Formula One video games: Difference between revisions
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==History== |
==History== |
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===Early roots and arcade games ( |
===Early roots and arcade games (1974–1990s)=== |
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The roots of Formula One games can be traced back to |
The roots of Formula One games can be traced back to 1974, with [[arcade racing]] games such as ''[[Speed Race]]'' by [[Taito]] and ''[[Gran Trak 10]]'' by [[Atari]] which depicted F1-like cars going on a race track. |
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''[[F-1 (arcade game)|F-1]]'' (1976) by [[Namco]] has been cited as the first |
Two years later, ''[[F-1 (arcade game)|F-1]]'' (1976) by [[Namco]] has been cited as the first truly Formula One [[arcade game]],<ref name="redbull">{{cite web |last1=Barker |first1=Phil |last2=Partridge |first2=John |title=See the evolution of F1 in video games |url=https://www.redbull.com/us-en/evolution-of-f1-games-before-f1-2017 |website=[[Red Bull]] |access-date=13 October 2019 |archive-url=https://web.archive.org/web/20191013033923/https://www.redbull.com/us-en/evolution-of-f1-games-before-f1-2017 |archive-date=13 October 2019 |date=23 August 2017}}</ref> but it was an [[Electro-mechanical games|electro-mechanical]] game, rather than an [[arcade video game]]. |
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The first successful Formula One video game in arcade history was ''[[Pole Position (arcade game)|Pole Position]]'' (1982), by Namco. In ''Pole Position'', the player has to complete a lap in a certain amount of time in order to qualify for a race at the [[Fuji Speedway|Fuji]] racetrack. After qualifying, the player had to face other cars in a championship race. The game was very successful and it spawned an official sequel, ''[[Pole Position II]]'', and an unofficial one, ''[[Final Lap]]''. After the success of ''Pole Position'', many similar games appeared in arcades (and later ported to home computers) such as ''[[TX-1]]'' (1983). |
The first successful Formula One video game in arcade history was ''[[Pole Position (arcade game)|Pole Position]]'' (1982), by Namco. In ''Pole Position'', the player has to complete a lap in a certain amount of time in order to qualify for a race at the [[Fuji Speedway|Fuji]] racetrack. After qualifying, the player had to face other cars in a championship race. The game was very successful and it spawned an official sequel, ''[[Pole Position II]]'', and an unofficial one, ''[[Final Lap]]''. After the success of ''Pole Position'', many similar games appeared in arcades (and later ported to home computers) such as ''[[TX-1]]'' (1983). |
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During the late 1980s, successful arcade games included ''[[Super Sprint]]'', which uses the top view instead of the rear view of most games, and its sequel ''[[Championship Sprint]]''. |
During the late 1980s, successful arcade games included ''[[Super Sprint]]'', which uses the top view instead of the rear view of most games, and its sequel ''[[Championship Sprint]]''. |
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From the second part of the 1980s more games were being created. |
From the second part of the 1980s more games were being created. Most of these games featured racetracks, cars and driver names similar to the real ones, but all modified slightly, since they did not have official licenses from [[FIA]]. Examples of this are ''[[Super Monaco GP]]'' (1989) and its sequel ''[[Ayrton Senna's Super Monaco GP II]]'' (1992), which had a license to display only [[Ayrton Senna]]'s name), or ''[[Nigel Mansell's World Championship]]'', but many other less known games had similar features. |
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Formula One racing games made the transition to [[3D computer graphics]] with Namco's arcade game ''[[Winning Run]]'' (1988).<ref>{{cite book |last1=Lendino |first1=Jamie |title=Attract Mode: The Rise and Fall of Coin-Op Arcade Games |date=2020-09-27 |publisher=Steel Gear Press |page=345 |url=https://books.google.com/books?id=d6wCEAAAQBAJ&pg=PA345}}</ref> Later arcade manufacturers began developing games in this style, like [[Sega]] with its ''[[Virtua Racing]]'' (1992), and later Namco again with ''[[Ace Driver]]'' (1994), which featured futuristic, F1-like cars. |
Formula One racing games made the transition to [[3D computer graphics]] with Namco's arcade game ''[[Winning Run]]'' (1988).<ref>{{cite book |last1=Lendino |first1=Jamie |title=Attract Mode: The Rise and Fall of Coin-Op Arcade Games |date=2020-09-27 |publisher=Steel Gear Press |page=345 |url=https://books.google.com/books?id=d6wCEAAAQBAJ&pg=PA345}}</ref> Later arcade manufacturers began developing games in this style, like [[Sega]] with its ''[[Virtua Racing]]'' (1992), and later Namco again with ''[[Ace Driver]]'' (1994), which featured futuristic, F1-like cars. |
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===Dawn of F1 home computer games (1980s–1990s)=== |
===Dawn of F1 home computer games (1980s–1990s)=== |
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The first true Formula One [[racing simulators]] on [[home computers]] were ''[[Chequered Flag (video game)|Chequered Flag]]'' (1983) and [[Geoff Crammond]]'s ''[[Formula One Grand Prix (video game)|Formula One Grand Prix]]'' (''F1GP'') in 1991. ''Chequered Flag'' featured fuel depletion and car damage, and a set of several real circuits. Previously, most racing games representing Formula One, such as [[Accolade |
The first true Formula One [[racing simulators]] on [[home computers]] were ''[[Chequered Flag (video game)|Chequered Flag]]'' (1983) and [[Geoff Crammond]]'s ''[[Formula One Grand Prix (video game)|Formula One Grand Prix]]'' (''F1GP'') in 1991. ''Chequered Flag'' featured fuel depletion and car damage, and a set of several real circuits. Previously, most racing games representing Formula One, such as [[Accolade, Inc.|Accolade]]'s ''[[Grand Prix Circuit (video game)|Grand Prix Circuit]]'' and [[Electronic Arts]]' ''Ferrari Formula One'', had been [[arcade game|arcade]]-style games, but ''F1GP'' paid more attention to the physics of the cars, in addition to innovative graphics and accurate rendering of the actual racing tracks. The game, released in [[1992 in video games|1992]], was based on the {{F1|1991}} season. Over the years, the game had sequels ''[[Grand Prix 2]]'', ''[[Grand Prix 3|3]]'', and ''[[Grand Prix 4|4]]'' (based on {{F1|1994}}, {{F1|1998}}, with a {{F1|2000}} update, and {{F1|2001}} respectively). |
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The [[Formula One Administration|F1 official license]] was also held by [[Ubisoft]] and later transferred to Electronic Arts, which published seasonal simulations and also ''[[F1 Challenge '99-'02]]''. |
The [[Formula One Administration|F1 official license]] was also held by [[Ubisoft]] and later transferred to Electronic Arts, which published seasonal simulations and also ''[[F1 Challenge '99-'02]]''. |
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The first 3D games to feature a full license were ''[[F1 Challenge]]'' (1995) for the [[Sega Saturn]],<ref name="redbull"/> and ''[[Formula 1 (video game)|Formula 1]]'' (1996) developed by [[Bizarre Creations]] for the [[PlayStation]], the first game of the successful [[Formula One (video game series)|Formula One]] series. Despite the game being a mostly arcade game rather than a simulation, it was very well received; later the series moved towards a more realistic race approach. Other Formula One games released in the late 1990s include [[EA Sports F1 Series]] (which runs from the 1999–2002 F1 season with all drivers from each season). |
The first 3D games to feature a full license were ''[[F1 Challenge]]'' (1995) for the [[Sega Saturn]],<ref name="redbull"/> and ''[[Formula 1 (video game)|Formula 1]]'' (1996) developed by [[Bizarre Creations]] for the [[PlayStation]], the first game of the successful [[Formula One (video game series)|Formula One]] series. Despite the game being a mostly arcade game rather than a simulation, it was very well received; later the series moved towards a more realistic race approach. Other Formula One games released in the late 1990s include [[EA Sports F1 Series]] (which runs from the 1999–2002 F1 season with all drivers from each season). |
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[[Sony Computer Entertainment|Sony]] had held an exclusive license to make Formula One games from 2003 until 2006,<ref>{{Cite web |last=Calvert |first=Justin |date=June 16, 2003 |title=Sony announces Formula One 2003 |url=https://www.gamespot.com/articles/sony-announces-formula-one-2003/1100-6030084/ |access-date=2021-05-28 |website=GameSpot |language=en-US}}</ref> releasing sequels to ''Formula 1'' on its PlayStation systems roughly at an annual pace throughout that time to form its ''Formula One'' series, as well as licensing the release of [[Infogrames]]' 2003 PS2-exclusive game ''[[Grand Prix Challenge]]'', developed by [[Krome Studios Melbourne|Melbourne House]]. |
[[Sony Computer Entertainment|Sony]] had held an exclusive license to make Formula One games from 2003 until 2006,<ref>{{Cite web |last=Calvert |first=Justin |date=June 16, 2003 |title=Sony announces Formula One 2003 |url=https://www.gamespot.com/articles/sony-announces-formula-one-2003/1100-6030084/ |access-date=2021-05-28 |website=[[GameSpot]] |language=en-US}}</ref> releasing sequels to ''Formula 1'' on its PlayStation systems roughly at an annual pace throughout that time to form its ''Formula One'' series, as well as licensing the release of [[Infogrames]]' 2003 PS2-exclusive game ''[[Grand Prix Challenge]]'', developed by [[Krome Studios Melbourne|Melbourne House]]. ''Challenge'' was well received by critics,<ref>{{cite web |title=Grand Prix Challenge |url=https://www.metacritic.com/game/grand-prix-challenge/critic-reviews/?platform=playstation-2 |access-date=1 December 2016 |work=[[Metacritic]]}}</ref> particularly its high quality graphics for its time,<ref>{{cite web|url=http://www.ign.com/articles/2003/03/27/grand-prix-challenge-review?page=2|title=Grand Prix Challenge Review|date=27 March 2003|work=ign.com|access-date=1 December 2016}}</ref> despite being unknown to most F1 gaming fans. |
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===Codemasters takes control (2009–2021)=== |
===Codemasters takes control (2009–2021)=== |
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Sony concluded their ''Formula One'' series with the releases of ''[[Formula One 06]]'' on the PS2 and PSP and ''[[Formula One Championship Edition]]'' on the [[PlayStation 3]]. In 2008, [[Codemasters]] obtained the F1 license<ref>{{Cite web |date=May 9, 2008 |title=Codemasters snags F1 licence |url=https://www.gamespot.com/articles/codemasters-snags-f1-licence/1100-6190655/ |access-date=2023-01-16 |website=GameSpot |language=en-US}}</ref> |
Sony concluded their ''Formula One'' series with the releases of ''[[Formula One 06]]'' on the PS2 and PSP and ''[[Formula One Championship Edition]]'' on the [[PlayStation 3]]. In 2008, [[Codemasters]] obtained the F1 license,<ref>{{Cite web |date=May 9, 2008 |title=Codemasters snags F1 licence |url=https://www.gamespot.com/articles/codemasters-snags-f1-licence/1100-6190655/ |access-date=2023-01-16 |website=GameSpot |language=en-US}}</ref> beginning [[F1 (video game series)|their own annual Formula One video game series]]. The first game of the series, ''[[F1 2009 (video game)|F1 2009]]'', was released on the [[Wii]], [[PlayStation Portable]] and [[iOS]], with the Wii version supporting the [[Wii Wheel]] for [[motion controller|motion-controlled]] steering. Subsequent annual sequels were released on non-[[Nintendo]] consoles and personal computers, with ''[[F1 2011 (video game)|F1 2011]]'' also being available on [[eighth generation of video game consoles|eighth-generation]] [[handheld video game|handhelds]] and ''[[F1 2016 (video game)|F1 2016]]'' also available as a paid mobile title on [[iOS]] and [[Android (operating system)|Android]]. Besides the [[Wii U]] port of the ''[[F1 Race Stars]]'' spin-off, subtitled ''Powered-Up Edition'', no other Codemasters F1 game has been available on a Nintendo console. |
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While Formula One games in general are strict reproductions of the sport regardless of gameplay style, Codemasters' ''F1 Race Stars'' was the first to bring ''[[Mario Kart]]''-style gameplay to the setting, while their official license from FIA (which the company has held since 2009) allowed for the teams (complete with their respective sponsors) and drivers from that year's season to be given a cartoonish makeover. |
While Formula One games in general are strict reproductions of the sport regardless of gameplay style, Codemasters' ''F1 Race Stars'' was the first to bring ''[[Mario Kart]]''-style gameplay to the setting, while their official license from FIA (which the company has held since 2009) allowed for the teams (complete with their respective sponsors) and drivers from that year's season to be given a cartoonish makeover. |
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===Return to Electronic Arts (2021–present)=== |
===Return to Electronic Arts (2021–present)=== |
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In late 2020, Electronic Arts acquired Codemasters after outbidding [[Take-Two Interactive]]'s offer to buy the company. As a result, all subsequent installments of Codemasters' ongoing ''F1'' video game series, starting with [[F1 2021 (video game)|the 2021 season's game]], |
In late 2020, Electronic Arts acquired Codemasters after outbidding [[Take-Two Interactive]]'s offer to buy the company. As a result, all subsequent installments of Codemasters' ongoing ''F1'' video game series, starting with [[F1 2021 (video game)|the 2021 season's game]], are published by Electronic Arts, making this the first F1 game to be published by the company in nearly two decades, after ''[[F1 Career Challenge|F1 Career Challenge and F1 Challenge '99-'02]]''. |
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While Electronic Arts publishes the main ''F1'' racing games, [[Frontier Developments]] developed and published the [[Sports video game#Management|management simulator]] ''[[F1 Manager 2022]]'', which holds the official license for the {{F1|2022}} season. |
While Electronic Arts publishes the main ''F1'' racing games, [[Frontier Developments]] developed and published the [[Sports video game#Management|management simulator]] ''[[F1 Manager 2022]]'', which holds the official license for the {{F1|2022}} season. Frontier currently develops and publishes future installments of the ''F1 Manager'' franchise. |
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==Modding== |
==Modding== |
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Owing to the popularity of the sport, the technical and legal limitations of earlier titles (such as the omission of alcohol and tobacco branding) and lack of representation of particular seasons, the act of [[Mod (computer gaming)|modding]] video games to feature specific seasons of Formula 1 has been popular since the 1990s, particularly following the releases of ''[[Grand Prix 2]]'' in 1996 and ''[[Grand Prix Legends]]'' in 1998. Later on, ISIMotor-derived titles such as ''[[F1 Challenge '99-'02]]'' and ''[[rFactor]]'' would continue the trend, with cars reaching ever higher levels of accuracy, down to race-specific configurations in regards to sponsorship and aero packages. rFactor's development studio, [[Image Space Incorporated]], would later work with the [[BMW Sauber]] F1 team to feature the team's cars as standalone [[downloadable content]]. More recently, one of the more popular titles for modded Formula 1 seasons is the title ''[[Assetto Corsa]]'', released in 2014.<ref>{{Cite web |last=Chitulescu |first=Dragos |date=2022-12-24 |title=2009 Red Bull Racing RB5 for Assetto Corsa Sounds Like a Trip Down Memory Lane |url=https://www.autoevolution.com/news/2009-red-bull-racing-rb5-for-assetto-corsa-sounds-like-a-trip-down-memory-lane-207093.html |access-date=2023-01-16 |website=autoevolution |language=en}}</ref> |
Owing to the popularity of the sport, the technical and legal limitations of earlier titles (such as the omission of alcohol and tobacco branding) and lack of representation of particular seasons, the act of [[Mod (computer gaming)|modding]] video games to feature specific seasons of Formula 1 has been popular since the 1990s, particularly following the releases of ''[[Grand Prix 2]]'' in 1996 and ''[[Grand Prix Legends]]'' in 1998. Later on, ISIMotor-derived titles such as ''[[F1 Challenge '99-'02]]'' and ''[[rFactor]]'' would continue the trend, with cars reaching ever higher levels of accuracy, down to race-specific configurations in regards to sponsorship and aero packages. rFactor's development studio, [[Image Space Incorporated]], would later work with the [[BMW Sauber]] F1 team to feature the team's cars as standalone [[downloadable content]]. More recently, one of the more popular titles for modded Formula 1 seasons is the title ''[[Assetto Corsa]]'', released in 2014.<ref>{{Cite web |last=Chitulescu |first=Dragos |date=2022-12-24 |title=2009 Red Bull Racing RB5 for Assetto Corsa Sounds Like a Trip Down Memory Lane |url=https://www.autoevolution.com/news/2009-red-bull-racing-rb5-for-assetto-corsa-sounds-like-a-trip-down-memory-lane-207093.html |access-date=2023-01-16 |website=autoevolution |language=en}}</ref> |
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In addition to simulation-based titles and even outside the racing genre, Formula 1 cars have been made available as mods in many different video games over the years, either through models ported from pre-existing titles (such as EA Sports' ''[[F1 Championship Season 2000]]''), or scratchbuilt. Due to their prevalence and real-world performance, these cars are popular choices to mod into games such as the ''[[Need for Speed]]'' and ''[[Grand Theft Auto]]'' franchises. The 2002 freeware title '' |
In addition to simulation-based titles and even outside the racing genre, Formula 1 cars have been made available as mods in many different video games over the years, either through models ported from pre-existing titles (such as EA Sports' ''[[F1 Championship Season 2000]]''), or scratchbuilt. Due to their prevalence and real-world performance, these cars are popular choices to mod into games such as the ''[[Need for Speed]]'' and ''[[Grand Theft Auto]]'' franchises. The 2002 freeware title ''GeneRally'' also features a large range of Formula 1 seasons available for download, each car rendered in just 40 polygons. |
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==List== |
==List== |
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{{Incomplete list|date=October 2011}} |
{{Incomplete list|date=October 2011}} |
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A '''list of Formula One video games''' that lists only those uses the F1 name, whether it is licensed by the [[Formula One Group]] or just F1 in name; is licensed by racing drivers and teams involved within the series otherwise featuring sprites that resemble a [[Formula One car]] in a way to get around licensing, featuring deliberately misspelt driver and team names; is named after a Grand Prix race that appear in the F1 calendar or those that features races that appear in the F1 calendar. |
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A '''list of Formula One video games''' that lists only those uses the F1 name, whether it is licensed by the [[Formula One Group]] or just F1 in name; is licensed by racing drivers and teams involved within the series otherwise featuring sprites that resemble a [[Formula One car]] in a way to get around licensing, featuring deliberately misspelt driver and team names; is named after a Grand Prix race that appear in the F1 calendar or those that features races that appear in the F1 calendar. Thus far, F1 games are playable on the following, numerous platforms: [[Arcade game|Arcade]], [[SG-1000]], [[Intellivision]], [[ColecoVision]], [[Commodore 64]], [[ZX Spectrum]], [[Atari 7800]], [[Nintendo Entertainment System]], [[Game Boy]], [[Commodore 16]], [[Commodore Plus/4]], [[Amstrad CPC]], [[MSX]], [[Amiga]], [[Atari ST]], [[Atari Jaguar]], [[PC DOS]], [[Sega Genesis]], [[Sega Game Gear]], [[TurboGrafx-16]], [[Super Nintendo Entertainment System]], [[Sega Master System]], [[Sega CD]], [[Sega Saturn]], [[PlayStation (console)|PlayStation]], [[Microsoft Windows]], [[Nintendo 64]], [[Dreamcast]], [[Game Boy Color]], [[PlayStation 2]], [[Xbox (console)|Xbox]], [[GameCube]], [[PlayStation Portable]], [[PlayStation 3]], [[Wii]], [[Xbox 360]], [[iOS]], [[PlayStation Vita]], [[Nintendo 3DS]], [[Mac OS X]], [[Wii U]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]], [[macOS]], [[Android (operating system)|Android]], [[tvOS]] and [[Linux]]. |
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{| class="wikitable sortable" style="font-size:85%; text-align:center; width:auto;" |
{| class="wikitable sortable" style="font-size:85%; text-align:center; width:auto;" |
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! Formula 1 season |
! Formula 1 season |
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|- |
|- |
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| ''[[F-1 (arcade game)|F-1]]''<ref>{{cite web|url=http://www.atarimuseum.com/videogames/arcade/arcade75.html |archive-url=https://archive.today/20120730112145/http://www.atarimuseum.com/videogames/arcade/arcade75.html |url-status=dead |archive-date=30 July 2012 |title=Atari Coin-Op/Arcade Systems |first=Curt |last=Vendel |work=atarimuseum.com |access-date=1 December 2016 |
| ''[[F-1 (arcade game)|F-1]]''<ref>{{cite web|url=http://www.atarimuseum.com/videogames/arcade/arcade75.html |archive-url=https://archive.today/20120730112145/http://www.atarimuseum.com/videogames/arcade/arcade75.html |url-status=dead |archive-date=30 July 2012 |title=Atari Coin-Op/Arcade Systems |first=Curt |last=Vendel |work=atarimuseum.com |access-date=1 December 2016}}</ref><ref>{{cite web|url=http://www.arcade-history.com/?n=f-1&page=detail&id=14081|title=F-1 other game by Atari, Inc. (1976)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1976 |
| 1976 |
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| [[Namco]] / [[Atari, Inc.|Atari]] |
| [[Namco]] / [[Atari, Inc.|Atari]] |
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|- |
|- |
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| ''[[Monaco GP (video game)|Monaco GP]]'' |
| ''[[Monaco GP (video game)|Monaco GP]]'' |
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| [[Arcade game|Arcade]], [[SG-1000]] |
| [[Arcade video game|Arcade]], [[SG-1000]] |
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| 1979 |
| 1979 |
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| [[Sega]] / [[Gremlin Industries]] |
| [[Sega]] / [[Gremlin Industries]] |
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| No license |
| No license |
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|- |
|- |
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| ''[[Monaco GP (video game)|Monte Carlo]]''<ref>{{cite web|url=http://www.atarimuseum.com/videogames/arcade/arcade80.html |archive-url=https://archive.today/20120724021400/http://www.atarimuseum.com/videogames/arcade/arcade80.html |url-status=dead |archive-date=24 July 2012 |title=Atari Coin-Op/Arcade Systems |first=Curt |last=Vendel |work=atarimuseum.com |access-date=1 December 2016 |
| ''[[Monaco GP (video game)|Monte Carlo]]''<ref>{{cite web|url=http://www.atarimuseum.com/videogames/arcade/arcade80.html |archive-url=https://archive.today/20120724021400/http://www.atarimuseum.com/videogames/arcade/arcade80.html |url-status=dead |archive-date=24 July 2012 |title=Atari Coin-Op/Arcade Systems |first=Curt |last=Vendel |work=atarimuseum.com |access-date=1 December 2016}}</ref><ref>{{cite web|url=http://www.arcade-history.com/?n=monte-carlo&page=detail&id=1663|title=Monte Carlo video game pcb by Atari, Inc. (1980)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1980 |
| 1980 |
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| [[Atari, Inc.|Atari]] |
| [[Atari, Inc.|Atari]] |
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|- |
|- |
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| ''[[Monaco GP (video game)|Pro Monaco GP]]''<ref>{{cite web|url=http://segaretro.org/Pro_Monaco_GP|title=Pro Monaco GP|work=segaretro.org|access-date=1 December 2016}}</ref> |
| ''[[Monaco GP (video game)|Pro Monaco GP]]''<ref>{{cite web|url=http://segaretro.org/Pro_Monaco_GP|title=Pro Monaco GP|work=segaretro.org|access-date=1 December 2016}}</ref> |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1980 |
| 1980 |
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| [[Sega]] |
| [[Sega]] |
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| No license |
| No license |
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|- |
|- |
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| ''[[Monaco GP (video game)|Monza G.P.]]''<ref>{{cite web|url=http://www.arcade-history.com/?n=monza-gp&page=detail&id=32636|title=Monza GP video game pcb by Olympia (1981)|work=arcade-history.com|access-date=1 December 2016}}</ref><ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/monzagp |title=Monza GP — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113423/http://maws.mameworld.info/minimaws/en/set/monzagp |archive-date=2011-10-07 |
| ''[[Monaco GP (video game)|Monza G.P.]]''<ref>{{cite web|url=http://www.arcade-history.com/?n=monza-gp&page=detail&id=32636|title=Monza GP video game pcb by Olympia (1981)|work=arcade-history.com|access-date=1 December 2016}}</ref><ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/monzagp |title=Monza GP — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113423/http://maws.mameworld.info/minimaws/en/set/monzagp |archive-date=2011-10-07}}</ref> |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1981 |
| 1981 |
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| Olympia |
| Olympia |
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|- |
|- |
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| ''[[Turbo (video game)|Turbo]]'' |
| ''[[Turbo (video game)|Turbo]]'' |
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| [[Arcade game|Arcade]], [[Intellivision]], [[Colecovision]] |
| [[Arcade video game|Arcade]], [[Intellivision]], [[Colecovision]] |
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| 1981 |
| 1981 |
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| [[Sega]] |
| [[Sega]] |
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|- |
|- |
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| ''[[Pole Position (video game)|Pole Position]]'' |
| ''[[Pole Position (video game)|Pole Position]]'' |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1982 |
| 1982 |
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| [[Namco]] / [[Atari, Inc.|Atari]] |
| [[Namco]] / [[Atari, Inc.|Atari]] |
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|- |
|- |
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| ''[[Pole Position II]]'' |
| ''[[Pole Position II]]'' |
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| [[Arcade game|Arcade]], [[Atari 7800]], [[Commodore 64]] |
| [[Arcade video game|Arcade]], [[Atari 7800]], [[Commodore 64]] |
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| 1983 |
| 1983 |
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| [[Namco]] / [[Atari, Inc.|Atari]] |
| [[Namco]] / [[Atari, Inc.|Atari]] |
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|- |
|- |
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| ''[[TX-1]]'' |
| ''[[TX-1]]'' |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1983 |
| 1983 |
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| [[Namco]] / [[Atari, Inc.|Atari]] |
| [[Namco]] / [[Atari, Inc.|Atari]] |
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|- |
|- |
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| ''[[Continental Circus]]'' |
| ''[[Continental Circus]]'' |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1987 |
| 1987 |
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| [[Taito]] |
| [[Taito]] |
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|- |
|- |
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| ''[[Final Lap]]'' |
| ''[[Final Lap]]'' |
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| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
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| 1987 |
| 1987 |
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| [[Namco]] |
| [[Namco]] |
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|- |
|- |
||
| ''[[Grand Prix Circuit (video game)|Grand Prix Circuit]]'' |
| ''[[Grand Prix Circuit (video game)|Grand Prix Circuit]]'' |
||
| [[ |
| [[MS-DOS]], [[Amiga]], [[Amstrad CPC]], [[Commodore 64]], [[ZX Spectrum|ZX]] |
||
| 1988 |
| 1988 |
||
| [[Distinctive Software]] / [[Accolade |
| [[Distinctive Software]] / [[Accolade, Inc.|Accolade]] |
||
| No license |
| No license |
||
|- |
|- |
||
Line 242: | Line 241: | ||
|- |
|- |
||
| ''[[F-1 Dream]]'' |
| ''[[F-1 Dream]]'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1988 |
| 1988 |
||
| [[Capcom]] / [[Romstar]] |
| [[Capcom]] / [[Romstar]] |
||
Line 254: | Line 253: | ||
|- |
|- |
||
| ''Ferrari Formula One''<ref>{{cite web|url=http://www.mobygames.com/game/atari-st/ferrari-formula-one|title=Ferrari Formula One |publisher=[[MobyGames]]}}</ref> |
| ''Ferrari Formula One''<ref>{{cite web|url=http://www.mobygames.com/game/atari-st/ferrari-formula-one|title=Ferrari Formula One |publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[MS-DOS]], [[Amiga]], [[Amstrad CPC]], [[Commodore 64]], [[ZX Spectrum]] |
||
| June 1, 1988 |
| June 1, 1988 |
||
| [[Electronic Arts]] |
| [[Electronic Arts]] |
||
Line 283: | Line 282: | ||
| No license |
| No license |
||
|- |
|- |
||
| ''[[Tail to Nose|Tail to Nose: Great Championship]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/tail2nos |title=Tail to Nose - Great Championship — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113514/http://maws.mameworld.info/minimaws/en/set/tail2nos |archive-date=2011-10-07 |
| ''[[Tail to Nose|Tail to Nose: Great Championship]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/tail2nos |title=Tail to Nose - Great Championship — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113514/http://maws.mameworld.info/minimaws/en/set/tail2nos |archive-date=2011-10-07}}</ref> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1989 |
| 1989 |
||
| [[:ja:ビデオシステム|Video System]] |
| [[:ja:ビデオシステム|Video System]] |
||
Line 290: | Line 289: | ||
|- |
|- |
||
| ''[[Super Monaco GP]]'' |
| ''[[Super Monaco GP]]'' |
||
| [[Arcade game|Arcade]], [[Sega Genesis]], [[Amiga]], [[Amstrad CPC]],<br>[[Atari ST]], [[Commodore 64]], [[ |
| [[Arcade video game|Arcade]], [[Sega Genesis|Genesis]], [[Amiga]], [[Amstrad CPC]],<br>[[Atari ST]], [[Commodore 64]], [[Game Gear]] |
||
| 1989 |
| 1989 |
||
| [[Sega]] |
| [[Sega]] |
||
Line 308: | Line 307: | ||
|- |
|- |
||
| ''[[Driver's Eyes]]'' |
| ''[[Driver's Eyes]]'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1990 |
| 1990 |
||
| [[Namco]] |
| [[Namco]] |
||
Line 320: | Line 319: | ||
|- |
|- |
||
| ''[[Final Lap 2]]'' |
| ''[[Final Lap 2]]'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1990 |
| 1990 |
||
| [[Namco]] |
| [[Namco]] |
||
Line 338: | Line 337: | ||
|- |
|- |
||
| ''[[F1 Circus MD]]'' |
| ''[[F1 Circus MD]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| December 20, 1991 |
| December 20, 1991 |
||
| |
| Micronics |
||
| No license |
| No license |
||
|- |
|- |
||
Line 361: | Line 360: | ||
| No license |
| No license |
||
|- |
|- |
||
| ''[[F1 Exhaust Note]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/f1en |title=F1 Exhaust Note — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113529/http://maws.mameworld.info/minimaws/en/set/f1en |archive-date=2011-10-07 |
| ''[[F1 Exhaust Note]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/f1en |title=F1 Exhaust Note — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113529/http://maws.mameworld.info/minimaws/en/set/f1en |archive-date=2011-10-07}}</ref> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1991 |
| 1991 |
||
| [[Sega]] |
| [[Sega]] |
||
| {{F1|1991}} |
| {{F1|1991}} |
||
|- |
|- |
||
| ''[[F-1 Grand Prix (video game series)|F-1 Grand Prix]]''<ref>http://maws.mameworld.info/minimaws/en/set/f1gp{{dead link|date= |
| ''[[F-1 Grand Prix (video game series)|F-1 Grand Prix]]''<ref>{{Cite web |title= |url=http://maws.mameworld.info/minimaws/en/set/f1gp%5B%5D }}{{dead link|date=May 2024}}</ref>{{Dead link|date=October 2024 |fix-attempted=yes |url=}} |
||
| [[Arcade game|Arcade]], [[Super Nintendo Entertainment System|SNES]] |
| [[Arcade video game|Arcade]], [[Super Nintendo Entertainment System|SNES]] |
||
| 1991 |
| 1991 |
||
| |
| Video System |
||
| {{F1|1991}} |
| {{F1|1991}} |
||
|- |
|- |
||
| ''F1 Grand Prix: Satoru Nakajima'' |
| ''F1 Grand Prix: Satoru Nakajima'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1991 |
| 1991 |
||
| [[Varie]] |
| [[Varie]] |
||
Line 380: | Line 379: | ||
|- |
|- |
||
| ''[[Fastest 1]]'' |
| ''[[Fastest 1]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1991 |
| 1991 |
||
| [[Human Entertainment]] |
| [[Human Entertainment]] |
||
Line 409: | Line 408: | ||
| No license |
| No license |
||
|- |
|- |
||
| ''F-1 Grand Prix Part II''<ref name="mameworld.info">{{cite web |url=http://maws.mameworld.info/minimaws/en/set/f1gp2 |title=F-1 Grand Prix Part II — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113540/http://maws.mameworld.info/minimaws/en/set/f1gp2 |archive-date=2011-10-07 |
| ''F-1 Grand Prix Part II''<ref name="mameworld.info">{{cite web |url=http://maws.mameworld.info/minimaws/en/set/f1gp2 |title=F-1 Grand Prix Part II — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113540/http://maws.mameworld.info/minimaws/en/set/f1gp2 |archive-date=2011-10-07}}</ref> |
||
| [[Arcade game|Arcade]], [[Super Nintendo Entertainment System|SNES]] |
| [[Arcade video game|Arcade]], [[Super Nintendo Entertainment System|SNES]] |
||
| 1992 |
| 1992 |
||
| |
| Video System |
||
| {{F1|1992}} |
| {{F1|1992}} |
||
|- |
|- |
||
Line 428: | Line 427: | ||
|- |
|- |
||
| ''[[F-1 Hero MD]]'' |
| ''[[F-1 Hero MD]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1992 |
| 1992 |
||
| [[Varie]] |
| [[Varie]] |
||
Line 434: | Line 433: | ||
|- |
|- |
||
| ''[[F1 Super License: Nakajima Satoru]]'' |
| ''[[F1 Super License: Nakajima Satoru]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1992 |
| 1992 |
||
| [[Varie]] |
| [[Varie]] |
||
Line 446: | Line 445: | ||
|- |
|- |
||
| ''[[Final Lap 3]]'' |
| ''[[Final Lap 3]]'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1992 |
| 1992 |
||
| [[Namco]] |
| [[Namco]] |
||
Line 452: | Line 451: | ||
|- |
|- |
||
| ''[[Formula One Grand Prix (Geoff Crammond)|Grand Prix]]'' |
| ''[[Formula One Grand Prix (Geoff Crammond)|Grand Prix]]'' |
||
| [[ |
| [[MS-DOS]], [[Atari ST]], [[Amiga]] |
||
| 1992 |
| 1992 |
||
| [[MicroProse]], [[Geoff Crammond]] |
| [[MicroProse]], [[Geoff Crammond]] |
||
| No license |
| No license |
||
|- |
|- |
||
| ''[[Nigel Mansell's World Championship]]''<ref>{{cite web|url=http://www.mobygames.com/game/amiga/nigel-mansells-world-championship|title=Nigel Mansell's World Championship |
| ''[[Nigel Mansell's World Championship]]''<ref>{{cite web|url=http://www.mobygames.com/game/amiga/nigel-mansells-world-championship|title=Nigel Mansell's World Championship|publisher=[[MobyGames]]|access-date=2011-10-25|archive-date=2013-10-29|archive-url=https://web.archive.org/web/20131029220456/http://www.mobygames.com/game/amiga/nigel-mansells-world-championship|url-status=dead}}</ref> |
||
| [[ |
| [[MS-DOS]], [[Amiga]], [[Atari ST]], [[Sega Genesis|Genesis]], [[Nintendo Entertainment System|NES]], [[ZX Spectrum]] |
||
| 1992 |
| 1992 |
||
| [[Gremlin Graphics]] / [[Gremlin Interactive]] |
| [[Gremlin Graphics]] / [[Gremlin Interactive]] |
||
Line 464: | Line 463: | ||
|- |
|- |
||
| ''[[Ayrton Senna's Super Monaco GP II]]'' |
| ''[[Ayrton Senna's Super Monaco GP II]]'' |
||
| [[ |
| [[Master System]], [[Sega Genesis|Genesis]], [[Game Gear]] |
||
| July 1992 |
| July 1992 |
||
| [[Sega]] |
| [[Sega]] |
||
Line 470: | Line 469: | ||
|- |
|- |
||
| ''[[Ferrari Grand Prix Challenge]]'' |
| ''[[Ferrari Grand Prix Challenge]]'' |
||
| [[Sega Genesis]], [[Game Boy]] |
| [[Sega Genesis|Genesis]], [[Game Boy]] |
||
| 1992 |
| 1992 |
||
| [[System 3 (software company)|System 3]] / [[Acclaim Entertainment]] |
| [[System 3 (software company)|System 3]] / [[Acclaim Entertainment]] |
||
Line 476: | Line 475: | ||
|- |
|- |
||
| ''Grand Prix Unlimited''<ref>{{cite web|url=http://www.mobygames.com/game/dos/grand-prix-unlimited|title=Grand Prix Unlimited|publisher=[[MobyGames]]}}</ref> |
| ''Grand Prix Unlimited''<ref>{{cite web|url=http://www.mobygames.com/game/dos/grand-prix-unlimited|title=Grand Prix Unlimited|publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[MS-DOS]] |
||
| 1992 |
| 1992 |
||
| [[Accolade |
| [[Accolade, Inc.|Accolade]] |
||
| [[1991 Formula One season|1991]] |
| [[1991 Formula One season|1991]] |
||
|- |
|- |
||
Line 512: | Line 511: | ||
|- |
|- |
||
| ''[[F1 Hero MD]]'' |
| ''[[F1 Hero MD]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1992 |
| 1992 |
||
| Aisystem / [[Varie]] |
| Aisystem / [[Varie]] |
||
Line 518: | Line 517: | ||
|- |
|- |
||
| ''[[F1 Super License: Nakajima Satoru]]'' |
| ''[[F1 Super License: Nakajima Satoru]]'' |
||
| [[Sega Genesis]] |
| [[Sega Genesis|Genesis]] |
||
| 1992 |
| 1992 |
||
| [[Varie]] |
| [[Varie]] |
||
Line 530: | Line 529: | ||
|- |
|- |
||
| ''[[Overtake (video game)|Overtake]]'' |
| ''[[Overtake (video game)|Overtake]]'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1992 |
| 1992 |
||
| [[Zoom (video game company)|Zoom]] |
| [[Zoom (video game company)|Zoom]] |
||
Line 536: | Line 535: | ||
|- |
|- |
||
| ''F1 Super Lap''<ref>{{cite web|url=http://www.arcade-history.com/?n=f1-super-lap&page=detail&id=798|title=F1 Super Lap video game pcb by SEGA Enterprises, Ltd. (1993)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
| ''F1 Super Lap''<ref>{{cite web|url=http://www.arcade-history.com/?n=f1-super-lap&page=detail&id=798|title=F1 Super Lap video game pcb by SEGA Enterprises, Ltd. (1993)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1992 |
| 1992 |
||
| [[Sega]] |
| [[Sega]] |
||
Line 542: | Line 541: | ||
|- |
|- |
||
| ''F-1 Grand Prix Star II''<ref name="mameworld.info"/> |
| ''F-1 Grand Prix Star II''<ref name="mameworld.info"/> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1993 |
| 1993 |
||
| [[Jaleco]] |
| [[Jaleco]] |
||
Line 554: | Line 553: | ||
|- |
|- |
||
| ''[[F1 (Domark)|Formula One]]'' |
| ''[[F1 (Domark)|Formula One]]'' |
||
| [[ |
| [[MS-DOS]], [[Master System]], [[Sega Genesis|Genesis]],<br>[[Game Gear]], [[Amiga]] |
||
| 1993 |
| 1993 |
||
| [[Atari]] / [[Domark]] |
| [[Atari]] / [[Domark]] |
||
Line 571: | Line 570: | ||
| No license |
| No license |
||
|- |
|- |
||
| ''[[Final Lap R]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/finalapro |title=Final Lap R — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113546/http://maws.mameworld.info/minimaws/en/set/finalapro |archive-date=2011-10-07 |
| ''[[Final Lap R]]''<ref>{{cite web |url=http://maws.mameworld.info/minimaws/en/set/finalapro |title=Final Lap R — mini MAWS |access-date=2011-10-25 |url-status=dead |archive-url=https://web.archive.org/web/20111007113546/http://maws.mameworld.info/minimaws/en/set/finalapro |archive-date=2011-10-07}}</ref> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1993 |
| 1993 |
||
| [[Namco]] |
| [[Namco]] |
||
Line 595: | Line 594: | ||
| No license |
| No license |
||
|- |
|- |
||
| ''F1 Super Battle''<ref>{{cite web|url=http://caesar.logiqx.com/php/game_group.php?id=f1superb|title=CAESAR - F1 Super Battle|last=Logiqx|work=logiqx.com|access-date=1 December 2016}}</ref><ref>{{cite web|url=http://www.arcade-history.com/?n=f1-super-battle&page=detail&id=797|title=F1 Super Battle video game pcb by Jaleco Co., Ltd. (1994)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
| ''F1 Super Battle''<ref>{{cite web|url=http://caesar.logiqx.com/php/game_group.php?id=f1superb|title=CAESAR - F1 Super Battle|last=Logiqx|work=logiqx.com|access-date=1 December 2016|archive-date=5 April 2012|archive-url=https://web.archive.org/web/20120405065838/http://caesar.logiqx.com/php/game_group.php?id=f1superb|url-status=dead}}</ref><ref>{{cite web|url=http://www.arcade-history.com/?n=f1-super-battle&page=detail&id=797|title=F1 Super Battle video game pcb by Jaleco Co., Ltd. (1994)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| [[1994 in video gaming|1994]] |
| [[1994 in video gaming|1994]] |
||
| [[Jaleco]] |
| [[Jaleco]] |
||
Line 610: | Line 609: | ||
| [[Super Nintendo Entertainment System|SNES]] |
| [[Super Nintendo Entertainment System|SNES]] |
||
| 1994 |
| 1994 |
||
| |
| Video System |
||
| {{F1|1991}} |
| {{F1|1991}}–{{F1|1993}} |
||
|- |
|- |
||
| ''Human Grand Prix III: F1 Triple Battle'' |
| ''Human Grand Prix III: F1 Triple Battle'' |
||
Line 632: | Line 631: | ||
|- |
|- |
||
| ''[[Grand Prix Manager]]'' |
| ''[[Grand Prix Manager]]'' |
||
| [[ |
| [[MS-DOS]] |
||
| 1995 |
| 1995 |
||
| [[MicroProse]] |
| [[MicroProse]] |
||
Line 638: | Line 637: | ||
|- |
|- |
||
| ''[[F1 World Championship Edition]]''<ref>{{cite web|url=http://www.mobygames.com/game/amiga/f1-world-championship-edition|title=F1 World Championship Edition |publisher=IGN}}</ref> |
| ''[[F1 World Championship Edition]]''<ref>{{cite web|url=http://www.mobygames.com/game/amiga/f1-world-championship-edition|title=F1 World Championship Edition |publisher=IGN}}</ref> |
||
| [[Amiga]], [[Sega Genesis]] |
| [[Amiga]], [[Sega Genesis|Genesis]] |
||
| 1995 |
| 1995 |
||
| Peakstar / [[Domark]] |
| Peakstar / [[Domark]] |
||
Line 662: | Line 661: | ||
|- |
|- |
||
| ''Slipstream'' |
| ''Slipstream'' |
||
| [[Arcade game|Arcade]] |
| [[Arcade video game|Arcade]] |
||
| 1995 |
| 1995 |
||
| [[Capcom]] |
| [[Capcom]] |
||
Line 674: | Line 673: | ||
|- |
|- |
||
| ''[[Grand Prix 2]]'' |
| ''[[Grand Prix 2]]'' |
||
| [[ |
| [[MS-DOS]] |
||
| August 30, 1996 |
| August 30, 1996 |
||
| [[Geoff Crammond]], [[MicroProse]] |
| [[Geoff Crammond]], [[MicroProse]] |
||
Line 680: | Line 679: | ||
|- |
|- |
||
| ''[[Grand Prix Manager 2]]'' |
| ''[[Grand Prix Manager 2]]'' |
||
| [[ |
| [[Windows]] |
||
| 1996 |
| 1996 |
||
| Edward Grabowski / [[MicroProse]] |
| Edward Grabowski / [[MicroProse]] |
||
Line 698: | Line 697: | ||
|- |
|- |
||
| ''F1 Manager 96''<ref>{{cite web|url=http://www.mobygames.com/game/windows/f1-manager|title=F1 Manager 96 |publisher=[[MobyGames]]}}</ref> |
| ''F1 Manager 96''<ref>{{cite web|url=http://www.mobygames.com/game/windows/f1-manager|title=F1 Manager 96 |publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[Windows]] |
||
| 1996 |
| 1996 |
||
| [[Software 2000]] / EuroPress |
| [[Software 2000]] / EuroPress |
||
| [[1996 Formula One season|1996]]+ |
| [[1996 Formula One season|1996]]+ |
||
|- |
|- |
||
| ''Pole Position |
| ''Pole Position/Team F1 (Manager)''<ref>{{cite web|url=http://www.mobygames.com/game/dos/pole-position_|title=Pole Position|publisher=[[MobyGames]]|access-date=2011-10-25|archive-date=2013-10-29|archive-url=https://web.archive.org/web/20131029220450/http://www.mobygames.com/game/dos/pole-position_|url-status=dead}}</ref> |
||
| [[ |
| [[Windows]] |
||
| 1996 |
| 1996 |
||
| Ascon GmbH / [[Electronic Arts]], Ascon GmbH |
| Ascon GmbH / [[Electronic Arts]], Ascon GmbH |
||
Line 710: | Line 709: | ||
|- |
|- |
||
| ''[[Formula 1 (video game)|Formula 1]]'' |
| ''[[Formula 1 (video game)|Formula 1]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]] |
||
| September 1996 |
| September 1996 |
||
| [[Bizarre Creations]] / [[Psygnosis]] |
| [[Bizarre Creations]] / [[Psygnosis]] |
||
Line 716: | Line 715: | ||
|- |
|- |
||
| ''Power F1''<ref>{{cite magazine |title=NG Alphas: Power F1|magazine=[[Next Generation (magazine)|Next Generation]]|issue=25 |publisher=[[Imagine Media]] |date=January 1997|page=94}}</ref> |
| ''Power F1''<ref>{{cite magazine |title=NG Alphas: Power F1|magazine=[[Next Generation (magazine)|Next Generation]]|issue=25 |publisher=[[Imagine Media]] |date=January 1997|page=94}}</ref> |
||
| [[ |
| [[Windows]] |
||
| April 1997 |
| April 1997 |
||
| Teque London / [[Eidos Interactive|Eidos]] |
| Teque London / [[Eidos Interactive|Eidos]] |
||
Line 725: | Line 724: | ||
| May 2, 1997 |
| May 2, 1997 |
||
| [[Nichibutsu]] |
| [[Nichibutsu]] |
||
| No license |
|||
|- |
|||
| ''F1 Manager Professional''<ref>{{cite web|url=http://www.gamefaqs.com/console/psx/home/572905.html|title=F1 Manager Professional |publisher=[[MobyGames]]}}</ref> |
|||
| [[Windows]] |
|||
| 1997 |
|||
| [[Software 2000]] / EuroPress |
|||
| No license |
| No license |
||
|- |
|- |
||
Line 740: | Line 745: | ||
|- |
|- |
||
| ''[[Formula 1 97]]'' |
| ''[[Formula 1 97]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]] |
||
| September 26, 1997 |
| September 26, 1997 |
||
| [[Bizarre Creations]] / [[Psygnosis]] |
| [[Bizarre Creations]] / [[Psygnosis]] |
||
Line 752: | Line 757: | ||
|- |
|- |
||
| ''[[F1 Racing Simulation]]''<ref>{{cite web|url=http://pc.ign.com/objects/003/003552.html|archive-url=https://web.archive.org/web/20020804100940/http://pc.ign.com/objects/003/003552.html|url-status=dead|archive-date=August 4, 2002|title=F1 Racing Simulation |publisher=IGN}}</ref> |
| ''[[F1 Racing Simulation]]''<ref>{{cite web|url=http://pc.ign.com/objects/003/003552.html|archive-url=https://web.archive.org/web/20020804100940/http://pc.ign.com/objects/003/003552.html|url-status=dead|archive-date=August 4, 2002|title=F1 Racing Simulation |publisher=IGN}}</ref> |
||
| [[ |
| [[Windows]] |
||
| December 31, 1997 |
| December 31, 1997 |
||
| [[Bizarre Creations]] / [[Ubisoft]] |
| [[Bizarre Creations]] / [[Ubisoft]] |
||
Line 758: | Line 763: | ||
|- |
|- |
||
| ''Prost Grand Prix''<ref>{{cite web|url=http://www.mobygames.com/game/windows/prost-grand-prix-1998|title=Prost Grand Prix |publisher=[[MobyGames]]}}</ref> |
| ''Prost Grand Prix''<ref>{{cite web|url=http://www.mobygames.com/game/windows/prost-grand-prix-1998|title=Prost Grand Prix |publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[Windows]] |
||
| 1998 |
| 1998 |
||
| [[Visiware]] / [[Infogrames]], [[Canal+]] |
| [[Visiware]] / [[Infogrames]], [[Canal+ (French TV channel)|Canal+]] |
||
| No license |
| No license |
||
|- |
|- |
||
| | ''[[Racing Simulation 2]]'' |
| | ''[[Racing Simulation 2]]'' |
||
| [[ |
| [[Windows]] |
||
| 1998 |
| 1998 |
||
| [[Ubisoft]] |
| [[Ubisoft]] |
||
Line 770: | Line 775: | ||
|- |
|- |
||
| ''[[F-1 World Grand Prix]]''<ref>{{cite web|url=http://www.arcade-history.com/?n=f1-world-grand-prix&page=detail&id=4057|title=F1 World Grand Prix sega naomi cart. by Visco Corp. (1998)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
| ''[[F-1 World Grand Prix]]''<ref>{{cite web|url=http://www.arcade-history.com/?n=f1-world-grand-prix&page=detail&id=4057|title=F1 World Grand Prix sega naomi cart. by Visco Corp. (1998)|work=arcade-history.com|access-date=1 December 2016}}</ref> |
||
| [[Nintendo 64]], [[Arcade game|Arcade]]<br>[[Dreamcast]], [[PlayStation (console)|PlayStation]]<br>[[ |
| [[Nintendo 64]], [[Arcade video game|Arcade]]<br>[[Dreamcast]], [[PlayStation (console)|PlayStation]]<br>[[Windows]], [[Game Boy Color]] |
||
| July 27, 1998<br>1999<br>2000 |
| July 27, 1998<br>1999<br>2000 |
||
| [[Paradigm Entertainment]], [[Lankhor]] / [[Eidos Interactive]],<br> |
| [[Paradigm Entertainment]], [[Lankhor]] / [[Eidos Interactive]],<br>Video System, [[Sega]] |
||
| [[1997 Formula One season|1997]] (N64)<br>[[1998 Formula One season|1998]] (DC, GBC)<br>[[1999 Formula One season|1999]] (PS, PC) |
| [[1997 Formula One season|1997]] (N64)<br>[[1998 Formula One season|1998]] (DC, GBC)<br>[[1999 Formula One season|1999]] (PS, PC) |
||
|- |
|- |
||
| ''Johnny Herbert's Grand Prix Championship 1998''<ref>{{cite web|url= http://www.mobygames.com/game/windows/johnny-herberts-grand-prix-championship-1998|title=Johnny Herbert's Grand Prix Championship 1998|publisher=[[MobyGames]]}}</ref> |
| ''Johnny Herbert's Grand Prix Championship 1998''<ref>{{cite web|url= http://www.mobygames.com/game/windows/johnny-herberts-grand-prix-championship-1998|title=Johnny Herbert's Grand Prix Championship 1998|publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[Windows]] |
||
| September 30, 1998 |
| September 30, 1998 |
||
| Midas Interactive Entertainment |
| Midas Interactive Entertainment |
||
Line 782: | Line 787: | ||
|- |
|- |
||
| ''[[Grand Prix Legends]]'' |
| ''[[Grand Prix Legends]]'' |
||
| [[ |
| [[Windows]] |
||
| October 1998 |
| October 1998 |
||
| [[Papyrus Design Group|Papyrus]] / [[Sierra Entertainment]] |
| [[Papyrus Design Group|Papyrus]] / [[Sierra Entertainment]] |
||
Line 794: | Line 799: | ||
|- |
|- |
||
| ''[[Official Formula One Racing]]''<ref>{{cite web|url=http://www.mobygames.com/game/windows/official-formula-one-racing|title=Official Formula One Racing |publisher=[[MobyGames]]}}</ref> |
| ''[[Official Formula One Racing]]''<ref>{{cite web|url=http://www.mobygames.com/game/windows/official-formula-one-racing|title=Official Formula One Racing |publisher=[[MobyGames]]}}</ref> |
||
| [[ |
| [[Windows]] |
||
| 1999 |
| 1999 |
||
| [[Lankhor]] / [[Eidos Interactive]] |
| [[Lankhor]] / [[Eidos Interactive]] |
||
Line 800: | Line 805: | ||
|- |
|- |
||
| ''[[Monaco Grand Prix (video game)|Monaco Grand Prix: Racing Simulation 2]]'' |
| ''[[Monaco Grand Prix (video game)|Monaco Grand Prix: Racing Simulation 2]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]], [[Nintendo 64]] |
||
| June 1999 |
| June 1999 |
||
| [[Ubisoft]] |
| [[Ubisoft]] |
||
Line 806: | Line 811: | ||
|- |
|- |
||
| ''[[Grand Prix World]]'' |
| ''[[Grand Prix World]]'' |
||
| [[ |
| [[Windows]] |
||
| June 1999 |
| June 1999 |
||
| Edward Grabowski / [[Microprose]], [[Hasbro Interactive]] |
| Edward Grabowski / [[Microprose]], [[Hasbro Interactive]] |
||
Line 814: | Line 819: | ||
| [[Nintendo 64]]<br>[[Dreamcast]], [[Game Boy Color]] |
| [[Nintendo 64]]<br>[[Dreamcast]], [[Game Boy Color]] |
||
| September 30, 1999<br>2000 |
| September 30, 1999<br>2000 |
||
| [[Paradigm Entertainment]], |
| [[Paradigm Entertainment]], Video System |
||
| [[1998 Formula One season|1998]] (N64)<br>[[1999 Formula One season|1999]] (DC, GBC) |
| [[1998 Formula One season|1998]] (N64)<br>[[1999 Formula One season|1999]] (DC, GBC) |
||
|- |
|- |
||
| ''[[Formula One 99]]'' |
| ''[[Formula One 99]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]] |
||
| October 1999 |
| October 1999 |
||
| [[Studio 33]] / [[Psygnosis]] |
| [[Studio 33]] / [[Psygnosis]] |
||
Line 824: | Line 829: | ||
|- |
|- |
||
| ''[[F1 2000 (video game)|F1 2000]]'' |
| ''[[F1 2000 (video game)|F1 2000]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]] |
||
| March 2000 |
| March 2000 |
||
| [[Visual Sciences (game company)|Visual Science]] / [[EA Sports]] |
| [[Visual Sciences (game company)|Visual Science]] / [[EA Sports]] |
||
Line 830: | Line 835: | ||
|- |
|- |
||
| ''[[F1 Racing Championship]]'' |
| ''[[F1 Racing Championship]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]], [[PlayStation 2]], [[Nintendo 64]], [[Game Boy Color]], [[Dreamcast]] |
||
| April 30, 2000 |
| April 30, 2000 |
||
| [[Ubisoft]] / |
| [[Ubisoft]] / Video System |
||
| [[1999 Formula One season|1999]] |
| [[1999 Formula One season|1999]] |
||
|- |
|- |
||
| ''[[Grand Prix 3]]'' |
| ''[[Grand Prix 3]]'' |
||
| [[ |
| [[Windows]] |
||
| July 28, 2000 |
| July 28, 2000 |
||
| [[Geoff Crammond]], [[MicroProse]] / [[Hasbro Interactive]] |
| [[Geoff Crammond]], [[MicroProse]] / [[Hasbro Interactive]] |
||
Line 847: | Line 852: | ||
| [[2000 Formula One season|2000]] |
| [[2000 Formula One season|2000]] |
||
|- |
|- |
||
| ''[[F1 Manager (2000 video game)|F1 Manager |
| ''[[F1 Manager (2000 video game)|F1 Manager]]''<ref>{{cite web|url=http://pc.ign.com/objects/743/743176.html|archive-url=https://web.archive.org/web/20060924165810/http://pc.ign.com/objects/743/743176.html|url-status=dead|archive-date=September 24, 2006|title=F1 Manager 2000 |publisher=IGN}}</ref><br>(''F1 Manager 2001'')<ref>{{cite web|url=http://pc.ign.com/objects/755/755981.html|archive-url=https://web.archive.org/web/20060427233350/http://pc.ign.com/objects/755/755981.html|url-status=dead|archive-date=April 27, 2006|title=F1 Manager 2001 |publisher=IGN}}</ref> |
||
| [[ |
| [[Windows]] |
||
| October 13, 2000<br>(re-released 2001) |
| October 13, 2000<br>(re-released September 21, 2001) |
||
| [[Intelligent Games]] / [[EA Sports]] |
| [[Intelligent Games]] / [[EA Sports]] |
||
| [[1999 Formula One season|1999]]+ |
| [[1999 Formula One season|1999]]+ |
||
|- |
|- |
||
| ''[[F1 Championship Season 2000]]'' |
| ''[[F1 Championship Season 2000]]'' |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]], [[PlayStation 2]], [[Game Boy Color]] |
||
| December 19, 2000 |
|||
| September 2001 |
|||
| [[Visual Sciences (game company)|Visual Science]] / [[EA Sports]] |
| [[Visual Sciences (game company)|Visual Science]] / [[EA Sports]] |
||
| [[2000 Formula One season|2000]] |
| [[2000 Formula One season|2000]] |
||
|- |
|- |
||
| ''[[F1 World Grand Prix 2000]]''<ref>{{cite web|url=http://psx.ign.com/objects/014/014556.html|title=F1 World Grand Prix 2000 |publisher=IGN}}</ref> |
| ''[[F1 World Grand Prix 2000]]''<ref>{{cite web|url=http://psx.ign.com/objects/014/014556.html|title=F1 World Grand Prix 2000 |publisher=IGN}}</ref> |
||
| [[ |
| [[Windows]], [[PlayStation (console)|PlayStation]] |
||
| February 21, 2001 |
| February 21, 2001 |
||
| [[Eutechnyx]] / [[Eidos Interactive]] |
| [[Eutechnyx]] / [[Eidos Interactive]] |
||
Line 872: | Line 877: | ||
|- |
|- |
||
| ''[[Grand Prix 3|Grand Prix 3 Season 2000]]'' |
| ''[[Grand Prix 3|Grand Prix 3 Season 2000]]'' |
||
| [[ |
| [[Windows]] |
||
| August 2001 |
| August 2001 |
||
| [[MicroProse]] / [[Atari]] |
| [[MicroProse]] / [[Atari]] |
||
Line 878: | Line 883: | ||
|- |
|- |
||
| ''[[F1 2001 (video game)|F1 2001]]'' |
| ''[[F1 2001 (video game)|F1 2001]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 2]], [[Xbox (console)|Xbox]] |
||
| October 2001 |
| October 2001 |
||
| [[Image Space Incorporated|ISI]] / [[EA Sports]] |
| [[Image Space Incorporated|ISI]] / [[EA Sports]] |
||
Line 884: | Line 889: | ||
|- |
|- |
||
| ''[[Williams F1 Team Driver]]''<ref>{{cite web|url=http://www.gamespot.com/pc/driving/williamsf1teamdriver/index.html|title=Williams F1 Team Driver |publisher=[[GameSpot]]}}</ref> |
| ''[[Williams F1 Team Driver]]''<ref>{{cite web|url=http://www.gamespot.com/pc/driving/williamsf1teamdriver/index.html|title=Williams F1 Team Driver |publisher=[[GameSpot]]}}</ref> |
||
| [[ |
| [[Windows]] |
||
| December 2001 |
| December 2001 |
||
| [[KnowWonder]] / [[THQ]] |
| [[KnowWonder]] / [[THQ]] |
||
Line 890: | Line 895: | ||
|- |
|- |
||
| ''[[F1 2002 (video game)|F1 2002]]'' |
| ''[[F1 2002 (video game)|F1 2002]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 2]], [[Xbox (console)|Xbox]], [[GameCube]], [[Game Boy Advance]] |
||
| June 2002 |
| June 2002 |
||
| [[Image Space Incorporated|ISI]], Magic Pockets / [[EA Sports]] |
| [[Image Space Incorporated|ISI]], Magic Pockets / [[EA Sports]] |
||
Line 897: | Line 902: | ||
| ''[[Formula One Arcade]]'' |
| ''[[Formula One Arcade]]'' |
||
| [[PlayStation (console)|PlayStation]] |
| [[PlayStation (console)|PlayStation]] |
||
| September |
| September 2002 |
||
| [[Studio 33]] / [[Sony Computer Entertainment|SCE]] |
| [[Studio 33]] / [[Sony Computer Entertainment|SCE]] |
||
| [[2001 Formula One season|2001]] |
| [[2001 Formula One season|2001]] |
||
|- |
|- |
||
| ''[[Grand Prix 4]]'' |
| ''[[Grand Prix 4]]'' |
||
| [[ |
| [[Windows]] |
||
| September 10, 2002 |
| September 10, 2002 |
||
| [[Geoff Crammond]], [[MicroProse]] / [[Infogrames]] |
| [[Geoff Crammond]], [[MicroProse]] / [[Infogrames]] |
||
Line 919: | Line 924: | ||
| [[2002 Formula One season|2002]] |
| [[2002 Formula One season|2002]] |
||
|- |
|- |
||
| ''[[F1 Challenge '99-'02]]''<br> |
| ''[[F1 Challenge '99-'02]]''<br>''[[F1 Career Challenge]]'' |
||
| [[ |
| [[Windows]]<br>[[PlayStation 2]], [[Xbox (console)|Xbox]], [[GameCube]] |
||
| May 13, 2003<br> |
| May 13, 2003<br>June 9, 2003 |
||
| [[Image Space Incorporated|ISI]] / [[EA Sports]]<br> |
| [[Image Space Incorporated|ISI]] / [[EA Sports]]<br>[[Visual Sciences (game company)|Visual Science]] / [[EA Sports]] |
||
| [[1999 Formula One season|1999]] |
| [[1999 Formula One season|1999]]–[[2002 Formula One season|2002]] |
||
|- |
|- |
||
| ''[[Formula One 2003 (video game)|Formula One 2003]]'' |
| ''[[Formula One 2003 (video game)|Formula One 2003]]'' |
||
Line 938: | Line 943: | ||
|- |
|- |
||
| ''F1 Manager Online'' |
| ''F1 Manager Online'' |
||
| [[ |
| [[Windows]] |
||
| June 2005 |
| June 2005 |
||
| F1-TM |
| F1-TM |
||
Line 967: | Line 972: | ||
| [[2006 Formula One season|2006]] |
| [[2006 Formula One season|2006]] |
||
|- |
|- |
||
| '' |
| ''Pole Position: Remix'' |
||
| [[iOS]] |
| [[iOS]] |
||
| September 14, 2008 |
| September 14, 2008 |
||
| [[Namco|NAMCO]] |
| [[Namco|NAMCO]] |
||
| No license |
|||
⚫ | |||
|- |
|- |
||
| ''[[F1 2009 (video game)|F1 2009]]'' |
| ''[[F1 2009 (video game)|F1 2009]]'' |
||
| [[Wii]], [[PlayStation Portable]], [[iOS]] |
| [[Wii]], [[PlayStation Portable]], [[iOS]] |
||
| November 17, 2009<ref>{{cite web | url = http://www.codemasters.co.uk/news/?showarticle=12808 | title = F1 2009 release dates announced | publisher = Codemasters | date = 2009-10-02 | access-date = 2009-10-02}}</ref> |
| November 17, 2009<ref>{{cite web | url = http://www.codemasters.co.uk/news/?showarticle=12808 | title = F1 2009 release dates announced | publisher = Codemasters | date = 2009-10-02 | access-date = 2009-10-02 | archive-date = 2015-09-23 | archive-url = https://web.archive.org/web/20150923205306/http://www.codemasters.co.uk/news/?showarticle=12808 | url-status = dead}}</ref> |
||
| [[Sumo Digital]]<ref>{{cite web|url=http://www.virtualr.net/f1-2009-psp-wii-only/|title=Sumo Digital is responsible for the PSP & Wii versions. |
| [[Sumo Digital]]<ref>{{cite web|url=http://www.virtualr.net/f1-2009-psp-wii-only/|title=Sumo Digital is responsible for the PSP & Wii versions.|date=23 April 2009|publisher=virtualr.net|access-date=25 October 2011|archive-date=17 September 2016|archive-url=https://web.archive.org/web/20160917023442/http://www.virtualr.net/f1-2009-psp-wii-only|url-status=dead}}</ref> / [[Codemasters]] |
||
| [[2009 Formula One season|2009]] |
| [[2009 Formula One season|2009]] |
||
|- |
|- |
||
| ''[[F1 2010 (video game)|F1 2010]]'' |
| ''[[F1 2010 (video game)|F1 2010]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[iOS]] |
||
| September 24, 2010 |
| September 24, 2010 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 986: | Line 991: | ||
|- |
|- |
||
| ''iGP Manager''<ref>{{cite web|url=https://www.youtube.com/watch?v=CuIqPKyuih8 |archive-url=https://ghostarchive.org/varchive/youtube/20211212/CuIqPKyuih8| archive-date=2021-12-12 |url-status=live|title=iGP Manager - Official Launch Trailer|last=YouTube|date=7 December 2012|access-date=1 December 2016|via=YouTube}}{{cbignore}}</ref> |
| ''iGP Manager''<ref>{{cite web|url=https://www.youtube.com/watch?v=CuIqPKyuih8 |archive-url=https://ghostarchive.org/varchive/youtube/20211212/CuIqPKyuih8| archive-date=2021-12-12 |url-status=live|title=iGP Manager - Official Launch Trailer|last=YouTube|date=7 December 2012|access-date=1 December 2016|via=YouTube}}{{cbignore}}</ref> |
||
| [[ |
| [[Windows]], [[Android (operating system)|Android]], [[iOS]] |
||
| 2011 |
| 2011 |
||
| iGP Games |
| iGP Games |
||
Line 992: | Line 997: | ||
|- |
|- |
||
| ''[[F1 2011 (video game)|F1 2011]]'' |
| ''[[F1 2011 (video game)|F1 2011]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[PlayStation Vita]], [[Nintendo 3DS]], [[Xbox 360]], [[iOS]] |
||
| September 20, 2011 |
| September 20, 2011 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 998: | Line 1,003: | ||
|- |
|- |
||
| ''F1 Online: The Game'' |
| ''F1 Online: The Game'' |
||
| [[ |
| [[Windows]] |
||
| June 26, 2012 |
| June 26, 2012 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,004: | Line 1,009: | ||
|- |
|- |
||
| ''[[F1 2012 (video game)|F1 2012]]'' |
| ''[[F1 2012 (video game)|F1 2012]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[Xbox 360]] |
||
| September 18, 2012 |
| September 18, 2012 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,010: | Line 1,015: | ||
|- |
|- |
||
| ''[[F1 Race Stars]]'' |
| ''[[F1 Race Stars]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[Xbox 360]], [[iOS]] |
||
| November 13, 2012 |
| November 13, 2012 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
| [[2012 Formula One season|2012]] |
| [[2012 Formula One season|2012]] |
||
|- |
|- |
||
| '' |
| ''F1 Challenge'' |
||
| [[Android (operating system)|Android]], [[iOS]] |
| [[Android (operating system)|Android]], [[iOS]] |
||
| 2013 |
| 2013 |
||
Line 1,022: | Line 1,027: | ||
|- |
|- |
||
| ''[[F1 2013 (video game)|F1 2013]]'' |
| ''[[F1 2013 (video game)|F1 2013]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[Xbox 360]] |
||
| October 4, 2013 |
| October 4, 2013 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,028: | Line 1,033: | ||
|- |
|- |
||
| ''[[F1 2014 (video game)|F1 2014]]'' |
| ''[[F1 2014 (video game)|F1 2014]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 3]], [[Xbox 360]] |
||
| October 17, 2014 |
| October 17, 2014 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,034: | Line 1,039: | ||
|- |
|- |
||
| ''Cockpit Manager 14'' |
| ''Cockpit Manager 14'' |
||
| [[ |
| [[Windows]] |
||
| April 11, 2014 |
| April 11, 2014 |
||
| Cartola Games |
| Cartola Games |
||
Line 1,040: | Line 1,045: | ||
|- |
|- |
||
| ''[[F1 2015 (video game)|F1 2015]]'' |
| ''[[F1 2015 (video game)|F1 2015]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]] |
||
| July 10, 2015 |
| July 10, 2015 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
| [[2014 Formula One season|2014]] |
| [[2014 Formula One season|2014]]–[[2015 Formula One season|2015]] |
||
|- |
|- |
||
| ''[[F1 2016 (video game)|F1 2016]]'' |
| ''[[F1 2016 (video game)|F1 2016]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]], [[Android (operating system)|Android]], [[iOS]], [[tvOS]] |
||
| August 19, 2016 |
| August 19, 2016 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,052: | Line 1,057: | ||
|- |
|- |
||
| ''[[F1 2017 (video game)|F1 2017]]'' |
| ''[[F1 2017 (video game)|F1 2017]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]] |
||
| August 25, 2017 |
| August 25, 2017 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,058: | Line 1,063: | ||
|- |
|- |
||
| ''[[F1 2018 (video game)|F1 2018]]'' |
| ''[[F1 2018 (video game)|F1 2018]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]] |
||
| August 24, 2018 |
| August 24, 2018 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,067: | Line 1,072: | ||
| October 18, 2018 |
| October 18, 2018 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
| [[2018 Formula One season|2018]], [[2019 Formula One season|2019]], [[2020 Formula One season|2020]] |
| [[2018 Formula One season|2018]], [[2019 Formula One season|2019]], [[2020 Formula One season|2020]], [[2021 Formula One season|2021]], [[2022 Formula One season|2022]] |
||
|- |
|- |
||
| ''[[F1 |
| ''[[F1 Clash]]''<ref>{{Cite web |title=F1® Clash - Our Games |url=https://www.hutch.io/our-games/f1-clash/ |website=Hutch}}</ref> |
||
| [[Android (operating system)|Android]], [[iOS]] |
| [[Android (operating system)|Android]], [[iOS]] |
||
| May 10, 2019 |
| May 10, 2019 |
||
| Hutch Games |
| Hutch Games |
||
| [[2019 Formula One season|2019]], [[2020 Formula One season|2020]], [[2021 Formula One season|2021]], [[2022 Formula One season|2022]], [[2023 Formula One season|2023]] |
|||
⚫ | |||
|- |
|- |
||
| ''[[F1 2019 (video game)|F1 2019]]'' |
| ''[[F1 2019 (video game)|F1 2019]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]] |
||
| June 28, 2019 |
| June 28, 2019 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,082: | Line 1,087: | ||
|- |
|- |
||
| ''[[F1 2020 (video game)|F1 2020]]'' |
| ''[[F1 2020 (video game)|F1 2020]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[Xbox One]], [[Google Stadia|Stadia]] |
||
| July 10, 2020 |
| July 10, 2020 |
||
| [[Codemasters]] |
| [[Codemasters]] |
||
Line 1,088: | Line 1,093: | ||
|- |
|- |
||
| ''[[F1 2021 (video game)|F1 2021]]'' |
| ''[[F1 2021 (video game)|F1 2021]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
||
| July 16, 2021 |
| July 16, 2021 |
||
| [[Codemasters]] |
| [[Codemasters]] / [[EA Sports]] |
||
| [[2021 Formula One season|2021]] |
| [[2021 Formula One season|2021]] |
||
|- |
|- |
||
| ''[[F1 22]]'' |
| ''[[F1 22]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
||
| July 1, 2022 |
| July 1, 2022 |
||
| [[Codemasters]] |
| [[Codemasters]] / [[EA Sports]] |
||
| [[2022 Formula One season|2022]] |
| [[2022 Formula One season|2022]] |
||
|- |
|- |
||
| ''[[F1 Manager 2022]]'' |
| ''[[F1 Manager 2022]]'' |
||
| [[ |
| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
||
| August 30, 2022 |
| August 30, 2022 |
||
| [[Frontier Developments]] |
| [[Frontier Developments]] |
||
| [[2022 Formula One season|2022]] |
| [[2022 Formula One season|2022]] |
||
|- |
|||
| ''[[F1 23]]'' |
|||
| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
|||
| June 16, 2023 |
|||
| [[Codemasters]] / [[EA Sports]] |
|||
⚫ | |||
|- |
|||
| ''[[F1 Manager 2023]]'' |
|||
| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
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| August 31, 2023 |
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| [[Frontier Developments]] |
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| ''[[F1 24]]'' |
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| [[Windows]], [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], [[Xbox Series X and Series S|Xbox Series X/S]] |
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| May 31, 2024 |
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| [[Codemasters]] / [[EA Sports]] |
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| [[2024 Formula One season|2024]] |
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Latest revision as of 03:34, 20 December 2024
This article is part of a series on |
Formula One |
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Ever since Pole Position in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before Formula One Grand Prix (1991) popularized Formula One racing simulations on home computers.
History
[edit]Early roots and arcade games (1974–1990s)
[edit]The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track.
Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game,[1] but it was an electro-mechanical game, rather than an arcade video game.
The first successful Formula One video game in arcade history was Pole Position (1982), by Namco. In Pole Position, the player has to complete a lap in a certain amount of time in order to qualify for a race at the Fuji racetrack. After qualifying, the player had to face other cars in a championship race. The game was very successful and it spawned an official sequel, Pole Position II, and an unofficial one, Final Lap. After the success of Pole Position, many similar games appeared in arcades (and later ported to home computers) such as TX-1 (1983).
During the late 1980s, successful arcade games included Super Sprint, which uses the top view instead of the rear view of most games, and its sequel Championship Sprint.
From the second part of the 1980s more games were being created. Most of these games featured racetracks, cars and driver names similar to the real ones, but all modified slightly, since they did not have official licenses from FIA. Examples of this are Super Monaco GP (1989) and its sequel Ayrton Senna's Super Monaco GP II (1992), which had a license to display only Ayrton Senna's name), or Nigel Mansell's World Championship, but many other less known games had similar features.
Formula One racing games made the transition to 3D computer graphics with Namco's arcade game Winning Run (1988).[2] Later arcade manufacturers began developing games in this style, like Sega with its Virtua Racing (1992), and later Namco again with Ace Driver (1994), which featured futuristic, F1-like cars.
Formula One began officially licensing video games in the early 1990s, starting with Video System's arcade game F-1 Grand Prix (1991).[1] It was ported to the SNES by Nintendo, and spawned two sequels and a Super Mario Kart-style spinoff.
Dawn of F1 home computer games (1980s–1990s)
[edit]The first true Formula One racing simulators on home computers were Chequered Flag (1983) and Geoff Crammond's Formula One Grand Prix (F1GP) in 1991. Chequered Flag featured fuel depletion and car damage, and a set of several real circuits. Previously, most racing games representing Formula One, such as Accolade's Grand Prix Circuit and Electronic Arts' Ferrari Formula One, had been arcade-style games, but F1GP paid more attention to the physics of the cars, in addition to innovative graphics and accurate rendering of the actual racing tracks. The game, released in 1992, was based on the 1991 season. Over the years, the game had sequels Grand Prix 2, 3, and 4 (based on 1994, 1998, with a 2000 update, and 2001 respectively).
The F1 official license was also held by Ubisoft and later transferred to Electronic Arts, which published seasonal simulations and also F1 Challenge '99-'02.
A notable place on PC simulation games is held by Papyrus' Grand Prix Legends, which depicted the 1967 Formula One season instead of the then-current season, like all other contemporaries. It recreates in a very accurate way the physics of the car and the feel of driving a real 1967 Formula One racer. The game still has a vast popularity among video gamers, with many mods and original circuits being produced.[3]
Console gaming and Sony exclusivity (1990s–2000s)
[edit]The first half of the 1990s saw a growing in popularity of Formula One games, and many software houses began acquiring licences and display most real names and cars, for example Formula One by Domark, which featured most real tracks, drivers and teams.
The first 3D games to feature a full license were F1 Challenge (1995) for the Sega Saturn,[1] and Formula 1 (1996) developed by Bizarre Creations for the PlayStation, the first game of the successful Formula One series. Despite the game being a mostly arcade game rather than a simulation, it was very well received; later the series moved towards a more realistic race approach. Other Formula One games released in the late 1990s include EA Sports F1 Series (which runs from the 1999–2002 F1 season with all drivers from each season).
Sony had held an exclusive license to make Formula One games from 2003 until 2006,[4] releasing sequels to Formula 1 on its PlayStation systems roughly at an annual pace throughout that time to form its Formula One series, as well as licensing the release of Infogrames' 2003 PS2-exclusive game Grand Prix Challenge, developed by Melbourne House. Challenge was well received by critics,[5] particularly its high quality graphics for its time,[6] despite being unknown to most F1 gaming fans.
Codemasters takes control (2009–2021)
[edit]Sony concluded their Formula One series with the releases of Formula One 06 on the PS2 and PSP and Formula One Championship Edition on the PlayStation 3. In 2008, Codemasters obtained the F1 license,[7] beginning their own annual Formula One video game series. The first game of the series, F1 2009, was released on the Wii, PlayStation Portable and iOS, with the Wii version supporting the Wii Wheel for motion-controlled steering. Subsequent annual sequels were released on non-Nintendo consoles and personal computers, with F1 2011 also being available on eighth-generation handhelds and F1 2016 also available as a paid mobile title on iOS and Android. Besides the Wii U port of the F1 Race Stars spin-off, subtitled Powered-Up Edition, no other Codemasters F1 game has been available on a Nintendo console.
While Formula One games in general are strict reproductions of the sport regardless of gameplay style, Codemasters' F1 Race Stars was the first to bring Mario Kart-style gameplay to the setting, while their official license from FIA (which the company has held since 2009) allowed for the teams (complete with their respective sponsors) and drivers from that year's season to be given a cartoonish makeover.
Return to Electronic Arts (2021–present)
[edit]In late 2020, Electronic Arts acquired Codemasters after outbidding Take-Two Interactive's offer to buy the company. As a result, all subsequent installments of Codemasters' ongoing F1 video game series, starting with the 2021 season's game, are published by Electronic Arts, making this the first F1 game to be published by the company in nearly two decades, after F1 Career Challenge and F1 Challenge '99-'02.
While Electronic Arts publishes the main F1 racing games, Frontier Developments developed and published the management simulator F1 Manager 2022, which holds the official license for the 2022 season. Frontier currently develops and publishes future installments of the F1 Manager franchise.
Modding
[edit]Owing to the popularity of the sport, the technical and legal limitations of earlier titles (such as the omission of alcohol and tobacco branding) and lack of representation of particular seasons, the act of modding video games to feature specific seasons of Formula 1 has been popular since the 1990s, particularly following the releases of Grand Prix 2 in 1996 and Grand Prix Legends in 1998. Later on, ISIMotor-derived titles such as F1 Challenge '99-'02 and rFactor would continue the trend, with cars reaching ever higher levels of accuracy, down to race-specific configurations in regards to sponsorship and aero packages. rFactor's development studio, Image Space Incorporated, would later work with the BMW Sauber F1 team to feature the team's cars as standalone downloadable content. More recently, one of the more popular titles for modded Formula 1 seasons is the title Assetto Corsa, released in 2014.[8]
In addition to simulation-based titles and even outside the racing genre, Formula 1 cars have been made available as mods in many different video games over the years, either through models ported from pre-existing titles (such as EA Sports' F1 Championship Season 2000), or scratchbuilt. Due to their prevalence and real-world performance, these cars are popular choices to mod into games such as the Need for Speed and Grand Theft Auto franchises. The 2002 freeware title GeneRally also features a large range of Formula 1 seasons available for download, each car rendered in just 40 polygons.
List
[edit]A list of Formula One video games that lists only those uses the F1 name, whether it is licensed by the Formula One Group or just F1 in name; is licensed by racing drivers and teams involved within the series otherwise featuring sprites that resemble a Formula One car in a way to get around licensing, featuring deliberately misspelt driver and team names; is named after a Grand Prix race that appear in the F1 calendar or those that features races that appear in the F1 calendar.
References
[edit]- ^ a b c Barker, Phil; Partridge, John (23 August 2017). "See the evolution of F1 in video games". Red Bull. Archived from the original on 13 October 2019. Retrieved 13 October 2019.
- ^ Lendino, Jamie (2020-09-27). Attract Mode: The Rise and Fall of Coin-Op Arcade Games. Steel Gear Press. p. 345.
- ^ Davies, Dylan (2019-03-15) [2005]. "Why I loved hardcore racing sim Grand Prix Legends". PC Gamer. Retrieved 2023-01-15.
- ^ Calvert, Justin (June 16, 2003). "Sony announces Formula One 2003". GameSpot. Retrieved 2021-05-28.
- ^ "Grand Prix Challenge". Metacritic. Retrieved 1 December 2016.
- ^ "Grand Prix Challenge Review". ign.com. 27 March 2003. Retrieved 1 December 2016.
- ^ "Codemasters snags F1 licence". GameSpot. May 9, 2008. Retrieved 2023-01-16.
- ^ Chitulescu, Dragos (2022-12-24). "2009 Red Bull Racing RB5 for Assetto Corsa Sounds Like a Trip Down Memory Lane". autoevolution. Retrieved 2023-01-16.
- ^ Vendel, Curt. "Atari Coin-Op/Arcade Systems". atarimuseum.com. Archived from the original on 30 July 2012. Retrieved 1 December 2016.
- ^ "F-1 other game by Atari, Inc. (1976)". arcade-history.com. Retrieved 1 December 2016.
- ^ Vendel, Curt. "Atari Coin-Op/Arcade Systems". atarimuseum.com. Archived from the original on 24 July 2012. Retrieved 1 December 2016.
- ^ "Monte Carlo video game pcb by Atari, Inc. (1980)". arcade-history.com. Retrieved 1 December 2016.
- ^ "Pro Monaco GP". segaretro.org. Retrieved 1 December 2016.
- ^ "Monza GP video game pcb by Olympia (1981)". arcade-history.com. Retrieved 1 December 2016.
- ^ "Monza GP — mini MAWS". Archived from the original on 2011-10-07. Retrieved 2011-10-25.
- ^ "Brands for Commodore 64 (1983) - MobyGames". mobygames.com. Retrieved 1 December 2016.
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- ^ "STADIUM 64 - Game Infos: Grand Prix". stadium64.com. Retrieved 1 December 2016.
- ^ "STADIUM 64 - Game Infos: Grand Prix". stadium64.com. Retrieved 1 December 2016.
- ^ "STADIUM 64 - Game Infos: Scalextric". stadium64.com. Retrieved 1 December 2016.
- ^ "Formula 1 Simulator". MobyGames.
- ^ "Formula One". MobyGames.
- ^ "STADIUM 64 - Game Infos: Grand Prix". stadium64.com. Retrieved 1 December 2016.
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- ^ "Nigel Mansell's Grand Prix". Retro Games.
- ^ "F1 Spirit: 3D Special". MobyGames.
- ^ "Ferrari Formula One". MobyGames.
- ^ "grand prix © d&h games (1989)". cpc-power.com. Retrieved 1 December 2016.
- ^ "F.1 Manager for Amiga (1989) - MobyGames". mobygames.com. Retrieved 1 December 2016.
- ^ "Tail to Nose - Great Championship — mini MAWS". Archived from the original on 2011-10-07. Retrieved 2011-10-25.
- ^ "Formula 1 3D: F.1 Manager II for Commodore 64 (1991) - MobyGames". mobygames.com. Retrieved 1 December 2016.
- ^ "Super Grand Prix". MobyGames.
- ^ "F1 Exhaust Note — mini MAWS". Archived from the original on 2011-10-07. Retrieved 2011-10-25.
- ^ http://maws.mameworld.info/minimaws/en/set/f1gp%5B%5D.
{{cite web}}
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(help)[dead link ] - ^ "STADIUM 64 - Game Infos: Slicks". stadium64.com. Retrieved 1 December 2016.
- ^ a b "F-1 Grand Prix Part II — mini MAWS". Archived from the original on 2011-10-07. Retrieved 2011-10-25.
- ^ "Nigel Mansell's World Championship". MobyGames. Archived from the original on 2013-10-29. Retrieved 2011-10-25.
- ^ "Grand Prix Unlimited". MobyGames.
- ^ "F1 Super Lap video game pcb by SEGA Enterprises, Ltd. (1993)". arcade-history.com. Retrieved 1 December 2016.
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- ^ "Final Lap R — mini MAWS". Archived from the original on 2011-10-07. Retrieved 2011-10-25.
- ^ "STADIUM 64 - Game Infos: Gerhard Berger's Formula 1 Quiz". stadium64.com. Retrieved 1 December 2016.
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