Shadowverse: Difference between revisions
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| developer = [[Cygames]] |
| developer = [[Cygames]] |
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| publisher = |
| publisher = Cygames |
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| genre = [[Collectible card game]] |
| genre = [[Collectible card game]] |
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| engine = [[Unity (game engine)|Unity]] |
| engine = [[Unity (game engine)|Unity]] |
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| platforms = [[iOS]], [[Android (operating system)|Android]], [[Microsoft Windows]], [[macOS]] |
| platforms = [[iOS]], [[Android (operating system)|Android]], [[Microsoft Windows]], [[macOS]] |
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| released = '''iOS''', '''Android'''{{vgrelease|WW|June 17, 2016}}'''Windows''', '''macOS'''{{vgrelease|WW|October 28, 2016<ref name=PCRel/>}} |
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| released = '''iOS''', '''Android'''<br/>{{vgrelease|WW|June 17, 2016}}<ref>{{cite web|title=Shadowverse|url=https://shadowverse.com/news/important/post-125|website=Shadowverse}}</ref><br/>'''Windows''', '''macOS'''<br/>{{vgrelease|WW|October 28, 2016<ref name=PCRel/>|ROK|February 7, 2017<ref>{{cite web|url=http://gamebiz.jp/?p=176464|title=Cygames、『Shadowverse』の韓国語版を配信決定! 1月17日より事前登録キャンペーンを開始 2月7日にAndroid版/iOS版を同時リリースへ|access-date=2017-12-21|date=2017-01-12|publisher=Social Game Info|language=ja}}}</ref>|TW|May 11, 2017<ref>{{cite web|url=http://gamebiz.jp/?p=184507|title=『Cygames、『Shadowverse』繁体字版をApp Store 、Google Play、Steamで配信開始|access-date=2017-12-21|date=2017-05-11|publisher=Social Game Info|language=ja}}</ref>|EU|July 2017<ref>{{cite web|url=http://www.itmedia.co.jp/business/articles/1708/30/news044_2.html|title=「シャドウバース」が海外でスタートダッシュできたワケ|access-date=2017-12-21|date=2017-08-30|author=青柳美帆子|publisher=ITmedia ビジネスオンライン|language=ja}}</ref>}}'''Android, PC'''<br/>May 4, 2018<ref>{{cite web|url=https://sv.163.com/news/20180504/26642_752912.html|title=日本霸榜卡牌竞技手游《影之诗》国服今日双平台公测|access-date=2018-05-15|date=2018-05-04|author=網易|language=zh}}</ref> |
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| modes = [[Single-player]], [[multiplayer]] |
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| composer = [[Yoshihiro Ike]] |
| composer = [[Yoshihiro Ike]] |
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}} |
}} |
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'''''Shadowverse''''' is a |
'''''Shadowverse''''' is a [[digital collectible card game]] developed and published by [[Cygames]]. It was released [[free-to-play]] for [[iOS]] and [[Android (operating system)|Android]] devices in June 2016.<ref name=Gama/> [[macOS]] and [[Windows]] versions were released in October 2016.<ref name=PCRel/> |
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''Shadowverse'' employs an [[anime]] art style with some illustrations reused from the developer's previous title, ''[[Rage of Bahamut]]'',<ref name=Fam/> an earlier digital collectible card game released in 2012. The game has been compared favorably with ''[[Hearthstone]]'' (2014), a difference being that Cygames sought to minimize the impact of randomness on match outcomes. Another difference is ''Shadowverse''{{'}}s "Evolve" [[game mechanic]] which allows players to grant played cards bonus stats and effects at the cost of an evolution point.<ref name=IGN/> |
''Shadowverse'' employs an [[anime]] art style with some illustrations reused from the developer's previous title, ''[[Rage of Bahamut]]'',<ref name=Fam/> an earlier digital collectible card game released in 2012. The game has been compared favorably with ''[[Hearthstone]]'' (2014), a difference being that Cygames sought to minimize the impact of randomness on match outcomes. Another difference is ''Shadowverse''{{'}}s "Evolve" [[game mechanic]] which allows players to grant played cards bonus stats and effects at the cost of an evolution point.<ref name=IGN/> |
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An [[anime]] television series adaptation by [[Zexcs]] |
An [[anime]] television series adaptation by [[Zexcs]] aired from April 2020 to March 2021. A second anime series titled ''Shadowverse Flame'' has been announced. An RPG card game based on the anime, '''''Shadowverse: Champion's Battle''''' was released on the [[Nintendo Switch]] in Japan in November 2020.<ref>{{cite web |title=Shadowverse: Champions Battle announced for Switch |url=https://www.gematsu.com/2020/03/shadowverse-champions-battle-announced-for-switch |website=Gematsu |date=15 March 2020 |access-date=16 March 2020 |archive-date=31 August 2020 |archive-url=https://web.archive.org/web/20200831022823/https://www.gematsu.com/2020/03/shadowverse-champions-battle-announced-for-switch |url-status=live }}</ref><ref>{{cite web |url=https://www.gematsu.com/2020/05/shadowverse-champions-battle-launches-november-5-in-japan-debut-trailer-and-details |title=Shadowverse: Champion's Battle launches November 5 in Japan, debut trailer and details |date=May 28, 2020 |website=Gematsu |access-date=May 29, 2020 |archive-date=July 7, 2020 |archive-url=https://web.archive.org/web/20200707042949/https://www.gematsu.com/2020/05/shadowverse-champions-battle-launches-november-5-in-japan-debut-trailer-and-details |url-status=live }}</ref> The game was released overseas on August 10, 2021. |
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A physical TCG version of the game published by [[Bushiroad]] titled '''''Shadowverse: Evolve''''' was released in Japan on April 26, 2022, and in North America on June 30, 2023. |
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==Expansions== |
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==Gameplay== |
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''Shadowverse'' matches are structured between two players taking turns playing cards from their deck. Each player is represented by a Leader with 20 defense and a starting hand of three cards. The player going first has two evolution points, and the player going second has three evolution points, can evolve one turn earlier, and draws an extra card at the player's first turn. The objective of the player is to reduce the other player's defense to zero or attain a win via certain cards (e.g. ''Enstatued Seraph'' or a ''Victory Card'' by playing ''Spartacus''). Each player utilizes the ''Play Point'' resource to play cards. Both players begin at having zero play point orbs, and gain one play point orb at the beginning of the respective player's turn, up to a limit of 10. Play Point orbs are refilled at the beginning of each player's turn. |
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==Development== |
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New sets are added to ''Shadowverse'' at a regular interval of three months. The game launched with an initial set of ''Basic'' cards that were automatically added to new accounts or earned through the story mode, and the ''Standard'' set (now called ''Classic'') obtained from card packs. Additionally, a number of promotional cards have been released, which were obtainable through varying methods. These cards are cosmetic replacements for existing cards; they do not have a unique gameplay function. Once every three months, one card set will be out of rotation due to the arrival of a new card set. |
New sets are added to ''Shadowverse'' at a regular interval of three months. The game launched with an initial set of ''Basic'' cards that were automatically added to new accounts or earned through the story mode, and the ''Standard'' set (now called ''Classic'') obtained from card packs. Additionally, a number of promotional cards have been released, which were obtainable through varying methods. These cards are cosmetic replacements for existing cards; they do not have a unique gameplay function. Once every three months, one card set will be out of rotation due to the arrival of a new card set. |
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Starting from the ''Dawnbreak, Nightedge'' expansion, Cygames has been releasing additional mini-expansions in between each normal expansion release; these mini-expansions contain a new gold card for all eight classes and a new legendary card for all classes with the exception of Neutral. Once a mini-expansion releases, the cards from that mini-expansion are available to open in the packs of the most recent set that came before them. Just like any other cards from the regular expansions, the mini-expansion cards can also be crafted with vials. |
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With the arrival of the Chronogenesis expansion, a new class was added to the game, Portalcraft; 42 Portalcraft cards were included in the Chronogenesis expansion (more than normal for a single class; each other class only received 12 new cards with the launch of Chronogenesis). From Dawnbreak Nightedge onwards, Portalcraft cards have continued to be added to each expansion at the same rate as that of one of the original classes. |
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Also from the Dawnbreak Nightedge expansion onwards, Cygames has been releasing additional mini-expansions in between each normal expansion release; these mini-expansions contain a new gold card for all eight classes and a new legendary card for all classes with the exception of Neutral. Once a mini-expansion releases, the cards from that mini-expansion are available to open in the packs of the most recent set that came before them. Just like any other cards from the regular expansions, the mini-expansion cards can also be crafted with vials. |
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{| class="wikitable" |
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! Card set |
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! Release date |
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|- |
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| ''Darkness Evolved'' (DE) || {{dts|2016|09|29}}<ref name=IGNx/><ref name=TAx/> |
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|- |
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| ''Rise of Bahamut'' (RoB) || {{dts|2016|12|29}}<ref name=IGNx2/> |
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|- |
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| ''Tempest of the Gods'' (TotG) || March 2017<ref name=IGNx3/> |
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|- |
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| ''Wonderland Dreams'' (WLD) || June 2017 |
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|- |
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| ''Starforged Legends'' (SFL) || September 2017 |
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|- |
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| ''Chronogenesis'' (CGS) || December 2017 |
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|- |
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| ''Dawnbreak, Nightedge'' (DBNE) || March 2018<ref>{{Cite web |url = https://shadowverse.com/cardpack/dawnbreaknightedge/ |title = Dawnbreak, Nightedge |author = Shadowverse official website |date = March 2, 2018 |publisher = Cygames |language = en |access-date = March 2, 2018}}</ref> (mini expansion release in May 2018) |
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|- |
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| ''Brigade of the Sky'' (BotS) || June 2018 (mini expansion release in August 2018) |
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|- |
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| ''Omen of the Ten'' (OotT)'' || September 2018 (mini expansion release in November 2018) |
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|- |
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| ''Altersphere'' (ALT) || December 2018 (mini expansion release in February 2019) |
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|- |
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| ''Steel Rebellion'' (SR) || March 2019 (mini expansion release in May 2019) |
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|- |
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| ''Rebirth of Glory'' (RoG) || June 2019 (mini expansion release in August 2019) |
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|- |
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| ''Verdant Conflict'' (VC) || September 2019 (mini expansion release in November 2019) |
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|- |
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| ''Ultimate Colosseum'' (UC) || December 2019 (mini expansion release in February 2020) |
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|- |
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| ''World Uprooted'' (WU) || March 2020 (mini expansion release in May 2020) |
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|- |
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| ''Fortune's Hand'' (FH) || June 2020 (mini expansion release in August 2020) |
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|- |
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| ''Storm Over Rivayle'' (SOR) || September 2020 (mini expansion release in November 2020) |
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|- |
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| ''Eternal Awakening'' (ETA) || December 2020 (mini expansion release in February 2021) |
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|} |
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== Gameplay == |
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=== Matches === |
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Shadowverse matches are structured between two players taking turns playing cards from their deck. Each player is represented by a Leader with 20 defense and a starting hand of three cards. The player going first has two evolution points, and the player going second has three evolution points, can evolve one turn earlier, and draws an extra card at the player's first turn. The objective of the player is to reduce the other player's defense to 0 or attain a win via certain cards (e.g. ''Enstatued Seraph'' or a ''Victory Card'' by playing ''Spartacus''). You can also win if the opponent must draw from an empty deck |
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Each player utilizes the ''Play Point'' resource to play cards. Both players begin at having zero play point orbs, and gain one play point orb at the beginning of the respective player's turn, up to a limit of 10. Play Point orbs are refilled at the beginning of each player's turn. |
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=== Cards === |
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In Shadowverse, cards are divided into three basic types: |
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* '''Followers''' – a card that has an attack and defense value. Only Follower cards can be evolved. Once a follower's defense drops below 1, that follower is destroyed. Followers may attack leaders or other followers, in which case the attacked unit will have its defense reduced according to the attack of the follower. When attacking another follower, the attacking follower will have its defense reduced by the attack of the targeted follower. Followers cannot attack the same turn they are played, unless said follower has the ''Rush'' or ''Storm'' keyword. |
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* '''Spells''' – a card that resolves immediately after it is played. |
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* '''Amulets''' – a card that once played stays in the area, providing effects until it is removed. Amulets cannot be attacked by followers. |
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All three types of cards come in four rarities: Bronze, Silver, Gold and Legendary. A deck may only contain three or fewer copies of a card, regardless of rarity. |
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==== Evolving ==== |
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After turn 4 (turn 5 for the player going first), Follower cards can be evolved once per turn, granting them an additional 2 attack and defense (usually), ''Rush'' (the ability to attack other followers the turn the follower is played), as well as activating any ''Evolve'' effects the card may have. The use of Evolve is crucial to swinging the tide of the game. |
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=== Crafts === |
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There are eight classes, called "crafts" in the English localization. Though the original Japanese class names are English ''[[gairaigo]]'', the localization nonetheless uses different names. Each craft has a set of exclusive cards and a unique mechanic. |
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==Anime== |
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{| class="wikitable" |
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{{main|Shadowverse (TV series)}} |
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! Localized name |
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''Shadowverse'' had an [[anime]] television series adaptation. The series is animated by [[Zexcs]] and directed by [[Keiichiro Kawaguchi]], with Rintaro Isaki and [[Hitomi Mieno|Deko Akao]] handling series composition, Hiroki Harada designing the characters, and [[Yoshihiro Ike]] composing the series' music.<ref>{{cite web|title=Shadowverse Card Battle Smartphone Game Gets TV Anime|url=https://www.animenewsnetwork.com/news/2019-10-07/shadowverse-card-battle-smartphone-game-gets-tv-anime/.151961|publisher=[[Anime News Network]]|date=October 7, 2019|accessdate=October 7, 2019|archive-date=April 2, 2021|archive-url=https://web.archive.org/web/20210402142437/https://www.animenewsnetwork.com/news/2019-10-07/shadowverse-card-battle-smartphone-game-gets-tv-anime/.151961|url-status=live}}</ref> The series ran for 48 episodes and aired from April 7, 2020, to March 23, 2021, on [[TV Tokyo]]. |
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! ''Gairaigo'' name |
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! Mechanic |
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|- |
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| Forestcraft |
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| {{nihongo|Elf|エルフ|Erufu}} |
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| Cards may receive bonuses by playing a number of previous cards on the same turn. Often supported by generating cheap token cards. |
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|- |
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| Swordcraft |
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| {{nihongo|Royal|ロイヤル|Roiyaru}} |
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| Followers and some amulets have either the Commander or Officer trait and may generate or receive bonuses based on trait interaction. |
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|- |
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| Runecraft |
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| {{nihongo|Witch|ウィッチ|Witchi}} |
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| Cards in hand with the Spellboost keyword may gain bonuses or cost reductions for every spell cast by the player. |
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|- |
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| Dragoncraft |
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| {{nihongo|Dragon|ドラゴン|Doragon}} |
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| Cards with the Overflow keyword gain bonuses when the player has 7 or more total play point orbs. Often supported by cards that generate orbs. |
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|- |
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| Shadowcraft |
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| {{nihongo|Necromancer|ネクロマンサー|Nekuromansā}} |
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| Cards with the Necromancy keyword gain bonuses by consuming shadows, a resource generated by any card when it is removed from the game.(Unless being ''Banished'', another way to remove cards) |
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|- |
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| Bloodcraft |
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| {{nihongo|Vampire|ヴァンパイア|Vanpaia}} |
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| Cards with the Vengeance keyword gain bonuses when the player has 10 or less defense. Often supported by effects that deal damage to the player. |
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|- |
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| Havencraft |
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| {{nihongo|Bishop|ビショップ|Bishoppu}} |
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| Countdown amulets may have no effect while on the board, but produce a powerful Last Words effect when the Countdown expires. |
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|- |
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| Portalcraft |
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| {{nihongo|Nemesis|ネメシス|Nemeshisu}} |
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| Cards with the Resonance keyword gain bonuses when there is an even number of cards in the deck. Supported by effects that add or draw cards. |
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|} |
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A second anime series, titled ''Shadowverse Flame'' has been released. The main staff members are returning to reprise their roles.<ref>{{cite web|title=Shadowverse Gets 2nd Anime With New Protagonist|url=https://www.animenewsnetwork.com/news/2021-10-07/shadowverse-gets-2nd-anime-with-new-protagonist/.178263|website=Anime News Network|accessdate=October 7, 2021|date=October 7, 2021|archive-date=October 8, 2021|archive-url=https://web.archive.org/web/20211008025515/https://www.animenewsnetwork.com/news/2021-10-07/shadowverse-gets-2nd-anime-with-new-protagonist/.178263|url-status=live}}</ref> |
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==Media== |
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===Anime=== |
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{{main|Shadowverse (anime)}} |
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''Shadowverse'' has an ongoing [[anime]] television series adaptation. The series is animated by [[Zexcs]] and directed by [[Keiichiro Kawaguchi]], with Rintaro Isaki and [[Hitomi Mieno|Deko Akao]] handling series composition, Hiroki Harada designing the characters, and [[Yoshihiro Ike]] composing the series' music.<ref>{{cite web|title=Shadowverse Card Battle Smartphone Game Gets TV Anime|url=https://www.animenewsnetwork.com/news/2019-10-07/shadowverse-card-battle-smartphone-game-gets-tv-anime/.151961|publisher=[[Anime News Network]]|date=October 7, 2019|accessdate=October 7, 2019}}</ref> The series aired from April 7, 2020 to March 23, 2021 on [[TV Tokyo]], and ran for 48 episodes. |
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==Reception== |
==Reception== |
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According to Super Data in its 2017 report, Shadowverse |
According to Super Data in its 2017 report, ''Shadowverse'' earned over {{USD}}100 million in revenue by 2017.<ref>{{Cite web | url=https://70okugame.com/seruran/%E3%82%B7%E3%83%A3%E3%83%89%E3%83%90 | title=Shadowverse sales Ranking | date=2021-06-30 | accessdate=2021-06-30 | archive-date=2021-07-26 | archive-url=https://web.archive.org/web/20210726102719/https://70okugame.com/seruran/%E3%82%B7%E3%83%A3%E3%83%89%E3%83%90 | url-status=live }}</ref><ref name=MMO/> |
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==References== |
==References== |
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{{reflist|refs= |
{{reflist|refs= |
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<ref name=IGN>{{cite web| author=Cam Shea| title=The Japanese Collectible Card Game That May Just Surprise You| url=http://www.ign.com/articles/2016/07/20/the-japanese-collectible-card-game-that-may-just-surprise-you| website=[[IGN]]| date=2016-07-20| access-date=2016-11-15}}</ref> |
<ref name=IGN>{{cite web| author=Cam Shea| title=The Japanese Collectible Card Game That May Just Surprise You| url=http://www.ign.com/articles/2016/07/20/the-japanese-collectible-card-game-that-may-just-surprise-you| website=[[IGN]]| date=2016-07-20| access-date=2016-11-15| archive-date=2016-07-21| archive-url=https://web.archive.org/web/20160721124810/http://www.ign.com/articles/2016/07/20/the-japanese-collectible-card-game-that-may-just-surprise-you| url-status=live}}</ref> |
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<ref name=PCRel>{{cite press release| url=http://www.gamasutra.com/view/pressreleases/284477/Hit_Card_Battle_Game_SHADOWVERSE_Evolves_on_PC_viaSteam.php| title=Hit Card Battle Game SHADOWVERSE Evolves on PC via Steam| author=Cygames| date=2016-10-28| access-date=2016-11-15}}</ref> |
<ref name=PCRel>{{cite press release| url=http://www.gamasutra.com/view/pressreleases/284477/Hit_Card_Battle_Game_SHADOWVERSE_Evolves_on_PC_viaSteam.php| title=Hit Card Battle Game SHADOWVERSE Evolves on PC via Steam| author=Cygames| date=2016-10-28| access-date=2016-11-15| archive-date=November 15, 2016| archive-url=https://web.archive.org/web/20161115195231/http://www.gamasutra.com/view/pressreleases/284477/Hit_Card_Battle_Game_SHADOWVERSE_Evolves_on_PC_viaSteam.php}}</ref> |
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<ref name=Fam>{{cite |
<ref name=Fam>{{cite magazine| url=http://www.famitsu.com/news/201608/01112342.html| title=シャドウバース』の今後のアップデート情報について聞く! 優木かなさんと彩瀬てかさんとともに宮下尚之氏に直撃インタビュー| trans-title=The Future of Shadowverse, Interview with Naoyuki Miyashita, Yana Kuro, and Akase Taka| magazine=[[Famitsu]]| language=ja| date=2016-08-01| access-date=2017-01-07| archive-date=2021-01-13| archive-url=https://web.archive.org/web/20210113081805/https://www.famitsu.com/news/201608/01112342.html| url-status=live}}</ref> |
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<ref name=Gama>{{cite web| url=http://www.gamasutra.com/view/news/277947/Is_the_digital_CCG_boom_a_bubble_Analysts_weigh_in.php| title=Is the digital CCG boom a bubble? Analysts weigh in| author=Alan Bradley| work=[[Gamasutra]]| date=2016-07-29| access-date=2016-11-15}}</ref> |
<ref name=Gama>{{cite web| url=http://www.gamasutra.com/view/news/277947/Is_the_digital_CCG_boom_a_bubble_Analysts_weigh_in.php| title=Is the digital CCG boom a bubble? Analysts weigh in| author=Alan Bradley| work=[[Gamasutra]]| date=2016-07-29| access-date=2016-11-15| archive-date=2016-11-15| archive-url=https://web.archive.org/web/20161115195944/http://www.gamasutra.com/view/news/277947/Is_the_digital_CCG_boom_a_bubble_Analysts_weigh_in.php| url-status=live}}</ref> |
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<ref name=MMO>{{cite web| author=Omer Altay| title=Digital CCG Genre Booming, Hearthstone Earns $395M in 2016, Shadowverse $100M| url=https://mmos.com/news/digital-ccg-hearthstone-earns-395m-2016-shadowverse-100m| website=[[MMOs.com]]| date=2017-01-26| access-date=2017-02-11| archive-date=2020-12-25| archive-url=https://web.archive.org/web/20201225132431/https://mmos.com/news/digital-ccg-hearthstone-earns-395m-2016-shadowverse-100m| url-status=live}}</ref> |
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<ref name=IGNx>{{cite web| url=http://ign.com/articles/2016/10/20/shadowverse-the-ccg-with-a-awin-the-matcha-card| title=Shadowverse: The CCG with a "Win the Match" Card| author=Cam Shea| work=[[IGN]]| date=2016-10-19| access-date=2016-12-11}}</ref> |
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<ref name=TAx>{{cite web| url=http://toucharcade.com/2016/09/29/203000/| title='Shadowverse' Gets 'Darkness Evolved', Its First Expansion| author=Tasos Lazarides| work=[[TouchArcade]]| date=2016-09-29| access-date=2016-12-11}}</ref> |
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<ref name=IGNx2>{{cite web| url=http://ign.com/articles/2016/12/22/see-every-shadowverse-rise-of-bahamut-card| title=See Every Shadowverse: Rise of Bahamut Card| author=Cam Shea| work=[[IGN]]| date=2016-12-21| access-date=2017-01-07}}</ref> |
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<ref name=IGNx3>{{cite web| url=http://ign.com/articles/2017/03/29/shadowverse-talking-tempest-of-the-gods-with-cygames| title=Shadowverse: Talking Tempest of the Gods with Cygames| author=Cam Shea| work=[[IGN]]| date=2017-03-28| access-date=2017-02-04}}</ref> |
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<ref name=MMO>{{cite web| author=Omer Altay| title=Digital CCG Genre Booming, Hearthstone Earns $395M in 2016, Shadowverse $100M| url=https://mmos.com/news/digital-ccg-hearthstone-earns-395m-2016-shadowverse-100m| website=[[MMOs.com]]| date=2017-01-26| access-date=2017-02-11}}</ref> |
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}} |
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[[Category:Video games with cross-platform play]] |
[[Category:Video games with cross-platform play]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
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[[Category:Nintendo Switch games]] |
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[[Category:Multiplayer and single-player video games]] |
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[[Category:Cygames games]] |
Latest revision as of 08:03, 19 October 2024
Shadowverse | |
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Developer(s) | Cygames |
Publisher(s) | Cygames |
Composer(s) | Yoshihiro Ike |
Engine | Unity |
Platform(s) | iOS, Android, Microsoft Windows, macOS |
Release | iOS, Android
|
Genre(s) | Collectible card game |
Mode(s) | Single-player, multiplayer |
Shadowverse is a digital collectible card game developed and published by Cygames. It was released free-to-play for iOS and Android devices in June 2016.[2] macOS and Windows versions were released in October 2016.[1]
Shadowverse employs an anime art style with some illustrations reused from the developer's previous title, Rage of Bahamut,[3] an earlier digital collectible card game released in 2012. The game has been compared favorably with Hearthstone (2014), a difference being that Cygames sought to minimize the impact of randomness on match outcomes. Another difference is Shadowverse's "Evolve" game mechanic which allows players to grant played cards bonus stats and effects at the cost of an evolution point.[4]
An anime television series adaptation by Zexcs aired from April 2020 to March 2021. A second anime series titled Shadowverse Flame has been announced. An RPG card game based on the anime, Shadowverse: Champion's Battle was released on the Nintendo Switch in Japan in November 2020.[5][6] The game was released overseas on August 10, 2021.
A physical TCG version of the game published by Bushiroad titled Shadowverse: Evolve was released in Japan on April 26, 2022, and in North America on June 30, 2023.
Gameplay
[edit]Shadowverse matches are structured between two players taking turns playing cards from their deck. Each player is represented by a Leader with 20 defense and a starting hand of three cards. The player going first has two evolution points, and the player going second has three evolution points, can evolve one turn earlier, and draws an extra card at the player's first turn. The objective of the player is to reduce the other player's defense to zero or attain a win via certain cards (e.g. Enstatued Seraph or a Victory Card by playing Spartacus). Each player utilizes the Play Point resource to play cards. Both players begin at having zero play point orbs, and gain one play point orb at the beginning of the respective player's turn, up to a limit of 10. Play Point orbs are refilled at the beginning of each player's turn.
Development
[edit]New sets are added to Shadowverse at a regular interval of three months. The game launched with an initial set of Basic cards that were automatically added to new accounts or earned through the story mode, and the Standard set (now called Classic) obtained from card packs. Additionally, a number of promotional cards have been released, which were obtainable through varying methods. These cards are cosmetic replacements for existing cards; they do not have a unique gameplay function. Once every three months, one card set will be out of rotation due to the arrival of a new card set.
Starting from the Dawnbreak, Nightedge expansion, Cygames has been releasing additional mini-expansions in between each normal expansion release; these mini-expansions contain a new gold card for all eight classes and a new legendary card for all classes with the exception of Neutral. Once a mini-expansion releases, the cards from that mini-expansion are available to open in the packs of the most recent set that came before them. Just like any other cards from the regular expansions, the mini-expansion cards can also be crafted with vials.
Anime
[edit]Shadowverse had an anime television series adaptation. The series is animated by Zexcs and directed by Keiichiro Kawaguchi, with Rintaro Isaki and Deko Akao handling series composition, Hiroki Harada designing the characters, and Yoshihiro Ike composing the series' music.[7] The series ran for 48 episodes and aired from April 7, 2020, to March 23, 2021, on TV Tokyo.
A second anime series, titled Shadowverse Flame has been released. The main staff members are returning to reprise their roles.[8]
Reception
[edit]According to Super Data in its 2017 report, Shadowverse earned over US$100 million in revenue by 2017.[9][10]
References
[edit]- ^ a b Cygames (2016-10-28). "Hit Card Battle Game SHADOWVERSE Evolves on PC via Steam" (Press release). Archived from the original on November 15, 2016. Retrieved 2016-11-15.
- ^ Alan Bradley (2016-07-29). "Is the digital CCG boom a bubble? Analysts weigh in". Gamasutra. Archived from the original on 2016-11-15. Retrieved 2016-11-15.
- ^ "シャドウバース』の今後のアップデート情報について聞く! 優木かなさんと彩瀬てかさんとともに宮下尚之氏に直撃インタビュー" [The Future of Shadowverse, Interview with Naoyuki Miyashita, Yana Kuro, and Akase Taka]. Famitsu (in Japanese). 2016-08-01. Archived from the original on 2021-01-13. Retrieved 2017-01-07.
- ^ Cam Shea (2016-07-20). "The Japanese Collectible Card Game That May Just Surprise You". IGN. Archived from the original on 2016-07-21. Retrieved 2016-11-15.
- ^ "Shadowverse: Champions Battle announced for Switch". Gematsu. 15 March 2020. Archived from the original on 31 August 2020. Retrieved 16 March 2020.
- ^ "Shadowverse: Champion's Battle launches November 5 in Japan, debut trailer and details". Gematsu. May 28, 2020. Archived from the original on July 7, 2020. Retrieved May 29, 2020.
- ^ "Shadowverse Card Battle Smartphone Game Gets TV Anime". Anime News Network. October 7, 2019. Archived from the original on April 2, 2021. Retrieved October 7, 2019.
- ^ "Shadowverse Gets 2nd Anime With New Protagonist". Anime News Network. October 7, 2021. Archived from the original on October 8, 2021. Retrieved October 7, 2021.
- ^ "Shadowverse sales Ranking". 2021-06-30. Archived from the original on 2021-07-26. Retrieved 2021-06-30.
- ^ Omer Altay (2017-01-26). "Digital CCG Genre Booming, Hearthstone Earns $395M in 2016, Shadowverse $100M". MMOs.com. Archived from the original on 2020-12-25. Retrieved 2017-02-11.