Endorphin (software): Difference between revisions
Updated some info Tag: Reverted |
m fixed Tags: possibly inaccurate edit summary Visual edit |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 12: | Line 12: | ||
}} |
}} |
||
'''Endorphin''' is a dynamic motion synthesis software package developed by [[NaturalMotion]].<ref>Endorphin</ref> Endorphin can be used to generate computer simulations of large numbers of independent |
'''Endorphin''' is a dynamic motion synthesis software package developed by [[NaturalMotion]] in 2005.<ref>Endorphin</ref> Endorphin can be used to generate computer simulations of large numbers of independent |
||
characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and [[genetic algorithm]]s to create realistic animations. Unlike [[Euphoria (software)|Euphoria]], also developed by NaturalMotion, Endorphin is not an engine, but a 3D animation tool for [[Microsoft Windows]]. |
characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and [[genetic algorithm]]s to create realistic animations. Unlike [[Euphoria (software)|Euphoria]], also developed by NaturalMotion, Endorphin is not an engine, but a 3D animation tool for [[Microsoft Windows]]. |
||
At the heart of the software is an ''adaptive behaviors'' module which assigns context-sensitive motions to characters based on their surroundings --- for example, football players could be programmed to automatically tackle when near another player, or a swordsman could swing to attack nearby enemies. This automatic behaviour generation differentiates the software from competitors, and reduces the burden on animators to individually select behaviours for each agent in a large scene. |
At the heart of the software is an ''adaptive behaviors'' module which assigns context-sensitive motions to characters based on their surroundings --- for example, football players could be programmed to automatically tackle when near another player, or a swordsman could swing to attack nearby enemies. This automatic behaviour generation differentiates the software from competitors, and reduces the burden on animators to individually select behaviours for each agent in a large scene. |
||
Line 19: | Line 19: | ||
Registered users on Naturalmotion's website can attain a free learning edition of Endorphin, however it lacks the feature to export the animation to popular CAD Software, a feature only available in the full version of the program. |
Registered users on Naturalmotion's website can attain a free learning edition of Endorphin, however it lacks the feature to export the animation to popular CAD Software, a feature only available in the full version of the program. |
||
It has been used in movies and video games such as [[Troy (film)|Troy]], [[Poseidon (film)|Poseidon]] and [[Tekken 5]]. As of 2014, Endorphin is no longer supported by NaturalMotion. The software is unavailable for purchase, and the user community has been removed from the company's website. |
It has been used in movies and video games such as [[Troy (film)|Troy]], [[Poseidon (film)|Poseidon]] and [[Tekken 5]]. |
||
== Endorphin's unsupport == |
|||
As of 2014, Endorphin is no longer supported by NaturalMotion. The software is unavailable for purchase, and the user community has been removed from the company's website. There's still some archives of Learning Edition and 2.5.2. |
|||
== Search for Endorphin 2.7.1 == |
|||
On a [[Discord]] server owned by user HexOverride, user avtpro2024 found the files for it. It was locked with a [[dongle]]. |
|||
As of 2024, they're still trying to crack the code. |
|||
==References== |
==References== |
||
Line 28: | Line 36: | ||
*[http://www.naturalmotion.com/ Natural Motion Website] |
*[http://www.naturalmotion.com/ Natural Motion Website] |
||
*[https://web.archive.org/web/20060901073625/http://www.naturalmotion.com/ele.htm Free Endorphin Learning Edition Software] |
*[https://web.archive.org/web/20060901073625/http://www.naturalmotion.com/ele.htm Free Endorphin Learning Edition Software] |
||
*[[iarchive:endorphin-2.5.2-full-version|Endorphin 2.5.2 (Export included, less features)]] |
|||
*[https://buzzheavier.com/f/GIwuaGmNQAA= 2.7.1 uncracked version] |
|||
[[Category:3D graphics software]] |
[[Category:3D graphics software]] |
||
Line 35: | Line 45: | ||
{{Compu-graphics-stub}} |
{{Compu-graphics-stub}} |
||
These links dont work anymore as NaturalMotion, The team behind it, discontinued it many many years ago. ALthough, it is still available to download around the internet and still has a very small community. |
Latest revision as of 16:17, 16 December 2024
This article needs additional citations for verification. (May 2018) |
Developer(s) | NaturalMotion |
---|---|
Operating system | Microsoft Windows |
Type | 3D computer graphics |
Website | Natural Motion Website |
Endorphin is a dynamic motion synthesis software package developed by NaturalMotion in 2005.[1] Endorphin can be used to generate computer simulations of large numbers of independent characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and genetic algorithms to create realistic animations. Unlike Euphoria, also developed by NaturalMotion, Endorphin is not an engine, but a 3D animation tool for Microsoft Windows.
At the heart of the software is an adaptive behaviors module which assigns context-sensitive motions to characters based on their surroundings --- for example, football players could be programmed to automatically tackle when near another player, or a swordsman could swing to attack nearby enemies. This automatic behaviour generation differentiates the software from competitors, and reduces the burden on animators to individually select behaviours for each agent in a large scene.
Registered users on Naturalmotion's website can attain a free learning edition of Endorphin, however it lacks the feature to export the animation to popular CAD Software, a feature only available in the full version of the program.
It has been used in movies and video games such as Troy, Poseidon and Tekken 5.
Endorphin's unsupport
[edit]As of 2014, Endorphin is no longer supported by NaturalMotion. The software is unavailable for purchase, and the user community has been removed from the company's website. There's still some archives of Learning Edition and 2.5.2.
Search for Endorphin 2.7.1
[edit]On a Discord server owned by user HexOverride, user avtpro2024 found the files for it. It was locked with a dongle.
As of 2024, they're still trying to crack the code.
References
[edit]- ^ Endorphin
External links
[edit]- Official Endorphin Website
- Natural Motion Website
- Free Endorphin Learning Edition Software
- Endorphin 2.5.2 (Export included, less features)
- 2.7.1 uncracked version