upright = 0.55 |
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| alt = A red Koopa Troopa |
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| alt = A green Koopa Troopa |
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| caption = Promotional art by Shigehisa Nakaue (2015) |
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| first = ''[[Super Mario Bros.]]'' (1985) |
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| creator = [[Shigeru Miyamoto]] |
| creator = [[Shigeru Miyamoto]] |
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| genre = [[Platformer|Platform game]] |
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After the release and success of the [[arcade game]] ''[[Donkey Kong (arcade game)|Donkey Kong]]'' (1981), [[Nintendo]] began work on a follow-up game more prominently focusing on the character of [[Mario]], which released as ''[[Mario Bros.]]'' (1983).<ref name="KTorigins">{{cite web | url=https://iwataasks.nintendo.com/interviews/wii/nsmb/0/1/ | title=Iwata Asks - New Super Mario Bros: Volume 1 - Page 2 | access-date=August 28, 2023 | archive-date=August 28, 2023 | archive-url=https://web.archive.org/web/20230828211919/https://iwataasks.nintendo.com/interviews/wii/nsmb/0/1/ | url-status=live }}</ref> The idea of creating a [[turtle]] enemy came as a result of developing its core gameplay mechanics. After designers [[Gunpei Yokoi]] and [[Shigeru Miyamoto]] established that the game would revolve around Mario possessing [[superhuman]] jumping abilities that were to be used to jump between different floors of platforms, they approached how enemies would be attacked.<ref name="KTorigins"/> They came up with the idea of the player attacking enemies from one level below, making Mario hit his ceiling so that it would bump the enemy's floor and defeat them.<ref name="KTorigins"/> However, this method of defeating enemies was deemed too easy in playtesting, so they instead implemented a two-step approach of having to stun the enemies first. When thinking about what types of enemies it would make sense to stun like this, they came up with the idea of a turtle getting stuck after getting knocked upside down on its shell.<ref name="KTorigins"/> So the gameplay was set up so that the player would now hit the turtle from below, knocking it on its back, and then jump directly on it to defeat it before it was able to correct itself.<ref name="KTorigins"/> |
After the release and success of the [[arcade game]] ''[[Donkey Kong (arcade game)|Donkey Kong]]'' (1981), [[Nintendo]] began work on a follow-up game more prominently focusing on the character of [[Mario]], which released as ''[[Mario Bros.]]'' (1983).<ref name="KTorigins">{{cite web | url=https://iwataasks.nintendo.com/interviews/wii/nsmb/0/1/ | title=Iwata Asks - New Super Mario Bros: Volume 1 - Page 2 | access-date=August 28, 2023 | archive-date=August 28, 2023 | archive-url=https://web.archive.org/web/20230828211919/https://iwataasks.nintendo.com/interviews/wii/nsmb/0/1/ | url-status=live }}</ref> The idea of creating a [[turtle]] enemy came as a result of developing its core gameplay mechanics. After designers [[Gunpei Yokoi]] and [[Shigeru Miyamoto]] established that the game would revolve around Mario possessing [[superhuman]] jumping abilities that were to be used to jump between different floors of platforms, they approached how enemies would be attacked.<ref name="KTorigins"/> They came up with the idea of the player attacking enemies from one level below, making Mario hit his ceiling so that it would bump the enemy's floor and defeat them.<ref name="KTorigins"/> However, this method of defeating enemies was deemed too easy in playtesting, so they instead implemented a two-step approach of having to stun the enemies first. When thinking about what types of enemies it would make sense to stun like this, they came up with the idea of a turtle getting stuck after getting knocked upside down on its shell.<ref name="KTorigins"/> So the gameplay was set up so that the player would now hit the turtle from below, knocking it on its back, and then jump directly on it to defeat it before it was able to correct itself.<ref name="KTorigins"/> |
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With the premise established, they turned to creating the turtle character itself.<ref name="KTorigins2"/> Miyamoto initially dictated what he wanted it to look like to a Nintendo designer, but the initial draft came out looking like a very realistic looking turtle that Miyamoto felt did not fit in well with the rest of the ''Mario'' art style.<ref name="KTorigins2"/> Instead, Miyamoto drew the concept art himself, emphasizing a cartoonish large head and more of a [[tortoise]]-like shape.<ref name="KTorigins2"/> With discussing the anatomy of turtles with fellow Nintendo staffer [[Hirokazu Tanaka]], they came up with the idea of the turtle character getting knocked out of its shell entirely. While conceding that this is [[turtle shell|not how turtle shells work]], |
With the premise established, they turned to creating the turtle character itself.<ref name="KTorigins2"/> Miyamoto initially dictated what he wanted it to look like to a Nintendo designer, but the initial draft came out looking like a very realistic looking turtle that Miyamoto felt did not fit in well with the rest of the ''Mario'' art style.<ref name="KTorigins2"/> Instead, Miyamoto drew the concept art himself, emphasizing a cartoonish large head and more of a [[tortoise]]-like shape.<ref name="KTorigins2"/> With discussing the anatomy of turtles with fellow Nintendo staffer [[Hirokazu Tanaka]], they came up with the idea of the turtle character getting knocked out of its shell entirely. While conceding that this is [[turtle shell|not how turtle shells work]], Miyamoto liked the idea because it helped with visualizing when the turtle was still in a stunned state; out of its shell, it was stunned, and once it returned, it was active again.<ref name="KTorigins2"/> While initially wondered if this was a form of "lying to children", in the end, he decided that the ability to entirely remove the body from the shell would be a key difference between a turtle and a Koopa Troopa.<ref name="KTorigins2">{{cite web | url=https://iwataasks.nintendo.com/interviews/wii/nsmb/0/2/ | title=Iwata Asks - New Super Mario Bros: Volume 1 - Page 3 | access-date=August 29, 2023 | archive-date=May 21, 2023 | archive-url=https://web.archive.org/web/20230521102054/https://iwataasks.nintendo.com/interviews/wii/nsmb/0/2/ | url-status=live }}</ref> |
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For the ''Mario Bros.'' game the character would be named "Shellcreepers", but in subsequent ''[[Super Mario]]'' games, the character would be renamed Koopa Troopa.<ref name="MTVMultiplayer"/> Up until very late pre-release builds of its follow up game, ''[[Super Mario Bros.]]'' (1985), Koopa Troopa was the only enemy in the game; however, playtesting found that his 2-step process of defeating him was too difficult for early stages of the game.<ref name="KTSMB">{{cite web |title=Iwata Asks: New Super Mario Bros. Wii - Applying A Single Idea To Both Land And Sky |url=http://us.wii.com/iwata_asks/nsmb/vol2_page5.jsp |website=Nintendo Wii |archive-url=https://web.archive.org/web/20091217145506/http://us.wii.com/iwata_asks/nsmb/vol2_page5.jsp |archive-date=17 December 2009}}</ref> Rather than change Koopa Troopa, this led to the creation of another long-running ''Mario'' character - [[Goomba]].<ref name="KTSMB"/> Similarly, when developer [[Takashi Tezuka]] wished to create a new enemy character that could fly - he found himself unable to due to size and memory restrictions of the [[Nintendo Entertainment System]] hardware.<ref name="KPT"/> Instead, to save on memory he decided to build off of the established Koopa Troopa design by adding wings to the top of his shell.<ref name="KPT"/> While Miyamoto expressed hesitation at first, he was convinced when he saw the final design, and thus, the '''Koopa Paratroopa''' was born and implemented into the game.<ref name="KPT">{{cite web |url=http://us.wii.com/iwata_asks/nsmb/vol2_page1.jsp |title=Iwata Asks: New Super Mario Bros. Wii |publisher=Nintendo Wii |access-date=April 8, 2010 |archive-date=December 17, 2009 |archive-url=https://web.archive.org/web/20091217145552/http://us.wii.com/iwata_asks/nsmb/vol2_page1.jsp |url-status=dead }}</ref> |
For the ''Mario Bros.'' game the character would be named "Shellcreepers", but in subsequent ''[[Super Mario]]'' games, the character would be renamed Koopa Troopa.<ref name="MTVMultiplayer"/> Up until very late pre-release builds of its follow up game, ''[[Super Mario Bros.]]'' (1985), Koopa Troopa was the only enemy in the game; however, playtesting found that his 2-step process of defeating him was too difficult for early stages of the game.<ref name="KTSMB">{{cite web |title=Iwata Asks: New Super Mario Bros. Wii - Applying A Single Idea To Both Land And Sky |url=http://us.wii.com/iwata_asks/nsmb/vol2_page5.jsp |website=Nintendo Wii |archive-url=https://web.archive.org/web/20091217145506/http://us.wii.com/iwata_asks/nsmb/vol2_page5.jsp |archive-date=17 December 2009}}</ref> Rather than change Koopa Troopa, this led to the creation of another long-running ''Mario'' character - [[Goomba]].<ref name="KTSMB"/> Similarly, when developer [[Takashi Tezuka]] wished to create a new enemy character that could fly - he found himself unable to due to size and memory restrictions of the [[Nintendo Entertainment System]] hardware.<ref name="KPT"/> Instead, to save on memory he decided to build off of the established Koopa Troopa design by adding wings to the top of his shell.<ref name="KPT"/> While Miyamoto expressed hesitation at first, he was convinced when he saw the final design, and thus, the '''Koopa Paratroopa''' was born and implemented into the game.<ref name="KPT">{{cite web |url=http://us.wii.com/iwata_asks/nsmb/vol2_page1.jsp |title=Iwata Asks: New Super Mario Bros. Wii |publisher=Nintendo Wii |access-date=April 8, 2010 |archive-date=December 17, 2009 |archive-url=https://web.archive.org/web/20091217145552/http://us.wii.com/iwata_asks/nsmb/vol2_page1.jsp |url-status=dead }}</ref> As Nintendo progressed with developing games for more powerful hardware, this allowed for further developments on the evolution of Koopa Troopas. ''[[Super Mario World]]'' (1991), the first ''Super Mario'' game for the more powerful [[Super Nintendo]] platform, allowed for more advanced movement and animations, including unshelled Koopa Troopas who flew around in capes and slid down hills. This later influenced the development of ''[[Super Mario Bros. Wonder]]'' (2023) as well; when developers were looking for ways to update old character designs with new animations and designs, the '''''Rolla Koopa''''' - a Koopa Troopa who moves around on [[roller skates]], was created.<ref>{{Cite web |url=https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-11-super-mario-bros-wonder-part-2/ |title=Ask the Developer Vol. 11, Super Mario Bros. Wonder—Part 2 - News - Nintendo Official Site |access-date=April 23, 2024 |archive-date=April 23, 2024 |archive-url=https://web.archive.org/web/20240423163954/https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-11-super-mario-bros-wonder-part-2/ |url-status=live }}</ref> More powerful hardware also lead to a more vibrant yellow and green color scheme for the character.<ref>{{Cite web |url=https://www.thegamer.com/super-mario-kart-every-original-character-version-comparison/ |title=Super Mario Kart: Every Original Character Compared to Their Actual Version |date=April 28, 2023 |access-date=April 23, 2024 |archive-date=May 5, 2023 |archive-url=https://web.archive.org/web/20230505012142/https://www.thegamer.com/super-mario-kart-every-original-character-version-comparison/ |url-status=live }}</ref> |
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==Appearances== |
==Appearances== |
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Since their creation and first appearances in ''Mario Bros.'' and ''Super Mario Bros.'', Koopa Troopa have become a staple in the ''Mario'' series and subseries. Koopa Troopa has reappeared in most entries of the ''Super Mario'' line of [[platform games]]. They commonly retain their original traits of wandering aimlessly through levels, and requiring to be knocked out of their shell prior to their defeat.<ref>{{cite web | url=https://screenrant.com/super-mario-every-type-of-koopa-ranked-by-strength/#koopa-troopas | title=Super Mario: Every Type of Koopa, Ranked by Strength | website=[[Screen Rant]] | date=November 14, 2021 | first=Jake | last=Dee | access-date=August 30, 2023 | archive-date=August 30, 2023 | archive-url=https://web.archive.org/web/20230830175625/https://screenrant.com/super-mario-every-type-of-koopa-ranked-by-strength/#koopa-troopas | url-status=live }}</ref> After defeat, their shells often remain, and can be grabbed, thrown, or bumped as a projectile to attack other enemies or alter the game environment.<ref name="Pittnews">{{cite web |last=Korman |first=Ben |url=https://pittnews.com/article/19872/archives/korman-super-mario-franchise-patently-offensive-to-shelled-community/ |title=Korman: 'Super Mario' franchise patently offensive to shelled community |date=December 4, 2009 |publisher=The Pitt News |access-date=May 3, 2022 |archive-date=August 18, 2022 |archive-url=https://web.archive.org/web/20220818162021/https://pittnews.com/article/19872/archives/korman-super-mario-franchise-patently-offensive-to-shelled-community/ |url-status=live }}</ref> |
Since their creation and first appearances in ''Mario Bros.'' and ''Super Mario Bros.'', Koopa Troopa have become a staple in the ''Mario'' series and subseries. Koopa Troopa has reappeared in most entries of the ''Super Mario'' line of [[platform games]]. They commonly retain their original traits of wandering aimlessly through levels, and requiring to be knocked out of their shell prior to their defeat.<ref>{{cite web | url=https://screenrant.com/super-mario-every-type-of-koopa-ranked-by-strength/#koopa-troopas | title=Super Mario: Every Type of Koopa, Ranked by Strength | website=[[Screen Rant]] | date=November 14, 2021 | first=Jake | last=Dee | access-date=August 30, 2023 | archive-date=August 30, 2023 | archive-url=https://web.archive.org/web/20230830175625/https://screenrant.com/super-mario-every-type-of-koopa-ranked-by-strength/#koopa-troopas | url-status=live }}</ref> After defeat, their shells often remain, and can be grabbed, thrown, or bumped as a projectile to attack other enemies or alter the game environment.<ref name="Pittnews">{{cite web |last=Korman |first=Ben |url=https://pittnews.com/article/19872/archives/korman-super-mario-franchise-patently-offensive-to-shelled-community/ |title=Korman: 'Super Mario' franchise patently offensive to shelled community |date=December 4, 2009 |publisher=The Pitt News |access-date=May 3, 2022 |archive-date=August 18, 2022 |archive-url=https://web.archive.org/web/20220818162021/https://pittnews.com/article/19872/archives/korman-super-mario-franchise-patently-offensive-to-shelled-community/ |url-status=live }}</ref> |
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They are also featured prominently in many spinoff series as well. They have been included as a playable character in most entries in the ''[[Mario Kart]]'' racing series. Koopa Shells are used as an obtainable projectile weapon to shoot at other players in every entry as well.<ref |
They are also featured prominently in many spinoff series as well. They have been included as a playable character in most entries in the ''[[Mario Kart]]'' racing series. Koopa Shells are used as an obtainable projectile weapon to shoot at other players in every entry as well.<ref>{{Cite web |url=https://www.thegamer.com/mario-kart-best-characters-in-each-game/ |title=Mario Kart: The Best Racers in Each Game |date=March 9, 2023 |access-date=April 23, 2024 |archive-date=April 22, 2023 |archive-url=https://web.archive.org/web/20230422043630/https://www.thegamer.com/mario-kart-best-characters-in-each-game/ |url-status=live }}</ref> Similarly, Koopa Shells are used in the same manner in entries of the ''[[Mario Tennis]]'' and ''[[Mario Strikers]]'' ([[soccer]]) series as well, with playable character options sporadically occurring across entries.<ref>{{Cite web|url=https://www.polygon.com/e3/2018/6/13/17461320/mario-tennis-aces-dlc-blooper-koopa-troopa|title=Mario Tennis Aces is getting more characters — and a new way to unlock them|first=Michael|last=McWhertor|date=June 13, 2018|website=Polygon|access-date=December 17, 2019|archive-date=December 17, 2019|archive-url=https://web.archive.org/web/20191217040118/https://www.polygon.com/e3/2018/6/13/17461320/mario-tennis-aces-dlc-blooper-koopa-troopa|url-status=live}}</ref> They are playable in some ''[[Mario Golf]]'' entries as well.<ref>{{Cite web|last=Ronaghan|first=Neal|date=June 14, 2022|title=Setting the Odds for Mario Strikers: Battle League's Upcoming DLC|url=http://www.nintendoworldreport.com/feature/60701/setting-the-odds-for-mario-strikers-battle-leagues-upcoming-dlc|website=NintendoWorldReport|access-date=April 22, 2024|archive-date=January 28, 2024|archive-url=https://web.archive.org/web/20240128174540/http://www.nintendoworldreport.com/feature/60701/setting-the-odds-for-mario-strikers-battle-leagues-upcoming-dlc|url-status=live}}</ref> While not present as playable characters in the ''[[Super Smash Bros.]]'' series, their shells have appeared as projectile weapons to be launched at other characters in every entry of the series. Koopa Troopas appear as hosts or extra minor characters across all entries of the ''[[Mario Party]]'' [[board game]]/[[minigame]] series, and is a playable character in ''[[Mario Party 9]]'' and ''[[Super Mario Party]]''.<ref>{{cite web|url=https://www.kotaku.com.au/2018/10/super-mario-party-the-kotaku-review/|title=Super Mario Party: The Kotaku Review|date=October 4, 2018|work=Kotaku|access-date=November 2, 2018|archive-date=November 3, 2018|archive-url=https://web.archive.org/web/20181103052302/https://www.kotaku.com.au/2018/10/super-mario-party-the-kotaku-review/|url-status=dead}}</ref><ref name="BestCharacters">{{Cite web |url=https://screenrant.com/best-super-mario-characters-according-to-ranker/ |title=The 10 Best Characters from the Super Mario Universe, According to Ranker |website=[[Screen Rant]] |date=January 24, 2022 |access-date=April 23, 2024 |archive-date=January 6, 2024 |archive-url=https://web.archive.org/web/20240106073931/https://screenrant.com/best-super-mario-characters-according-to-ranker/ |url-status=live }}</ref> |
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===In other media=== |
===In other media=== |
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Koopa Troopas commonly appear in other ''Mario'' media as well. They were featured prominently in the 2023 ''[[The Super Mario Bros. Movie]]'' as part of Bowser's army.<ref>{{cite web|url=https://www.nintendolife.com/guides/every-character-revealed-in-the-mario-movie-trailer|title=Every Character Revealed In The Mario Movie Trailer|website=Nintendo Life|publisher=Hookshot Media|date=October 6, 2022|access-date=October 6, 2022|first=Ollie|last=Reynolds|archive-date=October 6, 2022|archive-url=https://web.archive.org/web/20221006212400/https://www.nintendolife.com/guides/every-character-revealed-in-the-mario-movie-trailer|url-status=live}}</ref> The film introduced the [[Spiny shell]] Koopa Troopa; ''Mario Kart'' has prominently feature the infamous [[blue shell]] item, but the film was first to see the shell used on actual characters.<ref>https://www.thegamer.com/the-super-mario-bros-movie-spiny-blue-shell-koopa-troopa-first-time/</ref> They largely retain their roles from the game as minions in [[Bowser]]'s army, and general appearance from the modern games, albeit with wearing armor and spiked shells.<ref>https://www.nbc.com/nbc-insider/who-are-the-super-mario-bros-movie-characters</ref><ref>{{cite web |
Koopa Troopas commonly appear in other ''Mario'' media as well. They were featured prominently in the 2023 ''[[The Super Mario Bros. Movie]]'' as part of Bowser's army.<ref>{{cite web|url=https://www.nintendolife.com/guides/every-character-revealed-in-the-mario-movie-trailer|title=Every Character Revealed In The Mario Movie Trailer|website=Nintendo Life|publisher=Hookshot Media|date=October 6, 2022|access-date=October 6, 2022|first=Ollie|last=Reynolds|archive-date=October 6, 2022|archive-url=https://web.archive.org/web/20221006212400/https://www.nintendolife.com/guides/every-character-revealed-in-the-mario-movie-trailer|url-status=live}}</ref> The film introduced the [[Spiny shell]] Koopa Troopa; ''Mario Kart'' has prominently feature the infamous [[blue shell]] item, but the film was first to see the shell used on actual characters.<ref>{{Cite web|last=Foster|first=George|date=February 4, 2023|title=The Super Mario Bros Movie Will Seemingly Show A Spiny Shell Koopa Troopa For The First Time|url=https://www.thegamer.com/the-super-mario-bros-movie-spiny-blue-shell-koopa-troopa-first-time/|website=[[The Gamer]]|access-date=April 23, 2024|archive-date=March 9, 2023|archive-url=https://web.archive.org/web/20230309211620/https://www.thegamer.com/the-super-mario-bros-movie-spiny-blue-shell-koopa-troopa-first-time/|url-status=live}}</ref> They largely retain their roles from the game as minions in [[Bowser]]'s army, and general appearance from the modern games, albeit with wearing armor and spiked shells.<ref>{{Cite web|last=Silliman|first=Brian|date=March 9, 2023|title=Heroes & Villains In The Mushroom Kingdom: Who Are The Super Mario Bros. Movie Characters?|url=https://www.nbc.com/nbc-insider/who-are-the-super-mario-bros-movie-characters|website=[[NBC]]|access-date=April 22, 2024|archive-date=March 10, 2023|archive-url=https://web.archive.org/web/20230310135123/https://www.nbc.com/nbc-insider/who-are-the-super-mario-bros-movie-characters|url-status=live}}</ref><ref>{{cite web|url=https://www.nintendolife.com/features/gallery-mario-characters-movie-vs-game-designs-which-do-you-prefer?refresh=1#koopa-troopa|title=Gallery: Mario Characters' Movie Vs. Game Designs - Which do You Prefer?|date=February 16, 2023|first=Jim|last=Norman|access-date=August 29, 2023|archive-date=August 29, 2023| archive-url=https://web.archive.org/web/20230829164651/https://www.nintendolife.com/features/gallery-mario-characters-movie-vs-game-designs-which-do-you-prefer?refresh=1#koopa-troopa|url-status=live }}</ref> Toys of a Koopa Troopa riding a bike were released in promotion of the 2023 film as well.<ref>{{cite web|url=https://www.videogameschronicle.com/review/review-the-super-mario-bros-movie-toys-arent-blowing-smoke-when-it-comes-to-quality/|title=Review: The Super Mario Bros Movie toys aren't blowing smoke when it comes to quality|date=April 4, 2023|first=Chris|last=Scullion|access-date=August 29, 2023|archive-date=August 29, 2023|archive-url=https://web.archive.org/web/20230829165004/https://www.videogameschronicle.com/review/review-the-super-mario-bros-movie-toys-arent-blowing-smoke-when-it-comes-to-quality/|url-status=live}}</ref> In addition to toys, they were also featured in multiple [[toys-to-life]] iterations, including getting his own [[Amiibo]] in 2017.<ref>{{cite web|url=http://www.nintendolife.com/news/2017/06/koopa_troopa_and_goomba_amiibo_figures_are_on_the_way|title=Koopa Troopa and Goomba amiibo Figures Are on the Way|work=Nintendo Life|date=June 13, 2017|first=Thomas|last=Whitehead|access-date=November 2, 2018|archive-date=November 3, 2018|archive-url=https://web.archive.org/web/20181103052222/http://www.nintendolife.com/news/2017/06/koopa_troopa_and_goomba_amiibo_figures_are_on_the_way|url-status=live}}</ref> They appear in the Wii U version of ''[[Skylanders: SuperChargers]]'', being summoned by Bowser during one of his special moves. Their signature shell was included as a player piece in the Nintendo version of the ''[[Monopoly (game)|Monopoly]]'' board game.<ref>{{cite web|url=http://www.thinkgeek.com/geektoys/games/cd9b?cpg=cj |title=Nintendo Monopoly |publisher=ThinkGeek |access-date=May 24, 2012 |archive-url=https://web.archive.org/web/20091130023704/http://www.thinkgeek.com/geektoys/games/cd9b?cpg=cj |archive-date=30 November 2009}}</ref> |
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==Reception and |
==Reception and legacy== |
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''[[IGN]]'''s Audrey Drake listed Koopa Troopa as one of the best ''Mario'' enemies, saying that it is one of the most "iconic Mario enemies out there. In fact, they're pretty much synonymous with the franchise."<ref name=bestenemy>{{cite web|url=https://www.ign.com/articles/2011/10/27/marios-best-enemies|title=Mario's Best Enemies|first=Audrey|last=Drake|date=October 27, 2011|access-date=May 3, 2022|work=IGN|archive-date=April 13, 2022|archive-url=https://web.archive.org/web/20220413125354/https://www.ign.com/articles/2011/10/27/marios-best-enemies|url-status=live}}</ref> In October 2022, ''[[The Daily Dot]]'' reported that a Koopa Troopa video clip from a ''[[New Super Mario Bros.]]'' game [[went viral]] on [[TikTok]]. In the video, two Koopa Troopas running in unison slowly make progress in crossing a spinning circular platform. However, in this game, Koopa Troopas always stop and briefly dance whenever the game's background music |
Koopa Troopa has gone on to become one of the most commonly recognizable enemies in the ''Mario'' franchise alongside [[Goomba]].<ref>{{cite web|archive-url=https://web.archive.org/web/20081207204605/http://www.gamedaily.com/articles/galleries/top-25-mario-enemies/?page=18&cp=2|archive-date=December 7, 2008|last=Sliwinski |first=Alexander |url=http://www.gamedaily.com/articles/galleries/top-25-mario-enemies/?page=18&cp=2 |title=Top 25 Mario Enemies |publisher=[[GameDaily]] |date=May 18, 2012 |access-date=May 24, 2012}}</ref><ref name="BestCharacters"/><ref name=bestenemy/> ''[[IGN]]'''s Audrey Drake listed Koopa Troopa as one of the best ''Mario'' enemies, saying that it is one of the most "iconic ''Mario'' enemies out there. In fact, they're pretty much synonymous with the franchise."<ref name=bestenemy>{{cite web|url=https://www.ign.com/articles/2011/10/27/marios-best-enemies|title=Mario's Best Enemies|first=Audrey|last=Drake|date=October 27, 2011|access-date=May 3, 2022|work=IGN|archive-date=April 13, 2022|archive-url=https://web.archive.org/web/20220413125354/https://www.ign.com/articles/2011/10/27/marios-best-enemies|url-status=live}}</ref> In October 2022, ''[[The Daily Dot]]'' reported that a Koopa Troopa video clip from a ''[[New Super Mario Bros.]]'' game [[went viral]] on [[TikTok]]. In the video, two Koopa Troopas running in unison slowly make progress in crossing a spinning circular platform. However, in this game, Koopa Troopas always stop and briefly dance whenever a "bah bah" sound clip plays in the game's background music. In the clip, they stop and dance, and it cancels all of their progress on traversing the spinning platform, keeping them stuck in a loop. The video elicited much commentary on Koopa Troopas being forced to dance at inopportune times. The Koopa Troopa clip amassed 20 million views in under a month, and inspired over 20,000 similar videos related to Koopa Troopas dancing to the sound clip.<ref>{{cite web | url=https://passionfru.it/koopa-troopa-dance-trend-tiktok-2455/ | title=TikTokers Are Obsessed with the Koopa Troopa Dance Trend | date=November 21, 2022 | work=Passionfruit | first=Steven | last=Asarch | access-date=August 31, 2023 | archive-date=August 26, 2023 | archive-url=https://web.archive.org/web/20230826151719/https://passionfru.it/koopa-troopa-dance-trend-tiktok-2455/ | url-status=live }}</ref> |
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The design of Koopa Troopa would influence and impact the creation of other ''Mario'' characters as well. In creating a second playable character for ''Mario Bros.'', the developers decided to make a [[palette swap]]ped version of Mario, and due to hardware limitations regarding how many different colors could be appearing on screen, they decided to use the green color used for Koopa Troopa, eventually leading to the creation of [[Luigi]] and his trademark green color scheme.<ref>{{cite web | url=http://games.ign.com/articles/833/833615p1.html | archive-url=https://web.archive.org/web/20071216130944/http://games.ign.com/articles/833/833615p1.html | date=8 November 2007| archive-date=16 December 2007 | title=IGN Presents The History of Super Mario Bros. | website=IGN | first=Rus | last=McLaughlin}}</ref><ref name="MTVMultiplayer">{{cite web | url=https://www.pressthebuttons.com/2013/03/luigis-colors-come-from-koopa-troopas.html | title=Luigi's Colors Come from Koopa Troopas | website=Press The Buttons | date=11 March 2013 | access-date=August 29, 2023 | archive-date=August 29, 2023 | archive-url=https://web.archive.org/web/20230829211830/https://www.pressthebuttons.com/2013/03/luigis-colors-come-from-koopa-troopas.html | url-status=live }}</ref> Koopa Troopa's design also influenced [[Bowser]]'s final design.<ref name="GameZone1">{{cite web | url=https://www.gamezone.com/originals/iwata-asks-the-birth-of-bowser/ | title=Iwata Asks: The Birth of Bowser | date=May 4, 2012 | access-date=August 29, 2023 | archive-date=November 12, 2022 | archive-url=https://web.archive.org/web/20221112055334/https://www.gamezone.com/originals/iwata-asks-the-birth-of-bowser/ | url-status=live }}</ref> Miyamoto's initial instructions to character designer [[Yoichi Kotabe]] resulted in more of an [[ox]]-like character design, and their efforts to revise his art to make him look more like Koopa Troopas resulted in Bowser's final design.<ref name="GameZone1"/> |
The design of Koopa Troopa would influence and impact the creation of other ''Mario'' characters as well. In creating a second playable character for ''Mario Bros.'', the developers decided to make a [[palette swap]]ped version of Mario, and due to hardware limitations regarding how many different colors could be appearing on screen, they decided to use the green color used for Koopa Troopa, eventually leading to the creation of [[Luigi]] and his trademark green color scheme.<ref>{{cite web | url=http://games.ign.com/articles/833/833615p1.html | archive-url=https://web.archive.org/web/20071216130944/http://games.ign.com/articles/833/833615p1.html | date=8 November 2007| archive-date=16 December 2007 | title=IGN Presents The History of Super Mario Bros. | website=IGN | first=Rus | last=McLaughlin}}</ref><ref name="MTVMultiplayer">{{cite web | url=https://www.pressthebuttons.com/2013/03/luigis-colors-come-from-koopa-troopas.html | title=Luigi's Colors Come from Koopa Troopas | website=Press The Buttons | date=11 March 2013 | access-date=August 29, 2023 | archive-date=August 29, 2023 | archive-url=https://web.archive.org/web/20230829211830/https://www.pressthebuttons.com/2013/03/luigis-colors-come-from-koopa-troopas.html | url-status=live }}</ref> Koopa Troopa's design also influenced [[Bowser]]'s final design.<ref name="GameZone1">{{cite web | url=https://www.gamezone.com/originals/iwata-asks-the-birth-of-bowser/ | title=Iwata Asks: The Birth of Bowser | date=May 4, 2012 | access-date=August 29, 2023 | archive-date=November 12, 2022 | archive-url=https://web.archive.org/web/20221112055334/https://www.gamezone.com/originals/iwata-asks-the-birth-of-bowser/ | url-status=live }}</ref> Miyamoto's initial instructions to character designer [[Yoichi Kotabe]] resulted in more of an [[ox]]-like character design, and their efforts to revise his art to make him look more like Koopa Troopas resulted in Bowser's final design.<ref name="GameZone1"/> |
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Koopa Troopa has later been used by Nintendo in larger scale promotions outside of video games as well. In 2015, the character was part of Nintendo's float at the [[Toronto Santa Claus Parade]].<ref>{{Cite web|title=Santa Claus Parade takes over downtown Toronto|url=https://toronto.ctvnews.ca/santa-claus-parade-takes-over-downtown-toronto-1.2659675|date=November 15, 2015|website=[[CTV News]]|access-date=April 22, 2024|archive-date=February 13, 2017|archive-url=https://web.archive.org/web/20170213003006/http://toronto.ctvnews.ca/santa-claus-parade-takes-over-downtown-toronto-1.2659675|url-status=live}}</ref> They've also become an integral part of the [[Super Nintendo World]] [[theme park]] area in Universal parks. Koopa Troopa [[animatronics]] are found wandering throughout the park,<ref>{{Cite web|last=Mortimer|first=Rob|date=August 23, 2020|title=Super Nintendo World Japan Goomba and Koopa Troopa Animatronics Revealed in Video|url=https://gamerant.com/super-nintendo-world-japan-goomba-and-koopa-troopa-animatronics/|website=[[Game Rant]]|access-date=April 22, 2024|archive-date=June 30, 2023|archive-url=https://web.archive.org/web/20230630102358/https://gamerant.com/super-nintendo-world-japan-goomba-and-koopa-troopa-animatronics/|url-status=live}}</ref> while restaurants serve up Koopa Troopa [[calzone]]s.<ref>{{Cite web|last=Coulson|first=Josh|date=January 7, 2021|title=Koopa Troopas Are On The Menu At Super Nintendo World, Other New Details Revealed|url=https://www.thegamer.com/koopa-troopa-calzone-super-nintendo-world/|website=[[TheGamer]]|access-date=April 22, 2024}}</ref> A Koopa Troopa also serves as one of the bosses of the their real world adventure games,<ref>{{Cite web|last=Sephazon|first=Robert|date=March 15, 2021|title=Super Nintendo World keys guide: Where to find the keys and fight Bowser Jr.|url=https://www.videogameschronicle.com/guide/super-nintendo-world-keys-guide/|access-date=April 22, 2024|archive-date=December 7, 2023|archive-url=https://web.archive.org/web/20231207000116/https://www.videogameschronicle.com/guide/super-nintendo-world-keys-guide/|url-status=live}}</ref> while a Koopa Troopa and its shell are central one of the parks central games, "Koopa Troopa POWer Punch".<ref name="PCKoopa">{{Cite web|last=Greenwald|first=Will|date=February 17, 2023|title=Tap to Play: A Closer Look at Super Nintendo World's Power-Up Bands|url=https://www.pcmag.com/news/tap-to-play-a-closer-look-at-super-nintendo-worlds-power-up-bands|website=[[PCMag]]|access-date=April 23, 2024|archive-date=April 22, 2024|archive-url=https://web.archive.org/web/20240422175412/https://www.pcmag.com/news/tap-to-play-a-closer-look-at-super-nintendo-worlds-power-up-bands|url-status=live}}</ref> In it, players in real life attempt to hit [[POW Block]]s to knock over Koopa Troopas, similar to early ''Mario'' games.<ref>{{Cite web|last=Acuna|first=Kirsten|date=March 1, 2023|title=How to get into Super Nintendo World's unlockable area that you need to play and win mini-games to access|url=https://news.yahoo.com/super-nintendo-worlds-unlockable-area-223817682.html|website=[[Yahoo! News]]|access-date=April 23, 2024|archive-date=April 22, 2024|archive-url=https://web.archive.org/web/20240422181613/https://news.yahoo.com/super-nintendo-worlds-unlockable-area-223817682.html|url-status=live}}</ref><ref name="PCKoopa"/> |
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==Notes== |
==Notes== |
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[[Category:Mario (franchise) enemies]] |
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Revision as of 18:38, 18 November 2024
Koopa Troopas | |
---|---|
Mario race | |
First appearance | Super Mario Bros. (1985) |
Created by | Shigeru Miyamoto |
Genre | Platform game |
Koopa Troopas[a] are a fictional turtle-like race of characters from the Mario media franchise. They are commonly referred to as Koopas, a more broad classification of creatures that includes Bowser, his Koopalings, and Lakitu. Predecessors to Koopa Troopas, Shellcreepers,[b] first appeared in the 1983 game Mario Bros., while Koopa Troopas themselves debuted two years later in Super Mario Bros. (1985). Koopa Troopas are a common staple in most Super Mario and spin-off games. When defeated, they may flee from or retreat inside their shells, which can usually be used as weapons. Koopa shells are a recurring weapon in the franchise, particularly popularized in the Mario Kart series, in which they can be fired as projectiles against other racers. Despite making up the bulk of Bowser's army, Koopa Troopas are often shown to be peaceful, sometimes even teaming up with protagonist Mario.
Concept and creation
After the release and success of the arcade game Donkey Kong (1981), Nintendo began work on a follow-up game more prominently focusing on the character of Mario, which released as Mario Bros. (1983).[1] The idea of creating a turtle enemy came as a result of developing its core gameplay mechanics. After designers Gunpei Yokoi and Shigeru Miyamoto established that the game would revolve around Mario possessing superhuman jumping abilities that were to be used to jump between different floors of platforms, they approached how enemies would be attacked.[1] They came up with the idea of the player attacking enemies from one level below, making Mario hit his ceiling so that it would bump the enemy's floor and defeat them.[1] However, this method of defeating enemies was deemed too easy in playtesting, so they instead implemented a two-step approach of having to stun the enemies first. When thinking about what types of enemies it would make sense to stun like this, they came up with the idea of a turtle getting stuck after getting knocked upside down on its shell.[1] So the gameplay was set up so that the player would now hit the turtle from below, knocking it on its back, and then jump directly on it to defeat it before it was able to correct itself.[1]
With the premise established, they turned to creating the turtle character itself.[2] Miyamoto initially dictated what he wanted it to look like to a Nintendo designer, but the initial draft came out looking like a very realistic looking turtle that Miyamoto felt did not fit in well with the rest of the Mario art style.[2] Instead, Miyamoto drew the concept art himself, emphasizing a cartoonish large head and more of a tortoise-like shape.[2] With discussing the anatomy of turtles with fellow Nintendo staffer Hirokazu Tanaka, they came up with the idea of the turtle character getting knocked out of its shell entirely. While conceding that this is not how turtle shells work, Miyamoto liked the idea because it helped with visualizing when the turtle was still in a stunned state; out of its shell, it was stunned, and once it returned, it was active again.[2] While initially wondered if this was a form of "lying to children", in the end, he decided that the ability to entirely remove the body from the shell would be a key difference between a turtle and a Koopa Troopa.[2]
For the Mario Bros. game the character would be named "Shellcreepers", but in subsequent Super Mario games, the character would be renamed Koopa Troopa.[3] Up until very late pre-release builds of its follow up game, Super Mario Bros. (1985), Koopa Troopa was the only enemy in the game; however, playtesting found that his 2-step process of defeating him was too difficult for early stages of the game.[4] Rather than change Koopa Troopa, this led to the creation of another long-running Mario character - Goomba.[4] Similarly, when developer Takashi Tezuka wished to create a new enemy character that could fly - he found himself unable to due to size and memory restrictions of the Nintendo Entertainment System hardware.[5] Instead, to save on memory he decided to build off of the established Koopa Troopa design by adding wings to the top of his shell.[5] While Miyamoto expressed hesitation at first, he was convinced when he saw the final design, and thus, the Koopa Paratroopa was born and implemented into the game.[5] As Nintendo progressed with developing games for more powerful hardware, this allowed for further developments on the evolution of Koopa Troopas. Super Mario World (1991), the first Super Mario game for the more powerful Super Nintendo platform, allowed for more advanced movement and animations, including unshelled Koopa Troopas who flew around in capes and slid down hills. This later influenced the development of Super Mario Bros. Wonder (2023) as well; when developers were looking for ways to update old character designs with new animations and designs, the Rolla Koopa - a Koopa Troopa who moves around on roller skates, was created.[6] More powerful hardware also lead to a more vibrant yellow and green color scheme for the character.[7]
Appearances
Video games
Since their creation and first appearances in Mario Bros. and Super Mario Bros., Koopa Troopa have become a staple in the Mario series and subseries. Koopa Troopa has reappeared in most entries of the Super Mario line of platform games. They commonly retain their original traits of wandering aimlessly through levels, and requiring to be knocked out of their shell prior to their defeat.[8] After defeat, their shells often remain, and can be grabbed, thrown, or bumped as a projectile to attack other enemies or alter the game environment.[9]
They are also featured prominently in many spinoff series as well. They have been included as a playable character in most entries in the Mario Kart racing series. Koopa Shells are used as an obtainable projectile weapon to shoot at other players in every entry as well.[10] Similarly, Koopa Shells are used in the same manner in entries of the Mario Tennis and Mario Strikers (soccer) series as well, with playable character options sporadically occurring across entries.[11] They are playable in some Mario Golf entries as well.[12] While not present as playable characters in the Super Smash Bros. series, their shells have appeared as projectile weapons to be launched at other characters in every entry of the series. Koopa Troopas appear as hosts or extra minor characters across all entries of the Mario Party board game/minigame series, and is a playable character in Mario Party 9 and Super Mario Party.[13][14]
In other media
Koopa Troopas commonly appear in other Mario media as well. They were featured prominently in the 2023 The Super Mario Bros. Movie as part of Bowser's army.[15] The film introduced the Spiny shell Koopa Troopa; Mario Kart has prominently feature the infamous blue shell item, but the film was first to see the shell used on actual characters.[16] They largely retain their roles from the game as minions in Bowser's army, and general appearance from the modern games, albeit with wearing armor and spiked shells.[17][18] Toys of a Koopa Troopa riding a bike were released in promotion of the 2023 film as well.[19] In addition to toys, they were also featured in multiple toys-to-life iterations, including getting his own Amiibo in 2017.[20] They appear in the Wii U version of Skylanders: SuperChargers, being summoned by Bowser during one of his special moves. Their signature shell was included as a player piece in the Nintendo version of the Monopoly board game.[21]
Reception and legacy
Koopa Troopa has gone on to become one of the most commonly recognizable enemies in the Mario franchise alongside Goomba.[22][14][23] IGN's Audrey Drake listed Koopa Troopa as one of the best Mario enemies, saying that it is one of the most "iconic Mario enemies out there. In fact, they're pretty much synonymous with the franchise."[23] In October 2022, The Daily Dot reported that a Koopa Troopa video clip from a New Super Mario Bros. game went viral on TikTok. In the video, two Koopa Troopas running in unison slowly make progress in crossing a spinning circular platform. However, in this game, Koopa Troopas always stop and briefly dance whenever a "bah bah" sound clip plays in the game's background music. In the clip, they stop and dance, and it cancels all of their progress on traversing the spinning platform, keeping them stuck in a loop. The video elicited much commentary on Koopa Troopas being forced to dance at inopportune times. The Koopa Troopa clip amassed 20 million views in under a month, and inspired over 20,000 similar videos related to Koopa Troopas dancing to the sound clip.[24]
The design of Koopa Troopa would influence and impact the creation of other Mario characters as well. In creating a second playable character for Mario Bros., the developers decided to make a palette swapped version of Mario, and due to hardware limitations regarding how many different colors could be appearing on screen, they decided to use the green color used for Koopa Troopa, eventually leading to the creation of Luigi and his trademark green color scheme.[25][3] Koopa Troopa's design also influenced Bowser's final design.[26] Miyamoto's initial instructions to character designer Yoichi Kotabe resulted in more of an ox-like character design, and their efforts to revise his art to make him look more like Koopa Troopas resulted in Bowser's final design.[26]
Koopa Troopa has later been used by Nintendo in larger scale promotions outside of video games as well. In 2015, the character was part of Nintendo's float at the Toronto Santa Claus Parade.[27] They've also become an integral part of the Super Nintendo World theme park area in Universal parks. Koopa Troopa animatronics are found wandering throughout the park,[28] while restaurants serve up Koopa Troopa calzones.[29] A Koopa Troopa also serves as one of the bosses of the their real world adventure games,[30] while a Koopa Troopa and its shell are central one of the parks central games, "Koopa Troopa POWer Punch".[31] In it, players in real life attempt to hit POW Blocks to knock over Koopa Troopas, similar to early Mario games.[32][31]
Notes
References
- ^ a b c d e "Iwata Asks - New Super Mario Bros: Volume 1 - Page 2". Archived from the original on August 28, 2023. Retrieved August 28, 2023.
- ^ a b c d e "Iwata Asks - New Super Mario Bros: Volume 1 - Page 3". Archived from the original on May 21, 2023. Retrieved August 29, 2023.
- ^ a b "Luigi's Colors Come from Koopa Troopas". Press The Buttons. March 11, 2013. Archived from the original on August 29, 2023. Retrieved August 29, 2023.
- ^ a b "Iwata Asks: New Super Mario Bros. Wii - Applying A Single Idea To Both Land And Sky". Nintendo Wii. Archived from the original on December 17, 2009.
- ^ a b c "Iwata Asks: New Super Mario Bros. Wii". Nintendo Wii. Archived from the original on December 17, 2009. Retrieved April 8, 2010.
- ^ "Ask the Developer Vol. 11, Super Mario Bros. Wonder—Part 2 - News - Nintendo Official Site". Archived from the original on April 23, 2024. Retrieved April 23, 2024.
- ^ "Super Mario Kart: Every Original Character Compared to Their Actual Version". April 28, 2023. Archived from the original on May 5, 2023. Retrieved April 23, 2024.
- ^ Dee, Jake (November 14, 2021). "Super Mario: Every Type of Koopa, Ranked by Strength". Screen Rant. Archived from the original on August 30, 2023. Retrieved August 30, 2023.
- ^ Korman, Ben (December 4, 2009). "Korman: 'Super Mario' franchise patently offensive to shelled community". The Pitt News. Archived from the original on August 18, 2022. Retrieved May 3, 2022.
- ^ "Mario Kart: The Best Racers in Each Game". March 9, 2023. Archived from the original on April 22, 2023. Retrieved April 23, 2024.
- ^ McWhertor, Michael (June 13, 2018). "Mario Tennis Aces is getting more characters — and a new way to unlock them". Polygon. Archived from the original on December 17, 2019. Retrieved December 17, 2019.
- ^ Ronaghan, Neal (June 14, 2022). "Setting the Odds for Mario Strikers: Battle League's Upcoming DLC". NintendoWorldReport. Archived from the original on January 28, 2024. Retrieved April 22, 2024.
- ^ "Super Mario Party: The Kotaku Review". Kotaku. October 4, 2018. Archived from the original on November 3, 2018. Retrieved November 2, 2018.
- ^ a b "The 10 Best Characters from the Super Mario Universe, According to Ranker". Screen Rant. January 24, 2022. Archived from the original on January 6, 2024. Retrieved April 23, 2024.
- ^ Reynolds, Ollie (October 6, 2022). "Every Character Revealed In The Mario Movie Trailer". Nintendo Life. Hookshot Media. Archived from the original on October 6, 2022. Retrieved October 6, 2022.
- ^ Foster, George (February 4, 2023). "The Super Mario Bros Movie Will Seemingly Show A Spiny Shell Koopa Troopa For The First Time". The Gamer. Archived from the original on March 9, 2023. Retrieved April 23, 2024.
- ^ Silliman, Brian (March 9, 2023). "Heroes & Villains In The Mushroom Kingdom: Who Are The Super Mario Bros. Movie Characters?". NBC. Archived from the original on March 10, 2023. Retrieved April 22, 2024.
- ^ Norman, Jim (February 16, 2023). "Gallery: Mario Characters' Movie Vs. Game Designs - Which do You Prefer?". Archived from the original on August 29, 2023. Retrieved August 29, 2023.
- ^ Scullion, Chris (April 4, 2023). "Review: The Super Mario Bros Movie toys aren't blowing smoke when it comes to quality". Archived from the original on August 29, 2023. Retrieved August 29, 2023.
- ^ Whitehead, Thomas (June 13, 2017). "Koopa Troopa and Goomba amiibo Figures Are on the Way". Nintendo Life. Archived from the original on November 3, 2018. Retrieved November 2, 2018.
- ^ "Nintendo Monopoly". ThinkGeek. Archived from the original on November 30, 2009. Retrieved May 24, 2012.
- ^ Sliwinski, Alexander (May 18, 2012). "Top 25 Mario Enemies". GameDaily. Archived from the original on December 7, 2008. Retrieved May 24, 2012.
- ^ a b Drake, Audrey (October 27, 2011). "Mario's Best Enemies". IGN. Archived from the original on April 13, 2022. Retrieved May 3, 2022.
- ^ Asarch, Steven (November 21, 2022). "TikTokers Are Obsessed with the Koopa Troopa Dance Trend". Passionfruit. Archived from the original on August 26, 2023. Retrieved August 31, 2023.
- ^ McLaughlin, Rus (November 8, 2007). "IGN Presents The History of Super Mario Bros". IGN. Archived from the original on December 16, 2007.
- ^ a b "Iwata Asks: The Birth of Bowser". May 4, 2012. Archived from the original on November 12, 2022. Retrieved August 29, 2023.
- ^ "Santa Claus Parade takes over downtown Toronto". CTV News. November 15, 2015. Archived from the original on February 13, 2017. Retrieved April 22, 2024.
- ^ Mortimer, Rob (August 23, 2020). "Super Nintendo World Japan Goomba and Koopa Troopa Animatronics Revealed in Video". Game Rant. Archived from the original on June 30, 2023. Retrieved April 22, 2024.
- ^ Coulson, Josh (January 7, 2021). "Koopa Troopas Are On The Menu At Super Nintendo World, Other New Details Revealed". TheGamer. Retrieved April 22, 2024.
- ^ Sephazon, Robert (March 15, 2021). "Super Nintendo World keys guide: Where to find the keys and fight Bowser Jr". Archived from the original on December 7, 2023. Retrieved April 22, 2024.
- ^ a b Greenwald, Will (February 17, 2023). "Tap to Play: A Closer Look at Super Nintendo World's Power-Up Bands". PCMag. Archived from the original on April 22, 2024. Retrieved April 23, 2024.
- ^ Acuna, Kirsten (March 1, 2023). "How to get into Super Nintendo World's unlockable area that you need to play and win mini-games to access". Yahoo! News. Archived from the original on April 22, 2024. Retrieved April 23, 2024.
External links
- Koopa Troopa at MarioWiki.com