Jesse Schell: Difference between revisions
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|nationality = American |
|nationality = American |
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|fields = [[Computer science]]<br/ >[[Entertainment Technology]] |
|fields = [[Computer science]]<br/ >[[Entertainment Technology]] |
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|workplaces = [[Carnegie Mellon University]]<br />Schell Games |
|workplaces = [[Carnegie Mellon University]]<br />[[Schell Games]] |
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|alma_mater = [[Rensselaer Polytechnic Institute]]<br/>[[Carnegie Mellon University]] |
|alma_mater = [[Rensselaer Polytechnic Institute]]<br />[[Carnegie Mellon University]] |
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|awards = Top 10 Young Innovators <ref name=MIT>{{cite web|title=Jesse Schell|url=http://my.technologyreview.com/tr35/profile.aspx?TRID=182|work=Young Innovators|publisher=MIT|accessdate=3 May 2011}}</ref> |
|awards = Top 10 Young Innovators <ref name=MIT>{{cite web|title=Jesse Schell|url=http://my.technologyreview.com/tr35/profile.aspx?TRID=182|work=Young Innovators|publisher=MIT|accessdate=3 May 2011|archive-url=https://wayback.archive-it.org/all/20110403153357/http://my.technologyreview.com/TR35/Profile.aspx?TRID=182|archive-date=3 April 2011|url-status=dead}}</ref> |
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'''Jesse N. Schell''' ( |
'''Jesse N. Schell''' (born June 13, 1970) is an American video [[game designer]] and [[author]], as well as the CEO of [[Schell Games]],<ref name="Jesse Schell profile">[https://www.schellgames.com/leadership/jesse-schell Schell Games]</ref> and a distinguished professor of the practice of [[entertainment technology]] at [[Carnegie Mellon University|CMU's]] [[Entertainment Technology Center]] (ETC), a joint master's program between the College of Fine Arts and School of Computer Science in [[Pittsburgh, Pennsylvania]]. |
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Schell earned a bachelor's degree in computer science from [[Rensselaer Polytechnic Institute]] (RPI) and subsequently, earned a master's degree in [[Computer network|Information Networking]] from [[Carnegie Mellon University]]. His early career consisted of his work as a Software Engineer for IBM and [[Bell Communications Research]]. He then moved to [[Los Angeles]] to work with [[Disney Imagineering]].<ref name="Jesse Schell profile" /> |
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He has also worked as a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild.<ref name="Jesse Schell profile" /> |
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==Career== |
==Career== |
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After graduating from the [[Information Networking Institute]] at [[Carnegie Mellon University|CMU]] in 1994 with a |
After graduating from the [[Information Networking Institute]] at [[Carnegie Mellon University|CMU]] in 1994 with a Master of Science in [[computer networking]] and [[virtual reality]], Jesse Schell went on to work for [[Bell Labs]]. In 1995 he joined [[Walt Disney Imagineering]], where he worked for seven years in the capacity of programmer, manager, designer, and creative director on several projects. These included rides for theme parks like DisneyQuest and [[massively multiplayer online game]]s(“MMOs” for short) like ''[[Toontown Online]]''. During his time at Disney, he met Carnegie Mellon professor [[Randy Pausch]], who was taking a sabbatical in the lab where Schell worked. When Pausch founded the Entertainment Technology Center at CMU, he invited Schell to become a faculty member. Schell joined the faculty in 2002. |
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In 2002, |
In 2002, Schell founded [[Schell Games]],<ref>[https://www.schellgames.com/ Schell Games]</ref> where he currently serves as CEO.<ref name="Jesse Schell profile"/> At Tech 50 in 2016, Schell was awarded CEO of the year, and the year prior, Schell was named one of Pittsburgh's 50 most powerful people.<ref>{{cite web | url=https://pittsburgh.cbslocal.com/2016/11/18/pittsburgh-technology-councils-tech-50-award-winners-announced-on-kdka/ | title=Pittsburgh Technology Council's Tech 50 Award Winners Announced on KDKA | date=18 November 2016 }}</ref> |
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In 2008, |
In 2008, Schell published a book titled ''The Art of Game Design''.<ref>Schell, Jesse. ''The Art of Game Design''. Amsterdam: [[Elsevier]]/Morgan Kaufmann, 2008. {{ISBN|978-0123694966}}</ref> A second edition was later published in 2014, and a third edition in 2019. |
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⚫ | |||
He continues to teach Building Virtual Worlds and Game Design at the ETC.<ref>[http://www.etc.cmu.edu/blog/author/jschell/ ETC Faculty]</ref> |
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⚫ | In 2015, Schell was awarded with a Carnegie Science Award in the entrepreneur category. The program celebrates innovators who have distinguished themselves by making contributions to science and technology in various disciplines.<ref>[http://www.bizjournals.com/pittsburgh/blog/morning-edition/2015/01/carnegie-science-center-awards-recognize-business.html Pittsburgh Business Times]</ref> The following year, Schell received a 2016 Creator-of-the-Year award at the [[CREATE Festival]].<ref>{{Cite web|url=https://www.schellgames.com/news/2016/jesse-schell-named-one-of-create-pittsburghs-2016-creators-of-the-year|title=Schell Games|website=www.schellgames.com|access-date=2016-11-05}}</ref> |
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⚫ | |||
Since 2016, Schell has been in talks with Disney about reviving ''Toontown Online''.<ref>{{cite AV media| url-status = live| archive-url = https://ghostarchive.org/varchive/youtube/20211211/iGyy8wB5JZ0| archive-date = 2021-12-11| url = https://www.youtube.com/watch?v=iGyy8wB5JZ0| title = OMG!Con 2016: Jesse Schellivision | website=[[YouTube]]}}{{cbignore}}</ref> As of August 2018, Schell noted that he is actively talking to Disney about obtaining the rights to ''Toontown Online''.{{Citation needed|date=April 2023}} |
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⚫ | In 2015, |
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Since 2016 Schell has been in talks with Disney about recreating Toontown Online. As of August 2018, Schell noted that he is actively talking to Disney about obtaining the rights to Toontown Online. |
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<ref>https://www.youtube.com/watch?v=iGyy8wB5JZ0</ref> |
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<br /> |
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==Games and rides== |
==Games and rides== |
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Schell contributed to the development of certain video games and rides. |
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===Games=== |
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* ''[[Toontown Online]]'' |
* ''[[Toontown Online]]'' |
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* ''[[Pirates of the Caribbean Online]]'' |
* ''[[Pirates of the Caribbean Online]]'' |
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⚫ | |||
* ''[[Pixie Hollow (video game)|Pixie Hollow]]'' |
* ''[[Pixie Hollow (video game)|Pixie Hollow]]'' |
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===Rides=== |
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⚫ | |||
⚫ | |||
==References== |
==References== |
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==External links== |
==External links== |
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===General=== |
===General=== |
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* [http://www.jesseschell.com/ Schell in a Handbasket] - Official website |
* [http://www.jesseschell.com/ Schell in a Handbasket] - Official website |
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* [http://www.schellgames.com/ Schell Games] - Official company website |
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* [https://www.amazon.com/Art-Game-Design-Lenses-Second/dp/1466598646/ "The Art of Game Design: A Book of Lenses"] - Jesse Schell's book |
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* [http://www.thingsifinished.blogspot.com/ Things I Finished] - Jesse Schell's blog |
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* [https://twitter.com/jesseschell/ Twitter] - Official Twitter |
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===Talks=== |
===Talks=== |
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* [https://www.youtube.com/watch?v=us6OPbYtKBM DICE 2013: "The Secret Mechanisms"] - 2013 talk that expands on his acclaimed 2010 DICE presentation |
* [https://www.youtube.com/watch?v=us6OPbYtKBM DICE 2013: "The Secret Mechanisms"] - 2013 talk that expands on his acclaimed 2010 DICE presentation |
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* [http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation/ DICE 2010: "Beyond Facebook"] - 2010 talk exploring the world of game development beyond the Facebook era |
* [http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation/ DICE 2010: "Beyond Facebook"] {{Webarchive|url=https://web.archive.org/web/20130112214238/http://www.g4tv.com/videos/44277/dice-2010-design-outside-the-box-presentation/ |date=2013-01-12 }} - 2010 talk exploring the world of game development beyond the Facebook era |
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* [https://www.youtube.com/watch?v=0tg55pdNMxw TEDxUniPittsburgh: "The Future is Beautiful"] - 2010 talk about using games to improve education |
* [https://www.youtube.com/watch?v=0tg55pdNMxw TEDxUniPittsburgh: "The Future is Beautiful"] - 2010 talk about using games to improve education |
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* [http://fora.tv/2010/07/27/Jesse_Schell_Visions_of_the_Gamepocalypse |
* {{usurped|1=[https://web.archive.org/web/20100816054207/http://fora.tv/2010/07/27/Jesse_Schell_Visions_of_the_Gamepocalypse "Visions of the Gamepocalypse"]}} - 2010 talk about gamification |
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* [http://vimeo.com/14414269/ ARE2010 Keynote: "Seeing"] - 2010 talk about seeing augmented reality with new eyes |
* [http://vimeo.com/14414269/ ARE2010 Keynote: "Seeing"] - 2010 talk about seeing augmented reality with new eyes |
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* [http://vimeo.com/18407613/ Unite Conference 2010: "Who will we talk to? Our Virtual Companions"] - 2010 talk that focuses on the future of virtual characters. |
* [http://vimeo.com/18407613/ Unite Conference 2010: "Who will we talk to? Our Virtual Companions"] - 2010 talk that focuses on the future of virtual characters. |
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{{Authority control}} |
{{Authority control}} |
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{{DEFAULTSORT:Schell, Jesse}} |
{{DEFAULTSORT:Schell, Jesse}} |
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[[Category:1970 births]] |
[[Category:1970 births]] |
Latest revision as of 06:22, 20 November 2024
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Jesse Schell | |
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Born | June 13, 1970 |
Nationality | American |
Alma mater | Rensselaer Polytechnic Institute Carnegie Mellon University |
Spouse | Nyra Schell |
Awards | Top 10 Young Innovators [1] |
Scientific career | |
Fields | Computer science Entertainment Technology |
Institutions | Carnegie Mellon University Schell Games |
Jesse N. Schell (born June 13, 1970) is an American video game designer and author, as well as the CEO of Schell Games,[2] and a distinguished professor of the practice of entertainment technology at CMU's Entertainment Technology Center (ETC), a joint master's program between the College of Fine Arts and School of Computer Science in Pittsburgh, Pennsylvania.
Schell earned a bachelor's degree in computer science from Rensselaer Polytechnic Institute (RPI) and subsequently, earned a master's degree in Information Networking from Carnegie Mellon University. His early career consisted of his work as a Software Engineer for IBM and Bell Communications Research. He then moved to Los Angeles to work with Disney Imagineering.[2]
He has also worked as a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild.[2]
Career
[edit]After graduating from the Information Networking Institute at CMU in 1994 with a Master of Science in computer networking and virtual reality, Jesse Schell went on to work for Bell Labs. In 1995 he joined Walt Disney Imagineering, where he worked for seven years in the capacity of programmer, manager, designer, and creative director on several projects. These included rides for theme parks like DisneyQuest and massively multiplayer online games(“MMOs” for short) like Toontown Online. During his time at Disney, he met Carnegie Mellon professor Randy Pausch, who was taking a sabbatical in the lab where Schell worked. When Pausch founded the Entertainment Technology Center at CMU, he invited Schell to become a faculty member. Schell joined the faculty in 2002.
In 2002, Schell founded Schell Games,[3] where he currently serves as CEO.[2] At Tech 50 in 2016, Schell was awarded CEO of the year, and the year prior, Schell was named one of Pittsburgh's 50 most powerful people.[4]
In 2008, Schell published a book titled The Art of Game Design.[5] A second edition was later published in 2014, and a third edition in 2019.
Schell is known for his talks on game design, but is best known for his DICE 2010 talk, "Beyond Facebook", which was adopted as a TED "Best of the Web" talk.
In 2015, Schell was awarded with a Carnegie Science Award in the entrepreneur category. The program celebrates innovators who have distinguished themselves by making contributions to science and technology in various disciplines.[6] The following year, Schell received a 2016 Creator-of-the-Year award at the CREATE Festival.[7]
Since 2016, Schell has been in talks with Disney about reviving Toontown Online.[8] As of August 2018, Schell noted that he is actively talking to Disney about obtaining the rights to Toontown Online.[citation needed]
Games and rides
[edit]Schell contributed to the development of certain video games and rides.
Games
[edit]Rides
[edit]References
[edit]- ^ "Jesse Schell". Young Innovators. MIT. Archived from the original on 3 April 2011. Retrieved 3 May 2011.
- ^ a b c d Schell Games
- ^ Schell Games
- ^ "Pittsburgh Technology Council's Tech 50 Award Winners Announced on KDKA". 18 November 2016.
- ^ Schell, Jesse. The Art of Game Design. Amsterdam: Elsevier/Morgan Kaufmann, 2008. ISBN 978-0123694966
- ^ Pittsburgh Business Times
- ^ "Schell Games". www.schellgames.com. Retrieved 2016-11-05.
- ^ OMG!Con 2016: Jesse Schellivision. YouTube. Archived from the original on 2021-12-11.
External links
[edit]General
[edit]- Schell in a Handbasket - Official website
Talks
[edit]- DICE 2013: "The Secret Mechanisms" - 2013 talk that expands on his acclaimed 2010 DICE presentation
- DICE 2010: "Beyond Facebook" Archived 2013-01-12 at the Wayback Machine - 2010 talk exploring the world of game development beyond the Facebook era
- TEDxUniPittsburgh: "The Future is Beautiful" - 2010 talk about using games to improve education
- "Visions of the Gamepocalypse"[usurped] - 2010 talk about gamification
- ARE2010 Keynote: "Seeing" - 2010 talk about seeing augmented reality with new eyes
- Unite Conference 2010: "Who will we talk to? Our Virtual Companions" - 2010 talk that focuses on the future of virtual characters.