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{{More citations needed|date=September 2024}}
[[Image:GGXXR-DizVsAxl01.png|thumb|320px|right|The ''Guilty Gear'' series is known for its unique graphics.]]
{{short description|Series of fighting video games}}
'''''Guilty Gear''''' is a series of [[sprite (computer graphics)|sprite]]-based [[fighting game]]s designed by artist [[Daisuke Ishiwatari]] and [[Arc System Works]]. It is popular with fans for its detailed [[anime]]-style [[computer graphics|graphics]], original characters, hard rock/heavy metal soundtrack, unique [[gameplay]], and its numerous references to [[rock music |Rock]] and [[Heavy metal music]].
{{About|the series|the first game in the series|Guilty Gear (video game)}}
{{DISPLAYTITLE:''Guilty Gear''}}
{{infobox video game series
|title = Guilty Gear
|image =Guilty gear logo.jpg
|caption =Logo since 2019; as seen in ''[[Guilty Gear Strive]]''
|genre = [[Fighting game]]
|developer = [[Arc System Works]]
|publisher = Arc System Works<br />[[Aksys Games]]<br />PQube<br />[[Bandai Namco Entertainment]]<br />[[Netmarble]]<br/>[[Sega]]<br />[[Sammy Entertainment]] <small>(formerly)</small><br />Kiss Ltd. <small>(formerly)</small>
|creator = [[Daisuke Ishiwatari]]
|first release version = ''[[Guilty Gear (video game)|Guilty Gear]]''
|first release date = May 14, 1998
|latest release version = ''[[Guilty Gear Strive]]''
|latest release date = June 11, 2021
}}


'''''Guilty Gear''''' is a series of [[fighting game]]s by [[Arc System Works]], created and designed by artist [[Daisuke Ishiwatari]]. [[Guilty Gear (first video game)|The first game]] was published in 1998, and has spawned several sequels. It has also adapted to other media such as [[manga]] and [[drama CD]]. ''Guilty Gear'' has generally received praise from [[Video game journalism|video game reviewers]] for its highly technical gameplay, [[Computer graphics|graphics]], soundtrack, and for its characters. Another fighting game franchise by Arc System Works, ''[[BlazBlue]]'', is considered a [[spiritual successor]] of the series.
The first game in the series, ''Guilty Gear'', was released on the [[PlayStation]] [[video game console|home system]] in [[1998]]. While it did gain some praise from the mainstream video game press such as [[GameSpot|Gamespot]], [http://www.gamespot.com/ps/action/guiltygear/index.html?q=Guilty+Gear] it didn't make much of an impact on the video game market, but became something of a cult hit with many gamers. However, the release of its [[sequel]] ''[[Guilty Gear X]]'' on the [[Sega Dreamcast]] console in [[2000]] gained much more attention with its gameplay and more detailed graphics. In [[2001]] Sammy released ''[[Guilty Gear Petit]]'' and its sequel ''[[Guilty Gear Petit 2]]'' later in the same year for [[Wonderswan]], a handheld gaming device in [[Japan]].


==Synopsis==
In [[2002]], ''[[Guilty Gear XX]]'' (known as ''[[Guilty Gear X2]]'' in [[North America]]) was released, furthering the individual stories while improving on gameplay and visuals. This was soon followed by ''[[Guilty Gear XX #Reload]]'' (pronounced "Sharp Reload"), which addressed a number of gameplay imbalances in ''XX'' and changed both matchplay tier arrangement and the "distance" between the tiers, added a new tournament-legal character, and brought the series online with [[Xbox Live]].
{{Further|List of Guilty Gear characters}}
In [[2004]], ''[[Guilty Gear Isuka]]'' ("Isuka" meaning [[crossbill]] in Japanese, and representing the way two swords clash) was released, featuring up to four-player simultaneous gameplay, a side-scrolling mode called "Boost Mode", a customizable version of one of the characters, a new playable character, and various other goodies.


The story is set in a world where magic has replaced almost every aspect of modern-day technology. But through its dire consequences leading up to the creation of a race of magic-infused creatures known as "Gears", the world has nearly become a post-apocalyptic environment due to Crusades’ effects on the world. But even though the world is still recovering, much work is still needed to be done and the mysteries behind the creation of the gears have yet to be resolved.
A new installment to the series, ''[[Guilty Gear XX Slash]]'', has been released in arcade and on the Japanese PlayStation 2, and features one new character ([[Sol Badguy#Holy Order Sol|Holy Order Sol]], an alternate version of [[Sol Badguy]]) and a "balanced" version of [[A.B.A]] from ''Guilty Gear Isuka'', as well as balance changes for the rest of the cast.


The story mostly focuses on Sol Badguy, a brash bounty hunter and die hard [[Queen (band)|Queen]] enthusiast who, feeling guilty of his past creations which in turn, results in him becoming a gear, decides to make up for his own actions through fighting them whilst keeping his own identity a secret. However, his own reluctance to help others, as well as his selfish actions, often attracts the attention of Ky Kiske, his own rival and former comrade, who tries to get into fights with him whenever annoyed. Throughout the story, Sol enacts his own vengeance upon That Man, who is mainly the cause behind most of the series conflicts, through killing him.
<!-- Unsourced image removed: [[Image:Guilty Gear Petit 2 (J) -!-.png|frame|left|A screenshot of [[Sol Badguy]] fighting [[Fanny (Guilty Gear)|Fanny]] in [[Guilty Gear Petit]] only on [[Wonderswan]] color.]] -->


As the series progresses, much of his past is revealed, along with his connections with That Man, as well as his long lost fiancée, Aria. With it, Sol begins to realize that his own past is what deeply conflicts him the most, and through his past rivalries with Ky, as well as his relationships with the other characters, helps to overcome the enemy that he sorely sought to destroy in the first place.
As of December 20th, 2006 a new version, ''[[Guilty Gear XX: Accent-Core]]'' has been released in arcades in Japan. Although very little details on the final version of the game are as of yet known, everything official can be found at the official Japanese website.


A recurring theme throughout the franchise is redemption, with many of the character’s story arcs revolve around attempting to clear their name and is also presented as a religious motif mainly related to Christianity. Other recurring themes reflect upon real world issues, such as the destructive consequences of wars, racial prejudice, and the dangers of unchecked scientific progress.
Three handheld versions are available on the [[Nintendo DS]] and [[PlayStation Portable]]. The titles are ''Guilty Gear XX #Reload'' (Japanese-only), ''Guilty Gear Judgment'' (PSP) and ''Guilty Gear Dust Strikers'' (DS). ''Dust Strikers'' is more along the lines of ''Isuka'', with four player gameplay being touted as its major draw point. It is also a "multi-platform" fighter, in the vein of games such as ''[[Super Smash Bros. Melee]]''. ''Judgment'' features two different ''Guilty Gear'' titles: The side-scrolling ''Guilty Gear Judgment'' that takes place through about 20 levels, similar to ''Isuka''<nowiki>'s</nowiki> Boost Mode. While the Japanese version of the game also features ''Guilty Gear XX Slash'', the U.S. version contains ''Guilty Gear XX #Reload''. ''Guilty Gear XX Slash'' has no US release yet, the reason why ''Guilty Gear Judgement'' (US Release) has only ''Guilty Gear XX #Reload''.


==Games==
Recently, a port of the original ''Guilty Gear'' has made its way onto Japanese mobile phones. Titled ''Guilty Gear Club'', this is an almost exact port of the original ''Guilty Gear'', graphics and audio intact, with mini games, [[4koma]] comic downloads, and new, downloadable characters. They have recently released several ''Judgment'' enemies as playable characters.


==Games in Series==
===Main series===
{{Video game titles|
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear (video game)
| title = Guilty Gear
| date = {{Video game release|JP|May 14, 1998|NA|October 31, 1998|EU|May 2000}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 1998 – [[PlayStation]]<ref name=releases>{{cite web |url=http://guiltygearx.com/old/archive/ggx/museum.html |title=Museum |archive-url=https://web.archive.org/web/20130216214624/http://guiltygearx.com/old/archive/ggx/museum.html |archive-date=February 16, 2013 |publisher=Guiltygearx.com |access-date=August 8, 2013 |language=ja}}</ref><br />2019 – [[Nintendo Switch]], [[PlayStation 4]], [[Microsoft Windows]]
| platform =
| notes =
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X
| title = Guilty Gear X
| date = {{Video game release|JP|July 2000|NA|September 30, 2001|EU|March 1, 2002}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2000 – Arcade,<ref name=releases/> [[Sega Dreamcast]]<br />2001 – [[PlayStation 2]], [[Microsoft Windows]]<br />2002 – [[Game Boy Advance]]
| platform =
| notes =
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2
| title = Guilty Gear X2
| date = {{Video game release|JP|May 23, 2002|NA|February 4, 2003|EU|March 7, 2003}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2002 – Arcade<ref name=releases/><br />2003 – [[PlayStation 2]]
| platform =
| notes =
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear 2: Overture
| title = Guilty Gear 2: Overture
| date = {{Video game release|JP|November 29, 2007|NA|October 7, 2008|EU|September 25, 2009}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2007 – [[Xbox 360]]<ref>{{cite web|url=http://gg2nd.jp/JP/index_img/pdf/GG2_manual02.pdf|title=「GUILTY GEAR 2 -OVERTURE-」 取扱説明書につきまして(訂正版 2)|date=December 3, 2007|publisher=[[Arc System Works]]|access-date=August 3, 2008|language=ja|archive-url=https://web.archive.org/web/20081221095313/http://gg2nd.jp/JP/index_img/pdf/GG2_manual02.pdf|archive-date=December 21, 2008|url-status=dead}}</ref><br />2016 – [[Microsoft Windows]]
| platform =
| notes = * First game in the franchise to use English dub, as well as the first entry in the series to use 3D models instead of sprites.
* The only main entry that is not a fighting game.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Xrd
| title = Guilty Gear Xrd -SIGN-
| date = {{Video game release|JP|February 20, 2014|NA|December 16, 2014|EU|June 3, 2015}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2014 – Arcade, [[PlayStation 3]], [[PlayStation 4]]<br />2015 – [[Microsoft Windows]]
| platform =
| notes = * It is the third game under the ''X'' title, the second entry in the series to use 3D models instead of sprites, and the 5th mainline title overall.<ref>{{cite web | url=http://www.destructoid.com/guilty-gear-xrd-sign-uses-unreal-engine-3-254377.phtml | title=Guilty Gear Xrd -SIGN- uses Unreal Engine 3 | publisher=[[Destructoid]] | date=May 23, 2013 |access-date=August 8, 2013}}</ref>
* Second game in the franchise to use English dub.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Xrd
| title = Guilty Gear Xrd -REVELATOR-
| date = {{Video game release|JP|August 25, 2015|NA|June 7, 2016|EU|June 10, 2016}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2015 – Arcade<br />2016 – [[PlayStation 3]], [[PlayStation 4]], [[Microsoft Windows]]
| platform =
| notes = * Currently updated to ''Guilty Gear Xrd -REV 2-''
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Strive
| title = Guilty Gear Strive
| date = {{Video game release|WW|June 11, 2021}}
| multiplereleasedates = yes
| canceled =
| refs = <ref>{{cite web|url=https://twitter.com/ArcSystemWorksU/status/1367278816125718537|title=Important announcement regarding Guilty Gear Strive Steam|last=System|first=Arc|work=Twitter|date=March 3, 2021|access-date=March 3, 2021}}</ref>
| release = 2021 – [[PlayStation 4]], [[PlayStation 5]], [[Microsoft Windows]], Arcade<ref>{{Cite web|url=https://www.gematsu.com/2020/01/guilty-gear-strive-adds-arcade-version|title = Guilty Gear: Strive adds arcade version|date = 20 January 2020}}</ref><ref>{{cite web |url=https://www.gematsu.com/2020/07/guilty-gear-strive-launches-in-spring-2021-for-ps5-ps4-pc-and-arcade-adds-nagoriyuki-and-leo-whitefang|title= Guilty Gear: Strive launches in spring 2021 for PS5, PS4, PC, and arcade; adds Nagoriyuki and Leo Whitefang|work=Gematsu |date=July 31, 2020 |access-date=August 1, 2020}}</ref><br/>2023 – [[Xbox One]], [[Xbox Series X/S]]<br/>2025 – [[Nintendo Switch]]
| platform =
| notes = * Announced with the [[working title]] ''New Guilty Gear.''<ref>{{Cite web|url=https://www.arcsystemworks.jp/guiltygear/|title = Guilty Gear -Strive- &#124; Arc System Works}}</ref><ref>{{Cite web|url=https://tgs.sega.jp/lineup/|title=セガ・アトラスTgs2020オンライン特設サイト|access-date=2019-09-03|archive-date=2019-09-03|archive-url=https://web.archive.org/web/20190903020525/https://tgs.sega.jp/lineup/|url-status=dead}}</ref>
* Third game in the franchise to use English and Korean dubs (Korean dub added in Ver. 1.05), marks the first time to have finally credited the dubbing’s voice actors and both dub languages selectable.<ref name="dub">[https://noisypixel.net/guilty-gear-strive-revealed-gameplay-trailer/ New Guilty Gear Officially Named ‘Guilty Gear: Strive’ in Trailer]</ref>
* Asian and European versions of the home release published by [[Bandai Namco Entertainment]]<ref>{{Cite web|url=http://www.pushsquare.com/news/2020/04/bandai_namco_to_publish_guilty_gear_strive_in_europe_and_asia|title = Bandai Namco to Publish Guilty Gear Strive in Europe and Asia|date = 9 April 2020}}</ref>
* The arcade version was published by [[Sega|Sega Interactive]].
}}
}}


===Updated versions===
*'''''[[Guilty Gear]]''''' (1998) [[PlayStation]]
{{Video game titles|
*'''''[[Guilty Gear X]]''''' (2000) [[Arcade]] (Sega Naomi), [[Dreamcast]], [[PlayStation 2]], [[Personal computer|PC]]
{{Video game titles/item
*'''''[[Guilty Gear X 1.5]]''''' (2003) Arcade (Sammy Atomiswave)
| series =
*'''''[[Guilty Gear Petit]]''''' (2001) [[WonderSwan Color]]
| futuregame = no
*'''''[[Guilty Gear Petit 2]]''''' (2001) WonderSwan Color
| article = Guilty Gear X
*'''''[[Guilty Gear X Plus]]''''' (2001) PlayStation 2
| title = Guilty Gear X Plus
*'''''[[Guilty Gear XX: The Midnight Carnival]]''''' (2002) Arcade (Sega Naomi), [[PC]], Playstation 2,
| date = {{Video game release|JP|November 29, 2001|EU|March 1, 2002}}
*'''''[[Guilty Gear X: Advance Edition]]''''' (2002) [[Game Boy Advance]]
| multiplereleasedates = yes
*'''''[[Guilty Gear XX #Reload]]''''' (2003) Arcade, PlayStation 2, [[Xbox]]
| canceled =
*'''''[[Guilty Gear X Plus]]''''' (2003) PlayStation 2
| refs =
*'''''[[Guilty Gear Isuka]]''''' (2004) Arcade (Sammy Atomiswave), PlayStation 2, PC, Xbox
| release = 2001 – PlayStation 2
*'''''[[Guilty Gear XX Slash]]''''' (2005) Arcade
| platform =
*'''''[[Guilty Gear Club]]''''' (2005) Mobile phones
| notes =
*'''''[[Guilty Gear XX Slash]]''''' (2005) Arcade (Sega Naomi GD-ROM) (2006) PlayStation 2
* Released in Japan and South Korea.
*'''''[[Guilty Gear XX #Reload]]''''' (2005) [[PlayStation Portable]]
* First game in the franchise to use Korean dub.
*'''''[[Guilty Gear RoA]]''''' (2006) Mobile
}}
*'''''[[Guilty Gear Dust Strikers]]''''' (2006) [[Nintendo DS]]
{{Video game titles/item
*'''''[[Guilty Gear Judgment]]''''' (2006) PlayStation Portable
| series =
*'''''[[Guilty Gear XX Accent Core]]''''' (2006) Arcade
| futuregame = no
| article = Guilty Gear X
| title = Guilty Gear X ver 1.5
| date = {{Video game release|JP|November 29, 2001|EU|March 1, 2002}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2003 – Arcade
| platform =
| notes =
* Atomiswave arcade-system version.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2 updated versions
| title = Guilty Gear X2 #Reload
| date = {{Video game release|JP|March 26, 2003|NA|September 14, 2004|EU|November 26, 2004}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2003 – Arcade<br />2004 – [[PlayStation 2]], [[Xbox]]<br />2005 – [[Microsoft Windows]], [[PlayStation Portable]]
| platform =
| notes = * Hidden character Robo-Ky is made playable from the beginning.
* The South Korean version of the game features an alternate soundtrack.
* Second game in the franchise to use Korean dub.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2 updated versions
| title = Guilty Gear XX Slash
| date = {{Video game release|JP|September 28, 2005}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2005 – Arcade<br />2006 – [[PlayStation 2]]
| platform =
| notes = * New characters introduced to the game, A.B.A and Order-Sol.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2 updated versions
| title = Guilty Gear XX Accent Core
| date = {{Video game release|JP|December 20, 2006|NA|September 11, 2007|EU|February 29, 2008}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2006 – Arcade<br />2007 – [[PlayStation 2]], [[Nintendo Wii]]
| platform =
| notes = * New mechanics added to the game, ''Force Break'', ''Slashback'', and ''Throw Breaks''.
* Characters ''Justice'' and ''Kliff'' were removed from the playable cast.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2 updated versions
| title = Guilty Gear XX Accent Core Plus
| date = {{Video game release|JP|March 27, 2008|NA|May 12, 2009|EU|May 20, 2011}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2008 – [[PlayStation 2]], [[PlayStation Portable]]<br />2009 – [[Nintendo Wii]]<br />2012 – [[Xbox 360]], [[PlayStation 3]]
| platform =
| notes = * This version features a new story mode which is a continuation of the storyline from ''Guilty Gear X2''.
* Characters ''Justice'' and ''Kliff'' were added back and balancing changes were made across all playable characters.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear X2 updated versions
| title = Guilty Gear XX Accent Core Plus R
| date = {{Video game release|JP|September 20, 2012|NA|April 23, 2013|EU|February 14, 2013}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2012 – Arcade<br />2013 – [[PlayStation Vita]], [[PlayStation 3]], [[Xbox 360]]<br />2015 – [[Microsoft Windows]]<br />2019 – [[Nintendo Switch]]
| platform =
| notes = * Further balancing changes were incorporated in this version.
* The PlayStation 3 and Xbox 360 versions of ''Accent Core Plus'' received a free update to the ''Plus R'' version.
* The Nintendo Switch release features the option to change the BGM to the 2003 South Korean release soundtrack.<ref name=switch>{{cite web |url=https://gematsu.com/2019/05/guilty-gear-xx-accent-core-plus-r-for-switch-launch-trailer |title=Guilty Gear XX Accent Core Plus R for Switch launch trailer |last=Romano |first=Sal |date=2019-05-15 |website=Gematsu |access-date=2019-05-05 }}</ref>
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Xrd
| title = Guilty Gear Xrd REV 2
| date = {{Video game release|JP|May 25, 2017|NA|May 26, 2017|EU|May 26, 2017}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2017 – [[Microsoft Windows]], [[PlayStation 3]], [[PlayStation 4]]
| platform =
| notes = * Introduction of 2 new playable characters, rebalancing of the cast, online mode improvements, and additional story scenarios.
* First installment in the ''Guilty Gear'' series to receive a simultaneous release across consoles and PC.
* Immediate update from ''Guilty Gear Xrd -REVELATOR-'' instead of standalone update.
}}
}}


== Story ==
===Spin-offs===
{{Video game titles|
The ''Guilty Gear'' series takes place around the year 2180, in a chaotic, mystical future world. In 2010, mankind discovered an unlimited energy source of incredible power, which was fittingly labeled as Magic. Even with the various energy problems solved, wars still continued. With the power of Magic and science, living weapons known as "Gears" were created. These Gears eventually turned on their masters, beginning a century-long global war known as the Crusades where the Sacred Order of Holy Knights (Seikishidan being the Japanese name), fighting for the human race, was able to defeat Justice, the leader of the Gears. Justice having been locked away in a dimensional prison, all other Gears seemingly ceased to function, bringing an end to the Crusades.
{{Video game titles/item
| series =
| futuregame = no
| article =
| title = Guilty Gear Petit
| date = {{Video game release|JP|January 25, 2001}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2001 – [[Wonderswan]]<ref name=releases/>
| platform =
| notes =
* 2D fighting game in [[super deformed]] style. Has one series-exclusive character, Fanny.
}}
{{Video game titles/item
| series =
| futuregame = no
| article =
| title = Guilty Gear Petit 2
| date = {{Video game release|JP|September 27, 2001}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2001 – [[Wonderswan]]<ref name=releases/>
| platform =
| notes =
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Isuka
| title = Guilty Gear Isuka
| date = {{Video game release|JP|December 17, 2003|NA|November 2, 2004|EU|June 16, 2005}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2003 – Arcade<ref name=releases/><br />2004 – [[PlayStation 2]], [[Xbox]]<br />2005 – [[Microsoft Windows]]
| platform =
| notes =
* 4-player battle arena fighting game.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Dust Strikers
| title = Guilty Gear Dust Strikers
| date = {{Video game release|JP|October 5, 2006|NA|April 25, 2006|EU|August 3, 2007}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2006 – [[Nintendo DS]]<ref>{{cite web|url=http://www.gamespot.com/guilty-gear-dust-strikers/related/release/platform/ds/|title=Guilty Gear Dust Strikers Related Games|work=[[GameSpot]]|publisher=[[CBS Interactive]]|access-date=August 4, 2013}}</ref>
| platform =
| notes =
* 4-player battle arena fighting game.
}}
{{Video game titles/item
| series =
| futuregame = no
| article = Guilty Gear Judgment
| title = Guilty Gear Judgment
| date = {{Video game release|JP|August 24, 2006|NA|September 5, 2006|EU|August 3, 2007}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2006 – [[PlayStation Portable]]<ref>{{cite web|url=http://www.gamespot.com/guilty-gear-judgment/related/release/platform/psp/|title=Guilty Gear Judgment Related Games|work=Gamespot|publisher=CBS Interactive|access-date=August 4, 2013}}</ref>
| platform =
| notes =


}}
=== ''Guilty Gear'' ===
{{Video game titles/item
| series =
| futuregame = no
| article =
| title = Pro Jumper! Guilty Gear Tangent!?
| date = {{Video game release|JP|September 1, 2010|NA|June 23, 2011}}
| multiplereleasedates = yes
| canceled =
| refs =
| release = 2010 – [[DSiWare]]<ref>{{cite web|url=http://www.gamespot.com/pro-jumper-guilty-gear-tangent/related/release/platform/ds/|title=Pro Jumper! Guilty Gear Tangent!? Related Games|work=Gamespot|date=23 June 2011 |publisher=CBS Interactive|access-date=August 4, 2013}}</ref>
| platform =
| notes =
}}
}}


== Gameplay ==
Five years after the war's end a Gear named Testament began a plan to free Justice. In response to this threat the United Nations began a fighting tournament in order to find fighters who would be able to defeat Testament and Justice. Ultimately, the bounty hunter Sol Badguy brought down Justice again, and an uneasy peace began.
''Guilty Gear'' consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's [[health (gaming)|life gauge]] by utilizing attacks unique to each playable character. In the case of timed matches, the player with the most remaining life when time runs out is the victor of that round. The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games.


''Guilty Gear Isuka'' prominently allowed up to four simultaneous players in battle, as well as the option to divide the characters into teams. It also eschewed the typical multiple-round format in favor of each player having a limited stock of "souls". Depleting a player's life gauge decreased their stock of souls and temporarily incapacitated them, and each remaining soul allowed a player to return to battle with a full life gauge. They would be defeated for the rest of the match if their life gauge and souls were both exhausted. These features have not returned for subsequent games.
[[Image:Guilty Gear x advance screenshot.png|frame|right|[[Game Boy Advance]] version of ''Guilty Gear X''.]]


Each game in the series includes a "Tension Gauge" that fills as the player performs offensive maneuvers, such as approaching the opponent or attacking them. Portions of the Tension Gauge can be expended to perform various techniques. Each character has at least one Overdrive, special attacks that can deal extensive damage to an opponent or bolster aspects of the user, like speed or attack power. "Faultless Defense" allows players to prevent "chip damage," damage received from normally guarding against attacks, at the expense of the Tension Gauge. ''Guilty Gear X'' and later titles introduced more advanced techniques involving the Tension Gauge, such as the "Roman Cancel", allowing players to immediately stop the remaining animation of an attack, and "Dead Angle Attacks", counterattacks performed while a player is guarding.
=== ''Guilty Gear X'' ===


The Tension Gauge is also tied in with the usage of "instant kill" techniques, which are high-risk attacks that are difficult to connect but instantly inflict death on the opponent regardless of the amount of life remaining. In ''Guilty Gear'', these attacks ended the entire match if they successfully hit the opponent, but this was toned down in later games by ending the round instead. Failing to connect with the technique penalizes the user by removing the Tension Gauge and its related uses for the rest of the round.
Less than a year later there were reports of a newly discovered commander Gear. Fearing the start of another war once again, the United Nations held another tournament, offering a prize of 500,000 World Dollars for the destruction of this new Gear.


''Guilty Gear X2'' introduced a "Burst Gauge" that slowly fills during the progression of a match. When completely filled, players can perform a "Psyche Burst" in an attempt to quickly stop an opponent's offense, even knocking back the opponent if they are close enough. This mechanic has also appeared in some form in other Arc System Works games, such as ''[[BlazBlue]]'' and ''[[Persona 4 Arena]]'', as well as other fighting games such as ''[[Skullgirls]]''.
The Gear in question turned out to be a girl named Dizzy, who, while very powerful, had no desire to wage war or needlessly hurt others. She was defeated but spared by Sol Badguy; soon after, she was found by Ky Kiske, the charismatic police chief of the United Nations and ex-chief of the Sacred Order of Holy Knights. He soon entrusted care of Dizzy to Johnny, the leader of the Jellyfish air pirates, who then welcomed her as one of their own. Meanwhile, the bounty hunter and struggling chef Jam Kuradoberi arranged to take credit for Dizzy's disappearance and collected the reward in order to finance her restaurant.


Many characters also feature their own unique mechanics that differentiate them from each other. For example, [[List of Guilty Gear characters#Zato-1 and Eddie|Zato-1]] utilizes a shadow-like symbiotic creature named Eddie that is able to detach itself and be controlled separately for a period of time, allowing complex tandem attacks between the two. [[List of Guilty Gear characters#Venom|Venom]] can set out weaponized billiard balls on screen that can be projected in various directions depending on how the player strikes them with certain attacks. [[List of Guilty Gear characters#Johnny|Johnny]] carries a limited set of coins that can be thrown at the opponent. Though the coins themselves deal little damage, each successive hit strengthens his "Mist Finer" technique to incredibly powerful levels.
=== ''[[Guilty Gear XX: The Midnight Carnival]]'' ===


===Playable characters===
In the time following Dizzy's disappearance, the mysterious Post War Administration Bureau began to secretly investigate the Gears and the various fighters of the previous tournaments for their own needs and ambitions. Various powers began to work in the shadows to fight for control of the world, with many leads pointing to the creator of the Gears, a mysterious figure known only as "That Man" ("Ano Otoko" in Japanese). Again, the fighters from before find themselves in events beyond their control, most notably at the manipulative hands of a mysterious villainess by the name of I-No, who is revealed to be a servant of That Man for reasons yet unknown.
{{main|List of Guilty Gear characters}}
<!-- NOTE: The games ordered chronologically, and the character in alphabetical order, so do not change the order before debating; use the talk page to explain your arguments
ANOTHER NOTE: To add a new character or an apperance to a character already listed, please bring reliable sources: the official site or a game review can be used to this purpose
THIRD NOTE: The series is set in a distant future (the late 22nd century), which leads to the possibility that several geopolitical changes have occurred in relation to the present time (this includes countries changing their current flags). The few flags represented here should not be interpreted as true country flags, rather as "flags that a 21st century individual could recognize or remember when an official source reveals in which region of the planet a certain character was born"
-->
{| class="wikitable sortable"
|-
! width=150 | Character
! style="text-align:center; width:75px;"|''[[Guilty Gear (video game)|Guilty Gear]]''
! style="text-align:center; width:75px;"|''[[Guilty Gear X|X]]''<ref>{{cite web|url=http://www.guiltygearx.com/old/archive/ggx/chara/index.html|title=Guilty Gear X – Profile|publisher=Guiltygearx.com|access-date=August 3, 2013|language=ja|archive-url=https://web.archive.org/web/20130216214526/http://guiltygearx.com/old/archive/ggx/chara/index.html|archive-date=February 16, 2013}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Petit|Petit]]''<ref>{{cite web|
archiveurl=https://web.archive.org/web/20010124052400/http://www.guiltygearx.com/ws/chara.html|archive-date=January 24, 2001|
url=http://www.guiltygearx.com/ws/chara.html|script-title=ja:ギルティギア プチ キャラクター紹介|publisher=Guiltygearx.com|access-date=August 4, 2013|language=ja}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear X2|X2]]''<ref>{{cite web|url=http://www.guiltygearx2reload.com/char.htm|title=Official Guilty Gear Home Page - Characters|publisher=Guiltygearx2reload|access-date=August 4, 2013}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Isuka|Isuka]]''<ref>{{cite web|url=http://www.guiltygearx.com/old/archive/ggx/awisuka/cha/cha.html|title=Guilty Gear Isuka – Character|publisher=Guiltygearx.com|access-date=August 3, 2013|language=ja|archive-url=https://web.archive.org/web/20101125132948/http://guiltygearx.com/archive/ggx/awisuka/cha/cha.html|archive-date=November 25, 2010}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Dust Strikers|DS]]''<ref>{{cite web|url=http://www.guiltygeards.com/home.php|archive-url=https://web.archive.org/web/20060616015622/http://www.guiltygeards.com/home.php|url-status=dead|archive-date=June 16, 2006|title=Guilty Gear Dust Strikers for Nintendo DS|publisher=[[Majesco Entertainment]]|access-date=August 3, 2013}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Judgment|Judgment]]''<ref>{{cite web|url=http://www.arcsystemworks.jp/ggj/character/index.html|script-title=ja:ギルティギア ジャッジメント – キャラクター|publisher=[[Arc System Works]]|access-date=August 3, 2013|language=ja|archive-url=https://web.archive.org/web/20130329023708/http://www.arcsystemworks.jp/ggj/character/index.html|archive-date=March 29, 2013}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear 2: Overture|2]]''<ref>{{cite book|title=Guilty Gear 2: Overture Manual|publisher=[[Aksys Games]]|pages=48–59|url=http://www.aksysgames.com/gg2/downloads/GG2_Manual_Web.pdf|archive-url=https://web.archive.org/web/20110911185000/http://www.aksysgames.com/gg2/downloads/GG2_Manual_Web.pdf|archive-date=September 11, 2011}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Xrd|Xrd]]''<ref>{{cite web|url=http://ggxrd.com/character/|title=Character – Guilty Gear Xrd Portal Site|publisher=Ggxrd.com|access-date=August 3, 2013|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20130804232359/http://ggxrd.com/character/|archive-date=August 4, 2013}}</ref>
! style="text-align:center; width:75px;"|''[[Guilty Gear Strive|Strive]]''<ref>{{cite web |last=L |first=Lucas |date=June 2021 |title=GGST Playstation Reviews |url=https://www.metacritic.com/game/guilty-gear-strive-/critic-reviews/?platform=playstation-5 |access-date=March 23, 2020 |publisher=[[Arc System Works]] |language=en}}</ref>
|-
|[[File:Flag of None.svg|26px]] [[A.B.A]] || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|a|a}} || {{ya}}{{ref|b|b}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
| {{flagicon|Japan}} [[Anji Mito]] || {{na}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{na}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[List of Guilty Gear characters#Answer|Answer]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|g|g}} || {{na}}
|-
|{{flagicon|USA}} [[List of Guilty Gear characters#Asuka R. Kreutz and Asuka R♯|Asuka R. Kreutz / Asuka R♯]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|England}} [[Axl Low]] || {{ya}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|{{flagicon|Japan}} [[Baiken]] || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[List of Guilty Gear characters#Bedman|Bedman]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}{{ref|h|h}}
|-
|{{flagicon|England}} [[Bridget (Guilty Gear)|Bridget]] || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|USA}} [[Chipp Zanuff]] || {{ya}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[Dizzy (Guilty Gear)|Dizzy]] || {{na}} || {{ya}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}}{{ref|e|e}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|USA}} [[Dr. Paradigm]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{na}} || {{na}}
|-
|[[File:Flag of None.svg|26px]] [[Elphelt Valentine]]|| {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[Fanny (Guilty Gear)|Fanny]] || {{na}} || {{na}} || {{ya}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|{{flagicon|China}} [[Faust (Guilty Gear)|Faust/Dr. Baldhead]] || {{ya}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|{{flagicon|Brazil}} [[List of Guilty Gear characters#Giovanna|Giovanna]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}
|-
|{{flagicon|USA}} [[List of Guilty Gear characters#Goldlewis Dickinson|Goldlewis Dickinson]]|| {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|USA}} [[Sol Badguy#Order-Sol|Holy Order-Sol]] || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|a|a}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|{{flagicon|Ireland}} [[List of Guilty Gear characters#Happy Chaos|Happy Chaos]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[I-No]] || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[Izuna (Guilty Gear)|Izuna]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{na}}|| {{na}}
|-
|[[File:Flag of None.svg|26px]] [[List of Guilty Gear characters#Jack-O' Valentine|Jack-O' Valentine]]|| {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|e|e}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|China}} [[Jam Kuradoberi]] || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}}{{ref|e|e}} || {{na}}
|-
|{{flagicon|USA}} [[Johnny (Guilty Gear)|Johnny]] || {{na}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}}{{ref|e|e}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[Judgment]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{na}} || {{na}} || {{na}}
|-
|[[File:Flag of None.svg|26px]] [[Justice (Guilty Gear)|Justice]] || {{ya}} || {{ya}}{{ref|d|d}} || {{na}} || {{ya}}{{ref|f|f}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|{{flagicon|Switzerland}} [[Kliff Undersn]] || {{ya}} || {{ya}}{{ref|d|d}} || {{na}} || {{ya}}{{ref|f|f}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|{{flagicon|France}} [[Ky Kiske]] || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}}
|-
|{{flagicon|South Korea}} [[Kum Haehyun]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|e|e}} || {{na}}
|-
|{{flagicon|Germany}} [[Leo Whitefang]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[Leopaldon]] || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|[[File:Flag of None.svg|26px]] [[Cyberpunk: Edgerunners#Characters|Lucy]]{{ref|i|i}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|Japan}} [[May (Guilty Gear)|May]] || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|{{flagicon|Russia}} [[Millia Rage]] || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|{{flagicon|Nigeria}} [[List of Guilty Gear characters#Nagoriyuki|Nagoriyuki]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[Potemkin (Guilty Gear)|Potemkin]] || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|-
|[[File:Flag of None.svg|26px]] [[Ramlethal Valentine]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}}
|-
|{{flagicon|Liechtenstein}} [[Raven (Guilty Gear)|Raven]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}}{{ref|e|e}} || {{na}}
|-
|[[File:Flag of Canada.svg|26x26px]] [[Robo-Ky]] || {{na}} || {{ya}}{{ref|d|d}} || {{na}} || {{ya}} || {{na}} || {{ya}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|[[File:Flag of None.svg|26px]] [[Robo-Ky Mk. II]] || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}}{{ref|b|b}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}}
|-
|[[File:Flag of None.svg|26px]] [[Sin (Guilty Gear)|Sin Kiske]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|Romania}} [[Slayer (Guilty Gear)|Slayer]] || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|USA}} [[Sol Badguy]] || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{ya}}
|-
|{{flagicon|Switzerland}} [[Testament (Guilty Gear)|Testament]] || {{ya}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[#Unika|Unika]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|[[File:Flag of None.svg|26px]] [[Valentine (Guilty Gear)|Valentine]] || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{na}} || {{ya}} || {{na}} || {{na}}
|-
|{{flagicon|England}} [[Venom (Guilty Gear)|Venom]] || {{na}} || {{ya}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || data-sort-value="Y (DLC)" {{Yes2|{{Abbr|DLC|Downloadable content}}}}
|-
|{{flagicon|Australia}} [[Zappa (Guilty Gear)|Zappa]] || {{na}} || {{na}} || {{na}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{na}} || {{na}}
|-
|{{flagicon|Spain}} [[Zato-1]] / [[Eddie (Guilty Gear)|Eddie]] || {{ya}} || {{ya}} || {{ya}}{{ref|c|c}} || {{ya}} || {{ya}} || {{ya}} || {{ya}} || {{na}} || {{ya}} || {{ya}}
|- class="sortbottom"
|'''Total'''|| style="text-align:center;"|'''13'''|| style="text-align:center;"|'''19'''|| style="text-align:center;"|'''14'''|| style="text-align:center;"|'''25'''|| style="text-align:center;"|'''23'''|| style="text-align:center;"|'''21'''|| style="text-align:center;"|'''21'''|| style="text-align:center;"|'''7'''|| style="text-align:center;"|'''24'''<sup>+1</sup> || style="text-align:center;" |'''15'''<sup>+16</sup>
|}
;Notes
<small>{{note|a|a}} Playable in the Slash update onward, ''[[Guilty Gear XX Slash]]''.<ref>{{cite web|url=http://sega.jp/arcade/ggxxs/|archive-url=https://web.archive.org/web/20051128032909/http://sega.jp/arcade/ggxxs/|archive-date=November 28, 2005|title=Guilty Gear XX Slash|publisher=[[Sega]]|access-date=August 3, 2013 | language=ja}}</ref><ref name="PlusR">{{cite web|title=Final Version: Guilty Gear XX Accent Core Plus R|url=http://www.arcsystemworks.jp/steam/ggxxacpr/en/|website=arcsystemworks.jp|publisher=Arc System Works|access-date=2016-04-01}}</ref>
<br>
{{note|b|b}} Only playable in the PlayStation 2 version.<ref>{{cite web | url=http://www.gamespot.com/articles/sammy-reveals-guilty-gear-isuka-details/1100-6102680/ | title=Sammy reveals Guilty Gear Isuka details | work=GameSpot | publisher=CBS Interactive | access-date=December 19, 2013 | language=ja | date=July 15, 2004 | author=Niizumi, Hirohiko}}</ref>
<br>
{{note|c|c}} Only in ''[[Guilty Gear Petit 2]]''.<ref>{{cite web | url=http://game.watch.impress.co.jp/docs/20011025/ggp.htm | script-title=ja:ワンダースワンカラーゲームレビュー: ギルティギア プチ2 |date=October 25, 2001 | publisher=Game Watch | access-date=August 3, 2013 | language=ja}}</ref><br>
{{note|d|d}} Only in the update version, ''[[Guilty Gear X Plus]]''.<ref>{{cite web|url=http://game.watch.impress.co.jp/docs/20010824/ggx.htm|script-title=ja:サミー、キャラクタ・ストーリーを追加した|date=August 24, 2001|author=Yohei, Tanaami|publisher=Game Watch|access-date=August 3, 2013 | language=ja}}</ref><ref>{{cite web | url=http://game.watch.impress.co.jp/docs/20021227/ggxx.htm | title=ついに解禁! PS2「ギルティギア イグゼクス」隠しキャラクタの出現条件や性能を公開 | date=December 27, 2002 | author=Tanaami, Yōhei | publisher=Game Watch | access-date=February 4, 2014 | language=ja}}</ref><br>
{{note|e|e}} Only playable in the update/sequel version onward, ''[[Guilty Gear Xrd|Guilty Gear Xrd -REVELATOR-]]''.<ref>{{cite web|title=Guilty Gear Xrd -REVELATOR- Characters|url=http://www.ggxrd.com/rev/ac/character/|website=ggxrd.com|publisher=Arc System Works|access-date=September 17, 2015}}</ref><br>
{{note|f|f}} Kliff and Justice were balanced for tournament play in the ''[[Guilty Gear XX Accent Core Plus R]]'' update, and were absent in ''Guilty Gear XX Accent Core''.<ref name="PlusR" /><br>
{{note|g|g}} Only playable in the update/sequel version, ''[[Guilty Gear Xrd|Guilty Gear Xrd Rev 2]]''.<br>
{{note|h|h}} Appears under the name "Bedman?", who is Bedman's sentient weaponized bed robot accompanied by his sister Delilah.<br>
{{note|i|i}} Guest character.
</small>


==Characters==
==Media==
In addition to the ''Guilty Gear'' video game series, other products were also released. Two novelizations of ''Guilty Gear X'' were written by [[Norimitsu Kaihō]], illustrated by Daisuke Ishiwatari, and published by [[Enterbrain]]: {{nihongo foot|''Lightning the Argent''|白銀の迅雷 ({{lit}} Silver Lighting)||lead=yes|group=lower-alpha}}, and {{nihongo foot|''The Butterfly and Her Gale''|胡蝶と疾風 ({{lit}} Lighting and Gale)||lead=yes|group=lower-alpha}}, on January 20, 2001 and on August 24, 2002.<ref>{{cite web|url=http://www.enterbrain.co.jp/product/pocketbook/fami_novel/00221101|script-title=ja:ギルティギア ゼクス 白銀の迅雷|publisher=[[Enterbrain]]|access-date=August 4, 2008|language=ja}}</ref><ref name=goods>{{cite web|url=http://guiltygearx.com/old/archive/ggx/newsGoods.html|archive-url=https://web.archive.org/web/20130216214603/http://guiltygearx.com/old/archive/ggx/newsGoods.html|archive-date=February 16, 2013|title=Guilty Gear X Goods Info|publisher=Guiltygearx.com|access-date=August 4, 2008|language=ja}}</ref> A manga titled ''Guilty Gear Xtra'', a collaboration among Daisuke Ishiwatari, Norimitsu Kaihō, and Akihito Sumii, was serialized in [[Kodansha]]'s ''[[Magazine Z]]'' on September 22, 2003.<ref>{{cite web|url=http://bookclub.kodansha.co.jp/bc2_bc/search_view.jsp?b=349148X|title=ギルティギアXTRA|publisher=[[Kodansha]]|access-date=August 4, 2008|language=ja|archive-url=https://web.archive.org/web/20131103222615/http://bookclub.kodansha.co.jp/bc2_bc/search_view.jsp?b=349148X|archive-date=2013-11-03|url-status=dead}}</ref> Studio DNA and Enterbrain also published [[comics anthology|comics anthologies]].<ref name=goods/><ref name=good2/>
''Guilty Gear'' is known for its varied and bizarre cast of characters. For more information, see [[Characters in Guilty Gear|Characters in ''Guilty Gear'']].


Several [[drama CD]]s were published; [[Scitron]] released a series of two drama CDs—''Guilty Gear X Vol. 1'' and ''Vol. 2''—between October 24, and November 24, 2001,<ref name="good2">{{cite web|url=http://guiltygearx.com/old/archive/ggx/newGoods_bk1.html|title=Guilty Gear X Goods Info|publisher=Guiltygearx.com|access-date=August 4, 2008|language=ja|archive-date=November 4, 2013|archive-url=https://web.archive.org/web/20131104033325/http://guiltygearx.com/old/archive/ggx/newGoods_bk1.html|url-status=dead}}</ref> and two series of drama CDs based on ''Guilty Gear X2'' were released by Team Entertainment: ''Red'' and ''Black''—a series— were released in 2003 between July 16, and August 20.<ref name="goods" /> Another series of drama CDs, ''Night of Knives'', was published in three volumes between October 20 and December 22, 2004.<ref>{{cite web|url=http://www.team-e.co.jp/products/kdsd-00047.html|title=ギルティギア イグゼクス ドラマCD 「ナイト・オブ・ナイブズ Vol.1」|publisher=Team Entertainment|access-date=August 4, 2008|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20131105081747/http://www.team-e.co.jp/products/kdsd-00047.html|archive-date=November 5, 2013}}</ref><ref>{{cite web|url=http://www.team-e.co.jp/products/kdsd-00049.html|title=ギルティギア イグゼクス ドラマCD 「ナイト・オブ・ナイブズ Vol.3」|publisher=Team Entertainment|access-date=August 4, 2008|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20131105081745/http://www.team-e.co.jp/products/kdsd-00049.html|archive-date=November 5, 2013}}</ref> Also [[action figure]]s, guidebooks, and a [[trading card game]] series based on ''Guilty Gear'' were released.<ref name="goods" /><ref name="good2" />
==Music references==
The ''Guilty Gear'' series is known for containing numerous rock and metal music references, both in the game's music and in the names of characters, special attacks and so forth. For example, the character [[Axl Low]] is likely named after [[Axl Rose]], or quite possibly Alixie Louea, who shares Axl's "pretty-boy" appearance, while Millia Rage's special attack [[Iron Maiden]] is named for the band of the same name. In particular, the game includes numerous references to [[Queen (band)|Queen]], ''Guilty Gear'' creator [[Daisuke Ishiwatari]]'s favourite band. Ishiwatari originally voiced Sol Badguy[http://www.imdb.com/name/nm1350691/bio], a leading character in the game named for a Queen album and who the game's manual describes as an avid fan of Queen.


On February 11, 2017, Arc System Works announced a collaboration with [[Tecmo Koei]]'s [[Team Ninja]] to release an Arc System Works Costume Set consisting of the costumes of some characters from the ''[[BlazBlue]]'' and ''Guilty Gear'' series in March 2017 for ''[[Dead or Alive 5: Last Round]]''.<ref>twitter.com/ARCSY_Event/status/830693429004816384</ref> ''Guilty Gear'' cosmetics are unlockable in the PC version of ''[[Them's Fightin' Herds]]'' for players that also own ''Guilty Gear Xrd Rev 2''.<ref>{{cite news |url=https://www.pcgamer.com/years-later-my-little-pony-inspired-fighting-game-thems-fightin-herds-gets-a-release-date/ |title=Years later, My Little Pony-inspired fighting game Them's Fightin' Herds gets a release date |work=[[PC Gamer]] |date=February 9, 2018 |last=Wood |first=Austin |access-date=February 11, 2018 |archive-date=February 11, 2018 |archive-url=https://web.archive.org/web/20180211085527/https://www.pcgamer.com/years-later-my-little-pony-inspired-fighting-game-thems-fightin-herds-gets-a-release-date/ |url-status=live }}</ref><ref>{{cite web | url = https://www.gamesradar.com/this-my-little-pony-inspired-fighting-game-finally-makes-online-lobbies-worth-your-time/ | title = This My Little Pony-inspired fighting game finally makes online lobbies worth your time | first = Sam | last = Prell | date = February 14, 2018 | access-date = February 16, 2018 | work = [[GamesRadar]] | archive-date = February 15, 2018 | archive-url = https://web.archive.org/web/20180215043557/http://www.gamesradar.com/this-my-little-pony-inspired-fighting-game-finally-makes-online-lobbies-worth-your-time/ | url-status = live }}</ref>
:''See the character articles for specific references.''


An anime series, ''Guilty Gear Strive: Dual Rulers'', was announced in June 2024, and is scheduled to premiere in 2025. Its story will continue the events of ''Guilty Gear Strive''.<ref>{{cite web|url=https://www.animenewsnetwork.com/news/2024-06-13/guilty-gear-fighting-games-get-tv-anime/.211930|title=Guilty Gear Fighting Games Get TV Anime|last=Pineda|first=Rafael Antonio|website=[[Anime News Network]]|date=June 13, 2024|access-date=June 14, 2024}}</ref><ref>{{cite web|last=Loo|first=Egan|title=Guilty Gear Strive: Dual Rulers Anime's Teaser Trailer Confirms Cast, 2025 Debut|url=https://www.animenewsnetwork.com/news/2024-07-04/guilty-gear-strive-dual-rulers-anime-teaser-trailer-confirms-cast-2025-debut/.212858|website=Anime News Network|access-date=July 4, 2024|date=July 4, 2024}}</ref>
===Other references===

* The original ''Guilty Gear'' was subtitled "The Missing Link", a name shared by a [[Rage (band)|Rage]] album.
==Reception and legacy==
* ''Guilty Gear X''<nowiki>'s</nowiki> title screen shows a subtitle of ''"[BY YOUR SIDE "G.GEAR"]"'' - referencing the [[Black Crowes]] album, [[By Your Side (Black Crowes album)|By Your Side]].
{{Update section|date=March 2024|reason=Guilty Gear is no longer a "cult" series after the mainstream success of ''Guilty Gear Strive''}}<!-- Currently it focuses more on the praise; but of course there are criticism, which also must be included -->
* Each fight is announced with the line "Heaven or Hell". This arguably references Black Sabbath's album "[[Heaven and Hell (Black Sabbath album)|Heaven and Hell]]" or [[The Who]]'s song of the same name. Although [[Gamma Ray (band)|Gamma Ray]] also released a single with the same title in 2001, the original Guilty Gear precedes this, having been released in 1998.
<!-- NOTE: It's ordered chronologically, so do not change the order before debating; use the talk page to explain your arguments -->
* Arguably, the ''Guilty Gear XX'' character select music, "D.O.A", makes musical reference to [[Van Halen]]'s ''DOA'', as well as [[Dokken]]'s "Kiss of Death" and "Kiss Of Judas" by [[Stratovarius]].
{{Video game series reviews
*I-No's regular ''GGXX'' stage shows a placard on the far right side bearing the word "[[Innuendo (album)|Innuendo]]," the name of [[Queen (band)|Queen]]'s fourteenth studio album. The lyrics to that album's title track are printed on the inside back cover of the ''"Guilty Gear X Drafting Artworks"'' art book published by [[Enterbrain]].
|updated = July 13, 2021
* Arguably, [[Eddie]]'s stage in ''Guilty Gear XX'' references to the American heavy metal band, [[Iced Earth]].
|game1 = [[Guilty Gear (video game)|Guilty Gear]]
* Arguably Holy Order Sol's EX IK attack is named after the Song 'All Guns Blazing'
|mc1 = NA
* Faust's name comes also from J.W. Goethes play ''Faust''. Main characters name's also Faust, and he's working as a doctor and acquiring some negotiated pact between man and devil.
|game2 = [[Guilty Gear X]]
* Testament's demo song "Keep the Faith" in ''Guilty Gear X: By Your Side'' is an instrumental version of "Flash of the Blade" by [[Iron Maiden]].
|mc2 = (PS2) 79%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-x/critic-reviews/?platform=playstation-2|title=Guilty Gear X for PlayStation 2 Reviews|publisher=CBS Interactive|work=[[Metacritic]]|access-date=August 3, 2013}}</ref><br>(GBA) 67<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-x-advance-edition/critic-reviews/?platform=game-boy-advance|title=Guilty Gear X Advance Edition for Game Boy Advance Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
{{Guilty Gear}}
|game3 = [[Guilty Gear X2]]
|mc3 = (PS2) 87%<ref name=ps2xx>{{cite web |url=https://www.metacritic.com/game/guilty-gear-x2/critic-reviews/?platform=playstation-2|title=Guilty Gear X2 for PlayStation 2 Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game4 = [[Guilty Gear X2 ##Reload|Guilty Gear X2 #Reload]]
|mc4 = (Xbox) 86%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-reload/critic-reviews/?platform=xbox|title=Guilty Gear X2 #Reload for Xbox Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game5 = [[Guilty Gear Isuka]]
|mc5 = (PS2) 73%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-isuka/critic-reviews/?platform=playstation-2|title=Guilty Gear Isuka for PlayStation 2 Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game6 = [[Guilty Gear Dust Strikers]]
|mc6 = (DS) 60%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-dust-strikers/critic-reviews/?platform=ds|title=Guilty Gear Dust Strikers for DS Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game7 = Guilty Gear Judgment
|mc7 = (PSP) 77%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-judgment/critic-reviews/?platform=psp|title=Guilty Gear Judgment for PSP Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game8 = [[Guilty Gear XX Accent Core]]
|mc8 = (PS2) 77%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core/critic-reviews/?platform=playstation-2|title=Guilty Gear XX Accent Core for PlayStation 2 Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref><br>(Wii) 75<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core/critic-reviews/?platform=wii|title=Guilty Gear XX Accent Core for Wii Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref>
|game9 = [[Guilty Gear 2: Overture]]
|mc9 = (360) 56%<ref name=mc2>{{cite web |url=https://www.metacritic.com/game/guilty-gear-2-overture/critic-reviews/?platform=xbox-360|title=Guilty Gear 2: Overture for Xbox 360 Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref>
|game10 = [[Guilty Gear XX Accent Core Plus]]
|mc10 = (Wii) 76%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core-plus/critic-reviews/?platform=wii|title=Guilty Gear XX Accent Core Plus for Wii Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref><br>(360) 74<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core-plus/critic-reviews/?platform=xbox-360|title=Guilty Gear XX Accent Core Plus for Xbox 360 Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref><br>(PS3) 75<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core-plus/critic-reviews/?platform=playstation-3|title=Guilty Gear XX Accent Core Plus for PlayStation 3 Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref>
|game11 = Pro Jumper! Guilty Gear Tangent!?
|mc11 = NA<ref>{{cite web |url=https://www.metacritic.com/game/pro-jumper-guilty-gear-tangent/critic-reviews/?platform=ds|title=Pro Jumper! Guilty Gear Tangent!? for DS Reviews|publisher=CBS Interactive|work=MetaCritic|access-date=August 3, 2013}}</ref>
|game12 = [[Guilty Gear XX Accent Core Plus R]]
|mc12 = (PSVita) 71%<ref>{{cite web |url=https://www.metacritic.com/game/guilty-gear-xx-accent-core-plus-r/critic-reviews/?platform=playstation-vita|title=Guilty Gear XX Accent Core Plus R for PlayStation Vita Reviews|publisher=CBS Interactive|work=Metacritic|access-date=August 3, 2013}}</ref>
|game13= [[Guilty Gear Xrd|Guilty Gear Xrd SIGN]]
|mc13=(PS4) 84%<ref name=meta>{{cite web|url=https://www.metacritic.com/game/guilty-gear-xrd-sign/critic-reviews/?platform=playstation-4|title=Guilty Gear Xrd -SIGN- for PlayStation 4 Reviews | publisher=CBS Interactive | work=Metacritic | access-date=August 1, 2015}}</ref>
|mc14=(PS5) 87%<ref>{{cite web|url=https://www.metacritic.com/game/guilty-gear-strive-/critic-reviews/?platform=playstation-5|title=Guilty Gear -Strive-|website=[[Metacritic]] }}</ref>|game14=[[Guilty Gear Strive]]}}

The ''Guilty Gear'' series is considered a [[Cult video game|cult classic among video game fans]].<ref name=yahoo/><ref>{{cite web | url=http://www.t3.com/features/best-fighting-games-of-all-time/guilty-gear-xx-ac-jpg | title=Best fighting games of all time: 7. Guilty Gear XX Accent Core (2006) | work=[[T3 (magazine)|T3.com]] | access-date=December 20, 2013 | archive-url=https://web.archive.org/web/20131221150720/http://www.t3.com/features/best-fighting-games-of-all-time/guilty-gear-xx-ac-jpg | archive-date=2013-12-21 | url-status=dead }}</ref><ref>{{cite web | url=http://www.allgame.com/game.php?id=59079 | title=Guilty Gear X2: The Midnight Carnival -- #Reload - Overview | author=Deci, T.J. | work=Allgame | publisher=Rovi Corporation |access-date=August 10, 2013 | archive-url=https://web.archive.org/web/20100216105826/http://allgame.com/game.php?id=59079 | archive-date=February 16, 2010}}</ref><ref>{{cite web|url=http://www.complex.com/video-games/2012/04/10-fighting-game-crossovers-we-want-to-see/darkstalkers-vs-guilty-gear|title=10 Fighting Game Crossovers We Want To See|author=Jones, Elton|date=April 10, 2012|work=[[Complex (magazine)|Complex]]|publisher=Complex Media|access-date=August 10, 2013|archive-date=November 6, 2013|archive-url=https://web.archive.org/web/20131106073331/http://www.complex.com/video-games/2012/04/10-fighting-game-crossovers-we-want-to-see/darkstalkers-vs-guilty-gear|url-status=dead}}</ref> The series has often been remarked upon for its visual elements, fighting engine, soundtrack, and the variety of designs of the characters and attacks.<ref>{{cite web|url=http://www.ign.com/articles/2004/07/14/dirty-dozen-hidden-gems|title=Dirty Dozen: Hidden Gems|author=Dunham, Jeremy|author2=Sulic, Ivan|author3=Lewis, Ed|date=July 14, 2004|work=[[IGN]]|publisher=[[Ziff Davis Media]]|access-date=August 3, 2013|quote=In fact, in many ways ''Guilty Gear X2'' is one of the prettiest games on the PS2. Not necessarily because of its technology or its art style [...], but because of how well all of its visual elements come together. What truly makes it fantastic, though, is its fast and furious fighting engine and strong opportunity for strategy. In short, it's everything a 2D fighter should be.}}</ref><ref>{{cite web|url=http://www.ign.com/articles/2012/12/08/guilty-gear-xx-accent-core-plus-review-4|title=Guilty Gear XX Accent Core Plus Review|author=Ingenito, Vincent|date=December 7, 2012|work=IGN|publisher=Ziff Davis Media|access-date=August 3, 2013|quote=Much like the guitar virtuosos providing the game's stellar soundtrack, ''Guilty Gear'' players are known for their uncompromising technical prowess. [...] Controls are responsive, and the wide array of mobility options and flashy moves for each character can be appreciated within minutes of picking up the controller. [...] For as varied as the 25 characters look, their play styles are even more divergent.}}</ref><ref>{{cite web|url=http://www.ign.com/articles/2004/09/11/guilty-gear-x2-reload?page=2|title=Guilty Gear X2 #Reload|date=September 10, 2004|author=Goldstein, Hilary|page=2|work=IGN|publisher=Ziff Davis Media|access-date=August 3, 2013|quote=What really separates ''Guilty Gear'' from the rest of the crowd are the absolutely bizarre characters. [...] each character is a very distinguishable entity. [...] There are more than 20 of these characters and they are all just as interesting}}</ref><ref>{{cite web|url=http://m.gamespot.com/guilty-gear-xx-slash/previews/guilty-gear-xx-slash-import-hands-on-6147841/|title=Guilty Gear XX Slash Import Hands-On|quote=''Guilty Gear''{{'}}s strength is undoubtedly the unique characters and their sometimes-bizarre move-sets, [...] ''Guilty Gear''{{'}}s personality is still abundant in Slash, from the constant reference and innuendo to heavy metal in-character names, move names, and the soundtrack to the sleek animations and appearance. [...] it's certainly a unique-looking game, which, when combined with the difficult-to-master game mechanics, makes it quite interesting to play through.|work=GameSpot|publisher=CBS Interactive|access-date=August 3, 2013|date=April 18, 2006|author=Gouskos, Carrie|url-status=dead|archive-url=https://archive.today/20130805030522/http://m.gamespot.com/guilty-gear-xx-slash/previews/guilty-gear-xx-slash-import-hands-on-6147841/|archive-date=August 5, 2013}}</ref><ref>{{cite web|url=http://www.gamespot.com/guilty-gear-judgment/reviews/guilty-gear-judgment-review-6157357/|title=Guilty Gear Judgment Review|work=GameSpot|publisher=CBS Interactive|access-date=August 3, 2013|author=Kasavin, Greg|date=September 8, 2006|quote=The over-the-top anime stylings of the ''Guilty Gear'' series. [...] The underlying gameplay itself is still good. [...] ''Guilty Gear''{{'}}s slick, well-animated 2D graphics and head-banging guitar rock soundtrack translate well to the PSP}}</ref><ref>{{cite web|author=Fudge, James |url=http://archive.gamespy.com/reviews/december01/ggxps2/index2.shtm |page=2 |archive-date=February 17, 2005 |date=December 22, 2001 |title=Reviews: Guilty Gear X (PS2) |work=[[GameSpy]] |publisher=[[IGN Entertainment]] |access-date=August 3, 2013 |quote=The game's sounds are as equally wonderful as the graphics. |url-status=dead |archive-url=https://web.archive.org/web/20050217221607/http://archive.gamespy.com/reviews/december01/ggxps2/index2.shtm }}</ref><ref>{{cite web|url=http://palgn.com.au/xbox/1857/guilty-gear-x2-reload-review/|title=Guilty Gear X2 Reload Review|author=Sell, Chris|date=December 30, 2004|website=PALGN|access-date=August 3, 2013|quote=The special combos are incredible and range from fairly simple to very advanced. The payoff is always rewarding both in damage and in insane visuals.|url-status=dead|archive-url=https://web.archive.org/web/20131031070447/http://palgn.com.au/xbox/1857/guilty-gear-x2-reload-review/|archive-date=October 31, 2013}}</ref><ref>{{cite web|author=Turner, Benjamin|date=February 5, 2003|url=http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index.shtml|title=Reviews: Guilty Gear X2|work=GameSpy|publisher=IGN Entertainment|archive-url=https://web.archive.org/web/20090521202209/http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index.shtml|archive-date=May 21, 2009|access-date=August 1, 2013|quote=At the game's core is a very solid fighting engine that's been refined since the last game.|page=1}}</ref><ref>{{cite web|author=Turner, Benjamin|date=February 5, 2003|url=http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index2.shtml|title=Reviews: Guilty Gear X2|archive-url=https://web.archive.org/web/20090521202209/http://archive.gamespy.com/reviews/february03/guiltygearx2ps2/index2.shtml|archive-date=May 21, 2009|access-date=August 1, 2013|work=GameSpy|publisher=IGN Entertainment|quote=Groundbreaking and triumphant. Lesser words just don't do justice to the superior graphics and general aesthetics of ''Guilty Gear X2''. ''X2'' is easily the most beautiful 2D game yet crafted, and should prove to anyone with a working cerebrum that 2D is not inferior to 3D [...] High-resolution graphics would be fairly pointless if the actual art were mediocre, so it's a good thing that Guilty Gear X2 has some of the coolest character designs ever seen in a game. [...] The hard-rocking soundtrack is almost as impressive.|page=2}}</ref> ''X''{{'}}s [[Dreamcast]] version has the highest score of the series as compiled by review aggregator [[GameRankings]] (89.33%),<ref name=dcx>{{cite web |url=http://www.gamerankings.com/dreamcast/340773-guilty-gear-x/index.html|title=Guilty Gear X for Dreamcast|publisher=CBS Interactive|work=GameRankings|access-date=August 3, 2013}}</ref> while ''X2'' for PlayStation 2 occupies that position according to the other major aggregator, [[Metacritic]] (87).<ref name=ps2xx/> On the other hand, the lowest score is given to ''Guilty Gear 2: Overture'' from both GameRankings (58.19%)<ref name=gr2>{{cite web |url=http://www.gamerankings.com/xbox360/942201-guilty-gear-2-overture/index.html|title=Guilty Gear 2: Overture for Xbox 360|publisher=CBS Interactive|work=GameRankings|access-date=August 3, 2013}}</ref> and Metacritic (56/100).<ref name=mc2/>

''Guilty Gear'' is considered by several sources to be the greatest 2D fighting game.<ref>{{cite web|url=http://www.pocketgamer.co.uk/r/Xperia+Play/Tekken+2/news.asp?c=43025|title=Tekken 2 and Guilty Gear smash onto the PlayStation Store for PS-certified phones|date=July 12, 2012|author=Slater, Harry|work=[[Pocket Gamer]]|access-date=August 3, 2013|quote=[...] then ''Guilty Gear'', which is also £3.99, is considered by many to be the greatest 2D, one on one fighter of the era.}}</ref><ref>{{cite web|url=http://www.ign.com/articles/1998/11/12/guilty-gear|title=Guilty Gear|date=November 11, 1998|author=Nelson, Randy|work=IGN|publisher=Ziff Davis Media|access-date=August 3, 2013|quote=If you consider yourself a fighting connoisseur, it comes highly recommended. No true fan of the genre should be without a copy.}}</ref><ref>{{cite web|url=http://www.ign.com/articles/2004/09/11/guilty-gear-x2-reload?page=3|title=Guilty Gear X2 #Reload|date=September 10, 2004|author=Goldstein, Hilary|page=3|work=IGN|publisher=Ziff Davis Media|access-date=August 3, 2013|quote=''Guilty Gear X2 #Reload'' isn't the perfect fighting game, it's not even the best fighter on Xbox. Still, it's at the top of the food chain for 2D games.}}</ref> [[GameSpot]] said that "''Guilty Gear'' is one of the few non-[[Capcom]] or [[SNK]] 2D fighters to make any sort of impact on the genre",<ref>{{cite web|url=http://www.gamespot.com/ps/action/guiltygear/review.html?|title=Guilty Gear for PlayStation Review|archive-url=https://web.archive.org/web/20070706054506/http://www.gamespot.com/ps/action/guiltygear/review.html|archive-date=July 6, 2007|work=GameSpot|publisher=CBS Interactive|access-date=August 3, 2013|author=Mielke, James|date=August 6, 1998|url-status=dead}}</ref> while [[Eurogamer]] stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff like this."<ref>{{cite web|url=http://www.eurogamer.net/articles/guiltygear_psx|title=Guilty Gear Review|work=[[Eurogamer]]|publisher=Gamer Network |access-date=August 3, 2013|author=Bramwell, Tom|date=May 31, 2000}}</ref> Its sequels were also well received. [[GameSpy]] said "''Guilty Gear X'' is hands-down the best 2D fighting game to date",<ref>{{cite web|author=Fudge, James|url=http://archive.gamespy.com/reviews/december01/ggxps2/|archive-url=https://web.archive.org/web/20050218030712/http://archive.gamespy.com/reviews/december01/ggxps2/index.shtm|archive-date=February 18, 2005|page=1|date=December 22, 2001|title=Reviews: Guilty Gear X (PS2)|work=GameSpy|publisher=IGN Entertainment|access-date=August 3, 2013|quote=Guilty Gear X is hands-down the best 2D fighting game to date. [...] The three key factors that brought me to this conclusion are eye candy, fast and furious fighting and interesting (albeit over-the-top) characters. [...] As with most sequels GGX brings a number of new things to the table, like extra moves, improved graphics and a few new token characters. }}</ref> and ''Guilty Gear X2'' was described by [[About.com]] as "easily the best 2D fighter to come around in a long time."<ref>{{cite web|url=http://xbox.about.com/od/reviews/fr/GGX2reloadrev.htm|title=Guilty Gear X2: #Reload|author=Qualls, Eric|work=[[About.com]]|publisher=[[IAC (company)|IAC]]|access-date=August 4, 2013|archive-date=September 12, 2013|archive-url=https://web.archive.org/web/20130912014731/http://xbox.about.com/od/reviews/fr/GGX2reloadrev.htm|url-status=dead}}</ref>

In 2012, ''[[Complex (magazine)|Complex]]'' ranked ''Guilty Gear'' at number 47 on the list of the best video game franchises, commenting: "Where other fighters were moving toward realism and more down to Earth physics and combos, ''Guilty Gear'' was content to turn those notions on their head, paving the way for the more chaotic fighters we're seeing today."<ref>{{cite web|url=http://www.complex.com/video-games/2012/09/the-50-best-video-game-franchises/guilty-gear |title=47. Guilty Gear — The 50 Best Video Game Franchises |work=Complex |publisher=Complex Media |date=September 25, 2012 |access-date=August 3, 2013 |author1=Jones, Elton |author2=Vincent, Brittany |author3=Hester, Larry }}</ref> [[Yahoo! Voices]]' editor S.W. Hampson included ''Guilty Gear'' among the 10 best fighting game franchises of all time, praising the series's evolution along the years, the "distinctive visual flair" of its 2D sprites, and the "well-defined story lines", adding "its identity is among the most unique in the world of beat-'em-ups."<ref name=yahoo>{{cite web |url=http://voices.yahoo.com/top-classic-video-games-10-best-fighting-game-franchises-12228751.html?cat=15 |title=Top Classic Video Games: 10 Best Fighting Game Franchises of All-Time |author=Hampson, S.W. |date=July 24, 2013 |work=[[Yahoo! Voices]] |publisher=[[Yahoo!]] |access-date=August 3, 2013}}</ref>

''[[BlazBlue: Calamity Trigger]]'', another fighting game developed by Arc System Works, was once considered a spiritual successor of the ''Guilty Gear'' series.<ref>{{cite web | url=http://www.asiaarts.ucla.edu/article.asp?parentid=110450 | title=Anime Expo 2009: interview with Daisuke Ishiwatari and Toshimichi Mori | author=Asia Pacif Arts Staff | date=July 17, 2009 | publisher=[[University of California, Los Angeles]] | access-date=August 4, 2013 | url-status=dead | archive-url=https://web.archive.org/web/20100713103610/http://asiaarts.ucla.edu/article.asp?parentid=110450 | archive-date=July 13, 2010 }}</ref><ref>{{cite web|url=http://xbox360.gamespy.com/xbox-360/blazblue/1001498p1.html|title=The Consensus: BlazBlue: Calamity Trigger Review|author=Scott, Ryan|date=July 7, 2009|work=GameSpy|publisher=IGN Entertainment|access-date=August 4, 2013}}</ref><ref>{{cite web|url=http://www.commonsensemedia.org/game-reviews/blazblue-calamity-trigger/user-reviews|title=BlazBlue: Calamity Trigger Rating and Review for Kids and Families|publisher=[[Common Sense Media]]|access-date=August 4, 2013}}</ref><ref>{{cite web|url=http://www.cheatcc.com/extra/top10fightinggamesofthisgeneration2.html#.Uf74EZIQtGM|title=Top 10 Fighting Games of This Generation|author=D'Argenio, Angelo M.|publisher=Cheat Code Central|access-date=August 4, 2013|page=2}}</ref><ref>{{cite web|url=http://www.ign.com/articles/2009/06/26/blazblue-calamity-trigger-review|title=BlazBlue: Calamity Trigger Review|author=Clements, Ryan|date=June 26, 2009|work=IGN|publisher=Ziff Davis Media|access-date=August 4, 2013}}</ref>

In an interview with ''[[Dexerto]]'', creator Daisuke Ishiwatari said that ''Guilty Gear Strive'' was made to change the direction of the series completely. Arc System Works CEO Minoru Kidooka commented that while the game represented a big departure for the series, the company is happy with their new expanded audience.<ref>{{cite web |url=https://www.dexerto.com/gaming/guilty-gear-strives-creators-had-to-destroy-past-games-to-keep-series-alive-2607380/ |title=Guilty Gear Strive's creators had to "destroy" past games to keep series alive |last=Glaze |first=Virginia |date=2024-03-22 |website=[[Dexerto]] |publisher= |access-date=2024-03-26 |quote=}}</ref>
{{Clear}}

==Notes==
{{reflist|group=lower-alpha}}

==References==
{{Reflist|30em}}


==External links==
==External links==
{{Commons category|Guilty Gear}}
*[http://www.guiltygearx.com/ Official Japanese homepage of the Guilty Gear X series]
*[http://www.guiltygearx2reload.com/ Majesco's GGXX#Reload Official Site]
*[http://www.guiltygearx.com/ Official homepage of the ''Guilty Gear'' series] {{in lang|ja}}
*[http://www.guiltygeargame.com/ Guilty Gear Isuka official site]
*[http://www.zoodigitalpublishing.com/product-item.php?id=243/ Guilty Gear Isuka PC game]
*[http://www.zoodigitalpublishing.com/product-item.php?id=242/ Guilty Gear X2 Reload PC game]
*[http://www.dustloop.com Dustloop Forums] - Gameplay Related Guilty Gear Forum
*[http://www.guiltygear.ru Guilty Gear Project] - Russian fansite
*[http://www.mobygames.com/game_group/sheet/gameGroupId,3869/ Guilty Gear Series at MobyGames]
*[http://ridethelightning.webcindario.com/ Ride The Lightning] - Guilty Gear Mexico
*[http://www.norematch.com NoRematch] - Downloadable Guilty Gear #Reload and Slash match videos


[[Category:Guilty Gear]]
{{Guilty Gear}}
{{Arc System Works}}
[[Category:Computer and video game franchises]]
[[Category:Versus fighting games]]
[[Category:Xbox games]]
[[Category:PlayStation 2 games]]
[[Category:PlayStation Portable games]]
[[Category:Nintendo DS games]]
[[Category:Game Boy Advance games]]
[[Category:Windows games]]
[[Category:Arcade games]]


[[es:Guilty Gear]]
[[Category:Guilty Gear| ]]
[[Category:2D fighting games]]
[[fr:Guilty Gear]]
[[Category:Arc System Works franchises]]
[[ja:GUILTY GEAR]]
[[Category:Fighting games by series]]
[[pl:Guilty Gear]]
[[Category:Dystopian video games]]
[[ru:Guilty Gear]]
[[Category:Video game franchises introduced in 1998]]
[[simple:Guilty Gear]]
[[zh:聖騎士之戰]]

Latest revision as of 17:34, 3 January 2025

Guilty Gear
Logo since 2019; as seen in Guilty Gear Strive
Genre(s)Fighting game
Developer(s)Arc System Works
Publisher(s)Arc System Works
Aksys Games
PQube
Bandai Namco Entertainment
Netmarble
Sega
Sammy Entertainment (formerly)
Kiss Ltd. (formerly)
Creator(s)Daisuke Ishiwatari
First releaseGuilty Gear
May 14, 1998
Latest releaseGuilty Gear Strive
June 11, 2021

Guilty Gear is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. The first game was published in 1998, and has spawned several sequels. It has also adapted to other media such as manga and drama CD. Guilty Gear has generally received praise from video game reviewers for its highly technical gameplay, graphics, soundtrack, and for its characters. Another fighting game franchise by Arc System Works, BlazBlue, is considered a spiritual successor of the series.

Synopsis

[edit]

The story is set in a world where magic has replaced almost every aspect of modern-day technology. But through its dire consequences leading up to the creation of a race of magic-infused creatures known as "Gears", the world has nearly become a post-apocalyptic environment due to Crusades’ effects on the world. But even though the world is still recovering, much work is still needed to be done and the mysteries behind the creation of the gears have yet to be resolved.

The story mostly focuses on Sol Badguy, a brash bounty hunter and die hard Queen enthusiast who, feeling guilty of his past creations which in turn, results in him becoming a gear, decides to make up for his own actions through fighting them whilst keeping his own identity a secret. However, his own reluctance to help others, as well as his selfish actions, often attracts the attention of Ky Kiske, his own rival and former comrade, who tries to get into fights with him whenever annoyed. Throughout the story, Sol enacts his own vengeance upon That Man, who is mainly the cause behind most of the series conflicts, through killing him.

As the series progresses, much of his past is revealed, along with his connections with That Man, as well as his long lost fiancée, Aria. With it, Sol begins to realize that his own past is what deeply conflicts him the most, and through his past rivalries with Ky, as well as his relationships with the other characters, helps to overcome the enemy that he sorely sought to destroy in the first place.

A recurring theme throughout the franchise is redemption, with many of the character’s story arcs revolve around attempting to clear their name and is also presented as a religious motif mainly related to Christianity. Other recurring themes reflect upon real world issues, such as the destructive consequences of wars, racial prejudice, and the dangers of unchecked scientific progress.

Games

[edit]

Main series

[edit]
Title Details

Original release dates:
  • JP: May 14, 1998
  • NA: October 31, 1998
  • EU: May 2000
Release years by system:
1998 – PlayStation[1]
2019 – Nintendo Switch, PlayStation 4, Microsoft Windows

Original release dates:
  • JP: July 2000
  • NA: September 30, 2001
  • EU: March 1, 2002
Release years by system:
2000 – Arcade,[1] Sega Dreamcast
2001 – PlayStation 2, Microsoft Windows
2002 – Game Boy Advance

Original release dates:
  • JP: May 23, 2002
  • NA: February 4, 2003
  • EU: March 7, 2003
Release years by system:
2002 – Arcade[1]
2003 – PlayStation 2

Original release dates:
  • JP: November 29, 2007
  • NA: October 7, 2008
  • EU: September 25, 2009
Release years by system:
2007 – Xbox 360[2]
2016 – Microsoft Windows
Notes:
  • First game in the franchise to use English dub, as well as the first entry in the series to use 3D models instead of sprites.
  • The only main entry that is not a fighting game.

Original release dates:
  • JP: February 20, 2014
  • NA: December 16, 2014
  • EU: June 3, 2015
Release years by system:
2014 – Arcade, PlayStation 3, PlayStation 4
2015 – Microsoft Windows
Notes:
  • It is the third game under the X title, the second entry in the series to use 3D models instead of sprites, and the 5th mainline title overall.[3]
  • Second game in the franchise to use English dub.

Original release dates:
  • JP: August 25, 2015
  • NA: June 7, 2016
  • EU: June 10, 2016
Release years by system:
2015 – Arcade
2016 – PlayStation 3, PlayStation 4, Microsoft Windows
Notes:
  • Currently updated to Guilty Gear Xrd -REV 2-

Original release dates:[4]
  • WW: June 11, 2021
Release years by system:
2021 – PlayStation 4, PlayStation 5, Microsoft Windows, Arcade[5][6]
2023 – Xbox One, Xbox Series X/S
2025 – Nintendo Switch
Notes:
  • Announced with the working title New Guilty Gear.[7][8]
  • Third game in the franchise to use English and Korean dubs (Korean dub added in Ver. 1.05), marks the first time to have finally credited the dubbing’s voice actors and both dub languages selectable.[9]
  • Asian and European versions of the home release published by Bandai Namco Entertainment[10]
  • The arcade version was published by Sega Interactive.

Updated versions

[edit]
Title Details

Original release dates:
  • JP: November 29, 2001
  • EU: March 1, 2002
Release years by system:
2001 – PlayStation 2
Notes:
  • Released in Japan and South Korea.
  • First game in the franchise to use Korean dub.

Original release dates:
  • JP: November 29, 2001
  • EU: March 1, 2002
Release years by system:
2003 – Arcade
Notes:
  • Atomiswave arcade-system version.

Original release dates:
  • JP: March 26, 2003
  • NA: September 14, 2004
  • EU: November 26, 2004
Release years by system:
2003 – Arcade
2004 – PlayStation 2, Xbox
2005 – Microsoft Windows, PlayStation Portable
Notes:
  • Hidden character Robo-Ky is made playable from the beginning.
  • The South Korean version of the game features an alternate soundtrack.
  • Second game in the franchise to use Korean dub.

Original release dates:
  • JP: September 28, 2005
Release years by system:
2005 – Arcade
2006 – PlayStation 2
Notes:
  • New characters introduced to the game, A.B.A and Order-Sol.

Original release dates:
  • JP: December 20, 2006
  • NA: September 11, 2007
  • EU: February 29, 2008
Release years by system:
2006 – Arcade
2007 – PlayStation 2, Nintendo Wii
Notes:
  • New mechanics added to the game, Force Break, Slashback, and Throw Breaks.
  • Characters Justice and Kliff were removed from the playable cast.

Original release dates:
  • JP: March 27, 2008
  • NA: May 12, 2009
  • EU: May 20, 2011
Release years by system:
2008 – PlayStation 2, PlayStation Portable
2009 – Nintendo Wii
2012 – Xbox 360, PlayStation 3
Notes:
  • This version features a new story mode which is a continuation of the storyline from Guilty Gear X2.
  • Characters Justice and Kliff were added back and balancing changes were made across all playable characters.

Original release dates:
  • JP: September 20, 2012
  • NA: April 23, 2013
  • EU: February 14, 2013
Release years by system:
2012 – Arcade
2013 – PlayStation Vita, PlayStation 3, Xbox 360
2015 – Microsoft Windows
2019 – Nintendo Switch
Notes:
  • Further balancing changes were incorporated in this version.
  • The PlayStation 3 and Xbox 360 versions of Accent Core Plus received a free update to the Plus R version.
  • The Nintendo Switch release features the option to change the BGM to the 2003 South Korean release soundtrack.[11]

Original release dates:
  • JP: May 25, 2017
  • NA: May 26, 2017
  • EU: May 26, 2017
Release years by system:
2017 – Microsoft Windows, PlayStation 3, PlayStation 4
Notes:
  • Introduction of 2 new playable characters, rebalancing of the cast, online mode improvements, and additional story scenarios.
  • First installment in the Guilty Gear series to receive a simultaneous release across consoles and PC.
  • Immediate update from Guilty Gear Xrd -REVELATOR- instead of standalone update.

Spin-offs

[edit]
Title Details
Guilty Gear Petit

Original release dates:
  • JP: January 25, 2001
Release years by system:
2001 – Wonderswan[1]
Notes:
  • 2D fighting game in super deformed style. Has one series-exclusive character, Fanny.
Guilty Gear Petit 2

Original release dates:
  • JP: September 27, 2001
Release years by system:
2001 – Wonderswan[1]

Original release dates:
  • JP: December 17, 2003
  • NA: November 2, 2004
  • EU: June 16, 2005
Release years by system:
2003 – Arcade[1]
2004 – PlayStation 2, Xbox
2005 – Microsoft Windows
Notes:
  • 4-player battle arena fighting game.

Original release dates:
  • JP: October 5, 2006
  • NA: April 25, 2006
  • EU: August 3, 2007
Release years by system:
2006 – Nintendo DS[12]
Notes:
  • 4-player battle arena fighting game.

Original release dates:
  • JP: August 24, 2006
  • NA: September 5, 2006
  • EU: August 3, 2007
Release years by system:
2006 – PlayStation Portable[13]
Pro Jumper! Guilty Gear Tangent!?

Original release dates:
  • JP: September 1, 2010
  • NA: June 23, 2011
Release years by system:
2010 – DSiWare[14]

Gameplay

[edit]

Guilty Gear consists primarily of one-on-one competitive battles. Players are tasked with depleting their opponent's life gauge by utilizing attacks unique to each playable character. In the case of timed matches, the player with the most remaining life when time runs out is the victor of that round. The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games.

Guilty Gear Isuka prominently allowed up to four simultaneous players in battle, as well as the option to divide the characters into teams. It also eschewed the typical multiple-round format in favor of each player having a limited stock of "souls". Depleting a player's life gauge decreased their stock of souls and temporarily incapacitated them, and each remaining soul allowed a player to return to battle with a full life gauge. They would be defeated for the rest of the match if their life gauge and souls were both exhausted. These features have not returned for subsequent games.

Each game in the series includes a "Tension Gauge" that fills as the player performs offensive maneuvers, such as approaching the opponent or attacking them. Portions of the Tension Gauge can be expended to perform various techniques. Each character has at least one Overdrive, special attacks that can deal extensive damage to an opponent or bolster aspects of the user, like speed or attack power. "Faultless Defense" allows players to prevent "chip damage," damage received from normally guarding against attacks, at the expense of the Tension Gauge. Guilty Gear X and later titles introduced more advanced techniques involving the Tension Gauge, such as the "Roman Cancel", allowing players to immediately stop the remaining animation of an attack, and "Dead Angle Attacks", counterattacks performed while a player is guarding.

The Tension Gauge is also tied in with the usage of "instant kill" techniques, which are high-risk attacks that are difficult to connect but instantly inflict death on the opponent regardless of the amount of life remaining. In Guilty Gear, these attacks ended the entire match if they successfully hit the opponent, but this was toned down in later games by ending the round instead. Failing to connect with the technique penalizes the user by removing the Tension Gauge and its related uses for the rest of the round.

Guilty Gear X2 introduced a "Burst Gauge" that slowly fills during the progression of a match. When completely filled, players can perform a "Psyche Burst" in an attempt to quickly stop an opponent's offense, even knocking back the opponent if they are close enough. This mechanic has also appeared in some form in other Arc System Works games, such as BlazBlue and Persona 4 Arena, as well as other fighting games such as Skullgirls.

Many characters also feature their own unique mechanics that differentiate them from each other. For example, Zato-1 utilizes a shadow-like symbiotic creature named Eddie that is able to detach itself and be controlled separately for a period of time, allowing complex tandem attacks between the two. Venom can set out weaponized billiard balls on screen that can be projected in various directions depending on how the player strikes them with certain attacks. Johnny carries a limited set of coins that can be thrown at the opponent. Though the coins themselves deal little damage, each successive hit strengthens his "Mist Finer" technique to incredibly powerful levels.

Playable characters

[edit]
Character Guilty Gear X[15] Petit[16] X2[17] Isuka[18] DS[19] Judgment[20] 2[21] Xrd[22] Strive[23]
A.B.A No No No Yesa Yesb No No No No DLC
Japan Anji Mito No Yes Yesc Yes Yes Yes Yes No No Yes
Answer No No No No No No No No Yesg No
United States Asuka R. Kreutz / Asuka R♯ No No No No No No No No No DLC
England Axl Low Yes Yes Yesc Yes Yes Yes Yes No Yes Yes
Japan Baiken Yes Yes No Yes Yes Yes Yes No DLC DLC
Bedman No No No No No No No No Yes DLCh
England Bridget No No No Yes Yes Yes Yes No No DLC
United States Chipp Zanuff Yes Yes Yesc Yes Yes Yes Yes No Yes Yes
Dizzy No Yes No Yes Yes Yes Yes No Yese DLC
United States Dr. Paradigm No No No No No No No Yes No No
Elphelt Valentine No No No No No No No No Yes DLC
Fanny No No Yes No No No No No No No
China Faust/Dr. Baldhead Yes Yes Yesc Yes Yes Yes Yes No Yes Yes
Brazil Giovanna No No No No No No No No No Yes
United States Goldlewis Dickinson No No No No No No No No No DLC
United States Holy Order-Sol No No No Yesa No No No No No No
Republic of Ireland Happy Chaos No No No No No No No No No DLC
I-No No No No Yes Yes Yes Yes No Yes Yes
Izuna No No No No No No No Yes No No
Jack-O' Valentine No No No No No No No No Yese DLC
China Jam Kuradoberi No Yes Yes Yes Yes Yes Yes No Yese No
United States Johnny No Yes Yesc Yes Yes Yes Yes No Yese DLC
Judgment No No No No No No Yes No No No
Justice Yes Yesd No Yesf No No No No No No
Switzerland Kliff Undersn Yes Yesd No Yesf No No No No No No
France Ky Kiske Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
South Korea Kum Haehyun No No No No No No No No Yese No
Germany Leo Whitefang No No No No No No No No Yes Yes
Leopaldon No No No No Yes No No No No No
Lucyi No No No No No No No No No DLC
Japan May Yes Yes Yes Yes Yes Yes Yes No Yes Yes
Russia Millia Rage Yes Yes Yes Yes Yes Yes Yes No Yes Yes
Nigeria Nagoriyuki No No No No No No No No No Yes
Potemkin Yes Yes Yes Yes Yes Yes Yes No Yes Yes
Ramlethal Valentine No No No No No No No No Yes Yes
Liechtenstein Raven No No No No No No No Yes Yese No
Robo-Ky No Yesd No Yes No Yes No No No No
Robo-Ky Mk. II No No No No Yesb No No No No No
Sin Kiske No No No No No No No Yes Yes DLC
Romania Slayer No No No Yes Yes Yes Yes No Yes DLC
United States Sol Badguy Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Switzerland Testament Yes Yes Yesc Yes Yes Yes Yes No No DLC
Unika No No No No No No No No No DLC
Valentine No No No No No No No Yes No No
England Venom No Yes No Yes Yes Yes Yes No Yes DLC
Australia Zappa No No No Yes Yes Yes Yes No No No
Spain Zato-1 / Eddie Yes Yes Yesc Yes Yes Yes Yes No Yes Yes
Total 13 19 14 25 23 21 21 7 24+1 15+16
Notes

^a Playable in the Slash update onward, Guilty Gear XX Slash.[24][25]
^b Only playable in the PlayStation 2 version.[26]
^c Only in Guilty Gear Petit 2.[27]
^d Only in the update version, Guilty Gear X Plus.[28][29]
^e Only playable in the update/sequel version onward, Guilty Gear Xrd -REVELATOR-.[30]
^f Kliff and Justice were balanced for tournament play in the Guilty Gear XX Accent Core Plus R update, and were absent in Guilty Gear XX Accent Core.[25]
^g Only playable in the update/sequel version, Guilty Gear Xrd Rev 2.
^h Appears under the name "Bedman?", who is Bedman's sentient weaponized bed robot accompanied by his sister Delilah.
^i Guest character.

Media

[edit]

In addition to the Guilty Gear video game series, other products were also released. Two novelizations of Guilty Gear X were written by Norimitsu Kaihō, illustrated by Daisuke Ishiwatari, and published by Enterbrain: Lightning the Argent[a], and The Butterfly and Her Gale[b], on January 20, 2001 and on August 24, 2002.[31][32] A manga titled Guilty Gear Xtra, a collaboration among Daisuke Ishiwatari, Norimitsu Kaihō, and Akihito Sumii, was serialized in Kodansha's Magazine Z on September 22, 2003.[33] Studio DNA and Enterbrain also published comics anthologies.[32][34]

Several drama CDs were published; Scitron released a series of two drama CDs—Guilty Gear X Vol. 1 and Vol. 2—between October 24, and November 24, 2001,[34] and two series of drama CDs based on Guilty Gear X2 were released by Team Entertainment: Red and Black—a series— were released in 2003 between July 16, and August 20.[32] Another series of drama CDs, Night of Knives, was published in three volumes between October 20 and December 22, 2004.[35][36] Also action figures, guidebooks, and a trading card game series based on Guilty Gear were released.[32][34]

On February 11, 2017, Arc System Works announced a collaboration with Tecmo Koei's Team Ninja to release an Arc System Works Costume Set consisting of the costumes of some characters from the BlazBlue and Guilty Gear series in March 2017 for Dead or Alive 5: Last Round.[37] Guilty Gear cosmetics are unlockable in the PC version of Them's Fightin' Herds for players that also own Guilty Gear Xrd Rev 2.[38][39]

An anime series, Guilty Gear Strive: Dual Rulers, was announced in June 2024, and is scheduled to premiere in 2025. Its story will continue the events of Guilty Gear Strive.[40][41]

Reception and legacy

[edit]
Aggregate review scores
As of July 13, 2021.
Game Metacritic
Guilty Gear NA
Guilty Gear X (PS2) 79%[42]
(GBA) 67[43]
Guilty Gear X2 (PS2) 87%[44]
Guilty Gear X2 #Reload (Xbox) 86%[45]
Guilty Gear Isuka (PS2) 73%[46]
Guilty Gear Dust Strikers (DS) 60%[47]
Guilty Gear Judgment (PSP) 77%[48]
Guilty Gear XX Accent Core (PS2) 77%[49]
(Wii) 75[50]
Guilty Gear 2: Overture (360) 56%[51]
Guilty Gear XX Accent Core Plus (Wii) 76%[52]
(360) 74[53]
(PS3) 75[54]
Pro Jumper! Guilty Gear Tangent!? NA[55]
Guilty Gear XX Accent Core Plus R (PSVita) 71%[56]
Guilty Gear Xrd SIGN (PS4) 84%[57]
Guilty Gear Strive (PS5) 87%[58]

The Guilty Gear series is considered a cult classic among video game fans.[59][60][61][62] The series has often been remarked upon for its visual elements, fighting engine, soundtrack, and the variety of designs of the characters and attacks.[63][64][65][66][67][68][69][70][71] X's Dreamcast version has the highest score of the series as compiled by review aggregator GameRankings (89.33%),[72] while X2 for PlayStation 2 occupies that position according to the other major aggregator, Metacritic (87).[44] On the other hand, the lowest score is given to Guilty Gear 2: Overture from both GameRankings (58.19%)[73] and Metacritic (56/100).[51]

Guilty Gear is considered by several sources to be the greatest 2D fighting game.[74][75][76] GameSpot said that "Guilty Gear is one of the few non-Capcom or SNK 2D fighters to make any sort of impact on the genre",[77] while Eurogamer stated: "If 2D beat-em-ups are moving toward extinction, they really are ending on a high note with stuff like this."[78] Its sequels were also well received. GameSpy said "Guilty Gear X is hands-down the best 2D fighting game to date",[79] and Guilty Gear X2 was described by About.com as "easily the best 2D fighter to come around in a long time."[80]

In 2012, Complex ranked Guilty Gear at number 47 on the list of the best video game franchises, commenting: "Where other fighters were moving toward realism and more down to Earth physics and combos, Guilty Gear was content to turn those notions on their head, paving the way for the more chaotic fighters we're seeing today."[81] Yahoo! Voices' editor S.W. Hampson included Guilty Gear among the 10 best fighting game franchises of all time, praising the series's evolution along the years, the "distinctive visual flair" of its 2D sprites, and the "well-defined story lines", adding "its identity is among the most unique in the world of beat-'em-ups."[59]

BlazBlue: Calamity Trigger, another fighting game developed by Arc System Works, was once considered a spiritual successor of the Guilty Gear series.[82][83][84][85][86]

In an interview with Dexerto, creator Daisuke Ishiwatari said that Guilty Gear Strive was made to change the direction of the series completely. Arc System Works CEO Minoru Kidooka commented that while the game represented a big departure for the series, the company is happy with their new expanded audience.[87]

Notes

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  1. ^ Japanese: 白銀の迅雷 (lit. Silver Lighting)
  2. ^ Japanese: 胡蝶と疾風 (lit. Lighting and Gale)

References

[edit]
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  9. ^ New Guilty Gear Officially Named ‘Guilty Gear: Strive’ in Trailer
  10. ^ "Bandai Namco to Publish Guilty Gear Strive in Europe and Asia". 9 April 2020.
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  63. ^ Dunham, Jeremy; Sulic, Ivan; Lewis, Ed (July 14, 2004). "Dirty Dozen: Hidden Gems". IGN. Ziff Davis Media. Retrieved August 3, 2013. In fact, in many ways Guilty Gear X2 is one of the prettiest games on the PS2. Not necessarily because of its technology or its art style [...], but because of how well all of its visual elements come together. What truly makes it fantastic, though, is its fast and furious fighting engine and strong opportunity for strategy. In short, it's everything a 2D fighter should be.
  64. ^ Ingenito, Vincent (December 7, 2012). "Guilty Gear XX Accent Core Plus Review". IGN. Ziff Davis Media. Retrieved August 3, 2013. Much like the guitar virtuosos providing the game's stellar soundtrack, Guilty Gear players are known for their uncompromising technical prowess. [...] Controls are responsive, and the wide array of mobility options and flashy moves for each character can be appreciated within minutes of picking up the controller. [...] For as varied as the 25 characters look, their play styles are even more divergent.
  65. ^ Goldstein, Hilary (September 10, 2004). "Guilty Gear X2 #Reload". IGN. Ziff Davis Media. p. 2. Retrieved August 3, 2013. What really separates Guilty Gear from the rest of the crowd are the absolutely bizarre characters. [...] each character is a very distinguishable entity. [...] There are more than 20 of these characters and they are all just as interesting
  66. ^ Gouskos, Carrie (April 18, 2006). "Guilty Gear XX Slash Import Hands-On". GameSpot. CBS Interactive. Archived from the original on August 5, 2013. Retrieved August 3, 2013. Guilty Gear's strength is undoubtedly the unique characters and their sometimes-bizarre move-sets, [...] Guilty Gear's personality is still abundant in Slash, from the constant reference and innuendo to heavy metal in-character names, move names, and the soundtrack to the sleek animations and appearance. [...] it's certainly a unique-looking game, which, when combined with the difficult-to-master game mechanics, makes it quite interesting to play through.
  67. ^ Kasavin, Greg (September 8, 2006). "Guilty Gear Judgment Review". GameSpot. CBS Interactive. Retrieved August 3, 2013. The over-the-top anime stylings of the Guilty Gear series. [...] The underlying gameplay itself is still good. [...] Guilty Gear's slick, well-animated 2D graphics and head-banging guitar rock soundtrack translate well to the PSP
  68. ^ Fudge, James (December 22, 2001). "Reviews: Guilty Gear X (PS2)". GameSpy. IGN Entertainment. p. 2. Archived from the original on February 17, 2005. Retrieved August 3, 2013. The game's sounds are as equally wonderful as the graphics.
  69. ^ Sell, Chris (December 30, 2004). "Guilty Gear X2 Reload Review". PALGN. Archived from the original on October 31, 2013. Retrieved August 3, 2013. The special combos are incredible and range from fairly simple to very advanced. The payoff is always rewarding both in damage and in insane visuals.
  70. ^ Turner, Benjamin (February 5, 2003). "Reviews: Guilty Gear X2". GameSpy. IGN Entertainment. p. 1. Archived from the original on May 21, 2009. Retrieved August 1, 2013. At the game's core is a very solid fighting engine that's been refined since the last game.
  71. ^ Turner, Benjamin (February 5, 2003). "Reviews: Guilty Gear X2". GameSpy. IGN Entertainment. p. 2. Archived from the original on May 21, 2009. Retrieved August 1, 2013. Groundbreaking and triumphant. Lesser words just don't do justice to the superior graphics and general aesthetics of Guilty Gear X2. X2 is easily the most beautiful 2D game yet crafted, and should prove to anyone with a working cerebrum that 2D is not inferior to 3D [...] High-resolution graphics would be fairly pointless if the actual art were mediocre, so it's a good thing that Guilty Gear X2 has some of the coolest character designs ever seen in a game. [...] The hard-rocking soundtrack is almost as impressive.
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  76. ^ Goldstein, Hilary (September 10, 2004). "Guilty Gear X2 #Reload". IGN. Ziff Davis Media. p. 3. Retrieved August 3, 2013. Guilty Gear X2 #Reload isn't the perfect fighting game, it's not even the best fighter on Xbox. Still, it's at the top of the food chain for 2D games.
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  79. ^ Fudge, James (December 22, 2001). "Reviews: Guilty Gear X (PS2)". GameSpy. IGN Entertainment. p. 1. Archived from the original on February 18, 2005. Retrieved August 3, 2013. Guilty Gear X is hands-down the best 2D fighting game to date. [...] The three key factors that brought me to this conclusion are eye candy, fast and furious fighting and interesting (albeit over-the-top) characters. [...] As with most sequels GGX brings a number of new things to the table, like extra moves, improved graphics and a few new token characters.
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