Requiem: Memento Mori: Difference between revisions
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{{Infobox VG |
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{{notability|Product|date=December 2021}} |
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|title = '''Requiem Online''' |
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{{More citations needed|date=October 2013}} |
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|image = [[Image:Requiem Online Official Logo.PNG]] |
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|developer = [[Gravity (company)|GRAVITY Co., Ltd.]] |
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|publisher = [[Gravity (company)|GRAVITY Co., Ltd.]] |
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|distributor = |
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|designer = |
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|engine = Havok |
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|version = |
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|released = <div style="white-space: nowrap;"> |
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{{vgrelease|South Korea|SK|2007}}<br/> |
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{{vgrelease|North America|NA|Q1, 2008}}<br/> |
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|genre = [[MMORPG]] |
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|modes = [[Multiplayer]] |
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| ratings = [[Game Rating Board|GRB]]: 18<br/>[[Entertainment Software Rating Board|ESRB]]: RP (Rating Pending)<br/> |
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|platforms = [[Microsoft Windows|Windows]] |
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|media = [[Download]] |
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|requirements = '''OS:''' Windows 98/ME/2000/XP/Vista<br> |
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'''Processor:''' Intel Pentium 4 or equivalent 2.0 GHz<br> |
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'''Memory:''' 512MB RAM<br> |
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'''Video Card:''' GeForce 5600 or Higher<br> |
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'''Sound Card:''' DirectX 9.0c compatible<br> |
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'''DirectX:''' Version 9.0c |
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|input = [[Computer keyboard|Keyboard]], [[computer mouse|mouse]] |
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}} |
}} |
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{{Infobox video game |
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'''''Requiem: Bloodymare''''' is a darkly themed [[massively multiplayer online role-playing game]] created by [[Gravity (company)|GRAVITY]]. |
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|title = |
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|image = Requiemlogo.png |
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==Story== |
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|developer = [[Gravity (Korean company)|Gravity]], [[Gravity Interactive|Gravity Interactive, Inc.]] |
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In the Ancient Times, the 8 Original Races left no record of times for our history books, only relics and pictures found in Ruins outside of Ethergia. Of those original races, only 4 have survived to this day. |
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|publisher = Gravity |
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|designer = |
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During the Multi-Race Era, the cultures had kept their own ways, while either working with others or conflicting against them. Eventually, the racial conflicts between Humans and Demihumans led to a monstrous war. |
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|engine = [[Gamebryo]] |
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Physics - [[Havok (software)|Havok]] |
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The Nats, creatures of the night, believed themselves better than the other races and strived for domination. The Xenoa and Tran, of course, fought back. Although the Demihumans dominated at the beginning of the war, the Bartuk (whose appearance looks closer to humans than monsters) abruptly changed sides. |
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|released = {{Video game release|KOR|2007-08-31|NA|2008-06-19}} |
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|genre = [[Massively multiplayer online role-playing game|MMORPG]] |
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They abandoned their Ohrg and Khuns brothers and joined the Human race, giving the Xenoa and Tran the upper hand. The Eonay, although neutral and hateful of meddling and chaos, took the opportunity to gain power, by tapping the strength of Science Mana during the war. |
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|modes = [[Multiplayer video game|Multiplayer]] |
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|platforms = [[Microsoft Windows]] |
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The Nats, attempting to turn the war in their favor, created the Kruxena from mixing their breed with the remaining Bartuk on their side. |
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}} |
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However, when the Nats touched 'Noxxion' their source of the Luahn Mana¡¦ a horrible mistake occurred, and they ended up locked in a dimensional gap, leaving the Kruxena lost and scattered across the corners of the world. |
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'''''Requiem: Memento Mori''''' is a [[free-to-play]] horror-themed [[massively multiplayer online role-playing game]] developed and published by [[Gravity (Korean company)|Gravity]] in 2008. |
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The Humans then easily became victorious, wiping out the Ohrg and Khun, and making apparent peace with the Bartuk. |
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After the war, the Eonay achieved ultimate prosperity with their Science Mana on Exekion and eventually decided to go beyond this dimension and disappeared to unknown places. |
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In Medieval Times, the Xenoa, Tran, and Bartuk united to form the Holy Xenon Empire. During this time, the Xenoa absorbed what was left of the Eonay's Science Mana and took the Tran and the Bartuk under their domain, forcing every race to serve The God. |
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At this time, the Kruxena still led their own culture, but their existence had become known to the Humans, as there were some who had left to join them. Different political parties arose within the HXE and opened hostilities between them. |
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The Radical Party (under the leadership of Antius III) took absolute control and proclaimed that studying science was paganism¡¦ and the Dark Era began, in which all magic inherited from the Eonay and the Nats became prohibited. During the Dark Era, the Xenoa treated the Tran and Bartuk as lower forms of life, resulting in the rebellion known as Bloody Tuesday, in which Bartuk children were massacred in public. |
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The Kruxena joined the Marze Wars that broke out to help their blood clan, the Bartuk. When the Xenoa faced their destruction, they executed the 'Thanatos Project', which involved the forbidden materializing of the Nats' Luahn Mana and the Science Mana of the Eonays; resulting in an explosive combination, that tore Ethergia's continents apart. |
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In Modern Times, the few remaining Human survivors took a long time to pull together and start living again on the Continent of Change. During the Segregation Era, the separated settlers formed a City State, which also bore the name of the Holy Xenon Empire. The unstable magic power took civilization backward and caused a decline in the standard of living; as mutated creatures began to appear in the damaged ecosystem. |
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The leader of the Liberal Party became the High Priest of the Xenon Order and put all efforts into rebuilding the Order as the greatest religion by trying to fix all the wrongs of the past. |
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==Gameplay== |
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One day, the 'Ioxenic' appeared in Rozen City. They supplied the blueprints for a power station that would use Ion energy; the main source of energy on Ethergia, and the element of the Eonay's Dark Science. |
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{{expand section|date=July 2013}} |
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==Plot== |
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Ioxenic would take civilization to the next level, during the Prosperous Era. With better means to supply energy, it became a household name. Then, another organization appeared. |
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{{No plot|date=July 2013}} |
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==Release== |
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The 'Guildenstein Merchant Guild' made something possible that wasn't available before, the ability to trade to other continents. And the whole of Ethergia would now be connected by the same destiny. By this time, Ioxenic began studies to develop a 'Temperion' prototype, to supplement the Thanatos¡¦ in secret. The prototypes, code-named 'Naothes' (traveler, adventurer), were placed in the Zudekha Continent to discover the old relics that races like Ohrg and Khun had left there. An Ioxenic researcher, Ilkes, found out about the Order's secrets and used completed Temperions to form the 'Fenrir Canine' and reveal Ioxenic's corruption and hidden conspiracy. |
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[[File:Cosplayer of Requiem, Tokyo Game Show 20050917.jpg|thumb|Promotion at the [[Tokyo Game Show]] 2005]] |
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The North American site officially launched on February 26, 2008. FilePlanet began offering Closed Beta account keys for the NA/International Server on February 26, 2008, with MMORPG.com and MMOSITE.com set to offer beta keys on Friday, February 29. Closed Beta ended on April 17, 2008. It was extended from March 24. |
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In the Present Time, mutant creatures threaten the existence of mankind. Dark Creatures have also begun to appear mysteriously, during the night. During this Chaotic Era we live in, Ioxenic has announced that they would release their finalized versions of the Temperions, 'Humanoids' that can fight the mutated creatures and evil spirits of the night! |
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Now, Ioxenic is being called the Savior of the World (its only opponents, the Fenrir Canine); |
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and we have started our fight, yet again, for Humanity's existence... |
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The Open Beta phase started on May 15, 2008 and ended as of June 12, 2008. Pre-release started on June 16 for those who had purchased a subscription. |
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==Game Features== |
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=== Nightmare Monsters === |
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Even the most experienced of players will cringe when darkness falls in the world of Requiem. The bloodthirsty Nightmare Monsters that appear at night will ravage even the strongest of parties if not well prepared for battle. |
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=== Weapon Enhancements === |
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With several different item enhancement systems, players can create new items or upgrade and customize existing ones to best suit their needs. |
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=== Beast Possession System === |
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Unleash the incredible power of the beast within by transforming your character into a ferocious creature. Level-up your Beast Possession to equip it with an even deadlier selection of various skills and abilities needed to survive. |
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=== PVP === |
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Prepare to battle your foes on an enormous scale. Requiem features 8-vs-8, 16-vs-16, 32-vs-32, and a colossal 96-vs-96 battlefield, where only the victorious are rewarded with special items used for obtaining the rarest of weapons and armor! |
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=== DNA System === |
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Boost your character strengths and minimize their weaknesses by reorganizing their DNA as you see fit. Having full control over their evolution leads to a wide variety of character builds sharing the same class and race. |
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=== Group Zones === |
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Jump over obstacles, collect items and more needed to pass through locked areas as you venture in a group to discover what terror lies before you. These areas are designed especially for groups of players to experience an intense series of battles with high rewards. |
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''Requiem: Bloodymare'' was released on June 19, 2008. ''Requiem: Memento Mori/Alive'' was released on September 25, 2009. The game's official title has switched from ''Requiem: Bloodymare'' to ''Requiem: Memento Mori'' (USA) and ''Requiem: Alive'' (Korean). |
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==Races== |
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''Requiem: Bloodymare'' features 3 races to choose from. They are the Turan, Bartuk, and Kruxena |
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Each race has it's own semi-unique jobs to choose from. |
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Gravity Interactive (USA) acquired the rights and took over development from the Gravity (Korea) Requiem Development Studio in November 2013. An announcement was posted to the official North American web site <ref>{{cite web | url=http://www.playrequiem.com/notice/37127?page=3 | title=Requiem: Desiderium Mortis }}</ref> on 11/13/2013. |
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===Turan=== |
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The Turan resemble humans the most. They feature Balanced Strength, Agility, and Intelligence. |
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Their downfall is they have low resistance against magic. They can choose to become either a Templar or Defender |
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With the first significant update from the new development team at Gravity Interactive the game was given a new season subtitle and was released as: ''Requiem: Rise of the Reaver'' which launched on February 20, 2013.<ref>{{cite web|url=http://mmos.com/review/requiem |title=Requiem Game Review|publisher=MMOs |date= |accessdate=2015-06-17}}</ref> |
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===Bartuk=== |
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[http://www.playrequiem.com/images/Master_2014/bg_top.jpg Requiem: Rise of the Reaver web page background] |
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The Bartuk consist of brutes. They feature High Strength and Solidarity. They have Low Spirit and Susceptible Minds. They can choose to become either Warrior's or Shamans. |
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The first significant update from the new development team at Gravity Interactive, titled "Daughters of the Frost Blade", was announced on 2/19/2014 at the official web site.<ref>{{cite web | url=http://www.playrequiem.com/notice/39558?page=3 | title=Requiem: Desiderium Mortis }}</ref> |
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===Kruxena=== |
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The "Daughters of the Frost Blade" Update included: |
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The Kruxena are a vampire-looking race. They are Physically and Spiritually Superior, yet at the same time uncooperative, lacking compassion and tenacity, and inhumane. |
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(1) New Story Quests and a New Daily Quest Hub with numerous New Daily Quests |
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They may choose to become either a Rogue or Soul Hunter. |
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(2) New World Boss: Queen of the Frost Blade Clan, Wintriness |
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(3) New Accessories aimed at levels 87 and higher |
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(4) New Xeons (in game crafting system components) |
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(5) New Compounding Recipes (in game crafting system formulas) |
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[https://fbcdn-profile-a.akamaihd.net/hprofile-ak-xaf1/v/t1.0-1/p50x50/1610110_10152767968204056_1604241514542920820_n.jpg?oh=72a99889a06649e218a71a35ba682174&oe=54CE45BA&__gda__=1422191927_c874f86020a4a83b861396c6ce9b14f0 Requiem: Rise of the Reaver icon] |
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The following significant update from the new development team at Gravity Interactive, titled "Rage of Voxyon", was announced on 8/18/2014 at the official web site.<ref>{{cite web | url=http://www.playrequiem.com/notice/47514?page=1 | title=Requiem: Desiderium Mortis }}</ref> |
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==Closed Beta== |
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The "Rage of Voxyon" Update included: |
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The North American site officially launched on [[February 26]]th, 2008 |
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(1) New Raid:Voxyon's Lair |
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(2) New Raid Boss: Voxyon |
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(3) Voxyon's dropable loot includes new Level 90 Armor Sets |
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(4) New Quest Hub: Numaren Xenon Outpost includes New Story Quests for Level 70+ and New Daily Quests for Level 70+ |
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(5) New Enchantment Xeons and New Compounding Recipes for Enchantment Xeons (for in game crafting system formulas) |
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(6) Upgraded Mercenaries (summoned NPC ally system) with Temperion Models now vastly stronger and some will have gained new abilities |
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(7) Field Boss Wintriness now has a chance to drop Frozen Compression Tokens (for in game crafting system formulas) |
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(8) Various Bug Fixes for content released since the "Daughters of the Frost Blade" update |
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[http://www.playrequiem.com/images/banner/20140818_Main_Voxyon.jpg Rage of Voxyon banner] |
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==Reception== |
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Fileplanet began offering Closed Beta account keys for the NA/International Server at 7:00PM PST on [[February 26]]th 2008, with [[MMORPG.com]] and [[MMOSITE.com]] set to offer beta keys on Friday, [[February 29]]th. |
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{{Expand section|date=December 2009}} |
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''Requiem: Bloodymare'' received a 3 out of 5 from ''[[X-Play]]'',<ref>{{cite web |author= |url=http://g4tv.com/xplay/videos/26775/Requiem-Bloodymare-Review.html |title=Requiem Bloodymare Review Videos |publisher=G4tv.com |date=2008-07-03 |accessdate=2013-10-02 |archive-date=2018-03-07 |archive-url=https://web.archive.org/web/20180307192456/http://g4tv.com/xplay/videos/26775/Requiem-Bloodymare-Review.html |url-status=dead }}</ref> 70% from [[GamesRadar]],<ref>{{cite journal|url=http://www.gamesradar.com/pc/requiem-bloodymare/review/requiem-bloodymare/a-2008072995536232095/g-200802229302282056|publisher=Games Radar|title=Free to play, free to gib, free to grind|author=Mark Asher|date=July 29, 2008}}</ref> and 3 out of 5 from MMOHuts.<ref>http://mmohuts.com/review/requiem-memento-mori {{Bare URL inline|date=August 2024}}</ref> |
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==References== |
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== External links == |
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{{Reflist}} |
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*[http://www.playrequiem.com North American ''Requiem: Bloodymare'' site] |
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*[http://www.requiem-online.co.kr/ Korean ''Requiem: Bloodymare'' site] |
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*[http://files.filefront.com/Requiem+Bloodymare+Trailer+WM/;9726904;/fileinfo.html Requiem: Bloodymare Trailer] |
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*[http://files.filefront.com/Requiem+Bloodymare+Trailer+3/;9879326;/fileinfo.html Requiem: Bloodymare Trailer 3] |
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==External links== |
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*[http://www.playrequiem.com North American ''Requiem: Memento Mori'' website] |
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*[http://www.requiem-online.co.kr Korean website] |
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*[http://www.requiem-online.ru Russian website] |
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*[http://requiem.aglobalsea.com/en/ SEA ''Requiem: Alive'' website] |
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*[https://discord.gg/nHvMttCSVe ''Fury's Requiem Community'' Discord] |
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[[Category: |
[[Category:2007 video games]] |
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[[Category:Massively multiplayer online role-playing games]] |
[[Category:Massively multiplayer online role-playing games]] |
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[[Category:Lua (programming language)-scripted video games]] |
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[[Category:Video games developed in South Korea]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
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[[Category:Windows-only games]] |
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[[Category:Gravity (Korean company) video games]] |
Latest revision as of 06:38, 18 December 2024
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Developer(s) | Gravity, Gravity Interactive, Inc. |
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Publisher(s) | Gravity |
Engine | Gamebryo Physics - Havok |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Requiem: Memento Mori is a free-to-play horror-themed massively multiplayer online role-playing game developed and published by Gravity in 2008.
Gameplay
[edit]This section needs expansion. You can help by adding to it. (July 2013) |
Plot
[edit]This article needs a plot summary. (July 2013) |
Release
[edit]The North American site officially launched on February 26, 2008. FilePlanet began offering Closed Beta account keys for the NA/International Server on February 26, 2008, with MMORPG.com and MMOSITE.com set to offer beta keys on Friday, February 29. Closed Beta ended on April 17, 2008. It was extended from March 24.
The Open Beta phase started on May 15, 2008 and ended as of June 12, 2008. Pre-release started on June 16 for those who had purchased a subscription.
Requiem: Bloodymare was released on June 19, 2008. Requiem: Memento Mori/Alive was released on September 25, 2009. The game's official title has switched from Requiem: Bloodymare to Requiem: Memento Mori (USA) and Requiem: Alive (Korean).
Gravity Interactive (USA) acquired the rights and took over development from the Gravity (Korea) Requiem Development Studio in November 2013. An announcement was posted to the official North American web site [1] on 11/13/2013.
With the first significant update from the new development team at Gravity Interactive the game was given a new season subtitle and was released as: Requiem: Rise of the Reaver which launched on February 20, 2013.[2] Requiem: Rise of the Reaver web page background
The first significant update from the new development team at Gravity Interactive, titled "Daughters of the Frost Blade", was announced on 2/19/2014 at the official web site.[3] The "Daughters of the Frost Blade" Update included: (1) New Story Quests and a New Daily Quest Hub with numerous New Daily Quests (2) New World Boss: Queen of the Frost Blade Clan, Wintriness (3) New Accessories aimed at levels 87 and higher (4) New Xeons (in game crafting system components) (5) New Compounding Recipes (in game crafting system formulas) Requiem: Rise of the Reaver icon
The following significant update from the new development team at Gravity Interactive, titled "Rage of Voxyon", was announced on 8/18/2014 at the official web site.[4] The "Rage of Voxyon" Update included: (1) New Raid:Voxyon's Lair (2) New Raid Boss: Voxyon (3) Voxyon's dropable loot includes new Level 90 Armor Sets (4) New Quest Hub: Numaren Xenon Outpost includes New Story Quests for Level 70+ and New Daily Quests for Level 70+ (5) New Enchantment Xeons and New Compounding Recipes for Enchantment Xeons (for in game crafting system formulas) (6) Upgraded Mercenaries (summoned NPC ally system) with Temperion Models now vastly stronger and some will have gained new abilities (7) Field Boss Wintriness now has a chance to drop Frozen Compression Tokens (for in game crafting system formulas) (8) Various Bug Fixes for content released since the "Daughters of the Frost Blade" update Rage of Voxyon banner
Reception
[edit]This section needs expansion. You can help by adding to it. (December 2009) |
Requiem: Bloodymare received a 3 out of 5 from X-Play,[5] 70% from GamesRadar,[6] and 3 out of 5 from MMOHuts.[7]
References
[edit]- ^ "Requiem: Desiderium Mortis".
- ^ "Requiem Game Review". MMOs. Retrieved 2015-06-17.
- ^ "Requiem: Desiderium Mortis".
- ^ "Requiem: Desiderium Mortis".
- ^ "Requiem Bloodymare Review Videos". G4tv.com. 2008-07-03. Archived from the original on 2018-03-07. Retrieved 2013-10-02.
- ^ Mark Asher (July 29, 2008). "Free to play, free to gib, free to grind". Games Radar.
{{cite journal}}
: Cite journal requires|journal=
(help) - ^ http://mmohuts.com/review/requiem-memento-mori [bare URL]