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{{Infobox video game
{{Short description|2019 video game}}
{{Use mdy dates|date=February 2023}}{{Infobox video game
| title = Samurai Shodown
| title = Samurai Shodown
| image = File:Samurai Shodown 2019 cover art.png
| image = File:Samurai Shodown 2019 cover art.png
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| caption =
| caption =
| developer = [[SNK]]
| developer = [[SNK]]
| publisher = {{vgrelease|JP|SNK}}{{ubl|[[Athlon Games]]|[[Bandai Namco Entertainment]] {{small|(Xbox Series X/S)}}}}
| publisher = {{vgrelease|JP|SNK}}{{ubl|[[Athlon Games]] {{small|(PlayStation 4 & Xbox One)}}||[[Taito]] {{small|(Arcade)}}||[[Deep Silver]] {{small|(Xbox Series X/S & Nintendo Switch)}}{{citation needed|date=October 2021}}||[[Netflix|Netflix Games]] {{small|(Android & iOS)}}}}
| director = Nobuyuki Kuroki
| director = [[Nobuyuki Kuroki]]
| producer = Yasuyuki Oda
| producer = [[Yasuyuki Oda]]
| designer = {{ubl|Hidetoshi Ishizawa|Yuji Watanabe|Kaito Soranaka}}
| designer =
| programmer = Masanori Tsuji
| artist = {{ubl|Nobuyuki Kuroki|Yumi Saji}}
| artist = {{ubl|Nobuyuki Kuroki|Yumi Saji}}
| composer = {{ubl|Hiroshi Yamazoe|Masato Horiuchi|Hideki Asanaka|Mayuko Hino|Naoki Kita|Minori Sasaki|Kensuke Inage|Jun Hoshina}}
| writer =
| composer =
| series = ''[[Samurai Shodown]]''
| series = ''[[Samurai Shodown]]''
| engine = [[Unreal Engine 4]]
| engine = [[Unreal Engine 4]]
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* [[Xbox One]]
* [[Xbox One]]
* [[Xbox Series X and Series S|Xbox Series X/S]]
* [[Xbox Series X and Series S|Xbox Series X/S]]
* [[Android (operating system)|Android]]
* [[iOS]]
}}
}}
| release = '''PlayStation 4, Xbox One'''{{Video game release|WW|June 25, 2019|JP|June 27, 2019}}'''Arcade'''{{Video game release|JP|October 24, 2019}}'''Stadia'''{{Video game release|WW|November 19, 2019}}'''Nintendo Switch'''{{Video game release|JP|December 12, 2019|WW|February 25, 2020}}'''Microsoft Windows'''{{Video game release|WW|June 11, 2020}}'''Xbox Series X/S'''{{Video game release|WW|March 16, 2021}}
| release = '''PlayStation 4, Xbox One'''{{Video game release|WW|June 25, 2019|JP|June 27, 2019}}'''Arcade'''{{Video game release|JP|October 24, 2019}}'''Stadia'''{{Video game release|WW|November 19, 2019}}'''Nintendo Switch'''{{Video game release|JP|December 12, 2019|WW|February 25, 2020}}'''Microsoft Windows'''{{Video game release|WW|June 11, 2020 (Epic Games)|WW|June 14, 2021 (Steam)<ref>{{cite tweet|number=1394110420894507008|user=SNKPofficial|title=【SAMURAI SHODOWN】Weapon-based fighter SAMURAI SHODOWN is coming to Steam on June 14th! #SNK #SamSho #Steam<!-- full text of tweet that Twitter returned to the bot (excluding links) added by TweetCiteBot. This may be better truncated or may need expanding (TW limits responses to 140 characters) or case changes. --> |date=17 May 2021}}</ref>}}'''Xbox Series X/S'''{{Video game release|WW|March 16, 2021}}'''Android, iOS'''{{Video game release|WW|August 29, 2023}}
| genre = [[Fighting game|Fighting]]
| genre = [[Fighting game|Fighting]]
| modes = [[Single-player]], [[multiplayer]]
| modes = [[Single-player]], [[multiplayer]]
| arcade system = Taito Type X3 (NESiCAxLive2)
}}
}}{{More citations needed|date=February 2023}}

'''''Samurai Shodown''''' (known as '''''Samurai Spirits''''' in Japan) is a 2019 [[fighting game]] developed and published by [[SNK]] for [[Arcade game|arcades]], [[PlayStation 4]], [[Xbox One]], [[Nintendo Switch]], [[Google Stadia|Stadia]], [[Xbox Series X and Series S]], and [[Microsoft Windows|Windows]] as an entry in the ''[[Samurai Shodown]]'' series.
'''''Samurai Shodown''''' (known as '''''Samurai Spirits''''' in Japan) is a 2019 [[fighting game]] developed and published by [[SNK]] for [[PlayStation 4]], [[Xbox One]], [[Nintendo Switch]], [[Google Stadia|Stadia]], [[Xbox Series X and Series S]], [[Android (operating system)|Android]] and [[iOS]] via [[Netflix|Netflix Games]], and [[Microsoft Windows|Windows]] as an entry in the ''[[Samurai Shodown]]'' series, as well as a reboot to the series. An [[Arcade game|arcade]] version was released by [[Taito]].


==Gameplay==
==Gameplay==
Samurai Shodown is a 3D fighting game with a 2D plane combat system that uses many elements from past games in the series. It shares similarities with ''[[The King of Fighters XIV]]'' and ''[[SNK Heroines: Tag Team Frenzy]]''.
Samurai Shodown is a 2D fighting game with 3D graphics that uses many elements from past games in the series. It shares similarities with ''[[The King of Fighters XIV]]'' and ''[[SNK Heroines: Tag Team Frenzy]]''.


The controls consists of four buttons: weak, medium, strong blows with weapons and kick. By pressing special combinations, the character can carry out captures, counterattacks, interceptions and evasions. The Rage Gauge is back in the game. It replenishes after each damage taken by the character. A fully filled scale gives access to new abilities. After gaining a full scale, the player can activate the rage mode, which increases the character's strength for a while and opens up the opportunity to inflict a disarming blow to the opponent. During the activation of the fury mode, an explosion occurs, pushing the enemy away and opening him up for attack. After the end of the rage mode, the player is deprived of the opportunity to use the scale until the end of the match.
The controls consists of four buttons: weak, medium, strong blows with weapons and kick. By pressing special combinations, the character can carry out captures, counterattacks, interceptions and evasions. The Rage Gauge is back in the game. It replenishes after each damage taken by the character. A fully filled scale gives access to new abilities. After gaining a full scale, the player can activate the rage mode, which increases the character's strength for a while and opens up the opportunity to inflict a disarming blow to the opponent. During the activation of the fury mode, an explosion occurs, pushing the enemy away and opening him up for attack. After the end of the rage mode, the player is deprived of the opportunity to use the scale until the end of the match.


Each character has a Super Special Move, which deals very powerful damage when hitting an opponent. However, it can only be attempted once during the entire match.<ref>{{Cite web |url=https://dtf.ru/games/52874-igrovye-mehaniki-samurai-shodown |title=Игровые механики Samurai Shodown |accessdate=2019-08-16 |archiveurl=https://web.archive.org/web/20190816182634/https://dtf.ru/games/52874-igrovye-mehaniki-samurai-shodown |archivedate=2019-08-16 }}</ref>
Each character has a Super Special Move, which deals very powerful damage when hitting an opponent. However, it can only be attempted once during the entire match.<ref>{{Cite news |url=https://dtf.ru/games/52874-igrovye-mehaniki-samurai-shodown |title=Игровые механики Samurai Shodown |newspaper=DTF |date=5 June 2019 |access-date=2019-08-16 |archive-url=https://web.archive.org/web/20190816182634/https://dtf.ru/games/52874-igrovye-mehaniki-samurai-shodown |archive-date=2019-08-16 |last1=Удален |first1=Аккаунт }}</ref>{{BSN|reason=The current source is insufficiently reliable ([[WP:NOTRS]]).|date=July 2024}}


The game uses a trainable artificial intelligence. The player can create his own so-called ghost. The AI will observe the player's actions and then try to copy them.<ref>{{Cite web|url=https://www.gamecrate.com/incredible-potential-samurai-shodown-s-new-ghost-ai/23105|title=The incredible potential of Samurai Shodown’s new ghost A.I.|publisher=Gamecrate|lang=en|accessdate=2019-10-10}}</ref> In a battle with your own ghost, the player can discover the weaknesses of his tactics.
The game uses a trainable artificial intelligence. The player can create his/her own so-called ghost. The AI will observe the player's actions and then try to copy them.<ref>{{Cite web |last=Angelo |first=M. D'Argenio |date=May 23, 2019 |title=The incredible potential of Samurai Shodown's new ghost A.I. |url=https://www.gamecrate.com/incredible-potential-samurai-shodown-s-new-ghost-ai/23105 |url-status=dead |archive-url=https://web.archive.org/web/20201112031632/https://gamecrate.com/incredible-potential-samurai-shodown-s-new-ghost-ai/23105 |archive-date=November 12, 2020 |access-date=2019-10-10 |publisher=Gamecrate |language=en}}</ref> In a battle with the player's own ghost, weaknesses in tactics, movement patterns and offensive and defensive habits can be observed, useful for the player's gameplay improvement.


The bloody finishing moves that were absent in the previous titles of the series returned to this game.<ref>{{Cite web|url=https://www.youtube.com/watch?v=BUP4EBg6k_g|title=Samurai Shodown Demo Fatality Compilation ! (Haomaru, Nakoruru, Yashamaru) {{!}} Samsho 6/'19|author=|website=|date=|publisher=|lang=en|accessdate=2019-10-10}}</ref>
The bloody finishing moves that were absent in the previous titles of the series returned to this game.<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=BUP4EBg6k_g |title=Samurai Shodown Demo Fatality Compilation ! (Haomaru, Nakoruru, Yashamaru) {{!}} Samsho 6/'19 |language=en |access-date=2019-10-10 |website=[[YouTube]]}}</ref>


==Plot==
==Plot==
''Samurai Shodown'' takes place in the time period between the ''[[Samurai Shodown V]]'' and ''[[Samurai Shodown (1993 video game)|Samurai Shodown]]'', and has been cited as a reboot of the series.<ref name="gematsu interview" />
''Samurai Shodown'' takes place in the time period between ''[[Samurai Shodown V]]'' and the original ''[[Samurai Shodown (1993 video game)|Samurai Shodown]]'', and has been commonly cited as a reboot of the series.<ref name="gematsu interview" />


The game takes place in 1787, during the [[Tenmei]] Era of Japanese history. The entire country is beset by a terrible and looming evil. Fire, ruin and famine ran rampant throughout Japan. Meanwhile, as these events unfold, a sinister cloud envelops the air with a foreboding sense of dread. Shizuka Gozen, the deceased spirit of a young woman who is possessed and trapped in [[Yomi]], (labeled Eternity in the game itself) threatens to destroy Japan. Warriors from all across Japan and beyond the ocean, driven by their own needs and desires, converge to investigate these evil forces and vanquish them.
The game takes place in 1787, during the [[Tenmei]] Era of Japanese history. During that period, the entire country is beset by a terrible and looming evil. Fire, ruin and famine ran rampant throughout Japan.<ref>{{Cite web |last=Taylor |first=Nicholas 'MajinTenshinhan' |date=2018-09-11 |title=SNK's new Samurai Spirits takes place in 1787 in historical Japan — Where does this leave it in the Samurai Shodown timeline? Let's analyze continuity |url=https://www.eventhubs.com/news/2018/sep/11/snks-new-samurai-spirits-takes-place-1787-historical-japan-where-does-place-it-samurai-shodown-timeline-lets-analyze-continuity/ |access-date=2023-06-07 |website=EventHubs |language=en |archive-date=August 15, 2019 |archive-url=https://web.archive.org/web/20190815000233/https://www.eventhubs.com/news/2018/sep/11/snks-new-samurai-spirits-takes-place-1787-historical-japan-where-does-place-it-samurai-shodown-timeline-lets-analyze-continuity/ |url-status=live }}</ref> Meanwhile, as these events unfold, a sinister cloud envelops the air with a foreboding sense of dread. [[Shizuka Gozen]], the deceased spirit of a young woman who is possessed and trapped in [[Yomi]], (labeled Eternity in the game itself) threatens to destroy Japan. Warriors from all across Japan and beyond the ocean, driven by their own needs and desires, converge to investigate these evil forces and vanquish them.


==Characters==
==Characters==
''Samurai Shodown'' features a base roster of 16 playable characters, with extra ones available as paid and free downloadable content. Newcomers and guest characters are marked in bold.<!-- Note: Shizumaru, while announced as a downloadable character, is part of the base roster for anyone who buys the game. Similar situation with Gongsun Li.-->
''Samurai Shodown'' features a base roster of 16 playable characters, with extra ones available as paid and free downloadable content.<ref>{{Cite web |first=Mitchell |last=Saltzman |date=2019-06-24 |title=Samurai Shodown Review |url=https://sea.ign.com/samurai-shodown-2019/151040/review/samurai-shodown-review |access-date=2023-06-08 |website=IGN Southeast Asia |language=en-sg |archive-date=June 8, 2023 |archive-url=https://web.archive.org/web/20230608153228/https://sea.ign.com/samurai-shodown-2019/151040/review/samurai-shodown-review |url-status=live }}</ref> Newcomers are listed in '''bold''', guest characters are listed in ''italics''. All third-party guest characters are unavailable on the Netflix version of the game.
<!-- Note: Shizumaru, while announced as a downloadable character, is part of the base roster for anyone who buys the game. Similar situation with Gongsun Li.-->
{| class="wikitable"
{| class="wikitable"
! colspan="3" |Base Roster
! colspan="3" |Base Roster
! Season One
! Season One
! Season Two<ref>{{cite web |url=https://www.gematsu.com/2020/01/samurai-shodown-dlc-characters-sogetsu-kazama-and-iroha-announced |title=Samurai Shodown DLC characters Sogetsu Kazama and Iroha announced |last=Romano |first=Sal |date=2020-01-25 |website=Gematsu |access-date=2020-01-25 }}</ref>
! Season Two<ref>{{cite web |url=https://www.gematsu.com/2020/01/samurai-shodown-dlc-characters-sogetsu-kazama-and-iroha-announced |title=Samurai Shodown DLC characters Sogetsu Kazama and Iroha announced |last=Romano |first=Sal |date=2020-01-25 |website=Gematsu |access-date=2020-01-25 |archive-date=January 25, 2020 |archive-url=https://web.archive.org/web/20200125174546/https://www.gematsu.com/2020/01/samurai-shodown-dlc-characters-sogetsu-kazama-and-iroha-announced |url-status=live }}</ref>
! Season Three<ref>{{cite web |url=https://www.gematsu.com/2020/07/samurai-shodown-season-pass-3-announced |title=Samurai Shodown DLC characters Season 3 Pass announced |last=Romano |first=Sal |date=2020-07-31 |website=Gematsu |access-date=2020-07-31 }}</ref> <ref>[https://www.youtube.com/watch?v=XrUsfHLrsv8&ab_channel=snkGame 【ENG】First Official Reveal: KOF XV & SAMURAI SHODOWN]</ref>
! Season Three<ref>{{cite web |url=https://www.gematsu.com/2020/07/samurai-shodown-season-pass-3-announced |title=Samurai Shodown DLC characters Season 3 Pass announced |last=Romano |first=Sal |date=2020-07-31 |website=Gematsu |access-date=2020-07-31 |archive-date=October 29, 2020 |archive-url=https://web.archive.org/web/20201029185917/https://www.gematsu.com/2020/07/samurai-shodown-season-pass-3-announced |url-status=live }}</ref><ref>{{Cite AV media |url=https://www.youtube.com/watch?v=XrUsfHLrsv8&ab_channel=snkGame |title=【ENG】First Official Reveal: KOF XV & SAMURAI SHODOWN |access-date=January 8, 2021}}</ref>
|-
|-
|
|
*Charlotte
*Charlotte
*'''Darli Dagger'''<ref>{{Cite web |last=Gordon |first=Justin 'AdaptiveTrigger' |date=2019-03-30 |title=Darli Dagger announced as first newcomer for Samurai Shodown |url=https://www.eventhubs.com/news/2019/mar/30/darli-dagger-announced-first-newcomer-samurai-shodown/ |access-date=2023-06-07 |website=EventHubs |language=en |archive-date=June 8, 2023 |archive-url=https://web.archive.org/web/20230608153229/https://www.eventhubs.com/news/2019/mar/30/darli-dagger-announced-first-newcomer-samurai-shodown/ |url-status=live }}</ref><ref>{{Cite magazine |last=Khan |first=Imran |date=April 1, 2019 |title=Samurai Shodown Unveils Darli, The Series' First New Character In A Long Time |url=https://www.gameinformer.com/2019/04/01/samurai-shodown-unveils-darli-the-series-first-new-character-in-a-long-time |url-status=dead |archive-url=https://web.archive.org/web/20230608153228/https://www.gameinformer.com/2019/04/01/samurai-shodown-unveils-darli-the-series-first-new-character-in-a-long-time |archive-date=June 8, 2023 |access-date=2023-06-07 |magazine=Game Informer |language=en}}</ref>
*'''Darli Dagger''' <ref>[https://www.eventhubs.com/news/2019/mar/30/darli-dagger-announced-first-newcomer-samurai-shodown "Darli Dagger announced as first newcomer for Samurai Shodown"], ''EventHubs'', March 30, 2019</ref>
*Earthquake
*Earthquake
*Galford
*Galford
*Genjuro Kibagami
*Genjuro Kibagami
*Hanzo Hattori
*'''[[Honor of Kings|Gongsun Li]]''' {{ref|d|d}} {{ref|g|g}} <ref>[https://www.youtube.com/watch?v=HNfEDX32Oco GONGSUN LI: SAMURAI SHODOWN - DLC Character (North America)]</ref>
|
|
*Hanzo Hattori
*[[Haohmaru]]
*[[Haohmaru]]
*Jubei Yagyu
*Jubei Yagyu
Line 69: Line 72:
*Shiki
*Shiki
|
|
*Shizumaru Hisame {{ref|d|d}}
*Tam Tam
*Tam Tam
*Ukyo Tachibana
*Ukyo Tachibana
*'''Yashamaru Kurama''' <ref name="asia trailer">[https://www.youtube.com/watch?v=m3gJzUU_TnE SAMURAI SHODOWN / SAMURAI SPIRITS – Trailer (Asia)]</ref>
*'''Yashamaru Kurama'''<ref name="asia trailer">{{Cite AV media |url=https://www.youtube.com/watch?v=m3gJzUU_TnE |title=SAMURAI SHODOWN / SAMURAI SPIRITS – Trailer (Asia) |access-date=April 5, 2019}}</ref>
*Yoshitora Tokugawa
*Yoshitora Tokugawa
*'''Wu-Ruixiang''' <ref name="asia trailer" />
*'''Wu-Ruixiang'''<ref name="asia trailer" />
|
|
*Rimururu
*Basara
*Basara
*Kazuki Kazama
*Kazuki Kazama
*Rimururu
*Shizumaru Hisame{{ref|d|d}}
*Wan-Fu
*Wan-Fu
|
|
*'''''[[Honor of Kings|Gongsun Li]]'''''{{ref|d|d}}<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=HNfEDX32Oco |title=GONGSUN LI: SAMURAI SHODOWN - DLC Character (North America) |access-date=July 30, 2020}}</ref>
*Iroha
*Mina Majikina
*Mina Majikina
*Sogetsu Kazama
*Sogetsu Kazama
*'''''[[For Honor|Warden]]'''''<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=KzIoB1muUxo |title=Warden: Samurai Shodown - DLC Character (North America) |access-date=June 23, 2020}}</ref>
*Iroha
*'''[[For Honor|Warden]] {{ref|g|g}}''' <ref>[https://www.youtube.com/watch?v=KzIoB1muUxo WARDEN: SAMURAI SHODOWN - DLC Character (North America)]</ref>
|
|
*'''''[[Baiken]]'''''<ref>{{cite web |first=Sal |last=Romano |title=Samurai Shodown DLC Character Cham Cham Launches March 16; Character from Guilty Gear Teased |url=https://www.gematsu.com/2021/02/samurai-shodown-dlc-character-cham-cham-launches-march-16-character-from-guilty-gear-teased |website=Gematsu |access-date=24 July 2021 |date=February 21, 2021 |archive-date=February 21, 2021 |archive-url=https://web.archive.org/web/20210221065205/https://www.gematsu.com/2021/02/samurai-shodown-dlc-character-cham-cham-launches-march-16-character-from-guilty-gear-teased |url-status=live }}</ref>
*Cham Cham
*Cham Cham
*'''[[List of The Last Blade characters#Hibiki Takane|Hibiki Takane]] {{ref|g|g}}'''
*'''''[[Hibiki Takane]]'''''
*Shirou Tokisada Amakusa
*Unannounced character
*''[[Guilty Gear (series)|Guilty Gear]]'' character {{ref|g|g}}<ref>https://www.gematsu.com/2021/02/samurai-shodown-dlc-character-cham-cham-launches-march-16-character-from-guilty-gear-teased</ref>
|}
|}
'''Notes'''
'''Notes'''
*{{note|d|d}}: Free post-launch downloadable character
*{{note|d|d}}: Free post-launch downloadable character
*{{note|g|g}}: Guest character


==Development==
==Development==
''Samurai Shodown'' was unveiled at the SNK Investor Relations 2018 IPO conference,<ref name="IPO">{{cite web |url=https://www.destructoid.com/samurai-shodown-is-reportedly-coming-early-2019-for-ps4-pc-xbox-one-and-nintendo-switch-533846.phtml |title=Samurai Shodown is reportedly coming early 2019 for PS4, PC, Xbox One and Nintendo Switch |last=Moyse |first=Chris |date=2018-12-05 |website=[[Destructoid]] |publisher=[[Enthusiast Gaming]] |access-date=2018-12-11 }}</ref> being developed by [[SNK Corporation]]. The game is published by [[Athlon Games]] outside of Japan.<ref>{{cite web |title=Samurai Shodown to be published by Athlon Games |url=https://gematsu.com/2019/03/samurai-shodown-to-be-published-by-athlon-games |website=Gematsu |date=7 March 2019}}</ref>
''Samurai Shodown'' was unveiled at the SNK Investor Relations 2018 IPO conference,<ref name="IPO">{{cite web |url=https://www.destructoid.com/samurai-shodown-is-reportedly-coming-early-2019-for-ps4-pc-xbox-one-and-nintendo-switch-533846.phtml |title=Samurai Shodown is reportedly coming early 2019 for PS4, PC, Xbox One and Nintendo Switch |last=Moyse |first=Chris |date=2018-12-05 |website=[[Destructoid]] |publisher=[[Enthusiast Gaming]] |access-date=2018-12-11 |archive-date=April 8, 2019 |archive-url=https://web.archive.org/web/20190408141754/https://www.destructoid.com/samurai-shodown-is-reportedly-coming-early-2019-for-ps4-pc-xbox-one-and-nintendo-switch-533846.phtml |url-status=live }}</ref> being developed by [[SNK Corporation]].<ref>{{Cite news |last=Robinson |first=Martin |date=2019-03-25 |title=With Samurai Shodown, SNK is properly back |url=https://www.eurogamer.net/with-samurai-shodown-snk-is-properly-back |url-status=live |archive-url=https://web.archive.org/web/20230608153228/https://www.eurogamer.net/with-samurai-shodown-snk-is-properly-back |archive-date=June 8, 2023 |access-date=2023-06-07 |work=[[Eurogamer]] |language=en-gb}}</ref> The game was published by [[Athlon Games]] in Global version.<ref>{{cite web |last=Romano |first=Sal |date=7 March 2019 |title=Samurai Shodown to be published by Athlon Games |url=https://gematsu.com/2019/03/samurai-shodown-to-be-published-by-athlon-games |url-status=live |archive-url=https://web.archive.org/web/20190327102308/https://gematsu.com/2019/03/samurai-shodown-to-be-published-by-athlon-games |archive-date=March 27, 2019 |access-date=March 27, 2019 |website=Gematsu}}</ref>


The twelfth main game in the ''[[Samurai Shodown (series)|Samurai Shodown]]'' series, it is the first mainline entry since 2008's ''[[Samurai Shodown: Edge of Destiny|Samurai Shodown Sen]]''.
The twelfth main game in the ''[[Samurai Shodown (series)|Samurai Shodown]]'' series, it is the first mainline entry since 2008's ''[[Samurai Shodown Sen]]''.


The development team consists of members who worked on ''[[The King of Fighters XIV]]'' and ''[[SNK Heroines: Tag Team Frenzy]]''.<ref name="SRK">{{cite web |url=http://shoryuken.com/2018/09/13/nobuyuki-kuroki-confirms-that-new-samurai-shodown-is-being-made-by-the-same-team-as-the-king-of-fighters-xiv-and-snk-heroines-tag-team-frenzy/ |title=Nobuyuki Kuroki confirms that new Samurai Shodown is being made by the same team as The King of Fighters XIV and SNK Heroines: Tag Team Frenzy |last=Co |first=Franz |date=2018-09-13 |website=Shoryuken |publisher=[[Complex (magazine)|Complex]] |access-date=2018-12-10 }}</ref> Nobuyuki Kuroki is the director and one of the artists,<ref name="SRK" /> while Yasuyuki Oda serves as producer. Kuroki has been previously involved with the series through the ''[[Samurai Shodown 64]]'' titles.<ref name="gematsu interview">{{cite web |url=https://gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview/ |title=Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview |last=Romano |first=Sal |date=2019-03-25 |website=Gematsu |publisher=Gematsu |access-date=2019-03-25}}</ref> The characters of the game were designed by Yumi Saji.<ref>{{cite web |url=https://www.japan-expo-paris.com/en/programme/2019-07-06/nobuyuki-kuroki-amp-yumi-saji-en-dedicace_4436.htm |title=Nobuyuki KUROKI & Yumi SAJI: signing |author=<!--Not stated--> |date=2019-06-21 |website=Japan Expo Paris |access-date=2019-07-05 |quote=Nobuyuki KUROKI and Yumi SAJI, Art Director and Chara-Designer of the new opus.}}</ref>
The development team consists of members who worked on ''[[The King of Fighters XIV]]'' and ''[[SNK Heroines: Tag Team Frenzy]]''.<ref name="SRK">{{cite web |url=http://shoryuken.com/2018/09/13/nobuyuki-kuroki-confirms-that-new-samurai-shodown-is-being-made-by-the-same-team-as-the-king-of-fighters-xiv-and-snk-heroines-tag-team-frenzy/ |title=Nobuyuki Kuroki confirms that new Samurai Shodown is being made by the same team as The King of Fighters XIV and SNK Heroines: Tag Team Frenzy |last=Co |first=Franz |date=2018-09-13 |website=Shoryuken |publisher=[[Complex (magazine)|Complex]] |access-date=2018-12-10 |archive-date=September 16, 2018 |archive-url=https://web.archive.org/web/20180916034500/http://shoryuken.com/2018/09/13/nobuyuki-kuroki-confirms-that-new-samurai-shodown-is-being-made-by-the-same-team-as-the-king-of-fighters-xiv-and-snk-heroines-tag-team-frenzy/ |url-status=dead }}</ref> Nobuyuki Kuroki is the director and one of the artists,<ref name="SRK" /> while Yasuyuki Oda serves as producer. Kuroki has been previously involved with the series through the ''[[Samurai Shodown 64]]'' titles.<ref name="gematsu interview">{{cite web |url=https://gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview/ |title=Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview |last=Romano |first=Sal |date=2019-03-25 |website=Gematsu |publisher=Gematsu |access-date=2019-03-25 |archive-date=March 25, 2019 |archive-url=https://web.archive.org/web/20190325151027/https://gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview |url-status=live }}</ref> The characters of the game were designed by Yumi Saji.<ref>{{cite web |url=https://www.japan-expo-paris.com/en/programme/2019-07-06/nobuyuki-kuroki-amp-yumi-saji-en-dedicace_4436.htm |title=Nobuyuki KUROKI & Yumi SAJI: signing |author=<!--Not stated--> |date=2019-06-21 |website=Japan Expo Paris |access-date=2019-07-05 |quote=Nobuyuki KUROKI and Yumi SAJI, Art Director and Chara-Designer of the new opus. |archive-date=July 5, 2019 |archive-url=https://web.archive.org/web/20190705104826/https://www.japan-expo-paris.com/en/programme/2019-07-06/nobuyuki-kuroki-amp-yumi-saji-en-dedicace_4436.htm |url-status=dead }}</ref>


The internal staff at SNK who worked on the game consisted of 50 to 60 employees, as well as outsourcing some art assets, to form a total of an estimated 200 employees who worked on the game.<ref>{{cite web |last1=Kane |first1=Alex |title=The making of Samurai Shodown (2019) |url=https://www.polygon.com/features/2019/6/21/18700422/samurai-shodown-2019-snk |website=Polygon |accessdate=24 June 2019 |date=21 June 2019}}</ref> Some of the reasons for making a new title were the recent focus on the [[esports]] community and the many fan requests.<ref name="gematsu interview" /> The team considered using a realistic art style for the graphics but decided against it because too many fighting games were using it already.<ref name="twinfinite">{{cite web |url=https://twinfinite.net/2019/03/samurai-shodown-darli-dagger/ |title=New Samurai Shodown Character Revealed: Darli Dagger; Neogeo Collection Announced |last=Nelva |first=Giuseppe |date=2019-03-30 |website=Twinfinite |publisher=Twinfinite |access-date=2019-03-30}}</ref> Oda has expressed interest in adding guest characters from other franchises.<ref name="gematsu interview" /><ref name="twinfinite" />
The internal staff at SNK who worked on the game consisted of 50 to 60 employees, as well as outsourcing some art assets, to form a total of an estimated 200 employees who worked on the game.<ref>{{cite web |last1=Kane |first1=Alex |title=The making of Samurai Shodown (2019) |url=https://www.polygon.com/features/2019/6/21/18700422/samurai-shodown-2019-snk |website=Polygon |access-date=24 June 2019 |date=21 June 2019 |archive-date=June 22, 2019 |archive-url=https://web.archive.org/web/20190622145054/https://www.polygon.com/features/2019/6/21/18700422/samurai-shodown-2019-snk |url-status=live }}</ref> Some of the reasons for making a new title were the recent focus on the [[esports]] community and the many fan requests.<ref name="gematsu interview" /> The team considered using a realistic art style for the graphics but decided against it because too many fighting games were using it already.<ref name="twinfinite">{{cite web |url=https://twinfinite.net/2019/03/samurai-shodown-darli-dagger/ |title=New Samurai Shodown Character Revealed: Darli Dagger; Neogeo Collection Announced |last=Nelva |first=Giuseppe |date=2019-03-30 |website=Twinfinite |publisher=Twinfinite |access-date=2019-03-30 |archive-date=April 1, 2019 |archive-url=https://web.archive.org/web/20190401134109/https://twinfinite.net/2019/03/samurai-shodown-darli-dagger/ |url-status=live }}</ref> Oda has expressed interest in adding guest characters from other franchises.<ref name="gematsu interview" /><ref name="twinfinite" /> This was realized with guest characters from [[Tencent]] (which would later acquiring Athlon's parent company [[Leyou]]), [[Ubisoft]], and [[Arc System Works]]-produced games.


Due to outdated graphics involving the releases of ''The King of Fighters XIV'' and ''SNK Heroines: Tag Team Frenzy'', SNK chairman Zhihui GE had stated that the future SNK fighting games will use [[Unreal Engine|Unreal Engine 4]] in order to give a better graphical presentation. ''Samurai Shodown'' became the first SNK game to use Unreal Engine 4.<ref>{{cite press release |author=<!--Staff writer(s); no by-line.--> |title=SAMURAI SHODOWN releases in 2019! Watch the teaser trailer now! |url=https://www.snk-corp.co.jp/us/press/2018/091001/ |location=Suita-city, Osaka, Japan |publisher=[[SNK Corporation]] |date=2018-09-10 |access-date=2018-12-10}}</ref><ref>{{cite web|url=http://gamefocus.co.kr/detail.php?number=88950|title=SNK 갈지휘 회장 겸 개발총괄 "언리얼 엔진 사용 확대, KOF15도 언리얼로 개발중"|publisher=GameFocus|accessdate=December 12, 2018}}</ref>
Due to outdated graphics involving the releases of ''The King of Fighters XIV'' and ''SNK Heroines: Tag Team Frenzy'', SNK chairman Zhihui GE had stated that the future SNK fighting games will use [[Unreal Engine 4]] in order to give a better graphical presentation. ''Samurai Shodown'' became the first SNK game to use Unreal Engine 4.<ref>{{cite press release |author=<!--Staff writer(s); no by-line.--> |title=SAMURAI SHODOWN releases in 2019! Watch the teaser trailer now! |url=https://www.snk-corp.co.jp/us/press/2018/091001/ |location=Suita-city, Osaka, Japan |publisher=[[SNK Corporation]] |date=2018-09-10 |access-date=2018-12-10 |archive-date=December 10, 2018 |archive-url=https://web.archive.org/web/20181210202623/https://www.snk-corp.co.jp/us/press/2018/091001/ |url-status=live }}</ref><ref>{{cite web |title=SNK 갈지휘 회장 겸 개발총괄 "언리얼 엔진 사용 확대, KOF15도 언리얼로 개발중" |trans-title=SNK President and Development Manager 'Expanding the use of Unreal Engine, KOF15 is also being developed with Unreal' |url=http://gamefocus.co.kr/detail.php?number=88950 |url-status=live |archive-url=https://web.archive.org/web/20181210054026/http://gamefocus.co.kr/detail.php?number=88950 |archive-date=December 10, 2018 |access-date=December 12, 2018 |publisher=GameFocus}}</ref>


First announced for [[PlayStation 4]] in September 2018, the game was later revealed to be a [[cross-platform software|multiplatform]] title.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2018/09/samurai-shodown-announced-for-ps4|title=Samurai Shodown announced for PS4|last=Romano|first=Sal|date=September 10, 2018|access-date=January 15, 2021}}</ref> It was released for the PlayStation 4 and [[Xbox One]] worldwide in June 2019 with versions for the [[Nintendo Switch]], [[Microsoft Windows|Windows]] and [[Google Stadia|Stadia]] releasing at a later date.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview|title=Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview|last=Romano|first=Sal|date=March 25, 2019|access-date=January 15, 2021}}</ref><ref>{{cite web|website=Metro|url=https://metro.co.uk/2019/11/18/google-adds-10-games-stadia-launch-line-plus-free-samurai-shodown-11175471/|title=Google adds 10 more games to Stadia launch line-up, plus free Samurai Shodown|date=November 18, 2019|access-date=January 15, 2021}}</ref> The enhanced version for [[Xbox Series X/S]] was revealed during [[Tokyo Game Show|Tokyo Game Show 2020]] for a Q4 2020 launch.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2020/09/samurai-shodown-coming-to-xbox-series-this-winter|title=Samurai Shodown coming to Xbox Series this winter|last=Romano|first=Sal|date=September 24, 2021|access-date=January 15, 2021}}</ref> It is currently set to release on March 16, 2021 and will feature higher [[frame rate]] support.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2021/01/samurai-shodown-for-xbox-series-launches-march-16|title=Samurai Shodown for Xbox Series launches March 16|last=Romano|first=Sal|date=January 15, 2021|access-date=January 15, 2021}}</ref>
First announced for [[PlayStation 4]] in September 2018, the game was later revealed to be a [[cross-platform software|multiplatform]] title.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2018/09/samurai-shodown-announced-for-ps4|title=Samurai Shodown announced for PS4|last=Romano|first=Sal|date=September 10, 2018|access-date=January 15, 2021|archive-date=January 21, 2021|archive-url=https://web.archive.org/web/20210121213832/https://www.gematsu.com/2018/09/samurai-shodown-announced-for-ps4|url-status=live}}</ref> It was released for the PlayStation 4 and [[Xbox One]] worldwide in June 2019 with versions for the [[Nintendo Switch]], [[Microsoft Windows|Windows]] and [[Google Stadia|Stadia]] releasing at a later date.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview|title=Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview|last=Romano|first=Sal|date=March 25, 2019|access-date=January 15, 2021|archive-date=January 21, 2021|archive-url=https://web.archive.org/web/20210121210240/https://www.gematsu.com/2019/03/samurai-shodown-launches-for-ps4-and-xbox-one-in-june-switch-in-q4-2019-and-pc-later-44-minutes-of-gameplay-and-staff-interview|url-status=live}}</ref><ref>{{cite web|website=Metro|url=https://metro.co.uk/2019/11/18/google-adds-10-games-stadia-launch-line-plus-free-samurai-shodown-11175471/|title=Google adds 10 more games to Stadia launch line-up, plus free Samurai Shodown|date=November 18, 2019|access-date=January 15, 2021|archive-date=January 21, 2021|archive-url=https://web.archive.org/web/20210121061146/https://metro.co.uk/2019/11/18/google-adds-10-games-stadia-launch-line-plus-free-samurai-shodown-11175471/|url-status=live}}</ref> The enhanced version for [[Xbox Series X and Series S|Xbox Series X/S]] was revealed during [[Tokyo Game Show|Tokyo Game Show 2020]] for a Q4 2020 launch.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2020/09/samurai-shodown-coming-to-xbox-series-this-winter|title=Samurai Shodown coming to Xbox Series this winter|last=Romano|first=Sal|date=September 24, 2021|access-date=January 15, 2021|archive-date=January 23, 2021|archive-url=https://web.archive.org/web/20210123201445/https://www.gematsu.com/2020/09/samurai-shodown-coming-to-xbox-series-this-winter|url-status=live}}</ref> It released on March 16, 2021, and was published by [[Deep Silver]] (part of [[Embracer Group]]'s [[Koch Media]]). The version supports a higher [[frame rate]] of 120fps.<ref>{{cite web|website=Gematsu|url=https://www.gematsu.com/2021/01/samurai-shodown-for-xbox-series-launches-march-16|title=Samurai Shodown for Xbox Series launches March 16|last=Romano|first=Sal|date=January 15, 2021|access-date=January 15, 2021|archive-date=February 28, 2021|archive-url=https://web.archive.org/web/20210228095029/https://www.gematsu.com/2021/01/samurai-shodown-for-xbox-series-launches-march-16|url-status=live}}</ref> With help from [[Code Mystics]], [[Netcode#Rollback|rollback netcode]] will be implemented in a late summer 2023 update for PC, PlayStation 4, Xbox One and Xbox Series consoles via [[GGPO]] similar to the one ''[[The King of Fighters XV]]'' uses.<ref>{{Cite web |last=Savage |first=Shaun |date=2023-05-31 |title=Samurai Shodown Rollback Netcode Update Delayed to Late Summer |url=https://tryhardguides.com/samurai-shodown-rollback-netcode-update-delayed-to-late-summer/ |url-status=live |archive-url=https://web.archive.org/web/20230608030224/https://tryhardguides.com/samurai-shodown-rollback-netcode-update-delayed-to-late-summer/ |archive-date=June 8, 2023 |access-date=2023-06-07 |website=Try Hard Guides |language=en-US}}</ref><ref>{{cite web |last1=Moyse |first1=Chris |title=Rollback netcode coming to Samurai Shodown spring 2023 |url=https://www.destructoid.com/samurai-shodown-rollback-netcode-update-online-snk-evo-2022/ |website=Destructoid |date=6 August 2022 |access-date=14 August 2022 |archive-date=August 6, 2022 |archive-url=https://web.archive.org/web/20220806195056/https://www.destructoid.com/samurai-shodown-rollback-netcode-update-online-snk-evo-2022/ |url-status=live }}</ref> The netcode update was finalized on Steam on December 14, 2023 with consoles on May 22, 2024.


==Reception==
==Reception==
{{Video game reviews
{{Video game reviews
| MC = PS4: 81/100<ref name="MC_PS4">{{cite web |url=https://www.metacritic.com/game/playstation-4/samurai-shodown |title=Samurai Showdown for PlayStation 4 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=1 July 2019}}</ref><br />XONE: 78/100<ref name="MC_XONE">{{cite web |url=https://www.metacritic.com/game/xbox-one/samurai-shodown |title=Samurai Shodown for Xbox One Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=27 June 2019}}</ref><br />NS: 75/100<ref name="NS">{{cite web |url=https://www.metacritic.com/game/switch/samurai-shodown |title=Samurai Shodown for Switch Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=28 March 2020}}</ref>
| MC = PS4: 81/100<ref name="MC_PS4">{{cite web |url=https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=playstation-4 |title=Samurai Showdown for PlayStation 4 Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=1 July 2019 |archive-date=February 6, 2024 |archive-url=https://archive.today/20240206082137/https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=playstation-4 |url-status=live }}</ref><br />XONE: 78/100<ref name="MC_XONE">{{cite web |url=https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=xbox-one |title=Samurai Shodown for Xbox One Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=27 June 2019 |archive-date=February 6, 2024 |archive-url=https://archive.today/20240206082157/https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=xbox-one |url-status=live }}</ref><br /> PC: 76/100 <ref name="PC">{{cite web |url=https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=pc |title=Samurai Shodown for Switch Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=23 February 2022 |archive-date=February 6, 2024 |archive-url=https://archive.today/20240206082220/https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=pc |url-status=live }}</ref><br /> NS: 75/100<ref name="NS">{{cite web |url=https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=nintendo-switch |title=Samurai Shodown for Switch Reviews |website=[[Metacritic]] |publisher=[[CBS Interactive]] |access-date=28 March 2020 |archive-date=February 6, 2024 |archive-url=https://archive.today/20240206082256/https://www.metacritic.com/game/samurai-shodown/critic-reviews/?platform=nintendo-switch |url-status=live }}</ref>
| Destruct = 8/10<ref>https://www.destructoid.com/review-samurai-shodown-558493.phtml</ref>
| Destruct = 8/10<ref>{{Cite web|url=https://www.destructoid.com/review-samurai-shodown-558493.phtml|title=Review: Samurai Shodown|website=[[Destructoid]]|first=Peter|last=Glagowski|date=2019-06-30|access-date=September 11, 2019|archive-date=September 28, 2019|archive-url=https://web.archive.org/web/20190928174803/https://www.destructoid.com/review-samurai-shodown-558493.phtml|url-status=live}}</ref>
| Edge = 8/10<ref>{{Cite magazine |date=September 2019 |title=Samurai Shodown |magazine=[[Edge (magazine)|EDGE]] |page=118}}</ref>
| Edge = 8/10
| EGM = 8.5/10<ref>{{Cite magazine|url=http://www.egmnow.com/all/samurai-shodown-review/|title=Samurai Shodown review|date=29 June 2019|magazine=[[Electronic Gaming Monthly]]|first=Mollie|last=Patterson|access-date=September 11, 2019|archive-date=July 7, 2019|archive-url=https://web.archive.org/web/20190707134437/http://www.egmnow.com/all/samurai-shodown-review/|url-status=live}}</ref>
| EGM = 8.5/10<ref>http://www.egmnow.com/all/samurai-shodown-review/</ref>
| GI = 7.75/10<ref>https://www.gameinformer.com/review/samurai-shodown/an-intense-return-with-rough-edges</ref>
| GI = 7.75/10<ref>{{Cite magazine|url=https://www.gameinformer.com/review/samurai-shodown/an-intense-return-with-rough-edges|title=Samurai Shodown Review – an Intense Return with Rough Edges|magazine=[[Game Informer]]|first=Suriel|last=Vazquez|date=2019-06-25|access-date=September 11, 2019|archive-date=September 28, 2019|archive-url=https://web.archive.org/web/20190928174803/https://www.gameinformer.com/review/samurai-shodown/an-intense-return-with-rough-edges|url-status=dead}}</ref>
| GameRev = 4/5<ref>https://www.gamerevolution.com/review/555919-samurai-shodown-review-ps4</ref>
| GameRev = 4/5<ref>{{cite web|url=https://www.gamerevolution.com/review/555919-samurai-shodown-review-ps4|title=Samurai Shodown Review {{!}} A slice of nostalgia done right|website=[[GameRevolution]]|first=Tyler|last=Treese|date=2019-06-24|access-date=September 11, 2019|archive-date=July 3, 2019|archive-url=https://web.archive.org/web/20190703175541/https://www.gamerevolution.com/review/555919-samurai-shodown-review-ps4|url-status=live}}</ref>
| GSpot = 8/10<ref name="GSpotRev" />
| GSpot = 8/10<ref name="GSpotRev" />
| IGN = 8.2/10<ref name="IGNRev" />
| IGN = 8.2/10<ref name="IGNRev" />
| JXV = 8/10
}}
}}


''Samurai Shodown'' has received generally favorable reviews, the PlayStation 4, Xbox One, and Nintendo Switch versions earning a [[Metacritic]] score of 81, 78, and 75 respectively.<ref name="MC_PS4" /><ref name="MC_XONE" /><ref name="NS" /> [[Den of Geek]] gave the game 3.5 out of 5 stars, and commented that ''Samurai Shodown'' "is a fighting game that’s incredibly solid in its core gameplay and looks swell enough, but it sadly feels like it’s lacking because there’s little else to do." <ref>{{cite web |last=Jasper |first=Gavin |title=Samurai Shodown Review: Fun Swordplay with Only a Slice of Content |url=https://www.denofgeek.com/us/games/fighting-games/281950/samurai-shodown-review |website=Den of Geek |accessdate=1 July 2019 |date=28 June 2018}}</ref> ''[[The Mercury News]]'' called the game a solid revamp for the series, and noted that SNK upgraded the visuals and was as challenging as ever.<ref>{{cite news |last=Chaco |first=Giesen |title='Samurai Shodown' a solid revamp for cult fighting game series |url=https://www.mercurynews.com/2019/06/28/review-samurai-shodown-a-solid-revamp-for-cult-fighting-game-series/ |newspaper=[[The Mercury News]] |accessdate=1 July 2019 |date=28 June 2019}}</ref> In their review of the game, [[GameSpot]] called the game a great reboot that captured what made the original fun and unique, while also drawing attention to the fact that the single-player experience was somewhat lacking.<ref name="GSpotRev">{{cite web |last=Kemps |first=Heidi |title=Samurai Shodown Review - New Blood |url=https://www.gamespot.com/reviews/samurai-shodown-review-new-blood/1900-6417191/ |website=GameSpot |accessdate=1 July 2019 |date=28 June 2019}}</ref> [[IGN]] praised the game's fighting mechanics, and noted that there was an extraordinarily tense style of fighting that is unlike just about anything else in the genre in the current fighting game climate.<ref name="IGNRev">{{cite web |last=Saltzman |first=Mitchell |title=Samurai Shodown Review - IGN |url=https://www.ign.com/articles/2019/06/24/samurai-shodown-review-2 |website=IGN |accessdate=1 July 2019 |date=24 June 2019}}</ref> The PlayStation 4 version was the fourth bestselling game in Japan during its first week of release, selling 16,662 copies.<ref>{{cite web |last=Romano |first=Sal |title=Famitsu Sales: 6/24/19 – 6/30/19 |url=https://gematsu.com/2019/07/famitsu-sales-6-24-19-6-30-19 |website=Gematsu |accessdate=4 July 2019 |date=3 July 2019}}</ref> On July 4, SNK reported that first-week shipments plus digital sales totaled 40,606 units.<ref>{{cite web |last=Romano |first=Sal |title=Samurai Shodown PS4 shipments and digital sales top 40,606 in Japan |url=https://gematsu.com/2019/07/samurai-shodown-ps4-shipments-and-digital-sales-top-40606-in-japan |website=Gematsu |accessdate=15 July 2019 |date=4 July 2019}}</ref>
''Samurai Shodown'' has received generally favorable reviews, the PlayStation 4, Xbox One, PC, and Nintendo Switch versions earning a [[Metacritic]] score of 81, 78, 76, and 75 respectively.<ref name="MC_PS4" /><ref name="MC_XONE" /><ref name="PC" /><ref name="NS" /> [[Den of Geek]] gave the game 3.5 out of 5 stars, and commented that ''Samurai Shodown'' "is a fighting game that’s incredibly solid in its core gameplay and looks swell enough, but it sadly feels like it’s lacking because there’s little else to do."<ref>{{cite web |last=Jasper |first=Gavin |title=Samurai Shodown Review: Fun Swordplay with Only a Slice of Content |url=https://www.denofgeek.com/us/games/fighting-games/281950/samurai-shodown-review |website=Den of Geek |access-date=1 July 2019 |date=28 June 2018 |archive-date=July 1, 2019 |archive-url=https://web.archive.org/web/20190701053300/https://www.denofgeek.com/us/games/fighting-games/281950/samurai-shodown-review |url-status=live }}</ref> ''[[The Mercury News]]'' called the game a solid revamp for the series, and noted that SNK upgraded the visuals and was as challenging as ever.<ref>{{cite news |last=Chaco |first=Giesen |title='Samurai Shodown' a solid revamp for cult fighting game series |url=https://www.mercurynews.com/2019/06/28/review-samurai-shodown-a-solid-revamp-for-cult-fighting-game-series/ |newspaper=[[The Mercury News]] |access-date=1 July 2019 |date=28 June 2019 |archive-date=July 1, 2019 |archive-url=https://web.archive.org/web/20190701053300/https://www.mercurynews.com/2019/06/28/review-samurai-shodown-a-solid-revamp-for-cult-fighting-game-series/ |url-status=live }}</ref> In their review of the game, [[GameSpot]] called the game a great reboot that captured what made the original fun and unique, while also drawing attention to the fact that the single-player experience was somewhat lacking.<ref name="GSpotRev">{{cite web |last=Kemps |first=Heidi |title=Samurai Shodown Review - New Blood |url=https://www.gamespot.com/reviews/samurai-shodown-review-new-blood/1900-6417191/ |website=GameSpot |access-date=1 July 2019 |date=28 June 2019 |archive-date=June 30, 2019 |archive-url=https://web.archive.org/web/20190630092654/https://www.gamespot.com/reviews/samurai-shodown-review-new-blood/1900-6417191/ |url-status=live }}</ref> [[IGN]] praised the game's fighting mechanics, and noted that there was an extraordinarily tense style of fighting that is unlike just about anything else in the genre in the current fighting game climate.<ref name="IGNRev">{{cite web |last=Saltzman |first=Mitchell |title=Samurai Shodown Review - IGN |url=https://www.ign.com/articles/2019/06/24/samurai-shodown-review-2 |website=IGN |access-date=1 July 2019 |date=24 June 2019 |archive-date=June 28, 2019 |archive-url=https://web.archive.org/web/20190628232043/https://www.ign.com/articles/2019/06/24/samurai-shodown-review-2 |url-status=live }}</ref> The PlayStation 4 version was the fourth bestselling game in Japan during its first week of release, selling 16,662 copies.<ref>{{cite web |last=Romano |first=Sal |title=Famitsu Sales: 6/24/19 – 6/30/19 |url=https://gematsu.com/2019/07/famitsu-sales-6-24-19-6-30-19 |website=Gematsu |access-date=4 July 2019 |date=3 July 2019 |archive-date=July 5, 2019 |archive-url=https://web.archive.org/web/20190705180037/https://gematsu.com/2019/07/famitsu-sales-6-24-19-6-30-19 |url-status=live }}</ref> On July 4, SNK reported that first-week shipments plus digital sales totaled 40,606 units.<ref>{{cite web |last=Romano |first=Sal |title=Samurai Shodown PS4 shipments and digital sales top 40,606 in Japan |url=https://gematsu.com/2019/07/samurai-shodown-ps4-shipments-and-digital-sales-top-40606-in-japan |website=Gematsu |access-date=15 July 2019 |date=4 July 2019 |archive-date=July 4, 2019 |archive-url=https://web.archive.org/web/20190704183926/https://gematsu.com/2019/07/samurai-shodown-ps4-shipments-and-digital-sales-top-40606-in-japan |url-status=live }}</ref>


The game was nominated for "Best Fighting Game" at [[The Game Awards 2019]],<ref>{{cite web |last=Winslow |first=Jeremy |title=The Game Awards 2019 Nominees Full List [game title mislabeled as "Samurai Showdown"] |url=https://www.gamespot.com/articles/the-game-awards-2019-nominees-full-list/1100-6471564/ |website=GameSpot |accessdate=23 November 2019 |date=19 November 2019}}</ref> and for "Fighting Game of the Year" at the [[23rd Annual D.I.C.E. Awards]],<ref>{{cite web |last=Chalk |first=Andy |title=Control and Death Stranding get 8 nominations each for the 2020 DICE Awards |url=https://www.pcgamer.com/control-and-death-stranding-get-eight-nominations-each-for-the-2020-dice-awards/ |website=[[PC Gamer]] |date=13 January 2020 |accessdate=19 January 2020}}</ref> and won the award for "Game, Franchise Fighting" at the NAVGTR Awards.<ref>{{cite web |title=2019 Winners |url=https://navgtr.org/2019-winners/ |website=National Academy of Video Game Trade Reviewers |date=24 February 2020 |accessdate=25 February 2020}}</ref>
The game was nominated for "Best Fighting Game" at [[The Game Awards 2019]],<ref>{{cite web |last=Winslow |first=Jeremy |title=The Game Awards 2019 Nominees Full List [game title mislabeled as "Samurai Showdown"] |url=https://www.gamespot.com/articles/the-game-awards-2019-nominees-full-list/1100-6471564/ |website=GameSpot |access-date=23 November 2019 |date=19 November 2019 |archive-date=November 23, 2019 |archive-url=https://web.archive.org/web/20191123042344/https://www.gamespot.com/articles/the-game-awards-2019-nominees-full-list/1100-6471564/ |url-status=live }}</ref> and for "[[D.I.C.E. Award for Fighting Game of the Year|Fighting Game of the Year]]" at the [[23rd Annual D.I.C.E. Awards]],<ref>{{cite web |last=Chalk |first=Andy |title=Control and Death Stranding get 8 nominations each for the 2020 DICE Awards |url=https://www.pcgamer.com/control-and-death-stranding-get-eight-nominations-each-for-the-2020-dice-awards/ |website=[[PC Gamer]] |date=13 January 2020 |access-date=19 January 2020 |archive-date=January 27, 2020 |archive-url=https://archive.today/20200127070030/https://www.pcgamer.com/control-and-death-stranding-get-eight-nominations-each-for-the-2020-dice-awards/ |url-status=live }}</ref> and won the award for "Game, Franchise Fighting" at the NAVGTR Awards.<ref>{{cite web |title=2019 Winners |url=https://navgtr.org/2019-winners/ |website=National Academy of Video Game Trade Reviewers |date=24 February 2020 |access-date=25 February 2020 |archive-date=February 25, 2020 |archive-url=https://web.archive.org/web/20200225035705/https://navgtr.org/2019-winners/ |url-status=live }}</ref>


{{clear}}
{{Clear}}


==References==
==References==
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==External links==
==External links==
*{{Official website|https://www.snk-corp.co.jp/us/games/samuraishodown/}}
*{{Official website|https://www.snk-corp.co.jp/us/games/samuraishodown/}}
*{{Official website|https://www.taito.co.jp/nxl/title/0000002751}} (Arcade version)


{{Samurai Shodown series}}
{{Samurai Shodown series}}
{{The Last Blade}}
{{Authority control}}


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[[Category:Video games with 2.5D graphics]]
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Latest revision as of 14:16, 12 December 2024

Samurai Shodown
Developer(s)SNK
Publisher(s)
Director(s)Nobuyuki Kuroki
Producer(s)Yasuyuki Oda
Designer(s)
  • Hidetoshi Ishizawa
  • Yuji Watanabe
  • Kaito Soranaka
Programmer(s)Masanori Tsuji
Artist(s)
  • Nobuyuki Kuroki
  • Yumi Saji
Composer(s)
  • Hiroshi Yamazoe
  • Masato Horiuchi
  • Hideki Asanaka
  • Mayuko Hino
  • Naoki Kita
  • Minori Sasaki
  • Kensuke Inage
  • Jun Hoshina
SeriesSamurai Shodown
EngineUnreal Engine 4
Platform(s)
ReleasePlayStation 4, Xbox One
  • WW: June 25, 2019
  • JP: June 27, 2019
Arcade
  • JP: October 24, 2019
Stadia
  • WW: November 19, 2019
Nintendo Switch
  • JP: December 12, 2019
  • WW: February 25, 2020
Microsoft Windows
  • WW: June 11, 2020 (Epic Games)
  • WW: June 14, 2021 (Steam)[1]
Xbox Series X/S
  • WW: March 16, 2021
Android, iOS
  • WW: August 29, 2023
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemTaito Type X3 (NESiCAxLive2)

Samurai Shodown (known as Samurai Spirits in Japan) is a 2019 fighting game developed and published by SNK for PlayStation 4, Xbox One, Nintendo Switch, Stadia, Xbox Series X and Series S, Android and iOS via Netflix Games, and Windows as an entry in the Samurai Shodown series, as well as a reboot to the series. An arcade version was released by Taito.

Gameplay

[edit]

Samurai Shodown is a 2D fighting game with 3D graphics that uses many elements from past games in the series. It shares similarities with The King of Fighters XIV and SNK Heroines: Tag Team Frenzy.

The controls consists of four buttons: weak, medium, strong blows with weapons and kick. By pressing special combinations, the character can carry out captures, counterattacks, interceptions and evasions. The Rage Gauge is back in the game. It replenishes after each damage taken by the character. A fully filled scale gives access to new abilities. After gaining a full scale, the player can activate the rage mode, which increases the character's strength for a while and opens up the opportunity to inflict a disarming blow to the opponent. During the activation of the fury mode, an explosion occurs, pushing the enemy away and opening him up for attack. After the end of the rage mode, the player is deprived of the opportunity to use the scale until the end of the match.

Each character has a Super Special Move, which deals very powerful damage when hitting an opponent. However, it can only be attempted once during the entire match.[2][better source needed]

The game uses a trainable artificial intelligence. The player can create his/her own so-called ghost. The AI will observe the player's actions and then try to copy them.[3] In a battle with the player's own ghost, weaknesses in tactics, movement patterns and offensive and defensive habits can be observed, useful for the player's gameplay improvement.

The bloody finishing moves that were absent in the previous titles of the series returned to this game.[4]

Plot

[edit]

Samurai Shodown takes place in the time period between Samurai Shodown V and the original Samurai Shodown, and has been commonly cited as a reboot of the series.[5]

The game takes place in 1787, during the Tenmei Era of Japanese history. During that period, the entire country is beset by a terrible and looming evil. Fire, ruin and famine ran rampant throughout Japan.[6] Meanwhile, as these events unfold, a sinister cloud envelops the air with a foreboding sense of dread. Shizuka Gozen, the deceased spirit of a young woman who is possessed and trapped in Yomi, (labeled Eternity in the game itself) threatens to destroy Japan. Warriors from all across Japan and beyond the ocean, driven by their own needs and desires, converge to investigate these evil forces and vanquish them.

Characters

[edit]

Samurai Shodown features a base roster of 16 playable characters, with extra ones available as paid and free downloadable content.[7] Newcomers are listed in bold, guest characters are listed in italics. All third-party guest characters are unavailable on the Netflix version of the game.

Base Roster Season One Season Two[8] Season Three[9][10]
  • Charlotte
  • Darli Dagger[11][12]
  • Earthquake
  • Galford
  • Genjuro Kibagami
  • Hanzo Hattori
  • Tam Tam
  • Ukyo Tachibana
  • Yashamaru Kurama[13]
  • Yoshitora Tokugawa
  • Wu-Ruixiang[13]
  • Basara
  • Kazuki Kazama
  • Rimururu
  • Shizumaru Hisamed
  • Wan-Fu

Notes

  • ^d : Free post-launch downloadable character

Development

[edit]

Samurai Shodown was unveiled at the SNK Investor Relations 2018 IPO conference,[17] being developed by SNK Corporation.[18] The game was published by Athlon Games in Global version.[19]

The twelfth main game in the Samurai Shodown series, it is the first mainline entry since 2008's Samurai Shodown Sen.

The development team consists of members who worked on The King of Fighters XIV and SNK Heroines: Tag Team Frenzy.[20] Nobuyuki Kuroki is the director and one of the artists,[20] while Yasuyuki Oda serves as producer. Kuroki has been previously involved with the series through the Samurai Shodown 64 titles.[5] The characters of the game were designed by Yumi Saji.[21]

The internal staff at SNK who worked on the game consisted of 50 to 60 employees, as well as outsourcing some art assets, to form a total of an estimated 200 employees who worked on the game.[22] Some of the reasons for making a new title were the recent focus on the esports community and the many fan requests.[5] The team considered using a realistic art style for the graphics but decided against it because too many fighting games were using it already.[23] Oda has expressed interest in adding guest characters from other franchises.[5][23] This was realized with guest characters from Tencent (which would later acquiring Athlon's parent company Leyou), Ubisoft, and Arc System Works-produced games.

Due to outdated graphics involving the releases of The King of Fighters XIV and SNK Heroines: Tag Team Frenzy, SNK chairman Zhihui GE had stated that the future SNK fighting games will use Unreal Engine 4 in order to give a better graphical presentation. Samurai Shodown became the first SNK game to use Unreal Engine 4.[24][25]

First announced for PlayStation 4 in September 2018, the game was later revealed to be a multiplatform title.[26] It was released for the PlayStation 4 and Xbox One worldwide in June 2019 with versions for the Nintendo Switch, Windows and Stadia releasing at a later date.[27][28] The enhanced version for Xbox Series X/S was revealed during Tokyo Game Show 2020 for a Q4 2020 launch.[29] It released on March 16, 2021, and was published by Deep Silver (part of Embracer Group's Koch Media). The version supports a higher frame rate of 120fps.[30] With help from Code Mystics, rollback netcode will be implemented in a late summer 2023 update for PC, PlayStation 4, Xbox One and Xbox Series consoles via GGPO similar to the one The King of Fighters XV uses.[31][32] The netcode update was finalized on Steam on December 14, 2023 with consoles on May 22, 2024.

Reception

[edit]

Samurai Shodown has received generally favorable reviews, the PlayStation 4, Xbox One, PC, and Nintendo Switch versions earning a Metacritic score of 81, 78, 76, and 75 respectively.[33][34][35][36] Den of Geek gave the game 3.5 out of 5 stars, and commented that Samurai Shodown "is a fighting game that’s incredibly solid in its core gameplay and looks swell enough, but it sadly feels like it’s lacking because there’s little else to do."[44] The Mercury News called the game a solid revamp for the series, and noted that SNK upgraded the visuals and was as challenging as ever.[45] In their review of the game, GameSpot called the game a great reboot that captured what made the original fun and unique, while also drawing attention to the fact that the single-player experience was somewhat lacking.[42] IGN praised the game's fighting mechanics, and noted that there was an extraordinarily tense style of fighting that is unlike just about anything else in the genre in the current fighting game climate.[43] The PlayStation 4 version was the fourth bestselling game in Japan during its first week of release, selling 16,662 copies.[46] On July 4, SNK reported that first-week shipments plus digital sales totaled 40,606 units.[47]

The game was nominated for "Best Fighting Game" at The Game Awards 2019,[48] and for "Fighting Game of the Year" at the 23rd Annual D.I.C.E. Awards,[49] and won the award for "Game, Franchise Fighting" at the NAVGTR Awards.[50]

References

[edit]
  1. ^ @SNKPofficial (May 17, 2021). "【SAMURAI SHODOWN】Weapon-based fighter SAMURAI SHODOWN is coming to Steam on June 14th! #SNK #SamSho #Steam" (Tweet) – via Twitter.
  2. ^ Удален, Аккаунт (June 5, 2019). "Игровые механики Samurai Shodown". DTF. Archived from the original on August 16, 2019. Retrieved August 16, 2019.
  3. ^ Angelo, M. D'Argenio (May 23, 2019). "The incredible potential of Samurai Shodown's new ghost A.I." Gamecrate. Archived from the original on November 12, 2020. Retrieved October 10, 2019.
  4. ^ Samurai Shodown Demo Fatality Compilation ! (Haomaru, Nakoruru, Yashamaru) | Samsho 6/'19. YouTube. Retrieved October 10, 2019.
  5. ^ a b c d Romano, Sal (March 25, 2019). "Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview". Gematsu. Gematsu. Archived from the original on March 25, 2019. Retrieved March 25, 2019.
  6. ^ Taylor, Nicholas 'MajinTenshinhan' (September 11, 2018). "SNK's new Samurai Spirits takes place in 1787 in historical Japan — Where does this leave it in the Samurai Shodown timeline? Let's analyze continuity". EventHubs. Archived from the original on August 15, 2019. Retrieved June 7, 2023.
  7. ^ Saltzman, Mitchell (June 24, 2019). "Samurai Shodown Review". IGN Southeast Asia. Archived from the original on June 8, 2023. Retrieved June 8, 2023.
  8. ^ Romano, Sal (January 25, 2020). "Samurai Shodown DLC characters Sogetsu Kazama and Iroha announced". Gematsu. Archived from the original on January 25, 2020. Retrieved January 25, 2020.
  9. ^ Romano, Sal (July 31, 2020). "Samurai Shodown DLC characters Season 3 Pass announced". Gematsu. Archived from the original on October 29, 2020. Retrieved July 31, 2020.
  10. ^ 【ENG】First Official Reveal: KOF XV & SAMURAI SHODOWN. Retrieved January 8, 2021.
  11. ^ Gordon, Justin 'AdaptiveTrigger' (March 30, 2019). "Darli Dagger announced as first newcomer for Samurai Shodown". EventHubs. Archived from the original on June 8, 2023. Retrieved June 7, 2023.
  12. ^ Khan, Imran (April 1, 2019). "Samurai Shodown Unveils Darli, The Series' First New Character In A Long Time". Game Informer. Archived from the original on June 8, 2023. Retrieved June 7, 2023.
  13. ^ a b SAMURAI SHODOWN / SAMURAI SPIRITS – Trailer (Asia). Retrieved April 5, 2019.
  14. ^ GONGSUN LI: SAMURAI SHODOWN - DLC Character (North America). Retrieved July 30, 2020.
  15. ^ Warden: Samurai Shodown - DLC Character (North America). Retrieved June 23, 2020.
  16. ^ Romano, Sal (February 21, 2021). "Samurai Shodown DLC Character Cham Cham Launches March 16; Character from Guilty Gear Teased". Gematsu. Archived from the original on February 21, 2021. Retrieved July 24, 2021.
  17. ^ Moyse, Chris (December 5, 2018). "Samurai Shodown is reportedly coming early 2019 for PS4, PC, Xbox One and Nintendo Switch". Destructoid. Enthusiast Gaming. Archived from the original on April 8, 2019. Retrieved December 11, 2018.
  18. ^ Robinson, Martin (March 25, 2019). "With Samurai Shodown, SNK is properly back". Eurogamer. Archived from the original on June 8, 2023. Retrieved June 7, 2023.
  19. ^ Romano, Sal (March 7, 2019). "Samurai Shodown to be published by Athlon Games". Gematsu. Archived from the original on March 27, 2019. Retrieved March 27, 2019.
  20. ^ a b Co, Franz (September 13, 2018). "Nobuyuki Kuroki confirms that new Samurai Shodown is being made by the same team as The King of Fighters XIV and SNK Heroines: Tag Team Frenzy". Shoryuken. Complex. Archived from the original on September 16, 2018. Retrieved December 10, 2018.
  21. ^ "Nobuyuki KUROKI & Yumi SAJI: signing". Japan Expo Paris. June 21, 2019. Archived from the original on July 5, 2019. Retrieved July 5, 2019. Nobuyuki KUROKI and Yumi SAJI, Art Director and Chara-Designer of the new opus.
  22. ^ Kane, Alex (June 21, 2019). "The making of Samurai Shodown (2019)". Polygon. Archived from the original on June 22, 2019. Retrieved June 24, 2019.
  23. ^ a b Nelva, Giuseppe (March 30, 2019). "New Samurai Shodown Character Revealed: Darli Dagger; Neogeo Collection Announced". Twinfinite. Twinfinite. Archived from the original on April 1, 2019. Retrieved March 30, 2019.
  24. ^ "SAMURAI SHODOWN releases in 2019! Watch the teaser trailer now!" (Press release). Suita-city, Osaka, Japan: SNK Corporation. September 10, 2018. Archived from the original on December 10, 2018. Retrieved December 10, 2018.
  25. ^ "SNK 갈지휘 회장 겸 개발총괄 "언리얼 엔진 사용 확대, KOF15도 언리얼로 개발중"" [SNK President and Development Manager 'Expanding the use of Unreal Engine, KOF15 is also being developed with Unreal']. GameFocus. Archived from the original on December 10, 2018. Retrieved December 12, 2018.
  26. ^ Romano, Sal (September 10, 2018). "Samurai Shodown announced for PS4". Gematsu. Archived from the original on January 21, 2021. Retrieved January 15, 2021.
  27. ^ Romano, Sal (March 25, 2019). "Samurai Shodown launches for PS4 and Xbox One in June, Switch in Q4 2019 and PC later; 44 minutes of gameplay and staff interview". Gematsu. Archived from the original on January 21, 2021. Retrieved January 15, 2021.
  28. ^ "Google adds 10 more games to Stadia launch line-up, plus free Samurai Shodown". Metro. November 18, 2019. Archived from the original on January 21, 2021. Retrieved January 15, 2021.
  29. ^ Romano, Sal (September 24, 2021). "Samurai Shodown coming to Xbox Series this winter". Gematsu. Archived from the original on January 23, 2021. Retrieved January 15, 2021.
  30. ^ Romano, Sal (January 15, 2021). "Samurai Shodown for Xbox Series launches March 16". Gematsu. Archived from the original on February 28, 2021. Retrieved January 15, 2021.
  31. ^ Savage, Shaun (May 31, 2023). "Samurai Shodown Rollback Netcode Update Delayed to Late Summer". Try Hard Guides. Archived from the original on June 8, 2023. Retrieved June 7, 2023.
  32. ^ Moyse, Chris (August 6, 2022). "Rollback netcode coming to Samurai Shodown spring 2023". Destructoid. Archived from the original on August 6, 2022. Retrieved August 14, 2022.
  33. ^ a b "Samurai Showdown for PlayStation 4 Reviews". Metacritic. CBS Interactive. Archived from the original on February 6, 2024. Retrieved July 1, 2019.
  34. ^ a b "Samurai Shodown for Xbox One Reviews". Metacritic. CBS Interactive. Archived from the original on February 6, 2024. Retrieved June 27, 2019.
  35. ^ a b "Samurai Shodown for Switch Reviews". Metacritic. CBS Interactive. Archived from the original on February 6, 2024. Retrieved February 23, 2022.
  36. ^ a b "Samurai Shodown for Switch Reviews". Metacritic. CBS Interactive. Archived from the original on February 6, 2024. Retrieved March 28, 2020.
  37. ^ Glagowski, Peter (June 30, 2019). "Review: Samurai Shodown". Destructoid. Archived from the original on September 28, 2019. Retrieved September 11, 2019.
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