Tom Chilton (game developer): Difference between revisions
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#REDIRECT [[World of Warcraft]] {{Redirect category shell| |
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'''Tom Chilton''' is the lead game designer (specifically over game systems, game balance<ref>[http://forums.worldofwarcraft.com/thread.html?topicId=21022576&postId=210107131&sid=1#44 forum post by Tom Chilton explaining his responsibilities for World Of Warcraft]</ref>, character classes, combat, items, pvp, auctions, mail system, and world events<ref>[http://wow.azzor.com/395/dev_chat_2005.php Warcry Dev Chat]</ref> ) for the massively multiplayer online role-playing game (MMORPG) [[World of Warcraft]] under the nickname "Kalgan". |
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{{R with possibilities}} |
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He also was the Lead Designer for an [[Add-on]] for the MMORPG [[Ultima Online]] called [[Ultima Online: Age of Shadows|Age of Shadows]] under the nickname "Evocare". |
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{{R to related topic}} |
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{{Printworthy}} |
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==Games== |
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* [[World of Warcraft]] |
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* [[World of Warcraft: The Burning Crusade]] |
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* [[Ultima Online: Age of Shadows]] |
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* [[Ultima Online: Lord Blackthorn's Revenge]] |
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* [[Ultima Online: Third Dawn]] |
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==Personal== |
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Tom Chilton is a [[Game Designer]], who has been a key part of the development of [[World of Warcraft]]. Along with Co-Lead [[Jeffrey Kaplan]], he has worked at [[Blizzard Entertainment]] for five years. |
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==Criticism== |
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The months following the release of [[Ultima Online: Age of Shadows|Age of Shadows]] saw a significant exodus of veteran players from [[Ultima Online]]. Many players insisted that the new item system broke [[Ultima Online]]'s long-standing tradition of being skill-based in favor of an item-based system. This criticism was stated again for [[World of Warcraft]] with the introduction of the honor system rewards and some raid tier armor sets that many players felt made the [[Player versus player|PvP]] mainly item-based instead of skill-based. |
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Some players who had played both [[Ultima Online|UO]] and [[World of Warcraft|WoW]] suggested on the World of Warcraft Forums that Tom Chilton, being lead designer for both games, "could be" the man responsible for the two shifts from skill-based to item-based system. In addition, many players claim that Tom Chilton is also to blame for the great misbalance considering the different types of classes in World of Warcraft. |
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==Notes and references== |
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==External links== |
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*[http://www.mobygames.com/developer/sheet/view/developerId,42812/ Developer Bio at MobyGames] |
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*[http://www.uo.com/ageofshadows/team_chilton.html Age Of Shadow interview] |
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*[http://www.worldofwarcraft.com/pvp/rewards-interview.html World Of Warcraft interview about PvP Honor System and Rewards] |
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*[http://cyber.law.harvard.edu/blogs/enwiki/static/gaetano/satan.jpg Tommyboy's Most Recent Picture] |
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{{DEFAULTSORT:Chilton, Tom}} |
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[[Category:Living people]] |
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[[Category:Blizzard Entertainment]] |
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[[Category:Video game designers]] |
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{{videogame-bio-stub}} |
Latest revision as of 17:39, 4 March 2018
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