3D Space Wars: Difference between revisions
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| publisher = [[Hewson Consultants]] |
| publisher = [[Hewson Consultants]] |
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| series = ''[[Seiddab Trilogy]]'' |
| series = ''[[Seiddab Trilogy]]'' |
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| designer = [[Steve Turner (game programmer)|Steve Turner]] |
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| engine = |
| engine = |
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| platforms = [[ZX Spectrum]] |
| platforms = [[ZX Spectrum]] |
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| released = 1983 |
| released = 1983 |
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| genre = [[Space combat simulator|Space combat]] |
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| genre = |
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| modes = |
| modes = |
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}} |
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⚫ | |||
⚫ | '''''3D Space Wars''''' is a [[space combat simulator|space combat]] video game written by [[Steve Turner (game programmer)|Steve Turner]] for the [[ZX Spectrum]] and published by [[Hewson Consultants]] in 1983. It is both the first game written by Turner and the first in the ''[[Seiddab Trilogy]]''. |
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⚫ | [[Steve Turner (game programmer)|Steve Turner]] wrote ''3D Space Wars'' and it took about five months to develop, and this was his first game.<ref>{{Cite web|url=http://archive.org/details/Crash_Magazine_Hi_002/page/84/mode/2up|title=Crash Magazine Hi 002|via=Internet Archive}}</ref> ''3D Space-Wars'' was released in |
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==Gameplay== |
==Gameplay== |
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''3D Space Wars'' is a [[shoot 'em up]] in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab. The game begins with the enemy massed in front of the player and attacking. The player has a cockpit view, and the ship instruments are below the viewscreen, including fuel, speed, and a galaxy map showing the Seiddab positions. Twin lasers fire perspective beams which meet in the center of the crosshairs. |
''3D Space Wars'' is a [[shoot 'em up]] in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab. The game begins with the enemy massed in front of the player and attacking. The player has a cockpit view, and the ship instruments are below the viewscreen, including fuel, speed, and a galaxy map showing the Seiddab positions. Twin lasers fire perspective beams which meet in the center of the crosshairs. There are refueling points in space which the player will need to locate. Each successive wave of attackers is more destructive than the last.<ref name="Crash1"/> |
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The display is in black and white. |
The display is in black and white. Each attack wave consists of 24 aliens, and the player has only two opportunities to refuel during each wave. Speed can be adjusted to one of eight settings, which affects maneuverability, aiming weapons, and how often the ship is hit.<ref name="PCG7"/> |
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⚫ | |||
⚫ | [[Steve Turner (game programmer)|Steve Turner]] wrote ''3D Space Wars'' and it took about five months to develop, and this was his first game.<ref>{{Cite web|url=http://archive.org/details/Crash_Magazine_Hi_002/page/84/mode/2up|title=Crash Magazine Hi 002|via=Internet Archive}}</ref> ''3D Space-Wars'' was released in 1983 by Hewson Consultants.<ref>{{WoS game|name=3D Space-Wars|id=0004686}}</ref> |
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==Reception== |
==Reception== |
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''[[Crash (magazine)|Crash]]'' gave the game an overall rating of 68% and said "A lot of playing appeal but I didn't think there was quite enough going on in the end to make it totally addictive to play |
''[[Crash (magazine)|Crash]]'' gave the game an overall rating of 68% and said: "A lot of playing appeal but I didn't think there was quite enough going on in the end to make it totally addictive to play".<ref name="Crash1">{{Cite web|url=http://archive.org/details/Crash_No._01_1984-02_Newsfield_GB/page/n73/mode/2up|title=Crash - No. 01 (1984-02) (Newsfield) (GB)|date=February 16, 1984|via=Internet Archive}}</ref> |
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''[[Personal Computer Games]]'' said "3D Space Wars is definitely one of the better shoot-'em up games on the Dragon. The sound isn't too bad, and the graphics give a convincing impression of deep-space duelling. A worthwhile romp through the universe for those with time (and Seiddabs) to kill |
''[[Personal Computer Games]]'' said: "''3D Space Wars'' is definitely one of the better shoot-'em up games on the Dragon. The sound isn't too bad, and the graphics give a convincing impression of deep-space duelling. A worthwhile romp through the universe for those with time (and Seiddabs) to kill".<ref name="PCG7">{{Cite web|url=http://archive.org/details/personalcomputergames-magazine-07/page/n71/mode/2up|title=Personal Computer Games Magazine Issue 07|via=Internet Archive}}</ref> |
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John Scriven for ''[[Dragon User]]'' |
John Scriven for ''[[Dragon User]]'' wrote: "Although the combined forces of the baddies, oops, Sieddab raiders, is always more than mortal man can face, Hewson Consultants have produced an excellent game that forces you to send the rest of the family away while you turn up the tv volume and lose yourself in inter-galactic battles. Definitely my favourite game of the month".<ref>{{Cite web|url=http://archive.org/details/dragon-user-magazine-14/page/n13/mode/2up|title=Dragon User Magazine Issue 14|date=Jun 25, 1984|via=Internet Archive}}</ref> |
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''[[Your Computer (British magazine)|Your Computer]]'' gave the game 3 stars and |
''[[Your Computer (British magazine)|Your Computer]]'' gave the game 3 stars and called it "an excellent Dragon game [...] Once again, there is some very good stuff around for the Dragon".<ref>{{Cite web|url=http://archive.org/details/your-computer-magazine-1984-05/page/n55/mode/2up|title=Your Computer Magazine (May 1984)|date=May 25, 1984|via=Internet Archive}}</ref> |
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''Games Computing'' said "Overall, it was a well-written game but I am a bit tired of "shoot 'em up" games. I became bored usually after I had scored 120 but to the space-invader game fanatic it is a good game |
''Games Computing'' said: "Overall, it was a well-written game but I am a bit tired of "shoot 'em up" games. I became bored usually after I had scored 120 but to the space-invader game fanatic it is a good game".<ref>{{Cite web|url=http://archive.org/details/games-computing/8412/page/58/mode/2up|title=Games Computing|via=Internet Archive}}</ref> |
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==Reviews== |
===Reviews=== |
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*''Allt om Hemdatorer''<ref>{{Cite web|url=http://archive.org/details/AlltOmHemdatorer19841/page/n65/mode/2up|title=Allt om Hemdatorer 1984 1|date=March 16, 1984|via=Internet Archive}}</ref> |
* ''Allt om Hemdatorer''<ref>{{Cite web|url=http://archive.org/details/AlltOmHemdatorer19841/page/n65/mode/2up|title=Allt om Hemdatorer 1984 1|date=March 16, 1984|via=Internet Archive}}</ref> |
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*[[ASM (Aktueller Software Markt)]] - |
* [[ASM (Aktueller Software Markt)]] - September 1986 |
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*Micro 7 - |
* Micro 7 - June 1984<ref>{{Cite web|url=http://archive.org/details/Micro7-17/page/n119/mode/2up|title=Micro 7 n° 17|date=Jun 25, 1984|via=Internet Archive}}</ref> |
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==References== |
==References== |
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[[Category:1983 video games]] |
[[Category:1983 video games]] |
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[[Category:Dragon 32 games]] |
[[Category:Dragon 32 games]] |
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[[Category: |
[[Category:Hewson Consultants games]] |
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[[Category:Space combat simulators]] |
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[[Category:Video games developed in the United Kingdom]] |
[[Category:Video games developed in the United Kingdom]] |
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[[Category:Video games set in outer space]] |
[[Category:Video games set in outer space]] |
Latest revision as of 16:51, 24 July 2024
3D Space Wars | |
---|---|
Publisher(s) | Hewson Consultants |
Designer(s) | Steve Turner |
Series | Seiddab Trilogy |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Space combat |
3D Space Wars is a space combat video game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1983. It is both the first game written by Turner and the first in the Seiddab Trilogy.
Gameplay
[edit]3D Space Wars is a shoot 'em up in which the player has taken command of the world's last fighter-killer spacecraft and must prevent the destruction of civilization by the Seiddab. The game begins with the enemy massed in front of the player and attacking. The player has a cockpit view, and the ship instruments are below the viewscreen, including fuel, speed, and a galaxy map showing the Seiddab positions. Twin lasers fire perspective beams which meet in the center of the crosshairs. There are refueling points in space which the player will need to locate. Each successive wave of attackers is more destructive than the last.[1]
The display is in black and white. Each attack wave consists of 24 aliens, and the player has only two opportunities to refuel during each wave. Speed can be adjusted to one of eight settings, which affects maneuverability, aiming weapons, and how often the ship is hit.[2]
Development and release
[edit]Steve Turner wrote 3D Space Wars and it took about five months to develop, and this was his first game.[3] 3D Space-Wars was released in 1983 by Hewson Consultants.[4]
Reception
[edit]Crash gave the game an overall rating of 68% and said: "A lot of playing appeal but I didn't think there was quite enough going on in the end to make it totally addictive to play".[1]
Personal Computer Games said: "3D Space Wars is definitely one of the better shoot-'em up games on the Dragon. The sound isn't too bad, and the graphics give a convincing impression of deep-space duelling. A worthwhile romp through the universe for those with time (and Seiddabs) to kill".[2]
John Scriven for Dragon User wrote: "Although the combined forces of the baddies, oops, Sieddab raiders, is always more than mortal man can face, Hewson Consultants have produced an excellent game that forces you to send the rest of the family away while you turn up the tv volume and lose yourself in inter-galactic battles. Definitely my favourite game of the month".[5]
Your Computer gave the game 3 stars and called it "an excellent Dragon game [...] Once again, there is some very good stuff around for the Dragon".[6]
Games Computing said: "Overall, it was a well-written game but I am a bit tired of "shoot 'em up" games. I became bored usually after I had scored 120 but to the space-invader game fanatic it is a good game".[7]
Reviews
[edit]- Allt om Hemdatorer[8]
- ASM (Aktueller Software Markt) - September 1986
- Micro 7 - June 1984[9]
References
[edit]- ^ a b "Crash - No. 01 (1984-02) (Newsfield) (GB)". February 16, 1984 – via Internet Archive.
- ^ a b "Personal Computer Games Magazine Issue 07" – via Internet Archive.
- ^ "Crash Magazine Hi 002" – via Internet Archive.
- ^ 3D Space-Wars at SpectrumComputing.co.uk
- ^ "Dragon User Magazine Issue 14". Jun 25, 1984 – via Internet Archive.
- ^ "Your Computer Magazine (May 1984)". May 25, 1984 – via Internet Archive.
- ^ "Games Computing" – via Internet Archive.
- ^ "Allt om Hemdatorer 1984 1". March 16, 1984 – via Internet Archive.
- ^ "Micro 7 n° 17". Jun 25, 1984 – via Internet Archive.