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{{Short description|2016 racing video game}}
{{Infobox VG
{{Use dmy dates|date=December 2024}}{{Infobox VG
| title = Redout
| title = Redout
| image =
| image = Redout cover art.jpg
| developer = 34BigThings
| developer = 34BigThings
| publisher = 34BigThings <br />[[Nicalis]]<br />[[505 Games]]
| publisher = 34BigThings<br>[[Nicalis]] (Switch)
| artist =
| director = Valerio Di Donato, Ivano Zanchetta
| composer = {{plainlist|
| designer = Giuseppe Enrico Franchi
* Aram Shahbazians
| programmer = Giacomo Marchetti<br/> Giuseppe Portelli <br/> Giacomo Ferronato <br/> Marco Tansini
* Nils Iver Holtar
| artist = Michele Bertolini<br /> Daniele Salvetti<br /> Francesco Alessandrini <br />Christian Steve Scampini <br /> Lorenzo Massaro<br /> Ennio Caglia' <br />Erika Accossato<br />Antonio Minuto<br />Roberto Tugnolo
}}
| composer = Aram Jean Shahbazians <br /> Nils Iver Holtar<br /> Daniel Giagnorio <br /> Paolo Armao
| engine = [[Unreal Engine 4]]<ref>{{cite web |last=Di Donato |first=Valerio|url=https://www.unrealengine.com/en-US/blog/redout-34bigthings |title=RED:OUT by 34BigThings|website=[[Unreal Engine]] |date=December 10, 2014|access-date=March 10, 2022}}</ref>
| engine = [[Unreal Engine 4]]<ref>{{cite web|last=Di Donato|first=Valerio|url=https://www.unrealengine.com/en-US/blog/redout-34bigthings|title=RED:OUT by 34BigThings|website=[[Unreal Engine]]|date=December 10, 2014|access-date=March 10, 2022|archive-date=April 12, 2022|archive-url=https://web.archive.org/web/20220412010216/https://www.unrealengine.com/en-US/blog/redout-34bigthings|url-status=live}}</ref>
| released = '''Windows'''{{Video game release|WW|2 September 2016}}'''PlayStation 4''', '''Xbox One'''{{Video game release|NA|29 August 2017|EU|31 August 2017}}'''Nintendo Switch'''{{Video game release|WW|14 May 2019}}'''Amazon Luna'''{{vgrelease|US|20 October 2020}}
| platform = [[Microsoft Windows]]<br />[[PlayStation 4]]<br />[[Xbox One]]<br />[[Nintendo Switch]]
| genre = [[Racing game|Racing]]
| released = {{Collapsible list
| modes = [[Single-player video game|Single-player]], [[multiplayer]]
| title = September 2, 2016
| platforms = [[Windows]]<br />[[PlayStation 4]]<br />[[Xbox One]]<br />[[Nintendo Switch]]
| titlestyle = font-weight:normal;background:transparent;text-align:left;
| '''Windows''', '''OS X'''
| {{Video game release|WW|September 2, 2016}}
| '''Xbox One''', '''PlayStation 4'''
| {{Video game release|US|August 29, 2017|EU|August 31, 2017}}
| '''Nintendo Switch'''
| {{Video game release|WW|May 14, 2019}}}}
| genre = [[Racing video game|Racing]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
}}
}}


'''''Redout''''' is a [[science fiction]] [[racing video game]] developed and published by Italian studio 34BigThings, and co-published by [[Nicalis]] and [[505 Games]].<ref>{{cite web|url=http://store.steampowered.com/app/517710/Redout_Enhanced_Edition/|title=Redout: Enhanced Edition|publisher=Steam|accessdate=2 April 2018}}</ref> It is inspired by racing games such as ''[[F-Zero]]'', ''[[Wipeout (video game series)|Wipeout]]'', ''[[Rollcage (video game)|Rollcage]]'', and ''[[POD (video game)|POD]]'' as stated on the game page on Steam.
'''''Redout''''' is a [[racing video game]] developed and published by Italian studio 34BigThings.<ref name=":0">{{cite web|url=http://store.steampowered.com/app/517710/Redout_Enhanced_Edition/|title=Redout: Enhanced Edition|publisher=Steam|accessdate=2 April 2018|archive-date=2 April 2018|archive-url=https://web.archive.org/web/20180402035917/http://store.steampowered.com/app/517710/Redout_Enhanced_Edition/|url-status=live}}</ref> It is inspired by racing games such as ''[[F-Zero]]'', ''[[Wipeout (video game series)|Wipeout]]'', ''[[Rollcage (video game)|Rollcage]]'', and ''[[POD (video game)|POD]]'' as stated on the game page on Steam.


The game was released for [[Microsoft Windows]] on September 2, 2016, while [[PlayStation 4]] and [[Xbox One]] got a late August, 2017 release.<ref>{{Cite web|url=http://34bigthings.com/press/sheet.php?p=redout|title=34BigThings Factsheet|website=34bigthings.com|access-date=2019-04-28}}</ref> The [[Nintendo Switch]] port was originally slated for a Spring 2017 release, but got delayed and was re-announced for a May 14, 2019 release.<ref>{{Cite web|url=https://twitter.com/34bigthings/status/1118540204615327749|title=34BigThings on Twitter: "We are super happy and proud to announce that Redout will release on Nintendo Switch on May 14th!"|date=2019-04-17|website=Twitter|language=en|access-date=2019-04-28}}</ref>
The game was released for [[Windows]] in September 2016, while the [[PlayStation 4]] and [[Xbox One]] versions released in August 2017.<ref>{{Cite web|url=http://34bigthings.com/press/sheet.php?p=redout|title=34BigThings Factsheet|website=34bigthings.com|access-date=2019-04-28|archive-date=2019-05-20|archive-url=https://web.archive.org/web/20190520051117/http://34bigthings.com/press/sheet.php?p=redout|url-status=live}}</ref> The Windows version is playable in [[virtual reality]].<ref name=Griffin>{{cite web |last1=Griffin |first1=Ben |title=Redout review |url=https://www.pcgamer.com/redout-review/ |website=[[PC Gamer]] |publisher=[[Future plc]] |access-date=22 April 2023 |date=15 September 2016 |archive-date=22 April 2023 |archive-url=https://web.archive.org/web/20230422220459/https://www.pcgamer.com/redout-review/ |url-status=live }}</ref> A [[Nintendo Switch]] port published by [[Nicalis]] was originally slated for a Q2 2017 release, but was delayed and later released in May 2019.<ref>{{Cite web|url=https://twitter.com/34bigthings/status/1118540204615327749|title=34BigThings on Twitter: "We are super happy and proud to announce that Redout will release on Nintendo Switch on May 14th!"|date=2019-04-17|website=Twitter|language=en|access-date=2019-04-28|archive-date=2019-05-06|archive-url=https://web.archive.org/web/20190506205321/https://twitter.com/34bigthings/status/1118540204615327749|url-status=live}}</ref> The game was released for [[Amazon Luna]] on 20 October 2020.<ref>{{Cite web |last=Gartenberg |first=Chaim |date=2020-10-20 |title=Hands-on with Amazon's Luna game streaming service |url=https://www.theverge.com/2020/10/20/21525339/amazon-luna-hands-on-cloud-gaming-streaming-early-access-price-games |access-date=2022-12-19 |website=The Verge |language=en-US |archive-date=2022-12-18 |archive-url=https://web.archive.org/web/20221218211342/https://www.theverge.com/2020/10/20/21525339/amazon-luna-hands-on-cloud-gaming-streaming-early-access-price-games |url-status=live }}</ref>

== Synopsis ==

=== Plot ===
After years of overconsumption, humanity has finally depleted the [[Earth|Earth's]] natural resources and caused a [[Climate apocalypse|climate catastrophe]]. They fled to [[Mars]] in hopes of [[terraforming]] it and starting fresh, in an event known as The Exodus. On Mars, a group of scientists working for the [[European Space Agency]] decided to modify an old patrol aircraft and turn it into a racing ship by adding [[anti-gravity]] magnets to it. Instead of punishing the scientists for the building they burned down in the process, the ESA instead granted them limited funding to continue their work and perfect their design. After a bit more work and several impressive test runs, the design for the ESA Vanguard, the first anti-gravity racing ship ever made, was perfected and its specifications were released. From there, the Solar Redout Racing League (SRRL) was formed, and it commissioned tracks all over the solar system. By the 2560 season, the SRRL has tracks everywhere, from the reclaimed ruins of [[Cairo]] to the icy oceans of [[Europa (moon)|Europa]], making it the most popular sport in the solar system.


==Gameplay==
==Gameplay==
Redout is an arcade racing game where the player pilots high-speed anti-gravity ships around numerous race tracks across a variety of game modes. <ref name=":0" />
{{original research section|date=August 2020}}
Redout is an [[anti-gravity]] racing game set in 2560 where players compete in the SRRL (Solar Redout Racing League) by piloting one of a selection of crafts on several different tracks.


In addition to the controls typical of most racing games such as accelerating, braking and turning, Redout features additional controls over the player's ship like [[Strafing (video games)|strafing]] and [[Aircraft principal axes|pitching]]. Strafing allows for horizontal movement without losing speed, which allows the player to turn sharper, navigate chicanes, and drift. Pitching is used to counter negative effects of changing elevation. Pitching upwards on an upwards slope will counter blackouts and ship damage that would otherwise occur, while pitching downwards on a downwards slope counters [[Redout|redouts]] (a visual effect that heavily distorts the screen).<ref name="nlife">{{cite web |last=Vogel |first=Mitch |date=2019-05-23 |title=''Redout'' Review (Switch) |url=https://www.nintendolife.com/reviews/nintendo-switch/redout |url-status=live |archive-url=https://web.archive.org/web/20230705202056/https://www.nintendolife.com/reviews/nintendo-switch/redout |archive-date=2023-07-05 |accessdate=2023-07-04 |work=[[Nintendo Life]]}}</ref>
There are seven racing teams and every team has four ships. Each ship has its distinct characteristics of acceleration, top speed, grip, structural integrity, energy pool and energy recharge speed. The players can customize their ship's characteristics installing upgrades and choosing a passive and active powerup of the six of each available.


Redout features seven racing teams, each with a distinct driving style. Each team has four classes of ships, with each class of ship being a flat upgrade to the ships of the previous class. Ships can be bought and upgraded with money earned in the career mode, and additional active and passive power ups can be bought and upgraded to further customize the ship's performance to the player's preferences. There are five racing complexes (with an additional seven available via [[Downloadable content|DLC]]) and each complex features five tracks. Tracks and racing complexes are unlocked via progression in the campaign.
There are five racing complexes (and an additional seven have been added via DLC) each one consisting of five tracks. Track design includes loops, jumps, teleports, underwater sections, tubular sections and tracks with low or no gravity.


The single-player career mode features four classes of events, with each class featuring stricter win requirements, more aggressive AI opponents, and higher currency rewards than the last. The player may complete career events in any order that they wish (with the exception of the tutorial race) as long as they have a ship matching that event's class.
The game features different racing modes of which the most unusual one is the boss mode, a race on a very long track obtained by linking via teleports the five tracks of a racing complex. Multiplayer is supported online via lobbies of up to twelve players and locally via two players split-screen.


The game features nine gamemodes, those being Race, Pure Race, Time Attack, Pure Time Attack, Speed, Instagib, Knockout, Arena Race, Survival, Score, and Boss. Race is the standard mode where the player must complete all laps before their opponents do. Pure Race is identical to standard Race mode but active and passive powerups cannot be used. Time Attack is a [[time trial]] mode where the player must beat a certain lap time. Pure Time Attack is the same as Time Attack but [[Power-up|powerups]] are disabled. Speed is similar to Time Attack, but if the player stays above a pre-determined speed, they will have seconds subtracted off their lap time. Instagib is another Time Attack mode but damage from wall impacts is greatly increased and the player is unable to respawn if their ship is destroyed. Knockout is a [[Last man standing (video games)|last man standing]] mode where the racer in last place is eliminated at the end of every lap. Arena Race is similar to the standard Race mode, but if a contender destroys their ship, they are disqualified and are unable to respawn. Survival mode places the player on the track with the goal to reach as many checkpoints as possible before their ship gets destroyed by running into the walls or the obstacles scattered about the track. Score is an endurance mode where the player gains points depending on their position and what they do while racing. The player gains more points if they stay in higher positions, and gains additional points for hitting turbo pads and completing laps without destroying their ship. Boss mode links together all five track layouts with teleporters.
The ship controls are similar to that of aircraft, including strafing and pitching the vehicle; the latter is used when turning uphill to prevent the ship from grinding the floor (slowing and damaging the craft) and when turning downhill to prevent [[redout]]s (an aesthetic effect).

Redout features a multiplayer mode as well. The player can choose to play with up to twelve players via an online lobby<ref name="Griffin" /> or locally with two players via split-screen.<ref>{{cite web|url=https://www.pcgamesn.com/redout-enhanced-edition/redout-local-split-screen-patch-120|title=''Redout''{{'}}s 1.2.0 patch finally adds local split-screen, along with its Neptune DLC|last=Foxall|first=Sam|work=[[PCGamesN]]|date=2017-05-13|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202055/https://www.pcgamesn.com/redout-enhanced-edition/redout-local-split-screen-patch-120|url-status=live}}</ref>

== Reception ==
On [[Metacritic]], ''Redout'' received positive reviews for Windows, PlayStation 4, and Xbox One;<ref>{{cite web|url=https://www.metacritic.com/game/redout-2016/critic-reviews/?platform=pc|title=''Redout'' (PC)|work=[[Metacritic]]|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202057/https://www.metacritic.com/game/pc/redout-2016|url-status=live}}</ref><ref>{{cite web|url=https://www.metacritic.com/game/redout/critic-reviews/?platform=playstation-4|title=''Redout'' (PS4)|work=[[Metacritic]]|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202055/https://www.metacritic.com/game/playstation-4/redout|url-status=live}}</ref><ref>{{cite web|url=https://www.metacritic.com/game/redout/critic-reviews/?platform=xbox-one|title=''Redout'' (XB1)|work=[[Metacritic]]|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202056/https://www.metacritic.com/game/xbox-one/redout|url-status=live}}</ref> the Switch version received mixed reviews.<ref>{{cite web|url=https://www.metacritic.com/game/redout/critic-reviews/?platform=nintendo-switch|title=''Redout'' (NS)|work=[[Metacritic]]|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202058/https://www.metacritic.com/game/switch/redout|url-status=live}}</ref> ''[[PC Gamer]]'' said it "Nails the look, the sound, and the speed" but "stalls on the sensation".<ref name="pcgamer">{{cite web|url=https://www.pcgamer.com/redout-review/|title=''Redout'' review|last=Griffin|first=Ben|work=[[PC Gamer]]|date=2016-09-15|accessdate=2023-07-04|archive-date=2023-07-03|archive-url=https://web.archive.org/web/20230703162124/https://www.pcgamer.com/redout-review/|url-status=live}}</ref> ''[[Nintendo Life]]'' considered the game to be a well-made experience but criticized the Switch version's performance and multiplayer functionality.<ref name=nlife/> ''[[Push Square]]'' said it is "one of the best examples of the genre" and said the boss races are "a particular standout".<ref>{{cite web|url=https://www.pushsquare.com/reviews/ps4/redout_lightspeed_edition|title=''Redout: Lightspeed Edition'' (2017)|last=Banas|first=Graham|work=[[Push Square]]|date=2017-09-11|accessdate=2023-07-04|archive-date=2023-07-05|archive-url=https://web.archive.org/web/20230705202056/https://www.pushsquare.com/reviews/ps4/redout_lightspeed_edition|url-status=live}}</ref>


==Sequel==
==Sequel==
A sequel, ''Redout 2'' is scheduled to be released for Nintendo Switch, PlayStation 4, [[PlayStation 5]], Xbox One, [[Xbox Series X and Series S|Xbox Series X/S]] and Microsoft Windows in 2022. The game will be published by [[Saber Interactive]].<ref>{{cite web|title=Redout 2 Fills the WipEout Hole in Our Hearts on PS5, PS4 Next Year|url=https://www.pushsquare.com/news/2021/12/redout-2-fills-the-wipeout-hole-in-our-hearts-on-ps5-ps4-next-year|website=Push Square|date=December 11, 2021}}</ref>
A [[Spinoff (media)|spin-off]] named ''Redout: Space Assault'' was released for [[iOS]] and [[macOS]] through [[Apple Arcade]] on October 8, 2019, with releases for Windows, PlayStation 4, Nintendo Switch and Xbox One releases delayed until January 22, 2021.<ref>{{Cite news |date=2019-10-07 |title=Redout dogfighter spin-off Space Assault is now available on Apple Arcade |url=https://www.eurogamer.net/redout-dogfighter-spin-off-space-assault-is-now-available-on-apple-arcade |access-date=2024-01-10 |work=Eurogamer.net |language=en}}</ref> A sequel titled ''Redout 2'' was released for Windows, Nintendo Switch, PlayStation 4, [[PlayStation 5]], Xbox One and [[Xbox Series X and Series S|Xbox Series X/S]] on June 16, 2022.<ref>{{cite web|title=Redout 2 Fills the WipEout Hole in Our Hearts on PS5, PS4 Next Year|url=https://www.pushsquare.com/news/2021/12/redout-2-fills-the-wipeout-hole-in-our-hearts-on-ps5-ps4-next-year|website=Push Square|date=December 11, 2021|access-date=August 1, 2023|archive-date=March 8, 2023|archive-url=https://web.archive.org/web/20230308143025/https://www.pushsquare.com/news/2021/12/redout-2-fills-the-wipeout-hole-in-our-hearts-on-ps5-ps4-next-year|url-status=live}}</ref> It was published by [[Saber Interactive]], whose parent company [[Embracer Group]] had purchased 34BigThings earlier.<ref>{{Cite web |last=Romano |first=Sal |date=2020-11-18 |title=Embracer Group acquires 34BigThings, Flying Wild Hog, Nimble Giant Entertainment, Purple Lamp Studios, Snapshot Games, Zen Studios, more |url=https://www.gematsu.com/2020/11/embracer-group-acquires-34bigthings-flying-wild-hog-nimble-giant-entertainment-purple-lamp-studios-snapshot-games-zen-studios-more |access-date=2024-12-13 |website=Gematsu |language=en-US}}</ref>


==References==
==References==
{{reflist}}
{{reflist}}


[[Category:505 Games games]]
[[Category:2016 video games]]
[[Category:2016 video games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Nicalis games]]
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]
[[Category:PlayStation 4 games]]
[[Category:PlayStation 4 games]]
[[Category:Video games set in the 26th century]]
[[Category:Science fiction racing games]]
[[Category:Science fiction racing games]]
[[Category:Video games developed in Italy]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Xbox One games]]
[[Category:Xbox One games]]
[[Category:Unreal Engine games]]
[[Category:Unreal Engine 4 games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Video games developed in Italy]]
[[Category:Video games set in the 26th century]]
[[Category:Virtual reality games]]

Latest revision as of 16:05, 16 December 2024

Redout
Developer(s)34BigThings
Publisher(s)34BigThings
Nicalis (Switch)
Composer(s)
  • Aram Shahbazians
  • Nils Iver Holtar
EngineUnreal Engine 4[1]
Platform(s)Windows
PlayStation 4
Xbox One
Nintendo Switch
ReleaseWindows
  • WW: 2 September 2016
PlayStation 4, Xbox One
  • NA: 29 August 2017
  • EU: 31 August 2017
Nintendo Switch
  • WW: 14 May 2019
Amazon Luna
  • US: 20 October 2020
Genre(s)Racing
Mode(s)Single-player, multiplayer

Redout is a racing video game developed and published by Italian studio 34BigThings.[2] It is inspired by racing games such as F-Zero, Wipeout, Rollcage, and POD as stated on the game page on Steam.

The game was released for Windows in September 2016, while the PlayStation 4 and Xbox One versions released in August 2017.[3] The Windows version is playable in virtual reality.[4] A Nintendo Switch port published by Nicalis was originally slated for a Q2 2017 release, but was delayed and later released in May 2019.[5] The game was released for Amazon Luna on 20 October 2020.[6]

Synopsis

[edit]

Plot

[edit]

After years of overconsumption, humanity has finally depleted the Earth's natural resources and caused a climate catastrophe. They fled to Mars in hopes of terraforming it and starting fresh, in an event known as The Exodus. On Mars, a group of scientists working for the European Space Agency decided to modify an old patrol aircraft and turn it into a racing ship by adding anti-gravity magnets to it. Instead of punishing the scientists for the building they burned down in the process, the ESA instead granted them limited funding to continue their work and perfect their design. After a bit more work and several impressive test runs, the design for the ESA Vanguard, the first anti-gravity racing ship ever made, was perfected and its specifications were released. From there, the Solar Redout Racing League (SRRL) was formed, and it commissioned tracks all over the solar system. By the 2560 season, the SRRL has tracks everywhere, from the reclaimed ruins of Cairo to the icy oceans of Europa, making it the most popular sport in the solar system.

Gameplay

[edit]

Redout is an arcade racing game where the player pilots high-speed anti-gravity ships around numerous race tracks across a variety of game modes. [2]

In addition to the controls typical of most racing games such as accelerating, braking and turning, Redout features additional controls over the player's ship like strafing and pitching. Strafing allows for horizontal movement without losing speed, which allows the player to turn sharper, navigate chicanes, and drift. Pitching is used to counter negative effects of changing elevation. Pitching upwards on an upwards slope will counter blackouts and ship damage that would otherwise occur, while pitching downwards on a downwards slope counters redouts (a visual effect that heavily distorts the screen).[7]

Redout features seven racing teams, each with a distinct driving style. Each team has four classes of ships, with each class of ship being a flat upgrade to the ships of the previous class. Ships can be bought and upgraded with money earned in the career mode, and additional active and passive power ups can be bought and upgraded to further customize the ship's performance to the player's preferences. There are five racing complexes (with an additional seven available via DLC) and each complex features five tracks. Tracks and racing complexes are unlocked via progression in the campaign.

The single-player career mode features four classes of events, with each class featuring stricter win requirements, more aggressive AI opponents, and higher currency rewards than the last. The player may complete career events in any order that they wish (with the exception of the tutorial race) as long as they have a ship matching that event's class.

The game features nine gamemodes, those being Race, Pure Race, Time Attack, Pure Time Attack, Speed, Instagib, Knockout, Arena Race, Survival, Score, and Boss. Race is the standard mode where the player must complete all laps before their opponents do. Pure Race is identical to standard Race mode but active and passive powerups cannot be used. Time Attack is a time trial mode where the player must beat a certain lap time. Pure Time Attack is the same as Time Attack but powerups are disabled. Speed is similar to Time Attack, but if the player stays above a pre-determined speed, they will have seconds subtracted off their lap time. Instagib is another Time Attack mode but damage from wall impacts is greatly increased and the player is unable to respawn if their ship is destroyed. Knockout is a last man standing mode where the racer in last place is eliminated at the end of every lap. Arena Race is similar to the standard Race mode, but if a contender destroys their ship, they are disqualified and are unable to respawn. Survival mode places the player on the track with the goal to reach as many checkpoints as possible before their ship gets destroyed by running into the walls or the obstacles scattered about the track. Score is an endurance mode where the player gains points depending on their position and what they do while racing. The player gains more points if they stay in higher positions, and gains additional points for hitting turbo pads and completing laps without destroying their ship. Boss mode links together all five track layouts with teleporters.

Redout features a multiplayer mode as well. The player can choose to play with up to twelve players via an online lobby[4] or locally with two players via split-screen.[8]

Reception

[edit]

On Metacritic, Redout received positive reviews for Windows, PlayStation 4, and Xbox One;[9][10][11] the Switch version received mixed reviews.[12] PC Gamer said it "Nails the look, the sound, and the speed" but "stalls on the sensation".[13] Nintendo Life considered the game to be a well-made experience but criticized the Switch version's performance and multiplayer functionality.[7] Push Square said it is "one of the best examples of the genre" and said the boss races are "a particular standout".[14]

Sequel

[edit]

A spin-off named Redout: Space Assault was released for iOS and macOS through Apple Arcade on October 8, 2019, with releases for Windows, PlayStation 4, Nintendo Switch and Xbox One releases delayed until January 22, 2021.[15] A sequel titled Redout 2 was released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on June 16, 2022.[16] It was published by Saber Interactive, whose parent company Embracer Group had purchased 34BigThings earlier.[17]

References

[edit]
  1. ^ Di Donato, Valerio (10 December 2014). "RED:OUT by 34BigThings". Unreal Engine. Archived from the original on 12 April 2022. Retrieved 10 March 2022.
  2. ^ a b "Redout: Enhanced Edition". Steam. Archived from the original on 2 April 2018. Retrieved 2 April 2018.
  3. ^ "34BigThings Factsheet". 34bigthings.com. Archived from the original on 20 May 2019. Retrieved 28 April 2019.
  4. ^ a b Griffin, Ben (15 September 2016). "Redout review". PC Gamer. Future plc. Archived from the original on 22 April 2023. Retrieved 22 April 2023.
  5. ^ "34BigThings on Twitter: "We are super happy and proud to announce that Redout will release on Nintendo Switch on May 14th!"". Twitter. 17 April 2019. Archived from the original on 6 May 2019. Retrieved 28 April 2019.
  6. ^ Gartenberg, Chaim (20 October 2020). "Hands-on with Amazon's Luna game streaming service". The Verge. Archived from the original on 18 December 2022. Retrieved 19 December 2022.
  7. ^ a b Vogel, Mitch (23 May 2019). "Redout Review (Switch)". Nintendo Life. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  8. ^ Foxall, Sam (13 May 2017). "Redout's 1.2.0 patch finally adds local split-screen, along with its Neptune DLC". PCGamesN. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  9. ^ "Redout (PC)". Metacritic. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  10. ^ "Redout (PS4)". Metacritic. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  11. ^ "Redout (XB1)". Metacritic. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  12. ^ "Redout (NS)". Metacritic. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  13. ^ Griffin, Ben (15 September 2016). "Redout review". PC Gamer. Archived from the original on 3 July 2023. Retrieved 4 July 2023.
  14. ^ Banas, Graham (11 September 2017). "Redout: Lightspeed Edition (2017)". Push Square. Archived from the original on 5 July 2023. Retrieved 4 July 2023.
  15. ^ "Redout dogfighter spin-off Space Assault is now available on Apple Arcade". Eurogamer.net. 7 October 2019. Retrieved 10 January 2024.
  16. ^ "Redout 2 Fills the WipEout Hole in Our Hearts on PS5, PS4 Next Year". Push Square. 11 December 2021. Archived from the original on 8 March 2023. Retrieved 1 August 2023.
  17. ^ Romano, Sal (18 November 2020). "Embracer Group acquires 34BigThings, Flying Wild Hog, Nimble Giant Entertainment, Purple Lamp Studios, Snapshot Games, Zen Studios, more". Gematsu. Retrieved 13 December 2024.