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#REDIRECT [[Alien Resurrection (video game)]] |
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| title = Alien: Resurrection |
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| image = Alien Resurrection VG cover art.jpg |
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| developer = [[Argonaut Games]] |
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| publisher = [[Fox Interactive]] |
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| director = |
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| producer = Ben Tuszynski |
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| designer = Paul Crocker |
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| programmer = Simon Hargrave |
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| artist = Michael Wilson |
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| writer = |
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| composer = |
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| series = ''[[List of Alien, Predator and Alien vs. Predator games|Alien]]'' |
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| platforms = [[PlayStation (console)|PlayStation]] |
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| released = {{vgrelease|NA|10 October 2000|EU|1 December 2000}} |
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| genre = [[First-person shooter]] |
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| modes = [[Single-player video game|Single-player]] |
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}} |
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'''''Alien: Resurrection''''' is a [[first-person shooter]] video game based on the 1997 [[Alien: Resurrection|film of the same name]]. The game was developed by [[Argonaut Games]] and published by [[Fox Interactive]] exclusively for the [[PlayStation (console)|PlayStation]]. |
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== Plot == |
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Following the same basic plot of the movie, the game takes place years after the events of ''[[Alien 3]]'' and follows a cloned [[Ellen Ripley|Lt. Ellen Ripley]] awaking aboard the USM Auriga and trying to escape from the xenomorph-infested research spaceship ''USM Auriga'' along with a crew of mercenaries. |
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When the Xenomorphs bred from Queen that was extracted from her cloned body escape containment and begin running rampant aboard the Auriga, Ripley must unite with a group of rag-tag mercenaries to escape the vessel. |
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== Gameplay == |
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The game is a first person shooter (FPS) with survival horror elements. It consists of ten levels, the first nine taking place in the Xenomorph-infested ''USM Auriga'', with the last aboard the mercenary ship ''Betty''. |
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The player uses four different characters from the movie. Ripley is the main playable character for a majority of the game's levels, while Call, DiStephano, and Christie each get their own level as well. Each character has their own special equipment. Some players have different weapons. The selection includes a laser rifle, double barrel shotgun, grenade launcher, Shock rifle, flamer-thrower and a rocket launcher. |
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The player must complete different tasks to progress across the game. These include killing clones and ejecting overheating escape pods. |
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In addition to traditional drone aliens, the player also faces marines and the infamous face-huggers (if the player is implanted with an alien, they must track down a device to remove it, or the creature will hatch and the game ends), later fighting boss creatures such as the alien queen and the newborn. |
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== Development == |
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Work on the game began in early 1996. Lacking any initial directive from Fox Interactive beyond that it be a game for the Alien franchise, Argonaut designed a [[game engine]] with an overhead shooter format inspired by the recent game ''[[Loaded (video game)|Loaded]]''.<ref name=devel/> Pleased with the prototype, Fox Interactive green lit the project and further assigned the team to create a game which would appear in the film.<ref name=devel/> Fox announced that the game would be released in late 1997 on the Sony PlayStation, [[Sega Saturn]], and [[Microsoft Windows]].<ref>{{cite magazine |title=Inside Scoop|magazine=[[GamePro]]|issue=104|publisher=[[International Data Group|IDG]]|date=May 1997|page=24}}</ref> |
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Fox weekly shipped the team boxes of scripts, storyboards, and raw footage from the film as reference material.<ref name=devel/> After working on the game for a year, Argonaut Games decided that the ''Loaded'' genre had become outdated, and restarted development as a 3D action-adventure in the vein of ''[[Tomb Raider (1996 video game)|Tomb Raider]]'', which had been released after work on ''Alien: Resurrection'' started.<ref name=devel/> Frustrated at having a year's worth of work completely scrapped, a significant fraction of the development team quit the project.<ref name=devel/> |
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Morale dropped further when the team were invited to a private screening of the film; they found it underwhelming at best, and were disappointed that the game they'd made for the film, ''Atom Zone'', only appeared very briefly.<ref name=devel/> The team struggled over technical difficulties with their 3D game engine for over a year, and in late 1998 decided to change the format a second time, to a first-person shooter. Having the game in first person removed the fundamental problems in the game's development; senior designed Christopher Smith recalled, "It was a moment where everything went, 'right'. If it remained in the other perspective it would've got cancelled. I'd have put money on that."<ref name=devel/> |
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According to Ben Broth, a tester at Fox Interactive, the game's twin stick control scheme immediately went down well with the game's QA team.<ref name=devel>{{cite web |last=White |first=Lewis |title=The making of Alien Resurrection PSOne |url=https://www.eurogamer.net/articles/2018-09-09-the-making-of-alien-resurrection-for-psone |website=Eurogamer |accessdate=22 October 2018 |date=September 9, 2018}}</ref> |
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The game was finally released exclusively for the Sony PlayStation in 2000 (October 10 in the USA and December 1 in Europe{{cn}}), three years after the film ran its course in theaters. |
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== Reception == |
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{{Video game reviews |
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| MC = 61/100<ref name=MC>{{cite web |url=http://www.metacritic.com/game/playstation/alien-resurrection |title=Alien Resurrection for PlayStation Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=22 June 2014}}</ref> |
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| Allgame = {{Rating|2|5}}<ref>{{cite web |last=Thompson |first=Jon |url=http://www.allgame.com/game.php?id=18766&tab=review |title=Alien Resurrection - Review |website=[[AllGame]] |publisher=[[All Media Network]] |archiveurl=https://web.archive.org/web/20141115005824/http://www.allgame.com/game.php?id=18766&tab=review |archivedate=15 November 2014 |deadurl=yes |accessdate=28 May 2016}}</ref> |
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| Edge = 8/10<ref>{{cite magazine |author=Edge staff |title=Alien Resurrection |magazine=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |issue=89 |date=October 2000}}</ref> |
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| EGM = 6.33/10<ref>{{cite magazine |author=EGM staff |title=Alien Resurrection |magazine=[[Electronic Gaming Monthly]] |publisher=[[Ziff Davis]] |date=December 2000}}</ref> |
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| EuroG = 4/10<ref name=EuroG>{{cite web |last=Bramwell |first=Tom |date=2 November 2000 |url=http://www.eurogamer.net/articles/r_alienr_psx |title=Alien : Resurrection |website=[[Eurogamer]] |publisher=Gamer Network |accessdate=28 May 2016}}</ref> |
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| GI = 6/10<ref>{{cite magazine |title=Alien Resurrection |magazine=[[Game Informer]] |publisher=[[GameStop]] |issue=91 |date=November 2000}}</ref> |
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| GSpot = 4.7/10<ref name="gamespot.com">{{cite web |last=Garrett |first=Steven |date=5 October 2000 |url=https://www.gamespot.com/reviews/alien-resurrection-review/1900-2637344/ |title=Alien Resurrection Review |website=[[GameSpot]] |publisher=CBS Interactive |accessdate=28 May 2016}}</ref> |
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| IGN = 6.5/10<ref>{{cite web |last=Nix |first=Marc |date=23 October 2000 |url=http://www.ign.com/articles/2000/10/24/alien-resurrection |title=Alien Resurrection |website=[[IGN]] |publisher=Ziff Davis |accessdate=28 May 2016}}</ref> |
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| OPM = {{Rating|3|5}}<ref>{{cite magazine |title=Alien Resurrection |magazine=[[Official U.S. PlayStation Magazine]] |publisher=Ziff Davis |date=November 2000}}</ref> |
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| PSM = 7/10<ref>{{cite magazine |title=Review: Alien Resurrection |magazine=[[PlayStation: The Official Magazine|PSM]] |publisher=[[Future US]] |date=November 2000}}</ref> |
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| rev1 = ''[[Maxim (magazine)|Maxim]]'' |
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| rev1Score = 6/10<ref>{{cite web |last=Boyce |first=Ryan |date=5 October 2000 |url=http://www.maximonline.com/articles/review_videogames.asp?videogame_id=649 |title=Alien Resurrection |website=[[Maxim (magazine)|Maxim]] |publisher=[[Biglari Holdings]] |archiveurl=https://web.archive.org/web/20010626150910/http://www.maximonline.com/articles/review_videogames.asp?videogame_id=649 |archivedate=26 June 2001 |deadurl=yes |accessdate=28 May 2016}}</ref> |
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}} |
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The video game received "mixed" reviews, according to the [[Review aggregator|review aggregation]] website [[Metacritic]].<ref name=MC/> Critics praised the game's atmosphere <ref name="gamespot.com"/> and frequently scary gameplay.<ref name=EuroG/> However, criticism was directed at the graphics, as well as the harsh difficulty level. Steven Garrett, formerly of [[GameSpot]], also criticised the control scheme, describing the game as "almost unplayably difficult to control and unreasonably hard to enjoy".<ref name="gamespot.com"/> |
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{{clear}} |
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== References == |
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{{Reflist}} |
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== External links == |
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* {{moby game|id=/playstation/alien-resurrection}} |
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{{alien}} |
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[[Category:2000 video games]] |
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[[Category:Alien (franchise) games]] |
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[[Category:Cancelled Sega Saturn games]] |
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[[Category:Cancelled Windows games]] |
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[[Category:First-person shooters]] |
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[[Category:Fox Interactive games]] |
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[[Category:PlayStation (console) games]] |
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[[Category:PlayStation (console)-only games]] |
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[[Category:Single-player video games]] |
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[[Category:Video games based on films]] |
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[[Category:Video games developed in the United Kingdom]] |
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[[Category:Video games featuring female protagonists]] |
Latest revision as of 14:47, 1 March 2019
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