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#REDIRECT [[Electronic Gaming Monthly#EGM2]] |
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[[Image:EGM2-01.jpg|thumb|221px|Cover of the first issue of ''EGM<sup>2</sup>'' (July 1994): ''[[Super Street Fighter II]]'' vs. ''[[Mortal Kombat II]]'']] |
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'''''EGM<sup>2</sup>''''' is a United States-based video game magazine that was published by Ziff-Davis from July 1994 to July 1998. There are 49 issues of ''EGM<sup>2</sup>'' in total. The magazine was a spin-off of the popular magazine ''[[Electronic Gaming Monthly]]''. Unlike ''EGM'', however, ''EGM<sup>2</sup>'' lacked a reviews section and had a greater emphasis on import games. Despite the superscript in the name, the official name of the magazine is said as "EGM Two" and not "EGM Squared." |
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==History== |
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The first issue of ''EGM<sup>2</sup>'' was in July 1994. The magazine lasted 49 issues with the last issue coming out in July 1998. |
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Starting in August 1998, ''EGM<sup>2</sup>'' became ''[[Expert Gamer]]'' (often abbreviated as ''XG''), and the magazine's focus shifted away from news and previews to strategy and tricks. Despite the different name, ''XG'' continued ''EGM<sup>2</sup>''<nowiki>'</nowiki>s numbering system. ''XG'' lasted for 39 issues until October 2001 (with the last issue being ''XG'' #88). |
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The next month (November 2001), ''XG'' morphed into its final form, ''[[GameNOW]]''. Although ''GameNOW'' maintained a healthy tricks section and occasional strategy guides, the magazine's focus shifted to in-depth previews and reviews. Skewed to a slightly younger audience than that of ''EGM'' (roughly 12 to 14-year-olds), ''GameNOW'' concentrated less on industry insider-type features and more on the actual video games, including numerous large screenshots and elaborate feature articles. |
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The numbering system was reset with the change to ''GameNOW'', and the final issue was #27 in January 2004. |
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[[Category:Computer and video game magazines]] |
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[[Category:American magazines]] |
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[[Category:Monthly magazines]] |
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[[Category:Defunct magazines]] |
Latest revision as of 00:11, 13 June 2017
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