Atari Games: Difference between revisions
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{{Short description| |
{{Short description|American arcade game developer}} |
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{{Use American English|date=March 2021}} |
{{Use American English|date=March 2021}} |
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| hq_location_country = [[United States|U.S.]] |
| hq_location_country = [[United States|U.S.]] |
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| key_people = {{Unbulleted list |
| key_people = {{Unbulleted list |
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| Hideyuki Nakajima <br> (president, 1985{{ndash}}1994) |
| Hideyuki Nakajima <br /> (president, 1985{{ndash}}1994) |
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| Dan Van Elderen <br> (president, 1995{{ndash}}2003) |
| Dan Van Elderen <br /> (president, 1995{{ndash}}2003) |
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| [[Ed Logg]] (game designer) |
| [[Ed Logg]] (game designer) |
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}} |
}} |
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| products = {{Unbulleted list|''[[Gauntlet (1985 video game)|Gauntlet]]''|''[[Marble Madness]]''|''[[Paperboy (video game)|Paperboy]]''|''[[Klax (video game)|Klax]]''|''[[Hard Drivin']]''}} |
| products = {{Unbulleted list|''[[Gauntlet (1985 video game)|Gauntlet]]''|''[[Marble Madness]]''|''[[Paperboy (video game)|Paperboy]]''|''[[Klax (video game)|Klax]]''|''[[Hard Drivin']]''}} |
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| num_employees = 700 |
| num_employees = 700 |
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| parent = {{Unbulleted list|[[Namco]] (1985–1987){{efn|Namco acquired majority ownership of Atari Games on February 5, 1985.<ref>{{cite magazine|title=Overseas Readers Column: Namco Purchases Atari Games Inc.|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=255|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 March 1985|page=24|url=https://onitama.tv/gamemachine/pdf/19850301p.pdf#page=12 |
| parent = {{Unbulleted list|[[Namco]] (1985–1987){{efn|Namco acquired majority ownership of Atari Games on February 5, 1985.<ref>{{cite magazine|title=Overseas Readers Column: Namco Purchases Atari Games Inc.|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=255|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 March 1985|page=24|url=https://onitama.tv/gamemachine/pdf/19850301p.pdf#page=12 |archive-url=https://web.archive.org/web/20191102030941/http://onitama.tv/gamemachine/pdf/19850301p.pdf |archive-date=2019-11-02}}</ref> Warner Communications and its successor, Time Warner, continued to own a minority interest in Atari Games after Warner sold controlling interest of the company to Namco. Warner did not fully divest itself of Atari Games until 1996.}}|[[Time Warner Interactive]] (1993–1996)|Midway Games (1996–2003)}} |
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| divisions = [[Tengen (company)|Tengen]] |
| divisions = [[Tengen (company)|Tengen]] |
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}} |
}} |
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'''Atari Games Corporation''', |
'''Atari Games Corporation''' was an American producer of [[arcade video game]]s, active from 1985 to 1999, then as '''Midway Games West Inc.''' until 2003. It was formed when the coin-operated video game division of [[Atari, Inc.]] was transferred by its owner [[Warner Communications]] to a joint venture with [[Namco]], being one of several successor companies to use the name [[Atari]]. |
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The company developed and published games for arcades under the Atari brand, and across consumer home systems such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and others using the [[Tengen (company)|Tengen]] label for legal reasons. Some of the games Atari Games had developed include ''[[Tetris (Atari Games)|Tetris]], [[Road Runner (video game)|Road Runner]], [[RoadBlasters]],'' ''[[Primal Rage]], [[Hard Drivin']]'' and [[San Francisco Rush: Extreme Racing|''San Francisco Rush'']]. |
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Atari Games effectively operated independently from 1987, when Namco sold its controlling stake, until Time Warner reassumed full ownership in 1994, and it was consolidated into [[Time Warner Interactive]]. In 1996, Atari Games was sold to [[WMS Industries]], and the company then became part of [[Midway Games]] when that company was spun-off by WMS in 1998. After dropping the Atari name, it ceased operations in 2003; its former assets were later sold back to Warner Bros. Interactive Entertainment (now [[Warner Bros. Games]]) in 2009 following Midway's bankruptcy. |
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==History== |
==History== |
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When the [[Atari, Inc.]] division of [[WarnerMedia#Warner Communications (1972–1990)|Warner Communications]] lost $500 million in the first three quarters of 1983, its arcade coin-op division was the only one to make money.<ref name="mace19840227">{{cite news | url=https://books.google.com/books?id=gy4EAAAAMBAJ&pg=PA100 | title=Can Atari Bounce Back? | work=InfoWorld | date=February 27, 1984 | access-date=January 18, 2015 | author=Mace, Scott | pages=100}}</ref> In 1984, Warner sold Atari's consumer products division to [[Jack Tramiel]];<ref>{{cite news|url=https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html| archive-url=https://ghostarchive.org/archive/20211002/https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html| archive-date=2021-10-02|title=Warner Sells Atari to Tramiel|work=[[The New York Times]]|date=July 3, 1984|access-date=April 12, 2020}}{{cbignore}}</ref> he named this company [[Atari Corporation]]. Warner retained the coin-op division and a few other assets and changed the |
When the [[Atari, Inc.]] division of [[WarnerMedia#Warner Communications (1972–1990)|Warner Communications]] lost $500 million in the first three quarters of 1983, its arcade coin-op division was the only one to make money.<ref name="mace19840227">{{cite news | url=https://books.google.com/books?id=gy4EAAAAMBAJ&pg=PA100 | title=Can Atari Bounce Back? | work=InfoWorld | date=February 27, 1984 | access-date=January 18, 2015 | author=Mace, Scott | pages=100}}</ref> In 1984, Warner sold Atari's consumer products division to [[Jack Tramiel]];<ref>{{cite news|url=https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html| archive-url=https://ghostarchive.org/archive/20211002/https://www.nytimes.com/1984/07/03/business/warner-sells-atari-to-tramiel.html| archive-date=2021-10-02|title=Warner Sells Atari to Tramiel|work=[[The New York Times]]|date=July 3, 1984|access-date=April 12, 2020}}{{cbignore}}</ref> he named this company [[Atari Corporation]]. Warner retained the coin-op division and a few other assets and changed the name of Atari, Inc. to Atari Games, Inc.<ref name="NGen35" /> The agreement between Tramiel and Warner Communications was that Atari Games must always include the "Games" after "Atari" on its logo and that Atari Games could not use the Atari brand at all in the consumer market (computers and home consoles). Atari Games retained most of the same employees and managers that had worked at the old Atari Inc. It was able to carry on with many of its projects from before the transition. Atari Corp., in contrast, froze projects and streamlined staff and operations. In 1985, Warner Communications and Namco jointly formed a new corporation, AT Games, Inc., and Warner transferred the coin-operated games division of Atari Games to the new corporate entity. [[Namco]] owned the controlling interest in the new company, while Warner retained 40%. Warner subsequently renamed Atari Games, Inc. to Atari Holdings, Inc., and AT Games became Atari Games Corporation. Namco later lost interest in operating Atari Games and sold 33% of its shares to a group of employees led by Hideyuki Nakajima, who had been the president of Atari Games since 1985. As the company was now split between three entities, Warner (40%), Namco (40%), and the employees (20%), and none of them held a controlling share, Atari Games effectively became an independent company.<ref>{{cite book|url=https://books.google.com/books?id=8kFqDwAAQBAJ&pg=PT104|title=Hey! Listen!: A journey through the golden era of video games|last=McNeil|first=Steve|date=April 18, 2019|publisher=Headline|isbn=9781472261342|pages=104}}</ref> Atari Ireland was a subsidiary of Atari Games that manufactured their games for the European market; while under Namco, Atari Ireland also manufactured [[Sega]]'s ''[[Hang-On]]'' (1985) for the European market.<ref name="GM269">{{cite magazine|date=15 October 1985|title=Overseas Readers Column: Atari Ireland Plan to Mfg. Sega's "Hang-On" for Europe|url=https://onitama.tv/gamemachine/pdf/19851015p.pdf#page=14| archive-url=https://web.archive.org/web/20191120031830/https://onitama.tv/gamemachine/pdf/19851015p.pdf| archive-date=2019-11-20|magazine=[[:ja:ゲームマシン|Game Machine]]|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|issue=269|page=26}}</ref> |
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Atari Games continued to manufacture arcade games and units, and starting in 1988, also sold cartridges for the [[Nintendo Entertainment System]] under the [[Tengen (company)|Tengen]] brand name, including [[Tetris (Atari)|a version of ''Tetris'']]. The companies exchanged a number of lawsuits in the late 1980s related to disputes over the rights to ''Tetris'' and Tengen's circumvention of Nintendo's lockout chip, which prevented third parties from creating unauthorized games. (Atari Games' legal battles with Nintendo were separate from those of Atari Corporation, which also exchanged lawsuits with Nintendo in the late 1980s and early 1990s.) The suit finally reached a settlement in 1994, with Atari Games paying Nintendo cash damages and use of several patent licenses.<ref>{{cite magazine|title=Atari's Full-Court Press|magazine=[[GamePro]]|issue=59|publisher=[[International Data Group|IDG]]|date=June 1994|page=184}}</ref> |
Atari Games continued to manufacture arcade games and units, and starting in 1988, also sold cartridges for the [[Nintendo Entertainment System]] under the [[Tengen (company)|Tengen]] brand name, including [[Tetris (Atari Games)|a version of ''Tetris'']]. The Tengen name was used for its home consumer division that released games, while its home games were mainly developed by Atari Games staff.<ref>{{Cite web |title=Ed Logg interview |url=https://www.landley.net/history/mirror/games/el.html |access-date=2024-12-26 |website=www.landley.net}}</ref> The companies exchanged a number of lawsuits in the late 1980s related to disputes over the rights to ''Tetris'' and Tengen's circumvention of Nintendo's lockout chip, which prevented third parties from creating unauthorized games. (Atari Games' legal battles with Nintendo were separate from those of Atari Corporation, which also exchanged lawsuits with Nintendo in the late 1980s and early 1990s.) The suit finally reached a settlement in 1994, with Atari Games paying Nintendo cash damages and use of several patent licenses.<ref>{{cite magazine|title=Atari's Full-Court Press|magazine=[[GamePro]]|issue=59|publisher=[[International Data Group|IDG]]|date=June 1994|page=184}}</ref> |
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In 1992, Richard Seaborne, who had previously programmed the NES version of ''[[Cyberball]]'' on a freelance basis for Atari, was hired by Atari to develop sports titles for a variety of consoles, most notably [[Sega Genesis]].<ref>{{Cite web |last=Oliva |first=S. M. |title=Computer Chronicles Revisited 99 — Shanghai, Tower of Myraglen, Earl Weaver Baseball, and Ferrari Formula One |url=https://www.smoliva.blog/post/computer-chronicles-revisited-099-shanghai-tower-myraglen-earl-weaver-baseball-ferrari-formula-one/ |access-date=2024-12-26 |website=Computer Chronicles Revisited |language=en}}</ref> |
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In 1989, Warner Communications merged with [[Time Inc.]], forming Time Warner. In 1993, Time Warner reacquired a controlling interest in Atari Games and made it a subsidiary of its [[Time Warner Interactive]] division. While the company initially maintained the Atari Games brand for arcade games under the new ownership, the Tengen brand was dropped in favor of the Time Warner Interactive label.<ref name="historyofatarigames">{{Cite web|url=http://mcurrent.name/atarihistory/at_games.html|title=A History of AT Games / Atari Games / Midway Games West|website=mcurrent.name|access-date=January 2, 2018|archive-url=https://web.archive.org/web/20170614152215/http://mcurrent.name/atarihistory/at_games.html|archive-date=June 14, 2017|url-status=dead}}</ref> In mid-1994, the Atari Games, Tengen, and Time Warner Interactive names were all consolidated under the Time Warner Interactive banner.<ref>{{cite magazine |title=Time Warner's Family Reunion|magazine=[[GamePro]]|issue=70 |publisher=[[International Data Group|IDG]]|date=July 1994|page=170}}</ref> |
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In 1989, Warner Communications merged with [[Time Inc.]], forming Time Warner. In 1994, Time Warner reacquired a controlling interest in Atari Games and made it a subsidiary of its [[Time Warner Interactive]] division.<ref>{{Cite news |date=1994-03-26 |title=COMPANY NEWS; Time Warner Increases Its Stake in Atari (Published 1994) |url=https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html |archive-url=http://web.archive.org/web/20240708143502/https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html |archive-date=2024-07-08 |access-date=2024-12-26 |language=en}}</ref> While the company initially maintained the Atari Games brand for arcade games under the new ownership, the Tengen brand was dropped in favor of the Time Warner Interactive label for its home console games.<ref name="historyofatarigames" /> In mid-1994, the Atari Games, Tengen, and Time Warner Interactive Group names were all consolidated under the Time Warner Interactive banner.<ref>{{cite magazine |title=Time Warner's Family Reunion|magazine=[[GamePro]]|issue=70 |publisher=[[International Data Group|IDG]]|date=July 1994|page=170}}</ref><ref>{{Cite web |last=Archives |first=L. A. Times |date=1994-04-12 |title=Technology: Time Inc. said Monday that Cable... |url=https://www.latimes.com/archives/la-xpm-1994-04-12-fi-45111-story.html |access-date=2023-09-04 |website=Los Angeles Times |language=en-US}}</ref> |
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On July 12, 1994, Nakajima died at the age of 64.<ref>{{cite magazine|title=Overseas Readers Column|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=478|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 August 1994|page=26|url=https://onitama.tv/gamemachine/pdf/19940815p.pdf#page=14| archive-url=https://web.archive.org/web/20200131223513/https://onitama.tv/gamemachine/pdf/19940815p.pdf#page=14| archive-date=2020-01-13}}</ref> |
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On July 12, 1994, Nakajima died at the age of 64.<ref>{{cite magazine|title=Overseas Readers Column|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=478|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=15 August 1994|page=26|url=https://onitama.tv/gamemachine/pdf/19940815p.pdf#page=14 |archive-url=https://web.archive.org/web/20200131223513/https://onitama.tv/gamemachine/pdf/19940815p.pdf#page=14 |archive-date=2020-01-31}}</ref> [[Ed Logg]], who was a chief programmer of Atari, briefly left the company for Electronic Arts, only to rejoin Atari Games in 1995 to run its home console games.<ref>{{Cite web |title=Special Awards Details Page |url=https://www.interactive.org/special_awards/details.asp?idSpecialAwards=24 |access-date=2024-12-26 |website=www.interactive.org}}</ref> Time Warner Interactive, via Atari Games became a member of the Nintendo Ultra 64's Dream Team in the mid-1990s.<ref>{{Cite web |last=Oxford |first=David |date=2019-03-28 |title=Remembering the Nintendo Ultra 64 Dream Team: Time Warner Interactive |url=https://www.oldschoolgamermagazine.com/remembering-the-nintendo-ultra-64-dream-team-time-warner-interactive/ |access-date=2024-12-26 |website=Old School Gamer Magazine |language=en-US}}</ref> |
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In April 1996, after an unsuccessful bid by Atari co-founder [[Nolan Bushnell]], the company was sold to [[WMS Industries]], owners of the Williams, [[Bally Technologies|Bally]] and [[Midway Games|Midway]] arcade brands, which restored the use of the Atari Games name.<ref>{{cite magazine |title=Tidbits... |magazine=[[Electronic Gaming Monthly]] |issue=82 |publisher=[[Ziff Davis]] |date=May 1996 |page=17}}</ref><ref>{{cite magazine|title=Time Warner to Quit Game Business|magazine=[[Next Generation (magazine)|Next Generation]]|issue=21 |publisher=[[Imagine Media]]|date=September 1996|page=15}}</ref> According to Atari Games president Dan Van Elderen, in 1995, Time Warner decided to exit the video game business and instructed the management at Atari Games to find a buyer for themselves, which surprised him because usually parent companies choose the buyers for their subsidiaries.<ref name=NGen35/> Time Warner would not return to the video game business until the formation of [[Warner Bros. Interactive Entertainment]] on January 14, 2004. |
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In April 1996, after an unsuccessful bid by Atari co-founder [[Nolan Bushnell]], the company was sold to [[WMS Industries]], owners of the Williams, [[Bally Technologies|Bally]] and [[Midway Games|Midway]] arcade brands, which restored the use of the Atari Games name, while the home consumer division was folded into [[WMS Industries|Williams Entertainment]], with its existing home consumer division was kept.<ref>{{cite magazine |title=Tidbits... |magazine=[[Electronic Gaming Monthly]] |issue=82 |publisher=[[Ziff Davis]] |date=May 1996 |page=17}}</ref><ref>{{cite magazine|title=Time Warner to Quit Game Business|magazine=[[Next Generation (magazine)|Next Generation]]|issue=21 |publisher=[[Imagine Media]]|date=September 1996|page=15}}</ref> According to Atari Games president Dan Van Elderen, in 1995, Time Warner decided to exit the video game business and instructed the management at Atari Games to find a buyer for themselves, which surprised him because usually parent companies choose the buyers for their subsidiaries.<ref name="NGen35" /> Time Warner would not return to the video game business until the formation of [[Warner Bros. Interactive Entertainment]] on January 14, 2004. |
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On April 6, 1998, the video game assets of WMS Industries were spun off as a new independent company called Midway Games,<ref name="historyofatarigames"/> which then gained control of the Atari Games division. Meanwhile, [[Hasbro Interactive]] acquired the [[Atari|Atari brand]] for the home market from [[JT Storage|JTS Corporation]] that same year.<ref>{{cite web |url=https://www.gamespot.com/articles/atari-goes-to-hasbro/1100-2462915/| archive-url=https://ghostarchive.org/archive/20211002/https://www.gamespot.com/articles/atari-goes-to-hasbro/1100-2462915/| archive-date=2021-10-02 |title=Atari Goes to Hasbro |last=Johnston |first=Chris |date=April 8, 2000 |website=GameSpot}}{{cbignore}}</ref> With the changes in ownership of the two companies, on November 19, 1999, Atari Games Corporation was renamed Midway Games West Inc.,<ref>{{cite web|url=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01265708-6218022|title=Certificate of Amendment: Atari Games|publisher=California Secretary of State|date=December 22, 1999}}</ref><ref name="historyofatarigames"/> resulting in the Atari Games name no longer being used. |
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On April 6, 1998, the video game assets of WMS Industries were spun off as a new independent company called Midway Games,<ref name="historyofatarigames" /> which then gained control of the Atari Games division. Meanwhile, [[Hasbro Interactive]] acquired the [[Atari|Atari brand]] for the home market from [[JT Storage|JTS Corporation]] that same year.<ref>{{cite web |url=https://www.gamespot.com/articles/atari-goes-to-hasbro/1100-2462915/ |archive-url=https://ghostarchive.org/archive/20211002/https://www.gamespot.com/articles/atari-goes-to-hasbro/1100-2462915/ |archive-date=2021-10-02 |title=Atari Goes to Hasbro |last=Johnston |first=Chris |date=April 8, 2000 |website=GameSpot}}{{cbignore}}</ref> With the changes in ownership of the two companies, on November 19, 1999, Atari Games Corporation was renamed Midway Games West Inc.,<ref>{{cite web|url=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01265708-6218022|title=Certificate of Amendment: Atari Games|publisher=California Secretary of State|date=December 22, 1999|access-date=April 13, 2020|archive-date=March 3, 2021|archive-url=https://web.archive.org/web/20210303073700/https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01265708-6218022|url-status=dead}}</ref><ref name="historyofatarigames" /> resulting in the Atari Games name no longer being used. |
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In 2001, Midway Games exited the arcade industry, due to a decline in the market. Despite this, Midway Games West continued to produce games for the home market until it was disbanded on February 7, 2003,<ref name="historyofatarigames"/> after a slump in game sales. Although no longer in operation, Midway Games West continued to exist as a holding entity for the copyrights and trademarks of the games originally from Atari Games. In February 2009, Midway Games filed for [[Chapter 11, Title 11, United States Code|Chapter 11 bankruptcy protection]] and in July 2009, most of Midway's assets were sold to Warner Bros. Interactive Entertainment, ultimately bringing all of the Atari Games properties back to Time Warner again.<ref>{{Cite web|url=https://www.sec.gov/Archives/edgar/data/1022080/000095012309009497/c51466exv2w1.htm|archive-url=https://archive.today/20120805142210/http://www.sec.gov/Archives/edgar/data/1022080/000095012309009497/c51466exv2w1.htm|archive-date=August 5, 2012|title=exv2w1|website=www.sec.gov|access-date=January 2, 2018|url-status=live}}</ref> |
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In 2001, Midway Games exited the arcade industry, due to a decline in the market. Despite this, Midway Games West continued to produce games for the home market until it was disbanded on February 7, 2003,<ref name="historyofatarigames" /> after a slump in game sales. The studio's closure costed the jobs of 30 employees, including three members who had been with Atari since the 1970s. Two previously announced titles, ''Nitrocity'' and ''Gladiator: The Crimson Reign'', were also cancelled in the process.<ref name=":0">{{Cite web |title=A History of AT Games / Atari Games / Midway Games West |url=https://mcurrent.name/atarihistory/at_games.html#1996 |access-date=2024-09-12 |website=mcurrent.name}}</ref> |
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Although no longer in operation, Midway Games West continued to exist as a holding entity for the copyrights and trademarks of the games originally from Atari Games. In February 2009, Midway Games filed for [[Chapter 11, Title 11, United States Code|Chapter 11 bankruptcy protection]] and in July 2009, most of Midway's assets were sold to Warner Bros. Interactive Entertainment, ultimately bringing all of the Atari Games properties back to Time Warner again.<ref>{{cite web|url=https://www.sec.gov/Archives/edgar/data/1022080/000095012309009497/c51466exv2w1.htm|archive-url=https://archive.today/20120805142210/http://www.sec.gov/Archives/edgar/data/1022080/000095012309009497/c51466exv2w1.htm|archive-date=August 5, 2012|title=exv2w1|website=www.sec.gov|access-date=January 2, 2018|url-status=live}}</ref> |
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== Games == |
== Games == |
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!Co-developer |
!Co-developer |
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! rowspan="5" |1985 |
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!1984 |
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|''[[Marble Madness]]'' |
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|[[Arcade game|Arcade]], [[Amiga]], [[Atari ST]], [[Commodore 64]], [[Apple II]], [[IBM PC]], [[Apple IIGS]], [[Nintendo Entertainment System]], [[X68000]], [[PC-9800 series]], [[Game Boy]], [[FM Towns]], [[Sega Genesis/Mega Drive]], [[Master System]], [[Game Gear]], [[Game Boy Color]], [[BlackBerry]] |
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|Atari Games |
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|[[Electronic Arts]] (AGA/GEN), [[Will Harvey#Other companies|Sandcastle]] (ST/C64/AII//PC/IIGS), [[Rare (company)|Rare]] (NES), [[Home Data]] (X68K/PC-98/FMT), GameBrains (GB), [[Tengen (company)|Tengen]] (MS/GG/MD), [[Digital Eclipse]] (GBC), [[EA Mobile]] (BB) |
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|- |
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! rowspan="4" |1985 |
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|''[[Paperboy (video game)|Paperboy]]'' |
|''[[Paperboy (video game)|Paperboy]]'' |
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|Arcade, [[Acorn Electron]], [[BBC Micro]], [[Commodore 16]], [[Commodore Plus/4]], [[Commodore 64]], [[TRS-80 Color Computer]], [[ZX Spectrum]], [[Amstrad CPC]], Apple II, Apple IIGS, [[MS-DOS]], Nintendo Entertainment System, Amiga, Atari ST, [[Atari Lynx]], Game Boy, Master System, Game Gear, Sega Genesis/Mega Drive, Game Boy Color, [[J2ME]], [[Xbox Live Arcade]], BlackBerry, [[iOS]] |
|Arcade, [[Acorn Electron]], [[BBC Micro]], [[Commodore 16]], [[Commodore Plus/4]], [[Commodore 64]], [[TRS-80 Color Computer]], [[ZX Spectrum]], [[Amstrad CPC]], Apple II, Apple IIGS, [[MS-DOS]], Nintendo Entertainment System, Amiga, Atari ST, [[Atari Lynx]], Game Boy, Master System, Game Gear, Sega Genesis/Mega Drive, Game Boy Color, [[J2ME]], [[Xbox Live Arcade]], BlackBerry, [[iOS]] |
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|Atari Games, [[Namco]] |
|Atari Games, [[Namco]] |
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|[[Elite Systems]] (AE/BBCM/C16/C64/ZXS/CPC/AGA/ST), [[Kingsoft GmbH]] (CP/4), [[Mindscape (company)|Mindscape]] (AII/IIGS), Magpie Computer Developments (DOS), Eastridge Technology (NES), Al Baker & Associates (Lynx), [[Tiertex Design Studios|Tiertex]] (MS/GG), [[Elite Systems|MotiveTime]] (GEN), GameBrains (GBC), MoJive (J2ME), Digital Eclipse (XBLA), Vivid Games (iOS) |
|[[Elite Systems]] (AE/BBCM/C16/C64/ZXS/CPC/AGA/ST), [[Kingsoft GmbH]] (CP/4), [[Mindscape (company)|Mindscape]] (AII/IIGS), Magpie Computer Developments (DOS), Eastridge Technology (NES/GB), Al Baker & Associates (Lynx), [[Tiertex Design Studios|Tiertex]] (MS/GG), [[Elite Systems|MotiveTime]] (GEN), GameBrains (GBC), MoJive (J2ME), Digital Eclipse (XBLA), Vivid Games (iOS) |
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|- |
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|''[[Star Wars: The Empire Strikes Back (1985 video game)|Star Wars: The Empire Strikes Back]]'' |
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|Arcade, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, ZX Spectrum |
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|Atari Games |
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|Vektor Grafx (AGA/CPC/ST/BBCM/C64/ZXS) |
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|- |
|- |
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|''[[Peter Pack Rat]]'' |
|''[[Peter Pack Rat]]'' |
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|Arcade, Amstrad CPC, Commodore 64, [[MSX]], ZX Spectrum, Atari ST, Nintendo Entertainment System, Amiga, Apple II, MS-DOS |
|Arcade, Amstrad CPC, Commodore 64, [[MSX]], ZX Spectrum, Atari ST, Nintendo Entertainment System, Amiga, Apple II, MS-DOS |
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|Atari Games |
|Atari Games |
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|Paragon Programming (CPC/ST/DOS), [[U.S. Gold]] (MSX), |
|Paragon Programming (CPC/C64/ST/DOS), [[U.S. Gold]] (MSX), Mindscape (AII), Level Systems (AGA) |
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|- |
|- |
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|''[[Gauntlet (1985 video game)|Gauntlet]]'' |
|''[[Gauntlet (1985 video game)|Gauntlet]]'' |
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|Arcade, [[Atari 8-bit |
|Arcade, [[Atari 8-bit computers]], Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, MS-DOS, Apple IIGS, Apple II, Nintendo Entertainment System, [[Classic Mac OS|Macintosh]], Master System, J2ME, Xbox Live Arcade |
||
|Atari Games |
|Atari Games |
||
|[[Gremlin Graphics]] (Atari 8-bit/CPC/C64/MSX/ZXS), [[Adventure Soft]] (ST), Mindscape (DOS/AII/IIGS |
|[[Gremlin Graphics]] (Atari 8-bit/CPC/C64/MSX/ZXS), [[Adventure Soft]] (ST), Mindscape (DOS/AII/IIGS), Sorcerer's Apprentice Software Productions (Mac OS), Tiertex (MS), [[TKO Software]] (J2ME), Digital Eclipse (XBLA) |
||
|- |
|- |
||
! rowspan="5" |1986 |
! rowspan="5" |1986 |
||
Line 84: | Line 91: | ||
|Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Nintendo Entertainment System |
|Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Nintendo Entertainment System |
||
|Atari Games |
|Atari Games |
||
|Catalyst Coders/[[Software Studios]] (CPC/C64/ZXS), State of the Art (ST |
|Catalyst Coders/[[Software Studios]] (CPC/C64/ZXS), State of the Art (ST) |
||
|- |
|- |
||
|''[[Road Runner (video game)|Road Runner]]'' |
|''[[Road Runner (video game)|Road Runner]]'' |
||
Line 94: | Line 101: | ||
|Arcade, Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum, Amiga, MS-DOS, Nintendo Entertainment System, Game Boy, [[PlayStation Network]] |
|Arcade, Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum, Amiga, MS-DOS, Nintendo Entertainment System, Game Boy, [[PlayStation Network]] |
||
|Atari Games |
|Atari Games |
||
|Gremlin Graphics (CPC/C64/ST/ZXS/AGA), |
|Gremlin Graphics (CPC/C64/ST/ZXS/AGA), Eastridge Technology (DOS/NES/GB), [[Backbone Emeryville]] (PSN) |
||
|- |
|- |
||
|''[[Championship Sprint]]'' |
|''[[Championship Sprint]]'' |
||
Line 104: | Line 111: | ||
|Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, Nintendo Entertainment System, Game Boy Color |
|Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, Nintendo Entertainment System, Game Boy Color |
||
|Atari Games |
|Atari Games |
||
|Tiertex (C64/ZXS/CPC), |
|Tiertex (C64/ZXS/CPC), Beam Software (NES/US C64), GameBrains (GBC) |
||
|- |
|- |
||
! rowspan="3" |1987 |
! rowspan="3" |1987 |
||
Line 110: | Line 117: | ||
|Arcade, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, Atari ST, Nintendo Entertainment System, Atari Lynx, Sega Genesis/Mega Drive |
|Arcade, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, Atari ST, Nintendo Entertainment System, Atari Lynx, Sega Genesis/Mega Drive |
||
|Atari Games |
|Atari Games |
||
|[[Probe Software]] (AGA/ST), DJL Software (CPC/ZXS), Beam Software (NES), Atari Corporation (Lynx), |
|[[Probe Software]] (AGA/ST), DJL Software (CPC/ZXS), Beam Software (NES), Atari Corporation (Lynx), Sterling Silver Software (GEN) |
||
|- |
|- |
||
|''[[APB (1987 video game)|APB]]'' |
|''[[APB (1987 video game)|APB]]'' |
||
Line 136: | Line 143: | ||
|Arcade, MSX, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, ZX Spectrum, Game Boy Color |
|Arcade, MSX, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, ZX Spectrum, Game Boy Color |
||
|Atari Games |
|Atari Games |
||
|Teque Software Development (MSX/AGA/CPC/ST/C64/DOS/ZXS |
|Teque Software Development (MSX/AGA/CPC/ST/C64/DOS/ZXS), Digital Eclipse (GBC) |
||
|- |
|- |
||
|''[[Cyberball]]'' |
|''[[Cyberball]]'' |
||
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Sega Genesis/Mega Drive, ZX Spectrum, Nintendo Entertainment System |
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Sega Genesis/Mega Drive, ZX Spectrum, Nintendo Entertainment System |
||
|Atari Games |
|Atari Games |
||
|Quixel (AGA/CPC/ST/C64/DOS/ZXS), [[Sega]] (GEN |
|Quixel (AGA/CPC/ST/C64/DOS/ZXS), [[Sega]] (GEN) |
||
|- |
|- |
||
! rowspan="7" |1989 |
! rowspan="7" |1989 |
||
Line 149: | Line 156: | ||
|Teque Software Development (AGA), Binary Design (CPC/ZXS), Sterling Silver Software (GEN), NuFX (Lynx) |
|Teque Software Development (AGA), Binary Design (CPC/ZXS), Sterling Silver Software (GEN), NuFX (Lynx) |
||
|- |
|- |
||
|''[[Tetris (Atari)|Tetris]]'' |
|''[[Tetris (Atari Games)|Tetris]]'' |
||
|Arcade, Nintendo Entertainment System |
|Arcade, Nintendo Entertainment System |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|Tengen (NES) |
|||
|- |
|- |
||
|''[[Vindicators (video game)#Sequel|Vindicators Part II]]'' |
|''[[Vindicators (video game)#Sequel|Vindicators Part II]]'' |
||
Line 162: | Line 169: | ||
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, [[SAM Coupé]], ZX Spectrum |
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, [[SAM Coupé]], ZX Spectrum |
||
|Atari Games |
|Atari Games |
||
|Teque Software Development (AGA/CPC/ST/C64/DOS/ZXS), |
|Teque Software Development (AGA/CPC/ST/C64/DOS/ZXS), Enigma Variations (SAM) |
||
|- |
|- |
||
|''[[Cyberball#Native Atari Cabinets|Tournament Cyberball 2072]]'' |
|''[[Cyberball#Native Atari Cabinets|Tournament Cyberball 2072]]'' |
||
Line 172: | Line 179: | ||
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx |
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx |
||
|Atari Games |
|Atari Games |
||
|The Kremlin (AGA/C64/DOS), Mind's Eye (CPC/ZXS), |
|The Kremlin (AGA/AST/C64/DOS), Mind's Eye (CPC/ZXS), Atari Corporation (Lynx) |
||
|- |
|- |
||
|''[[Skull & Crossbones (video game)|Skull & Crossbones]]'' |
|''[[Skull & Crossbones (video game)|Skull & Crossbones]]'' |
||
|Arcade, Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX, Spectrum |
|Arcade, Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX, Spectrum |
||
|Atari Games |
|Atari Games |
||
| |
|Walking Circles (AGA/CPC/ST/C64/DOS/ZXS) |
||
|- |
|- |
||
! rowspan=" |
! rowspan="8" |1990 |
||
|''[[Badlands (video game)|Badlands]]'' |
|''[[Badlands (1989 video game)|Badlands]]'' |
||
|Arcade, Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC |
|Arcade, Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC |
||
|Atari Games |
|Atari Games |
||
Line 188: | Line 195: | ||
|Arcade, Amiga, Amstrad CPC, Atari 2600, Atari ST, BBC Micro, Commodore 64, MS-DOS, Game Boy, Atari Lynx, MSX, Nintendo Entertainment System, [[PC-8800 series]], PC-9800 series, SAM Coupé, X68000, [[TurboGrafx-16]], ZX Spectrum, Sega Genesis/Mega Drive, Master System, Game Gear, Game Boy Color |
|Arcade, Amiga, Amstrad CPC, Atari 2600, Atari ST, BBC Micro, Commodore 64, MS-DOS, Game Boy, Atari Lynx, MSX, Nintendo Entertainment System, [[PC-8800 series]], PC-9800 series, SAM Coupé, X68000, [[TurboGrafx-16]], ZX Spectrum, Sega Genesis/Mega Drive, Master System, Game Gear, Game Boy Color |
||
|Atari Games, Namco |
|Atari Games, Namco |
||
|Teque Software Development (AGA/CPC/ST/C64/DOS/MSX/ZXS), A.C.P. (BBCM), Atari Corporation (2600/Lynx), [[Hudson Soft]] (PC-88/PC-98/X68K), [[ICE Software]] (SAM), Tengen ( |
|Teque Software Development (AGA/CPC/ST/C64/DOS/MSX/ZXS), A.C.P. (BBCM), Atari Corporation (2600/Lynx), [[Hudson Soft]] (PC-88/PC-98/X68K), [[ICE Software]] (SAM), Tengen Ltd. (TG-16), Eastridge Technology (GB), Tiertex (MS/GG), Digital Eclipse (GBC), [[Namco]] (Japanese SMD) |
||
|- |
|- |
||
|''[[Hydra (video game)|Hydra]]'' |
|''[[Hydra (video game)|Hydra]]'' |
||
|Arcade, Amstrad CPC, Amiga, Atari ST, Commodore 64, ZX Spectrum, Atari Lynx |
|Arcade, Amstrad CPC, Amiga, Atari ST, Commodore 64, ZX Spectrum, Atari Lynx |
||
|Atari Games |
|Atari Games |
||
|Moonstone Computing (CPC/ZXS),ICE Software (AGA/ST/C64), NuFX (Lynx) |
|Moonstone Computing (CPC/ZXS), ICE Software (AGA/ST/C64), NuFX (Lynx) |
||
|- |
|- |
||
|''[[ThunderJaws]]'' |
|''[[ThunderJaws]]'' |
||
Line 203: | Line 210: | ||
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, [[Super Nintendo Entertainment System]], ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Game Boy, Master System |
|Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, [[Super Nintendo Entertainment System]], ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Game Boy, Master System |
||
|Atari Games |
|Atari Games |
||
|Teque London (AGA/CPC/ST/C64/ZXS), Oxford Mobius (DOS), |
|Teque London (AGA/CPC/ST/C64/ZXS), Oxford Mobius (DOS), Eastridge Technology (SNES/GB), Sterling Silver Software (GEN), Al Baker & Associates (Lynx), The Kremlin (MS) |
||
|- |
|- |
||
|''[[Race Drivin']]'' |
|''[[Race Drivin']]'' |
||
|Arcade, Amiga, Atari ST, MS-DOS, Super Nintendo Entertainment System, Game Boy, [[Sega Genesis]], [[Sega Saturn]] |
|Arcade, Amiga, Atari ST, MS-DOS, Super Nintendo Entertainment System, Game Boy, [[Sega Genesis]], [[Sega Saturn|Saturn]] |
||
|Atari Games |
|Atari Games |
||
|Walking Circles (AGA/ST/DOS), [[Imagineering (company)|Imagineering]] (SNES), [[Argonaut Software]] (GB), Polygames (GEN), [[Time Warner Interactive]] (SS) |
|Walking Circles (AGA/ST/DOS), [[Imagineering (company)|Imagineering]] (SNES), [[Argonaut Software]] (GB), Polygames (GEN), [[Time Warner Interactive]] (SS) |
||
|- |
|||
|''[[R.B.I. Baseball 2]]'' |
|||
|Nintendo Entertainment System, Commodore 64, DOS, Amiga, Amstrad CPC, ZX Spectrum |
|||
|[[Tengen (company)|Tengen]] |
|||
|The Kremlin (C64/AGA/CPC/AST/ZXS), Novotrade International (DOS) |
|||
|- |
|- |
||
|''Shuuz!'' |
|''Shuuz!'' |
||
Line 215: | Line 227: | ||
|{{N/A}} |
|{{N/A}} |
||
|- |
|- |
||
! rowspan=" |
! rowspan="7" |1991 |
||
|''[[Rampart (video game)|Rampart]]'' |
|''[[Rampart (video game)|Rampart]]'' |
||
|Arcade, Amiga, Atari ST, Commodore 64, MS-DOS, Master System, Nintendo Entertainment System, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy, Atari Lynx, Game Boy Color |
|Arcade, Amiga, Atari ST, Commodore 64, MS-DOS, Master System, Nintendo Entertainment System, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy, Atari Lynx, Game Boy Color |
||
|Atari Games |
|Atari Games |
||
|The Kremlin (AGA/ST/C64), Bitmasters (DOS/NES/SNES), Punk Development/Developer Resources (MS), |
|The Kremlin (AGA/ST/C64), Bitmasters (DOS/NES/SNES), Punk Development/Developer Resources (MS), Silicon Sorcery (GEN), C-lab. (GB), Atari Corporation (Lynx), Digital Eclipse (GBC) |
||
|- |
|- |
||
|''[[Batman (1990 arcade game)|Batman]]'' |
|''[[Batman (1990 arcade game)|Batman]]'' |
||
Line 229: | Line 241: | ||
|Arcade |
|Arcade |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|- |
|||
|''[[RBI Baseball 3|R.B.I. Baseball 3]]'' |
|||
|Nintendo Entertainment System, Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|{{N/A}} |
||
|- |
|- |
||
Line 239: | Line 256: | ||
|Arcade, Atari Lynx, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Atari Falcon |
|Arcade, Atari Lynx, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Atari Falcon |
||
|Atari Games |
|Atari Games |
||
|NuFX (Lynx), Polygames (GEN), Panoramic Software (SNES), |
|NuFX (Lynx), Polygames (GEN), Panoramic Software (SNES), Atari Corporation (Falcon) |
||
|- |
|- |
||
|''[[Off the Wall (1991 video game)|Off the Wall]]'' |
|''[[Off the Wall (1991 video game)|Off the Wall]]'' |
||
Line 246: | Line 263: | ||
|{{N/A}} |
|{{N/A}} |
||
|- |
|- |
||
! rowspan=" |
! rowspan="5" |1992 |
||
|''[[Relief Pitcher (video game)|Relief Pitcher]]'' |
|''[[Relief Pitcher (video game)|Relief Pitcher]]'' |
||
|Arcade, Super Nintendo Entertainment System |
|Arcade, Super Nintendo Entertainment System |
||
|Atari Games |
|Atari Games |
||
| |
|Eastridge Technology (SNES) |
||
|- |
|- |
||
|''[[Guardians of the 'Hood]]'' |
|''[[Guardians of the 'Hood]]'' |
||
Line 260: | Line 277: | ||
|Arcade |
|Arcade |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|- |
|||
|''[[R.B.I. Baseball|RBI Baseball 4]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|{{N/A}} |
||
|- |
|- |
||
Line 267: | Line 289: | ||
|{{N/A}} |
|{{N/A}} |
||
|- |
|- |
||
! rowspan=" |
! rowspan="4" |1993 |
||
|''[[Awesome Possum... Kicks Dr. Machino's Butt|Awesome Possum Kicks Dr. Machino's Butt]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|||
|- |
|||
|''[[Dragon's Revenge]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|||
|- |
|||
|''[[Paperboy 2]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|||
|- |
|||
|''[[R.B.I. Baseball|RBI Baseball '93]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Tengen |
|||
|{{N/A}} |
|||
|- |
|||
! rowspan="4" |1994 |
|||
|''[[Dick Vitale's "Awesome, Baby!" College Hoops]]'' |
|||
|Sega Genesis/Mega Drive |
|||
|Time Warner Interactive |
|||
|{{N/A}} |
|||
|- |
|||
|''[[T-MEK]]'' |
|''[[T-MEK]]'' |
||
|Arcade, [[32X]], MS-DOS |
|Arcade, [[32X]], MS-DOS |
||
Line 274: | Line 322: | ||
|- |
|- |
||
|''[[Primal Rage]]'' |
|''[[Primal Rage]]'' |
||
|Arcade, Game Boy, Game Gear, MS-DOS, Sega Genesis, Super Nintendo Entertainment System, [[3DO Interactive Multiplayer]], 32X, [[Atari Jaguar CD]], [[PlayStation (console)|PlayStation]], |
|Arcade, Game Boy, Game Gear, MS-DOS, Sega Genesis, Super Nintendo Entertainment System, [[3DO Interactive Multiplayer]], 32X, [[Atari Jaguar CD|Jaguar CD]], [[PlayStation (console)|PlayStation]], Saturn, Amiga |
||
|Time Warner Interactive |
|Time Warner Interactive |
||
|Probe |
|[[List of Acclaim Entertainment subsidiaries|Probe Entertainment]] (GB/GG/GEN/3DO/32X/JAG CD/PS/SS/AGA), [[Teeny Weeny Games]] (DOS), Bitmasters (SNES) |
||
|- |
|||
|''[[R.B.I. Baseball|RBI Baseball '94]]'' |
|||
|Sega Genesis/Mega Drive, Game Gear |
|||
|Tengen |
|||
|Al Bakser & Associates (GG) |
|||
|- |
|||
! rowspan="3" |1995 |
|||
|''[[R.B.I. Baseball|RBI Baseball '95]]'' |
|||
|32X |
|||
|Time Warner Interactive |
|||
|{{N/A}} |
|||
|- |
|||
|''[[Virtua Racing|Time Warner Interactive's VR Virtua Racing]]'' |
|||
|Saturn |
|||
|Time Warner Interactive |
|||
|{{N/A}} |
|||
|- |
|||
|''[[Wayne Gretzky and the NHLPA All-Stars]]'' |
|||
|Sega Genesis, Super Nintendo Entertainment System, DOS |
|||
|Time Warner Interactive |
|||
|[[Saffire (company)|Cygnus Multimedia Productions]] (SNES), Semi Logic Entertainments (DOS) |
|||
|- |
|- |
||
! rowspan="2" |1996 |
! rowspan="2" |1996 |
||
Line 282: | Line 351: | ||
|Arcade, [[Nintendo 64]] |
|Arcade, [[Nintendo 64]] |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|[[Williams Entertainment]], [[Midway Games]] (N64) |
|||
|- |
|- |
||
|''[[San Francisco Rush: Extreme Racing]]'' |
|''[[San Francisco Rush: Extreme Racing]]'' |
||
|Arcade, Nintendo 64, PlayStation |
|Arcade, Nintendo 64, PlayStation |
||
|Atari Games |
|Atari Games |
||
| |
|[[Climax Studios|Climax Entertainment]] (PS) |
||
|- |
|- |
||
! rowspan="2" |1997 |
! rowspan="2" |1997 |
||
Line 293: | Line 362: | ||
|Arcade, Nintendo 64 |
|Arcade, Nintendo 64 |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|Midway Games (N64) |
|||
|- |
|- |
||
|''[[San Francisco Rush: Extreme Racing#Arcade|San Francisco Rush the Rock: Alcatraz Edition]]'' |
|''[[San Francisco Rush: Extreme Racing#Arcade|San Francisco Rush the Rock: Alcatraz Edition]]'' |
||
|Arcade, [[Microsoft Windows]] |
|Arcade, [[Microsoft Windows|Windows]] |
||
|Atari Games |
|Atari Games |
||
| |
|Karma Entertainment (WIN) |
||
|- |
|- |
||
! rowspan="3" |1998 |
! rowspan="3" |1998 |
||
Line 304: | Line 373: | ||
|Arcade, Nintendo 64 |
|Arcade, Nintendo 64 |
||
|Atari Games |
|Atari Games |
||
|{{N/A}} |
|||
|Midway Games (N64) |
|||
|- |
|- |
||
|''[[Gauntlet Legends]]'' |
|''[[Gauntlet Legends]]'' |
||
|Arcade, Nintendo 64, PlayStation, [[Dreamcast]] |
|Arcade, Nintendo 64, PlayStation, [[Dreamcast]] |
||
|Atari Games, [[SNK]] |
|Atari Games, [[SNK]] |
||
|Midway Games ( |
|Midway Games West (PS/DC) |
||
|- |
|- |
||
|''[[Rush 2: Extreme Racing USA]]'' |
|''[[Rush 2: Extreme Racing USA]]'' |
||
Line 328: | Line 397: | ||
|- |
|- |
||
|''[[San Francisco Rush 2049]]'' |
|''[[San Francisco Rush 2049]]'' |
||
|Arcade, Nintendo 64, Dreamcast |
|Arcade, Nintendo 64, Dreamcast, Game Boy Color |
||
|Atari Games |
|Atari Games |
||
|Midway Games (N64/DC) |
|Midway Games West (N64/DC), [[Handheld Games]] (GBC) |
||
|} |
|||
==== As Midway Games West ==== |
|||
{| class="wikitable sortable" |
|||
! rowspan="4" |2000 |
|||
|''Skins Game'' |
|||
|Arcade |
|||
|Midway Games West |
|||
| |
|||
|- |
|||
|''[[Gauntlet Dark Legacy]]'' |
|||
|Arcade, PlayStation 2, Xbox, GameCube |
|||
|Midway Games West |
|||
| |
|||
|- |
|||
|''[[San Francisco Rush 2049]]'' |
|||
|Nintendo 64, Dreamcast |
|||
|Midway Games West |
|||
|Hand Held Games (GBC) |
|||
|- |
|||
|''[[Hydro Thunder]]'' |
|||
|Arcade |
|||
|Midway Games West |
|||
|Midway San Diego |
|||
|- |
|||
!2002 |
|||
|''[[Dr. Muto]]'' |
|||
|PlayStation 2, Xbox, GameCube |
|||
|Midway Games West |
|||
|[[Digital Eclipse]] (GBA) |
|||
|} |
|} |
||
Line 344: | Line 443: | ||
! rowspan="5" |1987 |
! rowspan="5" |1987 |
||
|''[[Rolling Thunder (video game)|Rolling Thunder]]'' |
|''[[Rolling Thunder (video game)|Rolling Thunder]]'' |
||
|[[Arcade game|Arcade]], [[Commodore 64]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Nintendo Entertainment System]], [[ZX Spectrum]] |
|[[Arcade video game|Arcade]], [[Commodore 64]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Nintendo Entertainment System]], [[ZX Spectrum]] |
||
|[[Namco]] |
|[[Namco]] |
||
|Namco, [[U.S. Gold]] (C64/AGA/CPC/ST/ZX), [[Tengen (company)|Tengen]] |
|Namco, [[U.S. Gold]] (C64/AGA/CPC/ST/ZX), [[Tengen (company)|Tengen]] |
||
|<ref name="RPvi10" /><ref name="AHT" /> |
|||
|<ref name="RPvi10">{{cite magazine|url=https://archive.org/stream/199707replayatariarticle#page/n26/mode/1up|title=Atari Videography: Machines produced by Atari with approximate release dates|magazine=RePlay|issue=10|publisher=RePlay Publishing, Inc.|date=July 1997|pages=39–45}}</ref><ref name="AHT">{{cite web|last=D. Current|first=Michael|url=http://mcurrent.name/atarihistory/midwaygameswest.html|title=A History of Atari Games Corp./Midway Games West|work=Atari History Timelines|publisher=[[University of Wisconsin–La Crosse]]|date=2013|archive-url=https://web.archive.org/web/20131106230712/http://mcurrent.name/atarihistory/midwaygameswest.html|archive-date=November 6, 2013|url-status=dead|access-date=October 7, 2020}}</ref> |
|||
|- |
|- |
||
|''Dunk Shot'' |
|''Dunk Shot'' |
||
Line 353: | Line 452: | ||
|[[Sega]] |
|[[Sega]] |
||
|Sega |
|Sega |
||
|<ref name="RPvi10"/><ref name="AHT"/><ref name="MDF28">{{cite magazine|url=https://retrocdn.net/index.php?title=File:Mdfan_JP_1992-05.pdf&page=103|title=Way to the Sega Fan - Sega Arcade History: 1987|magazine=[[:ja:メガドライブFAN|Mega Drive Fan]]|issue=28|publisher=[[Tokuma Shoten]]|date=May 1992|pages=102–105|lang=ja|access-date=October 7, 2020|archive-date=October 8, 2020|archive-url=https://web.archive.org/web/20201008171946/https://retrocdn.net/index.php?title=File%3AMdfan_JP_1992-05.pdf&page=103|url-status=live}}</ref> |
|<ref name="RPvi10" /><ref name="AHT" /><ref name="MDF28">{{cite magazine|url=https://retrocdn.net/index.php?title=File:Mdfan_JP_1992-05.pdf&page=103|title=Way to the Sega Fan - Sega Arcade History: 1987|magazine=[[:ja:メガドライブFAN|Mega Drive Fan]]|issue=28|publisher=[[Tokuma Shoten]]|date=May 1992|pages=102–105|lang=ja|access-date=October 7, 2020|archive-date=October 8, 2020|archive-url=https://web.archive.org/web/20201008171946/https://retrocdn.net/index.php?title=File%3AMdfan_JP_1992-05.pdf&page=103|url-status=live}}</ref> |
||
|- |
|- |
||
|''[[Dragon Spirit]]'' |
|''[[Dragon Spirit]]'' |
||
Line 359: | Line 458: | ||
|Namco |
|Namco |
||
|Namco, Micomsoft (X68K), [[NEC]] (TG-16), [[Domark]] (AGA/CPC/C64/ZXS/ST/DOS), [[Bandai]] (NES) |
|Namco, Micomsoft (X68K), [[NEC]] (TG-16), [[Domark]] (AGA/CPC/C64/ZXS/ST/DOS), [[Bandai]] (NES) |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
|''[[R.B.I. Baseball]]'' |
|''[[R.B.I. Baseball]]'' |
||
Line 365: | Line 464: | ||
|Namco |
|Namco |
||
|Namco, Tengen |
|Namco, Tengen |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
|''[[Pac-Mania]]'' |
|''[[Pac-Mania]]'' |
||
Line 371: | Line 470: | ||
|Namco |
|Namco |
||
|Namco, [[Grandslam Interactive]] (AGA/CPC/ST/C64/MSX/ZXS), Micomsoft (X68K), Tengen (NES/GEN), Domark (AA), [[TecMagik]] (MS) |
|Namco, [[Grandslam Interactive]] (AGA/CPC/ST/C64/MSX/ZXS), Micomsoft (X68K), Tengen (NES/GEN), Domark (AA), [[TecMagik]] (MS) |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
! rowspan="3" |1988 |
! rowspan="3" |1988 |
||
Line 378: | Line 477: | ||
|Namco |
|Namco |
||
|Namco, NEC (TG-16), Micomsoft (X68K) |
|Namco, NEC (TG-16), Micomsoft (X68K) |
||
|<ref name="RPvi10"/><ref name="AHT"/><ref>{{cite web|url=https://www.itmedia.co.jp/mobile/articles/0802/26/news121.html|title=「ギャラガ'88」、携帯アプリで復活──ナムコEZ ゲームス|work=ITmedia Mobile|publisher=[[:ja:ITmedia|ITmedia]]|date=February 26, 2008|access-date=October 7, 2020|language=ja|archive-url=https://web.archive.org/web/20190926013108/https://www.itmedia.co.jp/mobile/articles/0802/26/news121.html|archive-date=September |
|<ref name="RPvi10" /><ref name="AHT" /><ref>{{cite web|url=https://www.itmedia.co.jp/mobile/articles/0802/26/news121.html|title=「ギャラガ'88」、携帯アプリで復活──ナムコEZ ゲームス|work=ITmedia Mobile|publisher=[[:ja:ITmedia|ITmedia]]|date=February 26, 2008|access-date=October 7, 2020|language=ja|archive-url=https://web.archive.org/web/20190926013108/https://www.itmedia.co.jp/mobile/articles/0802/26/news121.html|archive-date=September 26, 2019|url-status=live}}</ref> |
||
|- |
|- |
||
|''[[Final Lap]]'' |
|''[[Final Lap]]'' |
||
Line 384: | Line 483: | ||
|Namco |
|Namco |
||
|Namco, [[Namcot]] (FC) |
|Namco, [[Namcot]] (FC) |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
|''[[Assault (1988 video game)|Assault]]'' |
|''[[Assault (1988 video game)|Assault]]'' |
||
Line 390: | Line 489: | ||
|Namco |
|Namco |
||
|Namco |
|Namco |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
! rowspan="2" |1989 |
! rowspan="2" |1989 |
||
|''[[Splatterhouse]]'' |
|''[[Splatterhouse]]'' |
||
|Arcade, TurboGrafx-16, [[FM Towns]], [[Microsoft Windows]], [[Windows Mobile]], [[iOS]], J2ME, [[BlackBerry]] |
|Arcade, TurboGrafx-16, [[FM Towns]], [[Microsoft Windows|Windows]], [[Windows Mobile]], [[iOS]], J2ME, [[BlackBerry]] |
||
|[[Namco Splatter Team]] |
|[[Namco Splatter Team]] |
||
|Namco, Ving, MediaKite Distribution |
|Namco, Ving, MediaKite Distribution |
||
|<ref name="RPvi10"/><ref name="AHT"/> |
|<ref name="RPvi10" /><ref name="AHT" /> |
||
|- |
|- |
||
|''[[Four Trax]]'' |
|''[[Four Trax]]'' |
||
Line 403: | Line 502: | ||
|Namco |
|Namco |
||
|Namco |
|Namco |
||
|<ref name="RPvi10"/><ref name="AHT"/><ref>{{cite encyclopedia|url=https://sega.jp/fb/segahard/md/soft_licensee.html|title=ソフトウェア一覧(ソフトライセンシー発売)| メガドライブ|encyclopedia=SEGA HARD Encyclopedia|publisher=[[Sega]]|date=2020|access-date=October 7, 2020|language=ja|archive-url=https://web.archive.org/web/20200626053415/https://sega.jp/fb/segahard/md/soft_licensee.html|archive-date=June 26, 2020|url-status=live}}</ref> |
|<ref name="RPvi10" /><ref name="AHT" /><ref>{{cite encyclopedia|url=https://sega.jp/fb/segahard/md/soft_licensee.html|title=ソフトウェア一覧(ソフトライセンシー発売)| メガドライブ|encyclopedia=SEGA HARD Encyclopedia|publisher=[[Sega]]|date=2020|access-date=October 7, 2020|language=ja|archive-url=https://web.archive.org/web/20200626053415/https://sega.jp/fb/segahard/md/soft_licensee.html|archive-date=June 26, 2020|url-status=live}}</ref> |
||
|- |
|- |
||
!1990 |
!1990 |
||
|''[[Mad Dog McCree]]'' |
|''[[Mad Dog McCree]]'' |
||
|Arcade, [[3DO Interactive Multiplayer]], [[DVD]], iOS, [[Microsoft Windows]], [[Nintendo 3DS]], [[Philips CD-i]], [[PlayStation Network]], [[Sega CD]], [[Wii]] |
|Arcade, [[3DO Interactive Multiplayer]], [[DVD]], iOS, [[Microsoft Windows|Windows]], [[Nintendo 3DS]], [[Philips CD-i]], [[PlayStation Network]], [[Sega CD]], [[Wii]] |
||
|[[American Laser Games]] |
|[[American Laser Games]] |
||
|CapDisc (CD-i), [[Digital Leisure]] (iOS/Windows/Wii), [[Engine Software]] (3DS) |
|CapDisc (CD-i), [[Digital Leisure]] (iOS/Windows/Wii), [[Engine Software]] (3DS) |
||
|<ref name="AHT"/> |
|<ref name="AHT" /> |
||
|- |
|- |
||
! rowspan="2" |1993 |
! rowspan="2" |1993 |
||
Line 417: | Line 516: | ||
|[[Toaplan]] |
|[[Toaplan]] |
||
|Toaplan |
|Toaplan |
||
|<ref name="AHT"/><ref name="B!MD43">{{cite magazine|url=https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1993-04.pdf&page=33|title=Mega AM Network - AOU: 東亜プラン - KNUCKLE BUSH|magazine=[[Gemaga|Beep! Mega Drive]]|issue=43|publisher=[[SB Creative|SoftBank Creative]]|date=April 1993|page=31|lang=ja|access-date=October 6, 2020|archive-date=October 7, 2020|archive-url=https://web.archive.org/web/20201007060834/https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1993-04.pdf&page=33|url-status=live}}</ref> |
|<ref name="AHT" /><ref name="B!MD43">{{cite magazine|url=https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1993-04.pdf&page=33|title=Mega AM Network - AOU: 東亜プラン - KNUCKLE BUSH|magazine=[[Gemaga|Beep! Mega Drive]]|issue=43|publisher=[[SB Creative|SoftBank Creative]]|date=April 1993|page=31|lang=ja|access-date=October 6, 2020|archive-date=October 7, 2020|archive-url=https://web.archive.org/web/20201007060834/https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1993-04.pdf&page=33|url-status=live}}</ref> |
||
|- |
|- |
||
|''[[World Rally (1993 video game)|World Rally]]'' |
|''[[World Rally (1993 video game)|World Rally]]'' |
||
Line 423: | Line 522: | ||
|[[Zigurat (company)|Zigurat Software]] |
|[[Zigurat (company)|Zigurat Software]] |
||
|[[Gaelco]], Sigma |
|[[Gaelco]], Sigma |
||
|<ref name="AHT"/><ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=457|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=September 15, 1993|page=29|lang=ja}}</ref><ref name="RGes26">{{cite magazine|last=García|first=Julen Zaballa|title=La Historia De: World Rally Championship|magazine=[[Retro Gamer]]|issue=26|publisher=[[Axel Springer SE]]|date=January 2019|pages=138–143|lang=es}}</ref> |
|<ref name="AHT" /><ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=457|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=September 15, 1993|page=29|lang=ja}}</ref><ref name="RGes26">{{cite magazine|last=García|first=Julen Zaballa|title=La Historia De: World Rally Championship|magazine=[[Retro Gamer]]|issue=26|publisher=[[Axel Springer SE]]|date=January 2019|pages=138–143|lang=es}}</ref> |
||
|- |
|- |
||
!1994 |
!1994 |
||
Line 430: | Line 529: | ||
|Nova Production |
|Nova Production |
||
|{{N/A}} |
|{{N/A}} |
||
|<ref name="AHT"/> |
|<ref name="AHT" /> |
||
|- |
|- |
||
!1995 |
!1995 |
||
|''[[Area 51 (1995 video game)|Area 51]]'' |
|''[[Area 51 (1995 video game)|Area 51]]'' |
||
|Arcade, |
|Arcade, Windows, [[Sega Saturn|Saturn]], [[PlayStation (console)|PlayStation]] |
||
|Mesa Logic |
|Mesa Logic |
||
|[[Time Warner Interactive]], [[Midway Games]], [[SB Creative|SoftBank]], [[GT Interactive]], [[Tectoy]] |
|[[Time Warner Interactive]], [[Midway Games]], [[SB Creative|SoftBank]], [[GT Interactive]], [[Tectoy]] |
||
|<ref name="RG163" |
|<ref name="RG163" /><ref>{{cite encyclopedia|url=https://sega.jp/fb/segahard/ss/soft_licensee3.html|title=セガサターン対応ソフトウェア(ライセンシー発売)- 1997年発売|encyclopedia=SEGA HARD Encyclopedia|publisher=[[Sega]]|date=2020|access-date=October 7, 2020|lang=ja|archive-url=https://web.archive.org/web/20200320230533/https://sega.jp/fb/segahard/ss/soft_licensee3.html|archive-date=March 20, 2020|url-status=live}}</ref><ref>{{cite web|url=https://www.jp.playstation.com/software/title/slps00726.html|title=エリア51|work=PlayStation Official Site Software Catalog|publisher=[[Sony Interactive Entertainment]]|date=2020|access-date=October 7, 2020|language=ja|archive-date=September 22, 2019|archive-url=https://web.archive.org/web/20190922234223/https://www.jp.playstation.com/software/title/slps00726.html|url-status=live}}</ref> |
||
|- |
|- |
||
! rowspan="2" |1997 |
! rowspan="2" |1997 |
||
|''[[Maximum Force]]'' |
|''[[Maximum Force]]'' |
||
|Arcade, PlayStation, |
|Arcade, PlayStation, Saturn, Windows |
||
|Mesa Logic |
|Mesa Logic |
||
|SNK, Midway Games, GT Interactive |
|SNK, Midway Games, GT Interactive |
||
Line 450: | Line 549: | ||
|Zigurat Software |
|Zigurat Software |
||
|Gaelco |
|Gaelco |
||
|<ref name="AHT"/> |
|<ref name="AHT" /> |
||
|- |
|- |
||
! rowspan="3" |1998 |
! rowspan="3" |1998 |
||
Line 463: | Line 562: | ||
|Atari Games |
|Atari Games |
||
|Blue Shift |
|Blue Shift |
||
|<ref name="AHT"/> |
|<ref name="AHT" /> |
||
|- |
|- |
||
|''[[Area 51: Site 4]]'' |
|''[[Area 51: Site 4]]'' |
||
Line 480: | Line 579: | ||
! rowspan="2" | Planned Release Date/Last Year Developed or Mentioned |
! rowspan="2" | Planned Release Date/Last Year Developed or Mentioned |
||
! rowspan="2" | Notes/Reasons |
! rowspan="2" | Notes/Reasons |
||
|- |
|||
|- |
|- |
||
! style="text-align: left;"| '''''Accelerator''''' |
! style="text-align: left;"| '''''Accelerator''''' |
||
Line 497: | Line 598: | ||
| Atari Games |
| Atari Games |
||
| 1992 |
| 1992 |
||
| Artwork under ownership of former Accolade artist Stu Shepherd.<ref name="GZA">{{cite web|last=Shepherd|first=Stu|url=http://stushepherd.homestead.com/files/gamedesigns.htm|title=Game Art Zone|work=The Art of Stu Shepherd|access-date=2020-12-05|archive-url=https://web.archive.org/web/ |
| Artwork under ownership of former Accolade artist Stu Shepherd.<ref name="GZA">{{cite web|last=Shepherd|first=Stu|url=http://stushepherd.homestead.com/files/gamedesigns.htm|title=Game Art Zone|work=The Art of Stu Shepherd|access-date=2020-12-05|archive-url=https://web.archive.org/web/20080211235941/http://stushepherd.homestead.com/files/gamedesigns.htm|archive-date=2008-02-11|url-status=live}}</ref> |
||
|- |
|- |
||
! style="text-align: left;"| '''''Beat Head''''' |
! style="text-align: left;"| '''''Beat Head''''' |
||
Line 527: | Line 628: | ||
| Atari Games |
| Atari Games |
||
| March 23, 2018 |
| March 23, 2018 |
||
| ''[[Street Fighter II: The World Warrior|Street Fighter II]]''-styled mecha fighting game. Cancelled due to poor aesthetics and animations. Playtested at a [[Golfland]] amusement center.<ref name="GDC" |
| ''[[Street Fighter II: The World Warrior|Street Fighter II]]''-styled mecha fighting game. Cancelled due to poor aesthetics and animations. Playtested at a [[Golfland]] amusement center.<ref name="GDC" /> |
||
|- |
|- |
||
! style="text-align: left;"| '''''Danger Express''''' |
! style="text-align: left;"| '''''Danger Express''''' |
||
Line 545: | Line 646: | ||
| Atari Games |
| Atari Games |
||
| 1996-12 |
| 1996-12 |
||
| Showcased at the 1996 AMOA show.<ref name="EGM89">{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_089.pdf&page=150|title=Special Feature - AMOA: Freeze|magazine=[[Electronic Gaming Monthly]]|issue=89|publisher=[[Ziff Davis]]|date=December 1996|page=150|access-date=October 6, 2020|archive-url=https://web.archive.org/web/20201006042841/https://retrocdn.net/index.php?title=File%3AEGM_US_089.pdf&page=150|archive-date=October 6, 2020|url-status=live}}</ref> Runs on COJAG hardware. |
| Showcased at the 1996 AMOA show.<ref name="EGM89">{{cite magazine|url=https://retrocdn.net/index.php?title=File%3AEGM_US_089.pdf&page=150|title=Special Feature - AMOA: Freeze|magazine=[[Electronic Gaming Monthly]]|issue=89|publisher=[[Ziff Davis]]|date=December 1996|page=150|access-date=October 6, 2020|archive-url=https://web.archive.org/web/20201006042841/https://retrocdn.net/index.php?title=File%3AEGM_US_089.pdf&page=150|archive-date=October 6, 2020|url-status=live}}</ref><ref>{{cite web | url=https://archive.org/details/game-informer-issue-44-december-1996/page/n67/mode/1up | title=Game Informer Issue 44 ( December 1996) | date=August 5, 2024 }}</ref> Runs on COJAG hardware. |
||
|- |
|||
!'''''Gladiator: The Crimson Reign''''' |
|||
| |
|||
| |
|||
|2002 |
|||
|Cancelled when the studio shut down.<ref name=":0" /> |
|||
|- |
|- |
||
! style="text-align: left;"| '''''Guts and Glory''''' |
! style="text-align: left;"| '''''Guts and Glory''''' |
||
Line 582: | Line 689: | ||
| January 15, 2008 |
| January 15, 2008 |
||
| Vehicular combat racing game.<ref>{{cite web|last=Pratt|first=Adam|url=https://arcadeheroes.com/2008/01/15/atarigamescom-updated-with-some-cool-prototypes-information/|title=Atarigames.com updated with some cool arcade prototype info|publisher=Arcade Heroes|date=January 15, 2008|access-date=October 8, 2020|archive-date=September 14, 2015|archive-url=https://web.archive.org/web/20150914081202/http://arcadeheroes.com/2008/01/15/atarigamescom-updated-with-some-cool-prototypes-information/|url-status=live}}</ref> |
| Vehicular combat racing game.<ref>{{cite web|last=Pratt|first=Adam|url=https://arcadeheroes.com/2008/01/15/atarigamescom-updated-with-some-cool-prototypes-information/|title=Atarigames.com updated with some cool arcade prototype info|publisher=Arcade Heroes|date=January 15, 2008|access-date=October 8, 2020|archive-date=September 14, 2015|archive-url=https://web.archive.org/web/20150914081202/http://arcadeheroes.com/2008/01/15/atarigamescom-updated-with-some-cool-prototypes-information/|url-status=live}}</ref> |
||
|- |
|||
!'''''Nitrocity''''' |
|||
| |
|||
|Midway Games West |
|||
|2002 |
|||
|Cancelled when the studio shut down.<ref name=":0" /> |
|||
|- |
|||
! style="text-align: left;"| '''''[[Police Academy (franchise)|Police Academy]]''''' |
|||
| Platformer |
|||
| Tengen |
|||
| 1991 |
|||
| NES platformer game.<ref>{{Cite web |title=The Warp Zone |url=https://www.neswarpzone.com/tengen.html |access-date=2024-12-26 |website=www.neswarpzone.com}}</ref> |
|||
|- |
|- |
||
! style="text-align: left;"| '''''[[Primal Rage II]]''''' |
! style="text-align: left;"| '''''[[Primal Rage II]]''''' |
||
Line 587: | Line 706: | ||
| Atari Games |
| Atari Games |
||
| March 23, 2018 |
| March 23, 2018 |
||
| Sequel to ''[[Primal Rage]]''.<ref name="GDC"/> |
| Sequel to ''[[Primal Rage]]''.<ref name="GDC" /> |
||
|- |
|- |
||
! style="text-align: left;"| '''''Road Riot's Revenge Rally''''' |
! style="text-align: left;"| '''''Road Riot's Revenge Rally''''' |
||
Line 594: | Line 713: | ||
| 1993 |
| 1993 |
||
| Sequel to ''[[Road Riot 4WD]]''.<ref>{{cite web|url=https://www.arcade-museum.com/game_detail.php?game_id=9337|title=Road Riot|work=[[Killer List of Videogames]]|publisher=International Arcade Museum|date=2020|access-date=October 8, 2020|archive-date=October 17, 2017|archive-url=https://web.archive.org/web/20171017114955/https://www.arcade-museum.com/game_detail.php?game_id=9337|url-status=live}}</ref> |
| Sequel to ''[[Road Riot 4WD]]''.<ref>{{cite web|url=https://www.arcade-museum.com/game_detail.php?game_id=9337|title=Road Riot|work=[[Killer List of Videogames]]|publisher=International Arcade Museum|date=2020|access-date=October 8, 2020|archive-date=October 17, 2017|archive-url=https://web.archive.org/web/20171017114955/https://www.arcade-museum.com/game_detail.php?game_id=9337|url-status=live}}</ref> |
||
|- |
|||
! style="text-align: left;"| '''''Space Hero''''' |
|||
|Adventure |
|||
|Tengen |
|||
|1992 |
|||
|Sega Genesis home console game.<ref>{{Cite web |title=Space Hero (Prototype) |url=https://hiddenpalace.org/Space_Hero_(Prototype) |access-date=2024-12-26 |website=hiddenpalace.org |language=en}}</ref> |
|||
|- |
|- |
||
! style="text-align: left;"| '''''Sparkz''''' |
! style="text-align: left;"| '''''Sparkz''''' |
||
Line 611: | Line 736: | ||
| Atari Games |
| Atari Games |
||
| March 23, 2018 |
| March 23, 2018 |
||
| 3D fighting game developed by former [[Capcom]] employees.<ref name="GDC"/> |
| 3D fighting game developed by former [[Capcom]] employees.<ref name="GDC" /> |
||
|- |
|- |
||
! style="text-align: left;"| '''''Vicious Circle''''' |
! style="text-align: left;"| '''''Vicious Circle''''' |
||
Line 617: | Line 742: | ||
| Atari Games |
| Atari Games |
||
| October 18, 2020 |
| October 18, 2020 |
||
| ''[[Killer Instinct (1994 video game)|Killer Instinct]]''-styled fighting game.<ref name="GB">{{cite web|author=D.J. Tatsujin|url=https://gemubaka.com/2020/10/17/a-breakdown-of-the-canceled-vicious-circle-arcade/|title=A breakdown of the canceled Vicious Circle (arcade)|work=GemuBaka|date=October 17, 2020|access-date=October 19, 2020|archive-url=https://web.archive.org/web/20201019190437/https://gemubaka.com/2020/10/17/a-breakdown-of-the-canceled-vicious-circle-arcade/|archive-date=October 19, 2020|url-status=live}}</ref> |
| ''[[Killer Instinct (1994 video game)|Killer Instinct]]''-styled fighting game.<ref>{{cite web | url=https://archive.org/details/game-informer-issue-38-june-1996/page/n47/mode/1up | title=Game Informer Issue 38 ( June 1996) | date=August 5, 2024 }}</ref> Runs on COJAG hardware.<ref name="GB">{{cite web|author=D.J. Tatsujin|url=https://gemubaka.com/2020/10/17/a-breakdown-of-the-canceled-vicious-circle-arcade/|title=A breakdown of the canceled Vicious Circle (arcade)|work=GemuBaka|date=October 17, 2020|access-date=October 19, 2020|archive-url=https://web.archive.org/web/20201019190437/https://gemubaka.com/2020/10/17/a-breakdown-of-the-canceled-vicious-circle-arcade/|archive-date=October 19, 2020|url-status=live}}</ref> |
||
|} |
|} |
||
Line 624: | Line 749: | ||
==References== |
==References== |
||
{{Reflist |
{{Reflist|refs= |
||
<ref name="AHT">{{cite web|last=D. Current|first=Michael|url=http://mcurrent.name/atarihistory/midwaygameswest.html|title=A History of Atari Games Corp./Midway Games West|work=Atari History Timelines|publisher=[[University of Wisconsin–La Crosse]]|date=2013|archive-url=https://web.archive.org/web/20131106230712/http://mcurrent.name/atarihistory/midwaygameswest.html|archive-date=November 6, 2013|url-status=dead|access-date=October 7, 2020}}</ref> |
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<ref name="RG163">{{cite magazine|last=Drury|first=Paul|title=The Making Of: Area 51|magazine=[[Retro Gamer]]|issue=163|publisher=[[Future Publishing]]|date=December 2016|pages=48–53}}</ref> |
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<ref name="RPvi10">{{cite magazine|url=https://archive.org/stream/199707replayatariarticle#page/n26/mode/1up|title=Atari Videography: Machines produced by Atari with approximate release dates|magazine=RePlay|issue=10|publisher=RePlay Publishing, Inc.|date=July 1997|pages=39–45}}</ref> |
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<ref name="GDC">{{cite web|last=Tang|first=Chris|url=https://www.gdcvault.com/play/1024989/-Primal-Rage-II-from|title='Primal Rage II' from Heartbreak to Resurrection: The Journey After Cancellation|work=[[Game Developers Conference]]|publisher=[[Informa]]|date=March 19–23, 2018|access-date=October 6, 2020|archive-date=August 7, 2020|archive-url=https://web.archive.org/web/20200807145410/https://gdcvault.com/play/1024989/-Primal-Rage-II-from|url-status=live}}</ref> |
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<ref name="NGen35">{{cite magazine |title=An Interview with Dan Van Elderen |magazine=[[Next Generation (magazine)|Next Generation]]|issue=35 |publisher=[[Imagine Media]] |date=November 1997|page=82}}</ref> |
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<ref name="historyofatarigames">{{cite web|url=http://mcurrent.name/atarihistory/at_games.html|title=A History of AT Games / Atari Games / Midway Games West|website=mcurrent.name|access-date=January 2, 2018|archive-url=https://web.archive.org/web/20170614152215/http://mcurrent.name/atarihistory/at_games.html|archive-date=June 14, 2017|url-status=dead}}</ref> |
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}} |
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==External links== |
==External links== |
Latest revision as of 06:31, 26 December 2024
Company type | Private |
---|---|
Industry | Video games |
Predecessor | Atari, Inc. |
Founded | January 11, 1985 |
Founder | Warner Communications |
Defunct | February 7, 2003 | (disbanded by Midway)
Fate | Merged into and later closed by Midway Games |
Headquarters | 675 Sycamore Dr., , |
Key people |
|
Products | |
Number of employees | 700 |
Parent |
|
Divisions | Tengen |
Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari.
The company developed and published games for arcades under the Atari brand, and across consumer home systems such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and others using the Tengen label for legal reasons. Some of the games Atari Games had developed include Tetris, Road Runner, RoadBlasters, Primal Rage, Hard Drivin' and San Francisco Rush.
Atari Games effectively operated independently from 1987, when Namco sold its controlling stake, until Time Warner reassumed full ownership in 1994, and it was consolidated into Time Warner Interactive. In 1996, Atari Games was sold to WMS Industries, and the company then became part of Midway Games when that company was spun-off by WMS in 1998. After dropping the Atari name, it ceased operations in 2003; its former assets were later sold back to Warner Bros. Interactive Entertainment (now Warner Bros. Games) in 2009 following Midway's bankruptcy.
History
[edit]When the Atari, Inc. division of Warner Communications lost $500 million in the first three quarters of 1983, its arcade coin-op division was the only one to make money.[2] In 1984, Warner sold Atari's consumer products division to Jack Tramiel;[3] he named this company Atari Corporation. Warner retained the coin-op division and a few other assets and changed the name of Atari, Inc. to Atari Games, Inc.[4] The agreement between Tramiel and Warner Communications was that Atari Games must always include the "Games" after "Atari" on its logo and that Atari Games could not use the Atari brand at all in the consumer market (computers and home consoles). Atari Games retained most of the same employees and managers that had worked at the old Atari Inc. It was able to carry on with many of its projects from before the transition. Atari Corp., in contrast, froze projects and streamlined staff and operations. In 1985, Warner Communications and Namco jointly formed a new corporation, AT Games, Inc., and Warner transferred the coin-operated games division of Atari Games to the new corporate entity. Namco owned the controlling interest in the new company, while Warner retained 40%. Warner subsequently renamed Atari Games, Inc. to Atari Holdings, Inc., and AT Games became Atari Games Corporation. Namco later lost interest in operating Atari Games and sold 33% of its shares to a group of employees led by Hideyuki Nakajima, who had been the president of Atari Games since 1985. As the company was now split between three entities, Warner (40%), Namco (40%), and the employees (20%), and none of them held a controlling share, Atari Games effectively became an independent company.[5] Atari Ireland was a subsidiary of Atari Games that manufactured their games for the European market; while under Namco, Atari Ireland also manufactured Sega's Hang-On (1985) for the European market.[6]
Atari Games continued to manufacture arcade games and units, and starting in 1988, also sold cartridges for the Nintendo Entertainment System under the Tengen brand name, including a version of Tetris. The Tengen name was used for its home consumer division that released games, while its home games were mainly developed by Atari Games staff.[7] The companies exchanged a number of lawsuits in the late 1980s related to disputes over the rights to Tetris and Tengen's circumvention of Nintendo's lockout chip, which prevented third parties from creating unauthorized games. (Atari Games' legal battles with Nintendo were separate from those of Atari Corporation, which also exchanged lawsuits with Nintendo in the late 1980s and early 1990s.) The suit finally reached a settlement in 1994, with Atari Games paying Nintendo cash damages and use of several patent licenses.[8]
In 1992, Richard Seaborne, who had previously programmed the NES version of Cyberball on a freelance basis for Atari, was hired by Atari to develop sports titles for a variety of consoles, most notably Sega Genesis.[9]
In 1989, Warner Communications merged with Time Inc., forming Time Warner. In 1994, Time Warner reacquired a controlling interest in Atari Games and made it a subsidiary of its Time Warner Interactive division.[10] While the company initially maintained the Atari Games brand for arcade games under the new ownership, the Tengen brand was dropped in favor of the Time Warner Interactive label for its home console games.[11] In mid-1994, the Atari Games, Tengen, and Time Warner Interactive Group names were all consolidated under the Time Warner Interactive banner.[12][13]
On July 12, 1994, Nakajima died at the age of 64.[14] Ed Logg, who was a chief programmer of Atari, briefly left the company for Electronic Arts, only to rejoin Atari Games in 1995 to run its home console games.[15] Time Warner Interactive, via Atari Games became a member of the Nintendo Ultra 64's Dream Team in the mid-1990s.[16]
In April 1996, after an unsuccessful bid by Atari co-founder Nolan Bushnell, the company was sold to WMS Industries, owners of the Williams, Bally and Midway arcade brands, which restored the use of the Atari Games name, while the home consumer division was folded into Williams Entertainment, with its existing home consumer division was kept.[17][18] According to Atari Games president Dan Van Elderen, in 1995, Time Warner decided to exit the video game business and instructed the management at Atari Games to find a buyer for themselves, which surprised him because usually parent companies choose the buyers for their subsidiaries.[4] Time Warner would not return to the video game business until the formation of Warner Bros. Interactive Entertainment on January 14, 2004.
On April 6, 1998, the video game assets of WMS Industries were spun off as a new independent company called Midway Games,[11] which then gained control of the Atari Games division. Meanwhile, Hasbro Interactive acquired the Atari brand for the home market from JTS Corporation that same year.[19] With the changes in ownership of the two companies, on November 19, 1999, Atari Games Corporation was renamed Midway Games West Inc.,[20][11] resulting in the Atari Games name no longer being used.
In 2001, Midway Games exited the arcade industry, due to a decline in the market. Despite this, Midway Games West continued to produce games for the home market until it was disbanded on February 7, 2003,[11] after a slump in game sales. The studio's closure costed the jobs of 30 employees, including three members who had been with Atari since the 1970s. Two previously announced titles, Nitrocity and Gladiator: The Crimson Reign, were also cancelled in the process.[21]
Although no longer in operation, Midway Games West continued to exist as a holding entity for the copyrights and trademarks of the games originally from Atari Games. In February 2009, Midway Games filed for Chapter 11 bankruptcy protection and in July 2009, most of Midway's assets were sold to Warner Bros. Interactive Entertainment, ultimately bringing all of the Atari Games properties back to Time Warner again.[22]
Games
[edit]Developed
[edit]Year | Title | Original platform(s) | Publisher | Co-developer |
---|---|---|---|---|
1985 | Paperboy | Arcade, Acorn Electron, BBC Micro, Commodore 16, Commodore Plus/4, Commodore 64, TRS-80 Color Computer, ZX Spectrum, Amstrad CPC, Apple II, Apple IIGS, MS-DOS, Nintendo Entertainment System, Amiga, Atari ST, Atari Lynx, Game Boy, Master System, Game Gear, Sega Genesis/Mega Drive, Game Boy Color, J2ME, Xbox Live Arcade, BlackBerry, iOS | Atari Games, Namco | Elite Systems (AE/BBCM/C16/C64/ZXS/CPC/AGA/ST), Kingsoft GmbH (CP/4), Mindscape (AII/IIGS), Magpie Computer Developments (DOS), Eastridge Technology (NES/GB), Al Baker & Associates (Lynx), Tiertex (MS/GG), MotiveTime (GEN), GameBrains (GBC), MoJive (J2ME), Digital Eclipse (XBLA), Vivid Games (iOS) |
Star Wars: The Empire Strikes Back | Arcade, Amiga, Amstrad CPC, Atari ST, BBC Micro, Commodore 64, ZX Spectrum | Atari Games | Vektor Grafx (AGA/CPC/ST/BBCM/C64/ZXS) | |
Peter Pack Rat | Arcade, Amstrad CPC, Commodore 64, ZX Spectrum | Atari Games | Software Creations (CPC/C64/ZXS) | |
Indiana Jones and the Temple of Doom | Arcade, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, Nintendo Entertainment System, Amiga, Apple II, MS-DOS | Atari Games | Paragon Programming (CPC/C64/ST/DOS), U.S. Gold (MSX), Mindscape (AII), Level Systems (AGA) | |
Gauntlet | Arcade, Atari 8-bit computers, Amstrad CPC, Commodore 64, MSX, ZX Spectrum, Atari ST, MS-DOS, Apple IIGS, Apple II, Nintendo Entertainment System, Macintosh, Master System, J2ME, Xbox Live Arcade | Atari Games | Gremlin Graphics (Atari 8-bit/CPC/C64/MSX/ZXS), Adventure Soft (ST), Mindscape (DOS/AII/IIGS), Sorcerer's Apprentice Software Productions (Mac OS), Tiertex (MS), TKO Software (J2ME), Digital Eclipse (XBLA) | |
1986 | Super Sprint | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Nintendo Entertainment System | Atari Games | Catalyst Coders/Software Studios (CPC/C64/ZXS), State of the Art (ST) |
Road Runner | Arcade, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Atari 2600, MS-DOS, Nintendo Entertainment System | Atari Games | Canvas Software (CPC/ST/C64/ZXS), Atari Corporation (2600), Banana Development (DOS), Beam Software (NES) | |
Gauntlet II | Arcade, Amstrad CPC, Commodore 64, Atari ST, ZX Spectrum, Amiga, MS-DOS, Nintendo Entertainment System, Game Boy, PlayStation Network | Atari Games | Gremlin Graphics (CPC/C64/ST/ZXS/AGA), Eastridge Technology (DOS/NES/GB), Backbone Emeryville (PSN) | |
Championship Sprint | Arcade, Commodore 64, Amstrad CPC, ZX Spectrum, PlayStation Network | Atari Games | Catalyst Coders/Software Studios (C64/CPC/ZXS), Backbone Emeryville (PSN) | |
720° | Arcade, Commodore 64, ZX Spectrum, Amstrad CPC, Nintendo Entertainment System, Game Boy Color | Atari Games | Tiertex (C64/ZXS/CPC), Beam Software (NES/US C64), GameBrains (GBC) | |
1987 | RoadBlasters | Arcade, Amiga, Amstrad CPC, Commodore 64, ZX Spectrum, Atari ST, Nintendo Entertainment System, Atari Lynx, Sega Genesis/Mega Drive | Atari Games | Probe Software (AGA/ST), DJL Software (CPC/ZXS), Beam Software (NES), Atari Corporation (Lynx), Sterling Silver Software (GEN) |
APB | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS), Quicksilver Software (Lynx) | |
Xybots | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, Atari Lynx | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS), NuFX (Lynx) | |
1988 | Blasteroids | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/MSX/ZXS) |
Vindicators | Arcade, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum, Commodore 64 | Atari Games | Consult Computer Systems (AGA/C64), Consult Software (CPC/ST/ZXS), Westwood Associates (NES) | |
Toobin' | Arcade, MSX, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, ZX Spectrum, Game Boy Color | Atari Games | Teque Software Development (MSX/AGA/CPC/ST/C64/DOS/ZXS), Digital Eclipse (GBC) | |
Cyberball | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Sega Genesis/Mega Drive, ZX Spectrum, Nintendo Entertainment System | Atari Games | Quixel (AGA/CPC/ST/C64/DOS/ZXS), Sega (GEN) | |
1989 | Hard Drivin' | Arcade, Amiga, Amstrad CPC, Atari ST, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Commodore 64 | Atari Games | Teque Software Development (AGA), Binary Design (CPC/ZXS), Sterling Silver Software (GEN), NuFX (Lynx) |
Tetris | Arcade, Nintendo Entertainment System | Atari Games | — | |
Vindicators Part II | Arcade | Atari Games | — | |
Escape from the Planet of the Robot Monsters | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, SAM Coupé, ZX Spectrum | Atari Games | Teque Software Development (AGA/CPC/ST/C64/DOS/ZXS), Enigma Variations (SAM) | |
Tournament Cyberball 2072 | Arcade, Atari Lynx, Xbox Live Arcade | Atari Games | BlueSky Software (Lynx), Digital Eclipse (XBLA) | |
S.T.U.N. Runner | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Atari Lynx | Atari Games | The Kremlin (AGA/AST/C64/DOS), Mind's Eye (CPC/ZXS), Atari Corporation (Lynx) | |
Skull & Crossbones | Arcade, Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX, Spectrum | Atari Games | Walking Circles (AGA/CPC/ST/C64/DOS/ZXS) | |
1990 | Badlands | Arcade, Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC | Atari Games | Teque London (AGA/ST/C64/ZXS/CPC) |
Klax | Arcade, Amiga, Amstrad CPC, Atari 2600, Atari ST, BBC Micro, Commodore 64, MS-DOS, Game Boy, Atari Lynx, MSX, Nintendo Entertainment System, PC-8800 series, PC-9800 series, SAM Coupé, X68000, TurboGrafx-16, ZX Spectrum, Sega Genesis/Mega Drive, Master System, Game Gear, Game Boy Color | Atari Games, Namco | Teque Software Development (AGA/CPC/ST/C64/DOS/MSX/ZXS), A.C.P. (BBCM), Atari Corporation (2600/Lynx), Hudson Soft (PC-88/PC-98/X68K), ICE Software (SAM), Tengen Ltd. (TG-16), Eastridge Technology (GB), Tiertex (MS/GG), Digital Eclipse (GBC), Namco (Japanese SMD) | |
Hydra | Arcade, Amstrad CPC, Amiga, Atari ST, Commodore 64, ZX Spectrum, Atari Lynx | Atari Games | Moonstone Computing (CPC/ZXS), ICE Software (AGA/ST/C64), NuFX (Lynx) | |
ThunderJaws | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64 | Atari Games | The Kremlin (AGA/CPC/ST/C64) | |
Pit-Fighter | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Super Nintendo Entertainment System, ZX Spectrum, Sega Genesis/Mega Drive, Atari Lynx, Game Boy, Master System | Atari Games | Teque London (AGA/CPC/ST/C64/ZXS), Oxford Mobius (DOS), Eastridge Technology (SNES/GB), Sterling Silver Software (GEN), Al Baker & Associates (Lynx), The Kremlin (MS) | |
Race Drivin' | Arcade, Amiga, Atari ST, MS-DOS, Super Nintendo Entertainment System, Game Boy, Sega Genesis, Saturn | Atari Games | Walking Circles (AGA/ST/DOS), Imagineering (SNES), Argonaut Software (GB), Polygames (GEN), Time Warner Interactive (SS) | |
R.B.I. Baseball 2 | Nintendo Entertainment System, Commodore 64, DOS, Amiga, Amstrad CPC, ZX Spectrum | Tengen | The Kremlin (C64/AGA/CPC/AST/ZXS), Novotrade International (DOS) | |
Shuuz! | Arcade | Atari Games | — | |
1991 | Rampart | Arcade, Amiga, Atari ST, Commodore 64, MS-DOS, Master System, Nintendo Entertainment System, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Game Boy, Atari Lynx, Game Boy Color | Atari Games | The Kremlin (AGA/ST/C64), Bitmasters (DOS/NES/SNES), Punk Development/Developer Resources (MS), Silicon Sorcery (GEN), C-lab. (GB), Atari Corporation (Lynx), Digital Eclipse (GBC) |
Batman | Arcade | Atari Games | — | |
Race Drivin' Panorama | Arcade | Atari Games | — | |
R.B.I. Baseball 3 | Nintendo Entertainment System, Sega Genesis/Mega Drive | Tengen | — | |
Road Riot 4WD | Arcade, Super Nintendo Entertainment System, Atari Falcon | Atari Games | Equilibrium (SNES), Images Software (Falcon) | |
Steel Talons | Arcade, Atari Lynx, Sega Genesis/Mega Drive, Super Nintendo Entertainment System, Atari Falcon | Atari Games | NuFX (Lynx), Polygames (GEN), Panoramic Software (SNES), Atari Corporation (Falcon) | |
Off the Wall | Arcade | Atari Games | — | |
1992 | Relief Pitcher | Arcade, Super Nintendo Entertainment System | Atari Games | Eastridge Technology (SNES) |
Guardians of the 'Hood | Arcade | Atari Games | — | |
Moto Frenzy | Arcade | Atari Games | — | |
RBI Baseball 4 | Sega Genesis/Mega Drive | Tengen | — | |
Space Lords | Arcade | Atari Games | — | |
1993 | Awesome Possum Kicks Dr. Machino's Butt | Sega Genesis/Mega Drive | Tengen | — |
Dragon's Revenge | Sega Genesis/Mega Drive | Tengen | — | |
Paperboy 2 | Sega Genesis/Mega Drive | Tengen | — | |
RBI Baseball '93 | Sega Genesis/Mega Drive | Tengen | — | |
1994 | Dick Vitale's "Awesome, Baby!" College Hoops | Sega Genesis/Mega Drive | Time Warner Interactive | — |
T-MEK | Arcade, 32X, MS-DOS | Atari Games | Bits Corporation (32X/DOS) | |
Primal Rage | Arcade, Game Boy, Game Gear, MS-DOS, Sega Genesis, Super Nintendo Entertainment System, 3DO Interactive Multiplayer, 32X, Jaguar CD, PlayStation, Saturn, Amiga | Time Warner Interactive | Probe Entertainment (GB/GG/GEN/3DO/32X/JAG CD/PS/SS/AGA), Teeny Weeny Games (DOS), Bitmasters (SNES) | |
RBI Baseball '94 | Sega Genesis/Mega Drive, Game Gear | Tengen | Al Bakser & Associates (GG) | |
1995 | RBI Baseball '95 | 32X | Time Warner Interactive | — |
Time Warner Interactive's VR Virtua Racing | Saturn | Time Warner Interactive | — | |
Wayne Gretzky and the NHLPA All-Stars | Sega Genesis, Super Nintendo Entertainment System, DOS | Time Warner Interactive | Cygnus Multimedia Productions (SNES), Semi Logic Entertainments (DOS) | |
1996 | Wayne Gretzky's 3D Hockey | Arcade, Nintendo 64 | Atari Games | — |
San Francisco Rush: Extreme Racing | Arcade, Nintendo 64, PlayStation | Atari Games | Climax Entertainment (PS) | |
1997 | Mace: The Dark Age | Arcade, Nintendo 64 | Atari Games | — |
San Francisco Rush the Rock: Alcatraz Edition | Arcade, Windows | Atari Games | Karma Entertainment (WIN) | |
1998 | California Speed | Arcade, Nintendo 64 | Atari Games | — |
Gauntlet Legends | Arcade, Nintendo 64, PlayStation, Dreamcast | Atari Games, SNK | Midway Games West (PS/DC) | |
Rush 2: Extreme Racing USA | Nintendo 64 | Midway Games | — | |
1999 | War Final Assault | Arcade | Atari Games | — |
Road Burners | Arcade | Atari Games | — | |
San Francisco Rush 2049 | Arcade, Nintendo 64, Dreamcast, Game Boy Color | Atari Games | Midway Games West (N64/DC), Handheld Games (GBC) |
As Midway Games West
[edit]2000 | Skins Game | Arcade | Midway Games West | |
---|---|---|---|---|
Gauntlet Dark Legacy | Arcade, PlayStation 2, Xbox, GameCube | Midway Games West | ||
San Francisco Rush 2049 | Nintendo 64, Dreamcast | Midway Games West | Hand Held Games (GBC) | |
Hydro Thunder | Arcade | Midway Games West | Midway San Diego | |
2002 | Dr. Muto | PlayStation 2, Xbox, GameCube | Midway Games West | Digital Eclipse (GBA) |
Published
[edit]Year | Title | Original platform(s) | Developer | Co-Publisher | Ref. |
---|---|---|---|---|---|
1987 | Rolling Thunder | Arcade, Commodore 64, Amiga, Amstrad CPC, Atari ST, Nintendo Entertainment System, ZX Spectrum | Namco | Namco, U.S. Gold (C64/AGA/CPC/ST/ZX), Tengen | [23][24] |
Dunk Shot | Arcade | Sega | Sega | [23][24][25] | |
Dragon Spirit | Arcade, X68000, TurboGrafx-16, Amiga, Amstrad CPC, Commodore 64, Nintendo Entertainment System, ZX Spectrum, Atari ST, MS-DOS | Namco | Namco, Micomsoft (X68K), NEC (TG-16), Domark (AGA/CPC/C64/ZXS/ST/DOS), Bandai (NES) | [23][24] | |
R.B.I. Baseball | Arcade, Nintendo Entertainment System | Namco | Namco, Tengen | [23][24] | |
Pac-Mania | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum, X68000, Nintendo Entertainment System, Acorn Archimedes, Master System, Sega Genesis/Mega Drive, BREW, J2ME, Zeebo | Namco | Namco, Grandslam Interactive (AGA/CPC/ST/C64/MSX/ZXS), Micomsoft (X68K), Tengen (NES/GEN), Domark (AA), TecMagik (MS) | [23][24] | |
1988 | Galaga '88 | Arcade, TurboGrafx-16, X68000, i-mode, EZweb | Namco | Namco, NEC (TG-16), Micomsoft (X68K) | [23][24][26] |
Final Lap | Arcade, Famicom | Namco | Namco, Namcot (FC) | [23][24] | |
Assault | Arcade | Namco | Namco | [23][24] | |
1989 | Splatterhouse | Arcade, TurboGrafx-16, FM Towns, Windows, Windows Mobile, iOS, J2ME, BlackBerry | Namco Splatter Team | Namco, Ving, MediaKite Distribution | [23][24] |
Four Trax | Arcade, Sega Mega Drive | Namco | Namco | [23][24][27] | |
1990 | Mad Dog McCree | Arcade, 3DO Interactive Multiplayer, DVD, iOS, Windows, Nintendo 3DS, Philips CD-i, PlayStation Network, Sega CD, Wii | American Laser Games | CapDisc (CD-i), Digital Leisure (iOS/Windows/Wii), Engine Software (3DS) | [24] |
1993 | Knuckle Bash | Arcade | Toaplan | Toaplan | [24][28] |
World Rally | Arcade | Zigurat Software | Gaelco, Sigma | [24][29][30] | |
1994 | Cops | Arcade | Nova Production | — | [24] |
1995 | Area 51 | Arcade, Windows, Saturn, PlayStation | Mesa Logic | Time Warner Interactive, Midway Games, SoftBank, GT Interactive, Tectoy | [31][32][33] |
1997 | Maximum Force | Arcade, PlayStation, Saturn, Windows | Mesa Logic | SNK, Midway Games, GT Interactive | [34] |
Surf Planet | Arcade | Zigurat Software | Gaelco | [24] | |
1998 | Radikal Bikers | Arcade, PlayStation | Gaelco | Gaelco, SNK, Infogrames (PS) | [35][36] |
Vapor TRX | Arcade | Atari Games | Blue Shift | [24] | |
Area 51: Site 4 | Arcade | Mesa Logic | — | [37] |
Cancelled
[edit]Title[38] | Genre | Publisher(s) | Planned Release Date/Last Year Developed or Mentioned | Notes/Reasons |
---|---|---|---|---|
Accelerator | Racing | Atari Games | 1988 | Two-player split-screen racing game.[39] |
Arcade Classics | Compilation | Atari Games | 1992 | Enhanced compilations of Centipede and Missile Command.[40] |
Battle Mech | Fighting | Atari Games | 1992 | Artwork under ownership of former Accolade artist Stu Shepherd.[41] |
Beat Head | Puzzle | Atari Games | 1993 | Tile-matching puzzle game.[42] |
Beavis and Butt-Head | Beat 'em up | Atari Games | April 9, 2016 | Based upon MTV's eponymous animated series. Runs on a 3DO Interactive Multiplayer-related hardware.[43] |
BMX Heat | Racing | Atari Games | 1991 | Motorcycle racing game.[44] |
BloodLust I.K.3 | Fighting | Atari Games | 1998-02 | Sequel to International Karate + developed by System 3. Runs on a PC-based hardware.[45] |
Cyberstorm | Fighting | Atari Games | March 23, 2018 | Street Fighter II-styled mecha fighting game. Cancelled due to poor aesthetics and animations. Playtested at a Golfland amusement center.[46] |
Danger Express | Run and gun | Atari Games | 1992 | Discontinued after location testing.[47] |
Fishin' Frenzy | Fishing | Time Warner Interactive | 1995 | Playtested but full production was scrapped due to lack of earnings.[48] Runs on COJAG hardware. |
Freeze | Puzzle | Atari Games | 1996-12 | Showcased at the 1996 AMOA show.[49][50] Runs on COJAG hardware. |
Gladiator: The Crimson Reign | 2002 | Cancelled when the studio shut down.[21] | ||
Guts and Glory | Shoot 'em up | Atari Games | 1989 | Two-player war-themed shoot 'em up game.[51] |
Hard Drivin's Airborne | Racing | Atari Games | 1993 | Sequel to Hard Drivin' II: Drive Harder.[52] |
Hot Rod Rebels | Racing | — | 2000 | Sequel to San Francisco Rush 2049. Runs on a PC-based hardware.[53] |
Marble Man: Marble Madness II | Platform, Racing | Atari Games | September 11, 2008 | Sequel to Marble Madness.[54] |
Metal Maniax | Vehicular combat | Atari Games | 1994 | Development was scrapped due to lack of popularity among arcade players.[55] |
Meanstreak | Racing, Vehicular combat | Atari Games | January 15, 2008 | Vehicular combat racing game.[56] |
Nitrocity | Midway Games West | 2002 | Cancelled when the studio shut down.[21] | |
Police Academy | Platformer | Tengen | 1991 | NES platformer game.[57] |
Primal Rage II | Fighting | Atari Games | March 23, 2018 | Sequel to Primal Rage.[46] |
Road Riot's Revenge Rally | Racing | Atari Games | 1993 | Sequel to Road Riot 4WD.[58] |
Space Hero | Adventure | Tengen | 1992 | Sega Genesis home console game.[59] |
Sparkz | Puzzle | — | 1992 | Grid-based puzzle game.[60] |
Street Drivin' | Racing | Atari Games | 1993 | Sequel to Hard Drivin's Airborne.[61] |
Tenth Degree | Fighting | Atari Games | March 23, 2018 | 3D fighting game developed by former Capcom employees.[46] |
Vicious Circle | Fighting | Atari Games | October 18, 2020 | Killer Instinct-styled fighting game.[62] Runs on COJAG hardware.[63] |
Notes
[edit]- ^ Namco acquired majority ownership of Atari Games on February 5, 1985.[1] Warner Communications and its successor, Time Warner, continued to own a minority interest in Atari Games after Warner sold controlling interest of the company to Namco. Warner did not fully divest itself of Atari Games until 1996.
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External links
[edit]- Atari
- Midway Games
- Video game development companies
- Video game publishers
- Software companies based in the San Francisco Bay Area
- Companies based in Milpitas, California
- Video game companies established in 1984
- Video game companies disestablished in 2003
- Defunct video game companies of the United States
- Video game companies based in California
- 1984 establishments in California
- 2003 disestablishments in California
- Defunct companies based in the San Francisco Bay Area