IndieGala: Difference between revisions
fix authors |
GreenC bot (talk | contribs) Rescued 1 archive link. Wayback Medic 2.5 per WP:URLREQ#kotaku.com.au |
||
(16 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{Multiple issues| |
|||
{{Cleanup press release|1=article|date=January 2022}} |
|||
{{COI|date=January 2022}} |
|||
}} |
|||
{{Infobox company |
{{Infobox company |
||
| name = IndieGala |
| name = IndieGala |
||
| type = [[Société à responsabilité limitée|s.r.l.]] |
| type = [[Société à responsabilité limitée|s.r.l.]] |
||
| industry = [[Video game industry|Video games]],[[Digital distribution]] |
| industry = [[Video game industry|Video games]], [[Digital distribution]] |
||
| founded = {{Start date and age|2011}} |
| founded = {{Start date and age|2011}} |
||
⚫ | |||
| founder = Riccardo Rosapepe |
|||
⚫ | |||
| num_employees = 20+ |
| num_employees = 20+ |
||
| num_employees_year = April 2019 |
| num_employees_year = April 2019 |
||
Line 14: | Line 17: | ||
== History == |
== History == |
||
Initial bundles were typically collections of [[Independent video game development|independently developed]] games featuring [[Cross-platform|multi-platform]] support (including [[Microsoft Windows]], [[macOS]], and [[Linux]] platforms), mainly on the [[Steam (service)|Steam platform]]. Subsequently, the bundles became more frequent and expanded to include games from established developers, [[AAA (video game industry)|AAA publishers]],<ref>{{Cite news|first=Phil Savage|date=2013-04-18|title=IndieGala bundle defies its own name - includes Mass Effect 2|language=en|work=PC Gamer|url=https://www.pcgamer.com/uk/indiegala-bundle-defies-its-own-name-includes-mass-effect-2/|access-date=2021-12-20}}</ref> games for [[Android (operating system)|Android]]-based devices,<ref>{{Cite web|date=2012-06-19|title=Humble Bundle style Indie Gala offering up four games for Android, pay what you want|url=https://www.droidgamers.com/2012/06/19/humble-bundle-style-indie-gala-offering-up-four-games-for-android-pay-what-you-want/|access-date=2021-12-20|website=Droid Gamers|language=en-US}}</ref><ref>{{Cite web|date=2012-06-19|title=Name your price for 4 exciting Android games in the new Indie Gala!|url=https://www.androidauthority.com/name-your-price-for-four-exciting-android-games-in-the-new-indie-gala-96007/|access-date=2021-12-20|website=Android Authority}}</ref> games without [[digital rights management]] (DRM), [[graphic design]] assets. IndieGala's bundles were some of the first to feature digital copies of [[music]]<ref>{{Cite web|last=Dobra|first=Andrei|date=2012-02-06|title=New Indie Gala Bundles Offer Great Games and Music Albums for Low Prices|url=https://news.softpedia.com/news/New-Indie-Gala-Bundle-Offers-Great-Games-and-Music-Albums-for-Low-Prices-250908.shtml|access-date=2021-12-20|website=softpedia|language=en}}</ref><ref name="24-7pressrelease">{{Cite web|title=IndieGala Makes its First Pay-What-You-Want Charity Indie Game Bundle Even Bigger, Adding Vizati Game as New Year Bonus. Bundle Ends 6 January 2012|url=https://www.24-7pressrelease.com/press-release/255226/indiegala-makes-its-first-pay-what-you-want-charity-indie-game-bundle-even-bigger-adding-vizati-game-as-new-year-bonus-bundle-ends-6-january-2012|access-date=2021-12-20|website=24-7 Press Release Newswire|language=en}}</ref> and [[comic book]]s.<ref>{{Cite web|last=Williams|first=Corey|date=2012-04-05|title=IndieGala III offers Comic|url=https://www.pushstartplay.com/all/platform/pc/indiegala-iii-offers-comic/|access-date=2021-12-20|website=PushStartPlay|language=en-GB}}</ref> Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales.<ref>{{Cite web|date=2014-05-26|title=IndieGala Celebrates '1M Bundles Sold' Milestone with Free Afterfall Insanity Extended Edition Giveaway|url=https://www.pcinvasion.com/indiegala-celebrates-1m-bundles-sold-milestone-free-afterfall-insanity-extended-edition-giveaway/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref> |
Initial bundles were typically collections of [[Independent video game development|independently developed]] games featuring [[Cross-platform|multi-platform]] support (including [[Microsoft Windows]], [[macOS]], and [[Linux]] platforms), mainly on the [[Steam (service)|Steam platform]]. Subsequently, the bundles became more frequent and expanded to include games from established developers, [[AAA (video game industry)|AAA publishers]],<ref>{{Cite news|first=Phil|last= Savage|date=2013-04-18|title=IndieGala bundle defies its own name - includes Mass Effect 2|language=en|work=PC Gamer|url=https://www.pcgamer.com/uk/indiegala-bundle-defies-its-own-name-includes-mass-effect-2/|access-date=2021-12-20}}</ref> games for [[Android (operating system)|Android]]-based devices,<ref>{{Cite web|date=2012-06-19|title=Humble Bundle style Indie Gala offering up four games for Android, pay what you want|url=https://www.droidgamers.com/2012/06/19/humble-bundle-style-indie-gala-offering-up-four-games-for-android-pay-what-you-want/|access-date=2021-12-20|website=Droid Gamers|language=en-US}}</ref><ref>{{Cite web|date=2012-06-19|title=Name your price for 4 exciting Android games in the new Indie Gala!|url=https://www.androidauthority.com/name-your-price-for-four-exciting-android-games-in-the-new-indie-gala-96007/|access-date=2021-12-20|website=Android Authority}}</ref> games without [[digital rights management]] (DRM), [[graphic design]] assets. IndieGala's bundles were some of the first to feature digital copies of [[music]]<ref>{{Cite web|last=Dobra|first=Andrei|date=2012-02-06|title=New Indie Gala Bundles Offer Great Games and Music Albums for Low Prices|url=https://news.softpedia.com/news/New-Indie-Gala-Bundle-Offers-Great-Games-and-Music-Albums-for-Low-Prices-250908.shtml|access-date=2021-12-20|website=softpedia|language=en}}</ref><ref name="24-7pressrelease">{{Cite web|title=IndieGala Makes its First Pay-What-You-Want Charity Indie Game Bundle Even Bigger, Adding Vizati Game as New Year Bonus. Bundle Ends 6 January 2012|url=https://www.24-7pressrelease.com/press-release/255226/indiegala-makes-its-first-pay-what-you-want-charity-indie-game-bundle-even-bigger-adding-vizati-game-as-new-year-bonus-bundle-ends-6-january-2012|access-date=2021-12-20|website=24-7 Press Release Newswire|language=en}}</ref> and [[comic book]]s.<ref>{{Cite web|last=Williams|first=Corey|date=2012-04-05|title=IndieGala III offers Comic|url=https://www.pushstartplay.com/all/platform/pc/indiegala-iii-offers-comic/|access-date=2021-12-20|website=PushStartPlay|language=en-GB}}</ref> Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales.<ref>{{Cite web|date=2014-05-26|title=IndieGala Celebrates '1M Bundles Sold' Milestone with Free Afterfall Insanity Extended Edition Giveaway|url=https://www.pcinvasion.com/indiegala-celebrates-1m-bundles-sold-milestone-free-afterfall-insanity-extended-edition-giveaway/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref> |
||
The IndieGala Bundle offerings support a number of charities, including [[Save the Children|Save The Children]], [[Child's Play (charity)|Child's Play]], [[AbleGamers|AbleGamers Foundation]], [[Italian Red Cross]] charities, most notably supporting the efforts in the [[Emilia-Romagna|Emilia Romagna]] region of [[Italy]] that was affected by a series of [[earthquake]]s.<ref name="24-7pressrelease"/><ref>{{Cite web|last=Sanchez|first=David|date=2012-05-30|title=Indie Gala: Pay what you want, help folks with disabilities|url=https://www.gamezone.com/news/indie-gala-pay-what-you-want-help-folks-with-disabilities/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2012-05-29|title=Indie Gala V Supports AbleGamers and Earthquake Victims|url=https://www.escapistmagazine.com/indie-gala-v-supports-ablegamers-and-earthquake-victims/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Doyle|first=Shannon|title=IndieGala Supreme Bundle Benefits AbleGamers Charity|url=https://www.mmogames.com/gamenews/indiegala-supreme-bundle-benefits-ablegamers-charity/|access-date=2014-03-13|website=www.mmogames.com}}</ref><ref>{{Cite web|last=Griffiths|first=Daniel Nye|date=2012-04-29|title=Good Games: Indie Gala Supports Gamers With Disabilites|url=https://www.forbes.com/sites/danielnyegriffiths/2012/05/29/good-games-indie-gala-supports-gamers-with-disabilites/|access-date=2021-12-20|website=Forbes|language=en}}</ref><ref>{{Cite web|last=Splechta|first=Mike|date=2012-07-27|title=Indiegala 7 is here, get awesome games, help charity, you know the deal|url=https://www.gamezone.com/news/indiegala-7-is-here-get-awesome-games-help-charity-you-know-the-deal/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Broida|first=Rick|date=2012-06-20|title=Indie Gala Mobile bundles Android games for a good cause|url=https://www.cnet.com/tech/mobile/indie-gala-mobile-bundles-android-games-for-a-good-cause/|access-date=2021-12-20|website=CNET|language=en}}</ref><ref>{{Cite web|last=Shannon|first=Daniel|date=2012-07-30|title=Indie Gala Seven Begins|url=https://www.brokenjoysticks.net/2012/07/30/indie-gala-seven-begins/|access-date=2021-12-20|website=Broken Joysticks|language=en-US}}</ref> The success of the [[Humble Bundle]] approach is what inspired IndieGala and a number of similar efforts to offer "pay what you want" bundles, including [[Indie Royale]] and [[Fanatical (company)|Fanatical]] (formerly Bundle Stars).<ref>{{Cite news| |
The IndieGala Bundle offerings support a number of charities, including [[Save the Children|Save The Children]], [[Child's Play (charity)|Child's Play]], [[AbleGamers|AbleGamers Foundation]], [[Italian Red Cross]] charities, most notably supporting the efforts in the [[Emilia-Romagna|Emilia Romagna]] region of [[Italy]] that was affected by a series of [[earthquake]]s.<ref name="24-7pressrelease"/><ref>{{Cite web|last=Sanchez|first=David|date=2012-05-30|title=Indie Gala: Pay what you want, help folks with disabilities|url=https://www.gamezone.com/news/indie-gala-pay-what-you-want-help-folks-with-disabilities/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2012-05-29|title=Indie Gala V Supports AbleGamers and Earthquake Victims|url=https://www.escapistmagazine.com/indie-gala-v-supports-ablegamers-and-earthquake-victims/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Doyle|first=Shannon|title=IndieGala Supreme Bundle Benefits AbleGamers Charity|url=https://www.mmogames.com/gamenews/indiegala-supreme-bundle-benefits-ablegamers-charity/|access-date=2014-03-13|website=www.mmogames.com}}</ref><ref>{{Cite web|last=Griffiths|first=Daniel Nye|date=2012-04-29|title=Good Games: Indie Gala Supports Gamers With Disabilites [sic]|url=https://www.forbes.com/sites/danielnyegriffiths/2012/05/29/good-games-indie-gala-supports-gamers-with-disabilites/|access-date=2021-12-20|website=Forbes|language=en}}</ref><ref>{{Cite web|last=Splechta|first=Mike|date=2012-07-27|title=Indiegala 7 is here, get awesome games, help charity, you know the deal|url=https://www.gamezone.com/news/indiegala-7-is-here-get-awesome-games-help-charity-you-know-the-deal/|access-date=2021-12-20|website=GameZone|language=en-US}}</ref><ref>{{Cite web|last=Broida|first=Rick|date=2012-06-20|title=Indie Gala Mobile bundles Android games for a good cause|url=https://www.cnet.com/tech/mobile/indie-gala-mobile-bundles-android-games-for-a-good-cause/|access-date=2021-12-20|website=CNET|language=en}}</ref><ref>{{Cite web|last=Shannon|first=Daniel|date=2012-07-30|title=Indie Gala Seven Begins|url=https://www.brokenjoysticks.net/2012/07/30/indie-gala-seven-begins/|access-date=2021-12-20|website=Broken Joysticks|language=en-US}}</ref> The success of the [[Humble Bundle]] approach is what inspired IndieGala and a number of similar efforts to offer "pay what you want" bundles, including [[Indie Royale]] and [[Fanatical (company)|Fanatical]] (formerly Bundle Stars).<ref>{{Cite news|last1=Fenlon|first1=Wes|first2=Tyler |last2=Wilde|date=2019-07-12|title=PC game storefronts compared: what you need to know about retailers and resellers|language=en|work=PC Gamer|url=https://www.pcgamer.com/uk/pc-game-storefronts-compared-what-you-need-to-know-about-retailers-and-resellers/|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Broida|first=Rick|date=2013-03-06|title=Three name-your-own-price indie game bundles|url=https://www.cnet.com/tech/computing/three-name-your-own-price-indie-game-bundles/|access-date=2021-12-20|website=CNET|language=en}}</ref><ref>{{Cite web|last=Burford|first=GB|date=2014-06-24|title=How To Buy A Lot Of Video Games With Very Little Money|url=https://www.kotaku.com.au/2014/06/how-to-buy-a-lot-of-video-games-with-very-little-money/|archive-url=https://web.archive.org/web/20140626022600/http://www.kotaku.com.au/2014/06/how-to-buy-a-lot-of-video-games-with-very-little-money/|url-status=dead|archive-date=June 26, 2014|access-date=2021-12-20|website=Kotaku Australia|language=en-AU}}</ref><ref>{{Cite web|last=FM|first=Yúbal|date=2016-06-24|title=No sólo de Steam vive el ahorrador: 7 páginas imprescindibles para encontrar juegos baratos|url=https://www.genbeta.com/web-20/no-solo-de-steam-vive-el-ahorrador-x-paginas-imprescindibles-para-encontrar-juegos-baratos|access-date=2021-12-20|website=Genbeta|language=es}}</ref><ref>{{Cite news|last=Savage|first=Phil|date=2013-01-10|title=A bundle of bundles: Indie Royale, Indie Gala and the Free Bundle all live|language=en|work=PC Gamer|url=https://www.pcgamer.com/a-bundle-of-bundles-indie-royale-indie-gala-and-the-free-bundle-all-live/|access-date=2021-12-20}}</ref> |
||
The IndieGala operation has since grown to include a dedicated storefront, a [[Steam (service)|Steam]]-like client similar to [[GOG.com#GOG Galaxy|GOG's Galaxy]] or [[Desura]]'s client, a publishing and development arm, as well as a fund to support [[indie game]]s and indie [[Video game developer|developers]].<ref>{{Cite web|date=2012-03-09|title=GamePolitics News {{!}} GamePolitics|url=http://gamepolitics.com/2012/03/09/indiegala-reveals-galafund|access-date=2021-12-20|website=gamepolitics.com}}</ref><ref>{{Cite web|last=Valentaten|first=Daav|date=2012-03-12|title=IndieGala Launches Gala Fund For Aspiring Indie Developers|url=http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|url-status=dead|archive-url=https://web.archive.org/web/20130404193708/http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|archive-date=2013-04-04|website=gamesta}}</ref><ref>{{Cite web|title=Indiegala's Company Page|url=https://company.indiegala.com/|access-date=2021-12-20|website=Indiegala Company|language=en-US}}</ref> |
The IndieGala operation has since grown to include a dedicated storefront, a [[Steam (service)|Steam]]-like client similar to [[GOG.com#GOG Galaxy|GOG's Galaxy]] or [[Desura]]'s client, a publishing and development arm, as well as a fund to support [[indie game]]s and indie [[Video game developer|developers]].<ref>{{Cite web|date=2012-03-09|title=GamePolitics News {{!}} GamePolitics|url=http://gamepolitics.com/2012/03/09/indiegala-reveals-galafund|access-date=2021-12-20|website=gamepolitics.com}}</ref><ref>{{Cite web|last=Valentaten|first=Daav|date=2012-03-12|title=IndieGala Launches Gala Fund For Aspiring Indie Developers|url=http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|url-status=dead|archive-url=https://web.archive.org/web/20130404193708/http://www.gamesta.com/indiegala-launches-gala-fund-for-aspiring-indie-developers/|archive-date=2013-04-04|website=gamesta}}</ref><ref>{{Cite web|title=Indiegala's Company Page|url=https://company.indiegala.com/|access-date=2021-12-20|website=Indiegala Company|language=en-US}}</ref> |
||
As a corporation, IndieGala is headquartered in [[Rome]], [[Italy]], with about 25 employees.<ref>{{Cite web|title=INDIEGALA s.r.l. - |
As a corporation, IndieGala is headquartered in [[Rome]], [[Italy]], with about 25 employees.<ref>{{Cite web|title=INDIEGALA s.r.l. - LinkedIn|url=https://www.linkedin.com/company/indiegala/|website=LinkedIn}}[[Wikipedia:SPS|{{sup|[''self-published'']}}]]</ref> Its co-founder and CEO is Riccardo Rosapepe.<ref>{{Cite web|last=Cellini|first=Paolo|date=2015-05-21|title=Indiegala: è italiano il leader mondiale nella vendita di videogiochi "a pacchetto"|url=https://www.ilfoglio.it/stand-up-start-up/2015/05/21/news/indiegala-e-italiano-il-leader-mondiale-nella-vendita-di-videogiochi-a-pacchetto-84040/|access-date=2021-12-20|website=www.ilfoglio.it|language=it}}</ref> |
||
IndieGala's online debut and their first bundle named "The Indie Gala" was released on December 5, 2011, and sold over 20,000 copies.<ref>{{Cite web|last=Fisher|first=Liam|date=2012-02-05|title=Indie Gala's back, this time with more options|url=https://www.destructoid.com/indie-galas-back-this-time-with-more-options/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref><ref>{{Cite web|last=Rici|first=Rick|date=2021-12-05|title=10 Years of IndieGala – a Heartfelt Thank You!|url=https://www.indiegala.com/blog/10-years-of-indiegala-a-heartfelt-thank-you/28530|access-date=2021-12-20|website=IndieGala Blog}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2011-12-07|title=The Indie Gala Comes to Town|url=https://www.escapistmagazine.com/the-indie-gala-comes-to-town/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite news|last=Meer|first=Alec|date=2011-12-07|title=Again With The Indie Bundles|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/again-with-the-indie-bundles|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Derocher|first=Joshua|date=2011-12-07|title=Two more pay-what-you-want indie bundles on PC|url=https://www.destructoid.com/two-more-pay-what-you-want-indie-bundles-on-pc/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref> |
IndieGala's online debut and their first bundle named "The Indie Gala" was released on December 5, 2011, and sold over 20,000 copies.<ref>{{Cite web|last=Fisher|first=Liam|date=2012-02-05|title=Indie Gala's back, this time with more options|url=https://www.destructoid.com/indie-galas-back-this-time-with-more-options/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref><ref>{{Cite web|last=Rici|first=Rick|date=2021-12-05|title=10 Years of IndieGala – a Heartfelt Thank You!|url=https://www.indiegala.com/blog/10-years-of-indiegala-a-heartfelt-thank-you/28530|access-date=2021-12-20|website=IndieGala Blog}}</ref><ref>{{Cite web|last=Chalk|first=Andy|date=2011-12-07|title=The Indie Gala Comes to Town|url=https://www.escapistmagazine.com/the-indie-gala-comes-to-town/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite news|last=Meer|first=Alec|date=2011-12-07|title=Again With The Indie Bundles|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/again-with-the-indie-bundles|access-date=2021-12-20}}</ref><ref>{{Cite web|last=Derocher|first=Joshua|date=2011-12-07|title=Two more pay-what-you-want indie bundles on PC|url=https://www.destructoid.com/two-more-pay-what-you-want-indie-bundles-on-pc/|access-date=2021-12-20|website=Destructoid|language=en-CA}}</ref> |
||
IndieGala's first published game was officially released on [[Steam (service)|Steam]] on May 21, 2015, and it sold over 40,000 copies globally |
IndieGala's first published game was officially released on [[Steam (service)|Steam]] on May 21, 2015, and it sold over 40,000 copies globally.<ref>{{Cite web|last=Skeleton|first=Jaimie|date=2015-05-18|title=Blockstorm Announces Steam Release Date|url=https://mmohuts.com/news/blockstorm-announces-steam-release-date/|access-date=2021-12-20|website=MMOHuts|language=en-US}}</ref> |
||
IndieGala's first developed game was released in [[Early access|Early Access]] on [[Steam (service)|Steam]] on |
IndieGala's first developed game was released in [[Early access|Early Access]] on [[Steam (service)|Steam]] on 20 December 2017.<ref>{{Cite web|last=Ek|first=Robin|date=2017-12-09|title="Stayin' Alive" is coming to Steam on the 20th of December|url=http://thegg.net/indie-games/stayin-alive-is-coming-to-steam-on-the-20th-of-december/|access-date=2021-12-20|website=The Gaming Ground|language=en-US}}</ref> |
||
In March 2022 IndieGala announced the development of a new open-world horror game.<ref>{{Cite web |last=Rivera |first=C. Anthony |date=2022-03-30 |title=New Open World Horror 'Vorax' Coming to Steam Winter 2022 |url=https://thenerdstash.com/new-open-world-horror-vorax-coming-to-steam-winter-2022/ |access-date=2022-07-29 |website=The Nerd Stash |language=en-US}}</ref> |
|||
== Developed Games == |
|||
== Games developed == |
|||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
!Year |
!Year |
||
Line 36: | Line 41: | ||
![[List of home video game consoles#Eighth generation .282012.E2.80.93present.29|8th Gen]] |
![[List of home video game consoles#Eighth generation .282012.E2.80.93present.29|8th Gen]] |
||
![[List of home video game consoles#Upcoming consoles|9th Gen]] |
![[List of home video game consoles#Upcoming consoles|9th Gen]] |
||
|- |
|||
|TBA |
|||
|Vorax<ref>{{Cite web |title=Vorax – Hardcore Survival Horror by Indiegala. |url=https://voraxgame.com/ |access-date=2022-07-29 |language=en-US}}</ref> |
|||
|[[Action game|Action]] / [[Horror game|Horror]] / [[Survival game|Survival]] |
|||
|[[Microsoft Windows|Windows]] |
|||
|N/A |
|||
|N/A |
|||
|- |
|- |
||
|2019 |
|2019 |
||
Line 52: | Line 64: | ||
|- |
|- |
||
|2018 |
|2018 |
||
|''Stayin' Alive''<ref>{{Cite web|last=Ek|first=Jonas|date=2017-12-20|title= |
|''Stayin' Alive''<ref>{{Cite web|last=Ek|first=Jonas|date=2017-12-20|title=IndieGala's "Stayin' Alive" is out now for PC via Steam|url=http://thegg.net/press-releases/indiegalas-stayin-alive-is-out-now-for-pc-via-steam/|access-date=2021-12-20|website=thegg.net (The Gaming Ground)|language=en-US}}</ref> |
||
|[[Action game|Action]] |
|[[Action game|Action]] |
||
|[[Microsoft Windows|Windows]] |
|[[Microsoft Windows|Windows]] |
||
Line 59: | Line 71: | ||
|} |
|} |
||
== |
== Games published == |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
!Year |
!Year |
||
Line 103: | Line 115: | ||
|} |
|} |
||
== Controversy and |
== Controversy and criticism == |
||
In 2013, a Indie Gala bundle had a part of its proceeds going towards the political election campaign of a candidate in [[Vancouver]].<ref>{{Cite web|last=Chalk|first=Andy|date=2013-04-18|title=New Indie Gala Raising Funds For Political Campaign|url=https://www.escapistmagazine.com/new-indie-gala-raising-funds-for-political-campaign/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Goodman|first=Breanna|date=2013-04-18|title=Portion of Indie Gala proceeds funding political campaign|url=https://gamingtrend.com/news/portion-of-indie-gala-proceeds-funding-political-campaign/|access-date=2021-12-20|website=GAMING TREND|language=en-US}}</ref> |
In 2013, a Indie Gala bundle had a part of its proceeds going towards the political election campaign of a candidate in [[Vancouver]].<ref>{{Cite web|last=Chalk|first=Andy|date=2013-04-18|title=New Indie Gala Raising Funds For Political Campaign|url=https://www.escapistmagazine.com/new-indie-gala-raising-funds-for-political-campaign/|access-date=2021-12-20|website=The Escapist|language=en-US}}</ref><ref>{{Cite web|last=Goodman|first=Breanna|date=2013-04-18|title=Portion of Indie Gala proceeds funding political campaign|url=https://gamingtrend.com/news/portion-of-indie-gala-proceeds-funding-political-campaign/|access-date=2021-12-20|website=GAMING TREND|language=en-US}}</ref> |
||
In |
In 2017, in an attempt to mitigate [[Online piracy|piracy]], IndieGala gave away one of their [[Unreal Engine]] titles, Die Young,<ref>{{cite press release|date=2015-07-31|title=Indiegala at Gamescom presents: Die Young|url=https://www.gamasutra.com/view/pressreleases/250141/Indiegala_at_Gamescom_presents_Die_Young.php|url-status=dead|archive-url=https://web.archive.org/web/20150806024619/http://www.gamasutra.com/view/pressreleases/250142/Indiegala_at_Gamescom_presents_Die_Young.php|archive-date=2015-08-06|access-date=2015-08-01|website=Gamasutra|language=en}}</ref> which at that point of time was still in [[Early access|Early Access.]]<ref>{{Cite web|last=Tarason|first=Dominic|date=2017-09-17|title=Early Access survival game Die Young attempts to mitigate piracy with an official free version|url=https://www.pcgamesn.com/die-young/die-young-survival-horror-drm-free-piracy|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Tue|first=Sep 26th 2017 7:39pm-Timothy Geigner|title=Yet Another Developer Sees That Free Can Work For Video Games As Both An Anti-Piracy Strategy And As Promotion|url=https://www.techdirt.com/articles/20170919/10400038240/yet-another-developer-sees-that-free-can-work-video-games-as-both-anti-piracy-strategy-as-promotion.shtml|access-date=2021-12-20|website=Techdirt.}}</ref> |
||
In 2014, IndieGala's ''[[happy hour]]s'' business practice and the possibility to buy keys as gifts at lower prices was negatively scrutinized by a [[GamaSutra|Gamasutra]] blog post, which deemed their practice ''developer unfriendly and profit oriented''.<ref>{{Cite web|last=Fairhurst|first=Josh|last2=2014|date=2014-07-10|title=Think Before You Bundle|url=https://www.gamedeveloper.com/business/think-before-you-bundle|access-date=2021-12-20|website=Game Developer|language=en}}</ref> |
|||
In 2016 IndieGala posted an image [[Meme (Internet)|meme]] on their [[social media]] that drew criticism of the [[Insurgency (video game)|Insurgency]] developer and community.<ref>{{Cite web|last=Hall|first=Charlie|date=2016-12-22|title=Developer demands online shop pull Islamophobic tweet (update)|url=https://www.polygon.com/2016/12/22/14064002/insurgency-indiegala-islamophobic-tweet|access-date=2021-12-20|website=Polygon|language=en-US}}</ref><ref>{{Cite web|last=Jawad|first=Usama|date=2016-12-24|title=Indiegala gets into hot water for promoting video game sale with offensive meme|url=https://www.neowin.net/news/indiegala-gets-into-hot-water-for-promoting-video-game-sale-with-offensive-meme/|access-date=2021-12-20|website=Neowin|language=en}}</ref> |
|||
In 2017, in an attempt to mitigate piracy, IndieGala gave away one of their [[List of Unreal Engine games|Unreal Engine titles]], Die Young,<ref>{{Cite web|last=Press|first=Releases|date=2015-07-31|title=Indiegala at Gamescom presents: Die Young|url=https://www.gamasutra.com/view/pressreleases/250141/Indiegala_at_Gamescom_presents_Die_Young.php|url-status=dead|archive-url=https://web.archive.org/web/20150806024619/http://www.gamasutra.com/view/pressreleases/250142/Indiegala_at_Gamescom_presents_Die_Young.php|archive-date=2015-08-06|access-date=2015-08-01|website=Gamasutra|language=en}}</ref> which at that point of time was still in [[Early access|Early Access.]]<ref>{{Cite web|last=Tarason|first=Dominic|date=2017-09-17|title=Early Access survival game Die Young attempts to mitigate piracy with an official free version|url=https://www.pcgamesn.com/die-young/die-young-survival-horror-drm-free-piracy|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Tue|first=Sep 26th 2017 7:39pm-Timothy Geigner|title=Yet Another Developer Sees That Free Can Work For Video Games As Both An Anti-Piracy Strategy And As Promotion|url=https://www.techdirt.com/articles/20170919/10400038240/yet-another-developer-sees-that-free-can-work-video-games-as-both-anti-piracy-strategy-as-promotion.shtml|access-date=2021-12-20|website=Techdirt.}}</ref> |
|||
In 2017, due to a checkout issue involving [[G2A]] in the IndieGala system, customers were unknowingly subscribed to subscription trial. The company apologized and the affected customers were compensated.<ref>{{Cite web|last=Foxall|first=Sam|date=2017-03-03|title=G2A apologise for G2A Shield/IndieGala mixup, sending a free game to those affected|url=https://www.pcgamesn.com/g2a-land/g2a-shield-indiegala-mixup|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Otton|first=Andrew|date=2017-03-07|title=Indiegala Customers Automatically Signed Up for G2A Shield Due to G2A "IT Error"|url=https://techraptor.net/gaming/news/indiegala-customers-automatically-signed-up-for-g2a-shield-due-to-g2a-it-error|access-date=2021-12-20|website=TechRaptor|language=en}}</ref><ref>{{Cite web|last=Mattas|first=Jeff|date=2011-12-06|title=The Indie Gala launches its first 'pay-what-you-want' bundle|url=https://www.shacknews.com/article/71418/the-indie-gala-launches-its-first-pay-what-you-want|access-date=2021-12-20|website=Shacknews|language=en}}</ref> |
In 2017, due to a checkout issue involving [[G2A]] in the IndieGala system, customers were unknowingly subscribed to subscription trial. The company apologized and the affected customers were compensated.<ref>{{Cite web|last=Foxall|first=Sam|date=2017-03-03|title=G2A apologise for G2A Shield/IndieGala mixup, sending a free game to those affected|url=https://www.pcgamesn.com/g2a-land/g2a-shield-indiegala-mixup|access-date=2021-12-20|website=PCGamesN|language=en-GB}}</ref><ref>{{Cite web|last=Otton|first=Andrew|date=2017-03-07|title=Indiegala Customers Automatically Signed Up for G2A Shield Due to G2A "IT Error"|url=https://techraptor.net/gaming/news/indiegala-customers-automatically-signed-up-for-g2a-shield-due-to-g2a-it-error|access-date=2021-12-20|website=TechRaptor|language=en}}</ref><ref>{{Cite web|last=Mattas|first=Jeff|date=2011-12-06|title=The Indie Gala launches its first 'pay-what-you-want' bundle|url=https://www.shacknews.com/article/71418/the-indie-gala-launches-its-first-pay-what-you-want|access-date=2021-12-20|website=Shacknews|language=en}}</ref> |
||
In 2017, the customers of IndieGala together with other retailers such as [[Green Man Gaming]] and [[Gameplanet|GamesPlanet]] who have purchased [[Castle of Illusion Starring Mickey Mouse (2013 video game)|Castle of Illusion]] from their respective storefronts were affected by a series of key deactivations. The issue apparently stemmed from a technical mishap the moment when the publishing agreement between [[Sega|SEGA]] and [[Disney]] came to an end, the situation however was later resolved.<ref>{{Cite web|date=2017-01-18|title=Castle of Illusion Steam key revokes under investigation|url=https://www.pcinvasion.com/castle-illusion-steam-key-revokes-investigation/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref><ref>{{Cite web|date=2017-01-19|title=Revoked Castle Of Illusion Steam Keys Being Reactivated|url=https://www.greenmangaming.com/blog/revoked-castle-illusion-steam-keys-reactivated/|access-date=2021-12-20|website=www.greenmangaming.com}}</ref> |
In 2017, the customers of IndieGala together with other retailers such as [[Green Man Gaming]] and [[Gameplanet|GamesPlanet]] who have purchased ''[[Castle of Illusion Starring Mickey Mouse (2013 video game)|Castle of Illusion]]'' from their respective storefronts were affected by a series of key deactivations. The issue apparently stemmed from a technical mishap the moment when the publishing agreement between [[Sega|SEGA]] and [[Disney]] came to an end, the situation however was later resolved.<ref>{{Cite web|date=2017-01-18|title=Castle of Illusion Steam key revokes under investigation|url=https://www.pcinvasion.com/castle-illusion-steam-key-revokes-investigation/|access-date=2021-12-20|website=PC Invasion|language=en-US}}</ref><ref>{{Cite web|date=2017-01-19|title=Revoked Castle Of Illusion Steam Keys Being Reactivated|url=https://www.greenmangaming.com/blog/revoked-castle-illusion-steam-keys-reactivated/|access-date=2021-12-20|website=www.greenmangaming.com}}</ref> |
||
== See also == |
== See also == |
||
Line 134: | Line 140: | ||
* [https://www.indiegala.com/ Official IndieGala website] |
* [https://www.indiegala.com/ Official IndieGala website] |
||
{{Software digital distribution platforms}} |
|||
[[Category:Software distribution platforms]] |
[[Category:Software distribution platforms]] |
Latest revision as of 18:02, 12 November 2024
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Company type | s.r.l. |
---|---|
Industry | Video games, Digital distribution |
Founded | 2011 |
Headquarters | |
Number of employees | 20+ (April 2019) |
Website | indiegala.com |
IndieGala, s.r.l. is an Italy-based digital storefront for video games, which grew out of its original offering of Indie Gala Bundles, a collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. IndieGala continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront.
History
[edit]Initial bundles were typically collections of independently developed games featuring multi-platform support (including Microsoft Windows, macOS, and Linux platforms), mainly on the Steam platform. Subsequently, the bundles became more frequent and expanded to include games from established developers, AAA publishers,[1] games for Android-based devices,[2][3] games without digital rights management (DRM), graphic design assets. IndieGala's bundles were some of the first to feature digital copies of music[4][5] and comic books.[6] Bundles are presently offered on a more regular basis, with a persistent storefront for individual game sales.[7]
The IndieGala Bundle offerings support a number of charities, including Save The Children, Child's Play, AbleGamers Foundation, Italian Red Cross charities, most notably supporting the efforts in the Emilia Romagna region of Italy that was affected by a series of earthquakes.[5][8][9][10][11][12][13][14] The success of the Humble Bundle approach is what inspired IndieGala and a number of similar efforts to offer "pay what you want" bundles, including Indie Royale and Fanatical (formerly Bundle Stars).[15][16][17][18][19]
The IndieGala operation has since grown to include a dedicated storefront, a Steam-like client similar to GOG's Galaxy or Desura's client, a publishing and development arm, as well as a fund to support indie games and indie developers.[20][21][22]
As a corporation, IndieGala is headquartered in Rome, Italy, with about 25 employees.[23] Its co-founder and CEO is Riccardo Rosapepe.[24]
IndieGala's online debut and their first bundle named "The Indie Gala" was released on December 5, 2011, and sold over 20,000 copies.[25][26][27][28][29]
IndieGala's first published game was officially released on Steam on May 21, 2015, and it sold over 40,000 copies globally.[30]
IndieGala's first developed game was released in Early Access on Steam on 20 December 2017.[31]
In March 2022 IndieGala announced the development of a new open-world horror game.[32]
Games developed
[edit]Year | Title | Genre | PC | 8th Gen | 9th Gen |
---|---|---|---|---|---|
TBA | Vorax[33] | Action / Horror / Survival | Windows | N/A | N/A |
2019 | Die Young: Prologue | Action / Adventure / Survival | Windows | N/A | N/A |
2019 | Die Young[34][35] | Action / Adventure / Survival | Windows | PS4[36] | PS5 |
2018 | Stayin' Alive[37] | Action | Windows | N/A | N/A |
Games published
[edit]Year | Title | Developer | Genre(s) | Platform |
---|---|---|---|---|
2015 | Blockstorm[38][39][40] | GhostShark | Action / FPS | Microsoft Windows, Linux, OS X |
2016 | Tyler | ILLUSIONETWORK | Action / Casual | Microsoft Windows |
Red Rope: Don't Fall Behind[41] | Yonder | Action / Adventure / Cooperative | Microsoft Windows, Linux, OS X | |
2017 | Downward[42] | Caracal Games | Adventure / Platform | Microsoft Windows, Linux |
2018 | Gates Of Nowhere[43] | Symmetrical | Action / Adventure / VR | Microsoft Windows |
2020 | Exit Limbo: Opening[44] | Virtual Craft Studio | Action / Adventure / Brawler | Microsoft Windows |
Controversy and criticism
[edit]In 2013, a Indie Gala bundle had a part of its proceeds going towards the political election campaign of a candidate in Vancouver.[45][46]
In 2017, in an attempt to mitigate piracy, IndieGala gave away one of their Unreal Engine titles, Die Young,[47] which at that point of time was still in Early Access.[48][49]
In 2017, due to a checkout issue involving G2A in the IndieGala system, customers were unknowingly subscribed to subscription trial. The company apologized and the affected customers were compensated.[50][51][52]
In 2017, the customers of IndieGala together with other retailers such as Green Man Gaming and GamesPlanet who have purchased Castle of Illusion from their respective storefronts were affected by a series of key deactivations. The issue apparently stemmed from a technical mishap the moment when the publishing agreement between SEGA and Disney came to an end, the situation however was later resolved.[53][54]
See also
[edit]References
[edit]- ^ Savage, Phil (2013-04-18). "IndieGala bundle defies its own name - includes Mass Effect 2". PC Gamer. Retrieved 2021-12-20.
- ^ "Humble Bundle style Indie Gala offering up four games for Android, pay what you want". Droid Gamers. 2012-06-19. Retrieved 2021-12-20.
- ^ "Name your price for 4 exciting Android games in the new Indie Gala!". Android Authority. 2012-06-19. Retrieved 2021-12-20.
- ^ Dobra, Andrei (2012-02-06). "New Indie Gala Bundles Offer Great Games and Music Albums for Low Prices". softpedia. Retrieved 2021-12-20.
- ^ a b "IndieGala Makes its First Pay-What-You-Want Charity Indie Game Bundle Even Bigger, Adding Vizati Game as New Year Bonus. Bundle Ends 6 January 2012". 24-7 Press Release Newswire. Retrieved 2021-12-20.
- ^ Williams, Corey (2012-04-05). "IndieGala III offers Comic". PushStartPlay. Retrieved 2021-12-20.
- ^ "IndieGala Celebrates '1M Bundles Sold' Milestone with Free Afterfall Insanity Extended Edition Giveaway". PC Invasion. 2014-05-26. Retrieved 2021-12-20.
- ^ Sanchez, David (2012-05-30). "Indie Gala: Pay what you want, help folks with disabilities". GameZone. Retrieved 2021-12-20.
- ^ Chalk, Andy (2012-05-29). "Indie Gala V Supports AbleGamers and Earthquake Victims". The Escapist. Retrieved 2021-12-20.
- ^ Doyle, Shannon. "IndieGala Supreme Bundle Benefits AbleGamers Charity". www.mmogames.com. Retrieved 2014-03-13.
- ^ Griffiths, Daniel Nye (2012-04-29). "Good Games: Indie Gala Supports Gamers With Disabilites [sic]". Forbes. Retrieved 2021-12-20.
- ^ Splechta, Mike (2012-07-27). "Indiegala 7 is here, get awesome games, help charity, you know the deal". GameZone. Retrieved 2021-12-20.
- ^ Broida, Rick (2012-06-20). "Indie Gala Mobile bundles Android games for a good cause". CNET. Retrieved 2021-12-20.
- ^ Shannon, Daniel (2012-07-30). "Indie Gala Seven Begins". Broken Joysticks. Retrieved 2021-12-20.
- ^ Fenlon, Wes; Wilde, Tyler (2019-07-12). "PC game storefronts compared: what you need to know about retailers and resellers". PC Gamer. Retrieved 2021-12-20.
- ^ Broida, Rick (2013-03-06). "Three name-your-own-price indie game bundles". CNET. Retrieved 2021-12-20.
- ^ Burford, GB (2014-06-24). "How To Buy A Lot Of Video Games With Very Little Money". Kotaku Australia. Archived from the original on June 26, 2014. Retrieved 2021-12-20.
- ^ FM, Yúbal (2016-06-24). "No sólo de Steam vive el ahorrador: 7 páginas imprescindibles para encontrar juegos baratos". Genbeta (in Spanish). Retrieved 2021-12-20.
- ^ Savage, Phil (2013-01-10). "A bundle of bundles: Indie Royale, Indie Gala and the Free Bundle all live". PC Gamer. Retrieved 2021-12-20.
- ^ "GamePolitics News | GamePolitics". gamepolitics.com. 2012-03-09. Retrieved 2021-12-20.
- ^ Valentaten, Daav (2012-03-12). "IndieGala Launches Gala Fund For Aspiring Indie Developers". gamesta. Archived from the original on 2013-04-04.
- ^ "Indiegala's Company Page". Indiegala Company. Retrieved 2021-12-20.
- ^ "INDIEGALA s.r.l. - LinkedIn". LinkedIn.[self-published]
- ^ Cellini, Paolo (2015-05-21). "Indiegala: è italiano il leader mondiale nella vendita di videogiochi "a pacchetto"". www.ilfoglio.it (in Italian). Retrieved 2021-12-20.
- ^ Fisher, Liam (2012-02-05). "Indie Gala's back, this time with more options". Destructoid. Retrieved 2021-12-20.
- ^ Rici, Rick (2021-12-05). "10 Years of IndieGala – a Heartfelt Thank You!". IndieGala Blog. Retrieved 2021-12-20.
- ^ Chalk, Andy (2011-12-07). "The Indie Gala Comes to Town". The Escapist. Retrieved 2021-12-20.
- ^ Meer, Alec (2011-12-07). "Again With The Indie Bundles". Rock, Paper, Shotgun. Retrieved 2021-12-20.
- ^ Derocher, Joshua (2011-12-07). "Two more pay-what-you-want indie bundles on PC". Destructoid. Retrieved 2021-12-20.
- ^ Skeleton, Jaimie (2015-05-18). "Blockstorm Announces Steam Release Date". MMOHuts. Retrieved 2021-12-20.
- ^ Ek, Robin (2017-12-09). ""Stayin' Alive" is coming to Steam on the 20th of December". The Gaming Ground. Retrieved 2021-12-20.
- ^ Rivera, C. Anthony (2022-03-30). "New Open World Horror 'Vorax' Coming to Steam Winter 2022". The Nerd Stash. Retrieved 2022-07-29.
- ^ "Vorax – Hardcore Survival Horror by Indiegala". Retrieved 2022-07-29.
- ^ Nieva, Jason (2019-09-12). "Die Young Leaves Early Access, Now On Steam". Player.One. Retrieved 2021-12-20.
- ^ Smith, Mark (2019-09-15). "Die Young Review – PC". Game Chronicles. Retrieved 2021-12-20.
- ^ destinysperez15 (2021-02-03). "Die Young Now Available on PlayStation 4 in Europe, Asia and Australia Coming to American PS Store in Q1 2021". Spartaprimez.com. Retrieved 2021-12-20.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ Ek, Jonas (2017-12-20). "IndieGala's "Stayin' Alive" is out now for PC via Steam". thegg.net (The Gaming Ground). Retrieved 2021-12-20.
- ^ Tsui, Jamie Laike (2015-05-22). "Voxel FPS Blockstorm Leaves Early Access". Retrieved 2021-12-20.
- ^ Peel, Jeremy (2015-05-21). "Blockstorm hands on: dig a trench as Walter White for the first time in an FPS". PCGamesN. Retrieved 2021-12-20.
- ^ Matias, Antonio (2021-04-16). "Provato Blockstorm". Guia Game (in Spanish). Retrieved 2021-12-20.
- ^ Bishop, Sam (2016-08-24). "Red Rope: Don't Fall Behind is a co-op puzzler with a twist". Gamereactor UK. Retrieved 2021-12-20.
- ^ Brady, Margaux (2017-01-11). "Downward : le jeu de parkour - Downward". GAMEWAVE (in French). Retrieved 2021-12-20.
- ^ Loguidice, Bill (2021-12-03). "HTC Vive/VIVEPORT VR Review: Gates of Nowhere". Armchair Arcade. Retrieved 2021-12-20.
- ^ Besser, Paolo (2020-11-21). "Opening – Recensione". The Games Machine (in Italian). Retrieved 2021-12-20.
- ^ Chalk, Andy (2013-04-18). "New Indie Gala Raising Funds For Political Campaign". The Escapist. Retrieved 2021-12-20.
- ^ Goodman, Breanna (2013-04-18). "Portion of Indie Gala proceeds funding political campaign". GAMING TREND. Retrieved 2021-12-20.
- ^ "Indiegala at Gamescom presents: Die Young". Gamasutra (Press release). 2015-07-31. Archived from the original on 2015-08-06. Retrieved 2015-08-01.
- ^ Tarason, Dominic (2017-09-17). "Early Access survival game Die Young attempts to mitigate piracy with an official free version". PCGamesN. Retrieved 2021-12-20.
- ^ Tue, Sep 26th 2017 7:39pm-Timothy Geigner. "Yet Another Developer Sees That Free Can Work For Video Games As Both An Anti-Piracy Strategy And As Promotion". Techdirt. Retrieved 2021-12-20.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ^ Foxall, Sam (2017-03-03). "G2A apologise for G2A Shield/IndieGala mixup, sending a free game to those affected". PCGamesN. Retrieved 2021-12-20.
- ^ Otton, Andrew (2017-03-07). "Indiegala Customers Automatically Signed Up for G2A Shield Due to G2A "IT Error"". TechRaptor. Retrieved 2021-12-20.
- ^ Mattas, Jeff (2011-12-06). "The Indie Gala launches its first 'pay-what-you-want' bundle". Shacknews. Retrieved 2021-12-20.
- ^ "Castle of Illusion Steam key revokes under investigation". PC Invasion. 2017-01-18. Retrieved 2021-12-20.
- ^ "Revoked Castle Of Illusion Steam Keys Being Reactivated". www.greenmangaming.com. 2017-01-19. Retrieved 2021-12-20.