Tom Chilton (game developer): Difference between revisions
Appearance
Content deleted Content added
Gracenotes (talk | contribs) Revert 1 edit by 70.160.104.23 to last version by MartinBot |
Amorymeltzer (talk | contribs) m printworthy per possibilities |
||
(938 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
#REDIRECT [[World of Warcraft]] {{Redirect category shell| |
|||
'''Tom Chilton''' is the lead game designer (specifically over game systems, game balance<ref>[http://forums.worldofwarcraft.com/thread.html?topicId=21022576&postId=210107131&sid=1#44 forum post by Tom Chilton explaining his responsibilities for World Of Warcraft]</ref>, character classes, combat, items, pvp, auctions, mail system, and world events<ref>[http://wow.azzor.com/395/dev_chat_2005.php Warcry Dev Chat]</ref> ) for the massively multiplayer online role-playing game (MMORPG) [[World of Warcraft]] under the nickname "Kalgan". |
|||
{{R with old history}} |
|||
{{R with possibilities}} |
|||
He also was the Lead Designer for an [[Add-on]] for the MMORPG [[Ultima Online]] called [[Ultima Online: Age of Shadows|Age of Shadows]] under the nickname "Evocare". |
|||
{{R to related topic}} |
|||
{{Printworthy}} |
|||
}} |
|||
==Games== |
|||
* [[World of Warcraft]] |
|||
* [[World of Warcraft: The Burning Crusade]] |
|||
* [[Ultima Online: Age of Shadows]] |
|||
* [[Ultima Online: Lord Blackthorn's Revenge]] |
|||
* [[Ultima Online: Third Dawn]] |
|||
==Personal== |
|||
Tom Chilton is a [[Game Designer]], who has been a key part of the development of [[World of Warcraft]]. Along with Co-Lead [[Jeffrey Kaplan]], he has worked at [[Blizzard Entertainment]] for five years. |
|||
==Criticism== |
|||
The months following the release of [[Ultima Online: Age of Shadows|Age of Shadows]] saw a significant exodus of veteran players from [[Ultima Online]]. Some players have insisted that the new item system broke [[Ultima Online]]'s long-standing tradition of being skill-based in favor of an item-based system. This criticism was stated again for [[World of Warcraft]] with the introduction of the honor system rewards and some raid tier armor sets that many players felt made the [[Player versus player|PvP]] mainly item-based instead of skill-based. |
|||
Some players who had played both [[Ultima Online|UO]] and [[World of Warcraft|WoW]] suggested on the World of Warcraft Forums that Tom Chilton, being lead designer for both games, could be the man responsible for the two shifts from skill-based to item-based system. In addition, many players claim that Tom Chilton is also to blame for the great misbalance considering the different types of classes in World of Warcraft. lulz tom chilton also likes to suck muh dick |
|||
==Notes and references== |
|||
<div class="references-small"> |
|||
<references/> |
|||
</div> |
|||
==External links== |
|||
*[http://www.mobygames.com/developer/sheet/view/developerId,42812/ Developer Bio at MobyGames] |
|||
*[http://www.uo.com/ageofshadows/team_chilton.html Age Of Shadow interview] |
|||
*[http://www.worldofwarcraft.com/pvp/rewards-interview.html World Of Warcraft interview about PvP Honor System and Rewards] |
|||
{{DEFAULTSORT:Chilton, Tom}} |
|||
[[Category:Living people]] |
|||
[[Category:Blizzard Entertainment]] |
|||
[[Category:Video game designers]] |
|||
{{videogame-bio-stub}} |
Latest revision as of 17:39, 4 March 2018
Redirect to:
This page is a redirect. The following categories are used to track and monitor this redirect:
|